Game History
Round: 1 Purchase Units - Germans Turning on Edit Mode EDIT: Adding units owned by British to Malta: 2 infantry EDIT: Turning off Edit Mode Germans buy nothing; Remaining resources: 49 PUs; Combat Move - Germans 1 submarine moved from South Atlantic Sea Zone to Celtic Sea Sea Zone 1 submarine moved from Mid-Atlantic Sea Zone to Davis Strait Sea Zone 1 submarine moved from Halifax Sea Sea Zone to British Convoy 4 Sea Zone Germans take British Convoy 4 Sea Zone from British 1 submarine moved from British Convoy 4 Sea Zone to Davis Strait Sea Zone 1 transport moved from Danish Sea Sea Zone to North Sea Sea Zone 2 submarines moved from Danish Sea Sea Zone to North Sea Sea Zone 1 fighter moved from Poland to North Sea Sea Zone 1 fighter moved from Norway to North Sea Sea Zone 1 fighter moved from Germany to North Sea Sea Zone 1 fighter moved from Germany to English Channel Sea Zone 1 submarine moved from Azores Sea Sea Zone to British Convoy 3 Sea Zone Germans take British Convoy 3 Sea Zone from British 1 submarine moved from British Convoy 3 Sea Zone to Celtic Sea Sea Zone 1 submarine moved from Bay of Biscay Sea Zone to English Channel Sea Zone 1 submarine moved from Denmark Strait Sea Zone to Davis Strait Sea Zone 1 submarine moved from Barents Sea Sea Zone to Soviet Convoy Sea Zone Germans take Soviet Convoy Sea Zone from Russians 1 submarine moved from Soviet Convoy Sea Zone to Barents Sea Sea Zone 1 submarine moved from Bay of Biscay Sea Zone to Celtic Sea Sea Zone 1 fighter moved from France to English Channel Sea Zone 1 infantry moved from Northern Italy to Tyrrhenian Sea Sea Zone 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from Tyrrhenian Sea Sea Zone to Strait of Gibraltar Sea Zone 1 infantry moved from Strait of Gibraltar Sea Zone to Gibraltar 1 fighter moved from English Channel Sea Zone to Celtic Sea Sea Zone 1 fighter moved from Northern Italy to English Channel Sea Zone 1 bomber moved from Germany to Celtic Sea Sea Zone 4 infantry moved from Poland to Baltic States 1 armour and 1 artillery moved from Poland to Baltic States 3 infantry moved from Rumania to Bessarabia 1 armour moved from Rumania to Bessarabia 3 infantry moved from Hungary to East Poland 2 infantry moved from Poland to East Poland 1 armour and 1 artillery moved from Hungary to East Poland 3 infantry moved from Finland to Vyborg Combat - Germans Battle in North Sea Sea Zone Germans attack with 3 fighters, 2 submarines and 1 transport British defend with 1 battleship, 1 destroyer and 1 transport Units damaged: 1 battleship owned by the British Germans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 28 Casualties for Germans: 1 submarine and 1 transport Casualties for British: 1 battleship, 1 destroyer and 1 transport Battle in Celtic Sea Sea Zone Germans attack with 1 bomber, 1 fighter and 3 submarines British defend with 1 destroyer and 2 transports Germans win with 1 bomber, 1 fighter and 2 submarines remaining. Battle score for attacker is 20 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer and 2 transports Turning on Edit Mode EDIT: Adding units owned by Germans to France: 1 aaGun and 1 factory EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to Trans-Jordan: 1 aaGun and 1 factory EDIT: Turning off Edit Mode Battle in English Channel Sea Zone Germans attack with 2 fighters and 1 submarine British defend with 1 destroyer Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 12 Casualties for British: 1 destroyer Battle in Davis Strait Sea Zone Germans attack with 3 submarines British defend with 1 destroyer and 1 transport Germans win with 2 submarines remaining. Battle score for attacker is 12 Casualties for British: 1 destroyer and 1 transport Casualties for Germans: 1 submarine Battle in Vyborg Germans attack with 3 infantry Russians defend with 1 infantry Germans win, taking Vyborg from Russians with 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Strait of Gibraltar Sea Zone Germans attack with 1 battleship, 1 destroyer and 1 transport British defend with 1 destroyer Germans win with 1 battleship, 1 destroyer and 1 transport remaining. Battle score for attacker is 12 Casualties for British: 1 destroyer Battle in Bessarabia Germans attack with 1 armour and 3 infantry Russians defend with 1 armour and 1 infantry Germans win, taking Bessarabia from Russians with 1 armour remaining. Battle score for attacker is -1 Casualties for Germans: 3 infantry Casualties for Russians: 1 armour and 1 infantry Battle in Gibraltar Battle in East Poland Germans attack with 1 armour, 1 artillery and 5 infantry Russians defend with 4 infantry 1 artillery owned by the Germans, 3 infantry owned by the Germans and 1 armour owned by the Germans retreated to Poland Russians win, taking Gibraltar from British with 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 3 infantry Battle in Baltic States Germans attack with 1 armour, 1 artillery and 4 infantry Russians defend with 3 infantry 1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 armour owned by the Germans retreated to Poland Russians win with 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 2 infantry moved from Yugoslavia to Hungary 1 artillery and 1 infantry moved from Austria to Hungary 2 armour moved from Northern Italy to Hungary 1 infantry moved from Rumania to Hungary 1 artillery and 1 infantry moved from Czechoslovakia to Poland 2 armour moved from Germany to Poland 1 infantry moved from Bulgaria to Yugoslavia 1 infantry moved from Bulgaria to Rumania 1 artillery and 2 infantry moved from Greece to Yugoslavia 1 artillery and 1 infantry moved from Northern Italy to Yugoslavia 2 infantry moved from Southern Italy to Northern Italy 2 armour moved from France to Germany 2 armour moved from Netherlands-Belgium to Poland 1 infantry moved from Denmark to Germany 2 infantry moved from Norway to Finland 2 fighters moved from North Sea Sea Zone to Norway 3 infantry moved from Netherlands-Belgium to Germany 4 infantry moved from Eastern France to Germany 2 infantry moved from France to Netherlands-Belgium 2 infantry moved from France to Netherlands-Belgium 1 artillery moved from France to Netherlands-Belgium 1 fighter moved from North Sea Sea Zone to Norway 2 fighters moved from English Channel Sea Zone to Netherlands-Belgium 1 fighter moved from Celtic Sea Sea Zone to Netherlands-Belgium 1 bomber moved from Celtic Sea Sea Zone to Germany 1 fighter moved from Netherlands-Belgium to Germany 1 armour, 1 artillery and 1 infantry moved from Tunisia to Algeria 1 infantry moved from Morocco to Algeria 4 infantry moved from Germany to Poland 2 artilleries moved from Germany to Poland Turn Complete - Germans Germans collect 40 PUs; end with 89 PUsdawgoneit Axis, -vs- entek Allies, (The Rising Sun).
