Argothair Allies +24 vs Karl7 Axis (Training Mission)
-
TripleA Manual Gamesave Post: Germans round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 5 Research Technology - Germans Combat Move - Germans 1 battleship, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 110 Sea Zone 1 submarine moved from 105 Sea Zone to 110 Sea Zone 2 artilleries and 2 infantry moved from France to Normandy Bordeaux 1 fighter and 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 fighter moved from Southern Italy to 110 Sea Zone 1 bomber moved from Southern Italy to 110 Sea Zone 1 fighter moved from Southern Italy to Gibraltar 1 bomber moved from Baltic States to 110 Sea Zone 1 fighter moved from Finland to 110 Sea Zone 1 infantry moved from Vyborg to Novgorod 1 armour and 2 mech_infantrys moved from Poland to Novgorod 1 mech_infantry moved from Baltic States to Archangel Germans take Archangel from Russians 1 armour moved from Baltic States to Novgorod 1 fighter moved from Baltic States to Western Ukraine 1 infantry moved from Eastern Poland to Western Ukraine 1 mech_infantry moved from Baltic States to Western Ukraine Purchase Units - Germans Germans buy 3 armour, 1 destroyer, 1 fighter and 5 mech_infantrys; Remaining resources: 0 PUs; Combat - GermansCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 5 Research Technology - Germans Combat Move - Germans 1 battleship, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 110 Sea Zone 1 submarine moved from 105 Sea Zone to 110 Sea Zone 2 artilleries and 2 infantry moved from France to Normandy Bordeaux 1 fighter and 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 fighter moved from Southern Italy to 110 Sea Zone 1 bomber moved from Southern Italy to 110 Sea Zone 1 fighter moved from Southern Italy to Gibraltar 1 bomber moved from Baltic States to 110 Sea Zone 1 fighter moved from Finland to 110 Sea Zone 1 infantry moved from Vyborg to Novgorod 1 armour and 2 mech_infantrys moved from Poland to Novgorod 1 mech_infantry moved from Baltic States to Archangel Germans take Archangel from Russians 1 armour moved from Baltic States to Novgorod 1 fighter moved from Baltic States to Western Ukraine 1 infantry moved from Eastern Poland to Western Ukraine 1 mech_infantry moved from Baltic States to Western Ukraine Purchase Units - Germans Germans buy 3 armour, 1 destroyer, 1 fighter and 5 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in 110 Sea Zone Germans attack with 1 battleship, 2 bombers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 2 tactical_bombers British defend with 1 battleship, 1 cruiser, 1 destroyer, 3 fighters, 3 submarines and 1 transport Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 battleship, 2 bombers, 1 cruiser, 1 destroyer, 3 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 6/10 hits, 5.67 expected hits Units damaged: 1 battleship owned by the British British roll dice for 3 submarines in 110 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits British roll dice for 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 1 transport in 110 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits Units damaged: 1 battleship owned by the Germans 1 destroyer owned by the Germans, 1 destroyer owned by the British, 1 submarine owned by the Germans, 1 cruiser owned by the British and 3 submarines owned by the British lost in 110 Sea Zone Germans roll dice for 1 battleship, 2 bombers, 1 cruiser, 3 fighters and 2 tactical_bombers in 110 Sea Zone, round 3 : 6/9 hits, 5.33 expected hits British roll dice for 1 battleship, 3 fighters and 1 transport in 110 Sea Zone, round 3 : 3/4 hits, 2.67 expected hits 1 transport owned by the British, 3 fighters owned by the Germans, 1 battleship owned by the British and 3 fighters owned by the British lost in 110 Sea Zone Germans win with 1 battleship, 2 bombers, 1 cruiser and 2 tactical_bombers remaining. Battle score for attacker is 51 Casualties for Germans: 1 destroyer, 3 fighters and 1 submarine Casualties for British: 1 battleship, 1 cruiser, 1 destroyer, 3 fighters, 3 submarines and 1 transport Battle in Normandy Bordeaux Germans attack with 2 artilleries and 2 infantry British defend with 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1.33 expected hits British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux Germans roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 3 : 1/3 hits, 1.00 expected hits British roll dice for 2 infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Normandy Bordeaux Germans roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 4 : 3/3 hits, 1.00 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 2 infantry Battle in Novgorod Germans attack with 2 armour, 1 infantry and 2 mech_infantrys Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Novgorod, round 2 : 1/5 hits, 1.50 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 2 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 1 fighter, 1 infantry and 1 mech_infantry Russians defend with 2 infantry Germans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Western Ukraine, round 3 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Germans roll dice for 1 fighter and 1 mech_infantry in Western Ukraine, round 4 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Non Combat Move - Germans 1 fighter moved from Western Ukraine to Belarus 3 aaGuns, 9 armour, 5 artilleries, 21 infantry and 19 mech_infantrys moved from Baltic States to Belarus 2 infantry moved from Romania to Eastern Poland 3 armour and 3 mech_infantrys moved from Germany to Eastern Poland 2 infantry moved from Finland to Karelia 1 transport moved from 113 Sea Zone to 112 Sea Zone 3 infantry moved from Norway to Finland 2 tactical_bombers moved from 110 Sea Zone to Western Germany 1 bomber moved from 110 Sea Zone to Western Germany 1 bomber moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 92 Sea Zone to Gibraltar Place Units - Germans 1 destroyer placed in 112 Sea Zone 1 fighter placed in Western Germany 3 armour and 5 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2 Germans collect 50 PUs (3 lost to blockades); end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUsCombat Hit Differential Summary :
Russians regular : -0.67 Germans regular : 0.50 British regular : -1.33 -
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 5 Research Technology - Germans Combat Move - Germans 1 battleship, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 110 Sea Zone 1 submarine moved from 105 Sea Zone to 110 Sea Zone 2 artilleries and 2 infantry moved from France to Normandy Bordeaux 1 fighter and 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 fighter moved from Southern Italy to 110 Sea Zone 1 bomber moved from Southern Italy to 110 Sea Zone 1 fighter moved from Southern Italy to Gibraltar 1 bomber moved from Baltic States to 110 Sea Zone 1 fighter moved from Finland to 110 Sea Zone 1 infantry moved from Vyborg to Novgorod 1 armour and 2 mech_infantrys moved from Poland to Novgorod 1 mech_infantry moved from Baltic States to Archangel Germans take Archangel from Russians 1 armour moved from Baltic States to Novgorod 1 fighter moved from Baltic States to Western Ukraine 1 infantry moved from Eastern Poland to Western Ukraine 1 mech_infantry moved from Baltic States to Western Ukraine Purchase Units - Germans Germans buy 3 armour, 1 destroyer, 1 fighter and 5 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in 110 Sea Zone Germans attack with 1 battleship, 2 bombers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 2 tactical_bombers British defend with 1 battleship, 1 cruiser, 1 destroyer, 3 fighters, 3 submarines and 1 transport Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 battleship, 2 bombers, 1 cruiser, 1 destroyer, 3 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 6/10 hits, 5.67 expected