Ktylu v JWW (axis) part 2


  • Egyptian orders sir  :mrgreen:


  • @SixUnder:

    Egyptian orders sir  :mrgreen:

    EGY - well that extra fgt makes a difference obviously so in this case no scramble and OOL is MAX D all the way, saving the ITA fighters for last.
    And please launch 2 kamikaze’s at the Cruiser in the Philippines. if they both miss the jpn sub submerges


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 fighters, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from Algeria to 92 Sea Zone
                1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 fighter, 5 infantry, 3 mech_infantrys and 5 transports moved from 92 Sea Zone to 98 Sea Zone
                1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from 98 Sea Zone to Egypt
                1 fighter moved from Malta to 98 Sea Zone
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 marine moved from Eastern United States to 101 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                3 infantry moved from Caroline Islands to 33 Sea Zone
                2 artilleries and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 33 Sea Zone to 35 Sea Zone
                1 destroyer moved from 33 Sea Zone to 25 Sea Zone
                1 submarine moved from 26 Sea Zone to 25 Sea Zone
                1 submarine moved from 10 Sea Zone to 2 Sea Zone
                2 fighters moved from 10 Sea Zone to Western United States
                1 carrier and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
                1 cruiser moved from 33 Sea Zone to 35 Sea Zone
                2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
                1 battleship, 4 carriers, 1 cruiser, 7 fighters, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 2 hits.  Rolls: 1,2
                Battle in Egypt
                    Americans attack with 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys
                    Germans defend with 4 fighters and 2 infantry; Italians defend with 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
                    Italians win with 4 fighters remaining. Battle score for attacker is 10
                    Casualties for Germans: 2 fighters and 2 infantry
                    Casualties for Italians: 1 bomber and 3 infantry
                    Casualties for Americans: 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys
                Battle in Philippines
                Battle in 2 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                    Americans win, taking Philippines from Japanese, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 submarine
                    Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Celebes

    Non Combat Move - Americans
                1 artillery, 3 infantry and 1 marine moved from 91 Sea Zone to Morocco

    Place Units - Americans
                1 submarine and 1 transport placed in 101 Sea Zone
                1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,5
                Americans collect 54 PUs (1 lost to blockades); end with 54 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Philippines : 1 airfield, 2 artilleries, 1 harbour and 2 infantry
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        Celebes : 1 flag, 1 infantry and 1 mech_infantry
        44 Sea Zone : 1 transport
        35 Sea Zone : 2 transports
        26 Sea Zone : 1 battleship, 2 carriers, 1 destroyer, 2 fighters and 1 transport
        25 Sea Zone : 1 destroyer and 1 submarine
        10 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 2 submarines
        2 Sea Zone : 1 flag, 1 submarine
        54 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 7 fighters, 1 submarine and 1 tactical_bomber
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Morocco : 1 artillery, 3 infantry and 1 marine
        101 Sea Zone : 1 submarine and 1 transport
        Brazil : 1 flag, 2 infantry
        98 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 5 transports
        91 Sea Zone : 1 cruiser and 2 transports

    Production/PUs Summary :

    Germans : 49 / 64
        Russians : 29 / 39
        Japanese : 64 / 79
        Americans : 55 / 79
        Chinese : 3 / 5
        British : 25 / 29
        UK_Pacific : 0 / 0
        Italians : 22 / 33
        ANZAC : 10 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39896_Ame6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 5 PUs total

    Territory Summary for Chinese :

    Sikang : 4 infantry

    Production/PUs Summary :

    Germans : 49 / 64
        Russians : 29 / 39
        Japanese : 64 / 79
        Americans : 55 / 79
        Chinese : 3 / 5
        British : 25 / 29
        UK_Pacific : 0 / 0
        Italians : 22 / 33
        ANZAC : 10 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39896_Chi6.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 marine, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - British
                2 fighters moved from Cyprus to Egypt
                2 infantry moved from Gibraltar to 92 Sea Zone
                1 armour and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
                1 armour, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 92 Sea Zone to 98 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 98 Sea Zone to Egypt
                1 destroyer, 2 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
                2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                1 battleship moved from 71 Sea Zone to 83 Sea Zone
                3 mech_infantrys moved from Union of South Africa to Belgian Congo

