i am away for the weekend, so maybe sunday night
16L G40 Me1945 (Axis) vs Karl (Allies + 26)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 3 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Italians
1 armour moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 armour moved from Bessarabia to Eastern Poland
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery and 1 infantry moved from Libya to Tobruk
Italians take Tobruk from British
1 fighter moved from Southern Italy to 96 Sea Zone
1 cruiser moved from 98 Sea Zone to 96 Sea ZoneCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 cruiser and 1 fighter
French defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 1/2 hits
French roll dice for 1 cruiser and 1 destroyer in 96 Sea Zone, round 2 : 2/2 hits
1 fighter owned by the Italians, 1 cruiser owned by the Italians and 1 destroyer owned by the French lost in 96 Sea Zone
French win with 1 cruiser remaining. Battle score for attacker is -14
Casualties for French: 1 destroyer
Casualties for Italians: 1 cruiser and 1 fighter
Battle in Egypt
Italians attack with 1 artillery and 2 infantry
British defend with 1 armour, 1 factory_minor and 1 harbour
Italians roll dice for 1 artillery and 2 infantry in Egypt, round 2 : 3/3 hits
British roll dice for 1 armour in Egypt, round 2 : 0/1 hits
1 armour owned by the British lost in Egypt
Italians win, taking Egypt from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Eastern Poland
Italians attack with 1 armour
Russians defend with 1 infantry
Italians roll dice for 1 armour in Eastern Poland, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 artillery moved from Yugoslavia to Albania
1 infantry moved from Yugoslavia to Romania
1 infantry moved from Yugoslavia to Romania
1 artillery moved from Yugoslavia to Romania
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Albania
2 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Northern Italy to France
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun moved from Southern France to France
1 infantry moved from Ethiopia to Anglo Egyptian SudanPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 17 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Italians from France: 1 aaGun
EDIT: Adding units owned by Italians to Western Germany: 1 aaGun
EDIT: Turning off Edit ModeTerritory Summary for Italians :
Egypt : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Anglo Egyptian Sudan : 1 flag, 1 infantry
France : 1 aaGun and 2 infantry
Western Germany : 1 aaGun
Romania : 1 artillery and 2 infantry
Tobruk : 1 artillery and 1 infantry
Albania : 1 artillery and 1 infantry
Northern Italy : 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
Eastern Poland : 1 flag, 1 armour
Bessarabia : 1 flag
Bulgaria : 2 infantry
97 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 44 / 54
Russians : 36 / 37
Japanese : 55 / 62
Americans : 52 / 73
Chinese : 5 / 5
British : 27 / 29
UK_Pacific : 10 / 6
Italians : 14 / 17
ANZAC : 10 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
Take the 2nd map pls.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 airfield and 1 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
1 cruiser moved from 54 Sea Zone to 55 Sea Zone
1 artillery moved from New South Wales to Queensland
1 submarine moved from 62 Sea Zone to 54 Sea Zone
3 fighters moved from Queensland to Northern TerritoryCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
ANZAC win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
2 aaGuns and 2 infantry moved from Queensland to Northern Territory
1 artillery moved from Queensland to Northern TerritoryPlace Units - ANZAC
1 airfield placed in Northern Territory
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
2 infantry moved from Tunisia to Libya
French take Libya from Italians
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Algeria to Tunisia
1 fighter moved from United Kingdom to Gibraltar
1 destroyer moved from 58 Sea Zone to 39 Sea ZoneCombat - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 1x factory_major; Remaining resources: 53 PUs;
Germans buy 1 destroyer, 2 fighters, 1 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Politics - Germans
Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Southern Italy to 96 Sea Zone
1 fighter moved from 93 Sea Zone to 96 Sea Zone
1 carrier moved from 93 Sea Zone to 96 Sea ZoneCombat - Germans
Battle in 96 Sea Zone
Germans attack with 1 carrier, 2 fighters and 1 tactical_bomber
French defend with 1 cruiser
Germans roll dice for 1 carrier, 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 0/3 hits
French roll dice for 1 cruiser in 96 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 carrier, 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 3 : 1/3 hits
French roll dice for 1 cruiser in 96 Sea Zone, round 3 : 1/1 hits
Units damaged: 1 carrier owned by the Germans
1 cruiser owned by the French lost in 96 Sea Zone
Germans win with 1 carrier, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for French: 1 cruiserNon Combat Move - Germans
2 fighters and 1 tactical_bomber moved from 96 Sea Zone to Egypt
1 armour moved from Southern France to 93 Sea Zone
1 armour and 1 transport moved from 93 Sea Zone to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Egypt
2 infantry moved from Romania to Eastern Poland
2 infantry moved from Romania to Eastern Poland
1 infantry moved from Bulgaria to Romania
2 artilleries and 3 infantry moved from Slovakia Hungary to Eastern Poland
5 aaGuns, 1 armour, 4 artilleries and 18 infantry moved from Poland to Eastern Poland
9 mech_infantrys moved from Germany to Poland
1 armour and 1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 aaGun, 1 armour and 1 infantry moved from Holland Belgium to Western Germany
1 armour moved from Western Germany to Germany
1 infantry moved from Norway to Finland
