@ArtofWar1947 Rough dice for you and/or good dice for me - everywhere except 114 it seems! Looks like a -42 TUV from expected outcomes. which is a pretty heavy hit on G1. I would be open to editing a German plane from 113 or 2 mechs in France? will make it a little less of a swing
Ktylu v JWW (axis) part 2
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 2 fighters, 1 infantry, 1 marine, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from 91 Sea Zone to 96 Sea Zone
1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from Morocco to Algeria
1 destroyer moved from 91 Sea Zone to 94 Sea Zone
1 fighter moved from 91 Sea Zone to 94 Sea Zone
1 bomber moved from United Kingdom to Western Germany
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 45 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
3 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 3 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 33 Sea Zone
1 carrier moved from 54 Sea Zone to 33 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in Caroline Islands
Americans attack with 2 artilleries, 3 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Americans win, taking Caroline Islands from Japanese with 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 1 infantry
Battle in 94 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Italians defend with 1 destroyer
Americans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in 96 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 45 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 fighter remaining. Battle score for attacker is -6
Casualties for Americans: 1 destroyer and 1 submarine
Casualties for Japanese: 1 destroyer
Air Battle in Western Germany
Americans attacks with 1 units heading to Western Germany
Germans launches 2 interceptors out of Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
1 bomber killed by AA
Bombing raid in Western Germany causes 0 damage total.
Cleaning up after air battlesNon Combat Move - Americans
1 carrier, 1 cruiser and 5 transports moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 94 Sea Zone to 92 Sea Zone
1 fighter moved from 96 Sea Zone to Malta
1 fighter moved from 45 Sea Zone to 33 Sea Zone
1 fighter moved from 55 Sea Zone to 33 Sea ZonePlace Units - Americans
1 cruiser placed in 101 Sea Zone
1 marine placed in Eastern United States
1 infantry placed in Eastern United States
Turning on Edit Mode
EDIT: Changing ownership of Brazil from Neutral_Allies to Americans
EDIT: Removing units owned by Neutral_Allies from Brazil: 3 infantry
EDIT: Adding units owned by Americans to Brazil: 4 infantry
EDIT: Removing units owned by Americans from 86 Sea Zone: 1 infantry and 1 transport
EDIT: Adding units owned by Americans to 86 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 transport placed in 101 Sea Zone
1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 2 artilleries, 1 harbour, 3 infantry and 1 mech_infantry
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
33 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 7 fighters, 1 submarine, 1 tactical_bomber and 3 transports
26 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 submarine
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 carrier, 2 fighters, 1 submarine and 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 1 infantry and 1 marine
Malta : 1 fighter
Algeria : 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys
86 Sea Zone : 1 transport
92 Sea Zone : 1 carrier, 1 cruiser, 1 fighter and 5 transports
101 Sea Zone : 1 cruiser and 1 transport
Brazil : 1 flag, 4 infantryProduction/PUs Summary :
Germans : 44 / 59
Russians : 32 / 46
Japanese : 69 / 88
Americans : 52 / 77
Chinese : 1 / 2
British : 26 / 31
UK_Pacific : 2 / 0
Italians : 21 / 32
ANZAC : 10 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
3 infantry moved from Tsinghai to Sikang
3 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to SikangCombat - Chinese
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Sikang
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Sikang from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Sikang to TsinghaiTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs totalTerritory Summary for Chinese :