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TripleA Turn Summary: Thai round 17
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 17 Combat Move - Thai 11 Artillerys, 20 Infantrys, 2 Marines and 6 Tanks moved from Burma to Bengal Purchase Units - Thai Thai buy 3 Infantrys and 3 Tanks; Remaining resources: 0 PUs; Combat - Thai Battle in Bengal Thai attack with 11 Artillerys, 20 Infantrys, 2 Marines and 6 Tanks British defend with 1 AAGun, 7 Artillerys, 4 Bunkers, 7 Elites, 10 Mech.Infs, 1 Tank and 5 Tankettes Thai roll dice for 11 Artillerys, 20 Infantrys, 2 Marines and 6 Tanks in Bengal, round 2 : 16/39 hits, 12.50 expected hits Units damaged: 4 Bunkers owned by the British British roll dice for 7 Artillerys, 4 Bunkers, 7 Elites, 10 Mech.Infs, 1 Tank and 5 Tankettes in Bengal, round 2 : 13/34 hits, 11.33 expected hits 13 Infantrys owned by the Thai, 7 Artillerys owned by the British and 5 Tankettes owned by the British lost in Bengal Thai roll dice for 11 Artillerys, 7 Infantrys, 2 Marines and 6 Tanks in Bengal, round 3 : 9/26 hits, 10.00 expected hits British roll dice for 4 Bunkers, 7 Elites, 10 Mech.Infs and 1 Tank in Bengal, round 3 : 10/22 hits, 8.17 expected hits 7 Elites owned by the British, 7 Infantrys owned by the Thai, 2 Mech.Infs owned by the British, 1 Artillery owned by the Thai and 2 Marines owned by the Thai lost in Bengal Thai roll dice for 10 Artillerys and 6 Tanks in Bengal, round 4 : 4/16 hits, 6.33 expected hits British roll dice for 4 Bunkers, 8 Mech.Infs and 1 Tank in Bengal, round 4 : 6/13 hits, 5.17 expected hits 4 Mech.Infs owned by the British and 6 Artillerys owned by the Thai lost in Bengal Thai roll dice for 4 Artillerys and 6 Tanks in Bengal, round 5 : 5/10 hits, 4.33 expected hits British roll dice for 4 Bunkers, 4 Mech.Infs and 1 Tank in Bengal, round 5 : 3/9 hits, 3.83 expected hits 1 Tank owned by the British, 4 Mech.Infs owned by the British and 3 Artillerys owned by the Thai lost in Bengal Thai roll dice for 1 Artillery and 6 Tanks in Bengal, round 6 : 3/7 hits, 3.33 expected hits British roll dice for 4 Bunkers in Bengal, round 6 : 1/4 hits, 2.00 expected hits 3 Bunkers owned by the British and 1 Artillery owned by the Thai lost in Bengal Thai roll dice for 6 Tanks in Bengal, round 7 : 3/6 hits, 3.00 expected hits British roll dice for 1 Bunker in Bengal, round 7 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the British lost in Bengal Thai win, taking Bengal from British with 6 Tanks remaining. Battle score for attacker is 65 Casualties for Thai: 11 Artillerys, 20 Infantrys and 2 Marines Casualties for British: 7 Artillerys, 4 Bunkers, 7 Elites, 10 Mech.Infs, 1 Tank and 5 Tankettes Non Combat Move - Thai 2 Artillerys, 2 Infantrys and 1 Marine moved from Thailand to Burma 3 Tanks moved from Phuket to Burma 1 T.Boat moved from sz70 to sz68 Place Units - Thai 3 Infantrys and 3 Tanks placed in Phuket Turn Complete - Thai Thai collect 18 PUs; end with 18 PUsCombat Hit Differential Summary :
British : 2.00 Thai : 0.50 -
TripleA Turn Summary: British round 17
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 17 Combat Move - British 3 Artillerys moved from Calcutta to sz63 3 Elites moved from Calcutta to sz63 3 Mech.Infs moved from Dheli to Bengal 3 Artillerys, 3 Elites and 3 Transports moved from sz63 to sz64 2 Fighters moved from sz66 to Bengal 3 Artillerys and 3 Elites moved from sz64 to Bengal 3 Infantrys moved from Yakutsk to Angarsk 1 Infantry moved from Flores to sz50 1 Infantry and 1 T.Boat moved from sz50 to sz58 1 Infantry moved from sz58 to Celebs British take Celebs from Hisaichi Purchase Units - British British buy 4 Artillerys, 3 Elites, 1 Fighter, 1 Marine, 3 Mech.Infs and 1 Submarine; Remaining resources: 0 PUs; Combat - British Battle in Angarsk British attack with 3 Infantrys Masaharu defend with 1 Elite and 1 Infantry British roll dice for 3 Infantrys in Angarsk, round 2 : 2/3 hits, 0.50 expected hits Masaharu roll dice for 1 Elite and 1 Infantry in Angarsk, round 2 : 0/2 hits, 0.67 expected hits 1 Elite owned by the Masaharu and 1 Infantry owned by the Masaharu lost in Angarsk British win, taking Angarsk from Masaharu with 3 Infantrys remaining. Battle score for attacker is 6 Casualties for Masaharu: 1 Elite and 1 Infantry Battle in Bengal British attack with 3 Artillerys, 3 Elites, 2 Fighters and 3 Mech.Infs Thai defend with 1 AAGun and 6 Tanks AA fire in Bengal : 0/2 hits, 0.33 expected hits British roll dice for 3 Artillerys, 3 Elites, 2 Fighters and 3 Mech.Infs in Bengal, round 2 : 6/11 hits, 5.00 expected hits Thai roll dice for 6 Tanks in Bengal, round 2 : 3/6 hits, 3.00 expected hits 6 Tanks owned by the Thai and 3 Artillerys owned by the British lost in Bengal British win, taking Bengal from Thai with 3 Elites, 2 Fighters and 3 Mech.Infs remaining. Battle score for attacker is 18 Casualties for British: 3 Artillerys Casualties for Thai: 6 Tanks Non Combat Move - British 2 Fighters moved from Bengal to sz66 3 Transports moved from sz61 to sz63 2 Destroyers moved from sz61 to sz64 1 Artillery and 1 Infantry moved from Vancouver to sz6 1 Artillery, 1 Infantry and 1 Transport moved from sz6 to sz4 1 Artillery and 1 Infantry moved from sz4 to Palana 1 Artillery and 1 Infantry moved from Magadan to Yakutsk Place Units - British 3 Artillerys and 3 Elites placed in Calcutta 3 Mech.Infs placed in Dheli 1 Submarine placed in sz49 1 Artillery, 1 Fighter and 1 Marine placed in Vancouver Turn Complete - British British collect 60 PUs; end with 60 PUsCombat Hit Differential Summary :
British : 2.50 Masaharu : -0.67 AA fire in Bengal : : -0.33 Thai : 0.00 -
TripleA Turn Summary: Anzac round 17
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 17 Combat Move - Anzac 1 Infantry moved from Derby to sz50 2 Artillerys and 1 Elite moved from W.Australia to sz50 2 Artillerys, 1 Elite, 1 Infantry and 2 Transports moved from sz50 to sz57 1 Artillery and 1 Elite moved from sz57 to Bali 1 Artillery and 1 Infantry moved from sz57 to Lambok 1 Artillery, 2 Elites and 1 Tank moved from Java to Sumatra 1 Destroyer moved from sz37 to sz50 2 Destroyers moved from sz56 to sz57 1 EarlyFighter moved from sz57 to Bali 1 S.Sub moved from sz57 to sz50 1 Elite moved from Nayumo to sz50 1 Elite and 1 S.Sub moved from sz50 to sz81 1 Elite moved from sz81 to Ceram Anzac take Ceram from Thai Purchase Units - Anzac Anzac buy 2 Artillerys, 1 Destroyer, 3 Elites, 1 Infantry and 1 Marine; Remaining resources: 0 PUs; Combat - Anzac Battle in Bali Anzac attack with 1 Artillery, 1 EarlyFighter and 1 Elite Hisaichi defend with 1 Artillery and 1 Elite Anzac roll dice for 1 Artillery, 1 EarlyFighter and 1 Elite in Bali, round 2 : 1/3 hits, 1.33 expected hits Hisaichi roll dice for 1 Artillery and 1 Elite in Bali, round 2 : 1/2 hits, 0.67 expected hits 1 Artillery owned by the Anzac and 1 Artillery owned by the Hisaichi lost in Bali Anzac roll dice for 1 EarlyFighter and 1 Elite in Bali, round 3 : 2/2 hits, 0.83 expected hits Hisaichi roll dice for 1 Elite in Bali, round 3 : 1/1 hits, 0.33 expected hits 1 EarlyFighter owned by the Anzac and 1 Elite owned by the Hisaichi lost in Bali Anzac win, taking Bali from Hisaichi with 1 Elite remaining. Battle score for attacker is -4 Casualties for Anzac: 1 Artillery and 1 EarlyFighter Casualties for Hisaichi: 1 Artillery and 1 Elite Battle in Sumatra Anzac attack with 1 Artillery, 2 Elites and 1 Tank Hisaichi defend with 2 Elites Anzac roll dice for 1 Artillery, 2 Elites and 1 Tank in Sumatra, round 2 : 1/4 hits, 2.00 expected hits Hisaichi roll dice for 2 Elites in Sumatra, round 2 : 1/2 hits, 0.67 expected hits 1 Artillery owned by the Anzac and 1 Elite owned by the