@Panzerstahl-Helm Thanks, I added one infantry and one bunker as described. Nothing to note for the minor allies, back to Germany
Purchase Units Turning on Edit Mode EDIT: Adding units owned by British to United Kingdom: 1 infantry EDIT: Adding units owned by British to Borneo: 1 Fortification EDIT: Turning off Edit Mode ANZAC buy 2 air_transports; Remaining resources: 2 PUs; Combat Move Resetting and Giving Bonus Movement to Units Combat Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 fighter moved from Queensland to Malaya 2 infantry moved from New Guinea to Dutch New Guinea ANZAC undo move 2. 2 infantry moved from New Guinea to Dutch New Guinea 1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone ANZAC undo move 3. 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland 2 aaGuns moved from New South Wales to Queensland Cleaning up during movement phase Place Units 2 air_transports placed in New South Wales Turn Complete ANZAC collect 14 PUs; end with 16 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 Optional[PUs]; end with 18 Optional[PUs] Combat Move Resetting and Giving Bonus Movement to Units 1 infantry moved from Tunisia to Libya Combat Recording Battle Statistics Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Algeria to Tunisia 1 infantry moved from Morocco to Algeria 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Cleaning up during movement phasedawgoneit -VS- Entek TRS.
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TripleA Turn Summary: Masaharu round 3
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3 Combat Move - Masaharu 1 Submarine moved from sz78 to sz79 2 Infantrys moved from Manchuria to Hsingan 1 Artillery moved from Manchuria to Belogorsk 1 Tank moved from Amursk to Quingdao 1 Infantry moved from Belogorsk to Quingdao 1 Bomber moved from Belogorsk to Vostok 1 Transport moved from sz2 to sz7 1 Transport moved from sz2 to sz7 2 Infantrys and 2 Tankettes moved from N.Japan to sz7 2 Infantrys, 2 Tankettes and 2 Transports moved from sz7 to sz2 2 Infantrys and 2 Tankettes moved from sz2 to Magadan 2 Transports moved from sz2 to sz1 1 T.Boat moved from sz1 to sz15 3 Infantrys moved from N.Japan to sz1 1 Infantry moved from N.Japan to sz1 4 Infantrys moved from sz1 to Vostok 2 Tankettes moved from Amursk to Quingdao 1 Tankette moved from Akina to sz15 1 Tankette moved from sz15 to Vladivostok 5 Infantrys, 1 Tank and 1 Tankette moved from Akina to N.Japan Purchase Units - Masaharu Masaharu buy 2 Artillerys, 2 Elites, 4 Infantrys, 1 Tank and 2 Tankettes; Remaining resources: 0 PUs; Combat - Masaharu Battle in Magadan Masaharu attack with 2 Infantrys and 2 Tankettes Americans defend with 1 Bomber; Russians defend with 1 Infantry Masaharu roll dice for 2 Infantrys and 2 Tankettes in Magadan, round 2 : 3/4 hits, 1.00 expected hits Russians roll dice for 1 Bomber and 1 Infantry in Magadan, round 2 : 1/2 hits, 0.50 expected hits 1 Bomber owned by the Americans, 1 Infantry owned by the Russians and 1 Tankette owned by the Masaharu lost in Magadan Masaharu win, taking Magadan from Russians with 2 Infantrys and 1 Tankette remaining. Battle score for attacker is 12 Casualties for Masaharu: 1 Tankette Casualties for Americans: 1 Bomber Casualties for Russians: 1 Infantry Battle in Vostok Masaharu attack with 1 Bomber and 4 Infantrys Russians defend with 2 Infantrys Masaharu roll dice for 1 Bomber and 4 Infantrys in Vostok, round 2 : 3/5 hits, 1.33 expected hits Russians roll dice for 2 Infantrys in Vostok, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians and 2 Infantrys owned by the Masaharu lost in Vostok Masaharu win, taking Vostok from Russians with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 0 Casualties for Masaharu: 2 Infantrys Casualties for Russians: 2 Infantrys Non Combat Move - Masaharu 1 Bomber moved from Vostok to Belogorsk Place Units - Masaharu 1 Tank and 2 Tankettes placed in Amursk 2 Artillerys, 2 Elites and 4 Infantrys placed in Akina Turn Complete - Masaharu Masaharu collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Masaharu regular : 3.67 Russians regular : 1.83
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3 Combat Move - Russians 1 Infantry moved from Irkutsk to Angarsk 1 Infantry moved from Ustkut to Irkutsk 3 Artillerys, 1 EarlyFighter, 8 Infantrys and 4 Tanks moved from Ulaan Ude to Quingdao 1 EarlyFighter and 4 Mech.Infs moved from Kaask to Quingdao Purchase Units - Russians Russians buy 3 Infantrys, 1 Mech.Inf and 6 Tankettes; Remaining resources: 0 PUs; Combat - Russians Battle in Quingdao Russians attack with 3 Artillerys, 2 EarlyFighters, 8 Infantrys, 4 Mech.Infs and 4 Tanks Masaharu defend with 3 Artillerys, 1 EarlyFighter, 3 Infantrys, 4 Tanks and 2 Tankettes Russians roll dice for 3 Artillerys, 2 EarlyFighters, 8 Infantrys, 4 Mech.Infs and 4 Tanks in Quingdao, round 2 : 8/21 hits, 7.50 expected hits Masaharu roll dice for 3 Artillerys, 1 EarlyFighter, 3 Infantrys, 4 Tanks and 2 Tankettes in Quingdao, round 2 : 5/13 hits, 4.83 expected hits 5 Infantrys owned by the Russians, 3 Infantrys owned by the Masaharu, 3 Artillerys owned by the Masaharu and 2 Tankettes owned by the Masaharu lost in Quingdao Russians roll dice for 3 Artillerys, 2 EarlyFighters, 3 Infantrys, 4 Mech.Infs and 4 Tanks in Quingdao, round 3 : 5/16 hits, 6.00 expected hits Masaharu roll dice for 1 EarlyFighter and 4 Tanks in Quingdao, round 3 : 4/5 hits, 2.50 expected hits 3 Infantrys owned by the Russians, 1 Artillery owned by the Russians, 4 Tanks owned by the Masaharu and 1 EarlyFighter owned by the Masaharu lost in Quingdao Russians win, taking Quingdao from Masaharu with 2 Artillerys, 2 EarlyFighters, 4 Mech.Infs and 4 Tanks remaining. Battle score for attacker is 34 Casualties for Russians: 1 Artillery and 8 Infantrys Casualties for Masaharu: 3 Artillerys, 1 EarlyFighter, 3 Infantrys, 4 Tanks and 2 Tankettes Non Combat Move - Russians 2 EarlyFighters moved from Quingdao to Ulaan Ude 4 Infantrys moved from Tulun to Ulaan Ude 1 Infantry moved from Jinan to Quingdao 1 Artillery and 1 Infantry moved from Bratsk to Tulun 1 Infantry moved from Jinquan to Kyzal Place Units - Russians 3 Infantrys and 3 Tankettes placed in Kaask 1 Mech.Inf and 3 Tankettes placed in Achinsk Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Masaharu regular : 1.67 Russians regular : -0.50
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TripleA Turn Summary: Yamamoto round 4
