yeah you did push it too far lol
G40 BM3 SIMON33 allies v JWW
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 2 fighters and 2 transports; Remaining resources: 2 PUs;Combat Move - Germans
1 transport moved from 95 Sea Zone to 97 Sea Zone
2 infantry moved from Greece to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Malta
1 submarine moved from 112 Sea Zone to 114 Sea Zone
3 bombers moved from Western Germany to 114 Sea Zone
1 infantry moved from Bessarabia to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from RussiansCombat - Germans
Battle in Malta
Battle in 114 Sea Zone
Germans attack with 3 bombers and 1 submarine
Russians defend with 1 cruiser
Germans win, taking Malta from British with 3 bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Casualties for Russians: 1 cruiserNon Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
1 destroyer moved from 91 Sea Zone to 89 Sea Zone
1 cruiser moved from 91 Sea Zone to 102 Sea Zone
1 carrier moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from 91 Sea Zone to 96 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to Western Germany
1 fighter moved from Western Germany to Egypt
2 fighters moved from Western Germany to Egypt
1 tactical_bomber moved from Algeria to 96 Sea Zone
1 artillery moved from Northern Italy to Western Germany
3 infantry moved from France to Western Germany
1 mech_infantry moved from Northern Italy to Albania
1 artillery moved from Southern France to Northern Italy
3 bombers moved from 114 Sea Zone to Western Germany
3 aaGuns, 7 armour, 3 artilleries, 15 infantry and 13 mech_infantrys moved from Baltic States to Novgorod
2 armour moved from Romania to Bessarabia
1 submarine moved from 112 Sea Zone to 109 Sea ZonePlace Units - Germans
1 carrier and 2 transports placed in 113 Sea Zone
2 fighters placed in Western GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 96 Sea Zone: 1 fighter
EDIT: Adding units owned by Germans to Gibraltar: 1 fighter
EDIT: Removing units owned by Germans from 96 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Germans to Gibraltar: 1 tactical_bomber
EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber
EDIT: Adding units owned by Germans to 96 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Egypt: 1 fighter
EDIT: Removing units owned by Germans from 96 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Germans to Gibraltar: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 2 fighters and 2 transports; Remaining resources: 2 PUs;Combat Move - Germans
1 transport moved from 95 Sea Zone to 97 Sea Zone
2 infantry moved from Greece to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Malta
1 submarine moved from 112 Sea Zone to 114 Sea Zone
3 bombers moved from Western Germany to 114 Sea Zone
1 infantry moved from Bessarabia to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from RussiansCombat - Germans
Battle in Malta
Battle in 114 Sea Zone
Germans attack with 3 bombers and 1 submarine
Russians defend with 1 cruiser
Germans win, taking Malta from British with 3 bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Casualties for Russians: 1 cruiserNon Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
1 destroyer moved from 91 Sea Zone to 89 Sea Zone
1 cruiser moved from 91 Sea Zone to 102 Sea Zone
1 carrier moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from 91 Sea Zone to 96 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to Western Germany
1 fighter moved from Western Germany to Egypt
2 fighters moved from Western Germany to Egypt
1 tactical_bomber moved from Algeria to 96 Sea Zone
1 artillery moved from Northern Italy to Western Germany
3 infantry moved from France to Western Germany
1 mech_infantry moved from Northern Italy to Albania
1 artillery moved from Southern France to Northern Italy
3 bombers moved from 114 Sea Zone to Western Germany
3 aaGuns, 7 armour, 3 artilleries, 15 infantry and 13 mech_infantrys moved from Baltic States to Novgorod
2 armour moved from Romania to Bessarabia
1 submarine moved from 112 Sea Zone to 109 Sea ZonePlace Units - Germans
1 carrier and 2 transports placed in 113 Sea Zone
2 fighters placed in Western GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 96 Sea Zone: 1 fighter
EDIT: Adding units owned by Germans to Gibraltar: 1 fighter
EDIT: Removing units owned by Germans from 96 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Germans to Gibraltar: 1 tactical_bomber
EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber
EDIT: Adding units owned by Germans to 96 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Egypt: 1 fighter
EDIT: Removing units owned by Germans from 96 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Germans to Gibraltar: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 carrier, 1 destroyer and 2 transports
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 carrier, 1 destroyer and 2 transports
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Russians
Russians buy 9 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Finland to Norway
Russians take Norway from Germans
1 infantry moved from Finland to Karelia
Russians take Karelia from Germans
1 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to Ukraine
1 fighter moved from Belarus to Ukraine