1 transport moved from 114 Sea Zone to 112 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 transport moved from 113 Sea Zone to 112 Sea Zone
2 armour moved from Yugoslavia to Eastern PolandPlace Units - Germans
1 infantry placed in France
4 mech_infantrys placed in Germany
2 fighters placed in Western Germany
1 destroyer and 1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUsTerritory Summary for Germans :
Egypt : 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 factory_minor and 1 infantry
Western Germany : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 1 mech_infantry
Romania : 1 infantry
Poland : 2 armour and 9 mech_infantrys
Germany : 1 armour, 1 factory_major and 4 mech_infantrys
Norway : 1 infantry
Eastern Poland : 5 aaGuns, 3 armour, 6 artilleries and 25 infantry
112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
96 Sea Zone : 1 carrier
Bulgaria : 1 flag
Yugoslavia : 1 flag
98 Sea Zone : 1 transport
Finland : 1 flag, 6 infantryProduction/PUs Summary :
Germans : 44 / 59
Russians : 36 / 37
Japanese : 55 / 62
Americans : 52 / 73
Chinese : 5 / 5
British : 27 / 29
UK_Pacific : 10 / 6
Italians : 13 / 17
ANZAC : 10 / 22
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Turning on Edit Mode
EDIT: Changing PUs for Germans from 59 to 54
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Germans from 54 to 59
EDIT: Turning off Edit ModeCombat Move - Russians
3 infantry moved from Novgorod to Belarus
1 submarine moved from 113 Sea Zone to 114 Sea Zone
1 submarine moved from 114 Sea Zone to 115 Sea ZoneNon Combat Move - Russians
1 mech_infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
3 infantry moved from Ukraine to Bryansk
10 infantry moved from Bryansk to Belarus
3 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Belarus
6 infantry moved from Buryatia to Yakut S.S.R.Place Units - Russians
1 fighter and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 24 Sea Zone
1 destroyer moved from 24 Sea Zone to 25 Sea Zone
1 fighter moved from Japan to 25 Sea Zone
1 fighter moved from Manchuria to 16 Sea Zone
1 cruiser moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 36 Sea Zone to 44 Sea Zone
1 submarine moved from 42 Sea Zone to 55 Sea Zone
1 mech_infantry moved from Yunnan to Burma
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Shensi
3 infantry moved from Kweichow to Shensi
1 artillery moved from Kweichow to Shensi
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
2 fighters moved from 41 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 55 Sea Zone
1 fighter moved from 37 Sea Zone to 55 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 armour and 1 infantry moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Malaya
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 bomber moved from French Indo China to 44 Sea Zone
1 fighter and 2 tactical_bombers moved from French Indo China to Burma
1 tactical_bomber moved from French Indo China to Burma
1 artillery moved from Kweichow to Shensi
1 bomber moved from French Indo China to 44 Sea Zone -
Scramble?
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no
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 24 Sea Zone
1 destroyer moved from 24 Sea Zone to 25 Sea Zone
1 fighter moved from Japan to 25 Sea Zone
1 fighter moved from Manchuria to 16 Sea Zone
1 cruiser moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 36 Sea Zone to 44 Sea Zone
1 submarine moved from 42 Sea Zone to 55 Sea Zone
1 mech_infantry moved from Yunnan to Burma
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Shensi
3 infantry moved from Kweichow to Shensi
1 artillery moved from Kweichow to Shensi
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
2 fighters moved from 41 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 55 Sea Zone
1 fighter moved from 37 Sea Zone to 55 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 armour and 1 infantry moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Malaya
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 bomber moved from French Indo China to 44 Sea Zone
1 fighter and 2 tactical_bombers moved from French Indo China to Burma
1 tactical_bomber moved from French Indo China to Burma
1 artillery moved from Kweichow to Shensi
1 bomber moved from French Indo China to 44 Sea ZoneCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 2 bombers and 1 submarine
ANZAC defend with 1 destroyer
Japanese win, taking 44 Sea Zone from ANZAC with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 55 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 cruiser
Japanese win with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in 16 Sea Zone
Japanese attack with 1 cruiser and 1 fighter
Americans defend with 1 destroyer
Japanese win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Shensi
Japanese attack with 2 artilleries and 4 infantry
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 1 fighter, 1 mech_infantry and 3 tactical_bombers
British defend with 2 infantry
Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Malaya
Japanese attack with 1 armour, 2 artilleries and 2 infantry
ANZAC defend with 1 infantry; British defend with 1 harbour
Japanese win, taking Malaya from UK_Pacific with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
1 infantry moved from Kweichow to Shensi
1 artillery and 1 infantry moved from Kweichow to Yunnan
3 infantry moved from Anhwe to Kweichow
1 battleship, 1 carrier and 1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 carrier moved from 41 Sea Zone to 37 Sea Zone
2 bombers moved from 44 Sea Zone to French Indo China
1 infantry moved from Kwangsi to Yunnan
1 mech_infantry moved from French Indo China to Kweichow
1 infantry moved from French Indo China to Shan State
1 artillery moved from French Indo China to Shan State
2 transports moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 25 Sea Zone to 16 Sea Zone