hits Units damaged: 1 battleship owned by the British British roll dice for 3 submarines in 110 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits British roll dice for 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 1 transport in 110 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits Units damaged: 1 battleship owned by the Germans 1 destroyer owned by the Germans, 1 destroyer owned by the British, 1 submarine owned by the Germans, 1 cruiser owned by the British and 3 submarines owned by the British lost in 110 Sea Zone Germans roll dice for 1 battleship, 2 bombers, 1 cruiser, 3 fighters and 2 tactical_bombers in 110 Sea Zone, round 3 : 6/9 hits, 5.33 expected hits British roll dice for 1 battleship, 3 fighters and 1 transport in 110 Sea Zone, round 3 : 3/4 hits, 2.67 expected hits 1 transport owned by the British, 3 fighters owned by the Germans, 1 battleship owned by the British and 3 fighters owned by the British lost in 110 Sea Zone Germans win with 1 battleship, 2 bombers, 1 cruiser and 2 tactical_bombers remaining. Battle score for attacker is 51 Casualties for Germans: 1 destroyer, 3 fighters and 1 submarine Casualties for British: 1 battleship, 1 cruiser, 1 destroyer, 3 fighters, 3 submarines and 1 transport Battle in Normandy Bordeaux Germans attack with 2 artilleries and 2 infantry British defend with 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1.33 expected hits British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux Germans roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 3 : 1/3 hits, 1.00 expected hits British roll dice for 2 infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Normandy Bordeaux Germans roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 4 : 3/3 hits, 1.00 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 2 infantry Battle in Novgorod Germans attack with 2 armour, 1 infantry and 2 mech_infantrys Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Novgorod, round 2 : 1/5 hits, 1.50 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 2 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 1 fighter, 1 infantry and 1 mech_infantry Russians defend with 2 infantry Germans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Western Ukraine, round 3 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Germans roll dice for 1 fighter and 1 mech_infantry in Western Ukraine, round 4 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Non Combat Move - Germans 1 fighter moved from Western Ukraine to Belarus 3 aaGuns, 9 armour, 5 artilleries, 21 infantry and 19 mech_infantrys moved from Baltic States to Belarus 2 infantry moved from Romania to Eastern Poland 3 armour and 3 mech_infantrys moved from Germany to Eastern Poland 2 infantry moved from Finland to Karelia 1 transport moved from 113 Sea Zone to 112 Sea Zone 3 infantry moved from Norway to Finland 2 tactical_bombers moved from 110 Sea Zone to Western Germany 1 bomber moved from 110 Sea Zone to Western Germany 1 bomber moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 92 Sea Zone to Gibraltar Place Units - Germans 1 destroyer placed in 112 Sea Zone 1 fighter placed in Western Germany 3 armour and 5 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2 Germans collect 50 PUs (3 lost to blockades); end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUsCombat Hit Differential Summary :
Russians regular : -0.67 Germans regular : 0.50 British regular : -1.33 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 5 Combat Move - Russians 1 infantry moved from Smolensk to Archangel 1 infantry moved from Smolensk to Archangel 1 infantry moved from Ukraine to Western Ukraine 1 artillery moved from Ukraine to Western Ukraine 1 fighter moved from Russia to Archangel 1 tactical_bomber moved from Russia to Archangel 1 fighter moved from Russia to Western Ukraine 1 submarine moved from 125 Sea Zone to 110 Sea Zone Purchase Units - Russians Russians buy 4 artilleries and 9 infantry; Remaining resources: 0 PUs; Combat - Russians Battle in Western Ukraine Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Western Ukraine, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Archangel Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 0/4 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 3 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in 110 Sea Zone Russians attack with 1 submarine Germans defend with 1 battleship and 1 cruiser Russians roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 battleship and 1 cruiser in 110 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits 1 submarine owned by the Russians lost in 110 Sea Zone Germans win with 1 battleship and 1 cruiser remaining. Battle score for attacker is -6 Casualties for Russians: 1 submarine Non Combat Move - Russians 2 aaGuns, 2 armour, 6 artilleries, 46 infantry and 4 mech_infantrys moved from Smolensk to Bryansk 1 mech_infantry moved from Bryansk to Ukraine 1 mech_infantry moved from Bryansk to Ukraine 7 infantry moved from Russia to Smolensk 1 tactical_bomber moved from Archangel to Bryansk 1 fighter moved from Archangel to Bryansk 1 fighter moved from Western Ukraine to Bryansk 2 artilleries moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 aaGun and 14 infantry moved from Timguska to Novosibirsk Place Units - Russians 1 artillery and 2 infantry placed in Ukraine 3 artilleries and 7 infantry placed in Russia Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUsCombat Hit Differential Summary :
Germans regular : 0.83 Russians regular : -2.33 -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 5 Combat Move - Japanese 2 artilleries, 3 infantry and 1 mech_infantry moved from Shensi to Tsinghai 1 mech_infantry moved from Kweichow to Tsinghai 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Suiyuyan to Kansu 1 mech_infantry moved from Chahar to Suiyuyan 1 infantry moved from Kweichow to Shensi 1 infantry moved from Anhwe to Chahar 1 infantry moved from Hunan to Anhwe 1 mech_infantry moved from Kiangsu to Kweichow 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from Kwangsi to Hunan 1 artillery moved from Yunnan to Hunan 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 3 fighters and 3 tactical_bombers moved from 6 Sea Zone to Iwo Jima Purchase Units - Japanese Japanese buy 1 artillery, 2 destroyers, 1 factory_minor, 3 infantry, 2 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in Iwo Jima Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers Americans defend with 1 armour Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Iwo Jima, round 2 : 4/8 hits, 4.17 expected hits Americans roll dice for 1 armour in Iwo Jima, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese and 1 armour owned by the Americans lost in Iwo Jima Japanese win, taking Iwo Jima from Americans with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 1 armour Battle in Tsinghai Japanese attack with 2 artilleries, 4 infantry and 2 mech_infantrys Chinese defend with 1 fighter and 3 infantry Japanese roll dice for 2 artilleries, 4 infantry and 2 mech_infantrys in Tsinghai, round 2 : 2/8 hits, 2.00 expected hits Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 2 : 2/4 hits, 1.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Tsinghai Japanese roll dice for 2 artilleries, 2 infantry and 2 mech_infantrys in Tsinghai, round 3 : 2/6 hits, 1.67 expected hits Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 3 : 0/2 hits, 1.00 expected hits 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 2 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 13 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 fighter and 3 infantry Non Combat Move - Japanese 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 marine moved from Japan to 6 Sea Zone 1 cruiser and 1 marine moved from 6 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to Kwangsi 1 battleship, 2 carriers, 1 fighter and 2 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone 1 armour moved from Malaya to French Indo China 1 artillery and 1 infantry moved from Korea to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi 1 bomber moved from Philippines to Kwangsi 1 bomber moved from Marianas to Kwangsi 3 fighters moved from Iwo Jima to 6 Sea Zone 3 tactical_bombers moved from Iwo Jima to 6 Sea Zone Place Units - Japanese 2 destroyers, 1 submarine and 2 transports placed in 6 Sea Zone 1 factory_minor placed in Kwangtung 1 infantry and 2 mech_infantrys placed in Kiangsu 1 artillery and 2 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,3 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3 Japanese collect 57 PUs (6 lost to blockades); end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUsCombat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : 0.50 Japanese regular : 0.17 -
