entek -VS-dawgoneit in the T.R.S. series.
-
TripleA Turn Summary: Thai round 12
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 12 Combat Move - Thai 1 unit repaired. 9 Artillerys, 2 Elites, 1 Fighter, 1 Infantry, 3 Marines and 4 Tanks moved from Phuket to Malaya 1 Marine moved from Thailand to Malaya Purchase Units - Thai Thai buy 1 Bunker, 5 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Thai Battle in Malaya Thai attack with 9 Artillerys, 2 Elites, 1 Fighter, 1 Infantry, 4 Marines and 4 Tanks British defend with 4 Artillerys, 6 Bunkers, 1 Factory, 6 Fighters, 6 Infantrys and 2 Tanks Thai roll dice for 9 Artillerys, 2 Elites, 1 Fighter, 1 Infantry, 4 Marines and 4 Tanks in Malaya, round 2 : 13/21 hits, 9.17 expected hits British roll dice for 4 Artillerys, 6 Bunkers, 6 Fighters, 6 Infantrys and 2 Tanks in Malaya, round 2 : 15/24 hits, 11.33 expected hits 1 Infantry owned by the Thai, 1 Bunker owned by the British, 1 Elite owned by the Thai, 2 Tanks owned by the British, 4 Artillerys owned by the British, 6 Infantrys owned by the British, 9 Artillerys owned by the Thai and 4 Marines owned by the Thai lost in Malaya Thai roll dice for 1 Elite, 1 Fighter and 4 Tanks in Malaya, round 3 : 2/6 hits, 3.00 expected hits British roll dice for 5 Bunkers and 6 Fighters in Malaya, round 3 : 5/11 hits, 6.50 expected hits 2 Bunkers owned by the British, 1 Elite owned by the Thai and 4 Tanks owned by the Thai lost in Malaya retreated to Malaya British win with 3 Bunkers and 6 Fighters remaining. Battle score for attacker is -22 Casualties for Thai: 9 Artillerys, 2 Elites, 1 Infantry, 4 Marines and 4 Tanks Casualties for British: 4 Artillerys, 3 Bunkers, 6 Infantrys and 2 Tanks Non Combat Move - Thai 1 Fighter moved from Malaya to Phuket Place Units - Thai 1 Bunker, 5 Infantrys and 1 Tank placed in Phuket Turn Complete - Thai Thai collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
British : 2.17 Thai : 2.83
-
TripleA Turn Summary: British round 12
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 12 Combat Move - British 3 units repaired. 2 B.Transports moved from sz61 to sz63 5 Infantrys and 1 Marine moved from Calcutta to sz63 2 B.Transports, 5 Infantrys and 1 Marine moved from sz63 to sz61 6 Fighters moved from Malaya to sz67 5 Infantrys and 1 Marine moved from sz61 to Sumatra 2 Tankettes moved from Yakutsk to Belogorsk 1 Tankette moved from Belogorsk to Hsingan British take Hsingan from Masaharu 3 Tankettes moved from Belogorsk to Vladivostok 2 Tankettes moved from Palana to Yakutsk 2 Tankettes moved from Alaska to sz4 2 Tankettes moved from sz4 to Palana 1 Infantry moved from Anchorage to Alaska 1 Infantry and 3 Tankettes moved from N.Canada to Anchorage 3 Tankettes moved from Anchorage to Alaska 1 Mech.Inf moved from Bengal to Chunking Chinese take Chunking from Hisaichi 1 Mech.Inf moved from Chunking to N.French I. British take N.French I. from Yamamoto 2 Mech.Infs moved from Bengal to Burma 3 EarlyFighters moved from Bengal to Burma Purchase Units - British British buy 4 Artillerys, 5 Infantrys, 3 Mech.Infs and 6 Tanks; Remaining resources: 0 PUs; Combat - British Battle in sz67 British attack with 6 Fighters Yamamoto defend with 1 B.Transport and 2 Transports British roll dice for 6 Fighters in sz67, round 2 : 2/6 hits, 3.00 expected hits Yamamoto roll dice for 1 B.Transport and 2 Transports in sz67, round 2 : 0/3 hits, 0.50 expected hits 2 Transports owned by the Yamamoto lost in sz67 British roll dice for 6 Fighters in sz67, round 3 : 3/6 hits, 3.00 expected hits Yamamoto roll dice for 1 B.Transport in sz67, round 3 : 0/1 hits, 0.17 expected hits 1 