@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
1 IPC bid to France…I mean UK E
Test summary from TripleA, engine version: 1.9, time: 3:22:36 PM
Savegame
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 1
    Purchase Units - Germans
        Germans buy 4 artilleries, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    Combat Move - Germans
        1 submarine moved from 108 Sea Zone to 110 Sea Zone
        1 submarine moved from 103 Sea Zone to 110 Sea Zone
        1 submarine moved from 117 Sea Zone to 106 Sea Zone
        1 submarine moved from 118 Sea Zone to 106 Sea Zone
        2 bombers moved from Germany to 110 Sea Zone
        1 fighter moved from Norway to 110 Sea Zone
        3 tactical_bombers moved from Western Germany to 110 Sea Zone
        1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
        3 armour moved from Greater Southern Germany to France
        2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
        1 tactical_bomber moved from Germany to 110 Sea Zone
        1 fighter moved from Slovakia Hungary to Yugoslavia
        1 armour moved from Slovakia Hungary to Yugoslavia
        1 armour moved from Poland to Yugoslavia
        1 armour moved from Romania to Yugoslavia
        2 infantry moved from Slovakia Hungary to Yugoslavia
        1 battleship moved from 113 Sea Zone to 110 Sea Zone
        1 fighter moved from Holland Belgium to 110 Sea Zone
        2 fighters moved from Western Germany to Normandy Bordeaux
        2 infantry moved from Holland Belgium to Normandy Bordeaux
        3 armour, 2 artilleries and 2 infantry moved from Holland Belgium to France
        1 tactical_bomber moved from Poland to France
        1 infantry moved from Romania to Yugoslavia
Combat Hit Differential Summary :
No scramble.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 1
    Purchase Units - Germans
        Germans buy 4 artilleries, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    Combat Move - Germans
        1 submarine moved from 108 Sea Zone to 110 Sea Zone
        1 submarine moved from 103 Sea Zone to 110 Sea Zone
        1 submarine moved from 117 Sea Zone to 106 Sea Zone
        1 submarine moved from 118 Sea Zone to 106 Sea Zone
        2 bombers moved from Germany to 110 Sea Zone
        1 fighter moved from Norway to 110 Sea Zone
        3 tactical_bombers moved from Western Germany to 110 Sea Zone
        1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
        3 armour moved from Greater Southern Germany to France
        2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
        1 tactical_bomber moved from Germany to 110 Sea Zone
        1 fighter moved from Slovakia Hungary to Yugoslavia
        1 armour moved from Slovakia Hungary to Yugoslavia
        1 armour moved from Poland to Yugoslavia
        1 armour moved from Romania to Yugoslavia
        2 infantry moved from Slovakia Hungary to Yugoslavia
        1 battleship moved from 113 Sea Zone to 110 Sea Zone
        1 fighter moved from Holland Belgium to 110 Sea Zone
        2 fighters moved from Western Germany to Normandy Bordeaux
        2 infantry moved from Holland Belgium to Normandy Bordeaux
        3 armour, 2 artilleries and 2 infantry moved from Holland Belgium to France
        1 tactical_bomber moved from Poland to France
        1 infantry moved from Romania to Yugoslavia
    Combat - Germans
        Battle in France
            Germans attack with 6 armour, 3 artilleries, 5 infantry, 4 mech_infantrys and 1 tactical_bomber
            British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                AA fire in France : 0/1 hits, 0.17 expected hits
                Germans roll dice for 6 armour, 3 artilleries, 5 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 2 : 5/19 hits, 6.67 expected hits
                French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 5/11 hits, 4.33 expected hits
                1 aaGun owned by the French, 5 infantry owned by the Germans and 4 infantry owned by the French lost in France
                Germans roll dice for 6 armour, 3 artilleries, 4 mech_infantrys and 1 tactical_bomber in France, round 3 : 7/14 hits, 5.83 expected hits
                French roll dice for 2 armour, 2 artilleries, 1 fighter and 2 infantry in France, round 3 : 3/7 hits, 3.00 expected hits
                3 artilleries owned by the Germans, 1 armour owned by the French, 2 infantry owned by the French, 1 fighter owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France
            Germans captures 19PUs while taking French capital
            Germans converts factory_major into different units
            Germans win, taking France from French with 6 armour, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 26
            Casualties for Germans: 3 artilleries and 5 infantry
            Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
            Casualties for British: 1 armour and 1 artillery
        Battle in 110 Sea Zone