    Combat - British

    triplea_39896_Bri6.tsvg


  • order in Egypt sir


  • @SixUnder:

    order in Egypt sir

    Full scramble….2 GER and 1 ITA please


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 marine, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - British
                2 fighters moved from Cyprus to Egypt
                2 infantry moved from Gibraltar to 92 Sea Zone
                1 armour and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
                1 armour, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 92 Sea Zone to 98 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 98 Sea Zone to Egypt
                1 destroyer, 2 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
                2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                1 battleship moved from 71 Sea Zone to 83 Sea Zone
                3 mech_infantrys moved from Union of South Africa to Belgian Congo

    Combat - British
                Italians scrambles 3 units out of Egypt to defend against the attack in 98 Sea Zone
                Italians scrambles to create a battle in territory 98 Sea Zone
                Battle in 98 Sea Zone
                    British attack with 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 2 transports; Americans loiter and taunt
                    Germans defend with 2 fighters; Italians defend with 1 fighter
                    2 submarines owned by the British Submerged
                    British win with 2 transports remaining. Battle score for attacker is -6
                    Casualties for Germans: 2 fighters
                    Casualties for British: 1 carrier, 1 cruiser and 1 destroyer
                    Casualties for Italians: 1 fighter
                Battle in Egypt
                    British attack with 1 armour, 2 fighters, 2 infantry and 1 mech_infantry
                    Italians defend with 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
                    British win, taking Egypt from Italians with 1 armour, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 fighter
                Battle in Anglo Egyptian Sudan
                    British attack with 2 mech_infantrys
                    Italians defend with 1 armour
                    British win, taking Anglo Egyptian Sudan from Italians with 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 armour

    Non Combat Move - British
                2 fighters could not land in Egypt and were removed

    Place Units - British
                3 mech_infantrys placed in Union of South Africa
                2 submarines placed in 109 Sea Zone
                1 marine placed in United Kingdom

    Turn Complete - British
                British collect 28 PUs; end with 28 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs

    Turn Complete - UK_Pacific

    Territory Summary for British and UK_Pacific :

    Belgian Congo : 3 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield, 2 fighters and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 6 infantry, 2 marines and 1 mech_infantry
        Anglo Egyptian Sudan : 1 mech_infantry
        Ethiopia : 1 flag
        109 Sea Zone : 2 submarines
        83 Sea Zone : 1 battleship
        98 Sea Zone : 2 submarines and 2 transports
        91 Sea Zone : 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 49 / 64
        Russians : 29 / 39
        Japanese : 64 / 79
        Americans : 55 / 79
        Chinese : 3 / 5
        British : 28 / 31
        UK_Pacific : 0 / 0
        Italians : 19 / 33
        ANZAC : 10 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39896_UK_6.tsvg


  • big win for you in EGY


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 armour, 1 bomber, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Bessarabia to Rostov
                2 fighters moved from Southern Italy to Rostov

    Combat - Italians
                Battle in Rostov
                    Italians attack with 2 fighters and 1 mech_infantry
                    Russians defend with 1 artillery
                    Italians win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Russians: 1 artillery

    Non Combat Move - Italians
                2 fighters moved from Rostov to Ukraine
                1 aaGun and 1 artillery moved from Bessarabia to Ukraine
                1 artillery moved from Southern Italy to Northern Italy
                2 infantry moved from Northern Italy to Southern Italy
                1 battleship, 2 cruisers, 1 destroyer and 2 transports moved from 81 Sea Zone to 80 Sea Zone