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 5 Combat Move - Americans 1 infantry moved from Midway to 25 Sea Zone 1 artillery moved from Midway to 25 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 fighter moved from 25 Sea Zone to 17 Sea Zone 1 bomber moved from Western United States to Caroline Islands Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; Combat - Americans Battle in 17 Sea Zone Americans attack with 1 fighter and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 17 Sea Zone Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Iwo Jima Americans attack with 1 artillery and 1 infantry Japanese defend with 1 artillery Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Iwo Jima Americans roll dice for 1 artillery in Iwo Jima, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Iwo Jima, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 artillery owned by the Americans lost in Iwo Jima Japanese win with no units remaining. Battle score for attacker is -3 Casualties for Americans: 1 artillery and 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Americans 1 destroyer moved from 25 Sea Zone to 16 Sea Zone 1 bomber moved from Midway to Caroline Islands 1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from Midway to 25 Sea Zone 1 artillery, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 2 infantry, 1 marine, 1 mech_infantry, 2 tactical_bombers and 2 transports moved from 25 Sea Zone to 33 Sea Zone 1 fighter moved from 17 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 artillery moved from 33 Sea Zone to Caroline Islands 2 infantry moved from 33 Sea Zone to Caroline Islands 1 battleship, 1 carrier, 2 cruisers and 2 fighters moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from 10 Sea Zone to Hawaiian Islands 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 mech_infantry moved from 91 Sea Zone to Morocco Place Units - Americans 1 carrier, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Combat Move - Chinese 1 infantry moved from Sikang to Szechwan Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat - Chinese Battle in Szechwan Chinese attack with 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs Combat Move - British 1 bomber moved from Trans-Jordan to 92 Sea Zone 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 mech_infantry moved from Anglo Egyptian Sudan to Ethiopia British take Ethiopia from Italians 1 infantry moved from Tanganyika Territory to Kenya 1 infantry moved from Belgian Congo to Kenya 1 armour moved from Belgian Congo to Kenya 1 armour moved from Belgian Congo to Kenya 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 armour and 1 mech_infantry moved from Egypt to Tobruk British take Alexandria from Italians British take Tobruk from Italians 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 artillery moved from Burma to Shan State 1 infantry moved from Burma to Shan State 1 infantry moved from Burma to Shan State 1 infantry moved from Burma to Shan State 1 artillery moved from Burma to Yunnan 1 infantry moved from Burma to Yunnan 1 infantry moved from Burma to Yunnan 1 infantry moved from Burma to Yunnan 1 infantry moved from Burma to Yunnan 1 mech_infantry moved from India to Yunnan 1 armour moved from India to Yunnan 1 infantry moved from Burma to Yunnan 1 infantry moved from Burma to Yunnan 1 infantry moved from Burma to Yunnan 1 infantry moved from Burma to Yunnan 1 infantry moved from Burma to Yunnan 6 infantry moved from Burma to Yunnan 1 infantry moved from Burma to Yunnan 1 infantry moved from Burma to Yunnan 1 armour moved from India to Yunnan 1 fighter moved from Persia to India 1 tactical_bomber moved from Persia to India 2 mech_infantrys moved from Persia to West India 2 artilleries moved from Egypt to Alexandria 1 mech_infantry moved from Trans-Jordan to Alexandria 1 mech_infantry moved from Syria to Egypt 1 fighter moved from Syria to Tunisia 1 infantry moved from Persia to Eastern Persia 1 armour moved from Iraq to Eastern Persia 1 mech_infantry moved from Iraq to Eastern Persia 1 armour moved from Iraq to Northwest Persia 1 mech_infantry moved from Iraq to Northwest Persia Purchase Units - British British buy 1 fighter, 2 infantry and 3 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat - British Battle in 92 Sea Zone British attack with 1 bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 92 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Kenya British attack with 2 armour and 2 infantry Italians defend with 1 infantry British roll dice for 2 armour and 2 infantry in Kenya, round 2 : 3/4 hits, 1.33 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Kenya British win, taking Kenya from Italians with 2 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Yunnan British attack with 2 armour, 1 artillery, 17 infantry and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 2 armour, 1 artillery, 17 infantry and 1 mech_infantry in Yunnan, round 2 : 6/21 hits, 4.50 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 2 armour, 1 artillery, 17 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 aaGun moved from Burma to Yunnan 3 infantry moved from Burma to India 1 artillery and 1 infantry moved from French Guiana to Brazil British take Brazil from Neutral_Allies 1 transport moved from 88 Sea Zone to 86 Sea Zone 1 bomber moved from 92 Sea Zone to Tunisia Place Units - British 3 submarines placed in 98 Sea Zone 1 fighter placed in United Kingdom 2 infantry placed in Persia Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : 0.00 Italians regular : -0.33 Japanese regular : 0.33 British regular : 3.17 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 5 Combat Move - Italians 2 armour and 1 mech_infantry moved from Belarus to Archangel 1 bomber moved from Eastern Poland to Russia Purchase Units - Italians Italians buy 1 destroyer, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs; Combat - Italians Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits Bombing raid in Russia rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Russia causes 8 damage total. Battle in Archangel Italians attack with 2 armour and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 2 armour and 1 mech_infantry in Archangel, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Italians win, taking Archangel from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Russia to Novgorod 1 infantry moved from Eastern Poland to Belarus Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 fighter placed in Southern Italy 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 12 PUs; end with 13 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUsCombat Hit Differential Summary :
