@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 3 PUs;
Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 49 Sea Zone
1 artillery moved from 49 Sea Zone to Solomon Islands
1 infantry moved from 49 Sea Zone to Solomon Islands
1 bomber moved from Queensland to Solomon Islands
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 submarine moved from 97 Sea Zone to 94 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 submarine moved from 93 Sea Zone to 92 Sea Zone
1 cruiser moved from 92 Sea Zone to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
1 fighter moved from Eastern United States to Gibraltar
Combat - Americans
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Japanese defend with 1 submarine
Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Solomon Islands
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Solomon Islands from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 bomber moved from Solomon Islands to Caroline Islands
1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 9 fighters, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
1 carrier moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from 25 Sea Zone to 33 Sea Zone
2 fighters moved from 25 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour and 2 mech_infantrys moved from Egypt to Iraq
1 mech_infantry moved from Tobruk to Egypt
1 mech_infantry moved from Tunisia to Tobruk
2 artilleries and 1 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone
1 infantry moved from British Guiana to 88 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
Place Units - Americans
1 artillery, 1 fighter and 3 infantry placed in Eastern United States
1 destroyer and 1 transport placed in 101 Sea Zone
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 60 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Gibraltar: 2 artilleries and 2 infantry
EDIT: Adding units owned by Americans to Morocco: 2 artilleries and 2 infantry
EDIT: Changing PUs for Americans from 80 to 85
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 91 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
Excuse the two edits please Kevin - a non com TT move I missed, but also to gain the N Af NO. :roll:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
1 fighter moved from Kansu to Sikang
Combat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Sikang to Kansu
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Purchase Units - British
British buy 2 artilleries, 1 fighter, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
1 artillery and 1 infantry moved from India to Burma
2 fighters moved from India to Burma
1 tactical_bomber moved from India to Burma
1 bomber moved from India to Burma
1 fighter moved from India to Burma
Combat - British
Battle in Holland Belgium
British attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
British win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Burma
British attack with 1 artillery, 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British win, taking Burma from Japanese with 1 artillery, 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - British
1 bomber moved from Burma to India
2 fighters moved from Burma to India
1 tactical_bomber moved from Burma to India
1 tactical_bomber moved from Persia to India
1 fighter moved from Burma to India
3 mech_infantrys moved from West India to India
4 infantry moved from Northwest Persia to Caucasus
1 artillery moved from Northwest Persia to Caucasus
3 mech_infantrys moved from Persia to Caucasus
1 armour moved from Iraq to Caucasus
1 artillery moved from Iraq to Northwest Persia
3 infantry moved from Iraq to Northwest Persia
2 infantry moved from Trans-Jordan to Iraq
2 transports moved from 81 Sea Zone to 71 Sea Zone
1 fighter moved from Union of South Africa to Egypt
1 mech_infantry moved from French Equatorial Africa to Egypt
1 infantry moved from Tobruk to Alexandria
2 battleships, 2 cruisers and 1 destroyer moved from 80 Sea Zone to 39 Sea Zone
2 fighters moved from Holland Belgium to United Kingdom
Place Units - British
3 mech_infantrys placed in Persia
1 artillery and 2 infantry placed in Iraq
1 submarine placed in 81 Sea Zone
British undo move 1.
1 artillery, 1 fighter and 1 infantry placed in Persia
2 mech_infantrys placed in Egypt
British undo move 3.
1 fighter, 1 infantry and 1 mech_infantry placed in Persia
1 artillery placed in United Kingdom
Turn Complete - British
British collect 40 PUs; end with 41 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from France to Holland Belgium
1 mech_infantry moved from Northern Italy to Holland Belgium
1 mech_infantry moved from Northern Italy to Holland Belgium
1 fighter moved from Southern Italy to Holland Belgium
1 artillery moved from Bryansk to Rostov
1 armour moved from Bryansk to Tambov
1 bomber moved from Ukraine to Rostov
Combat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Holland Belgium
Italians attack with 1 fighter, 1 infantry and 2 mech_infantrys
British defend with 2 infantry
Italians win, taking 97 Sea Zone from British, taking Holland Belgium from British with 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Tambov
Italians attack with 1 armour
Russians defend with 1 infantry
Italians win, taking Tambov from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Italians attack with 1 artillery and 1 bomber
Russians defend with 1 infantry
Italians win, taking Rostov from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Rostov to Ukraine
1 fighter moved from Holland Belgium to Western Germany
2 infantry moved from Northern Italy to France
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 destroyer and 1 transport placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4
Italians collect 20 PUs (3 lost to blockades); end with 20 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
Non Combat Move - ANZAC
1 cruiser, 4 destroyers and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
3 fighters moved from Queensland to Caroline Islands
1 artillery moved from Queensland to New South Wales
2 infantry moved from Northwest Persia to Caucasus
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Combat Move - French
Turn Complete - French