Hisaichi lost in Sumatra Anzac roll dice for 2 Elites and 1 Tank in Sumatra, round 3 : 2/3 hits, 1.50 expected hits Hisaichi roll dice for 1 Elite in Sumatra, round 3 : 0/1 hits, 0.33 expected hits 1 Elite owned by the Hisaichi lost in Sumatra Anzac win, taking Sumatra from Hisaichi with 2 Elites and 1 Tank remaining. Battle score for attacker is 4 Casualties for Anzac: 1 Artillery Casualties for Hisaichi: 2 Elites Battle in Lambok Anzac attack with 1 Artillery and 1 Infantry Yamamoto defend with 1 Elite and 1 Marine Anzac roll dice for 1 Battleship in Lambok, round 2 : 1/1 hits, 0.67 expected hits Anzac roll dice for 1 Artillery and 1 Infantry in Lambok, round 2 : 2/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Elite and 1 Marine in Lambok, round 2 : 2/2 hits, 0.67 expected hits 1 Infantry owned by the Anzac, 1 Artillery owned by the Anzac, 1 Marine owned by the Yamamoto and 1 Elite owned by the Yamamoto lost in Lambok Yamamoto win with no units remaining. Battle score for attacker is 1 Casualties for Anzac: 1 Artillery and 1 Infantry Casualties for Yamamoto: 1 Elite and 1 Marine Non Combat Move - Anzac 1 Fighter moved from Darwin to sz57 Place Units - Anzac 2 Artillerys and 1 Elite placed in W.Australia Turning on Edit Mode EDIT: Removing units owned by Anzac from Darwin: 1 Infantry EDIT: Adding units owned by Anzac to Derby: 1 Infantry EDIT: Turning off Edit Mode 1 Elite, 1 Infantry and 1 Marine placed in Darwin 1 Destroyer placed in sz37 1 Elite placed in Melbourne Turn Complete - Anzac Anzac collect 34 PUs; end with 34 PUsCombat Hit Differential Summary :
Hisaichi : 1.00 Yamamoto : 1.33 Anzac : 2.00 -
TripleA Turn Summary: Americans round 17
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 17 Combat Move - Americans 2 Artillerys, 8 Elites and 2 Infantrys moved from Magadan to Yakutsk 12 Elites moved from Palana to Magadan 3 B.Transports moved from sz14 to sz23 2 Elites moved from Los Angeles to sz23 10 Elites moved from San Francisco to sz23 3 B.Transports and 12 Elites moved from sz23 to sz14 3 B.Transports moved from sz5 to sz6 12 Elites moved from Seattle to sz6 3 B.Transports and 12 Elites moved from sz6 to sz5 1 Transport moved from sz4 to sz5 1 Elite moved from N.Canada to sz5 1 Artillery moved from Alaska to sz5 1 Transport moved from sz4 to sz5 2 Tankettes moved from Anchorage to sz5 12 Elites moved from Alaska to sz4 1 Artillery, 1 Elite, 2 Tankettes and 2 Transports moved from sz5 to sz4 1 Artillery, 13 Elites and 2 Tankettes moved from sz4 to Palana 12 Elites moved from sz5 to Alaska 12 Elites moved from sz14 to Seattle Purchase Units - Americans Americans buy 1 Carrier, 2 Destroyers, 1 EarlyFighter and 12 Elites; Remaining resources: 0 PUs; Combat - Americans Non Combat Move - Americans 1 Destroyer moved from sz25 to sz24 1 EarlyFighter moved from Pearl Harbor to sz25 Place Units - Americans 1 Carrier and 1 Destroyer placed in sz25 1 Destroyer placed in sz25 1 EarlyFighter placed in sz25 10 Elites placed in San Francisco 2 Elites placed in Los Angeles Americans undo move 5. 2 Elites placed in Alaska Turn Complete - Americans Americans collect 85 PUs; end with 85 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Masaharu round 17
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 17 Combat Move - Masaharu 1 Artillery, 3 Infantrys and 1 Marine moved from Vostok to Angarsk 2 Infantrys moved from Quingdao to Vostok 3 Tanks moved from Hsingan to Vostok 2 Transports moved from sz1 to sz15 1 B.Transport moved from sz1 to sz15 8 Infantrys moved from Akina to sz15 1 B.Transport, 8 Infantrys and 2 Transports moved from sz15 to sz1 8 Infantrys moved from sz1 to Vostok 1 T.Boat moved from sz2 to sz7 Purchase Units - Masaharu Masaharu buy 1 Elite, 8 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Masaharu Battle in Angarsk Masaharu attack with 1 Artillery, 3 Infantrys and 1 Marine British defend with 3 Infantrys Masaharu roll dice for 1 Artillery, 3 Infantrys and 1 Marine in Angarsk, round 2 : 1/5 hits, 1.33 expected hits Russians roll dice for 3 Infantrys in Angarsk, round 2 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the British lost in Angarsk Masaharu roll dice for 1 Artillery, 3 Infantrys and 1 Marine in Angarsk, round 3 : 1/5 hits, 1.33 expected hits Russians roll dice for 2 Infantrys in Angarsk, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the British lost in Angarsk Masaharu roll dice for 1 Artillery, 3 Infantrys and 1 Marine in Angarsk, round 4 : 0/5 hits, 1.33 expected hits Russians roll dice for 1 Infantry in Angarsk, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Masaharu lost in Angarsk Masaharu roll dice for 1 Artillery, 2 Infantrys and 1 Marine in Angarsk, round 5 : 1/4 hits, 1.17 expected hits Russians roll dice for 1 Infantry in Angarsk, round 5 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Angarsk Masaharu win, taking Angarsk from Russians with 1 Artillery, 2 Infantrys and 1 Marine remaining. Battle score for attacker is 4 Casualties for British: 3 Infantrys Casualties for Masaharu: 1 Infantry Non Combat Move - Masaharu Place Units - Masaharu 2 Tanks placed in Hsingan 1 Elite placed in Hsingan 8 Infantrys placed in Akina Turn Complete - Masaharu Masaharu collect 30 PUs; end with 30 PUsCombat Hit Differential Summary :
Masaharu : -2.17 Russians : -1.33 -
TripleA Turn Summary: Russians round 17
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 17 Combat Move - Russians 1 EarlyFighter, 2 Elites, 29 Infantrys, 3 Marines and 16 Mech.Infs moved from Tulun to Ulaan Ude 1 Infantry moved from Kyzal to Ulaan Ude Purchase Units - Russians Russians buy 8 Infantrys, 1 Marine and 1 Mech.Inf; Remaining resources: 0 PUs; Combat - Russians Battle in Ulaan Ude Russians attack with 1 EarlyFighter, 2 Elites, 30 Infantrys, 3 Marines and 16 Mech.Infs Yamamoto defend with 1 AAGun, 3 Artillerys, 1 Elite, 1 Fighter, 28 Infantrys, 1 Marine, 3 Mech.Infs and 9 Tanks AA fire in Ulaan Ude : 0/1 hits, 0.17 expected hits Russians roll dice for 1 EarlyFighter, 2 Elites, 30 Infantrys, 3 Marines and 16 Mech.Infs in Ulaan Ude, round 2 : 15/52 hits, 15.33 expected hits Yamamoto roll dice for 3 Artillerys, 1 Elite, 1 Fighter, 28 Infantrys, 1 Marine, 3 Mech.Infs and 9 Tanks in Ulaan Ude, round 2 : 10/46 hits, 17.17 expected hits 10 Infantrys owned by the Russians and 15 Infantrys owned by the Yamamoto lost in Ulaan Ude Russians roll dice for 1 EarlyFighter, 2 Elites, 20 Infantrys, 3 Marines and 16 Mech.Infs in Ulaan Ude, round 3 : 17/42 hits, 13.67 expected hits Yamamoto roll dice for 3 Artillerys, 1 Elite, 1 Fighter, 13 Infantrys, 1 Marine, 3 Mech.Infs and 9 Tanks in Ulaan Ude, round 3 : 12/31 hits, 12.17 expected hits 12 Infantrys owned by the Russians, 1 Marine owned by the Yamamoto, 3 Artillerys owned by the Yamamoto and 13 Infantrys owned by the Yamamoto lost in Ulaan Ude Russians roll dice for 1 EarlyFighter, 2 Elites, 8 Infantrys, 3 Marines and 16 Mech.Infs in Ulaan Ude, round 4 : 11/30 hits, 11.17 expected hits Yamamoto roll dice for 1 Elite, 1 Fighter, 3 Mech.Infs and 9 Tanks in Ulaan Ude, round 4 : 7/14 hits, 6.50 expected hits 7 Infantrys owned by the Russians, 1 Elite owned by the Yamamoto, 7 Tanks owned by the Yamamoto and 3 Mech.Infs owned by the Yamamoto lost in Ulaan Ude Russians roll dice for 1 EarlyFighter, 2 Elites, 1 Infantry, 3 Marines and 16 Mech.Infs in Ulaan Ude, round 5 : 8/23 hits, 8.83 expected hits Yamamoto roll dice for 1 Fighter and 2 Tanks in Ulaan Ude, round 5 : 1/3 hits, 1.67 expected hits 1 Infantry owned by the Russians, 2 Tanks owned by the Yamamoto and 1 Fighter owned by the Yamamoto lost in Ulaan Ude Russians win, taking Ulaan Ude from Yamamoto with 1 EarlyFighter, 2 Elites, 3 Marines and 16 Mech.Infs remaining. Battle score for attacker is 85 Casualties for Russians: 30 Infantrys Casualties for Yamamoto: 3 Artillerys, 1 Elite, 1 Fighter, 28 Infantrys, 1 Marine, 3 Mech.Infs and 9 Tanks Non Combat Move - Russians 3 Infantrys moved from Bratsk to Tulun 5 Infantrys moved from Kaask to Tulun 1 Infantry moved from Kaask to Tulun 3 Infantrys moved from Krasnoyarsk to Bratsk 1 Mech.Inf moved from Achinsk to Tulun 3 Infantrys moved from Achinsk to Krasnoyarsk 1 EarlyFighter moved from Ulaan Ude to Tulun Place Units - Russians 5 Infantrys and 1 Marine placed in Kaask 3 Infantrys and 1 Mech.Inf placed in Achinsk Turn Complete - Russians Russians collect 25 PUs; end with 25 PUsCombat Hit Differential Summary :