Italians regular : -0.17 Russians regular : -0.33 Russians AA : -0.17 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 5 Combat Move - Italians 2 armour and 1 mech_infantry moved from Belarus to Archangel 1 bomber moved from Eastern Poland to Russia Purchase Units - Italians Italians buy 1 destroyer, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs; Combat - Italians Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits Bombing raid in Russia rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Russia causes 8 damage total. Battle in Archangel Italians attack with 2 armour and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 2 armour and 1 mech_infantry in Archangel, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Italians win, taking Archangel from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Russia to Novgorod 1 infantry moved from Eastern Poland to Belarus Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 fighter placed in Southern Italy 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 12 PUs; end with 13 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUsCombat Hit Differential Summary :
Italians regular : -0.17 Russians regular : -0.33 Russians AA : -0.17 -
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 5 Combat Move - ANZAC 1 artillery moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 2 destroyers and 1 submarine moved from 54 Sea Zone to 33 Sea Zone 2 fighters moved from Queensland to Caroline Islands Purchase Units - ANZAC ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 2 PUs; Combat - ANZAC Battle in Sumatra ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sumatra ANZAC win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC Place Units - ANZAC 1 submarine and 1 transport placed in 54 Sea Zone 1 artillery placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French 1 fighter moved from Trans-Jordan to Tunisia 1 infantry moved from Iraq to Persia 1 infantry moved from Tanganyika Territory to Kenya Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 0.33 -
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 6 Research Technology - Germans Combat Move - Germans 1 unit repaired. 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 battleship and 1 cruiser moved from 110 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Gibraltar to Morocco 1 infantry moved from Eastern Poland to Bessarabia Germans take Bessarabia from Russians 1 destroyer moved from 112 Sea Zone to 91 Sea Zone 9 armour, 5 artilleries, 1 fighter, 21 infantry and 19 mech_infantrys moved from Belarus to Smolensk Purchase Units - Germans Germans buy 1 armour, 1 artillery, 2 infantry, 8 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat - Germans Battle in 91 Sea Zone Germans attack with 1 battleship, 1 cruiser, 1 destroyer and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 91 Sea Zone Germans win with 1 battleship, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Morocco Germans attack with 1 artillery, 1 fighter and 1 infantry Americans defend with 1 mech_infantry Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Morocco, round 2 : 2/3 hits, 1.17 expected hits French roll dice for 1 mech_infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Morocco Germans win, taking Morocco from French with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Battle in Smolensk Germans attack with 9 armour, 5 artilleries, 1 fighter, 21 infantry and 19 mech_infantrys Russians defend with 7 infantry Germans roll dice for 9 armour, 5 artilleries, 1 fighter, 21 infantry and 19 mech_infantrys in Smolensk, round 2 : 17/55 hits, 14.17 expected hits Russians roll dice for 7 infantry in Smolensk, round 2 : 3/7 hits, 2.33 expected hits 7 infantry owned by the Russians and 3 infantry owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 9 armour, 5 artilleries, 1 fighter, 18 infantry and 19 mech_infantrys remaining. Battle score for attacker is 12 Casualties for Germans: 3 infantry Casualties for Russians: 7 infantry Non Combat Move - Germans 1 fighter moved from Smolensk to Novgorod 2 armour and 2 mech_infantrys moved from Novgorod to Smolensk 3 aaGuns moved from Belarus to Smolensk 3 armour and 3 mech_infantrys moved from Eastern Poland to Smolensk 3 armour moved from Germany to Eastern Poland 5 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Novgorod to Archangel 2 infantry moved from Karelia to Novgorod 3 infantry moved from Finland to Karelia 1 bomber moved from Holland Belgium to Novgorod 1 bomber moved from Western Germany to Novgorod 1 fighter and 2 tactical_bombers moved from Western Germany to Novgorod 1 aaGun and 3 infantry moved from Western Germany to Northern Italy 1 fighter moved from Morocco to Gibraltar Place Units - Germans 2 submarines placed in 110 Sea Zone 1 artillery and 2 infantry placed in Novgorod 1 armour and 8 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Novgorod: 1 bomber EDIT: Changing ownership of Western Germany from Germans to Germans EDIT: Adding units owned by Germans to Western Germany: 1 bomber EDIT: Removing units owned by Germans from Northern Italy: 1 infantry EDIT: Adding units owned by Germans to Western Germany: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Archangel: 1 infantry EDIT: Adding units owned by Germans to Belarus: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
French regular : -0.33 Russians regular : 0.67 Germans regular : 3.67 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 6 Combat Move - Russians 1 artillery and 1 infantry moved from Western Ukraine to Bessarabia 6 infantry moved from Ukraine to Bessarabia 1 artillery moved from Ukraine to Bessarabia 1 infantry moved from Bryansk to Belarus 1 infantry moved from Bryansk to Belarus 1 tactical_bomber moved from Bryansk to Belarus 2 fighters moved from Bryansk to Belarus 1 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Western Ukraine 2 armour, 8 artilleries, 37 infantry and 2 mech_infantrys moved from Bryansk to Russia 1 infantry moved from Novosibirsk to Vologda Purchase Units - Russians Russians repair damage of 4x factory_major; Remaining resources: 36 PUs; Russians buy 3 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat - Russians Battle in Bessarabia Russians attack with 2 artilleries and 7 infantry Germans defend with 1 infantry Russians roll dice for 2 artilleries and 7 infantry in Bessarabia, round 2 : 1/9 hits, 2.17 expected hits Germans roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 2 artilleries and 6 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry; Italians defend with 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/5 hits, 2.00 expected hits Italians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Italians lost in Belarus Russians win, taking Belarus from Italians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Belarus to Russia 2 mech_infantrys moved from Ukraine to Russia 1 aaGun and 13 infantry moved from Novosibirsk to Samara 2 aaGuns moved from Bryansk to Russia Place Units - Russians 1 artillery and 2 infantry placed in Ukraine 2 artilleries and 4 infantry placed in Russia 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUsCombat Hit Differential Summary :