@Private:
Excuse the two edits please Kevin - a non com TT move I missed, but also to gain the N Af NO. :roll:
No Problem 8-)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 bombers, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from Americans
Combat - Germans
Non Combat Move - Germans
3 mech_infantrys moved from Novgorod to Bryansk
5 mech_infantrys moved from Ukraine to Bryansk
2 bombers moved from Bryansk to Western Germany
1 mech_infantry moved from Bryansk to Samara
1 aaGun moved from Bryansk to Rostov
Place Units - Germans
3 armour placed in Ukraine
2 bombers and 1 fighter placed in Western Germany
2 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,6
Germans collect 47 PUs (2 lost to blockades); end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 62 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Purchase Units - Russians
Russians repair damage of 3x factory_major; Remaining resources: 14 PUs;
Russians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Tambov
2 fighters moved from Russia to Tambov
1 infantry moved from Caucasus to Volgograd
1 infantry moved from Russia to Tambov
1 fighter moved from Tambov to Volgograd
Combat - Russians
Battle in Volgograd
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
retreated to Volgograd
Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 armour
Russians win, taking Tambov from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Non Combat Move - Russians
1 fighter moved from Tambov to Russia
1 fighter moved from Volgograd to Russia
Place Units - Russians
2 artilleries and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 7 PUs; end with 7 PUs total
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 9 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 11 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 airfield, 3 armour, 1 carrier, 1 destroyer, 1 harbour and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
4 armour, 2 artilleries, 2 bombers, 2 fighters, 5 infantry, 1 marine, 11 mech_infantrys and 1 tactical_bomber moved from Shan State to Burma
1 mech_infantry moved from Yunnan to Burma
1 mech_infantry moved from Kweichow to Burma
1 mech_infantry moved from Hunan to Burma
1 armour and 2 mech_infantrys moved from Malaya to Burma
1 mech_infantry moved from Vologda to Kazakhstan
Japanese take Kazakhstan from Russians
1 armour, 1 artillery and 10 infantry moved from Vologda to Russia
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
7 fighters and 4 tactical_bombers moved from 35 Sea Zone to Celebes
1 submarine moved from 35 Sea Zone to 49 Sea Zone
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Celebes
Japanese attack with 1 artillery, 7 fighters, 1 infantry and 4 tactical_bombers
ANZAC defend with 1 infantry
Japanese win, taking Celebes from ANZAC with 1 artillery, 7 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 49 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Burma
Japanese attack with 5 armour, 2 artilleries, 2 bombers, 2 fighters, 5 infantry, 1 marine, 16 mech_infantrys and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Japanese win, taking Burma from UK_Pacific with 5 armour, 2 artilleries, 2 bombers, 2 fighters, 5 infantry, 1 marine, 16 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Russia
Japanese attack with 1 armour, 1 artillery and 10 infantry
Russians defend with 3 aaGuns, 1 airfield, 3 armour, 9 artilleries, 1 factory_major, 2 fighters, 48 infantry and 4 mech_infantrys; British defend with 4 fighters
Russians win with 3 aaGuns, 3 armour, 9 artilleries, 6 fighters, 44 infantry and 4 mech_infantrys remaining. Battle score for attacker is -28
Casualties for Russians: 4 infantry
Casualties for Japanese: 1 armour, 1 artillery and 10 infantry
Non Combat Move - Japanese
1 mech_infantry moved from Hopei to Shensi
1 mech_infantry moved from Kiangsu to Hopei
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Anhwe to Hunan
1 mech_infantry moved from Anhwe to Kweichow
2 bombers, 2 fighters and 1 tactical_bomber moved from Burma to French Indo China
1 aaGun moved from Shan State to Burma
1 mech_infantry moved from Kweichow to Yunnan
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 carrier, 2 fighters and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 43 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
7 fighters and 4 tactical_bombers moved from Celebes to 35 Sea Zone
1 destroyer moved from 20 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 airfield placed in French Indo China
1 harbour placed in Hainan
1 carrier placed in 36 Sea Zone
3 armour placed in Malaya
2 mech_infantrys placed in Kiangsu
1 destroyer placed in 19 Sea Zone
1 mech_infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 77 PUs; end with 77 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 85 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 4 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 destroyer moved from 33 Sea Zone to 49 Sea Zone
11 fighters moved from 33 Sea Zone to 49 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 49 Sea Zone
1 bomber moved from Caroline Islands to 16 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 destroyer
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 49 Sea Zone
Americans attack with 1 destroyer, 11 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans win with 1 destroyer, 11 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
11 fighters and 1 tactical_bomber moved from 49 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from 16 Sea Zone to Hawaiian Islands
1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
2 fighters moved from Gibraltar to Malta
1 fighter moved from United Kingdom to Gibraltar
2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 submarine moved from 94 Sea Zone to 92 Sea Zone
1 submarine moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
2 transports moved from 91 Sea Zone to 92 Sea Zone
1 armour and 2 mech_infantrys moved from Iraq to Caucasus
1 mech_infantry moved from Egypt to Iraq
1 mech_infantry moved from Tobruk to Egypt
Place Units - Americans
1 artillery and 1 infantry placed in Eastern United States
1 carrier and 1 submarine placed in 101 Sea Zone
Americans undo move 2.
