TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 carrier and 3 destroyers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 7 fighters, 3 submarines and 3 tactical_bombers moved from 22 Sea Zone to 54 Sea Zone
1 battleship and 1 carrier moved from 42 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
2 armour, 1 artillery, 3 infantry and 3 mech_infantrys moved from Suiyuyan to Kansu
1 infantry moved from Tsagaan Olom to Kansu
2 infantry moved from Shantung to Kiangsu
2 tactical_bombers moved from 19 Sea Zone to Kiangsu
1 destroyer moved from 42 Sea Zone to 54 Sea Zone
Combat - Japanese
Americans scrambles 3 units out of Queensland to defend against the attack in 54 Sea Zone
Battle in Celebes
Battle in Kiangsu
Japanese attack with 2 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 infantry and 2 tactical_bombers in Kiangsu, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Celebes from Dutch, taking Kiangsu from Chinese with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kansu
Japanese attack with 2 armour, 1 artillery, 4 infantry and 3 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 2 armour, 1 artillery, 4 infantry and 3 mech_infantrys in Kansu, round 2 : 3/10 hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 2 armour, 1 artillery, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 54 Sea Zone
Japanese attack with 2 battleships, 6 carriers, 2 cruisers, 2 destroyers, 8 fighters, 3 submarines and 4 tactical_bombers
ANZAC defend with 1 cruiser and 6 fighters; Americans defend with 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 5 fighters, 5 submarines and 1 transport
Japanese roll dice for 3 submarines in 54 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 battleship owned by the Americans
Japanese roll dice for 2 battleships, 6 carriers, 2 cruisers, 2 destroyers, 8 fighters and 4 tactical_bombers in 54 Sea Zone, round 2 : 12/18 hits
Units damaged: 2 carriers owned by the Americans
Americans roll dice for 5 submarines in 54 Sea Zone, round 2 : 1/5 hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 11 fighters and 1 transport in 54 Sea Zone, round 2 : 14/21 hits
Units damaged: 2 battleships owned by the Japanese
5 submarines owned by the Americans, 2 carriers owned by the Americans, 3 submarines owned by the Japanese, 1 destroyer owned by the Americans and 5 carriers owned by the Japanese lost in 54 Sea Zone
Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 8 fighters and 4 tactical_bombers in 54 Sea Zone, round 3 : 8/18 hits
Americans roll dice for 1 battleship, 2 carriers, 3 cruisers, 1 destroyer, 11 fighters and 1 transport in 54 Sea Zone, round 3 : 9/18 hits
1 destroyer owned by the Japanese, 2 cruisers owned by the Japanese, 2 carriers owned by the Americans, 2 fighters owned by the Japanese, 1 cruiser owned by the ANZAC, 2 cruisers owned by the Americans, 1 destroyer owned by the Americans, 4 tactical_bombers owned by the Japanese and 2 fighters owned by the Americans lost in 54 Sea Zone
Japanese roll dice for 2 battleships, 1 carrier, 1 destroyer and 6 fighters in 54 Sea Zone, round 4 : 5/9 hits
Americans roll dice for 1 battleship, 9 fighters and 1 transport in 54 Sea Zone, round 4 : 9/10 hits
1 destroyer owned by the Japanese, 4 fighters owned by the Japanese, 1 carrier owned by the Japanese, 2 battleships owned by the Japanese, 2 fighters owned by the ANZAC and 3 fighters owned by the Americans lost in 54 Sea Zone
Japanese roll dice for 2 fighters in 54 Sea Zone, round 5 : 1/2 hits
Americans roll dice for 1 battleship, 4 fighters and 1 transport in 54 Sea Zone, round 5 : 4/5 hits
2 fighters owned by the Japanese and 1 fighter owned by the ANZAC lost in 54 Sea Zone
Americans win with 1 battleship, 3 fighters and 1 transport remaining. Battle score for attacker is -92
Casualties for Americans: 4 carriers, 2 cruisers, 2 destroyers, 5 fighters and 5 submarines
Casualties for ANZAC: 1 cruiser and 3 fighters
Casualties for Japanese: 2 battleships, 6 carriers, 2 cruisers, 2 destroyers, 8 fighters, 3 submarines and 4 tactical_bombers
Moving scrambled unit from 54 Sea Zone back to originating territory: Queensland
Moving scrambled unit from 54 Sea Zone back to originating territory: Queensland
Moving scrambled unit from 54 Sea Zone back to originating territory: Queensland
Non Combat Move - Japanese
1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from Kiangsu to 35 Sea Zone
1 carrier moved from 19 Sea Zone to 35 Sea Zone
3 fighters moved from Japan to 35 Sea Zone
2 bombers moved from Japan to Philippines
3 fighters moved from 35 Sea Zone to Philippines
1 infantry moved from Marianas to 22 Sea Zone
1 infantry and 1 transport moved from 22 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 42 Sea Zone to 35 Sea Zone
1 aaGun moved from Suiyuyan to Kansu
Place Units - Japanese
1 carrier and 3 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,2
Japanese collect 42 PUs (3 lost to blockades); end with 42 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag
Kiangsu : 1 flag, 2 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 5 infantry
Jehol : 1 flag
Marianas : 1 harbour
Manchuria : 1 flag
Suiyuyan : 1 flag
Kansu : 1 flag, 1 aaGun, 2 armour, 1 artillery, 4 infantry and 3 mech_infantrys
Borneo : 1 flag
Philippines : 1 flag, 1 airfield, 2 bombers, 3 fighters, 1 harbour and 3 infantry
Sakha : 1 flag
Amur : 1 flag
Buryatia : 1 flag
Celebes : 1 flag, 1 artillery
Java : 1 flag
Sumatra : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag
44 Sea Zone : 1 transport
35 Sea Zone : 1 carrier, 1 destroyer, 1 submarine, 2 tactical_bombers and 2 transports
Dzavhan : 1 flag
Central Mongolia : 1 flag
6 Sea Zone : 1 carrier and 3 destroyers
Tsagaan Olom : 1 flag
Production/PUs Summary :
Germans : 56 / 78
Russians : 23 / 32
Japanese : 45 / 47
Americans : 52 / 72
Chinese : 12 / 22
British : 30 / 30
UK_Pacific : 14 / 20
Italians : 16 / 33
ANZAC : 10 / 21
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 24 times
2 was rolled 28 times
3 was rolled 15 times
4 was rolled 19 times
5 was rolled 21 times
6 was rolled 21 times
Average roll : 3,375
Median : 3,000
Variance : 0,772
Standard Deviation : 0,878
Total rolls : 128
Null / Other
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2
Americans Combat
1 was rolled 10 times
2 was rolled 17 times
3 was rolled 8 times
4 was rolled 7 times
5 was rolled 7 times
6 was rolled 11 times
Average roll : 3,283
Median : 3,000
Variance : 1,220
Standard Deviation : 1,105
Total rolls : 60
Chinese Combat
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5,000
Median : 5,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2
Japanese Combat
1 was rolled 14 times
2 was rolled 10 times
3 was rolled 7 times
4 was rolled 11 times
5 was rolled 14 times
6 was rolled 8 times
Average roll : 3,391
Median : 4,000
Variance : 0,730
Standard Deviation : 0,854
Total rolls : 64
triplea_38771_Jap7.tsvg