Omega1759 (Allies +28) vs AEV (Axis)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 artillery, 1 carrier, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Ukraine to Rostov
                      Italians take Rostov from Russians
                1 armour moved from Rostov to Ukraine

    Combat - Italians

    Non Combat Move - Italians
                1 transport moved from 98 Sea Zone to 95 Sea Zone
                1 destroyer moved from 98 Sea Zone to 95 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 2 fighters and 1 submarine moved from 91 Sea Zone to 95 Sea Zone
                2 fighters moved from Gibraltar to 95 Sea Zone
                2 transports moved from 95 Sea Zone to 92 Sea Zone
                3 infantry moved from Gibraltar to 92 Sea Zone
                1 artillery moved from Gibraltar to 92 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 92 Sea Zone to 93 Sea Zone
                1 artillery and 3 infantry moved from 93 Sea Zone to Southern France
                1 bomber moved from Yugoslavia to Southern Italy
                1 armour moved from Northern Italy to Bulgaria
                1 aaGun and 1 infantry moved from Yugoslavia to Bulgaria

    Place Units - Italians
                1 carrier and 1 destroyer placed in 95 Sea Zone
                1 artillery and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to Tobruk: 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry
                EDIT: Removing units owned by Italians from Alexandria: 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry
                EDIT: Turning off Edit Mode

    Production/PUs Summary :

    Germans : 55 / 79
        Russians : 21 / 30
        Japanese : 39 / 40
        Americans : 52 / 72
        Chinese : 16 / 22
        British : 30 / 30
        UK_Pacific : 14 / 20
        Italians : 18 / 33
        ANZAC : 10 / 14
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_38771_Ita6.tsvg


  • Please use 2nd file.

    Thank you.

    Hopefully i make it to round 10 :-o

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                3 fighters moved from New South Wales to 54 Sea Zone
                5 fighters moved from New South Wales to Queensland
                2 infantry moved from New South Wales to South Australia
                2 fighters moved from Egypt to Bryansk
                1 fighter moved from Russia to Bryansk
                2 infantry moved from Egypt to Trans-Jordan

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

    Territory Summary for ANZAC :

    Shan State : 1 infantry
        Queensland : 1 airfield, 5 fighters and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 aaGun, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        South Australia : 2 infantry
        Dutch New Guinea : 1 flag
        43 Sea Zone : 1 submarine
        54 Sea Zone : 1 cruiser and 3 fighters
        62 Sea Zone : 1 submarine and 1 transport
        Trans-Jordan : 2 infantry
        Bryansk : 3 fighters

    Production/PUs Summary :

    Germans : 55 / 79
        Russians : 21 / 30
        Japanese : 39 / 40
        Americans : 52 / 72
        Chinese : 16 / 22
        British : 30 / 30
        UK_Pacific : 14 / 20
        Italians : 18 / 33
        ANZAC : 10 / 21
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_38771_ANZ6.tsvg

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 4 infantry
        United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 55 / 79
        Russians : 21 / 30
        Japanese : 39 / 40
        Americans : 52 / 72
        Chinese : 16 / 22
        British : 30 / 30
        UK_Pacific : 14 / 20
        Italians : 18 / 33
        ANZAC : 10 / 21
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_38771_Fre6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 3 artilleries, 3 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Ukraine to Caucasus
                3 fighters and 1 tactical_bomber moved from Ukraine to Caucasus
                1 bomber moved from Ukraine to Caucasus
                1 infantry moved from Vologda to Novosibirsk
                      Germans take Novosibirsk from Russians
                4 bombers moved from Southern Italy to Volgograd
                1 mech_infantry moved from Ukraine to Volgograd