1 fighter and 1 tactical_bomber moved from Belarus to Western UkraineCombat - Russians
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 0/3 hits
Germans roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Western Ukraine
retreated to Western Ukraine
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
1 fighter moved from Ukraine to Russia
10 infantry moved from Russia to Bryansk
2 infantry moved from Volgograd to Tambov
2 infantry moved from Samara to Russia
1 infantry moved from Caucasus to Volgograd
3 aaGuns, 2 armour, 2 artilleries, 30 infantry and 2 mech_infantrys moved from Belarus to Bryansk
1 infantry moved from Finland to Vyborg
1 aaGun, 2 artilleries and 1 infantry moved from Finland to NorwayPlace Units - Russians
3 infantry placed in Volgograd
9 artilleries and 1 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5
Russians collect 35 PUs (1 lost to blockades); end with 35 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 48 PUs -
big move here
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 6 infantry; Remaining resources: 6 SuicideAttackTokens; 25 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 transport moved from 36 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Korea to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from 36 Sea Zone to Philippines
1 bomber moved from Kwangsi to Philippines
1 cruiser and 1 marine moved from 36 Sea Zone to 43 Sea Zone
1 marine moved from 43 Sea Zone to Borneo
1 cruiser and 1 marine moved from 36 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
1 battleship and 1 marine moved from 37 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
1 battleship moved from 37 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 infantry moved from 37 Sea Zone to Malaya
2 fighters moved from 37 Sea Zone to 41 Sea Zone
1 fighter moved from 37 Sea Zone to 41 Sea Zone
1 fighter moved from 37 Sea Zone to 38 Sea Zone
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 submarine moved from 36 Sea Zone to 38 Sea Zone
1 bomber moved from Kwangsi to 38 Sea Zone
1 infantry moved from Kwangsi to Kwangtung
Japanese take Kwangtung from UK_Pacific
1 infantry moved from Anhwe to Kiangsi
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 mech_infantry moved from Hopei to Kiangsi
1 armour moved from Kweichow to Kiangsi
1 tactical_bomber moved from Kwangsi to Kiangsi
1 fighter moved from Anhwe to Kiangsi
2 tactical_bombers moved from Anhwe to Kiangsi
1 fighter moved from Anhwe to Szechwan
1 infantry moved from Kweichow to Szechwan
5 tactical_bombers moved from Kwangsi to SzechwanCombat - Japanese
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I am tired of these dice…getting 1-2 to a slow death, everywhere it seems, again and again…
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 6 infantry; Remaining resources: 6 SuicideAttackTokens; 25 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 transport moved from 36 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Korea to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from 36 Sea Zone to Philippines
1 bomber moved from Kwangsi to Philippines
1 cruiser and 1 marine moved from 36 Sea Zone to 43 Sea Zone
1 marine moved from 43 Sea Zone to Borneo
1 cruiser and 1 marine moved from 36 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
1 battleship and 1 marine moved from 37 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
1 battleship moved from 37 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 infantry moved from 37 Sea Zone to Malaya
2 fighters moved from 37 Sea Zone to 41 Sea Zone
1 fighter moved from 37 Sea Zone to 41 Sea Zone
1 fighter moved from 37 Sea Zone to 38 Sea Zone
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 submarine moved from 36 Sea Zone to 38 Sea Zone
1 bomber moved from Kwangsi to 38 Sea Zone
1 infantry moved from Kwangsi to Kwangtung
Japanese take Kwangtung from UK_Pacific
1 infantry moved from Anhwe to Kiangsi
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 mech_infantry moved from Hopei to Kiangsi
1 armour moved from Kweichow to Kiangsi
1 tactical_bomber moved from Kwangsi to Kiangsi
1 fighter moved from Anhwe to Kiangsi
2 tactical_bombers moved from Anhwe to Kiangsi
1 fighter moved from Anhwe to Szechwan
1 infantry moved from Kweichow to Szechwan
5 tactical_bombers moved from Kwangsi to SzechwanCombat - Japanese
Battle in Malaya
Battle in Guam
Battle in Borneo
Battle in Philippines
Japanese attack with 2 artilleries, 1 bomber, 2 fighters and 2 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 2 artilleries, 1 bomber, 2 fighters and 2 infantry in Philippines, round 2 : 0/7 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits
Japanese roll dice for 2 artilleries, 1 bomber, 2 fighters and 2 infantry in Philippines, round 3 : 4/7 hits
Americans roll dice for 2 infantry in Philippines, round 3 : 2/2 hits
2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Malaya from UK_Pacific, taking Guam from Americans, taking Borneo from UK_Pacific, taking Philippines from Americans with 2 artilleries, 1 bomber and 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Java
Japanese attack with 2 artilleries, 2 infantry and 2 marines
ANZAC defend with 1 aaGun and 3 infantry
Japanese roll dice for 2 battleships and 1 cruiser in Java, round 2 : 1/3 hits