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4 Research Technology - Yamamoto Combat Move - Yamamoto 1 Infantry moved from Davao to sz70 1 Infantry moved from sz70 to Boho Yamamoto take Boho from Americans 2 Destroyers moved from sz71 to sz70 2 Tankettes moved from Frenchindochina to Malaya 1 Tankette moved from N.French I. to Malaya 2 Artillerys, 1 Infantry and 2 Tanks moved from Thailand to Malaya 1 Transport moved from sz60 to sz68 1 Infantry moved from Borneo to sz68 1 Infantry moved from Spralty to sz68 2 Infantrys and 1 Transport moved from sz68 to sz60 2 Infantrys moved from sz60 to Malaya 2 Artillerys and 2 Tanks moved from Nagasaki to sz74 1 Artillery moved from S.Japan to sz74 3 Infantrys moved from S.Japan to sz74 1 Destroyer moved from sz15 to sz2 1 Submarine moved from sz15 to sz2 2 EarlyFighters moved from sz60 to Malaya 3 Artillerys, 2 B.Transports, 3 Infantrys, 2 Tanks and 1 Transport moved from sz74 to sz60 3 Artillerys, 3 Infantrys and 2 Tanks moved from sz60 to Sumatra 1 Artillery and 1 Infantry moved from Kwangsi to sz67 1 Infantry moved from Hainan to sz67 1 Infantry and 1 T.Boat moved from sz67 to sz73 1 Infantry moved from sz73 to Malaya 2 B.Transports moved from sz73 to sz74 1 Artillery, 1 Infantry and 1 Transport moved from sz67 to sz60 5 Transports moved from sz60 to sz74 1 Artillery and 1 Infantry moved from sz60 to Sumatra 1 Infantry and 1 Tank moved from Shantung to Shansi 1 Infantry and 1 Tank moved from Nagasaki to sz74 1 Artillery, 5 Infantrys and 2 Tankettes moved from S.Japan to sz74 2 Infantrys moved from S.Japan to sz74 2 Infantrys moved from S.Japan to sz74 2 Infantrys moved from S.Japan to sz74 2 Infantrys moved from S.Japan to sz74 5 Infantrys moved from Tokyo to S.Japan 1 Artillery, 14 Infantrys, 1 Tank and 2 Tankettes moved from sz74 to Korea 1 Battleship moved from sz74 to sz60 1 Destroyer moved from sz74 to sz78 Purchase Units - Yamamoto Trigger YamamotoSpecial: Yamamoto has their production frontier changed to: YamamotoFrontierSpecial Yamamoto buy 6 Artillerys, 1 B.Transport, 3 Destroyers and 6 Infantrys; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Malaya Yamamoto attack with 2 Artillerys, 2 EarlyFighters, 4 Infantrys, 2 Tanks and 3 Tankettes British defend with 4 Artillerys and 2 Infantrys Yamamoto roll dice for 1 Battleship in Malaya, round 2 : 1/1 hits, 0.67 expected hits Yamamoto roll dice for 2 Artillerys, 2 EarlyFighters, 4 Infantrys, 2 Tanks and 3 Tankettes in Malaya, round 2 : 4/13 hits, 4.33 expected hits British roll dice for 4 Artillerys and 2 Infantrys in Malaya, round 2 : 4/6 hits, 2.00 expected hits 1 Infantry owned by the Yamamoto, 3 Artillerys owned by the British, 2 Infantrys owned by the British and 3 Tankettes owned by the Yamamoto lost in Malaya Yamamoto roll dice for 2 Artillerys, 2 EarlyFighters, 3 Infantrys and 2 Tanks in Malaya, round 3 : 3/9 hits, 3.17 expected hits British roll dice for 1 Artillery in Malaya, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the British lost in Malaya Yamamoto win, taking Malaya from British with 2 Artillerys, 2 EarlyFighters, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Infantry and 3 Tankettes Casualties for British: 4 Artillerys and 2 Infantrys Battle in Sumatra Yamamoto attack with 4 Artillerys, 4 Infantrys and 2 Tanks Anzac defend with 2 Artillerys, 2 Infantrys and 2 Tanks Yamamoto roll dice for 4 Artillerys, 4 Infantrys and 2 Tanks in Sumatra, round 2 : 2/10 hits, 3.67 expected hits Anzac roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in Sumatra, round 2 : 1/6 hits, 2.33 expected hits 2 Infantrys owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Sumatra Yamamoto roll dice for 4 Artillerys, 3 Infantrys and 2 Tanks in Sumatra, round 3 : 3/9 hits, 3.33 expected hits Anzac roll dice for 2 Artillerys and 2 Tanks in Sumatra, round 3 : 0/4 hits, 1.67 expected hits 2 Artillerys owned by the Anzac and 1 Tank owned by the Anzac lost in Sumatra Yamamoto roll dice for 4 Artillerys, 3 Infantrys and 2 Tanks in Sumatra, round 4 : 2/9 hits, 3.33 expected hits Anzac roll dice for 1 Tank in Sumatra, round 4 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Anzac lost in Sumatra Yamamoto win, taking Sumatra from Anzac with 4 Artillerys, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 20 Casualties for Yamamoto: 1 Infantry Casualties for Anzac: 2 Artillerys, 2 Infantrys and 2 Tanks Non Combat Move - Yamamoto 2 EarlyFighters moved from Malaya to sz60 1 Artillery moved from Kwangsi to N.French I. 1 Artillery moved from Kwangsi to N.French I. 1 Infantry moved from Frenchindochina to N.French I. 1 Tankette moved from Kwangsi to Thailand 1 Infantry moved from Kwangsi to N.French I. 1 Destroyer moved from sz70 to sz75 Place Units - Yamamoto 3 Destroyers placed in sz78 1 B.Transport placed in sz70 2 Artillerys and 1 Infantry placed in Davao 4 Artillerys placed in S.Japan 5 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 70 PUs; end with 70 PUs
Combat Hit Differential Summary :
Yamamoto regular : -3.50 Anzac regular : -3.50 British regular : 1.67
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4 Combat Move - Chinese 1 Artillery and 2 Infantrys moved from Sian to Hanan 2 EarlyFighters moved from Sian to Hanan 1 Artillery and 3 Infantrys moved from Tsingnan to Gansu 5 Tankettes moved from Xining to Gansu 1 Infantry moved from Szechwan to Shangsi 1 Infantry moved from Szechwan to Shangsi 4 Tankettes moved from Sikang to Shangsi Purchase Units - Chinese Trigger ChineseSpecial: Chinese has their production frontier changed to: ChineseFrontierSpecial Chinese buy 1 Bunker, 5 Infantrys, 2 Marines and 2 Mech.Infs; Remaining resources: 0 PUs; Combat - Chinese Battle in Gansu Chinese attack with 1 Artillery, 3 Infantrys and 5 Tankettes Hisaichi defend with 1 Artillery Chinese roll dice for 1 Artillery, 3 Infantrys and 5 Tankettes in Gansu, round 2 : 1/9 hits, 2.67 expected hits Hisaichi roll dice for 1 Artillery in Gansu, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in Gansu Chinese win, taking Gansu from Hisaichi with 1 Artillery, 3 Infantrys and 5 Tankettes remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Artillery Battle in Hanan Chinese attack with 1 Artillery, 2 EarlyFighters and 2 Infantrys Hisaichi defend with 1 Tank Chinese roll dice for 1 Artillery, 2 EarlyFighters and 2 Infantrys in Hanan, round 2 : 2/5 hits, 1.50 expected hits Hisaichi roll dice for 1 Tank in Hanan, round 2 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hanan Chinese win, taking Hanan from Hisaichi with 1 Artillery, 2 EarlyFighters and 1 Infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Tank Battle in Shangsi Chinese attack with 2 Infantrys and 4 Tankettes Hisaichi defend with 1 Infantry and 2 Tankettes Chinese roll dice for 2 Infantrys and 4 Tankettes in Shangsi, round 2 : 2/6 hits, 1.67 expected hits Hisaichi roll dice for 1 Infantry and 2 Tankettes in Shangsi, round 2 : 0/3 hits, 0.67 expected hits 2 Tankettes owned by the Hisaichi lost in Shangsi Chinese roll dice for 2 Infantrys and 4 Tankettes in Shangsi, round 3 : 2/6 hits, 1.67 expected hits Hisaichi roll dice for 1 Infantry in Shangsi, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shangsi Chinese win, taking Shangsi from Hisaichi with 1 Infantry and 4 Tankettes remaining. Battle score for attacker is 8 Casualties for Hisaichi: 1 Infantry and 2 Tankettes Casualties for Chinese: 1 Infantry Non Combat Move - Chinese 1 AAGun, 2 Artillerys, 3 Infantrys and 1 Tank moved from Szechwan to Sian 2 Tanks moved from Sikang to Sian 3 Infantrys moved from Sikang to Szechwan 1 Infantry moved from Xining to Tsingnan 2 Tanks moved from Gobi to Gansu 2 Tankettes moved from Gobi to Gansu 1 Tankette moved from Urumal to Gobi 3 Mech.Infs moved from Urumal to Tsingnan 2 EarlyFighters moved from Hanan to Sian Place Units - Chinese 1 Bunker placed in Sian 4 Infantrys and 2 Marines placed in Xining 1 Infantry and 2 Mech.Infs placed in Urumal Turn Complete - Chinese Chinese collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Chinese regular : -0.50 Hisaichi regular : 0.17
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TripleA Turn Summary: Hisaichi round 4