AA fire in Ulaan Ude : : -0.17 Yamamoto : -7.50 Russians : 2.00 -
TripleA Turn Summary: Yamamoto round 18
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 18 Research Technology - Yamamoto Combat Move - Yamamoto 3 Infantrys and 1 Marine moved from Davao to sz70 1 B.Transport, 3 Infantrys and 1 Marine moved from sz70 to sz60 3 Infantrys and 1 Marine moved from sz60 to Sumatra 1 Transport moved from sz59 to sz68 1 B.Carrier, 1 Destroyer, 3 Fighters and 1 Submarine moved from sz18 to sz8 1 Cruiser and 11 Destroyers moved from sz20 to sz9 2 Destroyers moved from sz9 to sz3 1 Destroyer moved from sz7 to sz3 1 Carrier and 2 EarlyFighters moved from sz1 to sz7 1 Infantry moved from Quingdao to Jinan 7 Infantrys moved from Vostok to Quingdao 4 Infantrys moved from Tokyo to Japan 1 Destroyer moved from sz78 to sz8 1 Destroyer moved from sz78 to sz8 1 Destroyer moved from sz78 to sz7 1 Destroyer moved from sz78 to sz8 Purchase Units - Yamamoto Yamamoto buy 1 B.Transport, 3 Destroyers, 3 Elites, 2 Infantrys and 3 Tanks; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Sumatra Yamamoto attack with 3 Infantrys and 1 Marine Anzac defend with 2 Elites and 1 Tank Yamamoto roll dice for 3 Infantrys and 1 Marine in Sumatra, round 2 : 3/4 hits, 0.83 expected hits Anzac roll dice for 2 Elites and 1 Tank in Sumatra, round 2 : 1/3 hits, 1.17 expected hits 1 Tank owned by the Anzac, 2 Elites owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Sumatra Yamamoto win, taking Sumatra from Anzac with 2 Infantrys and 1 Marine remaining. Battle score for attacker is 11 Casualties for Yamamoto: 1 Infantry Casualties for Anzac: 2 Elites and 1 Tank Non Combat Move - Yamamoto 2 Tanks moved from Amursk to Quingdao 1 Infantry moved from Amursk to sz1 1 Infantry moved from sz1 to Vostok Place Units - Yamamoto 1 B.Transport placed in sz70 3 Elites placed in Davao 3 Tanks placed in Amursk 2 Infantrys placed in Tokyo 3 Destroyers placed in sz78 Turn Complete - Yamamoto Yamamoto collect 63 PUs; end with 63 PUsCombat Hit Differential Summary :
Yamamoto : 2.17 Anzac : -0.17 -
TripleA Turn Summary: Chinese round 18
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 18 Combat Move - Chinese 1 Elite and 2 Infantrys moved from Tsingnan to Sikang Purchase Units - Chinese Chinese buy 9 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs; Combat - Chinese Battle in Sikang Chinese attack with 1 Elite and 2 Infantrys Hisaichi defend with 1 Infantry and 2 Tankettes Chinese roll dice for 1 Elite and 2 Infantrys in Sikang, round 2 : 1/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry and 2 Tankettes in Sikang, round 2 : 0/3 hits, 0.67 expected hits 1 Tankette owned by the Hisaichi lost in Sikang Chinese roll dice for 1 Elite and 2 Infantrys in Sikang, round 3 : 0/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry and 1 Tankette in Sikang, round 3 : 1/2 hits, 0.50 expected hits 1 Infantry owned by the Chinese lost in Sikang Chinese roll dice for 1 Elite and 1 Infantry in Sikang, round 4 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry and 1 Tankette in Sikang, round 4 : 0/2 hits, 0.50 expected hits 1 Tankette owned by the Hisaichi lost in Sikang Chinese roll dice for 1 Elite and 1 Infantry in Sikang, round 5 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Sikang, round 5 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Sikang Chinese roll dice for 1 Elite in Sikang, round 6 : 1/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Infantry in Sikang, round 6 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Sikang Chinese win, taking Sikang from Hisaichi with 1 Elite remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 Infantry and 2 Tankettes Casualties for Chinese: 2 Infantrys Non Combat Move - Chinese 1 Elite, 20 Infantrys and 3 Mech.Infs moved from Tsingnan to Xining 3 Infantrys moved from Ming Jong to Xining 3 Infantrys moved from Quyan to Ming Jong 1 EarlyFighter moved from Urumal to Xining 3 Infantrys moved from Urumal to Quyan Place Units - Chinese 6 Infantrys placed in Xining 3 Infantrys and 1 Mech.Inf placed in Urumal Turn Complete - Chinese Chinese collect 21 PUs; end with 21 PUsCombat Hit Differential Summary :
Hisaichi : -0.33 Chinese : -0.50 -
TripleA Turn Summary: Hisaichi round 18
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 18 Combat Move - Hisaichi 2 Infantrys moved from Szechwan to Sikang 1 Tankette moved from Szechwan to Sikang 6 Artillerys, 2 Elites, 25 Infantrys, 4 Tanks and 5 Tankettes moved from Gansu to Tsingnan 1 Tank moved from Szechwan to Tsingnan 6 Infantrys moved from N.Shangsi to Gansu 8 Infantrys moved from Shangsi to Gansu 9 Infantrys moved from E.Shansi to Shangsi 8 Infantrys moved from Hopeh to E.Shansi 1 Elite and 2 Infantrys moved from Peking to E.Shansi 15 Infantrys moved from Tientsin to Hopeh 7 Infantrys moved from Korea to Tientsin 8 Infantrys moved from Seoul to Korea 1 Tankette moved from W.Chunking to Bengal 9 Artillerys, 1 Elite, 6 Infantrys, 1 Tank and 14 Tankettes moved from Burma to Bengal 6 Tankettes moved from Kwangsi to Burma 6 Tankettes moved from Hongkong to Kwangsi 2 Tankettes moved from Malaya to sz60 1 Tankette moved from Malaya to sz60 1 Infantry moved from S.Borneo to sz60 1 Tankette moved from Malaya to sz60 1 Infantry moved from S.Borneo to sz60 1 Transport moved from sz59 to sz60 2 Infantrys moved from S.Borneo to sz60 1 Destroyer moved from sz70 to sz48 1 Infantry, 1 Tankette and 1 Transport moved from sz60 to sz58 2 Destroyers moved from sz59 to sz58 1 Infantry and 1 Tankette moved from sz58 to Flores 1 Infantry, 1 Tankette and 1 Transport moved from sz60 to sz58 1 Infantry and 1 Tankette moved from sz58 to Celebs 2 Tankettes and 1 Transport moved from sz60 to sz59 2 Tankettes moved from sz59 to Bali 2 Infantrys moved from sz60 to Java Hisaichi take Java from Anzac 2 Fighters moved from sz60 to sz81 2 Tankettes moved from Malaya to Burma 3 Destroyers moved from sz59 to sz60 1 Carrier moved from sz60 to sz58 1 Destroyer moved from sz59 to sz58 1 Destroyer moved from sz59 to sz60 Purchase Units - Hisaichi Hisaichi buy 2 Artillerys, 1 Elite, 8 Infantrys, 1 Marine, 3 Mech.Infs and 12 Tankettes; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Sikang Hisaichi attack with 2 Infantrys and 1 Tankette Chinese defend with 1 Elite Hisaichi roll dice for 2 Infantrys and 1 Tankette in Sikang, round 2 : 1/3 hits, 0.67 expected hits Chinese roll dice for 1 Elite in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 Elite owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Sikang Hisaichi win, taking Sikang from Chinese with 1 Infantry and 1 Tankette remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Elite Battle in sz58 Hisaichi attack with 1 Carrier, 3 Destroyers and 2 Transports British defend with 1 T.Boat Hisaichi roll dice for 1 Carrier, 3 Destroyers and 2 Transports in sz58, round 2 : 0/4 hits, 1.17 expected hits British roll dice for 1 T.Boat in