    Place Units - Italians
                1 bomber placed in Southern Italy
                1 armour, 1 infantry and 3 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5,5,3,3,4,5,6,3
                Italians collect 17 PUs (2 lost to blockades); end with 17 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 21 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag
        Alexandria : 1 flag, 2 infantry
        Syria : 1 flag
        Northern Italy : 1 armour, 1 artillery, 1 factory_major, 1 infantry and 3 mech_infantrys
        Southern Italy : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 9 infantry
        Eastern Poland : 1 flag
        Ukraine : 1 aaGun, 1 artillery and 2 fighters
        80 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer and 2 transports
        Crete : 1 flag
        Greece : 1 flag
        Iraq : 1 flag
        Eastern Persia : 1 flag
        Persia : 1 flag
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 49 / 64
        Russians : 29 / 39
        Japanese : 64 / 79
        Americans : 55 / 79
        Chinese : 3 / 5
        British : 28 / 31
        UK_Pacific : 0 / 0
        Italians : 19 / 21
        ANZAC : 10 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39896_Ita6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 carrier; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 33 Sea Zone to 42 Sea Zone
                      ANZAC take 42 Sea Zone from Japanese
                1 battleship, 1 cruiser and 1 submarine moved from 33 Sea Zone to 54 Sea Zone
                1 fighter moved from New Guinea to 62 Sea Zone
                1 fighter moved from New South Wales to 62 Sea Zone

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 carrier placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs

    Territory Summary for ANZAC :

    Queensland : 1 aaGun, 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 aaGun, 1 factory_minor and 1 harbour
        Java : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        42 Sea Zone : 1 flag, 1 destroyer and 1 transport
        54 Sea Zone : 1 battleship, 1 cruiser and 1 submarine
        62 Sea Zone : 1 carrier and 2 fighters

    Production/PUs Summary :

    Germans : 49 / 64
        Russians : 29 / 39
        Japanese : 60 / 79
        Americans : 55 / 79
        Chinese : 3 / 5
        British : 28 / 31
        UK_Pacific : 0 / 0
        Italians : 19 / 21
        ANZAC : 14 / 20
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39896_ANZ6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from 91 Sea Zone to Gibraltar

    Turn Complete - French

    Territory Summary for French :

    Gibraltar : 2 infantry
        Tobruk : 1 flag, 1 infantry
        Libya : 1 flag

    Production/PUs Summary :

    Germans : 49 / 64
        Russians : 29 / 39
        Japanese : 60 / 79
        Americans : 55 / 79
        Chinese : 3 / 5
        British : 28 / 31
        UK_Pacific : 0 / 0
        Italians : 19 / 21
        ANZAC : 14 / 20
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39896_Fre6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 fighters, 10 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Ukraine to Rostov
                      Germans take Rostov from Russians
                1 mech_infantry moved from Ukraine to Rostov
                1 armour and 1 mech_infantry moved from Rostov to Volgograd
                1 armour moved from Ukraine to Caucasus
                      Germans take Caucasus from Russians
                1 armour and 1 mech_infantry moved from Ukraine to Tambov
                1 armour and 1 mech_infantry moved from Ukraine to Volgograd
                1 armour and 1 mech_infantry moved from Ukraine to Tambov
                1 artillery and 3 infantry moved from Ukraine to Bryansk
                1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Nenetsia to Urals
                3 infantry moved from Archangel to Vologda
                1 fighter moved from Novgorod to Vologda
                1 bomber moved from Novgorod to 98 Sea Zone
                2 bombers and 4 fighters moved from Western Germany to 98 Sea Zone
                1 armour and 1 infantry moved from Western Germany to 113 Sea Zone
                1 armour and 1 infantry moved from 113 Sea Zone to Norway
                1 armour and 1 mech_infantry moved from Ukraine to Volgograd
                1 armour and 1 mech_infantry moved from Ukraine to Volgograd
                1 artillery moved from Finland to Norway
                2 infantry moved from Western Germany to 113 Sea Zone
                2 infantry moved from 113 Sea Zone to Norway