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4 Combat Move - Hisaichi 1 Infantry moved from Hopeh to E.Shansi 1 Tank and 2 Tankettes moved from Peking to Shansi 1 Artillery, 2 Infantrys and 1 Tankette moved from Shansi to Shangsi 1 Tankette moved from Shansi to Shangsi 1 Artillery and 1 Marine moved from Korea to Tientsin 5 Infantrys moved from Seoul to Korea 1 Infantry moved from Hankou to Kiangsi 1 Tank moved from Kwangsi to Burma 1 Tank moved from E.Borneo to sz60 1 Infantry moved from S.Borneo to sz60 1 Tank moved from Java to Lambok Hisaichi take Bali from Dutch Hisaichi take Lambok from Dutch 1 Artillery, 1 Elite, 1 Infantry and 1 Tankette moved from N.B to sz68 1 Artillery, 1 B.Transport, 1 Elite, 1 Infantry, 1 T.Boat and 1 Tankette moved from sz68 to sz60 1 Artillery, 3 EarlyFighters, 1 Elite, 1 Fighter, 2 Infantrys, 1 Tank and 1 Tankette moved from sz60 to N.S 2 Bombers moved from Phuket to N.S 1 Infantry moved from Tientsin to sz74 1 Infantry and 1 Transport moved from sz74 to sz60 1 Infantry moved from S.Borneo to sz60 2 Infantrys moved from sz60 to N.S 2 Artillerys and 2 Infantrys moved from Hopeh to sz74 2 Artillerys, 2 Infantrys and 2 Transports moved from sz74 to sz60 2 Artillerys and 2 Infantrys moved from sz60 to N.S 1 Destroyer moved from sz79 to sz1 2 Tankettes moved from Seoul to Tientsin 1 Tankette moved from Tientsin to E.Shansi 1 Submarine moved from sz59 to sz58 1 Destroyer moved from sz67 to sz60 1 Submarine moved from sz60 to sz59 1 Battleship moved from sz68 to sz60 2 Tanks moved from Hongkong to Macau 2 Tankettes moved from Hongkong to Fukien 1 Tankette moved from Hongkong to Fukien 1 Tankette moved from Hongkong to Macau Purchase Units - Hisaichi Trigger HisaichiSpecial: Hisaichi has their production frontier changed to: HisaichiFrontierSpecial Hisaichi buy 2 Artillerys, 6 Infantrys, 3 Tanks and 6 Tankettes; Remaining resources: 0 PUs; Combat - Hisaichi Battle in sz58 Hisaichi attack with 1 Submarine Dutch defend with 1 Transport Hisaichi roll dice for 1 Submarine in sz58, round 2 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Transport in sz58, round 2 : 1/1 hits, 0.17 expected hits 1 Submarine owned by the Hisaichi lost in sz58 Dutch win with 1 Transport remaining. Battle score for attacker is -6 Casualties for Hisaichi: 1 Submarine Battle in Shangsi Hisaichi attack with 1 Artillery, 2 Infantrys and 2 Tankettes Chinese defend with 1 Infantry and 4 Tankettes Hisaichi roll dice for 1 Artillery, 2 Infantrys and 2 Tankettes in Shangsi, round 2 : 1/5 hits, 1.50 expected hits Chinese roll dice for 1 Infantry and 4 Tankettes in Shangsi, round 2 : 0/5 hits, 1.00 expected hits 1 Tankette owned by the Chinese lost in Shangsi Hisaichi roll dice for 1 Artillery, 2 Infantrys and 2 Tankettes in Shangsi, round 3 : 1/5 hits, 1.50 expected hits Chinese roll dice for 1 Infantry and 3 Tankettes in Shangsi, round 3 : 0/4 hits, 0.83 expected hits 1 Tankette owned by the Chinese lost in Shangsi Hisaichi roll dice for 1 Artillery, 2 Infantrys and 2 Tankettes in Shangsi, round 4 : 3/5 hits, 1.50 expected hits Chinese roll dice for 1 Infantry and 2 Tankettes in Shangsi, round 4 : 1/3 hits, 0.67 expected hits 2 Tankettes owned by the Chinese, 1 Tankette owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shangsi Hisaichi win, taking Shangsi from Chinese with 1 Artillery, 2 Infantrys and 1 Tankette remaining. Battle score for attacker is 14 Casualties for Chinese: 1 Infantry and 4 Tankettes Casualties for Hisaichi: 1 Tankette Battle in Burma Hisaichi attack with 1 Tank British defend with 1 Artillery Hisaichi roll dice for 1 Tank in Burma, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 Artillery in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 Tank owned by the Hisaichi lost in Burma British win with 1 Artillery remaining. Battle score for attacker is -5 Casualties for Hisaichi: 1 Tank Battle in N.S Hisaichi attack with 3 Artillerys, 2 Bombers, 3 EarlyFighters, 1 Elite, 1 Fighter, 6 Infantrys, 1 Tank and 1 Tankette Dutch defend with 1 Artillery, 1 Bunker, 1 EarlyFighter, 2 Infantrys and 1 Tank Hisaichi roll dice for 1 Battleship in N.S, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 Bunker owned by the Dutch Hisaichi roll dice for 3 Artillerys, 2 Bombers, 3 EarlyFighters, 1 Elite, 1 Fighter, 6 Infantrys, 1 Tank and 1 Tankette in N.S, round 2 : 7/18 hits, 6.67 expected hits Dutch roll dice for 1 Artillery, 1 Bunker, 1 EarlyFighter, 2 Infantrys and 1 Tank in N.S, round 2 : 2/6 hits, 2.50 expected hits 1 Artillery owned by the Dutch, 1 EarlyFighter owned by the Dutch, 1 Bunker owned by the Dutch, 2 Infantrys owned by the Dutch, 1 Tank owned by the Dutch and 2 Infantrys owned by the Hisaichi lost in N.S Hisaichi win, taking N.S from Dutch with 3 Artillerys, 2 Bombers, 3 EarlyFighters, 1 Elite, 1 Fighter, 4 Infantrys, 1 Tank and 1 Tankette remaining. Battle score for attacker is 23 Casualties for Hisaichi: 2 Infantrys Casualties for Dutch: 1 Artillery, 1 Bunker, 1 EarlyFighter, 2 Infantrys and 1 Tank Non Combat Move - Hisaichi 3 EarlyFighters and 1 Fighter moved from N.S to sz60 2 Bombers moved from N.S to S.Borneo Place Units - Hisaichi 2 Artillerys and 2 Infantrys placed in S.Borneo 1 Tank and 2 Tankettes placed in Peking 2 Tanks and 4 Tankettes placed in Hongkong 4 Infantrys placed in Seoul Turn Complete - Hisaichi Hisaichi collect 57 PUs; end with 57 PUs
Combat Hit Differential Summary :
Chinese regular : -1.50 British regular : 0.67 Dutch regular : 0.33 Hisaichi regular : 0.33
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TripleA Turn Summary: Dutch round 4
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4 Combat Move - Dutch 1 Artillery moved from Flores to sz58 1 Infantry moved from Buru to sz58 1 Artillery and 1 Infantry moved from sz58 to Celebs Purchase Units - Dutch Trigger DutchSpecial: Dutch has their production frontier changed to: DutchFrontierSpecial Combat - Dutch Battle in Celebs Dutch attack with 1 Artillery and 1 Infantry Thai defend with 1 Artillery Dutch roll dice for 1 Artillery and 1 Infantry in Celebs, round 2 : 0/2 hits, 0.67 expected hits Thai roll dice for 1 Artillery in Celebs, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Celebs Dutch roll dice for 1 Artillery in Celebs, round 3 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Artillery in Celebs, round 3 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Dutch lost in Celebs Thai win with 1 Artillery remaining. Battle score for attacker is -6 Casualties for Dutch: 1 Artillery and 1 Infantry Non Combat Move - Dutch Turn Complete - Dutch
Combat Hit Differential Summary :
Thai regular : 1.33 Dutch regular : -1.00
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TripleA Turn Summary: Thai round 4
