G40 BM3 SIMON33 allies v JWW

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 submarines moved from 101 Sea Zone to 102 Sea Zone
                1 submarine moved from 101 Sea Zone to 89 Sea Zone
                1 bomber moved from Eastern United States to 89 Sea Zone
                1 bomber moved from Eastern United States to 102 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
                1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
                1 destroyer moved from 54 Sea Zone to 21 Sea Zone

    Combat - Americans
                Battle in 21 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 21 Sea Zone
                    Americans win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Marianas
                Battle in 89 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 89 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber in 89 Sea Zone, round 2 :  1/1 hits
                        Germans roll dice for 1 destroyer in 89 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 89 Sea Zone
                    Americans win, taking Marianas from Japanese, taking 89 Sea Zone from Neutral with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 102 Sea Zone
                    Americans attack with 1 bomber and 2 submarines
                    Germans defend with 1 cruiser
                        Americans roll dice for 2 submarines in 102 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 bomber in 102 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 cruiser in 102 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 submarines in 102 Sea Zone, round 3 :  1/2 hits
                        1 cruiser owned by the Germans lost in 102 Sea Zone
                    Americans win with 1 bomber and 2 submarines remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 cruiser

    Non Combat Move - Americans
                1 bomber moved from 102 Sea Zone to United Kingdom
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 bomber moved from 89 Sea Zone to United Kingdom
                1 armour, 1 artillery, 1 carrier, 1 cruiser, 3 destroyers, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 123 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 123 Sea Zone to Iceland
                2 fighters moved from Eastern United States to 123 Sea Zone
                1 fighter moved from Eastern United States to Iceland
                1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine moved from 16 Sea Zone to 22 Sea Zone
                1 battleship moved from 54 Sea Zone to 22 Sea Zone
                1 carrier moved from 25 Sea Zone to 26 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Western United States to 123 Sea Zone
                1 fighter moved from 123 Sea Zone to Iceland
                1 submarine moved from 39 Sea Zone to 80 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer and 3 transports placed in 101 Sea Zone
                2 artilleries and 3 infantry placed in Central United States
                2 fighters placed in Eastern United States
                Americans undo move 3.
                1 fighter placed in Eastern United States
                1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                4 infantry moved from Kansu to Tsinghai

    Place Units - Chinese
                2 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 8 PUs

    Purchase Units - British
                British buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer and 2 infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry and 1 tactical_bomber moved from India to Yunnan
                1 bomber moved from Persia to Anglo Egyptian Sudan
                1 infantry moved from French Equatorial Africa to French Central Africa
                      British take French Central Africa from Neutral_Axis
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 armour and 4 infantry moved from Brazil to French Guiana
                      British take French Guiana from Neutral_Axis

    Combat - British
                Battle in Morocco
                Battle in Anglo Egyptian Sudan
                    British attack with 1 bomber and 1 infantry
                    Italians defend with 1 artillery
                        British roll dice for 1 bomber and 1 infantry in Anglo Egyptian Sudan, round 2 :  1/2 hits
                        Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 2 :  0/1 hits
                        1 artillery owned by the Italians lost in Anglo Egyptian Sudan
                    British win, taking Morocco from Italians, taking Anglo Egyptian Sudan from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                Battle in Yunnan
                    British attack with 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        British roll dice for 1 mech_infantry and 1 tactical_bomber in Yunnan, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 3 :  0/1 hits
                        British roll dice for 1 mech_infantry and 1 tactical_bomber in Yunnan, round 4 :  1/2 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 4 :  1/1 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Yunnan
                    British win with 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 tactical_bomber moved from Yunnan to India
                2 mech_infantrys moved from Persia to Iraq
                1 infantry moved from Syria to Iraq
                1 bomber moved from Anglo Egyptian Sudan to Kenya
                1 artillery moved from Ethiopia to Kenya
                1 artillery and 1 infantry moved from Italian Somaliland to Kenya
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                2 fighters moved from Iraq to India
                1 transport moved from 76 Sea Zone to 71 Sea Zone
                1 marine moved from French Madagascar to 72 Sea Zone
                1 cruiser and 1 marine moved from 72 Sea Zone to 80 Sea Zone
                1 battleship, 1 destroyer and 1 transport moved from 76 Sea Zone to 80 Sea Zone
                1 marine moved from 80 Sea Zone to Iraq
                1 fighter moved from United Kingdom to Iceland

    Place Units - British
                1 carrier placed in 80 Sea Zone
                1 destroyer placed in 106 Sea Zone
                British undo move 1.
                1 carrier placed in 71 Sea Zone
                1 artillery and 1 infantry placed in Union of South Africa
                1 armour, 1 artillery and 1 infantry placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,6,5,3
                British collect 31 PUs (5 lost to blockades); end with 32 PUs

    Place Units - UK_Pacific
                1 artillery, 5 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,2
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,4,2,6,3,1
                UK_Pacific collect 8 PUs (3 lost to blockades); end with 8 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
                Some Units in India change ownership: 1 artillery, 5 infantry and 1 mech_infantry

    triplea_40200_UK_4.tsvg

  • 19 17 16

    @JWW:

    I am tired of these dice…getting 1-2 to a slow death, everywhere it seems, again and again…

    This game isn’t going your way but I was pretty surprised by the J4 DOW as well as the naval build by Germany. Italy is doing well but well enough?