            Germans attack with 1 battleship, 2 bombers, 2 fighters, 2 submarines and 4 tactical_bombers
            British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
                Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
            Units damaged: 1 battleship owned by the British
                Germans roll dice for 1 battleship, 2 bombers, 2 fighters and 4 tactical_bombers in 110 Sea Zone, round 2 : 8/9 hits, 5.33 expected hits
                British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
            Units damaged: 1 battleship owned by the Germans
                1 cruiser owned by the French, 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone
            Germans win with 1 battleship, 2 bombers, 2 fighters, 2 submarines and 4 tactical_bombers remaining. Battle score for attacker is 44
            Casualties for British: 1 battleship and 1 cruiser
            Casualties for French: 1 cruiser
        Battle in Normandy Bordeaux
            Germans attack with 2 fighters and 2 infantry
            French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                Germans roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1.33 expected hits
                French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
                Germans roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 3 : 2/4 hits, 1.33 expected hits
                French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0.67 expected hits
                1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
            Germans win, taking Normandy Bordeaux from French with 2 fighters and 2 infantry remaining. Battle score for attacker is 7
            Casualties for French: 1 artillery and 1 infantry
        Battle in 106 Sea Zone
            Germans attack with 2 submarines
            British defend with 1 destroyer and 1 transport
                Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Germans roll dice for 2 submarines in 106 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                1 submarine owned by the Germans lost in 106 Sea Zone
                Germans roll dice for 1 submarine in 106 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the British lost in 106 Sea Zone
                1 transport owned by the British lost in 106 Sea Zone
                Germans roll dice for 1 submarine in 106 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
            Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 9
            Casualties for Germans: 1 submarine
            Casualties for British: 1 destroyer and 1 transport
        Battle in Yugoslavia
            Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry
            Neutral_Allies defend with 5 infantry
                Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 9 infantry in Yugoslavia, round 2 : 4/15 hits, 4.50 expected hits
                Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 5/5 hits, 1.67 expected hits
                4 infantry owned by the Neutral_Allies and 5 infantry owned by the Germans lost in Yugoslavia
            2 artilleries owned by the Germans, 4 infantry owned by the Germans and 3 armour owned by the Germans retreated to Romania
            Neutral_Allies win with 1 infantry remaining. Battle score for attacker is -3
            Casualties for Germans: 5 infantry
            Casualties for Neutral_Allies: 4 infantry
        Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
        triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French
    Non Combat Move - Germans
        1 fighter moved from Yugoslavia to Southern Italy
        2 fighters moved from Normandy Bordeaux to Southern Italy
        1 aaGun moved from Germany to Slovakia Hungary
        1 aaGun moved from Germany to Slovakia Hungary
        1 aaGun, 3 artilleries and 11 infantry moved from Germany to Poland
        2 infantry moved from Norway to Finland
              Germans take Finland from Neutral_Axis
        1 transport moved from 114 Sea Zone to 113 Sea Zone
        2 infantry moved from Denmark to 113 Sea Zone
        2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
        2 infantry moved from 114 Sea Zone to Poland
        1 aaGun moved from Western Germany to Germany
        1 aaGun moved from Western Germany to France
        2 bombers, 2 fighters and 3 tactical_bombers moved from 110 Sea Zone to Western Germany
        1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
        1 aaGun moved from Western Germany to Holland Belgium
        1 tactical_bomber moved from France to Western Germany
        1 infantry moved from Norway to Finland
        1 submarine moved from 124 Sea Zone to 112 Sea Zone
        1 infantry moved from Romania to Bulgaria
              Germans take Bulgaria from Neutral_Axis
    Place Units - Germans
        1 destroyer and 1 submarine placed in 114 Sea Zone
        4 artilleries placed in Germany
        Germans undo move 2.
