Ktylu v JWW (axis) part 2


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 carrier, 1 cruiser, 2 fighters, 1 infantry, 1 marine, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter moved from 91 Sea Zone to 96 Sea Zone
                1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from Morocco to Algeria
                1 destroyer moved from 91 Sea Zone to 94 Sea Zone
                1 fighter moved from 91 Sea Zone to 94 Sea Zone
                1 bomber moved from United Kingdom to Western Germany
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 fighter moved from 54 Sea Zone to 45 Sea Zone
                1 fighter moved from 54 Sea Zone to 55 Sea Zone
                3 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 artilleries and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                2 artilleries, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 3 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 33 Sea Zone
                1 carrier moved from 54 Sea Zone to 33 Sea Zone
                2 artilleries, 3 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 2 artilleries, 3 infantry and 1 mech_infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
                    Americans win, taking Caroline Islands from Japanese with 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 aaGun and 1 infantry
                Battle in 94 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Italians defend with 1 destroyer
                    Americans win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in 96 Sea Zone
                    Americans attack with 1 fighter
                    Italians defend with 1 transport
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in 45 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 55 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 1 fighter remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 destroyer and 1 submarine
                    Casualties for Japanese: 1 destroyer
                Air Battle in Western Germany
                    Americans attacks with 1 units heading to Western Germany
                    Germans launches 2 interceptors out of Western Germany
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Western Germany
                    1 bomber killed by AA
                    Bombing raid in Western Germany causes 0 damage total.
                Cleaning up after air battles

    Non Combat Move - Americans
                1 carrier, 1 cruiser and 5 transports moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from 94 Sea Zone to 92 Sea Zone
                1 fighter moved from 96 Sea Zone to Malta
                1 fighter moved from 45 Sea Zone to 33 Sea Zone
                1 fighter moved from 55 Sea Zone to 33 Sea Zone

    Place Units - Americans
                1 cruiser placed in 101 Sea Zone
                1 marine placed in Eastern United States
                1 infantry placed in Eastern United States
                Turning on Edit Mode
                EDIT: Changing ownership of Brazil from Neutral_Allies to Americans
                EDIT: Removing units owned by Neutral_Allies from Brazil: 3 infantry
                EDIT: Adding units owned by Americans to Brazil: 4 infantry
                EDIT: Removing units owned by Americans from 86 Sea Zone: 1 infantry and 1 transport
                EDIT: Adding units owned by Americans to 86 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                1 transport placed in 101 Sea Zone
                1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 2 artilleries, 1 harbour, 3 infantry and 1 mech_infantry
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        33 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 7 fighters, 1 submarine, 1 tactical_bomber and 3 transports
        26 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 submarine
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 carrier, 2 fighters, 1 submarine and 1 transport
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 1 infantry and 1 marine
        Malta : 1 fighter
        Algeria : 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys
        86 Sea Zone : 1 transport
        92 Sea Zone : 1 carrier, 1 cruiser, 1 fighter and 5 transports
        101 Sea Zone : 1 cruiser and 1 transport
        Brazil : 1 flag, 4 infantry

    Production/PUs Summary :

    Germans : 44 / 59
        Russians : 32 / 46
        Japanese : 69 / 88
        Americans : 52 / 77
        Chinese : 1 / 2
        British : 26 / 31
        UK_Pacific : 2 / 0
        Italians : 21 / 32
        ANZAC : 10 / 17
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39896_Ame5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese
                3 infantry moved from Tsinghai to Sikang
                3 infantry moved from Tsinghai to Shensi
                1 fighter moved from Tsinghai to Sikang

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Sikang
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Sikang from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Sikang to Tsinghai

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 5 PUs total

    Territory Summary for Chinese :

    Shensi : 1 infantry
        Tsinghai : 1 fighter
        Sikang : 3 infantry

    Production/PUs Summary :