    Combat - Germans
                Battle in Norway
                    Germans attack with 1 armour, 1 artillery and 3 infantry
                    Russians defend with 1 artillery and 1 infantry
                    Germans win, taking Norway from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in 98 Sea Zone
                    Germans attack with 3 bombers and 4 fighters
                    British defend with 2 submarines and 2 transports; Americans defend with 1 carrier, 1 cruiser, 2 fighters and 5 transports
                    2 submarines owned by the British Submerged
                    Germans win with 2 bombers and 2 fighters remaining. Battle score for attacker is 65
                    Casualties for Germans: 1 bomber and 2 fighters
                    Casualties for British: 2 transports
                    Casualties for Americans: 1 carrier, 1 cruiser, 2 fighters and 5 transports
                Battle in Volgograd
                    Germans attack with 4 armour and 4 mech_infantrys
                    Russians defend with 1 armour and 1 factory_minor
                    Germans win, taking Volgograd from Russians with 4 armour and 3 mech_infantrys remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 armour
                Battle in Tambov
                    Germans attack with 2 armour and 2 mech_infantrys
                    Russians defend with 2 infantry
                    Germans win, taking Tambov from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Battle in Bryansk
                    Germans attack with 1 artillery and 3 infantry
                    Russians defend with 1 artillery and 1 infantry
                    Germans win, taking Bryansk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Vologda
                    Germans attack with 1 fighter and 3 infantry
                    Russians defend with 1 artillery and 1 infantry
                    Germans win, taking Vologda from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Urals
                    Germans attack with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
                    Russians defend with 1 armour
                    Germans win, taking Urals from Russians with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 armour

    Non Combat Move - Germans
                1 aaGun moved from Nenetsia to Urals
                1 fighter moved from Vologda to Novgorod
                1 artillery and 4 infantry moved from Finland to Karelia
                3 infantry moved from Belarus to Novgorod
                11 mech_infantrys moved from Ukraine to Volgograd
                2 armour moved from Ukraine to Volgograd
                1 artillery and 3 infantry moved from Ukraine to Rostov
                1 aaGun moved from Ukraine to Rostov
                1 submarine moved from 125 Sea Zone to 124 Sea Zone
                1 destroyer moved from 113 Sea Zone to 125 Sea Zone
                1 destroyer moved from 115 Sea Zone to 113 Sea Zone
                7 mech_infantrys moved from Southern Italy to Yugoslavia
                1 armour moved from Southern Italy to Yugoslavia
                2 bombers and 2 fighters moved from 98 Sea Zone to Alexandria

    Place Units - Germans
                1 submarine placed in 113 Sea Zone
                2 fighters and 4 infantry placed in Western Germany
                3 infantry placed in Novgorod
                3 infantry placed in Ukraine
                2 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 62 PUs; end with 62 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs

    Territory Summary for Germans :

    Alexandria : 2 bombers and 2 fighters
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor and 3 infantry
        Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 2 mech_infantrys
        Germany : 1 factory_major
        Norway : 1 armour, 1 artillery and 1 infantry
        Belarus : 1 flag
        Karelia : 1 flag, 1 artillery and 4 infantry
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 artillery and 1 infantry
        Rostov : 1 flag, 1 aaGun, 1 artillery and 3 infantry
        Nenetsia : 1 flag
        Urals : 1 flag, 1 aaGun, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
        Vyborg : 1 flag
        Archangel : 1 flag
        Bessarabia : 1 flag
        Tambov : 1 flag, 2 armour and 1 mech_infantry
        Ukraine : 1 flag, 1 aaGun, 1 factory_minor and 7 infantry
        Western Ukraine : 1 flag
        Vologda : 1 flag, 1 infantry
        Volgograd : 1 flag, 6 armour, 1 factory_minor and 14 mech_infantrys
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 10 infantry and 3 mech_infantrys
        Caucasus : 1 flag, 1 armour
        124 Sea Zone : 1 submarine
        125 Sea Zone : 1 flag, 1 destroyer
        113 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 2 transports
        Bulgaria : 1 flag
        Yugoslavia : 1 armour and 7 mech_infantrys
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 62 / 84
        Russians : 16 / 39
        Japanese : 60 / 79
        Americans : 55 / 79
        Chinese : 3 / 5
        British : 28 / 31
        UK_Pacific : 0 / 0
        Italians : 19 / 21
        ANZAC : 14 / 20
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39896_Ger7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 9 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour and 1 mech_infantry moved from Northwest Persia to Iraq
                      Russians take Iraq from Italians
                1 armour and 1 mech_infantry moved from Iraq to Persia
                      Russians take Persia from Italians
                1 mech_infantry moved from Kazakhstan to Eastern Persia
                      Russians take Eastern Persia from Italians
                2 infantry moved from Kazakhstan to Caucasus
                1 tactical_bomber moved from Russia to Tambov
                2 artilleries and 2 infantry moved from Russia to Tambov
                1 artillery and 1 infantry moved from Russia to Bryansk
                1 fighter moved from Russia to Bryansk
                1 infantry moved from Smolensk to Archangel
                      Russians take Archangel from Germans
                1 artillery and 1 infantry moved from Russia to Vologda
                1 fighter moved from Russia to Vologda
                2 infantry moved from Novosibirsk to Kansu
                2 fighters moved from Russia to Kansu
                9 artilleries and 13 infantry moved from Smolensk to Belarus
                      Russians take Belarus from Germans
                1 fighter moved from Russia to Tambov
                1 fighter moved from Russia to Caucasus
                9 infantry moved from Siberia to Amur