B.Transport owned by the Yamamoto lost in sz67 British win with 6 Fighters remaining. Battle score for attacker is 20 Casualties for Yamamoto: 1 B.Transport and 2 Transports Battle in Burma British attack with 3 EarlyFighters and 2 Mech.Infs Yamamoto defend with 1 Artillery and 1 Infantry British roll dice for 3 EarlyFighters and 2 Mech.Infs in Burma, round 2 : 3/5 hits, 1.67 expected hits Yamamoto roll dice for 1 Artillery and 1 Infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits 1 Artillery owned by the Yamamoto, 1 Infantry owned by the Yamamoto and 1 Mech.Inf owned by the British lost in Burma British win, taking Burma from Yamamoto with 3 EarlyFighters and 1 Mech.Inf remaining. Battle score for attacker is 1 Casualties for British: 1 Mech.Inf Casualties for Yamamoto: 1 Artillery and 1 Infantry Battle in Vladivostok British attack with 3 Tankettes Masaharu defend with 2 Infantrys British roll dice for 3 Tankettes in Vladivostok, round 2 : 1/3 hits, 1.00 expected hits Masaharu roll dice for 2 Infantrys in Vladivostok, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Masaharu lost in Vladivostok British roll dice for 3 Tankettes in Vladivostok, round 3 : 1/3 hits, 1.00 expected hits Masaharu roll dice for 1 Infantry in Vladivostok, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Masaharu and 1 Tankette owned by the British lost in Vladivostok British win, taking Vladivostok from Masaharu with 2 Tankettes remaining. Battle score for attacker is 0 Casualties for Masaharu: 2 Infantrys Casualties for British: 1 Tankette Battle in Sumatra British attack with 5 Infantrys and 1 Marine Yamamoto defend with 1 Artillery and 1 Infantry British roll dice for 1 Cruiser in Sumatra, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 5 Infantrys and 1 Marine in Sumatra, round 2 : 1/6 hits, 1.17 expected hits Yamamoto roll dice for 1 Artillery and 1 Infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the British lost in Sumatra British roll dice for 4 Infantrys and 1 Marine in Sumatra, round 3 : 1/5 hits, 1.00 expected hits Yamamoto roll dice for 1 Artillery in Sumatra, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Yamamoto lost in Sumatra British win, taking Sumatra from Yamamoto with 4 Infantrys and 1 Marine remaining. Battle score for attacker is 4 Casualties for British: 1 Infantry Casualties for Yamamoto: 1 Artillery and 1 Infantry Non Combat Move - British 1 B.Transport moved from sz61 to sz66 1 Destroyer moved from sz66 to sz61 4 Transports moved from sz66 to sz63 3 EarlyFighters moved from Burma to Malaya 6 Fighters moved from sz67 to Malaya Place Units - British 6 Tanks placed in Malaya 4 Artillerys and 4 Infantrys placed in Calcutta 3 Mech.Infs placed in Dheli 1 Infantry placed in Moresby Turn Complete - British British collect 73 PUs; end with 73 PUs
Combat Hit Differential Summary :
British : -0.33 Masaharu : 0.00 Yamamoto : -0.33
-
TripleA Turn Summary: Anzac round 12
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 12 Combat Move - Anzac 2 Transports moved from sz50 to sz51 2 Artillerys, 6 Infantrys and 1 Marine moved from W.Australia to sz50 3 Infantrys moved from Derby to sz50 2 Infantrys and 1 Transport moved from sz50 to sz57 1 Artillery, 1 Infantry and 1 Transport moved from sz50 to sz57 1 Artillery and 3 Infantrys moved from sz57 to Java 1 Artillery, 3 Infantrys and 2 Transports moved from sz50 to sz57 1 Artillery and 3 Infantrys moved from sz57 to Bali 2 Infantrys and 1 Transport moved from sz50 to sz57 2 Infantrys moved from sz57 to Java 1 Infantry, 1 Marine and 1 Transport moved from sz50 to sz57 1 Infantry and 1 Marine moved from sz57 to