    Combat - Germans
                Battle in Caucasus
                    Germans attack with 1 bomber, 3 fighters, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 mech_infantry
                        Germans roll dice for 1 bomber, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 :  4/6 hits
                        Russians roll dice for 1 mech_infantry in Caucasus, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Caucasus
                    Germans win, taking Caucasus from Russians with 1 bomber, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Volgograd
                    Germans attack with 4 bombers and 1 mech_infantry
                    Russians defend with 1 factory_minor and 2 mech_infantrys
                        Germans roll dice for 4 bombers and 1 mech_infantry in Volgograd, round 2 :  3/5 hits
                        Russians roll dice for 2 mech_infantrys in Volgograd, round 2 :  0/2 hits
                        2 mech_infantrys owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 4 bombers and 1 mech_infantry remaining. Battle score for attacker is 8
                    Casualties for Russians: 2 mech_infantrys

    Non Combat Move - Germans
                4 bombers moved from Volgograd to Ukraine
                1 bomber, 3 fighters and 1 tactical_bomber moved from Caucasus to Ukraine
                4 mech_infantrys moved from Eastern Poland to Ukraine
                3 mech_infantrys moved from Archangel to Eastern Poland
                1 mech_infantry moved from Belarus to Eastern Poland
                2 mech_infantrys moved from Novgorod to Eastern Poland
                1 infantry moved from Novgorod to Karelia
                5 mech_infantrys moved from Germany to Eastern Poland
                1 destroyer and 1 transport moved from 93 Sea Zone to 95 Sea Zone
                1 fighter moved from Gibraltar to Southern Italy
                1 tactical_bomber moved from Southern Italy to Ukraine
                8 submarines moved from 91 Sea Zone to 95 Sea Zone
                2 infantry moved from Northern Italy to France
                1 aaGun moved from Northern Italy to France
                1 fighter moved from Southern Italy to Ukraine
                2 mech_infantrys moved from Northern Italy to Romania

    Place Units - Germans
                3 fighters placed in Novgorod
                3 infantry placed in France
                3 artilleries placed in Ukraine
                4 armour and 1 mech_infantry placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Archangel: 2 infantry
                EDIT: Adding units owned by Germans to Novgorod: 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,3
                Germans collect 58 PUs (2 lost to blockades); end with 58 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 5 infantry
        Western Germany : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Romania : 2 mech_infantrys
        Germany : 4 armour, 1 factory_major and 1 mech_infantry
        Southern Italy : 1 artillery, 1 fighter and 1 infantry
        Belarus : 1 flag, 1 infantry
        Karelia : 1 flag, 1 infantry
        Baltic States : 1 flag
        Nenetsia : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 1 artillery and 2 infantry
        Eastern Poland : 1 flag, 11 mech_infantrys
        Ukraine : 1 flag, 3 aaGuns, 16 armour, 10 artilleries, 5 bombers, 1 factory_minor, 4 fighters, 21 infantry, 16 mech_infantrys and 2 tactical_bombers
        Western Ukraine : 1 infantry
        Novosibirsk : 1 flag, 1 infantry
        Vologda : 1 flag
        Volgograd : 1 flag, 1 factory_minor and 1 mech_infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 2 infantry
        Caucasus : 1 flag, 1 mech_infantry
        Smolensk : 1 flag, 1 infantry
        125 Sea Zone : 1 submarine
        95 Sea Zone : 1 destroyer, 8 submarines and 1 transport
        Bulgaria : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 60 / 78
        Russians : 16 / 30
        Japanese : 39 / 40
        Americans : 52 / 72
        Chinese : 16 / 22
        British : 30 / 30
        UK_Pacific : 14 / 20
        Italians : 18 / 33
        ANZAC : 10 / 21
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 9 times
                4 was rolled 5 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3,143
            Median : 3,000
            Variance : 2,450
            Standard Deviation : 1,565
            Total rolls : 21

    Null / Other
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 1 times
            Average roll : 3,000
            Median : 3,000
            Variance : 2,750
            Standard Deviation : 1,658
            Total rolls : 5

    Germans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3,273
            Median : 3,000
            Variance : 0,900
            Standard Deviation : 0,949
            Total rolls : 11