        4 artilleries placed in Western Germany
    Turn Complete - Germans
        Germans collect 39 PUs; end with 58 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
        Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Germans from Poland: 2 infantry
        EDIT: Removing units owned by Germans from Western Germany: 3 artilleries
        EDIT: Adding units owned by Germans to Western Germany: 2 infantry
        EDIT: Adding units owned by Germans to Germany: 3 artilleries
        EDIT: Removing units owned by Germans from 114 Sea Zone: 1 cruiser, 1 destroyer, 1 submarine and 1 transport
        EDIT: Adding units owned by Germans to 113 Sea Zone: 1 cruiser, 1 destroyer, 1 submarine and 1 transport
        EDIT: Removing units owned by Germans from France: 1 aaGun
        EDIT: Adding units owned by Germans to Western Germany: 1 aaGun
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.33
British : -0.67
AA fire in France : : -0.17
French : -0.67
Neutral_Allies : 3.33
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
France : 1 flag, 1 airfield, 6 armour, 1 factory_minor and 4 mech_infantrys
Slovakia Hungary : 2 aaGuns
Western Germany : 1 aaGun, 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 4 tactical_bombers
Romania : 3 armour, 2 artilleries and 4 infantry
Poland : 1 aaGun, 3 artilleries and 14 infantry
Germany : 1 aaGun, 3 artilleries and 1 factory_major
Holland Belgium : 1 aaGun and 1 tactical_bomber
Southern Italy : 3 fighters
112 Sea Zone : 1 submarine
113 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport
106 Sea Zone : 1 flag, 1 submarine
Bulgaria : 1 flag, 5 infantry
Finland : 1 flag, 7 infantry
110 Sea Zone : 1 battleship and 2 submarines
Production/PUs Summary :
Germans : 39 / 68
Russians : 37 / 37
Japanese : 26 / 26
Americans : 52 / 52
Chinese : 12 / 12
British : 28 / 29
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 13 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 8 / 0
Neutral_True : 18 / 0
@Adam514 playing you immediately puts me on tilt
@666 Good ;).
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 1
    Purchase Units - Russians
        Russians buy 12 infantry; Remaining resources: 1 PUs; 
    Combat Move - Russians
    Non Combat Move - Russians
        6 infantry moved from Buryatia to Yakut S.S.R.
        2 aaGuns and 6 infantry moved from Sakha to Buryatia
        6 infantry moved from Amur to Buryatia
        2 aaGuns, 1 artillery and 6 infantry moved from Novgorod to Belarus
        1 infantry moved from Archangel to Belarus
        3 infantry moved from Baltic States to Belarus
        2 infantry moved from Eastern Poland to Belarus
        2 infantry moved from Karelia to Novgorod
        3 infantry moved from Vyborg to Novgorod
        1 cruiser moved from 115 Sea Zone to 114 Sea Zone
        1 submarine moved from 127 Sea Zone to 111 Sea Zone
        1 fighter moved from Novgorod to Russia
        2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk
        1 armour and 1 mech_infantry moved from Volgograd to Bryansk
        1 armour and 1 mech_infantry moved from Russia to Belarus
        3 infantry moved from Ukraine to Bryansk
        2 infantry moved from Bessarabia to Western Ukraine
        1 artillery and 1 infantry moved from Western Ukraine to Bryansk
        2 infantry moved from Caucasus to Rostov
    Place Units - Russians
        3 infantry placed in Ukraine
        9 infantry placed in Russia
    Turn Complete - Russians
        Russians collect 37 PUs; end with 38 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 1
    Purchase Units - Japanese
        Japanese buy 1 marine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 infantry moved from Jehol to Chahar
              Japanese take Chahar from Chinese
        1 infantry moved from Shantung to Anhwe
              Japanese take Anhwe from Chinese
        1 artillery and 3 infantry moved from Kiangsi to Hunan
        1 artillery and 3 infantry moved from Kwangsi to Yunnan
        1 fighter moved from Formosa to Hunan
        1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
        2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
        2 bombers moved from Japan to Yunnan
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 1
    Purchase Units - Japanese
        Japanese buy 1 marine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 infantry moved from Jehol to Chahar
              Japanese take Chahar from Chinese
        1 infantry moved from Shantung to Anhwe
              Japanese take Anhwe from Chinese