    Germans : 44 / 59
        Russians : 32 / 46
        Japanese : 67 / 88
        Americans : 52 / 77
        Chinese : 3 / 5
        British : 26 / 31
        UK_Pacific : 2 / 0
        Italians : 21 / 32
        ANZAC : 10 / 17
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39896_Chi5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 destroyer, 2 infantry, 1 marine and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 submarine moved from 109 Sea Zone to 92 Sea Zone
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 infantry and 1 mech_infantry moved from Union of South Africa to 71 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 transport moved from 71 Sea Zone to 72 Sea Zone
                1 armour and 1 infantry moved from Tanganyika Territory to 72 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                2 fighters moved from 92 Sea Zone to Cyprus

    Non Combat Move - British
                1 armour, 2 infantry and 1 mech_infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
                1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom

    Place Units - British
                3 mech_infantrys placed in Union of South Africa
                1 destroyer placed in 109 Sea Zone
                2 infantry and 1 marine placed in United Kingdom

    Turn Complete - British
                British collect 26 PUs; end with 26 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 29 PUs

    Turn Complete - UK_Pacific

    Territory Summary for British and UK_Pacific :

    Belgian Congo : 2 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield, 1 armour, 2 fighters, 1 harbour, 2 infantry and 1 mech_infantry
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
        Cyprus : 2 fighters
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 6 infantry, 1 marine and 1 mech_infantry
        Anglo Egyptian Sudan : 1 armour, 3 infantry and 4 mech_infantrys
        Ethiopia : 1 flag
        109 Sea Zone : 1 destroyer and 1 transport
        92 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 2 transports
        71 Sea Zone : 1 battleship
        81 Sea Zone : 2 transports

    Production/PUs Summary :

    Germans : 44 / 59
        Russians : 32 / 46
        Japanese : 67 / 88
        Americans : 52 / 77
        Chinese : 3 / 5
        British : 26 / 29
        UK_Pacific : 2 / 0
        Italians : 21 / 32
        ANZAC : 10 / 17
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39896_UK_5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Iraq to Anglo Egyptian Sudan
                2 fighters and 3 infantry moved from Egypt to Anglo Egyptian Sudan
                1 armour, 1 infantry, 1 marine and 1 mech_infantry moved from Eastern Persia to 80 Sea Zone
                1 armour, 1 battleship, 2 cruisers, 1 infantry, 1 marine, 1 mech_infantry and 2 transports moved from 80 Sea Zone to 81 Sea Zone
                1 armour, 1 infantry, 1 marine and 1 mech_infantry moved from 81 Sea Zone to Anglo Egyptian Sudan

    Combat - Italians
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 armour, 1 bomber, 2 fighters, 4 infantry, 1 marine and 1 mech_infantry
                    British defend with 1 armour, 3 infantry and 4 mech_infantrys
                    Italians win, taking Anglo Egyptian Sudan from British with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 10
                    Casualties for Italians: 4 infantry, 1 marine and 1 mech_infantry
                    Casualties for British: 1 armour, 3 infantry and 4 mech_infantrys

    Non Combat Move - Italians
                1 bomber and 2 fighters moved from Anglo Egyptian Sudan to Egypt
                2 infantry moved from Tobruk to Alexandria
                1 destroyer moved from 80 Sea Zone to 81 Sea Zone
                1 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                3 infantry placed in Egypt
                1 artillery, 1 fighter and 1 infantry placed in Southern Italy
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 22 PUs; end with 22 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 33 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag
        Alexandria : 1 flag, 2 infantry
        Egypt : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
        Anglo Egyptian Sudan : 1 flag, 1 armour
        Syria : 1 flag
        Northern Italy : 1 factory_major and 2 infantry
        Southern Italy : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 7 infantry
        Eastern Poland : 1 flag
        Bessarabia : 1 aaGun, 1 artillery and 1 mech_infantry
        Crete : 1 flag
        Greece : 1 flag
        Iraq : 1 flag
        Eastern Persia : 1 flag
        81 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer and 2 transports
        Northwest Persia : 1 flag
        Persia : 1 flag
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 44 / 59
        Russians : 32 / 46
        Japanese : 67 / 88
        Americans : 52 / 77
        Chinese : 3 / 5
        British : 25 / 29
        UK_Pacific : 2 / 0
        Italians : 22 / 33
        ANZAC : 10 / 17
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39896_Ita5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 fighter moved from Queensland to Dutch New Guinea
                1 battleship moved from 62 Sea Zone to 33 Sea Zone
                1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone

    Combat - ANZAC
                Battle in Dutch New Guinea
                    ANZAC attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    ANZAC win, taking Dutch New Guinea from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                1 fighter moved from Dutch New Guinea to New Guinea

    Place Units - ANZAC
                1 fighter placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs

    Territory Summary for ANZAC :

    Queensland : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 aaGun, 1 factory_minor, 1 fighter and 1 harbour
        New Guinea : 1 fighter
        Dutch New Guinea : 1 flag, 1 infantry
        45 Sea Zone : 1 transport
        33 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 submarine
        62 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 44 / 59
        Russians : 32 / 46
        Japanese : 67 / 88
        Americans : 52 / 77
        Chinese : 3 / 5
        British : 25 / 29
        UK_Pacific : 2 / 0
        Italians : 22 / 33
        ANZAC : 10 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39896_ANZ5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 5

    Combat Move - French
                1 infantry moved from Libya to Tobruk
                      French take Tobruk from Italians
                2 infantry moved from United Kingdom to 109 Sea Zone

    Combat - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Tobruk : 1 flag, 1 infantry
        Libya : 1 flag
        109 Sea Zone : 2 infantry

    Production/PUs Summary :

    Germans : 44 / 59
        Russians : 32 / 46
        Japanese : 67 / 88
        Americans : 52 / 77
        Chinese : 3 / 5
        British : 25 / 29
        UK_Pacific : 2 / 0
        Italians : 22 / 33
        ANZAC : 10 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39896_Fre5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 bomber, 2 fighters, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter moved from Egypt to 81 Sea Zone
                1 infantry moved from Western Ukraine to Bryansk
                2 infantry moved from Novgorod to Belarus
                1 infantry moved from Archangel to Smolensk
                      Germans take Smolensk from Russians
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 armour and 1 mech_infantry moved from Novgorod to Nenetsia
                      Germans take Nenetsia from Russians
                1 infantry moved from Vyborg to Finland
                      Germans take Finland from Russians
                1 fighter moved from Novgorod to Norway
                1 artillery and 3 infantry moved from Western Germany to 113 Sea Zone
                1 artillery and 3 infantry moved from 113 Sea Zone to Norway
                1 tactical_bomber moved from Germany to Norway
                1 bomber moved from Western Germany to Norway
                1 fighter moved from Western Germany to Norway
                1 destroyer moved from 113 Sea Zone to 115 Sea Zone
                1 submarine moved from 114 Sea Zone to 115 Sea Zone
                1 bomber moved from Western Ukraine to Bryansk
                1 fighter moved from Western Ukraine to Belarus
                9 armour, 2 artilleries, 10 infantry and 17 mech_infantrys moved from Western Ukraine to Ukraine
                1 infantry moved from Novgorod to Belarus
                1 infantry moved from Novgorod to Belarus

    Combat - Germans
                Battle in Norway
                    Germans attack with 1 artillery, 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery and 7 infantry
                    Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 artillery, 3 infantry and 1 tactical_bomber
                    Casualties for Russians: 6 infantry
                    1 bomber owned by the Germans and 2 fighters owned by the Germans retreated
                Battle in Belarus
                    Germans attack with 1 fighter and 4 infantry
                    Russians defend with 1 mech_infantry
                    Germans win, taking Belarus from Russians with 1 fighter and 3 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Bryansk
                    Germans attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Bryansk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 115 Sea Zone
                    Germans attack with 1 destroyer and 1 submarine
                    Russians defend with 1 submarine
                    Germans win with 1 destroyer remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 submarine
                    Casualties for Russians: 1 submarine
                Battle in 81 Sea Zone
                    Germans attack with 1 fighter; Italians loiter and taunt
                    British defend with 2 transports
                    Germans win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for British: 2 transports
                Battle in Ukraine
                    Germans attack with 9 armour, 2 artilleries, 10 infantry and 17 mech_infantrys
                    Russians defend with 1 artillery and 1 factory_minor
                    Germans win, taking Ukraine from Russians with 9 armour, 2 artilleries, 10 infantry and 17 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery

    Non Combat Move - Germans
                2 aaGuns moved from Western Ukraine to Ukraine
                1 bomber moved from Bryansk to Novgorod
                1 fighter moved from Belarus to Novgorod
                1 aaGun, 1 artillery and 2 infantry moved from Archangel to Nenetsia
                2 infantry moved from Archangel to Nenetsia
                1 artillery and 2 infantry moved from Karelia to Finland
                1 bomber and 2 fighters moved from Norway to Western Germany
                1 armour and 3 mech_infantrys moved from Western Germany to Southern Italy
                1 fighter moved from Southern Italy to Egypt
                1 fighter moved from 81 Sea Zone to Egypt
                1 artillery moved from Western Germany to France
                1 armour moved from Germany to Western Germany
                1 infantry moved from Karelia to Finland
                1 artillery moved from Karelia to Finland
                3 infantry moved from Karelia to Novgorod
                1 destroyer moved from 125 Sea Zone to 113 Sea Zone
                1 submarine moved from 113 Sea Zone to 125 Sea Zone

    Place Units - Germans
                1 bomber, 2 fighters and 5 infantry placed in Western Germany
                3 mech_infantrys placed in Novgorod

    Turn Complete - Germans
                Germans collect 52 PUs; end with 52 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs

    Territory Summary for Germans :

    Egypt : 4 fighters and 2 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor and 3 infantry
        Western Germany : 1 aaGun, 1 airfield, 1 armour, 2 bombers, 1 factory_major, 4 fighters, 1 harbour and 5 infantry
        Germany : 1 factory_major
        Southern Italy : 1 armour and 7 mech_infantrys
        Belarus : 1 flag, 3 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 infantry
        Nenetsia : 1 flag, 1 aaGun, 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
        Vyborg : 1 flag
        Archangel : 1 flag, 3 infantry
        Bessarabia : 1 flag
        Ukraine : 1 flag, 2 aaGuns, 9 armour, 2 artilleries, 1 factory_minor, 10 infantry and 17 mech_infantrys
        Western Ukraine : 1 flag
        Vologda : 1 flag, 1 infantry
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry and 3 mech_infantrys
        Smolensk : 1 flag, 1 infantry
        125 Sea Zone : 1 flag, 1 submarine
        113 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
        Bulgaria : 1 flag
        115 Sea Zone : 1 destroyer
        Finland : 1 flag, 2 artilleries and 4 infantry

    Production/PUs Summary :

    Germans : 52 / 64
        Russians : 24 / 46
        Japanese : 67 / 88
        Americans : 52 / 77
        Chinese : 3 / 5
        British : 25 / 29
        UK_Pacific : 2 / 0
        Italians : 22 / 33
        ANZAC : 10 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39896_Ger6.tsvg


  • You are up but I want to let you know that I will be off the grid for a week and will not get any moves in until the 24th. sorry


  • @JWW:

    You are up but I want to let you know that I will be off the grid for a week and will not get any moves in until the 24th. sorry

    Your kool bro. I only get to check my games at night anyways. Plus its the start of football season, so after work im at practice all day coaching, so your good  :-D


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 1 armour and 10 artilleries; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
                      Russians take Northwest Persia from Italians
                1 artillery moved from Tambov to Bryansk
                1 artillery moved from Tambov to Rostov
                1 mech_infantry moved from Volgograd to Kazakhstan
                2 infantry moved from Samara to Kazakhstan
                1 fighter moved from Russia to Kazakhstan
                2 infantry moved from Samara to Novosibirsk
                1 fighter moved from Russia to Novosibirsk
                1 artillery and 1 infantry moved from Russia to Smolensk
                1 fighter moved from Russia to Smolensk
                1 artillery and 1 infantry moved from Russia to Vologda
                1 fighter moved from Russia to Vologda
                9 infantry moved from Soviet Far East to Siberia
                1 infantry moved from Russia to Bryansk
                1 fighter moved from Russia to Bryansk