1 carrier moved from 6 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from French Indo China to Anhwe
4 fighters and 2 tactical_bombers moved from 55 Sea Zone to 37 Sea Zone
1 fighter and 3 tactical_bombers moved from Burma to HunanPlace Units - Japanese
2 artilleries and 1 infantry placed in French Indo China
1 armour, 1 fighter and 1 tactical_bomber placed in Manchuria
2 bombers placed in JapanTurn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters and 3 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
1 carrier and 1 destroyer moved from 26 Sea Zone to 24 Sea Zone
1 carrier and 1 destroyer moved from 24 Sea Zone to 16 Sea Zone
2 destroyers and 2 submarines moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from Northern Territory to 55 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
2 submarines moved from 91 Sea Zone to 96 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters and 3 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
1 carrier and 1 destroyer moved from 26 Sea Zone to 24 Sea Zone
1 carrier and 1 destroyer moved from 24 Sea Zone to 16 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from Northern Territory to 55 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
2 submarines moved from 91 Sea Zone to 96 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 destroyer and 2 submarines moved from 10 Sea Zone to 25 Sea Zone -
scram?
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Hmm, actually let me think about this…
I might change this.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer and 1 fighter moved from 26 Sea Zone to 24 Sea Zone
1 carrier moved from 26 Sea Zone to 24 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 24 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 16 Sea Zone
1 destroyer and 2 submarines moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from Northern Territory to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship and 1 cruiser moved from 54 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to Caroline Islands
1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 54 Sea Zone to 55 Sea Zone
2 submarines moved from 91 Sea Zone to 96 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone -
Ok, try this.
Shitt is getting desperate!
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Yes, scramble pls.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer and 1 fighter moved from 26 Sea Zone to 24 Sea Zone
1 carrier moved from 26 Sea Zone to 24 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 24 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 16 Sea Zone
1 destroyer and 2 submarines moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from Northern Territory to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship and 1 cruiser moved from 54 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to Caroline Islands
1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 54 Sea Zone to 55 Sea Zone
2 submarines moved from 91 Sea Zone to 96 Sea Zone
1 bomber moved from United Kingdom to 97 Sea ZoneCombat - Americans
Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 96 Sea Zone
Americans attack with 2 submarines
Germans defend with 1 carrier
Americans win with 2 submarines remaining. Battle score for attacker is 16
Casualties for Germans: 1 carrier
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 2 submarines
Japanese defend with 1 destroyer
Americans win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 submarine
Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Caroline Islands
Americans attack with 1 artillery, 1 infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 artillery remaining. Battle score for attacker is -3
Casualties for Americans: 1 infantry and 1 tactical_bomber
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in Philippines
Battle in 97 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 fighter and 1 transport
Italians win, taking Philippines from Japanese with 1 transport remaining. Battle score for attacker is -2
Casualties for Italians: 1 fighter
Casualties for Americans: 1 bomber
Battle in 16 Sea Zone
Americans attack with 1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 carrier, 1 cruiser and 2 fighters
Units damaged: 1 carrier owned by the Japanese
Units damaged: 1 carrier owned by the Americans
Americans win with 2 fighters remaining. Battle score for attacker is 13
Casualties for Americans: 1 carrier, 1 destroyer and 1 tactical_bomber
Casualties for Japanese: 1 carrier, 1 cruiser and 2 fightersNon Combat Move - Americans
1 fighter could not land in 25 Sea Zone and was removed
1 fighter could not land in 16 Sea Zone and was removed
1 carrier moved from 54 Sea Zone to 33 Sea Zone
1 cruiser moved from 54 Sea Zone to 41 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
2 fighters moved from 55 Sea Zone to 33 Sea Zone
1 fighter moved from 16 Sea Zone to 25 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 55 Sea Zone to 26 Sea Zone
1 cruiser moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 91 Sea Zone to 92 Sea ZonePlace Units - Americans
1 carrier placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea Zone
1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
so the battle in 16, I ended up losing a ftr to the sea. But the other one could get back to hawaii…. but I think I misdragged the ftr from Hawaii around an extra space instead of flying it straight to the fight. Thus I edited a ftr back. I just assumed max defense for you and I killed you. I also just assumed you’d kill more of my units… but I lost a ftr anyway! :-P
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
1 fighter moved from Sikang to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to Tsinghai
4 infantry moved from Sikang to TsinghaiPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total