        1 artillery and 3 infantry moved from Kiangsi to Hunan
        1 artillery and 3 infantry moved from Kwangsi to Yunnan
        1 fighter moved from Formosa to Hunan
        1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
        2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
        2 bombers moved from Japan to Yunnan
    Combat - Japanese
        Battle in Hunan
            Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
            Chinese defend with 2 infantry
                Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 2/9 hits, 3.83 expected hits
                Chinese roll dice for 2 infantry in Hunan, round 2 : 2/2 hits, 0.67 expected hits
                2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
            Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
            Casualties for Japanese: 2 infantry
            Casualties for Chinese: 2 infantry
        Battle in Yunnan
            Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
            Chinese defend with 4 infantry
                Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/8 hits, 3.50 expected hits
                Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits
                3 infantry owned by the Chinese lost in Yunnan
                Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 3 : 5/8 hits, 3.50 expected hits
                Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese lost in Yunnan
            Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
            Casualties for Chinese: 4 infantry
    Non Combat Move - Japanese
        3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
        2 bombers and 1 tactical_bomber moved from Yunnan to Kwangsi
        1 fighter moved from Yunnan to Kwangsi
        1 artillery and 1 infantry moved from Jehol to Chahar
        1 artillery and 2 infantry moved from Shantung to Anhwe
        1 artillery and 3 infantry moved from Kiangsu to Anhwe
        1 mech_infantry moved from Manchuria to Anhwe
        1 infantry moved from Japan to 6 Sea Zone
        1 infantry moved from Japan to 6 Sea Zone
        1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 36 Sea Zone
        1 infantry moved from Manchuria to 19 Sea Zone
        1 infantry moved from Okinawa to 19 Sea Zone
        1 infantry moved from 36 Sea Zone to Kwangsi
        2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
        1 infantry moved from 36 Sea Zone to Kwangsi
        1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
        1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
        1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi
        1 carrier, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
        1 fighter moved from Okinawa to Kwangsi
        1 fighter moved from Korea to 36 Sea Zone
        1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi
        1 aaGun, 1 artillery and 5 infantry moved from Manchuria to Jehol
        4 infantry moved from Korea to Manchuria
        1 transport moved from 20 Sea Zone to 6 Sea Zone
        1 armour and 1 infantry moved from Japan to 6 Sea Zone
        1 armour and 1 infantry moved from 6 Sea Zone to Korea
        1 cruiser moved from 20 Sea Zone to 36 Sea Zone
        2 fighters moved from Japan to Kwangsi
        2 tactical_bombers moved from Japan to Kwangsi
    Place Units - Japanese
        3 transports placed in 6 Sea Zone
        1 marine placed in Japan
    Turn Complete - Japanese
        Japanese collect 30 PUs; end with 30 PUs
        Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs
Combat Hit Differential Summary :
Chinese : -0.33
Japanese : -0.83
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 2 bombers, 9 fighters, 2 infantry and 7 tactical_bombers
Korea : 1 armour and 1 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 3 infantry and 1 marine
Jehol : 1 flag, 1 aaGun, 1 artillery and 5 infantry
Siam : 2 infantry
Manchuria : 1 flag, 4 infantry
Yunnan : 1 flag, 1 artillery and 3 infantry
Hunan : 1 flag, 1 artillery and 1 infantry
Chahar : 1 flag, 1 artillery and 2 infantry
Anhwe : 1 flag, 2 artilleries, 6 infantry and 1 mech_infantry
36 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports
6 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 4 transports
Production/PUs Summary :
Germans : 39 / 68
Russians : 37 / 38
Japanese : 30 / 40
Americans : 52 / 52
Chinese : 8 / 12
British : 28 / 29
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 13 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 8 / 0