    Russians Combat
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 1 times
            Average roll : 3,000
            Median : 3,000
            Variance : 2,750
            Standard Deviation : 1,658
            Total rolls : 5

    triplea_38771_Ger7.tsvg

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Smolensk
                1 fighter moved from Russia to Smolensk
                1 mech_infantry moved from Russia to Volgograd
                1 fighter moved from Russia to Volgograd
                1 infantry moved from Yenisey to Yakut S.S.R.
                      Russians take Yakut S.S.R. from Japanese
                1 armour moved from Bryansk to Rostov
                      Russians take Rostov from Italians
                1 armour moved from Rostov to Bryansk
                1 infantry moved from Russia to Vologda
                      Russians take Vologda from Germans

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Volgograd
                    Russians attack with 1 fighter and 1 mech_infantry
                    Germans defend with 1 factory_minor and 1 mech_infantry
                        Russians roll dice for 1 fighter and 1 mech_infantry in Volgograd, round 2 :  1/2 hits
                        Germans roll dice for 1 mech_infantry in Volgograd, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                1 fighter moved from Volgograd to Russia
                1 fighter moved from Smolensk to Russia
                1 infantry moved from Russia to Samara
                1 infantry moved from Evenkiyskiy to Yenisey
                1 armour moved from British Somaliland to Anglo Egyptian Sudan
                6 infantry moved from Russia to Bryansk

    Place Units - Russians
                1 fighter, 4 infantry and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 23 PUs; end with 23 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 32 PUs

    Territory Summary for Russians :

    Yenisey : 1 infantry
        Yakut S.S.R. : 1 infantry
        Timguska : 1 infantry
        Olgiy : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Anglo Egyptian Sudan : 1 armour
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Bryansk : 4 aaGuns, 2 armour, 11 artilleries and 63 infantry
        Russia : 1 airfield, 1 factory_major, 3 fighters, 6 infantry and 2 mech_infantrys
        Vologda : 1 infantry
        Volgograd : 1 factory_minor and 1 mech_infantry
        Smolensk : 2 infantry
        Samara : 1 infantry
        Iraq : 1 flag
        114 Sea Zone : 1 cruiser
        Northwest Persia : 1 flag
        115 Sea Zone : 1 submarine
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 56 / 78
        Russians : 23 / 32
        Japanese : 38 / 40
        Americans : 52 / 72
        Chinese : 16 / 22
        British : 30 / 30
        UK_Pacific : 14 / 20
        Italians : 16 / 33
        ANZAC : 10 / 21
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.286
            Median : 3.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

    Germans Combat
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Russians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.800
            Median : 3.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    triplea_38771_Rus7.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 carrier and 3 destroyers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 7 fighters, 3 submarines and 3 tactical_bombers moved from 22 Sea Zone to 54 Sea Zone
                1 battleship and 1 carrier moved from 42 Sea Zone to 54 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 artillery and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 artillery moved from 44 Sea Zone to Celebes
                2 armour, 1 artillery, 3 infantry and 3 mech_infantrys moved from Suiyuyan to Kansu
                1 infantry moved from Tsagaan Olom to Kansu
                2 infantry moved from Shantung to Kiangsu
                2 tactical_bombers moved from 19 Sea Zone to Kiangsu
                1 destroyer moved from 42 Sea Zone to 54 Sea Zone

    triplea_38771_Jap7.tsvg


  • Scramble in sz54?

    I’ll keep you updated for each round and go through combat step by step with you.

  • '17 '16 '13 '12

    Yes, full scramble!


  • 1st Round SS first strike round:

    Japan scored one hit.

    What do you want me to tipp??

  • '17 '16 '13 '12

    @aequitas:

    1st Round SS first strike round:

    Japan scored one hit.

    What do you want me to tipp??

    Battleship


  • @Omega1759:

    @aequitas:

    1st Round SS first strike round:

    Japan scored one hit.

    What do you want me to tipp??

    Battleship

    BB is tipped.

    1st Round twelve hits.

    Ool 1st R, please.
    Thank you.