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4 Combat Move - Thai 1 Marine moved from Mindor to Punay 1 Artillery moved from Mindor to Punay 1 Transport moved from sz68 to sz73 2 Transports moved from sz73 to sz60 1 T.Boat moved from sz68 to sz60 2 Infantrys moved from Thailand to Burma 1 EarlyFighter moved from Thailand to Burma 1 Artillery moved from Thailand to Burma 1 Artillery, 7 Infantrys and 2 Tanks moved from Thailand to Malaya 2 Artillerys, 1 Elite, 1 Infantry and 1 Marine moved from Phuket to Malaya Purchase Units - Thai Trigger ThaiSpecial: Thai has their production frontier changed to: ThaiFrontierSpecial Thai buy 2 Artillerys, 3 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Thai Battle in Punay Thai attack with 1 Artillery and 1 Marine Americans defend with 1 Infantry Thai roll dice for 1 Artillery and 1 Marine in Punay, round 2 : 2/2 hits, 0.83 expected hits Americans roll dice for 1 Infantry in Punay, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Punay Thai win, taking Punay from Americans with 1 Artillery and 1 Marine remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Battle in Burma Thai attack with 1 Artillery, 1 EarlyFighter and 2 Infantrys British defend with 1 Artillery Thai roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Burma, round 2 : 0/4 hits, 1.17 expected hits British roll dice for 1 Artillery in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in Burma Thai roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in Burma, round 3 : 0/3 hits, 1.00 expected hits British roll dice for 1 Artillery in Burma, round 3 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in Burma, round 4 : 2/3 hits, 1.00 expected hits British roll dice for 1 Artillery in Burma, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the British lost in Burma Thai win, taking Burma from British with 1 Artillery, 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Casualties for British: 1 Artillery Non Combat Move - Thai 1 EarlyFighter moved from Burma to Malaya Place Units - Thai 2 Artillerys, 3 Infantrys and 1 Tank placed in Phuket Turn Complete - Thai Thai collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Thai regular : -0.00 British regular : 0.00
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TripleA Turn Summary: British round 4
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4 Combat Move - British 1 Artillery and 1 Infantry moved from Bengal to Burma 2 Artillerys and 2 Infantrys moved from Calcutta to sz63 2 Artillerys, 2 Infantrys and 2 Transports moved from sz63 to sz66 2 B.Transports moved from sz66 to sz64 2 Infantrys and 2 Tanks moved from Bengal to sz64 2 Infantrys moved from Bengal to sz64 2 B.Transports, 4 Infantrys and 2 Tanks moved from sz64 to sz66 2 Artillerys, 2 EarlyFighters, 6 Infantrys and 2 Tanks moved from sz66 to N.S 1 EarlyFighter moved from Bengal to Burma 1 Infantry moved from W.Chunking to Chunking 1 Infantry moved from Bengal to W.Chunking 1 Artillery and 1 Infantry moved from Moresby to sz49 1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from sz49 to sz57 1 Artillery and 1 Infantry moved from sz57 to Java British take Java from Hisaichi 1 Infantry moved from New Guinea to Moresby 1 Transport moved from sz4 to sz6 2 Infantrys moved from Vancouver to sz6 2 Infantrys moved from sz6 to N.Canada Purchase Units - British Trigger BritishSpecial: British has their production frontier changed to: BritishFrontierSpecial British buy 4 Artillerys, 2 B.Transports, 1 Bunker, 1 Factory, 2 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs; Combat - British Battle in N.S British attack with 2 Artillerys, 2 EarlyFighters, 6 Infantrys and 2 Tanks Hisaichi defend with 3 Artillerys, 1 Elite, 4 Infantrys, 1 Tank and 1 Tankette British roll dice for 1 Battleship in N.S, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 2 Artillerys, 2 EarlyFighters, 6 Infantrys and 2 Tanks in N.S, round 2 : 3/12 hits, 3.67 expected hits Hisaichi roll dice for 3 Artillerys, 1 Elite, 4 Infantrys, 1 Tank and 1 Tankette in N.S, round 2 : 4/10 hits, 3.33 expected hits 1 Tankette owned by the Hisaichi, 4 Infantrys owned by the British and 2 Infantrys owned by the Hisaichi lost in N.S British roll dice for 2 Artillerys, 2 EarlyFighters, 2 Infantrys and 2 Tanks in N.S, round 3 : 2/8 hits, 3.00 expected hits Hisaichi roll dice for 3 Artillerys, 1 Elite, 2 Infantrys and 1 Tank in N.S, round 3 : 3/7 hits, 2.50 expected hits 1 Artillery owned by the British, 2 Infantrys owned by the British and 2 Infantrys owned by the Hisaichi lost in N.S British roll dice for 1 Artillery, 2 EarlyFighters and 2 Tanks in N.S, round 4 : 3/5 hits, 2.00 expected hits Hisaichi roll dice for 3 Artillerys, 1 Elite and 1 Tank in N.S, round 4 : 2/5 hits, 1.83 expected hits 1 Tank owned by the British, 1 Artillery owned by the British and 3 Artillerys owned by the Hisaichi lost in N.S British roll dice for 2 EarlyFighters and 1 Tank in N.S, round 5 : 2/3 hits, 1.17 expected hits Hisaichi roll dice for 1 Elite and 1 Tank in N.S, round 5 : 1/2 hits, 0.83 expected hits 1 Elite owned by the Hisaichi, 1 Tank owned by the Hisaichi and 1 Tank owned by the British lost in N.S British win with 2 EarlyFighters remaining. Battle score for attacker is 3 Casualties for British: 2 Artillerys, 6 Infantrys and 2 Tanks Casualties for Hisaichi: 3 Artillerys, 1 Elite, 4 Infantrys, 1 Tank and 1 Tankette Battle in Burma British attack with 1 Artillery, 1 EarlyFighter and 1 Infantry Thai defend with 1 Artillery and 1 Infantry British roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in Burma, round 2 : 0/3 hits, 1.00 expected hits Thai roll dice for 1 Artillery and 1 Infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in Burma, round 3 : 2/3 hits, 1.00 expected hits Thai roll dice for 1 Artillery and 1 Infantry in Burma, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Thai and 1 Artillery owned by the Thai lost in Burma British win, taking Burma from Thai with 1 Artillery, 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Thai: 1 Artillery and 1 Infantry Non Combat Move - British 1 EarlyFighter moved from Burma to Bengal 2 Tankettes moved from Dheli to Nepal 1 Tank moved from Dheli to Nepal 1 Artillery and 1 Infantry moved from Agra to Bhopal 1 Battleship and 1 Destroyer moved from sz63 to sz66 2 EarlyFighters moved from N.S to sz66 Place Units - British 1 Bunker and 1 Factory placed in Bengal 2 B.Transports placed in sz63 4 Artillerys and 2 Infantrys placed in Calcutta 1 Mech.Inf placed in Dheli Turn Complete - British British collect 56 PUs; end with 56 PUs
Combat Hit Differential Summary :
Thai regular : -1.33 British regular : -0.50 Hisaichi regular : 1.50
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TripleA Turn Summary: Anzac round 4
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4 Combat Move - Anzac 2 Transports moved from sz56 to sz57 2 Transports moved from sz56 to sz57 2 Artillerys moved from Soem to sz57 1 Tank moved from Soem to sz57 3 Infantrys moved from Soem to sz57 2 Artillerys, 3 Infantrys, 1 Tank and 3 Transports moved from sz57 to sz56 1 Infantry moved from Soem to sz57 1 Infantry and 1 Transport moved from sz57 to sz56 2 Artillerys, 2 EarlyFighters, 4 Infantrys and 1 Tank moved from sz56 to Sumatra 1 EarlyFighter moved from Soem to Sumatra 4 Infantrys moved from Derby to sz50 4 Infantrys moved from sz50 to Soem 2 Artillerys moved from Darwin to Derby 2 Infantrys moved from S.G to sz49 2 Infantrys and 2 T.Boats moved from sz49 to sz50 2 Infantrys moved from sz50 to Soem Purchase Units - Anzac Trigger AnzacSpecial: Anzac has their production frontier changed to: AnzacFrontierSpecial Anzac buy 2 Artillerys, 1 Elite, 1 Infantry, 1 S.Sub and 1 Transport; Remaining resources: 0 PUs; Combat - Anzac Battle in Sumatra Anzac attack with 2 Artillerys, 3 EarlyFighters, 4 Infantrys and 1 Tank Yamamoto defend with 4 Artillerys, 3 Infantrys and 2 Tanks Anzac roll dice for 1 Battleship in Sumatra, round 2 : 0/1 hits, 0.67 expected hits Anzac roll dice for 2 Artillerys, 3 EarlyFighters, 4 Infantrys and 1 Tank in Sumatra, round 2 : 4/10 hits, 3.17 expected hits Yamamoto roll dice for 4 Artillerys, 