Shensi : 1 infantry
Tsinghai : 1 fighter
Sikang : 3 infantryProduction/PUs Summary :
Germans : 44 / 59
Russians : 32 / 46
Japanese : 67 / 88
Americans : 52 / 77
Chinese : 3 / 5
British : 26 / 31
UK_Pacific : 2 / 0
Italians : 21 / 32
ANZAC : 10 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 5
Purchase Units - British
British buy 1 destroyer, 2 infantry, 1 marine and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 submarine moved from 109 Sea Zone to 92 Sea Zone
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry and 1 mech_infantry moved from Union of South Africa to 71 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 transport moved from 71 Sea Zone to 72 Sea Zone
1 armour and 1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 armour, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
2 fighters moved from 92 Sea Zone to CyprusNon Combat Move - British
1 armour, 2 infantry and 1 mech_infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from 109 Sea Zone to United KingdomPlace Units - British
3 mech_infantrys placed in Union of South Africa
1 destroyer placed in 109 Sea Zone
2 infantry and 1 marine placed in United KingdomTurn Complete - British
British collect 26 PUs; end with 26 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 29 PUsTurn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Belgian Congo : 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 1 armour, 2 fighters, 1 harbour, 2 infantry and 1 mech_infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
Cyprus : 2 fighters
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 6 infantry, 1 marine and 1 mech_infantry
Anglo Egyptian Sudan : 1 armour, 3 infantry and 4 mech_infantrys
Ethiopia : 1 flag
109 Sea Zone : 1 destroyer and 1 transport
92 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 2 transports
71 Sea Zone : 1 battleship
81 Sea Zone : 2 transportsProduction/PUs Summary :
Germans : 44 / 59
Russians : 32 / 46
Japanese : 67 / 88
Americans : 52 / 77
Chinese : 3 / 5
British : 26 / 29
UK_Pacific : 2 / 0
Italians : 21 / 32
ANZAC : 10 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Iraq to Anglo Egyptian Sudan
2 fighters and 3 infantry moved from Egypt to Anglo Egyptian Sudan
1 armour, 1 infantry, 1 marine and 1 mech_infantry moved from Eastern Persia to 80 Sea Zone
1 armour, 1 battleship, 2 cruisers, 1 infantry, 1 marine, 1 mech_infantry and 2 transports moved from 80 Sea Zone to 81 Sea Zone
1 armour, 1 infantry, 1 marine and 1 mech_infantry moved from 81 Sea Zone to Anglo Egyptian SudanCombat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 armour, 1 bomber, 2 fighters, 4 infantry, 1 marine and 1 mech_infantry
British defend with 1 armour, 3 infantry and 4 mech_infantrys
Italians win, taking Anglo Egyptian Sudan from British with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 10
Casualties for Italians: 4 infantry, 1 marine and 1 mech_infantry
Casualties for British: 1 armour, 3 infantry and 4 mech_infantrysNon Combat Move - Italians
1 bomber and 2 fighters moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Tobruk to Alexandria
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
3 infantry placed in Egypt
1 artillery, 1 fighter and 1 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 33 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag
Alexandria : 1 flag, 2 infantry
Egypt : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
Anglo Egyptian Sudan : 1 flag, 1 armour
Syria : 1 flag
Northern Italy : 1 factory_major and 2 infantry
Southern Italy : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 7 infantry
Eastern Poland : 1 flag
Bessarabia : 1 aaGun, 1 artillery and 1 mech_infantry
Crete : 1 flag
Greece : 1 flag
Iraq : 1 flag
Eastern Persia : 1 flag
81 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer and 2 transports
Northwest Persia : 1 flag
Persia : 1 flag
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 44 / 59
Russians : 32 / 46
Japanese : 67 / 88
Americans : 52 / 77
Chinese : 3 / 5
British : 25 / 29