Japanese roll dice for 2 artilleries, 2 infantry and 2 marines in Java, round 2 : 2/6 hits
ANZAC roll dice for 1 aaGun and 3 infantry in Java, round 2 : 2/3 hits
2 infantry owned by the Japanese, 1 aaGun owned by the ANZAC and 2 infantry owned by the ANZAC lost in Java
Japanese roll dice for 2 artilleries and 2 marines in Java, round 3 : 2/4 hits
ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 2 artilleries and 2 marines remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 aaGun and 3 infantry
Casualties for Japanese: 2 infantry
Battle in 41 Sea Zone
Japanese attack with 3 fighters and 1 submarine
French defend with 1 destroyer; British defend with 1 transport
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 3 fighters in 41 Sea Zone, round 2 : 1/3 hits
French roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 0/1 hits
1 transport owned by the British and 1 destroyer owned by the French lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 3 fighters and 1 submarine remaining. Battle score for attacker is 15
Casualties for French: 1 destroyer
Casualties for British: 1 transport
Battle in 38 Sea Zone
Japanese attack with 1 bomber, 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 38 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 38 Sea Zone
Japanese win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kiangsi
Japanese attack with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 3 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Kiangsi, round 2 : 4/7 hits
Chinese roll dice for 2 infantry in Kiangsi, round 2 : 0/2 hits
2 infantry owned by the British lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Szechwan
Japanese attack with 1 fighter, 1 infantry and 5 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 fighter, 1 infantry and 5 tactical_bombers in Szechwan, round 2 : 4/7 hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 2/2 hits
1 infantry owned by the Japanese, 2 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Szechwan
Japanese win with 5 tactical_bombers remaining. Battle score for attacker is -7
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 fighter and 1 infantryNon Combat Move - Japanese
1 artillery moved from Kwangsi to French Indo China
Japanese take French Indo China from Neutral_Axis
5 tactical_bombers moved from Szechwan to French Indo China
1 fighter moved from 38 Sea Zone to 37 Sea Zone
1 fighter moved from 41 Sea Zone to 37 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
2 fighters moved from 41 Sea Zone to 42 Sea Zone
1 carrier and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone
2 fighters moved from Philippines to 35 Sea Zone
1 bomber moved from Philippines to French Indo China
1 aaGun moved from Kwangsi to French Indo China
1 infantry moved from Kweichow to Yunnan
1 artillery moved from Kweichow to Hopei
1 artillery moved from Kweichow to Anhwe
1 transport moved from 19 Sea Zone to 36 Sea Zone
1 bomber moved from 38 Sea Zone to French Indo China
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 3 tactical_bombers moved from Kiangsi to HunanPlace Units - Japanese
6 infantry placed in JapanTurn Complete - Japanese
Japanese collect 50 PUs; end with 75 PUs total
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 infantry
Korea : 1 aaGun, 1 fighter and 15 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag, 1 armour, 1 infantry and 1 mech_infantry
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour and 6 infantry
Jehol : 1 flag
Manchuria : 1 flag
Hainan : 1 harbour
Yunnan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 1 artillery, 1 fighter and 3 tactical_bombers
Hopei : 1 flag, 1 artillery
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag, 1 artillery
Malaya : 1 flag, 1 harbour and 2 infantry
Borneo : 1 flag, 1 marine
Kwangtung : 1 flag, 1 harbour and 1 infantry
Philippines : 1 flag, 1 airfield, 2 artilleries and 1 harbour
Guam : 1 flag, 1 airfield and 1 infantry
French Indo China : 1 flag, 1 aaGun, 1 artillery, 2 bombers and 5 tactical_bombers
Java : 1 flag, 2 artilleries and 2 marines
42 Sea Zone : 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
41 Sea Zone : 1 flag, 1 submarine
43 Sea Zone : 1 cruiser
37 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 1 transport
36 Sea Zone : 1 transport
35 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 2 transports
38 Sea Zone : 1 submarine
21 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 45 / 65
Russians : 36 / 48
Japanese : 50 / 78
Americans : 50 / 82
Chinese : 6 / 8
British : 33 / 45
UK_Pacific : 11 / 23
Italians : 18 / 33
ANZAC : 10 / 23
French : 1 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 9 times
3 was rolled 16 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 13 times
Average roll : 3.367
Median : 3.000
Variance : 1.729
Standard Deviation : 1.315
Total rolls : 60French Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.200
Median : 3.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 5ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 2.750
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Chinese Combat
2 was rolled 2 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.250
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Japanese Combat