3 Infantrys and 2 Tanks in Sumatra, round 2 : 5/9 hits, 3.33 expected hits 1 Artillery owned by the Anzac, 4 Infantrys owned by the Anzac, 1 Artillery owned by the Yamamoto and 3 Infantrys owned by the Yamamoto lost in Sumatra 3 EarlyFighters owned by the Anzac retreated Anzac roll dice for 1 Artillery and 1 Tank in Sumatra, round 3 : 2/2 hits, 0.83 expected hits Yamamoto roll dice for 3 Artillerys and 2 Tanks in Sumatra, round 3 : 0/5 hits, 2.00 expected hits 2 Artillerys owned by the Yamamoto lost in Sumatra Anzac roll dice for 1 Artillery and 1 Tank in Sumatra, round 4 : 0/2 hits, 0.83 expected hits Yamamoto roll dice for 1 Artillery and 2 Tanks in Sumatra, round 4 : 1/3 hits, 1.33 expected hits 1 Artillery owned by the Anzac lost in Sumatra Anzac roll dice for 1 Tank in Sumatra, round 5 : 1/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Artillery and 2 Tanks in Sumatra, round 5 : 1/3 hits, 1.33 expected hits 1 Tank owned by the Anzac and 1 Artillery owned by the Yamamoto lost in Sumatra Yamamoto win with 2 Tanks remaining. Battle score for attacker is 1 Casualties for Anzac: 2 Artillerys, 4 Infantrys and 1 Tank Casualties for Yamamoto: 4 Artillerys and 3 Infantrys Non Combat Move - Anzac 2 EarlyFighters moved from Sumatra to sz56 1 EarlyFighter moved from Sumatra to Soem Place Units - Anzac 1 Transport placed in sz50 1 Artillery placed in W.Australia 1 Infantry placed in Darwin Anzac undo move 3. 1 Artillery placed in W.Australia 1 Infantry placed in Darwin 1 S.Sub placed in sz37 1 Elite placed in Melbourne Turn Complete - Anzac Anzac collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Yamamoto regular : -1.00 Anzac regular : 1.00
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4 Combat Move - Americans 1 Artillery and 2 Tanks moved from Palana to Magadan Purchase Units - Americans Trigger AmericansSpecial: Americans has their production frontier changed to: AmericansFrontierSpecial Americans buy 1 Bunker, 3 Destroyers, 1 Elite, 1 Factory, 8 Marines, 1 S.Sub and 2 Tankettes; Remaining resources: 0 PUs; Combat - Americans Battle in Magadan Americans attack with 1 Artillery and 2 Tanks Masaharu defend with 2 Infantrys and 1 Tankette Americans roll dice for 1 Artillery and 2 Tanks in Magadan, round 2 : 2/3 hits, 1.33 expected hits Masaharu roll dice for 2 Infantrys and 1 Tankette in Magadan, round 2 : 0/3 hits, 0.83 expected hits 1 Infantry owned by the Masaharu and 1 Tankette owned by the Masaharu lost in Magadan Americans roll dice for 1 Artillery and 2 Tanks in Magadan, round 3 : 1/3 hits, 1.33 expected hits Masaharu roll dice for 1 Infantry in Magadan, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Masaharu lost in Magadan Americans win, taking Magadan from Masaharu with 1 Artillery and 2 Tanks remaining. Battle score for attacker is 8 Casualties for Masaharu: 2 Infantrys and 1 Tankette Non Combat Move - Americans 2 B.Transports moved from sz6 to sz23 8 Marines moved from San Francisco to sz23 8 Marines moved from sz23 to Nor Cal 2 Artillerys moved from Hilo to sz25 1 Artillery moved from Kauai to sz25 2 Infantrys moved from Pearl Harbor to sz25 1 Infantry moved from Hilo to sz25 3 Artillerys, 2 B.Transports, 1 Carrier, 2 EarlyFighters and 3 Infantrys moved from sz25 to sz20 3 Artillerys and 3 Infantrys moved from sz20 to Wake 2 Fighters moved from San Francisco to N.Canada 2 B.Transports moved from sz4 to sz5 8 Marines moved from N.Canada to sz5 2 B.Transports and 8 Marines moved from sz5 to sz4 8 Marines moved from sz4 to Palana 3 Transports moved from sz4 to sz5 2 Tanks moved from Anchorage to sz5 1 Artillery moved from Anchorage to sz5 2 Infantrys moved from Anchorage to sz5 1 Infantry moved from Alaska to sz5 1 Artillery, 3 Infantrys, 2 Tanks and 3 Transports moved from sz5 to sz4 1 Artillery, 3 Infantrys and 2 Tanks moved from sz4 to Palana 3 Infantrys moved from N.Canada to Anchorage 4 Infantrys moved from British Columbia to N.Canada 1 Infantry moved from Seattle to British Columbia 1 Infantry moved from Portland to Seattle Place Units - Americans 1 Bunker and 1 Factory placed in Wake 1 S.Sub placed in sz25 1 Elite placed in Pearl Harbor 8 Marines placed in San Francisco 2 Destroyers placed in sz4 2 Tankettes placed in San Francisco 1 Destroyer placed in sz25 Turn Complete - Americans Americans collect 86 PUs; end with 86 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 Masaharu regular : -1.17
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TripleA Turn Summary: Masaharu round 4
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4 Combat Move - Masaharu 1 Infantry moved from Hsingan to Manchuria 1 Artillery and 1 Bomber moved from Belogorsk to Amursk 1 Infantry moved from Vostok to Belogorsk 2 Destroyers and 2 Transports moved from sz2 to sz1 2 Transports moved from sz1 to sz15 1 Tank moved from N.Japan to sz1 1 Tankette moved from N.Japan to sz1 2 Infantrys moved from N.Japan to sz1 2 Artillerys, 2 Elites and 1 Infantry moved from Akina to sz15 3 Infantrys moved from Akina to N.Japan 2 Artillerys, 2 Elites, 1 Infantry, 1 T.Boat and 2 Transports moved from sz15 to sz1 2 Artillerys, 2 Elites, 3 Infantrys, 1 Tank and 1 Tankette moved from sz1 to Amursk 1 Submarine moved from sz79 to sz1 1 Tankette moved from Vladivostok to Amursk Purchase Units - Masaharu Trigger MasaharuSpecial: Masaharu has their production frontier changed to: MasaharuFrontierSpecial Masaharu buy 2 Artillerys, 1 Elite, 6 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Masaharu Non Combat Move - Masaharu Place Units - Masaharu 1 Elite and 2 Tanks placed in Amursk 2 Artillerys and 6 Infantrys placed in Akina Turn Complete - Masaharu Masaharu collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4 Combat Move - Russians 1 Infantry moved from Jinan to Hsingan 1 Artillery moved from Quingdao to Hsingan 1 EarlyFighter moved from Ulaan Ude to Hsingan 1 Infantry moved from Irkutsk to Vostok 1 Infantry moved from Angarsk to Vostok 1 EarlyFighter moved from Ulaan Ude to Vostok 1 Artillery and 1 Infantry moved from Quingdao to Belogorsk 4 Infantrys moved from Ulaan Ude to Quingdao 1 Artillery and 1 Infantry moved from Tulun to Ulaan Ude 1 Infantry moved from Kyzal to Ulaan Ude 2 Tankettes moved from Kaask to Ulaan Ude 1 Tankette moved from Kaask to Ulaan Ude 3 Infantrys moved from Kaask to Tulun Purchase Units - Russians Trigger RussiansSpecial: Russians has their production frontier changed to: RussiansFrontierSpecial Russians buy 3 Infantrys, 4 Mech.Infs and 2 Tankettes; Remaining resources: 0 PUs; Combat - Russians Battle in Vostok Russians attack with 1 EarlyFighter and 2 Infantrys Masaharu defend with 1 Infantry Russians roll dice for 1 EarlyFighter and 2 Infantrys in Vostok, round 2 : 0/3 hits, 0.67 expected hits Masaharu roll dice for 1 Infantry in Vostok, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 EarlyFighter and 2 Infantrys in Vostok, round 3 : 1/3 hits, 0.67 expected hits Masaharu roll dice for 1 Infantry in Vostok, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Masaharu lost in Vostok Russians win, taking Vostok from Masaharu with 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Masaharu: 1 Infantry Battle in Belogorsk Russians attack with 1 Artillery and 1 Infantry Masaharu defend with 1 Infantry Russians roll dice for 1 Artillery and 1 Infantry in Belogorsk, round 2 : 0/2 hits, 0.67 expected hits Masaharu roll