    Combat - Russians
                Battle in Vologda
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Vologda from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Bryansk
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 artillery and 1 infantry
                    Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry
                Battle in Tambov
                    Russians attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 armour and 1 mech_infantry
                    Russians win, taking Tambov from Germans with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Germans: 2 armour and 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Battle in Caucasus
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 armour
                    Russians win, taking Caucasus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in Kansu
                    Russians attack with 2 fighters and 2 infantry
                    Japanese defend with 1 bomber, 1 infantry and 1 tactical_bomber
                    Russians win, taking Kansu from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 26
                    Casualties for Japanese: 1 bomber, 1 infantry and 1 tactical_bomber
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 infantry moved from Russia to Samara
                1 fighter and 1 tactical_bomber moved from Tambov to Russia
                2 fighters moved from Kansu to Yenisey
                1 fighter moved from Vologda to Russia
                1 fighter moved from Bryansk to Russia
                1 fighter moved from Caucasus to Sikang
                2 aaGuns moved from Siberia to Amur

    Place Units - Russians
                9 artilleries and 1 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,4,1,6
                Russians collect 26 PUs (1 lost to blockades); end with 26 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
                Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 33 PUs

    Territory Summary for Russians :

    Kansu : 2 infantry
        Sikang : 1 fighter
        Yenisey : 2 fighters
        Amur : 2 aaGuns and 9 infantry
        Belarus : 9 artilleries and 13 infantry
        Bryansk : 1 artillery and 1 infantry
        Archangel : 1 infantry
        Russia : 4 aaGuns, 1 airfield, 15 artilleries, 1 factory_major, 3 fighters, 21 infantry and 1 tactical_bomber
        Tambov : 2 artilleries
        Vologda : 1 artillery and 1 infantry
        Caucasus : 1 infantry
        Samara : 1 infantry
        Iraq : 1 flag
        Eastern Persia : 1 flag, 1 mech_infantry
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 armour and 1 mech_infantry

    Production/PUs Summary :

    Germans : 55 / 84
        Russians : 27 / 33
        Japanese : 59 / 79
        Americans : 55 / 79
        Chinese : 4 / 5
        British : 28 / 31
        UK_Pacific : 0 / 0
        Italians : 15 / 21
        ANZAC : 14 / 20
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39896_Rus7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 bomber, 5 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 4 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Alaska to British Columbia
                      Japanese take British Columbia from British
                1 submarine moved from 35 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
                1 artillery and 2 infantry moved from Malaya to 37 Sea Zone
                1 artillery moved from Shan State to 37 Sea Zone
                1 marine moved from Malaya to 37 Sea Zone
                2 artilleries, 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 2 infantry, 1 marine, 1 submarine and 2 transports moved from 37 Sea Zone to 44 Sea Zone
                2 artilleries, 2 infantry and 1 marine moved from 44 Sea Zone to Celebes
                2 mech_infantrys moved from India to Eastern Persia
                1 artillery moved from West India to Eastern Persia
                1 infantry moved from India to 39 Sea Zone
                1 artillery moved from Ceylon to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
                1 armour moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 armour moved from Shensi to Kansu
                1 infantry moved from Suiyuyan to Kansu
                1 mech_infantry moved from Hopei to Kansu
                1 bomber moved from Hunan to Kansu
                3 infantry, 1 marine and 1 mech_infantry moved from Japan to 6 Sea Zone
                1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 3 infantry, 1 marine, 1 mech_infantry, 2 submarines and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                3 infantry and 1 marine moved from 35 Sea Zone to Philippines
                1 mech_infantry moved from 35 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Philippines
                1 fighter moved from 37 Sea Zone to Celebes