Neutral_True : 18 / 0
Mistakenly bought a naval base instead of an airbase.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 1
    Purchase Units - Americans
        Americans buy 2 carriers, 1 destroyer, 1 marine and 1 submarine; Remaining resources: 1 PUs; 
    Combat Move - Americans
    Non Combat Move - Americans
        1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
        1 fighter moved from Philippines to Guam
        1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
        1 battleship, 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
        1 cruiser moved from 10 Sea Zone to 89 Sea Zone
        1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
        1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
        1 transport moved from 26 Sea Zone to 10 Sea Zone
        1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
        1 fighter moved from Western United States to Hawaiian Islands
        1 mech_infantry moved from Central United States to Western United States
        2 aaGuns, 1 artillery and 1 infantry moved from Eastern United States to Central United States
        1 bomber moved from Central United States to Eastern United States
    Place Units - Americans
        1 destroyer placed in 101 Sea Zone
        2 carriers and 1 submarine placed in 10 Sea Zone
        1 marine placed in Central United States
    Turn Complete - Americans
        Americans collect 52 PUs; end with 53 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        2 infantry moved from Kweichow to Yunnan
        1 fighter and 4 infantry moved from Szechwan to Yunnan
    Combat - Chinese
        Battle in Yunnan
            Chinese attack with 1 fighter and 6 infantry
            Japanese defend with 1 artillery and 3 infantry
                Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 : 0/7 hits, 1.50 expected hits
                Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
                1 infantry owned by the Chinese lost in Yunnan
                Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 3 : 2/6 hits, 1.33 expected hits
                Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 3 : 3/4 hits, 1.33 expected hits
                2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 0/3 hits, 0.83 expected hits
                Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Chinese lost in Yunnan
                Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 5 : 1/2 hits, 0.67 expected hits
                Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 5 : 0/2 hits, 0.67 expected hits
                1 infantry owned by the Japanese lost in Yunnan
                Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 6 : 2/2 hits, 0.67 expected hits
                Japanese roll dice for 1 artillery in Yunnan, round 6 : 0/1 hits, 0.33 expected hits
                1 artillery owned by the Japanese lost in Yunnan
            Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -2
            Casualties for Chinese: 5 infantry
            Casualties for Japanese: 1 artillery and 3 infantry
    Non Combat Move - Chinese
        1 fighter moved from Yunnan to Shensi
        2 infantry moved from Szechwan to Shensi
        2 infantry moved from Suiyuyan to Shensi
    Place Units - Chinese
        4 infantry placed in Shensi
    Turn Complete - Chinese
        Chinese collect 9 PUs; end with 9 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    Purchase Units - British
        British buy 1 harbour and 4 infantry; Remaining resources: 2 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 4 infantry and 1 marine; Remaining resources: 0 PUs; 
    Combat Move - British
        1 battleship and 1 destroyer moved from 111 Sea Zone to 110 Sea Zone
        1 fighter moved from Scotland to 110 Sea Zone
        2 fighters moved from United Kingdom to 110 Sea Zone
        1 bomber moved from United Kingdom to 106 Sea Zone
        1 destroyer moved from 109 Sea Zone to 106 Sea Zone
        1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
        1 fighter moved from Malta to 96 Sea Zone
    Combat - British
        Battle in 96 Sea Zone
            British attack with 1 fighter and 1 tactical_bomber
            Italians defend with 1 destroyer and 1 transport
                British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                1 destroyer owned by the Italians, 1 tactical_bomber owned by the British and 1 transport owned by the Italians lost in 96 Sea Zone