dice for 1 Infantry in Belogorsk, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Belogorsk 1 Artillery owned by the Russians retreated to Quingdao Masaharu win with 1 Infantry remaining. Battle score for attacker is -2 Casualties for Russians: 1 Infantry Battle in Hsingan Russians attack with 1 Artillery, 1 EarlyFighter and 1 Infantry Masaharu defend with 1 Infantry Russians roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in Hsingan, round 2 : 0/3 hits, 1.00 expected hits Masaharu roll dice for 1 Infantry in Hsingan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Hsingan Russians roll dice for 1 Artillery and 1 EarlyFighter in Hsingan, round 3 : 1/2 hits, 0.67 expected hits Masaharu roll dice for 1 Infantry in Hsingan, round 3 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Russians and 1 Infantry owned by the Masaharu lost in Hsingan Russians win with 1 EarlyFighter remaining. Battle score for attacker is -4 Casualties for Russians: 1 Artillery and 1 Infantry Casualties for Masaharu: 1 Infantry Non Combat Move - Russians 1 EarlyFighter moved from Hsingan to Quingdao 1 AAGun moved from Ulaan Ude to Quingdao 1 Mech.Inf moved from Achinsk to Tulun 3 Tankettes moved from Achinsk to Kaask 1 EarlyFighter moved from Vostok to Quingdao Place Units - Russians 3 Infantrys, 1 Mech.Inf and 2 Tankettes placed in Kaask 3 Mech.Infs placed in Achinsk Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Masaharu regular : 2.33 Russians regular : -1.67
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TripleA Turn Summary: Yamamoto round 5
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5 Research Technology - Yamamoto Combat Move - Yamamoto 1 Artillery and 1 Infantry moved from N.French I. to Burma 1 Artillery and 1 Infantry moved from N.French I. to Chunking 1 Tankette moved from Thailand to Chunking 1 Tank moved from Malaya to Burma 2 Infantrys moved from Malaya to Thailand 2 Artillerys and 2 Infantrys moved from Davao to sz70 2 Artillerys, 1 B.Transport and 1 Infantry moved from sz70 to sz60 1 Infantry and 1 T.Boat moved from sz70 to sz48 4 Artillerys moved from S.Japan to sz74 1 Tank moved from Korea to sz74 2 Tankettes moved from Korea to sz74 6 Infantrys moved from S.Japan to sz74 4 Infantrys moved from Korea to sz74 1 Infantry moved from Korea to sz74 2 B.Transports and 3 Transports moved from sz60 to sz74 4 Artillerys, 2 B.Transports, 1 Carrier, 11 Infantrys, 1 Tank, 2 Tankettes and 5 Transports moved from sz74 to sz60 4 Artillerys, 11 Infantrys, 1 Tank and 2 Tankettes moved from sz60 to Malaya 2 Tanks moved from Sumatra to Java 5 Infantrys moved from Tokyo to S.Japan 1 Artillery and 9 Infantrys moved from Korea to sz74 1 Artillery and 9 Infantrys moved from sz74 to Hopeh 1 Infantry moved from sz48 to N.G Yamamoto take N.G from British 2 Artillerys and 1 Infantry moved from sz60 to Java 2 EarlyFighters moved from sz60 to sz58 1 Destroyer moved from sz75 to sz76 4 Destroyers moved from sz78 to sz76 3 Destroyers moved from sz70 to sz76 1 Destroyer and 1 Submarine moved from sz2 to sz1 1 Infantry moved from Boho to Punay 1 T.Boat moved from sz73 to sz60 1 Infantry moved from Malaya to sz60 1 Infantry moved from sz60 to Java Purchase Units - Yamamoto Yamamoto buy 2 Artillerys, 1 B.Transport, 3 Destroyers, 1 Factory and 8 Infantrys; Remaining resources: 0 PUs; Combat - Yamamoto Battle in sz58 Yamamoto attack with 2 EarlyFighters Dutch defend with 1 Transport Yamamoto roll dice for 2 EarlyFighters in sz58, round 2 : 0/2 hits, 0.67 expected hits Dutch roll dice for 1 Transport in sz58, round 2 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 2 EarlyFighters in sz58, round 3 : 0/2 hits, 0.67 expected hits Dutch roll dice for 1 Transport in sz58, round 3 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 2 EarlyFighters in sz58, round 4 : 1/2 hits, 0.67 expected hits Dutch roll dice for 1 Transport in sz58, round 4 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Dutch lost in sz58 Yamamoto win with 2 EarlyFighters remaining. Battle score for attacker is 6 Casualties for Dutch: 1 Transport Battle in Chunking Yamamoto attack with 1 Artillery, 1 Infantry and 1 Tankette British defend with 1 Infantry; Chinese defend with 1 Infantry Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tankette in Chunking, round 2 : 1/3 hits, 1.00 expected hits Chinese roll dice for 2 Infantrys in Chunking, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the British and 1 Tankette owned by the Yamamoto lost in Chunking Yamamoto roll dice for 1 Artillery and 1 Infantry in Chunking, round 3 : 2/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Chunking, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Chunking Yamamoto win, taking Chunking from Chinese with 1 Artillery remaining. Battle score for attacker is -2 Casualties for Yamamoto: 1 Infantry and 1 Tankette Casualties for British: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Burma Yamamoto attack with 1 Artillery, 1 Infantry and 1 Tank British defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Burma, round 2 : 1/3 hits, 1.17 expected hits British roll dice for 1 Artillery and 1 Infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the British lost in Burma Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Burma, round 3 : 0/3 hits, 1.17 expected hits British roll dice for 1 Artillery in Burma, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Burma, round 4 : 2/3 hits, 1.17 expected hits British roll dice for 1 Artillery in Burma, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Artillery owned by the British lost in Burma Yamamoto win, taking Burma from British with 1 Artillery and 1 Tank remaining. Battle score for attacker is 4 Casualties for British: 1 Artillery and 1 Infantry Casualties for Yamamoto: 1 Infantry Battle in Java Yamamoto attack with 2 Artillerys, 2 Infantrys and 2 Tanks British defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 1 Battleship in Java, round 2 : 1/1 hits, 0.67 expected hits Yamamoto roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in Java, round 2 : 1/6 hits, 2.33 expected hits British roll dice for 1 Artillery and 1 Infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 1 Artillery owned by the British and 1 Infantry owned by the British lost in Java Yamamoto win, taking Java from British with 2 Artillerys, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 6 Casualties for British: 1 Artillery and 1 Infantry Non Combat Move - Yamamoto 2 Artillerys and 1 Tank moved from Malaya to Thailand 2 EarlyFighters moved from sz58 to sz60 Place Units - Yamamoto 1 B.Transport placed in sz70 1 Artillery and 2 Infantrys placed in Davao 3 Destroyers placed in sz78 1 Artillery and 3 Infantrys placed in S.Japan 3 Infantrys placed in Tokyo 1 Factory placed in Malaya Turn Complete - Yamamoto Yamamoto collect 76 PUs; end with 76 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00 Yamamoto regular : -1.17 British regular : -1.00 Dutch regular : -0.50
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TripleA Manual Gamesave Post: Hisaichi round 5
TripleA Manual Gamesave Post for game: The Rising Sun, version: 1.9.3
Game History
Round: 5 Combat Move - Hisaichi
Combat Hit Differential Summary :
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@dawgoneit I must be out of it today. Thatās the second time I clicked through without posting.