Italians regular : -0.67 Germans regular : 0.67 Russians regular : -1.17 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 6 Combat Move - Japanese 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone 1 artillery moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Sumatra 1 artillery moved from Hunan to Kwangsi 1 infantry moved from Hunan to Kwangsi 1 mech_infantry moved from Kweichow to Kwangsi 2 mech_infantrys moved from Kiangsu to Kwangsi 1 infantry moved from Hopei to Kweichow 1 infantry moved from Anhwe to Hunan 1 mech_infantry moved from Tsinghai to Hopei 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Shensi to Szechwan 1 mech_infantry moved from Tsinghai to Shensi 2 artilleries and 1 infantry moved from Tsinghai to Sikang 1 bomber moved from Kwangsi to Szechwan 1 bomber moved from Kwangsi to Sikang 1 destroyer moved from 6 Sea Zone to 17 Sea Zone 1 tactical_bomber moved from Japan to 16 Sea Zone 1 submarine moved from 6 Sea Zone to 16 Sea Zone 1 cruiser and 1 destroyer moved from 36 Sea Zone to 41 Sea Zone Purchase Units - Japanese Japanese buy 1 airfield, 1 fighter, 3 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 destroyer Americans defend with 1 transport 1 transport owned by the Americans lost in 17 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 41 Sea Zone Japanese attack with 1 cruiser, 1 destroyer and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Neutral with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 16 Sea Zone Japanese attack with 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 tactical_bomber in 16 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 16 Sea Zone Japanese roll dice for 1 tactical_bomber in 16 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 16 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Szechwan Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Sumatra Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 2/4 hits, 1.83 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery and 1 infantry Battle in Sikang Japanese attack with 2 artilleries, 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 artilleries, 1 bomber and 1 infantry in Sikang, round 2 : 3/4 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 bomber moved from Sikang to Kwangsi 1 bomber moved from Szechwan to Kwangsi 1 aaGun moved from Kweichow to Anhwe 1 armour moved from French Indo China to Kwangsi 1 carrier moved from 36 Sea Zone to 41 Sea Zone 1 tactical_bomber moved from Sumatra to 41 Sea Zone 1 fighter moved from Sumatra to 41 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 aaGun and 2 infantry moved from Japan to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 22 Sea Zone 1 aaGun, 1 artillery, 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 infantry, 1 tactical_bomber and 2 transports moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 2 infantry moved from 36 Sea Zone to Kwangsi 1 aaGun moved from 36 Sea Zone to Kwangsi 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone 1 fighter moved from 36 Sea Zone to Kwangsi 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 16 Sea Zone to Kiangsu Place Units - Japanese 1 airfield placed in Kwangsi 3 mech_infantrys placed in Kwangtung Japanese undo move 2. 3 infantry placed in Kwangtung 3 mech_infantrys placed in Kiangsu 3 submarines placed in 6 Sea Zone 1 fighter placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,1 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3 Japanese collect 58 PUs (4 lost to blockades); end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUsCombat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : 0.33 Japanese regular : 1.33 ANZAC regular : 0.33 -
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 6 Combat Move - Americans 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 submarine moved from 26 Sea Zone to 17 Sea Zone 1 submarine moved from 26 Sea Zone to 22 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 17 Sea Zone 1 fighter moved from 33 Sea Zone to 22 Sea Zone 1 fighter moved from 33 Sea Zone to 22 Sea Zone 1 fighter moved from 33 Sea Zone to 22 Sea Zone 1 fighter moved from 33 Sea Zone to 17 Sea Zone 1 fighter moved from 33 Sea Zone to 17 Sea Zone 1 fighter moved from 33 Sea Zone to 17 Sea Zone 1 marine moved from Caroline Islands to 33 Sea Zone 1 battleship, 4 carriers, 4 cruisers, 1 destroyer and 1 marine moved from 33 Sea Zone to 25 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 2 carriers, 2 destroyers, 2 fighters, 1 infantry, 1 mech_infantry, 2 tactical_bombers and 1 transport moved from 10 Sea Zone to 25 Sea Zone 1 submarine moved from 42 Sea Zone to 43 Sea Zone 1 bomber moved from Caroline Islands to 22 Sea Zone 1 bomber moved from Caroline Islands to 17 Sea Zone Purchase Units - Americans Americans buy 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 marine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat - Americans Battle in Philippines Battle in 17 Sea Zone Americans attack with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 17 Sea Zone Americans win, taking Philippines from Japanese with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 22 Sea Zone Americans attack with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win, taking 22 Sea Zone from Japanese with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Celebes Americans attack with 1 artillery and 1 infantry Japanese defend with 1 artillery Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Celebes, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Celebes Americans win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Americans 1 bomber moved from 17 Sea Zone to Midway 1 bomber moved from 22 Sea Zone to Midway 1 fighter moved from Hawaiian Islands to Midway 3 fighters and 1 tactical_bomber moved from 17 Sea Zone to 25 Sea Zone 3 fighters and 1 tactical_bomber moved from 22 Sea Zone to 25 Sea Zone 1 mech_infantry moved from Western United States to Eastern United States Place Units - Americans 1 battleship, 1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone 1 fighter and 1 tactical_bomber placed in 101 Sea Zone 1 infantry and 1 marine placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs Combat Move - Chinese Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Place Units - Chinese 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 1 PU; end with 1 PU Combat Move - British 3 submarines moved from 98 Sea Zone to 97 Sea Zone 1 armour and 1 mech_infantry moved from Tobruk to Libya 1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa 1 infantry moved from Kenya to Anglo Egyptian Sudan 1 infantry moved from Kenya to Belgian Congo 1 armour moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians 1 armour moved from Italian Somaliland to Ethiopia 1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan 1 armour moved from Kenya to Egypt 1 artillery moved from Alexandria to Tobruk 1 artillery moved from Alexandria to Egypt 1 mech_infantry moved from Egypt to Iraq 1 mech_infantry moved from Alexandria to Trans-Jordan 1 transport moved from 86 Sea Zone to 66 Sea Zone 1 bomber and 1 fighter moved from Tunisia to Libya 1 infantry moved from Shan State to Malaya UK_Pacific take Malaya from Japanese 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 1 armour moved from Yunnan to French Indo China UK_Pacific take French Indo China from Japanese 1 armour moved from French Indo China to Yunnan 2 mech_infantrys moved from West India to Burma 1 mech_infantry moved from Eastern Persia to India 1 armour moved from Eastern Persia to India 1 infantry moved from Eastern Persia to West India 2 infantry moved from Persia to Eastern Persia 1 armour and 1 mech_infantry moved from Northwest Persia to Eastern Persia 1 infantry moved from India to Burma 1 infantry moved from India to Burma 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Szechwan 1 tactical_bomber moved from India to Szechwan 1 fighter moved from United Kingdom to Quebec Purchase Units - British British buy 1 artillery, 1 carrier, 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat - British Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in 97 Sea Zone British attack with 3 submarines Italians defend with 1 destroyer and 3 fighters British roll dice for 3 submarines in 97 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Italians roll dice for 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits 1 destroyer owned by the Italians and 3 submarines owned by the British lost in 97 Sea Zone Italians win with 3 fighters remaining. Battle score for attacker is -10 Casualties for British: 3 submarines Casualties for Italians: 1 