UK_Pacific : 2 / 0
Italians : 22 / 33
ANZAC : 10 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter moved from Queensland to Dutch New Guinea
1 battleship moved from 62 Sea Zone to 33 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea ZoneCombat - ANZAC
Battle in Dutch New Guinea
ANZAC attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
ANZAC win, taking Dutch New Guinea from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 fighter moved from Dutch New Guinea to New GuineaPlace Units - ANZAC
1 fighter placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsTerritory Summary for ANZAC :
Queensland : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 1 factory_minor, 1 fighter and 1 harbour
New Guinea : 1 fighter
Dutch New Guinea : 1 flag, 1 infantry
45 Sea Zone : 1 transport
33 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 submarine
62 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 44 / 59
Russians : 32 / 46
Japanese : 67 / 88
Americans : 52 / 77
Chinese : 3 / 5
British : 25 / 29
UK_Pacific : 2 / 0
Italians : 22 / 33
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 5
Combat Move - French
1 infantry moved from Libya to Tobruk
French take Tobruk from Italians
2 infantry moved from United Kingdom to 109 Sea ZoneCombat - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Tobruk : 1 flag, 1 infantry
Libya : 1 flag
109 Sea Zone : 2 infantryProduction/PUs Summary :
Germans : 44 / 59
Russians : 32 / 46
Japanese : 67 / 88
Americans : 52 / 77
Chinese : 3 / 5
British : 25 / 29
UK_Pacific : 2 / 0
Italians : 22 / 33
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 2 fighters, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from Egypt to 81 Sea Zone
1 infantry moved from Western Ukraine to Bryansk
2 infantry moved from Novgorod to Belarus
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 armour and 1 mech_infantry moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Vyborg to Finland
Germans take Finland from Russians
1 fighter moved from Novgorod to Norway
1 artillery and 3 infantry moved from Western Germany to 113 Sea Zone
1 artillery and 3 infantry moved from 113 Sea Zone to Norway
1 tactical_bomber moved from Germany to Norway
1 bomber moved from Western Germany to Norway
1 fighter moved from Western Germany to Norway
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 submarine moved from 114 Sea Zone to 115 Sea Zone
1 bomber moved from Western Ukraine to Bryansk
1 fighter moved from Western Ukraine to Belarus
9 armour, 2 artilleries, 10 infantry and 17 mech_infantrys moved from Western Ukraine to Ukraine
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to BelarusCombat - Germans
Battle in Norway
Germans attack with 1 artillery, 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 7 infantry
Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 1 artillery, 3 infantry and 1 tactical_bomber
Casualties for Russians: 6 infantry
1 bomber owned by the Germans and 2 fighters owned by the Germans retreated
Battle in Belarus
Germans attack with 1 fighter and 4 infantry
Russians defend with 1 mech_infantry
Germans win, taking Belarus from Russians with 1 fighter and 3 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Bryansk
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 115 Sea Zone
Germans attack with 1 destroyer and 1 submarine
Russians defend with 1 submarine
Germans win with 1 destroyer remaining. Battle score for attacker is 0
Casualties for Germans: 1 submarine
Casualties for Russians: 1 submarine
Battle in 81 Sea Zone
Germans attack with 1 fighter; Italians loiter and taunt
British defend with 2 transports
Germans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in Ukraine
Germans attack with 9 armour, 2 artilleries, 10 infantry and 17 mech_infantrys
Russians defend with 1 artillery and 1 factory_minor
Germans win, taking Ukraine from Russians with 9 armour, 2 artilleries, 10 infantry and 17 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 artilleryNon Combat Move - Germans
2 aaGuns moved from Western Ukraine to Ukraine
1 bomber moved from Bryansk to Novgorod
1 fighter moved from Belarus to Novgorod