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 1 submarine and 2 transports
                    Americans defend with 1 transport
                    Japanese win, taking 44 Sea Zone from Neutral with 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                    ANZAC defend with 1 destroyer and 1 transport
                    Japanese win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 9
                    Casualties for ANZAC: 1 destroyer and 1 transport
                    Casualties for Japanese: 1 submarine
                Battle in 35 Sea Zone
                    Japanese attack with 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 2 submarines and 2 transports
                    Americans defend with 2 transports
                    Japanese win with 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 2 submarines and 2 transports remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Battle in Philippines
                    Japanese attack with 1 fighter, 3 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 2 artilleries, 1 harbour and 2 infantry
                    Japanese win, taking Philippines from Americans with 1 fighter, 3 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 artilleries and 2 infantry
                Battle in Celebes
                    Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 marine
                    Americans defend with 1 infantry and 1 mech_infantry
                    Japanese win, taking Celebes from Americans with 2 artilleries, 1 fighter, 2 infantry and 1 marine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                Battle in Java
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                    Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Kansu
                    Japanese attack with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry
                    Russians defend with 2 infantry
                    Japanese win, taking Kansu from Chinese with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Eastern Persia
                    Japanese attack with 2 artilleries, 1 infantry and 2 mech_infantrys
                    Russians defend with 1 mech_infantry
                    Japanese win, taking Eastern Persia from Russians with 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 1
                    Casualties for Russians: 1 mech_infantry
                    Casualties for Japanese: 1 infantry
                Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans

    Non Combat Move - Japanese
                1 aaGun moved from Burma to Shan State
                4 infantry moved from Manchuria to Korea
                1 infantry moved from Szechwan to Shensi
                1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Jehol to Chahar
                1 infantry moved from Anhwe to Hopei
                1 aaGun and 3 infantry moved from Jehol to Anhwe
                1 bomber moved from Kansu to Anhwe
                1 infantry moved from Yunnan to Hunan
                1 artillery moved from Hunan to Yunnan
                1 mech_infantry moved from Malaya to Yunnan
                1 fighter moved from Japan to Korea
                1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 fighter moved from Philippines to 35 Sea Zone
                1 fighter moved from Celebes to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from Java to 44 Sea Zone
                3 fighters moved from 6 Sea Zone to 44 Sea Zone
                3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
                2 fighters moved from Japan to 35 Sea Zone

    Place Units - Japanese
                1 fighter and 2 mech_infantrys placed in Malaya
                3 infantry placed in India
                Japanese undo move 2.
                1 fighter and 2 infantry placed in India
                1 bomber, 3 fighters and 1 infantry placed in Japan
                Japanese undo move 3.
                Japanese undo move 2.
                1 bomber and 2 infantry placed in India
                4 fighters and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 71 PUs; end with 71 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Eastern Persia: 1 artillery
                EDIT: Adding units owned by Japanese to Eastern Persia: 1 infantry
                EDIT: Turning off Edit Mode

    Territory Summary for Japanese :