destroyer Battle in Libya British attack with 1 armour, 1 bomber, 1 fighter and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 armour, 1 bomber, 1 fighter and 1 mech_infantry in Libya, round 2 : 1/4 hits, 1.83 expected hits Italians roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Libya British win, taking Libya from Italians with 1 armour, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Szechwan British attack with 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan British win, taking Szechwan from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Non Combat Move - British 1 tactical_bomber moved from Szechwan to Yunnan 1 fighter moved from Libya to 98 Sea Zone 1 bomber moved from Libya to Iraq Place Units - British 1 carrier, 1 destroyer and 1 submarine placed in 98 Sea Zone 1 artillery and 2 infantry placed in Quebec Turn Complete - British British collect 36 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,5,3,2,6,1,4,5,3,4,3,2,1,3,2,1 UK_Pacific collect 11 PUs (2 lost to blockades); end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs Some Units in India change ownership: 1 artillery and 2 infantryCombat Hit Differential Summary :
Americans regular : 1.83 Italians regular : 1.33 Japanese regular : 0.67 British regular : -0.67 -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 6 Combat Move - Italians 2 armour and 1 mech_infantry moved from Archangel to Bryansk 1 bomber moved from Novgorod to Bryansk Purchase Units - Italians Italians buy 1 airfield and 1 destroyer; Remaining resources: 0 PUs; Combat - Italians Battle in Bryansk Italians attack with 2 armour, 1 bomber and 1 mech_infantry Russians defend with 4 infantry Italians roll dice for 2 armour, 1 bomber and 1 mech_infantry in Bryansk, round 2 : 3/4 hits, 1.83 expected hits Russians roll dice for 4 infantry in Bryansk, round 2 : 1/4 hits, 1.33 expected hits 3 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Bryansk Italians roll dice for 2 armour and 1 bomber in Bryansk, round 3 : 3/3 hits, 1.67 expected hits Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Italians win, taking Bryansk from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 8 Casualties for Italians: 1 mech_infantry Casualties for Russians: 4 infantry Non Combat Move - Italians 1 bomber moved from Bryansk to Southern Italy 1 mech_infantry moved from Northern Italy to Romania 1 fighter moved from Southern Italy to Gibraltar Place Units - Italians 1 airfield placed in Gibraltar 1 destroyer placed in 95 Sea Zone Turn Complete - Italians Italians collect 11 PUs; end with 11 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 16 PUsCombat Hit Differential Summary :
Italians regular : 2.50 Russians regular : -0.67 -
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 6 Combat Move - ANZAC 1 artillery moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 2 destroyers and 1 submarine moved from 33 Sea Zone to 54 Sea Zone 2 fighters moved from Caroline Islands to Queensland Purchase Units - ANZAC ANZAC buy 1 artillery, 2 infantry and 1 transport; Remaining resources: 5 PUs; Combat - ANZAC Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Java, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java ANZAC roll dice for 1 artillery in Java, round 5 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Java, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 infantry moved from Queensland to South Australia 1 infantry moved from Queensland to South Australia Place Units - ANZAC 1 infantry placed in New South Wales 1 transport placed in 54 Sea Zone 1 artillery and 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 19 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Combat Move - French 1 destroyer moved from 44 Sea Zone to 37 Sea Zone French take 37 Sea Zone from Japanese 1 infantry moved from Kenya to Belgian Congo 1 infantry moved from Persia to Northwest Persia Combat - French Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : -1.33 -
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 7 Research Technology - Germans Combat Move - Germans 1 artillery and 4 infantry moved from Novgorod to Belarus 1 infantry moved from Eastern Poland to Bessarabia 4 mech_infantrys moved from Eastern Poland to Bessarabia 3 armour moved from Eastern Poland to Bessarabia 1 mech_infantry moved from Eastern Poland to Bessarabia 2 armour and 2 mech_infantrys moved from Smolensk to Ukraine 1 armour and 1 mech_infantry moved from Smolensk to Ukraine 3 mech_infantrys moved from Smolensk to Western Ukraine 3 armour moved from Smolensk to Western Ukraine 1 mech_infantry moved from Smolensk to Ukraine 1 mech_infantry moved from Smolensk to Rostov Germans take Rostov from Russians 1 fighter and 1 tactical_bomber moved from Novgorod to Bessarabia 1 bomber moved from Western Germany to Bessarabia 1 fighter and 1 tactical_bomber moved from Novgorod to Western Ukraine 2 artilleries moved from Smolensk to Belarus 1 infantry moved from Smolensk to Vologda 1 bomber moved from Novgorod to Vologda 3 artilleries moved from Smolensk to Belarus 6 infantry moved from Smolensk to Belarus 1 armour moved from Smolensk to Ukraine Purchase Units - Germans Germans buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Battle in Bessarabia Germans attack with 3 armour, 1 bomber, 1 fighter, 1 infantry, 5 mech_infantrys and 1 tactical_bomber Russians defend with 2 artilleries and 6 infantry Germans roll dice for 3 armour, 1 bomber, 1 fighter, 1 infantry, 5 mech_infantrys and 1 tactical_bomber in Bessarabia, round 2 : 5/12 hits, 4.33 expected hits Russians roll dice for 2 artilleries and 6 infantry in Bessarabia, round 2 : 4/8 hits, 2.67 expected hits 5 infantry owned by the Russians, 1 infantry owned by the Germans and 3 mech_infantrys owned by the Germans lost in Bessarabia Germans roll dice for 3 armour, 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Bessarabia, round 3 : 4/8 hits, 3.67 expected hits Russians roll dice for 2 artilleries and 1 infantry in Bessarabia, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians, 2 artilleries owned by the Russians and 1 mech_infantry owned by the Germans lost in Bessarabia Germans win, taking Bessarabia from Russians with 3 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry and 4 mech_infantrys Casualties for Russians: 2 artilleries and 6 infantry Battle in Vologda Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Vologda, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Ukraine Germans attack with 4 armour and 4 mech_infantrys Russians defend with 1 aaGun, 1 artillery, 1 factory_minor and 2 infantry Germans roll dice for 4 armour and 4 mech_infantrys in Ukraine, round 2 : 2/8 hits, 2.67 expected hits Russians roll dice for 1 aaGun, 1 artillery and 2 infantry in Ukraine, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Ukraine Germans roll dice for 4 armour and 4 mech_infantrys in Ukraine, round 3 : 4/8 hits, 2.67 expected hits Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 4 armour and 4 mech_infantrys remaining. Battle score for attacker is 15 Casualties for Russians: 1 aaGun, 1 artillery and 2 infantry Battle in Western Ukraine Germans attack with 3 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber Russians defend with 4 infantry Germans roll dice for 3 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 3/8 hits, 3.17 expected hits Russians roll dice for 4 infantry in Western Ukraine, round 2 : 1/4 hits, 1.33 expected hits 3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine Germans roll dice for 3 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 3 : 1/7 hits, 3.00 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 3 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 mech_infantry Casualties for Russians: 4 infantry Battle in Belarus Germans attack with 6 artilleries and 10 infantry Russians