1 aaGun, 1 artillery and 2 infantry moved from Archangel to Nenetsia
2 infantry moved from Archangel to Nenetsia
1 artillery and 2 infantry moved from Karelia to Finland
1 bomber and 2 fighters moved from Norway to Western Germany
1 armour and 3 mech_infantrys moved from Western Germany to Southern Italy
1 fighter moved from Southern Italy to Egypt
1 fighter moved from 81 Sea Zone to Egypt
1 artillery moved from Western Germany to France
1 armour moved from Germany to Western Germany
1 infantry moved from Karelia to Finland
1 artillery moved from Karelia to Finland
3 infantry moved from Karelia to Novgorod
1 destroyer moved from 125 Sea Zone to 113 Sea Zone
1 submarine moved from 113 Sea Zone to 125 Sea ZonePlace Units - Germans
1 bomber, 2 fighters and 5 infantry placed in Western Germany
3 mech_infantrys placed in NovgorodTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUsTerritory Summary for Germans :
Egypt : 4 fighters and 2 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor and 3 infantry
Western Germany : 1 aaGun, 1 airfield, 1 armour, 2 bombers, 1 factory_major, 4 fighters, 1 harbour and 5 infantry
Germany : 1 factory_major
Southern Italy : 1 armour and 7 mech_infantrys
Belarus : 1 flag, 3 infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 infantry
Nenetsia : 1 flag, 1 aaGun, 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
Vyborg : 1 flag
Archangel : 1 flag, 3 infantry
Bessarabia : 1 flag
Ukraine : 1 flag, 2 aaGuns, 9 armour, 2 artilleries, 1 factory_minor, 10 infantry and 17 mech_infantrys
Western Ukraine : 1 flag
Vologda : 1 flag, 1 infantry
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry and 3 mech_infantrys
Smolensk : 1 flag, 1 infantry
125 Sea Zone : 1 flag, 1 submarine
113 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
Bulgaria : 1 flag
115 Sea Zone : 1 destroyer
Finland : 1 flag, 2 artilleries and 4 infantryProduction/PUs Summary :
Germans : 52 / 64
Russians : 24 / 46
Japanese : 67 / 88
Americans : 52 / 77
Chinese : 3 / 5
British : 25 / 29
UK_Pacific : 2 / 0
Italians : 22 / 33
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
You are up but I want to let you know that I will be off the grid for a week and will not get any moves in until the 24th. sorry
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@JWW:
You are up but I want to let you know that I will be off the grid for a week and will not get any moves in until the 24th. sorry
Your kool bro. I only get to check my games at night anyways. Plus its the start of football season, so after work im at practice all day coaching, so your good :-D
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour and 10 artilleries; Remaining resources: 0 PUs;Combat Move - Russians
1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
Russians take Northwest Persia from Italians
1 artillery moved from Tambov to Bryansk
1 artillery moved from Tambov to Rostov
1 mech_infantry moved from Volgograd to Kazakhstan
2 infantry moved from Samara to Kazakhstan
1 fighter moved from Russia to Kazakhstan
2 infantry moved from Samara to Novosibirsk
1 fighter moved from Russia to Novosibirsk
1 artillery and 1 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 artillery and 1 infantry moved from Russia to Vologda
1 fighter moved from Russia to Vologda
9 infantry moved from Soviet Far East to Siberia
1 infantry moved from Russia to Bryansk
1 fighter moved from Russia to BryanskCombat - Russians
Battle in Vologda
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kazakhstan
Russians attack with 1 fighter, 2 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Russians win, taking Kazakhstan from Japanese with 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Novosibirsk
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians win, taking Novosibirsk from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 fighter moved from Novosibirsk to Russia
1 fighter moved from Vologda to Russia
1 armour moved from Russia to Urals
1 fighter moved from Smolensk to Russia
11 infantry moved from Russia to Smolensk
8 artilleries moved from Russia to Smolensk