  • '17 '16 '13 '12

    12 additional hits…

    Tip 4 carriers,
    Eliminate 5 subs
    Eliminate 1 destroyer and 2 carriers.

    That makes the count? :-D


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 carrier and 3 destroyers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 7 fighters, 3 submarines and 3 tactical_bombers moved from 22 Sea Zone to 54 Sea Zone
                1 battleship and 1 carrier moved from 42 Sea Zone to 54 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 artillery and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 artillery moved from 44 Sea Zone to Celebes
                2 armour, 1 artillery, 3 infantry and 3 mech_infantrys moved from Suiyuyan to Kansu
                1 infantry moved from Tsagaan Olom to Kansu
                2 infantry moved from Shantung to Kiangsu
                2 tactical_bombers moved from 19 Sea Zone to Kiangsu
                1 destroyer moved from 42 Sea Zone to 54 Sea Zone

    Combat - Japanese
                Americans scrambles 3 units out of Queensland to defend against the attack in 54 Sea Zone
                Battle in Celebes
                Battle in Kiangsu
                    Japanese attack with 2 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                    Japanese win, taking Celebes from Dutch, taking Kiangsu from Chinese with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kansu
                    Japanese attack with 2 armour, 1 artillery, 4 infantry and 3 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Kansu from Chinese with 2 armour, 1 artillery, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 54 Sea Zone
                    Japanese attack with 2 battleships, 6 carriers, 2 cruisers, 2 destroyers, 8 fighters, 3 submarines and 4 tactical_bombers
                    ANZAC defend with 1 cruiser and 6 fighters; Americans defend with 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 5 fighters, 5 submarines and 1 transport
                    Units damaged: 1 battleship owned by the Americans
                    Units damaged: 2 carriers owned by the Americans
                    Units damaged: 1 carrier owned by the Japanese
                    Units damaged: 2 battleships owned by the Japanese

    triplea_38771_Jap7.tsvg


  • 2nd Round:

    8 hits

  • '17 '16 '13 '12

    Max defense, save battleship for last

  • '17 '16 '13 '12

    Save Anzac fighters otherwise for last (but it looks like you’ll destroy everything anyways)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 carrier and 3 destroyers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 7 fighters, 3 submarines and 3 tactical_bombers moved from 22 Sea Zone to 54 Sea Zone
                1 battleship and 1 carrier moved from 42 Sea Zone to 54 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 artillery and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 artillery moved from 44 Sea Zone to Celebes
                2 armour, 1 artillery, 3 infantry and 3 mech_infantrys moved from Suiyuyan to Kansu
                1 infantry moved from Tsagaan Olom to Kansu
                2 infantry moved from Shantung to Kiangsu
                2 tactical_bombers moved from 19 Sea Zone to Kiangsu
                1 destroyer moved from 42 Sea Zone to 54 Sea Zone