defend with 2 infantry Germans roll dice for 6 artilleries and 10 infantry in Belarus, round 2 : 4/16 hits, 4.67 expected hits Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 6 artilleries and 10 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 7 armour and 16 mech_infantrys moved from Smolensk to Rostov 3 aaGuns and 11 infantry moved from Smolensk to Belarus 3 infantry moved from Karelia to Novgorod 1 bomber moved from Vologda to Romania 1 bomber moved from Bessarabia to Romania 1 fighter and 1 tactical_bomber moved from Bessarabia to Romania 1 fighter and 1 tactical_bomber moved from Western Ukraine to Romania 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 submarine moved from 110 Sea Zone to 91 Sea Zone 1 submarine moved from 110 Sea Zone to 109 Sea Zone 1 armour and 8 mech_infantrys moved from Germany to Eastern Poland 1 artillery moved from Normandy Bordeaux to Southern France 1 infantry moved from Northern Italy to Southern France 1 aaGun and 1 infantry moved from Northern Italy to Southern France Place Units - Germans 1 artillery and 2 infantry placed in Novgorod 1 armour and 7 mech_infantrys placed in Germany 1 fighter placed in Western Germany 1 destroyer placed in 110 Sea Zone Turn Complete - Germans Germans collect 60 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
Russians regular : -2.00 Germans regular : -1.00 -
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 7 Research Technology - Germans Combat Move - Germans 1 artillery and 4 infantry moved from Novgorod to Belarus 1 infantry moved from Eastern Poland to Bessarabia 4 mech_infantrys moved from Eastern Poland to Bessarabia 3 armour moved from Eastern Poland to Bessarabia 1 mech_infantry moved from Eastern Poland to Bessarabia 2 armour and 2 mech_infantrys moved from Smolensk to Ukraine 1 armour and 1 mech_infantry moved from Smolensk to Ukraine 3 mech_infantrys moved from Smolensk to Western Ukraine 3 armour moved from Smolensk to Western Ukraine 1 mech_infantry moved from Smolensk to Ukraine 1 mech_infantry moved from Smolensk to Rostov Germans take Rostov from Russians 1 fighter and 1 tactical_bomber moved from Novgorod to Bessarabia 1 bomber moved from Western Germany to Bessarabia 1 fighter and 1 tactical_bomber moved from Novgorod to Western Ukraine 2 artilleries moved from Smolensk to Belarus 1 infantry moved from Smolensk to Vologda 1 bomber moved from Novgorod to Vologda 3 artilleries moved from Smolensk to Belarus 6 infantry moved from Smolensk to Belarus 1 armour moved from Smolensk to Ukraine Purchase Units - Germans Germans buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Battle in Bessarabia Germans attack with 3 armour, 1 bomber, 1 fighter, 1 infantry, 5 mech_infantrys and 1 tactical_bomber Russians defend with 2 artilleries and 6 infantry Germans roll dice for 3 armour, 1 bomber, 1 fighter, 1 infantry, 5 mech_infantrys and 1 tactical_bomber in Bessarabia, round 2 : 5/12 hits, 4.33 expected hits Russians roll dice for 2 artilleries and 6 infantry in Bessarabia, round 2 : 4/8 hits, 2.67 expected hits 5 infantry owned by the Russians, 1 infantry owned by the Germans and 3 mech_infantrys owned by the Germans lost in Bessarabia Germans roll dice for 3 armour, 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Bessarabia, round 3 : 4/8 hits, 3.67 expected hits Russians roll dice for 2 artilleries and 1 infantry in Bessarabia, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians, 2 artilleries owned by the Russians and 1 mech_infantry owned by the Germans lost in Bessarabia Germans win, taking Bessarabia from Russians with 3 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry and 4 mech_infantrys Casualties for Russians: 2 artilleries and 6 infantry Battle in Vologda Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Vologda, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Ukraine Germans attack with 4 armour and 4 mech_infantrys Russians defend with 1 aaGun, 1 artillery, 1 factory_minor and 2 infantry Germans roll dice for 4 armour and 4 mech_infantrys in Ukraine, round 2 : 2/8 hits, 2.67 expected hits Russians roll dice for 1 aaGun, 1 artillery and 2 infantry in Ukraine, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Ukraine Germans roll dice for 4 armour and 4 mech_infantrys in Ukraine, round 3 : 4/8 hits, 2.67 expected hits Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 4 armour and 4 mech_infantrys remaining. Battle score for attacker is 15 Casualties for Russians: 1 aaGun, 1 artillery and 2 infantry Battle in Western Ukraine Germans attack with 3 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber Russians defend with 4 infantry Germans roll dice for 3 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 3/8 hits, 3.17 expected hits Russians roll dice for 4 infantry in Western Ukraine, round 2 : 1/4 hits, 1.33 expected hits 3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine Germans roll dice for 3 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 3 : 1/7 hits, 3.00 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 3 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 mech_infantry Casualties for Russians: 4 infantry Battle in Belarus Germans attack with 6 artilleries and 10 infantry Russians defend with 2 infantry Germans roll dice for 6 artilleries and 10 infantry in Belarus, round 2 : 4/16 hits, 4.67 expected hits Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 6 artilleries and 10 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 7 armour and 16 mech_infantrys moved from Smolensk to Rostov 3 aaGuns and 11 infantry moved from Smolensk to Belarus 3 infantry moved from Karelia to Novgorod 1 bomber moved from Vologda to Romania 1 bomber moved from Bessarabia to Romania 1 fighter and 1 tactical_bomber moved from Bessarabia to Romania 1 fighter and 1 tactical_bomber moved from Western Ukraine to Romania 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 submarine moved from 110 Sea Zone to 91 Sea Zone 1 submarine moved from 110 Sea Zone to 109 Sea Zone 1 armour and 8 mech_infantrys moved from Germany to Eastern Poland 1 artillery moved from Normandy Bordeaux to Southern France 1 infantry moved from Northern Italy to Southern France 1 aaGun and 1 infantry moved from Northern Italy to Southern France Place Units - Germans 1 artillery and 2 infantry placed in Novgorod 1 armour and 7 mech_infantrys placed in Germany 1 fighter placed in Western Germany 1 destroyer placed in 110 Sea Zone Turn Complete - Germans Germans collect 60 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Belarus: 1 infantry EDIT: Adding units owned by Germans to Smolensk: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Russians regular : -2.00 Germans regular : -1.00 -
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 7 Combat Move - Russians 1 infantry moved from Samara to Vologda 1 infantry moved from Samara to Vologda 1 infantry moved from Volgograd to Caucasus 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 artillery moved from Russia to Bryansk 1 fighter moved from Russia to Vologda 1 infantry moved from Samara to Vologda 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk 1 tactical_bomber moved from Russia to Bryansk 1 infantry moved from Volgograd to Tambov 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk Purchase Units - Russians Russians repair damage of 4x factory_major; Remaining resources: 33 PUs; Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat - Russians Battle in Bryansk Russians attack with 1 artillery, 5 infantry and 1 tactical_bomber Italians defend with 2 armour Russians roll dice for 1 artillery, 5 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/7 hits, 1.83 expected hits Italians roll dice for 2 armour in Bryansk, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Russians and 2 armour owned by the Italians lost in Bryansk Russians win, taking Bryansk from Italians with 1 artillery, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Russians: 1 infantry Casualties for Italians: 2 armour Battle in Smolensk Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 4 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Smolensk, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 1 fighter and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 3 infantry in Vologda, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Bryansk to Russia 1 fighter moved from Vologda to Russia 1 fighter moved from Smolensk to Russia 1 artillery moved from Russia to Samara 1 artillery moved from Russia to Samara 1 aaGun and 6 infantry moved from Samara to Tambov 41 infantry moved from Russia to Tambov 10 artilleries moved from Russia to Tambov 1 aaGun moved from Russia to Tambov 1 aaGun moved from Russia to Samara Place Units - Russians 3 artilleries and 7 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUsCombat Hit Differential Summary :