    Combat - Russians
                Battle in Vologda
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Vologda from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Kazakhstan
                    Russians attack with 1 fighter, 2 infantry and 1 mech_infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Kazakhstan from Japanese with 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Bryansk
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Novosibirsk
                    Russians attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Novosibirsk from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Novosibirsk to Russia
                1 fighter moved from Vologda to Russia
                1 armour moved from Russia to Urals
                1 fighter moved from Smolensk to Russia
                11 infantry moved from Russia to Smolensk
                8 artilleries moved from Russia to Smolensk
                1 fighter moved from Bryansk to Russia
                1 fighter moved from Kazakhstan to Russia
                2 infantry moved from Samara to Tambov
                2 infantry moved from Russia to Smolensk
                2 aaGuns moved from Soviet Far East to Siberia

    Place Units - Russians
                10 artilleries placed in Russia
                1 armour placed in Volgograd

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5
                Russians collect 29 PUs; end with 29 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
                Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 36 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 39 PUs

    Territory Summary for Russians :

    Siberia : 2 aaGuns and 9 infantry
        Kazakhstan : 2 infantry and 1 mech_infantry
        Norway : 1 flag, 1 artillery and 1 infantry
        Bryansk : 1 artillery and 1 infantry
        Rostov : 1 artillery
        Urals : 1 armour
        Russia : 4 aaGuns, 1 airfield, 10 artilleries, 1 factory_major, 6 fighters, 25 infantry and 1 tactical_bomber
        Tambov : 2 infantry
        Novosibirsk : 2 infantry
        Vologda : 1 artillery and 1 infantry
        Volgograd : 1 armour and 1 factory_minor
        Smolensk : 9 artilleries and 14 infantry
        Northwest Persia : 1 flag, 1 armour and 1 mech_infantry

    Production/PUs Summary :

    Germans : 49 / 64
        Russians : 29 / 39
        Japanese : 65 / 88
        Americans : 52 / 77
        Chinese : 3 / 5
        British : 25 / 29
        UK_Pacific : 2 / 0
        Italians : 22 / 33
        ANZAC : 10 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39896_Rus6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 2 carriers, 1 destroyer, 1 fighter, 5 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
                2 infantry moved from 2 Sea Zone to Alaska
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 artillery moved from India to West India
                      Japanese take West India from UK_Pacific
                1 transport moved from 39 Sea Zone to 38 Sea Zone
                1 artillery moved from Burma to 38 Sea Zone
                1 artillery and 1 transport moved from 38 Sea Zone to 39 Sea Zone
                1 artillery moved from 39 Sea Zone to Ceylon
                1 infantry moved from Kansu to Tsinghai
                1 infantry moved from Hopei to Shensi
                1 bomber moved from Malaya to Tsinghai
                1 bomber moved from Malaya to Shensi
                1 fighter moved from 37 Sea Zone to 45 Sea Zone

    Combat - Japanese
                Battle in Alaska
                Battle in Ceylon
                Battle in 25 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win, taking Alaska from Americans, taking Ceylon from UK_Pacific with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Shensi
                    Japanese attack with 1 bomber and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Tsinghai
                    Japanese attack with 1 bomber and 1 infantry
                    Chinese defend with 1 fighter
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Chinese: 1 fighter
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 bomber moved from Tsinghai to Kansu
                1 bomber moved from Shensi to Kweichow
                1 bomber moved from Kweichow to Hunan
                1 infantry moved from Suiyuyan to Kansu
                1 tactical_bomber moved from Yunnan to Kansu
                1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Jehol to Chahar
                1 infantry moved from Jehol to Anhwe
                1 infantry moved from Hunan to Yunnan
                1 artillery moved from Kwangsi to Hunan
                1 artillery and 1 infantry moved from Burma to 38 Sea Zone
                1 marine moved from Burma to 38 Sea Zone
                1 artillery, 1 battleship, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 38 Sea Zone to 37 Sea Zone
                1 infantry and 1 marine moved from 37 Sea Zone to Malaya
                1 infantry moved from Siam to Shan State
                2 artilleries moved from Burma to Shan State
                2 transports moved from 39 Sea Zone to 37 Sea Zone
                2 destroyers moved from 39 Sea Zone to 37 Sea Zone
                2 carriers moved from 39 Sea Zone to 37 Sea Zone
                3 fighters and 1 tactical_bomber moved from 39 Sea Zone to 37 Sea Zone
                2 tactical_bombers moved from Malaya to 37 Sea Zone
                1 fighter moved from 45 Sea Zone to 37 Sea Zone
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Jehol
                1 aaGun and 4 infantry moved from Manchuria to Jehol
                4 infantry moved from Korea to Manchuria
                1 marine moved from Korea to 6 Sea Zone
                1 marine moved from 6 Sea Zone to Japan
                1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
                1 fighter moved from 37 Sea Zone to 6 Sea Zone
                1 artillery moved from 37 Sea Zone to Malaya
                1 fighter moved from Philippines to 6 Sea Zone
                1 aaGun moved from Yunnan to Burma
                1 infantry moved from Kweichow to Szechwan
                1 armour and 1 mech_infantry moved from Yunnan to Kweichow
                1 mech_infantry moved from Kweichow to Hopei
                1 armour moved from Kweichow to Hopei
                1 infantry moved from Anhwe to Kweichow