1 was rolled 10 times
2 was rolled 5 times
3 was rolled 12 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 11 times
Average roll : 3.457
Median : 3.000
Variance : 1.644
Standard Deviation : 1.282
Total rolls : 46 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 submarines moved from 101 Sea Zone to 102 Sea Zone
1 submarine moved from 101 Sea Zone to 89 Sea Zone
1 bomber moved from Eastern United States to 89 Sea Zone
1 bomber moved from Eastern United States to 102 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
1 destroyer moved from 54 Sea Zone to 21 Sea ZoneCombat - Americans
Battle in 21 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Marianas
Battle in 89 Sea Zone
Americans attack with 1 bomber and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 89 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber in 89 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 destroyer in 89 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 89 Sea Zone
Americans win, taking Marianas from Japanese, taking 89 Sea Zone from Neutral with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 102 Sea Zone
Americans attack with 1 bomber and 2 submarines
Germans defend with 1 cruiser
Americans roll dice for 2 submarines in 102 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 bomber in 102 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 cruiser in 102 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 submarines in 102 Sea Zone, round 3 : 1/2 hits
1 cruiser owned by the Germans lost in 102 Sea Zone
Americans win with 1 bomber and 2 submarines remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiserNon Combat Move - Americans
1 bomber moved from 102 Sea Zone to United Kingdom
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 bomber moved from 89 Sea Zone to United Kingdom
1 armour, 1 artillery, 1 carrier, 1 cruiser, 3 destroyers, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 123 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 123 Sea Zone to Iceland
2 fighters moved from Eastern United States to 123 Sea Zone
1 fighter moved from Eastern United States to Iceland
1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine moved from 16 Sea Zone to 22 Sea Zone
1 battleship moved from 54 Sea Zone to 22 Sea Zone
1 carrier moved from 25 Sea Zone to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to 123 Sea Zone
1 fighter moved from 123 Sea Zone to Iceland
1 submarine moved from 39 Sea Zone to 80 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer and 3 transports placed in 101 Sea Zone
2 artilleries and 3 infantry placed in Central United States
2 fighters placed in Eastern United States
Americans undo move 3.
1 fighter placed in Eastern United States
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Non Combat Move - Chinese
4 infantry moved from Kansu to TsinghaiPlace Units - Chinese
2 infantry placed in SikangTurn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUsPurchase Units - British
British buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer and 2 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry and 1 tactical_bomber moved from India to Yunnan
1 bomber moved from Persia to Anglo Egyptian Sudan
1 infantry moved from French Equatorial Africa to French Central Africa
British take French Central Africa from Neutral_Axis
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 armour and 4 infantry moved from Brazil to French Guiana
British take French Guiana from Neutral_AxisCombat - British
Battle in Morocco
Battle in Anglo Egyptian Sudan
British attack with 1 bomber and 1 infantry
Italians defend with 1 artillery
British roll dice for 1 bomber and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits
Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 2 : 0/1 hits
1 artillery owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Morocco from Italians, taking Anglo Egyptian Sudan from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Yunnan
British attack with 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
British roll dice for 1 mech_infantry and 1 tactical_bomber in Yunnan, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits
British roll dice for 1 mech_infantry and 1 tactical_bomber in Yunnan, round 4 : 1/2 hits
Japanese roll dice for 1 infantry in Yunnan, round 4 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Yunnan
British win with 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
1 tactical_bomber moved from Yunnan to India
2 mech_infantrys moved from Persia to Iraq
1 infantry moved from Syria to Iraq
1 bomber moved from Anglo Egyptian Sudan to Kenya
1 artillery moved from Ethiopia to Kenya
1 artillery and 1 infantry moved from Italian Somaliland to Kenya
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
2 fighters moved from Iraq to India
1 transport moved from 76 Sea Zone to 71 Sea Zone
1 marine moved from French Madagascar to 72 Sea Zone
1 cruiser and 1 marine moved from 72 Sea Zone to 80 Sea Zone
1 battleship, 1 destroyer and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 marine moved from 80 Sea Zone to Iraq
1 fighter moved from United Kingdom to IcelandPlace Units - British
1 carrier placed in 80 Sea Zone
1 destroyer placed in 106 Sea Zone
British undo move 1.