    Besides, aren’t dice a part of the game?

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @simon33:

    @JWW:

    I am tired of these dice…getting 1-2 to a slow death, everywhere it seems, again and again…

    This game isn’t going your way but I was pretty surprised by the J4 DOW as well as the naval build by Germany. Italy is doing well but well enough?

    Besides, aren’t dice a part of the game?

    trying to mix it up, axis Dominion gave me a few lessons a while back beating me as the axis w/a huge Euro axis push on Russia and then with a huge euro axis navy. yeah J4 DOW is to hold the americans off for as long as possible, perhaps a bad tactic…none of it really matters if either of us are hitting at 50% for 2 consistently early in the game. I am losing lots of $, Germany should not of had to lose the EGY 5NO because of crete, or had to use a cr to block the usa or the ITA air being decimated on T1 etc etc…early game bad dice hurts the most but you are right it is the fog of war these dice and sometimes good people get bad dice…and sometimes I get bad dice.  8-) :lol: :evil:

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Crete to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Cyprus
                2 infantry moved from Algeria to Morocco
                2 infantry moved from Northern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Morocco
                1 cruiser moved from 96 Sea Zone to 92 Sea Zone
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                2 fighters moved from Egypt to Anglo Egyptian Sudan
                1 submarine moved from 109 Sea Zone to 91 Sea Zone

    Combat - Italians
                Battle in Morocco
                    Italians attack with 4 infantry
                    British defend with 1 artillery and 1 infantry
                    Italians win, taking Morocco from British with 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Anglo Egyptian Sudan
                    Italians attack with 2 fighters and 1 infantry
                    British defend with 1 infantry
                    retreated to Anglo Egyptian Sudan
                    British win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Italians: 1 infantry
                Battle in Cyprus
                Battle in 91 Sea Zone
                    Italians attack with 1 submarine
                    British defend with 1 transport
                    Italians win, taking Cyprus from British with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport

    Non Combat Move - Italians
                1 carrier moved from 95 Sea Zone to 92 Sea Zone
                1 destroyer moved from 96 Sea Zone to 92 Sea Zone
                1 infantry moved from Libya to 96 Sea Zone
                1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Gibraltar
                1 infantry moved from Eastern Poland to Bessarabia
                2 aaGuns moved from Northern Italy to Southern France
                1 aaGun and 1 infantry moved from Yugoslavia to Northern Italy
                2 fighters moved from Anglo Egyptian Sudan to Egypt

    Place Units - Italians
                1 transport placed in 95 Sea Zone
                3 infantry placed in Egypt
                1 artillery and 1 infantry placed in Northern Italy
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs
                Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 35 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag
        Alexandria : 1 flag
        Gibraltar : 1 infantry
        Egypt : 1 flag, 1 armour, 3 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry and 1 mech_infantry
        Cyprus : 1 flag, 1 infantry
        Morocco : 1 flag, 3 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Algeria : 1 flag
        Southern France : 2 aaGuns
        Tunisia : 1 flag
        Northern Italy : 1 aaGun, 1 artillery, 1 factory_major and 2 infantry
        Southern Italy : 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
        Bessarabia : 1 aaGun, 1 armour, 1 artillery and 1 infantry
        95 Sea Zone : 1 transport
        Crete : 1 flag
        Greece : 2 infantry
        99 Sea Zone : 1 transport
        92 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 2 transports
        91 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 45 / 65
        Russians : 36 / 48
        Japanese : 50 / 78
        Americans : 50 / 70
        Chinese : 6 / 8
        British : 35 / 32
        UK_Pacific : 11 / 11
        Italians : 17 / 35
        ANZAC : 10 / 23
        French : 1 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 1 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40200_Ita4.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    at least the dice are consistent…2-3 again……I am up for another challenge.

  • 19 17 16

    I want to edit the SZ54 UK DD to SZ34. I trust that’s ok.