            British win with 1 fighter remaining. Battle score for attacker is 4
            Casualties for British: 1 tactical_bomber
            Casualties for Italians: 1 destroyer and 1 transport
        Battle in 110 Sea Zone
            British attack with 1 battleship, 1 destroyer and 3 fighters
            Germans defend with 1 battleship and 2 submarines
                British roll dice for 1 battleship, 1 destroyer and 3 fighters in 110 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
                Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                Germans roll dice for 1 battleship in 110 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                1 battleship owned by the Germans and 2 submarines owned by the Germans lost in 110 Sea Zone
            British win with 1 battleship, 1 destroyer and 3 fighters remaining. Battle score for attacker is 32
            Casualties for Germans: 1 battleship and 2 submarines
        Battle in 106 Sea Zone
            British attack with 1 bomber and 1 destroyer
            Germans defend with 1 submarine
                British roll dice for 1 bomber and 1 destroyer in 106 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 submarine owned by the Germans lost in 106 Sea Zone
            British win, taking 106 Sea Zone from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
            Casualties for Germans: 1 submarine
    Non Combat Move - British
        1 fighter moved from 96 Sea Zone to 92 Sea Zone
        1 fighter moved from Gibraltar to 92 Sea Zone
        1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
        1 transport moved from 98 Sea Zone to 96 Sea Zone
        1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
        1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
        1 aaGun and 1 infantry moved from 92 Sea Zone to Algeria
        1 artillery and 1 infantry moved from Ontario to Quebec
        1 transport moved from 109 Sea Zone to 106 Sea Zone
        1 bomber moved from 106 Sea Zone to Iceland
        1 aaGun and 2 infantry moved from Scotland to United Kingdom
        3 fighters moved from 110 Sea Zone to Gibraltar
        1 cruiser moved from 111 Sea Zone to 109 Sea Zone
        1 cruiser moved from 91 Sea Zone to 92 Sea Zone
        1 destroyer moved from 71 Sea Zone to 81 Sea Zone
        2 infantry moved from Union of South Africa to Rhodesia
        1 destroyer moved from 39 Sea Zone to 37 Sea Zone
        1 battleship moved from 37 Sea Zone to 39 Sea Zone
        3 infantry moved from Malaya to Shan State
        1 aaGun moved from India to Burma
        1 infantry moved from West India to Eastern Persia
              British take Eastern Persia from Neutral_Allies
        1 infantry moved from India to 39 Sea Zone
        1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
        1 infantry moved from 80 Sea Zone to Persia
              British take Persia from Neutral_Allies
        1 cruiser moved from 39 Sea Zone to 76 Sea Zone
        1 fighter moved from Burma to India
        1 fighter and 1 tactical_bomber moved from India to Tanganyika Territory
        1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt
        1 infantry moved from Anglo Egyptian Sudan to Egypt
    Place Units - British
        1 harbour placed in Scotland
        Turning on Edit Mode
        EDIT: Removing units owned by British from Scotland: 1 harbour
        EDIT: Adding units owned by British to Gibraltar: 1 airfield
        EDIT: Turning off Edit Mode
        4 infantry placed in United Kingdom
    Turn Complete - British
        British collect 30 PUs; end with 32 PUs
        Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
        Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
        Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
    Place Units - UK_Pacific
        4 infantry and 1 marine placed in India
    Turn Complete - UK_Pacific
        UK_Pacific collect 17 PUs; end with 17 PUs
        Some Units in India change ownership: 4 infantry and 1 marine
Combat Hit Differential Summary :
Germans : -1.17
British : 1.33
Italians : 0.67
Chinese : 0.00
Japanese : 0.67
@Adam514 said in 666 v Adam (allies +1) game 2:
Mistakenly bought a naval base instead of an airbase.
who, has who, on tilt?
@666 said in 666 v Adam (allies +1) game 2:
@Adam514 said in 666 v Adam (allies +1) game 2:
Mistakenly bought a naval base instead of an airbase.
who, has who, on tilt?
Good question ;).