1 carrier placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
1 armour, 1 artillery and 1 infantry placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,6,5,3
British collect 31 PUs (5 lost to blockades); end with 32 PUsPlace Units - UK_Pacific
1 artillery, 5 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,4,2,6,3,1
UK_Pacific collect 8 PUs (3 lost to blockades); end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 1 artillery, 5 infantry and 1 mech_infantry -
@JWW:
I am tired of these dice…getting 1-2 to a slow death, everywhere it seems, again and again…
This game isn’t going your way but I was pretty surprised by the J4 DOW as well as the naval build by Germany. Italy is doing well but well enough?
Besides, aren’t dice a part of the game?
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@JWW:
I am tired of these dice…getting 1-2 to a slow death, everywhere it seems, again and again…
This game isn’t going your way but I was pretty surprised by the J4 DOW as well as the naval build by Germany. Italy is doing well but well enough?
Besides, aren’t dice a part of the game?
trying to mix it up, axis Dominion gave me a few lessons a while back beating me as the axis w/a huge Euro axis push on Russia and then with a huge euro axis navy. yeah J4 DOW is to hold the americans off for as long as possible, perhaps a bad tactic…none of it really matters if either of us are hitting at 50% for 2 consistently early in the game. I am losing lots of $, Germany should not of had to lose the EGY 5NO because of crete, or had to use a cr to block the usa or the ITA air being decimated on T1 etc etc…early game bad dice hurts the most but you are right it is the fog of war these dice and sometimes good people get bad dice…and sometimes I get bad dice. 8-) :lol: :evil:
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Crete to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
2 infantry moved from Algeria to Morocco
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Morocco
1 cruiser moved from 96 Sea Zone to 92 Sea Zone
1 infantry moved from Egypt to Anglo Egyptian Sudan
2 fighters moved from Egypt to Anglo Egyptian Sudan
1 submarine moved from 109 Sea Zone to 91 Sea ZoneCombat - Italians
Battle in Morocco
Italians attack with 4 infantry
British defend with 1 artillery and 1 infantry
Italians win, taking Morocco from British with 3 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 2 fighters and 1 infantry
British defend with 1 infantry
retreated to Anglo Egyptian Sudan
British win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Battle in Cyprus
Battle in 91 Sea Zone
Italians attack with 1 submarine
British defend with 1 transport
Italians win, taking Cyprus from British with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Italians
1 carrier moved from 95 Sea Zone to 92 Sea Zone
1 destroyer moved from 96 Sea Zone to 92 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from Eastern Poland to Bessarabia
2 aaGuns moved from Northern Italy to Southern France
1 aaGun and 1 infantry moved from Yugoslavia to Northern Italy
2 fighters moved from Anglo Egyptian Sudan to EgyptPlace Units - Italians
1 transport placed in 95 Sea Zone
3 infantry placed in Egypt
1 artillery and 1 infantry placed in Northern Italy
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 35 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag
Alexandria : 1 flag
Gibraltar : 1 infantry
Egypt : 1 flag, 1 armour, 3 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry and 1 mech_infantry
Cyprus : 1 flag, 1 infantry
Morocco : 1 flag, 3 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Algeria : 1 flag
Southern France : 2 aaGuns
Tunisia : 1 flag
Northern Italy : 1 aaGun, 1 artillery, 1 factory_major and 2 infantry
Southern Italy : 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
Bessarabia : 1 aaGun, 1 armour, 1 artillery and 1 infantry
95 Sea Zone : 1 transport
Crete : 1 flag
Greece : 2 infantry
99 Sea Zone : 1 transport
92 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 2 transports
91 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 45 / 65
Russians : 36 / 48
Japanese : 50 / 78
Americans : 50 / 70
Chinese : 6 / 8
British : 35 / 32
UK_Pacific : 11 / 11
Italians : 17 / 35
ANZAC : 10 / 23
French : 1 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
at least the dice are consistent…2-3 again……I am up for another challenge.