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TripleA Turn Summary: Hisaichi round 5
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5 Combat Move - Hisaichi 2 Bombers moved from S.Borneo to sz50 3 EarlyFighters and 1 Fighter moved from sz60 to sz50 1 B.Transport and 2 Transports moved from sz60 to sz68 2 Artillerys and 2 Infantrys moved from S.Borneo to sz60 2 Artillerys, 2 Infantrys, 1 T.Boat and 2 Transports moved from sz60 to sz59 2 Artillerys and 2 Infantrys moved from sz59 to Soem 1 Tank moved from Lambok to Soem 2 Destroyers moved from sz60 to sz59 1 Tankette moved from Macau to Hanan 1 Infantry moved from Kiangsi to Hanan 2 Tanks moved from Macau to Kwangsi 2 Tankettes moved from Fukien to Nanking 1 Infantry moved from Hankou to Nanking 1 Tankette moved from Fukien to Nanking 1 Infantry moved from E.Shansi to N.Shangsi 2 Tankettes moved from Peking to N.Shangsi 2 Tankettes moved from Tientsin to sz74 1 Artillery and 1 Marine moved from Tientsin to sz74 1 Infantry moved from Korea to sz74 1 Artillery, 1 Infantry, 1 Marine, 2 Tankettes and 4 Transports moved from sz74 to sz79 3 Infantrys moved from Seoul to sz79 1 Artillery, 4 Infantrys, 1 Marine, 2 Tankettes and 4 Transports moved from sz79 to sz74 1 Artillery, 4 Infantrys, 1 Marine and 2 Tankettes moved from sz74 to Hopeh 1 Tankette moved from E.Shansi to Shangsi 5 Tankettes moved from Shansi to Shangsi 1 Tankette moved from Shansi to Shangsi 4 Infantrys moved from Korea to Tientsin 1 Infantry moved from Seoul to Korea 1 Tank moved from Peking to Shansi 1 B.Transport and 2 Transports moved from sz68 to sz67 2 Tanks moved from Hongkong to sz67 4 Tankettes moved from Hongkong to sz67 2 Tanks and 4 Tankettes moved from sz67 to Kwangsi Purchase Units - Hisaichi Hisaichi buy 2 Artillerys, 7 Infantrys, 3 Tanks and 6 Tankettes; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Nanking Hisaichi attack with 1 Infantry and 3 Tankettes Chinese defend with 1 Artillery and 1 Infantry Hisaichi roll dice for 1 Infantry and 3 Tankettes in Nanking, round 2 : 2/4 hits, 1.17 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Nanking, round 2 : 2/2 hits, 0.67 expected hits 2 Tankettes owned by the Hisaichi, 1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Nanking Hisaichi win, taking Nanking from Chinese with 1 Infantry and 1 Tankette remaining. Battle score for attacker is -2 Casualties for Hisaichi: 2 Tankettes Casualties for Chinese: 1 Artillery and 1 Infantry Battle in Shangsi Hisaichi attack with 7 Tankettes Chinese defend with 1 Artillery and 4 Infantrys Hisaichi roll dice for 7 Tankettes in Shangsi, round 2 : 3/7 hits, 2.33 expected hits Chinese roll dice for 1 Artillery and 4 Infantrys in Shangsi, round 2 : 2/5 hits, 1.67 expected hits 2 Tankettes owned by the Hisaichi and 3 Infantrys owned by the Chinese lost in Shangsi Hisaichi roll dice for 5 Tankettes in Shangsi, round 3 : 0/5 hits, 1.67 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Shangsi, round 3 : 1/2 hits, 0.67 expected hits 1 Tankette owned by the Hisaichi lost in Shangsi Hisaichi roll dice for 4 Tankettes in Shangsi, round 4 : 2/4 hits, 1.33 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Shangsi, round 4 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Shangsi Hisaichi win, taking Shangsi from Chinese with 4 Tankettes remaining. Battle score for attacker is 0 Casualties for Hisaichi: 3 Tankettes Casualties for Chinese: 1 Artillery and 4 Infantrys Battle in N.Shangsi Hisaichi attack with 1 Infantry and 2 Tankettes Chinese defend with 1 Artillery and 1 Infantry Hisaichi roll dice for 1 Infantry and 2 Tankettes in N.Shangsi, round 2 : 3/3 hits, 0.83 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in N.Shangsi, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in N.Shangsi Hisaichi win, taking N.Shangsi from Chinese with 1 Infantry and 2 Tankettes remaining. Battle score for attacker is 6 Casualties for Chinese: 1 Artillery and 1 Infantry Battle in Kwangsi Hisaichi attack with 4 Tanks and 4 Tankettes Chinese defend with 1 Infantry Hisaichi roll dice for 4 Tanks and 4 Tankettes in Kwangsi, round 2 : 5/8 hits, 3.33 expected hits Chinese roll dice for 1 Infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 Tankette owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Kwangsi Hisaichi win, taking Kwangsi from Chinese with 4 Tanks and 3 Tankettes remaining. Battle score for attacker is -2 Casualties for Hisaichi: 1 Tankette Casualties for Chinese: 1 Infantry Battle in Hanan Hisaichi attack with 1 Infantry and 1 Tankette Chinese defend with 1 Infantry Hisaichi roll dice for 1 Infantry and 1 Tankette in Hanan, round 2 : 0/2 hits, 0.50 expected hits Chinese roll dice for 1 Infantry in Hanan, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Infantry and 1 Tankette in Hanan, round 3 : 2/2 hits, 0.50 expected hits Chinese roll dice for 1 Infantry in Hanan, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Hanan Hisaichi win, taking Hanan from Chinese with 1 Infantry and 1 Tankette remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in sz50 Hisaichi attack with 2 Bombers, 3 EarlyFighters and 1 Fighter Anzac defend with 1 Destroyer, 2 T.Boats and 3 Transports Hisaichi roll dice for 2 Bombers, 3 EarlyFighters and 1 Fighter in sz50, round 2 : 6/6 hits, 2.83 expected hits Anzac roll dice for 1 Destroyer, 2 T.Boats and 3 Transports in sz50, round 2 : 3/6 hits, 1.33 expected hits 3 Transports owned by the Anzac, 1 Destroyer owned by the Anzac, 3 EarlyFighters owned by the Hisaichi and 2 T.Boats owned by the Anzac lost in sz50 Hisaichi win with 2 Bombers and 1 Fighter remaining. Battle score for attacker is 12 Casualties for Hisaichi: 3 EarlyFighters Casualties for Anzac: 1 Destroyer, 2 T.Boats and 3 Transports Battle in Soem Hisaichi attack with 2 Artillerys, 2 Infantrys and 1 Tank Anzac defend with 1 EarlyFighter and 6 Infantrys Hisaichi roll dice for 2 Artillerys, 2 Infantrys and 1 Tank in Soem, round 2 : 0/5 hits, 1.83 expected hits Dutch roll dice for 1 EarlyFighter and 6 Infantrys in Soem, round 2 : 4/7 hits, 2.50 expected hits 2 Infantrys owned by the Hisaichi and 2 Artillerys owned by the Hisaichi lost in Soem Hisaichi roll dice for 1 Tank in Soem, round 3 : 0/1 hits, 0.50 expected hits Dutch roll dice for 1 EarlyFighter and 6 Infantrys in Soem, round 3 : 2/7 hits, 2.50 expected hits 1 Tank owned by the Hisaichi lost in Soem Dutch win with 1 EarlyFighter and 6 Infantrys remaining. Battle score for attacker is -17 Casualties for Hisaichi: 2 Artillerys, 2 Infantrys and 1 Tank Non Combat Move - Hisaichi 2 Bombers moved from sz50 to S.Borneo 1 Fighter moved from sz50 to sz60 Place Units - Hisaichi 2 Artillerys and 2 Infantrys placed in S.Borneo 2 Tanks and 4 Tankettes placed in Hongkong 1 Tank and 2 Tankettes placed in Peking 5 Infantrys placed in Seoul Turn Complete - Hisaichi Hisaichi collect 56 PUs; end with 56 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Anzac regular : 1.67 Dutch regular : 1.00 Hisaichi regular : 6.17
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@entek said in dawgoneit -VS- Entek TRS.:
@dawgoneit I must be out of it today. Thatās the second time I clicked through without posting.