    Place Units - Japanese
                1 carrier placed in 37 Sea Zone
                1 carrier placed in 6 Sea Zone
                1 fighter placed in 6 Sea Zone
                1 destroyer placed in 6 Sea Zone
                1 transport placed in 6 Sea Zone
                2 infantry placed in Malaya
                Japanese undo move 6.
                1 infantry placed in India
                1 infantry placed in Malaya
                3 infantry and 1 mech_infantry placed in Japan
                1 mech_infantry placed in Malaya
                2 mech_infantrys placed in India

    Turn Complete - Japanese
                Japanese collect 69 PUs; end with 69 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Jehol: 2 infantry
                EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 transport
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 transport
                EDIT: Adding units owned by Japanese to Korea: 2 infantry
                EDIT: Turning off Edit Mode

    Territory Summary for Japanese :

    Shantung : 1 flag
        Kwangsi : 1 flag
        Korea : 2 infantry
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 3 infantry, 1 marine and 1 mech_infantry
        Jehol : 1 flag, 1 aaGun and 4 infantry
        Manchuria : 1 flag, 4 infantry
        Hainan : 1 harbour
        Yunnan : 1 flag, 1 infantry
        Suiyuyan : 1 flag, 1 infantry
        Kweichow : 1 flag, 1 infantry
        Hunan : 1 flag, 1 artillery and 1 bomber
        Kansu : 1 flag, 1 bomber, 1 infantry and 1 tactical_bomber
        Hopei : 1 flag, 1 armour and 1 mech_infantry
        Szechwan : 1 flag, 2 infantry
        Chahar : 1 flag, 1 infantry
        Anhwe : 1 flag, 1 infantry
        Ceylon : 1 flag, 1 artillery
        Shan State : 1 flag, 2 artilleries and 1 infantry
        Burma : 1 flag, 1 aaGun
        India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
        Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry, 1 marine and 1 mech_infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Guam : 1 flag, 1 airfield
        Alaska : 1 flag, 2 infantry
        French Indo China : 1 flag
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        37 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 4 fighters, 1 submarine, 3 tactical_bombers and 3 transports
        35 Sea Zone : 1 submarine
        39 Sea Zone : 1 transport
        25 Sea Zone : 1 submarine
        16 Sea Zone : 1 destroyer
        2 Sea Zone : 1 transport
        6 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 6 fighters, 2 submarines, 1 tactical_bomber and 2 transports
        West India : 1 flag, 1 artillery

    Production/PUs Summary :

    Germans : 49 / 64
        Russians : 29 / 39
        Japanese : 69 / 79
        Americans : 50 / 77
        Chinese : 3 / 5
        British : 25 / 29
        UK_Pacific : 0 / 0
        Italians : 22 / 33
        ANZAC : 10 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39896_Jap6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 fighters, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from Algeria to 92 Sea Zone
                1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 fighter, 5 infantry, 3 mech_infantrys and 5 transports moved from 92 Sea Zone to 98 Sea Zone
                1 fighter moved from Malta to Egypt
                1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from 98 Sea Zone to Egypt
                1 marine moved from Eastern United States to 101 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                2 artilleries, 3 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 destroyer moved from 33 Sea Zone to 25 Sea Zone
                1 submarine moved from 26 Sea Zone to 25 Sea Zone
                1 carrier, 2 fighters, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
                2 artilleries, 1 battleship, 4 carriers, 2 cruisers, 7 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 35 Sea Zone
                2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines

    Combat - Americans
                Battle in Egypt
                    Americans attack with 1 armour, 1 artillery, 1 fighter, 5 infantry and 3 mech_infantrys
                    Germans defend with 4 fighters and 2 infantry; Italians defend with 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
                    Italians win with 5 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 fighter and 2 infantry
                    Casualties for Italians: 1 bomber and 3 infantry
                    Casualties for Americans: 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys
                    1 fighter owned by the Americans retreated
                Battle in 35 Sea Zone
                    Americans attack with 1 battleship, 4 carriers, 2 cruisers, 7 fighters, 1 submarine, 1 tactical_bomber and 2 transports
                    Japanese defend with 1 submarine
                    1 submarine owned by the Japanese Submerged
                Battle in Philippines
                Battle in Celebes
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 submarine
                    Japanese winAmericans win, taking 35 Sea Zone from Japanese with 1 battleship, 4 carriers, 2 cruisers, 7 fighters, 1 submarine, 1 tactical_bomber and 2 transports remaining, taking Philippines from Japanese, taking Celebes from Japanese with 1 submarine remaining. Battle score for attacker is -14
                    Casualties for Americans: 1 destroyer and 1 submarine

    Non Combat Move - Americans
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 fighter moved from Egypt to 98 Sea Zone
                1 artillery, 3 infantry and 1 marine moved from 91 Sea Zone to Morocco

    Place Units - Americans
                1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                1 submarine and 1 transport placed in 101 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,2
                Americans collect 53 PUs (2 lost to blockades); end with 53 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Philippines : 1 airfield, 2 artilleries, 1 harbour and 2 infantry
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        Celebes : 1 flag, 1 infantry and 1 mech_infantry
        44 Sea Zone : 1 transport
        35 Sea Zone : 1 flag, 1 battleship, 4 carriers, 2 cruisers, 7 fighters, 1 submarine, 1 tactical_bomber and 2 transports
        26 Sea Zone : 1 battleship, 2 carriers, 4 fighters, 1 submarine and 1 transport
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 2 submarines
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Morocco : 1 artillery, 3 infantry and 1 marine
        101 Sea Zone : 1 submarine and 1 transport
        Brazil : 1 flag, 2 infantry
        98 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 5 transports
        91 Sea Zone : 1 cruiser and 2 transports

    Production/PUs Summary :

    Germans : 49 / 64
        Russians : 29 / 39
        Japanese : 64 / 79
        Americans : 55 / 78
        Chinese : 3 / 5
        British : 25 / 29
        UK_Pacific : 0 / 0
        Italians : 22 / 33
        ANZAC : 10 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39896_Ame6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 5 PUs total

    Territory Summary for Chinese :

    Sikang : 4 infantry

    Production/PUs Summary :

    Germans : 49 / 64
        Russians : 29 / 39
        Japanese : 64 / 79
        Americans : 55 / 78
        Chinese : 3 / 5
        British : 25 / 29
        UK_Pacific : 0 / 0
        Italians : 22 / 33
        ANZAC : 10 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39896_Chi6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 marine, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour, 2 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
                1 destroyer, 2 infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone
                1 armour, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 92 Sea Zone to 98 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 98 Sea Zone to Egypt
                2 fighters moved from Cyprus to Egypt
                2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 battleship moved from 71 Sea Zone to 83 Sea Zone

    Combat - British
                Battle in Egypt
                    British attack with 1 armour, 2 fighters, 2 infantry and 1 mech_infantry
                    Germans defend with 3 fighters; Italians defend with 1 airfield, 1 factory_minor, 2 fighters and 1 harbour
                    British win, taking Egypt from Italians with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 44
                    Casualties for Germans: 3 fighters
                    Casualties for British: 2 infantry
                    Casualties for Italians: 2 fighters
                Battle in Anglo Egyptian Sudan
                    British attack with 2 mech_infantrys
                    Italians defend with 1 armour
                    Italians win with 1 armour remaining. Battle score for attacker is -8
                    Casualties for British: 2 mech_infantrys