Italians regular : 0.00 Germans regular : 0.67 Russians regular : -0.33 -
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 7 Combat Move - Japanese 1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from Kwangsi to 36 Sea Zone 1 artillery and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery and 1 transport moved from 41 Sea Zone to 44 Sea Zone 1 artillery moved from 44 Sea Zone to Celebes 1 artillery moved from Sikang to Szechwan Japanese take Szechwan from Chinese Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 2 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in Java Battle in Celebes Battle in Philippines Non Combat Move - Japanese 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 44 Sea Zone 2 battleships, 4 carriers, 1 cruiser, 1 destroyer, 2 fighters and 4 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone 2 fighters and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone 1 tactical_bomber moved from Kiangsu to 6 Sea Zone 1 bomber moved from Kwangsi to Kwangtung 1 bomber moved from Kwangsi to Kwangtung 1 aaGun moved from Anhwe to Kiangsu 1 aaGun, 1 armour, 2 artilleries, 1 infantry, 2 marines and 3 mech_infantrys moved from Kwangsi to Kiangsi 3 infantry moved from Kwangtung to Kiangsi 3 mech_infantrys moved from Kiangsu to Kiangsi 2 bombers moved from Kwangtung to Kiangsi Place Units - Japanese 1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone 2 fighters and 3 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,2 Japanese collect 54 PUs (2 lost to blockades); end with 54 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 7 Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 25 Sea Zone: 1 battleship and 1 marine EDIT: Adding units owned by Americans to 25 Sea Zone: 1 battleship EDIT: Adding units owned by Americans to Marshall Islands: 1 marine EDIT: Removing units owned by Americans from Marshall Islands: 1 marine EDIT: Adding units owned by Americans to 32 Sea Zone: 1 cruiser and 1 marine EDIT: Removing units owned by Americans from 25 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode 1 transport moved from 44 Sea Zone to 46 Sea Zone 1 submarine moved from 43 Sea Zone to 42 Sea Zone 1 submarine moved from 22 Sea Zone to 35 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 25 Sea Zone to 22 Sea Zone 1 infantry and 1 mech_infantry moved from 22 Sea Zone to Marianas 1 cruiser moved from 25 Sea Zone to 32 Sea Zone EDIT: Americans undo move 6. EDIT: Americans undo move 5. 1 infantry, 1 mech_infantry and 1 transport moved from 25 Sea Zone to 22 Sea Zone 1 infantry and 1 mech_infantry moved from 22 Sea Zone to Marianas 1 fighter moved from Midway to Caroline Islands 1 battleship moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from 101 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone Purchase Units - Americans Americans buy 2 bombers, 1 carrier, 2 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat - Americans Battle in 42 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Marshall Islands Battle in Marianas Battle in 35 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 35 Sea Zone Americans win, taking Marshall Islands from Japanese, taking Marianas from Japanese, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans Place Units - Americans 2 submarines placed in 101 Sea Zone 2 bombers placed in Eastern United States 1 carrier, 2 fighters and 1 transport placed in 10 Sea Zone 2 infantry placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Combat Move - Chinese Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Turn Complete - Chinese Chinese collect 1 PU; end with 2 PUs Combat Move - British 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Hunan 1 infantry moved from Yunnan to Hunan 1 infantry moved from Yunnan to Kwangsi 1 infantry moved from Yunnan to Kwangsi 1 fighter moved from India to Hunan 2 infantry and 2 mech_infantrys moved from Burma to Yunnan 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Kweichow 1 armour moved from Yunnan to Kweichow 1 infantry moved from Shan State to Yunnan 1 infantry moved from Siam to Shan State 1 mech_infantry moved from India to Yunnan 1 armour moved from India to Yunnan 1 infantry moved from India to Burma 1 infantry moved from India to Burma 1 artillery moved from India to Burma 1 infantry moved from West India to India 1 mech_infantry moved from Eastern Persia to India 1 armour moved from Eastern Persia to India 1 bomber moved from Iraq to Szechwan 1 tactical_bomber moved from Yunnan to Kwangsi 1 armour and 1 mech_infantry moved from Libya to Algeria 1 artillery moved from Tobruk to Alexandria 1 armour moved from Ethiopia to Egypt 2 infantry moved from Eastern Persia to Persia 1 mech_infantry moved from Trans-Jordan to Persia 1 armour moved from Egypt to Iraq 1 transport moved from 66 Sea Zone to 64 Sea Zone Purchase Units - British British buy 1 artillery, 1 fighter, 4 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat - British Battle in Kweichow British attack with 1 armour and 2 infantry Japanese defend with 1 infantry British roll dice for 1 armour and 2 infantry in Kweichow, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow British win, taking Kweichow from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan British attack with 1 bomber and 2 infantry Japanese defend with 1 artillery British roll dice for 1 bomber and 2 infantry in Szechwan, round 2 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Szechwan British win, taking Szechwan from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery Battle in Hunan British attack with 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Hunan British win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Kwangsi British attack with 2 infantry and 1 tactical_bomber Japanese defend with 1 airfield and 1 infantry British roll dice for 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi British win, taking Kwangsi from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 tactical_bomber moved from Kwangsi to Yunnan 1 fighter moved from Hunan to Yunnan 1 bomber moved from Szechwan to Yunnan Place Units - British 1 fighter, 1 submarine and 1 transport placed in 98 Sea Zone 1 artillery and 2 infantry placed in Persia 2 infantry placed in Iraq Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,2 British collect 32 PUs (4 lost to blockades); end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 1 transport placed in 39 Sea Zone 1 artillery and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 13 PUs; end with 13 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Units Change Ownership Some Units in India change ownership: 1 artillery and 1 infantry Some Units in 39 Sea Zone change ownership: 1 transportCombat Hit Differential Summary :
Japanese regular : 1.67 British regular : 1.50