sz58, round 2 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Carrier, 3 Destroyers and 2 Transports in sz58, round 3 : 2/4 hits, 1.17 expected hits British roll dice for 1 T.Boat in sz58, round 3 : 0/1 hits, 0.17 expected hits 1 T.Boat owned by the British lost in sz58 Hisaichi win with 1 Carrier, 3 Destroyers and 2 Transports remaining. Battle score for attacker is 5 Casualties for British: 1 T.Boat Battle in sz81 Hisaichi attack with 2 Fighters Anzac defend with 1 S.Sub Hisaichi roll dice for 2 Fighters in sz81, round 2 : 1/2 hits, 1.00 expected hits 1 S.Sub owned by the Anzac lost in sz81 Hisaichi win with 2 Fighters remaining. Battle score for attacker is 9 Casualties for Anzac: 1 S.Sub Battle in Flores Battle in Celebs Hisaichi attack with 1 Infantry and 1 Tankette British defend with 1 Infantry Hisaichi roll dice for 1 Infantry and 1 Tankette in Celebs, round 2 : 0/2 hits, 0.50 expected hits British roll dice for 1 Infantry in Celebs, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Infantry and 1 Tankette in Celebs, round 3 : 0/2 hits, 0.50 expected hits British roll dice for 1 Infantry in Celebs, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Infantry and 1 Tankette in Celebs, round 4 : 0/2 hits, 0.50 expected hits British roll dice for 1 Infantry in Celebs, round 4 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Infantry and 1 Tankette in Celebs, round 5 : 2/2 hits, 0.50 expected hits British roll dice for 1 Infantry in Celebs, round 5 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Celebs Hisaichi win, taking Flores from British, taking Celebs from British with 1 Infantry and 1 Tankette remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Bengal Hisaichi attack with 9 Artillerys, 1 Elite, 6 Infantrys, 1 Tank and 15 Tankettes British defend with 1 AAGun, 3 Elites and 3 Mech.Infs Hisaichi roll dice for 9 Artillerys, 1 Elite, 6 Infantrys, 1 Tank and 15 Tankettes in Bengal, round 2 : 17/32 hits, 11.17 expected hits British roll dice for 3 Elites and 3 Mech.Infs in Bengal, round 2 : 0/6 hits, 2.00 expected hits 3 Elites owned by the British and 3 Mech.Infs owned by the British lost in Bengal Hisaichi win, taking Bengal from British with 9 Artillerys, 1 Elite, 6 Infantrys, 1 Tank and 15 Tankettes remaining. Battle score for attacker is 27 Casualties for British: 3 Elites and 3 Mech.Infs Battle in Bali Hisaichi attack with 2 Tankettes Anzac defend with 1 Elite Hisaichi roll dice for 2 Tankettes in Bali, round 2 : 0/2 hits, 0.67 expected hits Anzac roll dice for 1 Elite in Bali, round 2 : 1/1 hits, 0.33 expected hits 1 Tankette owned by the Hisaichi lost in Bali Hisaichi roll dice for 1 Tankette in Bali, round 3 : 0/1 hits, 0.33 expected hits Anzac roll dice for 1 Elite in Bali, round 3 : 1/1 hits, 0.33 expected hits 1 Tankette owned by the Hisaichi lost in Bali Anzac win with 1 Elite remaining. Battle score for attacker is -8 Casualties for Hisaichi: 2 Tankettes Battle in Tsingnan Hisaichi attack with 6 Artillerys, 2 Elites, 25 Infantrys, 5 Tanks and 5 Tankettes Chinese defend with 1 Infantry Hisaichi roll dice for 6 Artillerys, 2 Elites, 25 Infantrys, 5 Tanks and 5 Tankettes in Tsingnan, round 2 : 11/43 hits, 12.33 expected hits Chinese roll dice for 1 Infantry in Tsingnan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Tsingnan Hisaichi win, taking Tsingnan from Chinese with 6 Artillerys, 2 Elites, 24 Infantrys, 5 Tanks and 5 Tankettes remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Non Combat Move - Hisaichi 2 Fighters moved from sz81 to sz58 1 Destroyer moved from sz70 to sz60 1 Destroyer moved from sz60 to sz58 1 Destroyer moved from sz59 to sz58 Place Units - Hisaichi 6 Tankettes placed in Malaya 6 Tankettes placed in Hongkong 2 Artillerys, 1 Elite and 1 Marine placed in S.Borneo 8 Infantrys placed in Seoul 3 Mech.Infs placed in Peking Turn Complete - Hisaichi Hisaichi collect 90 PUs; end with 90 PUsCombat Hit Differential Summary :
Hisaichi : 3.50 British : -3.67 Anzac : 1.33 Chinese : 1.33 -
TripleA Turn Summary: Thai round 18
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 18 Combat Move - Thai 1 Tank moved from Burma to Nepal Thai take Nepal from British 1 Tank moved from Burma to E.India Thai take E.India from British 3 Tanks moved from Phuket to Burma 1 T.Boat moved from sz68 to sz60 Purchase Units - Thai Thai buy 4 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Thai Non Combat Move - Thai Place Units - Thai 4 Infantrys and 2 Tanks placed in Phuket Turn Complete - Thai Thai collect 17 PUs; end with 17 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: British round 18
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 18 Combat Move - British 1 Artillery and 1 Infantry moved from Palana to Magadan 1 Fighter moved from Vancouver to sz4 2 Artillerys moved from Vancouver to British Columbia 1 Marine moved from Vancouver to British Columbia 3 Artillerys and 3 Elites moved from Calcutta to sz63 3 Artillerys and 3 Elites moved from sz63 to E.India 1 Mech.Inf moved from Dheli to Nepal 2 Fighters moved from sz66 to Nepal Purchase Units - British British buy 4 Artillerys, 2 Bunkers, 4 Elites, 1 Marine and 3 Mech.Infs; Remaining resources: 0 PUs; Combat - British Battle in E.India British attack with 3 Artillerys and 3 Elites Thai defend with 1 Tank British roll dice for 3 Artillerys and 3 Elites in E.India, round 2 : 3/6 hits, 3.00 expected hits Thai roll dice for 1 Tank in E.India, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Thai lost in E.India British win, taking E.India from Thai with 3 Artillerys and 3 Elites remaining. Battle score for attacker is 5 Casualties for Thai: 1 Tank Battle in Nepal British attack with 2 Fighters and 1 Mech.Inf Thai defend with 1 Tank British roll dice for 2 Fighters and 1 Mech.Inf in Nepal, round 2 : 1/3 hits, 1.33 expected hits Thai roll dice for 1 Tank in Nepal, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Thai lost in Nepal British win, taking Nepal from Thai with 2 Fighters and 1 Mech.Inf remaining. Battle score for attacker is 5 Casualties for Thai: 1 Tank Non Combat Move - British 2 Fighters moved from Nepal to Bhopa 2 Mech.Infs moved from Dheli to E.India Place Units - British 4 Artillerys, 1 Bunker and 4 Elites placed in Calcutta 3 Mech.Infs placed in Dheli 1 Bunker placed in Dheli 1 Marine placed in Vancouver Turn Complete - British British collect 55 PUs; end with 55 PUsCombat Hit Differential Summary :
British : -0.33 Thai : -1.00 -
TripleA Turn Summary: Anzac round 18
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 18 Combat Move - Anzac 1 Transport moved from sz57 to sz50 1 Artillery and 1 Elite moved from W.Australia to sz50 1 Artillery and 1 Elite moved from sz50 to Flores 1 Fighter moved from sz57 to Flores 1 Destroyer moved from sz37 to sz50 1 Elite moved from Bali to Lambok Anzac take Lambok from Yamamoto 1 Transport moved from sz57 to sz50 1 Artillery moved from W.Australia to sz50 1 Infantry moved from Derby to sz50 1 Artillery, 1 Infantry and 1 Transport moved from sz50 to sz57 1 Artillery and 1 Infantry moved from sz57 to Java 1 Transport moved from sz57 to sz50 1 Infantry moved from Derby to sz50 1 Artillery moved from Nayumo to sz50 1 Artillery, 1 Infantry and 1 Transport moved from sz50 to sz57 1 Artillery and 1 Infantry moved from sz57 to Java Purchase Units - Anzac Anzac buy 2 Artillerys, 1 Destroyer, 1 Fighter, 3 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Anzac Battle in Java Anzac attack with 2 Artillerys and 2 Infantrys Hisaichi defend with 2 Infantrys Anzac roll dice for 1 Battleship in Java, round 2 : 0/1 hits, 0.67 expected hits Anzac roll dice for 2 Artillerys and 2 Infantrys in