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 infantry moved from Queensland to 54 Sea Zone
                EDIT: 1 destroyer moved from 54 Sea Zone to 34 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
                2 infantry moved from 32 Sea Zone to Marshall Islands

    Combat - ANZAC
                Battle in Marshall Islands

    Non Combat Move - ANZAC
                1 artillery, 1 infantry and 1 marine moved from Queensland to 54 Sea Zone
                1 cruiser, 1 destroyer and 1 marine moved from 54 Sea Zone to 22 Sea Zone
                1 marine moved from 22 Sea Zone to Marianas
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 aaGun and 1 infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                2 fighters and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs

    Combat Move - French

    Turn Complete - French

    triplea_40200_Fre4.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 bomber, 2 fighters, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 bombers moved from Western Germany to Norway
                1 fighter moved from Western Germany to Norway
                1 artillery and 3 infantry moved from Western Germany to 112 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 112 Sea Zone to 113 Sea Zone
                1 artillery and 3 infantry moved from 113 Sea Zone to Norway
                1 destroyer moved from 112 Sea Zone to 115 Sea Zone
                1 artillery and 3 infantry moved from Novgorod to Vyborg
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 infantry moved from Baltic States to Belarus
                      Germans take Belarus from Russians
                1 infantry moved from Western Ukraine to Ukraine
                1 infantry moved from Bessarabia to Ukraine
                1 artillery moved from Bessarabia to Ukraine
                1 infantry moved from Novgorod to Karelia
                1 armour moved from Novgorod to Nenetsia
                      Germans take Nenetsia from Russians
                6 armour moved from Novgorod to Karelia
                6 mech_infantrys moved from Novgorod to Karelia

    Combat - Germans
                Battle in Norway
                    Germans attack with 1 artillery, 3 bombers, 1 fighter and 3 infantry
                    Russians defend with 1 aaGun, 2 artilleries and 2 infantry
                    Russians win with 2 artilleries and 1 infantry remaining. Battle score for attacker is -27
                    Casualties for Germans: 1 artillery, 1 bomber, 1 fighter and 3 infantry
                    Casualties for Russians: 1 aaGun and 1 infantry
                    2 bombers owned by the Germans retreated
                Battle in 115 Sea Zone
                    Germans attack with 1 destroyer
                    Russians defend with 1 submarine
                    Germans win with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Vyborg
                    Germans attack with 1 artillery and 3 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Vyborg from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 factory_minor and 1 infantry
                    Germans win, taking Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Karelia
                    Germans attack with 6 armour, 1 infantry and 6 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Karelia from Russians with 6 armour and 6 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 bombers moved from Norway to Western Germany

    Place Units - Germans
                1 artillery, 1 fighter, 3 infantry and 5 mech_infantrys placed in Germany
                1 bomber and 1 fighter placed in Western Germany

    Turn Complete - Germans
                Germans collect 50 PUs; end with 50 PUs total
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 52 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs

    Territory Summary for Germans :

    Gibraltar : 1 flag, 2 fighters, 1 harbour, 2 infantry and 2 tactical_bombers
        Egypt : 2 fighters
        Malta : 1 flag, 2 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 2 fighters and 1 harbour
        Germany : 1 artillery, 1 factory_major, 1 fighter, 3 infantry and 5 mech_infantrys
        Albania : 1 mech_infantry
        Northern Italy : 1 artillery
        Belarus : 1 flag, 1 infantry
        Karelia : 1 flag, 6 armour and 6 mech_infantrys
        Baltic States : 1 flag
        Nenetsia : 1 flag, 1 armour
        Vyborg : 1 flag, 1 artillery and 3 infantry
        Archangel : 1 flag, 1 infantry
        Eastern Poland : 1 flag
        Bessarabia : 1 flag, 2 armour, 1 artillery and 3 infantry
        Ukraine : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
        Western Ukraine : 1 flag
        Novgorod : 1 flag, 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour, 11 infantry and 7 mech_infantrys
        112 Sea Zone : 1 carrier
        125 Sea Zone : 1 submarine
        113 Sea Zone : 2 transports
        96 Sea Zone : 1 carrier and 1 transport
        Bulgaria : 1 flag
        109 Sea Zone : 1 submarine
        Greece : 1 flag, 1 infantry
        115 Sea Zone : 1 destroyer
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 50 / 57
        Russians : 31 / 48
        Japanese : 50 / 78
        Americans : 50 / 70
        Chinese : 6 / 8
        British : 35 / 32
        UK_Pacific : 11 / 11
        Italians : 17 / 35
        ANZAC : 10 / 16
        French : 1 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 1 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40200_Ger5.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    wow, I was thinking when I started to roll NWY, I am going to lose two planes and sure enough……then that battle WTH, one hit for the Germans and 3-4 for two for your D in Rd1…what a wipe out…I don’t have the stomach for this continued dice beat down. Sorry but I guess I am not up to another challenge like this! I think I may take a short break too.

    Thanks for the games Simon! I will post your victory.

  • 19 17 16

    Bad dice always make it hard. Thanks for the game.

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