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 1
    Purchase Units - Italians
        Italians buy 1 fighter; Remaining resources: 0 PUs; 
    Politics - Italians
        Italians takes Political Action: Political Action Italians To War With Chinese
            Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    Combat Move - Italians
        2 infantry moved from Southern Italy to 97 Sea Zone
        2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
        2 infantry moved from 99 Sea Zone to Cyprus
        1 infantry moved from Southern Italy to 95 Sea Zone
        1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
        1 infantry moved from 99 Sea Zone to Crete
        2 infantry moved from Albania to Greece
        1 armour moved from Albania to Bulgaria
        1 armour moved from Bulgaria to Greece
        2 fighters moved from Southern Italy to Greece
        1 bomber moved from Northern Italy to Greece
        1 armour moved from Northern Italy to Yugoslavia
        1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
        1 infantry moved from Ethiopia to Anglo Egyptian Sudan
              Italians take Anglo Egyptian Sudan from British
        1 artillery moved from Ethiopia to Kenya
              Italians take Kenya from British
        1 infantry moved from Italian Somaliland to British Somaliland
              Italians take British Somaliland from British
        1 armour moved from Tobruk to Alexandria
              Italians take Alexandria from British
        1 armour moved from Alexandria to Tobruk
        1 artillery moved from Northern Italy to Yugoslavia
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 1
    Purchase Units - Italians
        Italians buy 1 fighter; Remaining resources: 0 PUs; 
    Politics - Italians
        Italians takes Political Action: Political Action Italians To War With Chinese
            Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    Combat Move - Italians
        2 infantry moved from Southern Italy to 97 Sea Zone
        2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
        2 infantry moved from 99 Sea Zone to Cyprus
        1 infantry moved from Southern Italy to 95 Sea Zone
        1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
        1 infantry moved from 99 Sea Zone to Crete
        2 infantry moved from Albania to Greece
        1 armour moved from Albania to Bulgaria
        1 armour moved from Bulgaria to Greece
        2 fighters moved from Southern Italy to Greece
        1 bomber moved from Northern Italy to Greece
        1 armour moved from Northern Italy to Yugoslavia
        1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
        1 infantry moved from Ethiopia to Anglo Egyptian Sudan
              Italians take Anglo Egyptian Sudan from British
        1 artillery moved from Ethiopia to Kenya
              Italians take Kenya from British
        1 infantry moved from Italian Somaliland to British Somaliland
              Italians take British Somaliland from British
        1 armour moved from Tobruk to Alexandria
              Italians take Alexandria from British
        1 armour moved from Alexandria to Tobruk
        1 artillery moved from Northern Italy to Yugoslavia
    Combat - Italians
        Battle in Crete
        Battle in Cyprus
        Battle in Greece
            Italians attack with 1 armour, 1 bomber, 2 fighters and 2 infantry
            Neutral_Allies defend with 4 infantry
                Italians roll dice for 1 armour, 1 bomber, 2 fighters and 2 infantry in Greece, round 2 : 4/6 hits, 2.50 expected hits
                Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits, 1.33 expected hits
                4 infantry owned by the Neutral_Allies lost in Greece
            Italians win, taking Crete from Neutral_Allies, taking Cyprus from British, taking Greece from Neutral_Allies with 1 armour, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 12
            Casualties for Neutral_Allies: 4 infantry
        Battle in Yugoslavia
            Italians attack with 1 armour, 2 artilleries and 1 infantry
            Neutral_Allies defend with 1 infantry
                Italians roll dice for 1 armour, 2 artilleries and 1 infantry in Yugoslavia, round 2 : 3/4 hits, 1.50 expected hits
                Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Neutral_Allies lost in Yugoslavia
            Italians win, taking Yugoslavia from Neutral_Allies with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Neutral_Allies: 1 infantry
    Non Combat Move - Italians
        1 bomber and 2 fighters moved from Greece to Southern Italy
        1 infantry moved from Northern Italy to Southern Italy
        1 aaGun moved from Northern Italy to Southern Italy
        1 aaGun moved from Northern Italy to Yugoslavia
        1 destroyer moved from 95 Sea Zone to 96 Sea Zone
        1 cruiser and 1 submarine moved from 95 Sea Zone to 99 Sea Zone
        1 battleship and 1 cruiser moved from 97 Sea Zone to 99 Sea Zone
        1 infantry moved from Ethiopia to British Somaliland
        1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Libya
    Place Units - Italians
        1 fighter placed in Southern Italy
    Turn Complete - Italians
        Total Cost from Convoy Blockades: 0
            Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6
        Italians collect 16 PUs; end with 16 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Italians from Tobruk: 1 armour
        EDIT: Adding units owned by Italians to Libya: 1 armour
        EDIT: Changing ownership of Alexandria from Italians to British
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 3.00
Neutral_Allies : -1.67
Territory Summary for Italians :
British Somaliland : 1 flag, 2 infantry
Cyprus : 1 flag, 2 infantry
Kenya : 1 flag, 1 artillery
Anglo Egyptian Sudan : 1 flag, 1 infantry
Northern Italy : 1 factory_major
Libya : 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Southern Italy : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 4 infantry
96 Sea Zone : 1 destroyer