1 carrier placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 carrier and 1 submarine placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Tsinghai
1 fighter moved from Kansu to Tsinghai
Combat - Chinese
Battle in Tsinghai
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Tsinghai to Kansu
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Purchase Units - British
British buy 2 artilleries, 1 fighter, 6 infantry and 3 mech_infantrys; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Caucasus to Rostov
2 infantry moved from Caucasus to Volgograd
1 artillery moved from Caucasus to Rostov
2 fighters moved from Russia to Volgograd
2 infantry moved from Caucasus to Kazakhstan
1 fighter moved from Persia to Kazakhstan
1 fighter moved from Russia to Volgograd
1 fighter moved from Russia to Kazakhstan
1 armour, 6 artilleries, 3 fighters, 22 infantry, 7 mech_infantrys and 2 tactical_bombers moved from India to Burma
Combat - British
Battle in Burma
British attack with 1 armour, 6 artilleries, 3 fighters, 22 infantry, 7 mech_infantrys and 2 tactical_bombers
Japanese defend with 1 aaGun, 5 armour, 2 artilleries, 5 infantry, 1 marine and 16 mech_infantrys
British win, taking Burma from Japanese with 1 armour, 6 artilleries, 3 fighters, 2 infantry, 7 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 56
Casualties for British: 20 infantry and 1 tactical_bomber
Casualties for Japanese: 1 aaGun, 5 armour, 2 artilleries, 5 infantry, 1 marine and 16 mech_infantrys
Battle in Kazakhstan
British attack with 2 fighters and 2 infantry
Japanese defend with 1 mech_infantry
British win, taking Kazakhstan from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Rostov
British attack with 1 artillery and 2 infantry
Germans defend with 1 aaGun; Italians defend with 1 artillery
British win, taking Rostov from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 aaGun
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Battle in Volgograd
British attack with 3 fighters and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
British win, taking Volgograd from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Non Combat Move - British
3 fighters moved from Volgograd to Russia
2 fighters moved from Kazakhstan to Russia
1 artillery moved from Northwest Persia to Caucasus
3 infantry moved from Northwest Persia to Caucasus
4 mech_infantrys moved from Caucasus to Kazakhstan
2 armour moved from Caucasus to Kazakhstan
1 mech_infantry moved from Persia to Turkmenistan
1 infantry moved from Persia to Northwest Persia
1 artillery and 4 infantry moved from Iraq to Northwest Persia
3 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Alexandria to Egypt
1 submarine moved from 81 Sea Zone to 98 Sea Zone
1 fighter moved from Egypt to Persia
1 transport moved from 110 Sea Zone to 92 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 bomber moved from India to Russia
3 aaGuns moved from India to Burma
3 fighters moved from Burma to India
1 tactical_bomber moved from Burma to India
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
Place Units - British
1 fighter and 2 mech_infantrys placed in Egypt
1 artillery and 2 infantry placed in Iraq
1 artillery, 1 infantry and 1 mech_infantry placed in Persia
2 infantry placed in Union of South Africa
1 infantry placed in United Kingdom
Turn Complete - British
British collect 37 PUs; end with 39 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
This game is getting interesting! :-D
It seems like i can do what i want. This season is trying to frustrate me.
I Think i am an average good Player but loosing to minor tweaks and mistakes and the dice of course.
Hard to determine where i need to improve my strategy :-( :| :?
I lose to my mistakes too. Throwing away a decent position is a particular speciality of mine!
Being an average to good player is an aspiration for me!
Not sure why you moved into Burma? That was always bad odds for you. Perhaps I will discover the surprise you have in store with Japan’s next move!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 fighters; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Ukraine to Russia
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
Combat - Italians
Battle in Crete
Battle in Russia
Italians attack with 1 bomber
Russians defend with 3 aaGuns, 1 airfield, 3 armour, 9 artilleries, 1 factory_major, 2 fighters, 44 infantry and 4 mech_infantrys; British defend with 1 bomber and 5 fighters
Russians win, taking Crete from British with 3 aaGuns, 3 armour, 9 artilleries, 1 bomber, 7 fighters, 43 infantry and 4 mech_infantrys remaining. Battle score for attacker is -9
Casualties for Italians: 1 bomber
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 fighter moved from Western Germany to Ukraine
1 fighter moved from Southern Italy to Ukraine
1 infantry and 2 mech_infantrys moved from Holland Belgium to France
Place Units - Italians
2 fighters placed in Southern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
I took an Inf as casualty Adam, feel free to swap it for an AA-Gun or even better, a UK FTR :-D
Nice Job in Burma by the way. I calculated arround 60% Chance for you I tink but must have calculated something wrong. Will check later on it and rerun it again though. Anyhow, I gambled and bet you would not dare :-P