Bali 1 Battleship, 1 Carrier, 1 EarlyFighter and 3 Submarines moved from sz50 to sz57 6 Infantrys moved from Melbourne to sz37 6 Infantrys and 3 Transports moved from sz37 to sz50 6 Infantrys moved from sz50 to Soem 2 Transports moved from sz51 to sz37 3 Infantrys moved from Darwin to Derby Purchase Units - Anzac Anzac buy 4 Artillerys, 5 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Anzac Battle in sz57 Anzac attack with 1 Battleship, 1 Carrier, 1 EarlyFighter, 3 Submarines and 6 Transports Hisaichi defend with 1 Destroyer and 3 Submarines Anzac roll dice for 3 Submarines in sz57, round 2 : 0/3 hits, 1.00 expected hits Hisaichi roll dice for 3 Submarines in sz57, round 2 : 0/3 hits, 0.50 expected hits Anzac roll dice for 1 Battleship, 1 Carrier, 1 EarlyFighter and 6 Transports in sz57, round 2 : 1/3 hits, 1.17 expected hits Hisaichi roll dice for 1 Destroyer in sz57, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 Battleship owned by the Anzac 1 Submarine owned by the Hisaichi lost in sz57 Anzac roll dice for 3 Submarines in sz57, round 3 : 2/3 hits, 1.00 expected hits Hisaichi roll dice for 2 Submarines in sz57, round 3 : 1/2 hits, 0.33 expected hits Anzac roll dice for 1 Battleship, 1 Carrier, 1 EarlyFighter and 6 Transports in sz57, round 3 : 1/3 hits, 1.17 expected hits Hisaichi roll dice for 1 Destroyer in sz57, round 3 : 1/1 hits, 0.50 expected hits 1 Destroyer owned by the Hisaichi, 2 Submarines owned by the Anzac and 2 Submarines owned by the Hisaichi lost in sz57 Anzac win with 1 Battleship, 1 Carrier, 1 EarlyFighter, 1 Submarine and 6 Transports remaining. Battle score for attacker is 14 Casualties for Hisaichi: 1 Destroyer and 3 Submarines Casualties for Anzac: 2 Submarines Battle in Soem Anzac attack with 6 Infantrys Hisaichi defend with 1 Artillery Anzac roll dice for 6 Infantrys in Soem, round 2 : 2/6 hits, 1.00 expected hits Hisaichi roll dice for 1 Artillery in Soem, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in Soem Anzac win, taking Soem from Hisaichi with 6 Infantrys remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Artillery Battle in Bali Anzac attack with 1 Artillery, 4 Infantrys and 1 Marine Hisaichi defend with 2 Artillerys Anzac roll dice for 1 Artillery, 4 Infantrys and 1 Marine in Bali, round 2 : 3/6 hits, 1.50 expected hits Hisaichi roll dice for 2 Artillerys in Bali, round 2 : 0/2 hits, 0.67 expected hits 2 Artillerys owned by the Hisaichi lost in Bali Anzac win, taking Bali from Hisaichi with 1 Artillery, 4 Infantrys and 1 Marine remaining. Battle score for attacker is 8 Casualties for Hisaichi: 2 Artillerys Battle in Java Anzac attack with 1 Artillery and 5 Infantrys Hisaichi defend with 2 Artillerys Anzac roll dice for 1 Artillery and 5 Infantrys in Java, round 2 : 1/6 hits, 1.33 expected hits Hisaichi roll dice for 2 Artillerys in Java, round 2 : 0/2 hits, 0.67 expected hits 1 Artillery owned by the Hisaichi lost in Java Anzac roll dice for 1 Artillery and 5 Infantrys in Java, round 3 : 1/6 hits, 1.33 expected hits Hisaichi roll dice for 1 Artillery in Java, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac and 1 Artillery owned by the Hisaichi lost in Java Anzac win, taking Java from Hisaichi with 1 Artillery and 4 Infantrys remaining. Battle score for attacker is 6 Casualties for Hisaichi: 2 Artillerys Casualties for Anzac: 1 Infantry Non Combat Move - Anzac Place Units - Anzac 3 Artillerys placed in W.Australia 1 Artillery, 2 Infantrys and 1 Marine placed in Melbourne 3 Infantrys placed in Darwin Turn Complete - Anzac Anzac collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
Hisaichi : 0.17 Anzac : 1.50