1 fighter moved from Bryansk to Russia
1 fighter moved from Kazakhstan to Russia
2 infantry moved from Samara to Tambov
2 infantry moved from Russia to Smolensk
2 aaGuns moved from Soviet Far East to SiberiaPlace Units - Russians
10 artilleries placed in Russia
1 armour placed in VolgogradTurn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5
Russians collect 29 PUs; end with 29 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 39 PUsTerritory Summary for Russians :
Siberia : 2 aaGuns and 9 infantry
Kazakhstan : 2 infantry and 1 mech_infantry
Norway : 1 flag, 1 artillery and 1 infantry
Bryansk : 1 artillery and 1 infantry
Rostov : 1 artillery
Urals : 1 armour
Russia : 4 aaGuns, 1 airfield, 10 artilleries, 1 factory_major, 6 fighters, 25 infantry and 1 tactical_bomber
Tambov : 2 infantry
Novosibirsk : 2 infantry
Vologda : 1 artillery and 1 infantry
Volgograd : 1 armour and 1 factory_minor
Smolensk : 9 artilleries and 14 infantry
Northwest Persia : 1 flag, 1 armour and 1 mech_infantryProduction/PUs Summary :
Germans : 49 / 64
Russians : 29 / 39
Japanese : 65 / 88
Americans : 52 / 77
Chinese : 3 / 5
British : 25 / 29
UK_Pacific : 2 / 0
Italians : 22 / 33
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer, 1 fighter, 5 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
2 infantry moved from 2 Sea Zone to Alaska
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 artillery moved from India to West India
Japanese take West India from UK_Pacific
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 artillery moved from Burma to 38 Sea Zone
1 artillery and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 artillery moved from 39 Sea Zone to Ceylon
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Hopei to Shensi
1 bomber moved from Malaya to Tsinghai
1 bomber moved from Malaya to Shensi
1 fighter moved from 37 Sea Zone to 45 Sea ZoneCombat - Japanese
Battle in Alaska
Battle in Ceylon
Battle in 25 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win, taking Alaska from Americans, taking Ceylon from UK_Pacific with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Shensi
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 fighter
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Chinese: 1 fighter
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 bomber moved from Tsinghai to Kansu
1 bomber moved from Shensi to Kweichow
1 bomber moved from Kweichow to Hunan
1 infantry moved from Suiyuyan to Kansu
1 tactical_bomber moved from Yunnan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Anhwe
1 infantry moved from Hunan to Yunnan
1 artillery moved from Kwangsi to Hunan
1 artillery and 1 infantry moved from Burma to 38 Sea Zone
1 marine moved from Burma to 38 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 38 Sea Zone to 37 Sea Zone
1 infantry and 1 marine moved from 37 Sea Zone to Malaya
1 infantry moved from Siam to Shan State
2 artilleries moved from Burma to Shan State
2 transports moved from 39 Sea Zone to 37 Sea Zone
2 destroyers moved from 39 Sea Zone to 37 Sea Zone
2 carriers moved from 39 Sea Zone to 37 Sea Zone
3 fighters and 1 tactical_bomber moved from 39 Sea Zone to 37 Sea Zone
2 tactical_bombers moved from Malaya to 37 Sea Zone
1 fighter moved from 45 Sea Zone to 37 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Jehol
1 aaGun and 4 infantry moved from Manchuria to Jehol
4 infantry moved from Korea to Manchuria
1 marine moved from Korea to 6 Sea Zone
1 marine moved from 6 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from 37 Sea Zone to 6 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 fighter moved from Philippines to 6 Sea Zone
1 aaGun moved from Yunnan to Burma
1 infantry moved from Kweichow to Szechwan
1 armour and 1 mech_infantry moved from Yunnan to Kweichow
1 mech_infantry moved from Kweichow to Hopei
1 armour moved from Kweichow to Hopei
1 infantry moved from Anhwe to KweichowPlace Units - Japanese
1 carrier placed in 37 Sea Zone
1 carrier placed in 6 Sea Zone
1 fighter placed in 6 Sea Zone
1 destroyer placed in 6 Sea Zone
1 transport placed in 6 Sea Zone
2 infantry placed in Malaya
Japanese undo move 6.