    Shantung : 1 flag
        Kwangsi : 1 flag
        Korea : 1 fighter and 6 infantry
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 2 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour and 1 infantry
        Jehol : 1 flag
        Manchuria : 1 flag
        Hainan : 1 harbour
        Shensi : 1 flag, 1 infantry
        Yunnan : 1 flag, 1 artillery and 1 mech_infantry
        Suiyuyan : 1 flag, 1 infantry
        Kweichow : 1 flag, 1 infantry
        Hunan : 1 flag, 1 infantry
        Kansu : 1 flag, 1 armour and 1 mech_infantry
        Hopei : 1 flag, 1 infantry
        Szechwan : 1 flag, 1 infantry
        Chahar : 1 flag, 1 infantry
        Anhwe : 1 flag, 1 aaGun, 1 bomber and 3 infantry
        Ceylon : 1 flag
        Shan State : 1 flag, 1 aaGun
        Burma : 1 flag
        British Columbia : 1 flag, 1 infantry
        India : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
        Malaya : 1 flag, 1 factory_minor, 1 fighter, 1 harbour and 2 mech_infantrys
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 harbour, 3 infantry, 1 marine and 1 mech_infantry
        Guam : 1 flag, 1 airfield
        Alaska : 1 flag, 1 infantry
        French Indo China : 1 flag
        Celebes : 1 flag, 2 artilleries, 2 infantry and 1 marine
        Java : 1 flag, 1 artillery and 1 infantry
        Sumatra : 1 flag
        42 Sea Zone : 1 transport
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 flag, 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 6 fighters, 1 submarine, 2 tactical_bombers and 2 transports
        35 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 6 fighters, 2 submarines, 2 tactical_bombers and 2 transports
        16 Sea Zone : 1 destroyer
        West India : 1 flag
        80 Sea Zone : 1 transport
        Eastern Persia : 1 flag, 1 artillery, 1 infantry and 2 mech_infantrys

    Production/PUs Summary :

    Germans : 55 / 84
        Russians : 27 / 33
        Japanese : 71 / 81
        Americans : 50 / 79
        Chinese : 2 / 5
        British : 27 / 31
        UK_Pacific : 0 / 0
        Italians : 15 / 21
        ANZAC : 10 / 20
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39896_Jap7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 artillery, 1 battleship, 1 carrier, 2 destroyers, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 submarine moved from 25 Sea Zone to 23 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 1 Sea Zone
                2 infantry moved from 1 Sea Zone to Alaska
                2 fighters moved from Western United States to Alaska
                1 submarine moved from 2 Sea Zone to 10 Sea Zone
                1 carrier, 2 destroyers, 2 fighters and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 46 Sea Zone
                1 cruiser moved from 54 Sea Zone to 55 Sea Zone
                1 battleship, 2 carriers and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
                1 transport moved from 91 Sea Zone to 86 Sea Zone
                1 submarine moved from 101 Sea Zone to 91 Sea Zone

    Combat - Americans
                Battle in Alaska
                    Americans attack with 2 fighters and 2 infantry
                    Japanese defend with 1 infantry
                    Americans win, taking Alaska from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                2 fighters moved from Alaska to Western United States
                2 infantry moved from Brazil to 86 Sea Zone

    Place Units - Americans
                1 battleship, 1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                Americans undo move 2.
                1 artillery and 1 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
        Alaska : 2 infantry
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        46 Sea Zone : 1 destroyer
        23 Sea Zone : 1 submarine
        26 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 2 submarines
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 3 submarines and 1 transport
        2 Sea Zone : 1 flag
        1 Sea Zone : 1 transport
        54 Sea Zone : 2 battleships, 6 carriers, 9 fighters, 1 submarine and 1 tactical_bomber
        55 Sea Zone : 1 cruiser
        Central United States : 1 artillery, 1 factory_major and 1 infantry
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Morocco : 1 artillery, 3 infantry and 1 marine
        86 Sea Zone : 2 infantry and 1 transport
        101 Sea Zone : 1 transport
        Brazil : 1 flag
        91 Sea Zone : 1 cruiser, 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 55 / 84
        Russians : 27 / 33
        Japanese : 69 / 81
        Americans : 52 / 78
        Chinese : 2 / 5
        British : 27 / 31
        UK_Pacific : 0 / 0
        Italians : 15 / 21
        ANZAC : 10 / 20
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39896_Ame7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                4 infantry moved from Sikang to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 4 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 5 PUs total

    Territory Summary for Chinese :

    Szechwan : 3 infantry

    Production/PUs Summary :

    Germans : 55 / 84
        Russians : 27 / 33
        Japanese : 68 / 81
        Americans : 52 / 78
        Chinese : 3 / 5
        British : 27 / 31
        UK_Pacific : 0 / 0
        Italians : 15 / 21
        ANZAC : 10 / 20
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39896_Chi7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 aaGun, 2 armour and 3 mech_infantrys; Remaining resources: 2 PUs;