Java, round 2 : 1/4 hits, 1.33 expected hits Hisaichi roll dice for 2 Infantrys in Java, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Java Anzac roll dice for 2 Artillerys and 1 Infantry in Java, round 3 : 1/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Infantry in Java, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Java Anzac win, taking Java from Hisaichi with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Anzac: 1 Infantry Casualties for Hisaichi: 2 Infantrys Battle in Flores Anzac attack with 1 Artillery, 1 Elite and 1 Fighter Hisaichi defend with 1 Infantry and 1 Tankette Anzac roll dice for 1 Artillery, 1 Elite and 1 Fighter in Flores, round 2 : 2/3 hits, 1.50 expected hits Hisaichi roll dice for 1 Infantry and 1 Tankette in Flores, round 2 : 1/2 hits, 0.50 expected hits 1 Artillery owned by the Anzac, 1 Tankette owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in Flores Anzac win, taking Flores from Hisaichi with 1 Elite and 1 Fighter remaining. Battle score for attacker is 2 Casualties for Anzac: 1 Artillery Casualties for Hisaichi: 1 Infantry and 1 Tankette Non Combat Move - Anzac 1 Fighter moved from Flores to sz57 1 Infantry moved from Darwin to Derby 1 Elite moved from Darwin to Derby 1 Marine moved from Darwin to Derby Place Units - Anzac 1 Artillery and 1 Marine placed in W.Australia 3 Infantrys placed in Darwin 1 Artillery placed in W.Australia 1 Fighter placed in Melbourne 1 Destroyer placed in sz37 Turn Complete - Anzac Anzac collect 34 PUs; end with 34 PUsCombat Hit Differential Summary :
Hisaichi : 0.50 Anzac : -0.50 -
TripleA Turn Summary: Americans round 18
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 18 Combat Move - Americans 2 B29s moved from Wake to sz3 2 Destroyers moved from sz4 to sz3 2 EarlyFighters moved from sz25 to sz4 1 Fighter moved from Yakutsk to sz3 12 Elites moved from Magadan to Yakutsk 2 Tankettes moved from Palana to Yakutsk 1 Artillery and 13 Elites moved from Palana to Magadan 3 B.Transports moved from sz14 to sz23 10 Elites moved from San Francisco to sz23 3 B.Transports and 10 Elites moved from sz23 to sz14 3 B.Transports moved from sz5 to sz6 12 Elites moved from Seattle to sz6 3 B.Transports and 12 Elites moved from sz6 to sz5 10 Elites moved from sz14 to Seattle 1 Artillery and 14 Elites moved from Alaska to sz4 1 Artillery and 14 Elites moved from sz4 to Palana Purchase Units - Americans Americans buy 3 Destroyers, 12 Elites and 1 Fighter; Remaining resources: 3 PUs; Combat - Americans Battle in sz3 Americans attack with 2 B29s, 2 Destroyers and 1 Fighter Yamamoto defend with 4 Destroyers Americans roll dice for 2 B29s, 2 Destroyers and 1 Fighter in sz3, round 2 : 3/5 hits, 2.83 expected hits Yamamoto roll dice for 4 Destroyers in sz3, round 2 : 4/4 hits, 2.00 expected hits 1 Fighter owned by the Americans, 2 Destroyers owned by the Americans, 1 B29 owned by the Americans and 3 Destroyers owned by the Yamamoto lost in sz3 retreated to sz3 Yamamoto win with 1 Destroyer remaining. Battle score for attacker is -20 Casualties for Americans: 1 B29, 2 Destroyers and 1 Fighter Casualties for Yamamoto: 3 Destroyers Non Combat Move - Americans 1 B29 moved from sz3 to Yakutsk 1 Destroyer moved from sz24 to sz11 2 Destroyers moved from sz25 to sz11 1 Carrier moved from sz25 to sz12 12 Elites moved from sz5 to Alaska Place Units - Americans 1 Destroyer and 1 Fighter placed in sz4 2 Destroyers placed in sz5 10 Elites placed in San Francisco 2 Elites placed in Los Angeles Turn Complete - Americans Americans collect 85 PUs; end with 88 PUsCombat Hit Differential Summary :
Yamamoto : 2.00 Americans : 0.17 -
TripleA Turn Summary: Masaharu round 18
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 18 Combat Move - Masaharu 1 Infantry moved from Angarsk to Irkutsk 2 Tanks moved from Vostok to Quingdao 2 Tanks moved from Hsingan to Quingdao 1 Elite moved from Hsingan to Quingdao 1 B.Transport and 2 Transports moved from sz1 to sz15 8 Infantrys moved from Akina to sz15 1 B.Transport, 8 Infantrys and 2 Transports moved from sz15 to sz1 8 Infantrys moved from sz1 to Vostok 5 Infantrys moved from Vostok to Quingdao 2 Tanks moved from Vostok to Quingdao 1 Infantry moved from Vostok to Quingdao 1 Marine moved from Vostok to Quingdao 1 Elite moved from Vostok to Quingdao 5 Artillerys moved from Vostok to Quingdao Purchase Units - Masaharu Masaharu buy 1 Elite, 8 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Non Combat Move - Masaharu Place Units - Masaharu 1 Elite and 2 Tanks placed in Hsingan 8 Infantrys placed in Akina Turn Complete - Masaharu Masaharu collect 30 PUs; end with 30 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Russians round 18
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 18 Combat Move - Russians 3 Infantrys moved from Bratsk to Ustkut 1 Elite and 1 Marine moved from Ulaan Ude to Jinan 1 EarlyFighter moved from Tulun to Jinan Purchase Units - Russians Russians buy 1 Elite, 8 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs; Combat - Russians Battle in Ustkut Russians attack with 3 Infantrys Masaharu defend with 1 Elite Russians roll dice for 3 Infantrys in Ustkut, round 2 : 0/3 hits, 0.50 expected hits Masaharu roll dice for 1 Elite in Ustkut, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Ustkut Russians roll dice for 2 Infantrys in Ustkut, round 3 : 0/2 hits, 0.33 expected hits Masaharu roll dice for 1 Elite in Ustkut, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Ustkut 1 Infantry retreated to Bratsk Masaharu win with 1 Elite remaining. Battle score for attacker is -4 Casualties for Russians: 2 Infantrys Battle in Jinan Russians attack with 1 EarlyFighter, 1 Elite and 1 Marine Yamamoto defend with 1 Infantry Russians roll dice for 1 EarlyFighter, 1 Elite and 1 Marine in Jinan, round 2 : 0/3 hits, 1.17 expected hits Yamamoto roll dice for 1 Infantry in Jinan, round 2 : 1/1 hits, 0.33 expected hits 1 Marine owned by the Russians lost in Jinan Russians roll dice for 1 EarlyFighter and 1 Elite in Jinan, round 3 : 0/2 hits, 0.83 expected hits Yamamoto roll dice for 1 Infantry in Jinan, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 EarlyFighter and 1 Elite in Jinan, round 4 : 0/2 hits, 0.83 expected hits Yamamoto roll dice for 1 Infantry in Jinan, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 EarlyFighter and 1 Elite in Jinan, round 5 : 0/2 hits, 0.83 expected hits Yamamoto roll dice for 1 Infantry in Jinan, round 5 : 1/1 hits, 0.33 expected hits 1 Elite owned by the Russians lost in Jinan retreated to Jinan Yamamoto win with 1 Infantry remaining. Battle score for attacker is -7 Casualties for Russians: 1 Elite and 1 Marine Non Combat Move - Russians 1 EarlyFighter moved from Jinan to Ulaan Ude 9 Infantrys and 1 Mech.Inf moved from Tulun to Ulaan Ude 5 Infantrys and 1 Marine moved from Kaask to Tulun 3 Infantrys moved from Krasnoyarsk to Bratsk 1 Mech.Inf moved from Achinsk to Tulun 3 Infantrys moved from Achinsk to Krasnoyarsk Place Units - Russians 6 Infantrys placed in Kaask 1 Elite, 2 Infantrys and 1 Mech.Inf placed in Achinsk Russians undo move 2. Russians undo move 1. 1 Elite and 5 Infantrys placed in Kaask 3 Infantrys and 1 Mech.Inf placed in Achinsk Turn Complete - Russians Russians collect 25 PUs; end with 25 PUsCombat Hit Differential Summary :
Masaharu : 1.33 Yamamoto : 0.67 Russians : -4.50 -
TripleA Turn Summary: Yamamoto round 19