all good
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TripleA Turn Summary: Dutch round 5
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5 Combat Move - Dutch 1 Artillery and 1 Infantry moved from Sarong to N.G Combat - Dutch Battle in N.G Dutch attack with 1 Artillery and 1 Infantry Yamamoto defend with 1 Infantry Dutch roll dice for 1 Artillery and 1 Infantry in N.G, round 2 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in N.G, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in N.G Dutch win, taking N.G from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Non Combat Move - Dutch Turn Complete - Dutch
Combat Hit Differential Summary :
Yamamoto regular : -0.33 Dutch regular : 0.33
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TripleA Turn Summary: Thai round 5
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5 Combat Move - Thai 1 Transport moved from sz60 to sz68 1 Artillery and 1 Marine moved from Punay to sz68 1 Artillery, 1 Marine and 1 Transport moved from sz68 to sz60 1 Artillery and 1 Marine moved from sz60 to Malaya 1 Transport moved from sz60 to sz59 1 Artillery moved from Celebs to sz59 1 Artillery and 1 Transport moved from sz59 to sz60 1 Artillery moved from sz60 to Malaya 3 Artillerys, 1 EarlyFighter, 1 Elite, 8 Infantrys, 1 Marine and 2 Tanks moved from Malaya to Thailand 1 Infantry moved from Phuket to Malaya 2 Artillerys, 2 Infantrys and 1 Tank moved from Phuket to Thailand Purchase Units - Thai Thai buy 1 Elite and 5 Infantrys; Remaining resources: 0 PUs; Non Combat Move - Thai Place Units - Thai 1 Elite and 5 Infantrys placed in Phuket Turn Complete - Thai Thai collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: British round 5
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5 Combat Move - British 4 Artillerys moved from Calcutta to sz63 2 Infantrys moved from Calcutta to sz63 4 Artillerys, 2 B.Transports and 2 Infantrys moved from sz63 to sz66 4 Artillerys and 2 Infantrys moved from sz66 to N.S British take N.S from Hisaichi 1 Infantry moved from W.Chunking to Chunking 1 EarlyFighter moved from Bengal to Chunking 1 Tank and 2 Tankettes moved from Nepal to Burma 1 Infantry moved from Bengal to Burma 1 Infantry moved from Bhopal to W.Tibet 1 Artillery moved from Bhopal to W.Tibet 1 Destroyer and 1 Transport moved from sz57 to sz49 2 Infantrys moved from N.Canada to sz6 2 Infantrys and 1 Transport moved from sz6 to sz4 2 Infantrys moved from Yakutsk to Vostok 2 Infantrys moved from sz4 to Palana Purchase Units - British British buy 8 Artillerys, 8 Infantrys, 1 Tank and 2 Tankettes; Remaining resources: 0 PUs; Combat - British Battle in W.Tibet British attack with 1 Artillery and 1 Infantry Neutral defend with 1 Bunker British roll dice for 1 Artillery and 1 Infantry in W.Tibet, round 2 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 Bunker in W.Tibet, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 Artillery and 1 Infantry in W.Tibet, round 3 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 Bunker in W.Tibet, round 3 : 0/1 hits, 0.50 expected hits British roll dice for 1 Artillery and 1 Infantry in W.Tibet, round 4 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 Bunker in W.Tibet, round 4 : 0/1 hits, 0.50 expected hits British roll dice for 1 Artillery and 1 Infantry in W.Tibet, round 5 : 1/2 hits, 0.67 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 1 Bunker in W.Tibet, round 5 : 0/1 hits, 0.50 expected hits British roll dice for 1 Artillery and 1 Infantry in W.Tibet, round 6 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 Bunker in W.Tibet, round 6 : 0/1 hits, 0.50 expected hits British roll dice for 1 Artillery and 1 Infantry in W.Tibet, round 7 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 Bunker in W.Tibet, round 7 : 0/1 hits, 0.50 expected hits British roll dice for 1 Artillery and 1 Infantry in W.Tibet, round 8 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 Bunker in W.Tibet, round 8 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral lost in W.Tibet British loses 0 PUs for violating W.Tibets neutrality. British win, taking W.Tibet from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Neutral: 1 Bunker Battle in Chunking British attack with 1 EarlyFighter and 1 Infantry Yamamoto defend with 1 Artillery British roll dice for 1 EarlyFighter and 1 Infantry in Chunking, round 2 : 0/2 hits, 0.50 expected hits Yamamoto roll dice for 1 Artillery in Chunking, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 EarlyFighter and 1 Infantry in Chunking, round 3 : 0/2 hits, 0.50 expected hits Yamamoto roll dice for 1 Artillery in Chunking, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Chunking 1 EarlyFighter owned by the British retreated Yamamoto win with 1 Artillery remaining. Battle score for attacker is -2 Casualties for British: 1 Infantry Battle in Burma British attack with 1 Infantry, 1 Tank and 2 Tankettes Yamamoto defend with 1 Artillery and 1 Tank British roll dice for 1 Infantry, 1 Tank and 2 Tankettes in Burma, round 2 : 1/4 hits, 1.33 expected hits Yamamoto roll dice for 1 Artillery and 1 Tank in Burma, round 2 : 0/2 hits, 0.83 expected hits 1 Artillery owned by the Yamamoto lost in Burma British roll dice for 1 Infantry, 1 Tank and 2 Tankettes in Burma, round 3 : 2/4 hits, 1.33 expected hits Yamamoto roll dice for 1 Tank in Burma, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the British and 1 Tank owned by the Yamamoto lost in Burma British win, taking Burma from Yamamoto with 1 Tank and 2 Tankettes remaining. Battle score for attacker is 7 Casualties for Yamamoto: 1 Artillery and 1 Tank Casualties for British: 1 Infantry Non Combat Move - British 1 EarlyFighter moved from Chunking to Bengal 1 Mech.Inf moved from Dheli to Bengal 2 B.Transports moved from sz66 to sz63 2 Transports moved from sz66 to sz63 Place Units - British 5 Artillerys and 3 Infantrys placed in Calcutta 1 Artillery and 1 Infantry placed in Bengal 1 Tank and 2 Tankettes placed in Dheli 1 Artillery and 2 Infantrys placed in Moresby 1 Artillery and 2 Infantrys placed in Vancouver Turn Complete - British British collect 58 PUs; end with 58 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.00 Neutral regular : -3.50 British regular : -3.33