-
TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 12 Combat Move - Americans 1 B.Transport, 2 Cruisers, 5 Destroyers, 2 Submarines and 1 Transport moved from sz25 to sz20 1 Destroyer moved from sz20 to sz40 3 Bombers moved from Midway to sz9 12 Fighters moved from sz20 to sz9 1 Destroyer moved from sz20 to sz9 4 Destroyers moved from sz23 to sz25 6 Tanks moved from Amursk to Manchuria 2 Tanks moved from Quingdao to Manchuria 3 Bombers moved from sz9 to sz3 Purchase Units - Americans Americans buy 2 B.Carriers, 1 Destroyer, 3 Fighters and 1 Submarine; Remaining resources: 1 PUs; Combat - Americans Battle in sz3 Americans attack with 3 Bombers Yamamoto defend with 1 S.Sub Americans roll dice for 3 Bombers in sz3, round 2 : 1/3 hits, 2.00 expected hits 1 S.Sub owned by the Yamamoto lost in sz3 Americans win with 3 Bombers remaining. Battle score for attacker is 9 Casualties for Yamamoto: 1 S.Sub Battle in sz9 Americans attack with 1 Destroyer and 12 Fighters Yamamoto defend with 1 Destroyer Americans roll dice for 1 Destroyer and 12 Fighters in sz9, round 2 : 7/13 hits, 6.33 expected hits Yamamoto roll dice for 1 Destroyer in sz9, round 2 : 1/1 hits, 0.50 expected hits 1 Destroyer owned by the Americans and 1 Destroyer owned by the Yamamoto lost in sz9 Americans win with 12 Fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 Destroyer Casualties for Yamamoto: 1 Destroyer Battle in Manchuria Americans attack with 8 Tanks Masaharu defend with 1 Factory and 6 Infantrys Americans roll dice for 8 Tanks in Manchuria, round 2 : 3/8 hits, 4.00 expected hits Masaharu roll dice for 6 Infantrys in Manchuria, round 2 : 4/6 hits, 2.00 expected hits 3 Infantrys owned by the Masaharu and 4 Tanks owned by the Americans lost in Manchuria Americans roll dice for 4 Tanks in Manchuria, round 3 : 3/4 hits, 2.00 expected hits Masaharu roll dice for 3 Infantrys in Manchuria, round 3 : 1/3 hits, 1.00 expected hits 3 Infantrys owned by the Masaharu and 1 Tank owned by the Americans lost in Manchuria Americans win, taking Manchuria from Masaharu with 3 Tanks remaining. Battle score for attacker is -13 Casualties for Americans: 5 Tanks Casualties for Masaharu: 6 Infantrys Non Combat Move - Americans 3 Artillerys and 10 Infantrys moved from Vostok to Belogorsk 2 Infantrys moved from Quingdao to Belogorsk 2 Artillerys, 7 Infantrys and 2 Tanks moved from Yakutsk to Vostok 2 Tanks moved from Vostok to Belogorsk 3 Infantrys and 1 Marine moved from Magadan to Yakutsk 1 Infantry, 2 Tanks and 2 Tankettes moved from Palana to Magadan 2 Tanks and 2 Tankettes moved from Magadan to Yakutsk 2 Transports moved from sz4 to sz5 2 Tanks moved from Anchorage to sz5 2 Tankettes moved from Alaska to sz5 2 Tanks, 2 Tankettes and 2 Transports moved from sz5 to sz4 2 Tanks and 2 Tankettes moved from sz4 to Palana 3 Bombers moved from sz3 to Belogorsk 12 Fighters moved from sz9 to sz20 Place Units - Americans 1 B.Carrier placed in sz25 2 Fighters placed in sz25 1 Fighter placed in sz25 1 B.Carrier, 1 Destroyer and 1 Submarine placed in sz23 Turn Complete - Americans Americans collect 88 PUs; end with 89 PUs
Combat Hit Differential Summary :
Masaharu : 2.00 Yamamoto : 0.50 Americans : -0.33
-
TripleA Turn Summary: Masaharu round 12