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 19 Research Technology - Yamamoto Combat Move - Yamamoto 1 Carrier, 1 Destroyer and 2 EarlyFighters moved from sz7 to sz4 1 Destroyer moved from sz3 to sz4 1 B.Carrier, 4 Destroyers, 3 Fighters and 1 Submarine moved from sz8 to sz4 1 Cruiser and 9 Destroyers moved from sz9 to sz4 3 Elites moved from Davao to sz70 1 B.Transport and 3 Elites moved from sz70 to sz59 3 Elites moved from sz59 to Java 1 Infantry moved from Sumatra to Java 1 Infantry and 1 Marine moved from Sumatra to sz60 1 B.Transport, 1 Infantry and 1 Marine moved from sz60 to sz58 1 Infantry and 1 Marine moved from sz58 to Flores 1 Transport moved from sz68 to sz70 1 Infantry moved from Vostok to Quingdao 3 Tanks moved from Amursk to Quingdao 2 Transports moved from sz1 to sz15 4 Infantrys moved from Japan to sz15 4 Infantrys and 2 Transports moved from sz15 to sz1 4 Infantrys moved from sz1 to Vostok 2 Infantrys moved from Tokyo to Japan Purchase Units - Yamamoto Yamamoto buy 2 Destroyers, 2 Elites, 1 Factory, 6 Infantrys, 1 Tank and 2 Tankettes; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Flores Yamamoto attack with 1 Infantry and 1 Marine Anzac defend with 1 Elite Yamamoto roll dice for 1 Infantry and 1 Marine in Flores, round 2 : 0/2 hits, 0.50 expected hits Anzac roll dice for 1 Elite in Flores, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Flores Yamamoto roll dice for 1 Marine in Flores, round 3 : 1/1 hits, 0.33 expected hits Anzac roll dice for 1 Elite in Flores, round 3 : 0/1 hits, 0.33 expected hits 1 Elite owned by the Anzac lost in Flores Yamamoto win, taking Flores from Anzac with 1 Marine remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Casualties for Anzac: 1 Elite Battle in sz4 Yamamoto attack with 1 B.Carrier, 1 Carrier, 1 Cruiser, 15 Destroyers, 2 EarlyFighters, 3 Fighters and 1 Submarine British defend with 1 Fighter and 1 Transport; Americans defend with 3 B.Transports, 1 Battleship, 2 Carriers, 1 Destroyer, 2 EarlyFighters, 1 Fighter and 2 Transports Yamamoto roll dice for 1 Submarine in sz4, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 B.Carrier, 1 Carrier, 1 Cruiser, 15 Destroyers, 2 EarlyFighters and 3 Fighters in sz4, round 2 : 10/23 hits, 8.00 expected hits Units damaged: 1 Battleship owned by the Americans Americans roll dice for 3 B.Transports, 1 Battleship, 2 Carriers, 1 Destroyer, 2 EarlyFighters, 2 Fighters and 3 Transports in sz4, round 2 : 6/14 hits, 5.50 expected hits 3 B.Transports owned by the Americans, 1 Carrier owned by the Americans, 1 Transport owned by the British, 1 Submarine owned by the Yamamoto, 1 Carrier owned by the Yamamoto, 2 Transports owned by the Americans, 2 Destroyers owned by the Yamamoto, 2 EarlyFighters owned by the Americans and 2 EarlyFighters owned by the Yamamoto lost in sz4 Yamamoto roll dice for 1 B.Carrier, 1 Cruiser, 13 Destroyers and 3 Fighters in sz4, round 3 : 5/18 hits, 6.50 expected hits Americans roll dice for 1 Battleship, 1 Carrier, 1 Destroyer and 2 Fighters in sz4, round 3 : 4/5 hits, 3.00 expected hits 1 Fighter owned by the Americans, 1 Destroyer owned by the Americans, 1 Fighter owned by the British, 1 Carrier owned by the Americans, 1 Battleship owned by the Americans and 4 Destroyers owned by the Yamamoto lost in sz4 Yamamoto win with 1 B.Carrier, 1 Cruiser, 9 Destroyers and 3 Fighters remaining. Battle score for attacker is 50 Casualties for Yamamoto: 1 Carrier, 6 Destroyers, 2 EarlyFighters and 1 Submarine Casualties for Americans: 3 B.Transports, 1 Battleship, 2 Carriers, 1 Destroyer, 2 EarlyFighters, 1 Fighter and 2 Transports Casualties for British: 1 Fighter and 1 Transport Battle in Java Yamamoto attack with 3 Elites and 1 Infantry Anzac defend with 2 Artillerys and 1 Infantry Yamamoto roll dice for 3 Elites and 1 Infantry in Java, round 2 : 0/4 hits, 1.67 expected hits Anzac roll dice for 2 Artillerys and 1 Infantry in Java, round 2 : 2/3 hits, 1.00 expected hits 1 Elite owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Java Yamamoto roll dice for 2 Elites in Java, round 3 : 0/2 hits, 1.00 expected hits Anzac roll dice for 2 Artillerys and 1 Infantry in Java, round 3 : 0/3 hits, 1.00 expected hits Yamamoto roll dice for 2 Elites in Java, round 4 : 2/2 hits, 1.00 expected hits Anzac roll dice for 2 Artillerys and 1 Infantry in Java, round 4 : 1/3 hits, 1.00 expected hits 1 Artillery owned by the Anzac, 1 Infantry owned by the Anzac and 1 Elite owned by the Yamamoto lost in Java Yamamoto roll dice for 1 Elite in Java, round 5 : 0/1 hits, 0.50 expected hits Anzac roll dice for 1 Artillery in Java, round 5 : 1/1 hits, 0.33 expected hits 1 Elite owned by the Yamamoto lost in Java Anzac win with 1 Artillery remaining. Battle score for attacker is -8 Casualties for Yamamoto: 3 Elites and 1 Infantry Casualties for Anzac: 1 Artillery and 1 Infantry Non Combat Move - Yamamoto 3 Destroyers moved from sz78 to sz68 1 Bomber moved from Iwo Jima to Amursk Place Units - Yamamoto 1 Tank and 2 Tankettes placed in Amursk 2 Elites placed in Davao 1 Factory placed in Japan 2 Destroyers placed in sz78 6 Infantrys placed in Tokyo Yamamoto undo move 4. 2 Destroyers placed in sz70 Turn Complete - Yamamoto Yamamoto collect 63 PUs; end with 63 PUsCombat Hit Differential Summary :
Yamamoto : -1.83 Americans : 1.50 Anzac : 1.00 -
TripleA Turn Summary: Chinese round 19
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 19 Combat Move - Chinese 1 EarlyFighter, 2 Elites, 34 Infantrys and 3 Mech.Infs moved from Xining to Tsingnan 3 Infantrys moved from Ming Jong to Tsingnan 3 Infantrys moved from Quyan to Ming Jong 1 Mech.Inf moved from Urumal to Tsingnan 3 Infantrys moved from Urumal to Quyan Purchase Units - Chinese Chinese buy 10 Infantrys; Remaining resources: 1 PUs; Combat - Chinese Battle in Tsingnan Chinese attack with 1 EarlyFighter, 2 Elites, 37 Infantrys and 4 Mech.Infs Hisaichi defend with 6 Artillerys, 2 Elites, 24 Infantrys, 5 Tanks and 5 Tankettes Chinese roll dice for 1 EarlyFighter, 2 Elites, 37 Infantrys and 4 Mech.Infs in Tsingnan, round 2 : 5/44 hits, 9.50 expected hits Hisaichi roll dice for 6 Artillerys, 2 Elites, 24 Infantrys, 5 Tanks and 5 Tankettes in Tsingnan, round 2 : 18/42 hits, 14.00 expected hits 5 Tankettes owned by the Hisaichi and 18 Infantrys owned by the Chinese lost in Tsingnan 2 Elites, 19 Infantrys and 4 Mech.Infs retreated to Xining Hisaichi win with 6 Artillerys, 2 Elites, 24 Infantrys and 5 Tanks remaining. Battle score for attacker is -16 Casualties for Chinese: 18 Infantrys Casualties for Hisaichi: 5 Tankettes Non Combat Move - Chinese Turning on Edit Mode EDIT: Removing units owned by Chinese from Ming Jong: 1 Infantry EDIT: Adding units owned by Chinese to Gobi: 1 Infantry EDIT: Turning off Edit Mode 1 EarlyFighter moved from Tsingnan to Xining Place Units - Chinese 6 Infantrys placed in Xining 4 Infantrys placed in Urumal Turn Complete - Chinese Chinese collect 19 PUs; end with 20 PUsCombat Hit Differential Summary :
Hisaichi : 4.00 Chinese : -4.50 -
TripleA Turn Summary: Hisaichi round 19