Crete : 1 flag, 1 infantry
Greece : 1 flag, 1 armour and 2 infantry
99 Sea Zone : 1 battleship, 2 cruisers, 1 submarine and 2 transports
Yugoslavia : 1 flag, 1 aaGun, 1 armour, 2 artilleries and 1 infantry
Production/PUs Summary :
Germans : 39 / 68
Russians : 37 / 38
Japanese : 29 / 40
Americans : 52 / 53
Chinese : 9 / 12
British : 28 / 41
UK_Pacific : 17 / 17
Italians : 16 / 16
ANZAC : 10 / 10
French : 13 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 1
    Purchase Units - ANZAC
        ANZAC buy 1 submarine; Remaining resources: 4 PUs; 
    Combat Move - ANZAC
    Non Combat Move - ANZAC
        1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
        1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
        1 aaGun and 1 infantry moved from 42 Sea Zone to Java
              ANZAC take Java from Dutch
        1 destroyer moved from 62 Sea Zone to 54 Sea Zone
        1 cruiser moved from 63 Sea Zone to 54 Sea Zone
        2 fighters moved from New Zealand to Queensland
        1 aaGun and 1 infantry moved from New South Wales to Queensland
        1 infantry moved from Queensland to Northern Territory
    Place Units - ANZAC
        1 submarine placed in 62 Sea Zone
    Turn Complete - ANZAC
        ANZAC collect 14 PUs; end with 18 PUs
    Politics - French
        French takes Political Action: Political Action French To War With Japanese
            French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
            French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
        Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
        Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
        Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
        Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
        Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
        Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
        Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
        Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
        Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
        Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
        Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
        Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
        Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
        Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
        Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
        Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
        Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
        Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
        Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
        Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
        Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
        Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
        Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
        Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
        Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
        Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
        Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
        Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
        Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
        Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
        Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
        Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
        Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
        Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
        Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
        Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
        Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
        Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
        Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
        Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
        Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
        Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
    Combat Move - French
    Non Combat Move - French
        1 destroyer moved from 72 Sea Zone to 81 Sea Zone
    Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 1 destroyer, 2 infantry, 12 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    Politics - Germans
        Germans takes Political Action: Political Action Axis To War With Russians
            Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
            Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
            Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
            Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
            Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
            Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
            Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
        Germans takes Political Action: Political Action Germans To War With Chinese
            Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
        Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    Combat Move - Germans
        7 infantry moved from Finland to Karelia
              Germans take Karelia from Russians
        1 infantry moved from Poland to Baltic States
              Germans take Baltic States from Russians
        1 infantry moved from Poland to Eastern Poland
              Germans take Eastern Poland from Russians
        1 submarine moved from 112 Sea Zone to 110 Sea Zone
        1 submarine moved from 113 Sea Zone to 125 Sea Zone
        1 destroyer moved from 113 Sea Zone to 111 Sea Zone
        1 tactical_bomber moved from Holland Belgium to 111 Sea Zone
        2 bombers, 2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
        1 tactical_bomber moved from Western Germany to 110 Sea Zone
        1 fighter moved from Southern Italy to 110 Sea Zone
        1 infantry moved from Romania to Bessarabia
              Germans take Bessarabia from Russians
Combat Hit Differential Summary :
@Adam514 scramble?
No scramble.