1 infantry placed in India
1 infantry placed in Malaya
3 infantry and 1 mech_infantry placed in Japan
1 mech_infantry placed in Malaya
2 mech_infantrys placed in IndiaTurn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Jehol: 2 infantry
EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to Korea: 2 infantry
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag
Korea : 2 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 3 infantry, 1 marine and 1 mech_infantry
Jehol : 1 flag, 1 aaGun and 4 infantry
Manchuria : 1 flag, 4 infantry
Hainan : 1 harbour
Yunnan : 1 flag, 1 infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 1 artillery and 1 bomber
Kansu : 1 flag, 1 bomber, 1 infantry and 1 tactical_bomber
Hopei : 1 flag, 1 armour and 1 mech_infantry
Szechwan : 1 flag, 2 infantry
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag, 1 infantry
Ceylon : 1 flag, 1 artillery
Shan State : 1 flag, 2 artilleries and 1 infantry
Burma : 1 flag, 1 aaGun
India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry, 1 marine and 1 mech_infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Alaska : 1 flag, 2 infantry
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
37 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 4 fighters, 1 submarine, 3 tactical_bombers and 3 transports
35 Sea Zone : 1 submarine
39 Sea Zone : 1 transport
25 Sea Zone : 1 submarine
16 Sea Zone : 1 destroyer
2 Sea Zone : 1 transport
6 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 6 fighters, 2 submarines, 1 tactical_bomber and 2 transports
West India : 1 flag, 1 artilleryProduction/PUs Summary :
Germans : 49 / 64
Russians : 29 / 39
Japanese : 69 / 79
Americans : 50 / 77
Chinese : 3 / 5
British : 25 / 29
UK_Pacific : 0 / 0
Italians : 22 / 33
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from Algeria to 92 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 fighter, 5 infantry, 3 mech_infantrys and 5 transports moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from Malta to Egypt
1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from 98 Sea Zone to Egypt
1 marine moved from Eastern United States to 101 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 destroyer moved from 33 Sea Zone to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 carrier, 2 fighters, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
2 artilleries, 1 battleship, 4 carriers, 2 cruisers, 7 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to PhilippinesCombat - Americans
Battle in Egypt
Americans attack with 1 armour, 1 artillery, 1 fighter, 5 infantry and 3 mech_infantrys
Germans defend with 4 fighters and 2 infantry; Italians defend with 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
Italians win with 5 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 fighter and 2 infantry
Casualties for Italians: 1 bomber and 3 infantry
Casualties for Americans: 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys
1 fighter owned by the Americans retreated
Battle in 35 Sea Zone
Americans attack with 1 battleship, 4 carriers, 2 cruisers, 7 fighters, 1 submarine, 1 tactical_bomber and 2 transports
Japanese defend with 1 submarine
1 submarine owned by the Japanese Submerged
Battle in Philippines
Battle in Celebes
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Japanese winAmericans win, taking 35 Sea Zone from Japanese with 1 battleship, 4 carriers, 2 cruisers, 7 fighters, 1 submarine, 1 tactical_bomber and 2 transports remaining, taking Philippines from Japanese, taking Celebes from Japanese with 1 submarine remaining. Battle score for attacker is -14
Casualties for Americans: 1 destroyer and 1 submarineNon Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from Egypt to 98 Sea Zone
1 artillery, 3 infantry and 1 marine moved from 91 Sea Zone to MoroccoPlace Units - Americans
1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 submarine and 1 transport placed in 101 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,2
Americans collect 53 PUs (2 lost to blockades); end with 53 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Philippines : 1 airfield, 2 artilleries, 1 harbour and 2 infantry
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
Celebes : 1 flag, 1 infantry and 1 mech_infantry
44 Sea Zone : 1 transport
35 Sea Zone : 1 flag, 1 battleship, 4 carriers, 2 cruisers, 7 fighters, 1 submarine, 1 tactical_bomber and 2 transports
26 Sea Zone : 1 battleship, 2 carriers, 4 fighters, 1 submarine and 1 transport
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 2 submarines
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Morocco : 1 artillery, 3 infantry and 1 marine
101 Sea Zone : 1 submarine and 1 transport
Brazil : 1 flag, 2 infantry
98 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 5 transports
91 Sea Zone : 1 cruiser and 2 transportsProduction/PUs Summary :
Germans : 49 / 64
Russians : 29 / 39
Japanese : 64 / 79
Americans : 55 / 78
Chinese : 3 / 5
British : 25 / 29
UK_Pacific : 0 / 0
Italians : 22 / 33
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs totalTerritory Summary for Chinese :
Sikang : 4 infantry
Production/PUs Summary :
Germans : 49 / 64
Russians : 29 / 39
Japanese : 64 / 79
Americans : 55 / 78