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 19 Combat Move - Hisaichi 6 Artillerys, 2 Elites, 24 Infantrys and 5 Tanks moved from Tsingnan to Xining 1 Tankette moved from Sikang to Nancheng Hisaichi take Nancheng from Chinese 1 Tankette moved from Nancheng to Xining 2 Tankettes moved from Malaya to sz60 2 Tankettes moved from sz60 to Java 1 Transport moved from sz59 to sz60 1 Elite moved from S.Borneo to sz60 1 Artillery moved from S.Borneo to sz60 1 Artillery, 1 Elite and 1 Transport moved from sz60 to sz59 1 Artillery and 1 Elite moved from sz59 to Lambok 1 Tankette moved from Celebs to sz58 1 Tankette and 1 Transport moved from sz58 to sz59 1 Tankette moved from sz59 to Soem Hisaichi take Soem from Anzac 1 Infantry moved from Celebs to sz58 1 Infantry and 1 Transport moved from sz58 to sz59 1 Infantry moved from sz59 to Bali Hisaichi take Bali from Anzac 1 Destroyer moved from sz48 to sz58 1 Destroyer moved from sz70 to sz58 1 Destroyer moved from sz70 to sz58 1 Destroyer moved from sz58 to sz59 1 Destroyer moved from sz58 to sz59 1 Destroyer moved from sz58 to sz59 9 Artillerys, 1 Elite, 6 Infantrys, 1 Tank and 15 Tankettes moved from Bengal to E.India 3 Tankettes moved from Burma to Nepal 5 Tankettes moved from Burma to E.India 6 Tankettes moved from Kwangsi to W.Chunking 6 Tankettes moved from Hongkong to Kwangsi Purchase Units - Hisaichi Hisaichi buy 2 Artillerys, 1 EarlyFighter, 9 Infantrys, 3 Mech.Infs and 12 Tankettes; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Nepal Hisaichi attack with 3 Tankettes British defend with 1 Mech.Inf Hisaichi roll dice for 3 Tankettes in Nepal, round 2 : 0/3 hits, 1.00 expected hits British roll dice for 1 Mech.Inf in Nepal, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 3 Tankettes in Nepal, round 3 : 0/3 hits, 1.00 expected hits British roll dice for 1 Mech.Inf in Nepal, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 3 Tankettes in Nepal, round 4 : 1/3 hits, 1.00 expected hits British roll dice for 1 Mech.Inf in Nepal, round 4 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the British lost in Nepal Hisaichi win, taking Nepal from British with 3 Tankettes remaining. Battle score for attacker is 5 Casualties for British: 1 Mech.Inf Battle in Lambok Hisaichi attack with 1 Artillery and 1 Elite Anzac defend with 1 Elite Hisaichi roll dice for 1 Artillery and 1 Elite in Lambok, round 2 : 2/2 hits, 1.00 expected hits Anzac roll dice for 1 Elite in Lambok, round 2 : 1/1 hits, 0.33 expected hits 1 Elite owned by the Anzac and 1 Artillery owned by the Hisaichi lost in Lambok Hisaichi win, taking Lambok from Anzac with 1 Elite remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Artillery Casualties for Anzac: 1 Elite Battle in E.India Hisaichi attack with 9 Artillerys, 1 Elite, 6 Infantrys, 1 Tank and 20 Tankettes British defend with 3 Artillerys, 3 Elites and 2 Mech.Infs Hisaichi roll dice for 9 Artillerys, 1 Elite, 6 Infantrys, 1 Tank and 20 Tankettes in E.India, round 2 : 16/37 hits, 12.83 expected hits British roll dice for 3 Artillerys, 3 Elites and 2 Mech.Infs in E.India, round 2 : 0/8 hits, 2.67 expected hits 3 Elites owned by the British, 3 Artillerys owned by the British and 2 Mech.Infs owned by the British lost in E.India Hisaichi win, taking E.India from British with 9 Artillerys, 1 Elite, 6 Infantrys, 1 Tank and 20 Tankettes remaining. Battle score for attacker is 34 Casualties for British: 3 Artillerys, 3 Elites and 2 Mech.Infs Battle in Java Hisaichi attack with 2 Tankettes Anzac defend with 1 Artillery Hisaichi roll dice for 2 Tankettes in Java, round 2 : 0/2 hits, 0.67 expected hits Anzac roll dice for 1 Artillery in Java, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 2 Tankettes in Java, round 3 : 0/2 hits, 0.67 expected hits Anzac roll dice for 1 Artillery in Java, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 2 Tankettes in Java, round 4 : 0/2 hits, 0.67 expected hits Anzac roll dice for 1 Artillery in Java, round 4 : 1/1 hits, 0.33 expected hits 1 Tankette owned by the Hisaichi lost in Java Hisaichi roll dice for 1 Tankette in Java, round 5 : 0/1 hits, 0.33 expected hits Anzac roll dice for 1 Artillery in Java, round 5 : 1/1 hits, 0.33 expected hits 1 Tankette owned by the Hisaichi lost in Java Anzac win with 1 Artillery remaining. Battle score for attacker is -8 Casualties for Hisaichi: 2 Tankettes Battle in Xining Hisaichi attack with 6 Artillerys, 2 Elites, 24 Infantrys, 5 Tanks and 1 Tankette Chinese defend with 1 AAGun, 1 EarlyFighter, 2 Elites, 1 Factory, 25 Infantrys and 4 Mech.Infs Hisaichi roll dice for 6 Artillerys, 2 Elites, 24 Infantrys, 5 Tanks and 1 Tankette in Xining, round 2 : 13/38 hits, 10.83 expected hits Chinese roll dice for 1 EarlyFighter, 2 Elites, 25 Infantrys and 4 Mech.Infs in Xining, round 2 : 10/32 hits, 10.83 expected hits 10 Infantrys owned by the Hisaichi and 13 Infantrys owned by the Chinese lost in Xining Hisaichi roll dice for 6 Artillerys, 2 Elites, 14 Infantrys, 5 Tanks and 1 Tankette in Xining, round 3 : 10/28 hits, 9.17 expected hits Chinese roll dice for 1 EarlyFighter, 2 Elites, 12 Infantrys and 4 Mech.Infs in Xining, round 3 : 10/19 hits, 6.50 expected hits 10 Infantrys owned by the Hisaichi and 10 Infantrys owned by the Chinese lost in Xining Hisaichi roll dice for 6 Artillerys, 2 Elites, 4 Infantrys, 5 Tanks and 1 Tankette in Xining, round 4 : 7/18 hits, 7.50 expected hits Chinese roll dice for 1 EarlyFighter, 2 Elites, 2 Infantrys and 4 Mech.Infs in Xining, round 4 : 3/9 hits, 3.17 expected hits 3 Mech.Infs owned by the Chinese, 2 Elites owned by the Chinese, 3 Infantrys owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Xining Hisaichi roll dice for 6 Artillerys, 2 Elites, 1 Infantry, 5 Tanks and 1 Tankette in Xining, round 5 : 5/15 hits, 6.50 expected hits Chinese roll dice for 1 EarlyFighter and 1 Mech.Inf in Xining, round 5 : 1/2 hits, 0.83 expected hits 1 EarlyFighter owned by the Chinese, 1 Mech.Inf owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Xining Hisaichi captures 20PUs while taking Chinese capital Hisaichi win, taking Xining from Chinese with 6 Artillerys, 2 Elites, 5 Tanks and 1 Tankette remaining. Battle score for attacker is 38 Casualties for Hisaichi: 24 Infantrys Casualties for Chinese: 1 EarlyFighter, 2 Elites, 25 Infantrys and 4 Mech.Infs Non Combat Move - Hisaichi 14 Infantrys moved from Gansu to Tsingnan 1 Infantry moved from Sikang to Tsingnan 9 Infantrys moved from Shangsi to Gansu 3 Mech.Infs moved from Peking to Quingdao 7 Infantrys moved from Tientsin to Hsingan 8 Infantrys moved from Korea to Manchuria 15 Infantrys moved from Hopeh to Tientsin 1 Elite and 10 Infantrys moved from E.Shansi to N.Shangsi 1 Artillery and 1 Marine moved from S.Borneo to E.Borneo Place Units - Hisaichi 2 Artillerys and 2 Infantrys placed in S.Borneo 6 Tankettes placed in Malaya 6 Tankettes placed in Hongkong 3 Mech.Infs placed in Peking Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Hisaichi from Seoul: 8 Infantrys EDIT: Adding units owned by Hisaichi to Manchuria: 8 Infantrys EDIT: Turning off Edit Mode 1 EarlyFighter and 7 Infantrys placed in Seoul Turn Complete - Hisaichi Hisaichi collect 99 PUs; end with 119 PUsCombat Hit Differential Summary :
Hisaichi : 0.83 British : -3.67 Anzac : 1.33 Chinese : 2.67 -
TripleA Turn Summary: Thai round 19
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 19 Combat Move - Thai 1 Infantry moved from N.S to sz60 1 Infantry moved from sz60 to Java 4 Tanks moved from Burma to E.India 2 Tanks moved from Phuket to Burma 10 Infantrys moved from Phuket to Thailand Purchase Units - Thai Thai buy 2 Artillerys, 2 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - Thai Battle in Java Thai attack with 1 Infantry Anzac defend with 1 Artillery Thai roll dice for 1 Infantry in Java, round 2 : 0/1 hits, 0.17 expected hits Anzac roll dice for 1 Artillery in Java, round 2 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Infantry in Java, round 3 : 1/1 hits, 0.17 expected hits Anzac roll dice for 1 Artillery in Java, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Anzac lost in Java Thai win, taking Java from Anzac with 1 Infantry remaining. Battle score for attacker is 4 Casualties for Anzac: 1 Artillery Non Combat Move - Thai Place Units - Thai 1 Transport placed in sz73 2 Artillerys and 2 Infantrys placed in Phuket Turn Complete - Thai Thai collect 17 PUs; end with 17 PUsCombat Hit Differential Summary :
Anzac : -0.67 Thai : 0.67 -
GG. I think with China gone it’s time to call this one. It was close!