    Combat Move - British
                2 submarines moved from 109 Sea Zone to 92 Sea Zone
                1 armour moved from Egypt to Trans-Jordan
                      British take Trans-Jordan from Italians
                1 armour moved from Trans-Jordan to Syria
                      British take Syria from Italians
                1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                3 mech_infantrys moved from Belgian Congo to Egypt
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 battleship moved from 83 Sea Zone to 91 Sea Zone
                2 fighters moved from Gibraltar to Egypt

    Combat - British

    Non Combat Move - British
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                2 fighters moved from United Kingdom to Gibraltar

    Place Units - British
                1 aaGun and 2 armour placed in Egypt
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 29 PUs; end with 31 PUs total

    Turn Complete - UK_Pacific

    Territory Summary for British and UK_Pacific :

    Belgian Congo : 3 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield, 2 fighters and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 1 airfield, 2 armour, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry and 5 mech_infantrys
        Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 6 infantry, 2 marines and 1 mech_infantry
        Syria : 1 flag, 1 armour
        Ethiopia : 1 flag
        92 Sea Zone : 1 destroyer and 2 submarines
        98 Sea Zone : 2 submarines
        91 Sea Zone : 1 battleship and 1 transport

    Production/PUs Summary :

    Germans : 55 / 84
        Russians : 27 / 33
        Japanese : 68 / 81
        Americans : 52 / 78
        Chinese : 3 / 5
        British : 29 / 31
        UK_Pacific : 0 / 0
        Italians : 13 / 21
        ANZAC : 10 / 20
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39896_UK_7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 2 fighters; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to Caucasus
                2 fighters moved from Ukraine to Caucasus

    Combat - Italians
                Battle in Caucasus
                    Italians attack with 1 bomber and 2 fighters
                    Russians defend with 1 infantry
                    Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Caucasus to Ukraine
                1 bomber moved from Caucasus to Ukraine
                1 armour and 3 mech_infantrys moved from Northern Italy to Romania
                1 artillery and 1 infantry moved from Northern Italy to France

    Place Units - Italians
                2 fighters placed in Southern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 14 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 80 Sea Zone: 1 transport
                EDIT: Adding units owned by Italians to 39 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    Territory Summary for Italians :

    39 Sea Zone : 1 transport
        Alexandria : 1 flag, 2 infantry
        France : 1 artillery and 1 infantry
        Romania : 1 armour and 3 mech_infantrys
        Northern Italy : 1 factory_major
        Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 9 infantry
        Eastern Poland : 1 flag
        Ukraine : 1 aaGun, 1 artillery, 1 bomber and 2 fighters
        80 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer and 1 transport
        Crete : 1 flag
        Greece : 1 flag
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 55 / 84
        Russians : 27 / 33
        Japanese : 68 / 81
        Americans : 52 / 78
        Chinese : 3 / 5
        British : 29 / 31
        UK_Pacific : 0 / 0
        Italians : 13 / 14
        ANZAC : 10 / 20
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39896_Ita7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 factory_minor, 1 infantry and 1 marine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 carrier and 2 fighters moved from 62 Sea Zone to 54 Sea Zone

    Non Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 22 Sea Zone

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                1 infantry and 1 marine placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs

    Territory Summary for ANZAC :

    Queensland : 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 aaGun, 1 factory_minor, 1 harbour, 1 infantry and 1 marine
        Dutch New Guinea : 1 flag, 1 infantry
        42 Sea Zone : 1 flag
        22 Sea Zone : 1 submarine
        54 Sea Zone : 1 battleship, 1 carrier, 1 cruiser and 2 fighters

    Production/PUs Summary :

    Germans : 55 / 84
        Russians : 27 / 33
        Japanese : 68 / 81
        Americans : 52 / 78
        Chinese : 3 / 5
        British : 29 / 31
        UK_Pacific : 0 / 0
        Italians : 13 / 14
        ANZAC : 10 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39896_ANZ7.tsvg

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