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 12 Combat Move - Masaharu 2 Infantrys moved from Akina to sz15 2 Infantrys and 1 Transport moved from sz15 to sz79 2 Infantrys moved from sz79 to Manchuria Purchase Units - Masaharu Masaharu buy 1 Destroyer, 1 EarlyFighter and 4 Infantrys; Remaining resources: 0 PUs; Combat - Masaharu Battle in Manchuria Masaharu attack with 2 Infantrys Americans defend with 1 Factory and 3 Tanks Masaharu roll dice for 2 Infantrys in Manchuria, round 2 : 0/2 hits, 0.33 expected hits Americans roll dice for 3 Tanks in Manchuria, round 2 : 1/3 hits, 1.50 expected hits 1 Infantry owned by the Masaharu lost in Manchuria Masaharu roll dice for 1 Infantry in Manchuria, round 3 : 0/1 hits, 0.17 expected hits Americans roll dice for 3 Tanks in Manchuria, round 3 : 2/3 hits, 1.50 expected hits 1 Infantry owned by the Masaharu lost in Manchuria Americans win with 3 Tanks remaining. Battle score for attacker is -4 Casualties for Masaharu: 2 Infantrys Non Combat Move - Masaharu 2 Destroyers moved from sz15 to sz79 1 Destroyer moved from sz8 to sz3 Place Units - Masaharu 1 Destroyer placed in sz16 1 EarlyFighter and 4 Infantrys placed in Akina Turn Complete - Masaharu Masaharu collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Masaharu : -0.50 Americans : 0.00
-
TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 12 Combat Move - Russians 1 Mech.Inf moved from Quingdao to Korea Russians take Korea from Hisaichi 1 Mech.Inf moved from Quingdao to Hopeh Russians take Tientsin from Hisaichi Russians take Hopeh from Hisaichi 2 Fighters moved from Belogorsk to sz79 1 Mech.Inf moved from Quingdao to Amursk 2 Artillerys, 1 Infantry and 1 Marine moved from Quingdao to Hsingan 2 Infantrys moved from Ulaan Ude to Jinan 2 Infantrys moved from Kyzal to Ulaan Ude 1 Fighter moved from Kaask to Hsingan 2 Mech.Infs moved from Kaask to Quingdao 1 Tank moved from Kaask to Ulaan Ude 2 Infantrys moved from Kaask to Kyzal 3 Infantrys moved from Ming Jong to Nancheng 4 Infantrys moved from Quyan to Ming Jong 4 Infantrys moved from Haixi to Quyan 4 Infantrys moved from Kyzyl to Haixi 4 Infantrys moved from Achinsk to Kyzyl Purchase Units - Russians Russians buy 2 Artillerys, 1 Bunker, 1 Elite, 8 Infantrys and 2 Tankettes; Remaining resources: 0 PUs; Combat - Russians Battle in sz79 Russians attack with 2 Fighters Masaharu defend with 2 Destroyers and 1 Transport Russians roll dice for 2 Fighters in sz79, round 2 : 1/2 hits, 1.00 expected hits Masaharu roll dice for 2 Destroyers and 1 Transport in sz79, round 2 : 1/3 hits, 1.17 expected hits 1 Fighter owned by the Russians and 1 Destroyer owned by the Masaharu lost in sz79 Russians roll dice for 1 Fighter in sz79, round 3 : 1/1 hits, 0.50 expected hits Masaharu roll dice for 1 Destroyer and 1 Transport in sz79, round 3 : 1/2 hits, 0.67 expected hits 1 Fighter owned by the Russians and 1 Destroyer owned by the Masaharu lost in sz79 Masaharu win with 1 Transport remaining. Battle score for attacker is -4 Casualties for Russians: 2 Fighters Casualties for Masaharu: 2 Destroyers Non Combat Move - Russians Place Units - Russians 1 Artillery, 1 Bunker, 1 Elite and 1 Infantry placed in Amursk 4 Infantrys placed in Achinsk 1 Artillery, 3 Infantrys and 2 Tankettes placed in Kaask Turn Complete - Russians Russians collect 51 PUs; end with 51 PUs
Combat Hit Differential Summary :
Masaharu : 0.17 Russians : 0.50
-
I think it’s time to give up the ghost on this one. I’m basically kicked out of the mainland at this point.
-
@Entek WEW! thought america was in trouble.
another?
and do you want to plat an additional game or just stick with 1? -
Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 8:46:47 AM
Savegame -
@dawgoneit Totally down for more. Can we get one started and then start the second so they staggered a bit?
-
@Entek sure
-
@dawgoneit Same game, something different, or same game and something different?
-
@Entek same.
-
@dawgoneit I’ll go ahead and get another of these started with me as the Axis.
-