    Non Combat Move - British
                2 fighters moved from Egypt to 98 Sea Zone

    Place Units - British
                3 mech_infantrys placed in Union of South Africa
                2 submarines placed in 109 Sea Zone
                1 marine placed in United Kingdom

    Turn Complete - British
                British collect 27 PUs; end with 27 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 30 PUs

    Turn Complete - UK_Pacific

    Territory Summary for British and UK_Pacific :

    Belgian Congo : 3 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield, 2 fighters and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
        Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 6 infantry, 2 marines and 1 mech_infantry
        Ethiopia : 1 flag
        109 Sea Zone : 2 submarines
        92 Sea Zone : 1 destroyer and 1 transport
        83 Sea Zone : 1 battleship
        98 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 2 transports

    Production/PUs Summary :

    Germans : 49 / 64
        Russians : 29 / 39
        Japanese : 64 / 79
        Americans : 55 / 78
        Chinese : 3 / 5
        British : 27 / 30
        UK_Pacific : 0 / 0
        Italians : 20 / 33
        ANZAC : 10 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39896_UK_6.tsvg


  • Ktylu……you need to offer your opponent the option to scramble in the z98 battle for the USA & UK. I am not sure why you wouldn’t have, as I would have scrambled, as the odds were in my favor. I might have even scrambled on the UK turn. It’s one thing when the odds are clearly overwhelming to assume your opponent will not want to scramble but this isn’t the case. Also, despite slowing down the game play, it avoids this situation, where if offered, I would have scrambled the three german fgt’s. I am afraid this turn will need to be redone. I don’t know another solution? If you can think of one please let me know. Thanks


  • @JWW:

    Ktylu……you need to offer your opponent the option to scramble in the z98 battle for the USA & UK. I am not sure why you wouldn’t have, as I would have scrambled, as the odds were in my favor. I might have even scrambled on the UK turn. It’s one thing when the odds are clearly overwhelming to assume your opponent will not want to scramble but this isn’t the case. Also, despite slowing down the game play, it avoids this situation, where if offered, I would have scrambled the three german fgt’s. I am afraid this turn will need to be redone. I don’t know another solution? If you can think of one please let me know. Thanks

    no worries sir. I got no problem with that. I caught my games up late the other night after being out of town for 4 days or so. I got you, you are 100% correct, i will re do it and post the scrambles for ya sir.


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 fighters, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from Algeria to 92 Sea Zone
                1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 fighter, 5 infantry, 3 mech_infantrys and 5 transports moved from 92 Sea Zone to 98 Sea Zone
                1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from 98 Sea Zone to Egypt
                1 fighter moved from Malta to 98 Sea Zone
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 marine moved from Eastern United States to 101 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                3 infantry moved from Caroline Islands to 33 Sea Zone
                2 artilleries and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 33 Sea Zone to 35 Sea Zone
                1 destroyer moved from 33 Sea Zone to 25 Sea Zone
                1 submarine moved from 26 Sea Zone to 25 Sea Zone
                1 submarine moved from 10 Sea Zone to 2 Sea Zone
                2 fighters moved from 10 Sea Zone to Western United States
                1 carrier and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
                1 cruiser moved from 33 Sea Zone to 35 Sea Zone
                2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
                1 battleship, 4 carriers, 1 cruiser, 7 fighters, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone

    Combat - Americans

    triplea_39896_Ame6.tsvg


  • I am glad you said something actually, i never even seen you land in Alaska. Nor the factory in Malaya. That changes things a bit  :-D


  • Egyptian orders sir  :mrgreen:


  • @SixUnder:

    Egyptian orders sir  :mrgreen:

    EGY - well that extra fgt makes a difference obviously so in this case no scramble and OOL is MAX D all the way, saving the ITA fighters for last.
    And please launch 2 kamikaze’s at the Cruiser in the Philippines. if they both miss the jpn sub submerges

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