Chinese : 3 / 5
British : 25 / 29
UK_Pacific : 0 / 0
Italians : 22 / 33
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 6
Purchase Units - British
British buy 1 marine, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - British
1 armour, 2 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone
1 armour, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 92 Sea Zone to 98 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 98 Sea Zone to Egypt
2 fighters moved from Cyprus to Egypt
2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 battleship moved from 71 Sea Zone to 83 Sea ZoneCombat - British
Battle in Egypt
British attack with 1 armour, 2 fighters, 2 infantry and 1 mech_infantry
Germans defend with 3 fighters; Italians defend with 1 airfield, 1 factory_minor, 2 fighters and 1 harbour
British win, taking Egypt from Italians with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 44
Casualties for Germans: 3 fighters
Casualties for British: 2 infantry
Casualties for Italians: 2 fighters
Battle in Anglo Egyptian Sudan
British attack with 2 mech_infantrys
Italians defend with 1 armour
Italians win with 1 armour remaining. Battle score for attacker is -8
Casualties for British: 2 mech_infantrysNon Combat Move - British
2 fighters moved from Egypt to 98 Sea ZonePlace Units - British
3 mech_infantrys placed in Union of South Africa
2 submarines placed in 109 Sea Zone
1 marine placed in United KingdomTurn Complete - British
British collect 27 PUs; end with 27 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 30 PUsTurn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Belgian Congo : 3 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 2 fighters and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 6 infantry, 2 marines and 1 mech_infantry
Ethiopia : 1 flag
109 Sea Zone : 2 submarines
92 Sea Zone : 1 destroyer and 1 transport
83 Sea Zone : 1 battleship
98 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 2 transportsProduction/PUs Summary :
Germans : 49 / 64
Russians : 29 / 39
Japanese : 64 / 79
Americans : 55 / 78
Chinese : 3 / 5
British : 27 / 30
UK_Pacific : 0 / 0
Italians : 20 / 33
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Ktylu……you need to offer your opponent the option to scramble in the z98 battle for the USA & UK. I am not sure why you wouldn’t have, as I would have scrambled, as the odds were in my favor. I might have even scrambled on the UK turn. It’s one thing when the odds are clearly overwhelming to assume your opponent will not want to scramble but this isn’t the case. Also, despite slowing down the game play, it avoids this situation, where if offered, I would have scrambled the three german fgt’s. I am afraid this turn will need to be redone. I don’t know another solution? If you can think of one please let me know. Thanks
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@JWW:
Ktylu……you need to offer your opponent the option to scramble in the z98 battle for the USA & UK. I am not sure why you wouldn’t have, as I would have scrambled, as the odds were in my favor. I might have even scrambled on the UK turn. It’s one thing when the odds are clearly overwhelming to assume your opponent will not want to scramble but this isn’t the case. Also, despite slowing down the game play, it avoids this situation, where if offered, I would have scrambled the three german fgt’s. I am afraid this turn will need to be redone. I don’t know another solution? If you can think of one please let me know. Thanks
no worries sir. I got no problem with that. I caught my games up late the other night after being out of town for 4 days or so. I got you, you are 100% correct, i will re do it and post the scrambles for ya sir.
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from Algeria to 92 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 fighter, 5 infantry, 3 mech_infantrys and 5 transports moved from 92 Sea Zone to 98 Sea Zone
1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from 98 Sea Zone to Egypt
1 fighter moved from Malta to 98 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 marine moved from Eastern United States to 101 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
3 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 2 Sea Zone
2 fighters moved from 10 Sea Zone to Western United States
1 carrier and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
1 cruiser moved from 33 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
1 battleship, 4 carriers, 1 cruiser, 7 fighters, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea ZoneCombat - Americans
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I am glad you said something actually, i never even seen you land in Alaska. Nor the factory in Malaya. That changes things a bit :-D
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Egyptian orders sir :mrgreen:
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Egyptian orders sir :mrgreen:
EGY - well that extra fgt makes a difference obviously so in this case no scramble and OOL is MAX D all the way, saving the ITA fighters for last.
And please launch 2 kamikaze’s at the Cruiser in the Philippines. if they both miss the jpn sub submerges