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I want to edit the SZ54 UK DD to SZ34. I trust that’s ok.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 infantry moved from Queensland to 54 Sea Zone
EDIT: 1 destroyer moved from 54 Sea Zone to 34 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
2 infantry moved from 32 Sea Zone to Marshall IslandsCombat - ANZAC
Battle in Marshall IslandsNon Combat Move - ANZAC
1 artillery, 1 infantry and 1 marine moved from Queensland to 54 Sea Zone
1 cruiser, 1 destroyer and 1 marine moved from 54 Sea Zone to 22 Sea Zone
1 marine moved from 22 Sea Zone to Marianas
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 aaGun and 1 infantry moved from Queensland to New South WalesPlace Units - ANZAC
2 fighters and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber, 2 fighters, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 bombers moved from Western Germany to Norway
1 fighter moved from Western Germany to Norway
1 artillery and 3 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 112 Sea Zone to 113 Sea Zone
1 artillery and 3 infantry moved from 113 Sea Zone to Norway
1 destroyer moved from 112 Sea Zone to 115 Sea Zone
1 artillery and 3 infantry moved from Novgorod to Vyborg
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Baltic States to Belarus
Germans take Belarus from Russians
1 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Bessarabia to Ukraine
1 artillery moved from Bessarabia to Ukraine
1 infantry moved from Novgorod to Karelia
1 armour moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
6 armour moved from Novgorod to Karelia
6 mech_infantrys moved from Novgorod to KareliaCombat - Germans
Battle in Norway
Germans attack with 1 artillery, 3 bombers, 1 fighter and 3 infantry
Russians defend with 1 aaGun, 2 artilleries and 2 infantry
Russians win with 2 artilleries and 1 infantry remaining. Battle score for attacker is -27
Casualties for Germans: 1 artillery, 1 bomber, 1 fighter and 3 infantry
Casualties for Russians: 1 aaGun and 1 infantry
2 bombers owned by the Germans retreated
Battle in 115 Sea Zone
Germans attack with 1 destroyer
Russians defend with 1 submarine
Germans win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Vyborg
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 infantry
Germans win, taking Vyborg from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Karelia
Germans attack with 6 armour, 1 infantry and 6 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Karelia from Russians with 6 armour and 6 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 bombers moved from Norway to Western GermanyPlace Units - Germans
1 artillery, 1 fighter, 3 infantry and 5 mech_infantrys placed in Germany
1 bomber and 1 fighter placed in Western GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUsTerritory Summary for Germans :
Gibraltar : 1 flag, 2 fighters, 1 harbour, 2 infantry and 2 tactical_bombers
Egypt : 2 fighters
Malta : 1 flag, 2 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 2 fighters and 1 harbour
Germany : 1 artillery, 1 factory_major, 1 fighter, 3 infantry and 5 mech_infantrys
Albania : 1 mech_infantry
Northern Italy : 1 artillery
Belarus : 1 flag, 1 infantry
Karelia : 1 flag, 6 armour and 6 mech_infantrys
Baltic States : 1 flag
Nenetsia : 1 flag, 1 armour
Vyborg : 1 flag, 1 artillery and 3 infantry
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag, 2 armour, 1 artillery and 3 infantry
Ukraine : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
Western Ukraine : 1 flag
Novgorod : 1 flag, 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour, 11 infantry and 7 mech_infantrys
112 Sea Zone : 1 carrier
125 Sea Zone : 1 submarine
113 Sea Zone : 2 transports
96 Sea Zone : 1 carrier and 1 transport
Bulgaria : 1 flag
109 Sea Zone : 1 submarine
Greece : 1 flag, 1 infantry
115 Sea Zone : 1 destroyer
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 50 / 57
Russians : 31 / 48
Japanese : 50 / 78
Americans : 50 / 70
Chinese : 6 / 8
British : 35 / 32
UK_Pacific : 11 / 11
Italians : 17 / 35
ANZAC : 10 / 16
French : 1 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
wow, I was thinking when I started to roll NWY, I am going to lose two planes and sure enough……then that battle WTH, one hit for the Germans and 3-4 for two for your D in Rd1…what a wipe out…I don’t have the stomach for this continued dice beat down. Sorry but I guess I am not up to another challenge like this! I think I may take a short break too.
Thanks for the games Simon! I will post your victory.
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Bad dice always make it hard. Thanks for the game.





