@simon33 Sorry. Travelling. Will continue on Sunday or Monday.
Re Nornandy. Yes, sorry, I wanted to write a note (that you edit it) with a savegame but forgot.
away over the weekend, maybe one round friday morning
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 submarine; Remaining resources: 3 PUs;
Combat Move - Italians
1 infantry moved from Italian Somaliland to Ethiopia
Italians take Ethiopia from British
Combat - Italians
Non Combat Move - Italians
1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 mech_infantry moved from Tobruk to 96 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 mech_infantry moved from 97 Sea Zone to Yugoslavia
2 infantry moved from Bulgaria to Romania
1 armour moved from Romania to Poland
2 aaGuns moved from Yugoslavia to Romania
2 infantry moved from Yugoslavia to Romania
2 artilleries moved from Yugoslavia to Romania
1 aaGun moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Western Germany
Place Units - Italians
1 submarine placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 9 PUs; end with 12 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Sumatra to India
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 cruiser moved from 26 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Sumatra to India
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 cruiser moved from 26 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to Dutch New Guinea: 1 infantry
EDIT: Removing units owned by ANZAC from Queensland: 1 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 2
Combat Move - French
Non Combat Move - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Gibraltar to Egypt
2 infantry moved from Algeria to Tunisia
2 cruisers and 1 destroyer moved from 92 Sea Zone to 90 Sea Zone
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Egypt: 2 infantry
EDIT: Adding units owned by ANZAC to Trans-Jordan: 2 infantry
EDIT: Turning off Edit Mode
sorry for all the anzac edits
sorry for the delay. I will post daily or more frequent from now
No problem, no worries
2 little edits? That’s nothing, I’ve played with people who make 2-5 edits every turn
Why would I play with someone who does that, you may ask?
Because I’m related to them and grew up playing games with them, so I pretty much had to :roll:
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 8 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 tactical_bomber moved from Western Germany to United Kingdom
1 tactical_bomber moved from Western Germany to United Kingdom
1 bomber moved from Western Germany to 118 Sea Zone
1 bomber moved from Western Germany to 108 Sea Zone
1 submarine moved from 124 Sea Zone to 118 Sea Zone
1 destroyer moved from 112 Sea Zone to 108 Sea Zone
1 submarine moved from 112 Sea Zone to 108 Sea Zone
Combat - Germans
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: airfield
Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: harbour
Bombing raid in United Kingdom causes 8 damage total. Damaged units is as follows: airfield = 5, harbour = 3
Battle in 118 Sea Zone
Germans attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Germans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 108 Sea Zone
Germans attack with 1 bomber, 1 destroyer and 1 submarine
Americans defend with 1 destroyer and 1 submarine
Lose sub or destroyer in the Atlantic?
I have a bomber and destroyer and scored 1 hit
Thanks
Lose sub or destroyer in the Atlantic?
I have a bomber and destroyer and scored 1 hit
Thanks
loose sub
Thank you
Will be finished soon, then
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 8 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 tactical_bomber moved from Western Germany to United Kingdom
1 tactical_bomber moved from Western Germany to United Kingdom
1 bomber moved from Western Germany to 118 Sea Zone
1 bomber moved from Western Germany to 108 Sea Zone
1 submarine moved from 124 Sea Zone to 118 Sea Zone
1 destroyer moved from 112 Sea Zone to 108 Sea Zone
1 submarine moved from 112 Sea Zone to 108 Sea Zone
Combat - Germans
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: airfield
Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: harbour
Bombing raid in United Kingdom causes 8 damage total. Damaged units is as follows: airfield = 5, harbour = 3
Battle in 118 Sea Zone
Germans attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Germans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 108 Sea Zone
Germans attack with 1 bomber, 1 destroyer and 1 submarine
Americans defend with 1 destroyer and 1 submarine
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer and 1 submarine
Casualties for Americans: 1 destroyer and 1 submarine
Non Combat Move - Germans
1 armour and 1 mech_infantry moved from Southern France to Yugoslavia
1 armour moved from Normandy Bordeaux to Western Germany
1 armour moved from Holland Belgium to Germany
1 bomber moved from 108 Sea Zone to Holland Belgium
1 bomber moved from 118 Sea Zone to Holland Belgium
2 tactical_bombers moved from United Kingdom to Holland Belgium
1 infantry moved from Greece to Bulgaria
1 armour moved from Greece to Romania
1 infantry moved from 97 Sea Zone to Yugoslavia
8 infantry moved from Germany to Poland
2 mech_infantrys moved from Poland to Romania
1 armour moved from Poland to Romania
1 tactical_bomber moved from Southern Italy to Romania
1 fighter moved from Southern Italy to Western Germany
1 tactical_bomber moved from Western Germany to Romania
1 fighter moved from Southern Italy to Romania
1 fighter moved from Southern Italy to Western Germany
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from Holland Belgium to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Germany
1 aaGun moved from Holland Belgium to Western Germany
1 infantry moved from Holland Belgium to Western Germany
1 infantry moved from Western Germany to Germany
1 infantry moved from Western Germany to Germany
1 aaGun moved from Normandy Bordeaux to Holland Belgium
1 artillery moved from Normandy Bordeaux to France
Place Units - Germans
2 submarines placed in 110 Sea Zone
1 bomber placed in Western Germany
8 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Western Ukraine
3 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Belarus
2 infantry moved from Novgorod to Belarus
7 infantry moved from Russia to Bryansk
6 infantry moved from Yenisey to Timguska
1 infantry moved from Caucasus to Rostov
1 submarine moved from 117 Sea Zone to 106 Sea Zone
Place Units - Russians
1 fighter and 2 infantry placed in Novgorod
1 infantry placed in Ukraine
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
one sec
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Western Ukraine
3 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Belarus
2 infantry moved from Novgorod to Belarus
7 infantry moved from Russia to Bryansk
6 infantry moved from Yenisey to Timguska
1 infantry moved from Caucasus to Rostov
1 submarine moved from 117 Sea Zone to 106 Sea Zone
Place Units - Russians
1 fighter and 2 infantry placed in Novgorod
1 infantry placed in Ukraine
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bessarabia: 1 infantry
EDIT: Removing units owned by Russians from Eastern Poland: 1 infantry
EDIT: Adding units owned by Russians to Western Ukraine: 1 infantry
EDIT: Adding units owned by Russians to Belarus: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
more edits!!! are we related?
G4 (or G6???) don’t see this very often these days
Why would I play with someone who does that, you may ask?
Because I’m related to them and grew up playing games with them, so I pretty much had to :roll:
Related? Did we grow up together???