    Combat - Japanese
                Americans scrambles 3 units out of Queensland to defend against the attack in 54 Sea Zone
                Battle in Celebes
                Battle in Kiangsu
                    Japanese attack with 2 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 infantry and 2 tactical_bombers in Kiangsu, round 2 :  1/4 hits
                        Chinese roll dice for 1 infantry in Kiangsu, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kiangsu
                    Japanese win, taking Celebes from Dutch, taking Kiangsu from Chinese with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kansu
                    Japanese attack with 2 armour, 1 artillery, 4 infantry and 3 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 armour, 1 artillery, 4 infantry and 3 mech_infantrys in Kansu, round 2 :  3/10 hits
                        Chinese roll dice for 1 infantry in Kansu, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kansu
                    Japanese win, taking Kansu from Chinese with 2 armour, 1 artillery, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 54 Sea Zone
                    Japanese attack with 2 battleships, 6 carriers, 2 cruisers, 2 destroyers, 8 fighters, 3 submarines and 4 tactical_bombers
                    ANZAC defend with 1 cruiser and 6 fighters; Americans defend with 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 5 fighters, 5 submarines and 1 transport
                        Japanese roll dice for 3 submarines in 54 Sea Zone, round 2 :  1/3 hits
                    Units damaged: 1 battleship owned by the Americans
                        Japanese roll dice for 2 battleships, 6 carriers, 2 cruisers, 2 destroyers, 8 fighters and 4 tactical_bombers in 54 Sea Zone, round 2 :  12/18 hits
                    Units damaged: 2 carriers owned by the Americans
                        Americans roll dice for 5 submarines in 54 Sea Zone, round 2 :  1/5 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Americans roll dice for 1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 11 fighters and 1 transport in 54 Sea Zone, round 2 :  14/21 hits
                    Units damaged: 2 battleships owned by the Japanese
                        5 submarines owned by the Americans, 2 carriers owned by the Americans, 3 submarines owned by the Japanese, 1 destroyer owned by the Americans and 5 carriers owned by the Japanese lost in 54 Sea Zone
                        Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 8 fighters and 4 tactical_bombers in 54 Sea Zone, round 3 :  8/18 hits
                        Americans roll dice for 1 battleship, 2 carriers, 3 cruisers, 1 destroyer, 11 fighters and 1 transport in 54 Sea Zone, round 3 :  9/18 hits
                        1 destroyer owned by the Japanese, 2 cruisers owned by the Japanese, 2 carriers owned by the Americans, 2 fighters owned by the Japanese, 1 cruiser owned by the ANZAC, 2 cruisers owned by the Americans, 1 destroyer owned by the Americans, 4 tactical_bombers owned by the Japanese and 2 fighters owned by the Americans lost in 54 Sea Zone
                        Japanese roll dice for 2 battleships, 1 carrier, 1 destroyer and 6 fighters in 54 Sea Zone, round 4 :  5/9 hits
                        Americans roll dice for 1 battleship, 9 fighters and 1 transport in 54 Sea Zone, round 4 :  9/10 hits
                        1 destroyer owned by the Japanese, 4 fighters owned by the Japanese, 1 carrier owned by the Japanese, 2 battleships owned by the Japanese, 2 fighters owned by the ANZAC and 3 fighters owned by the Americans lost in 54 Sea Zone
                        Japanese roll dice for 2 fighters in 54 Sea Zone, round 5 :  1/2 hits
                        Americans roll dice for 1 battleship, 4 fighters and 1 transport in 54 Sea Zone, round 5 :  4/5 hits
                        2 fighters owned by the Japanese and 1 fighter owned by the ANZAC lost in 54 Sea Zone
                    Americans win with 1 battleship, 3 fighters and 1 transport remaining. Battle score for attacker is -92
                    Casualties for Americans: 4 carriers, 2 cruisers, 2 destroyers, 5 fighters and 5 submarines
                    Casualties for ANZAC: 1 cruiser and 3 fighters
                    Casualties for Japanese: 2 battleships, 6 carriers, 2 cruisers, 2 destroyers, 8 fighters, 3 submarines and 4 tactical_bombers
                Moving scrambled unit from 54 Sea Zone back to originating territory: Queensland
                Moving scrambled unit from 54 Sea Zone back to originating territory: Queensland
                Moving scrambled unit from 54 Sea Zone back to originating territory: Queensland

    Non Combat Move - Japanese
                1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
                2 tactical_bombers moved from Kiangsu to 35 Sea Zone
                1 carrier moved from 19 Sea Zone to 35 Sea Zone
                3 fighters moved from Japan to 35 Sea Zone
                2 bombers moved from Japan to Philippines
                3 fighters moved from 35 Sea Zone to Philippines
                1 infantry moved from Marianas to 22 Sea Zone
                1 infantry and 1 transport moved from 22 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                2 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 transport moved from 42 Sea Zone to 35 Sea Zone
                1 aaGun moved from Suiyuyan to Kansu

    Place Units - Japanese
                1 carrier and 3 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,2
                Japanese collect 42 PUs (3 lost to blockades); end with 42 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 47 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Shantung : 1 flag
        Kiangsu : 1 flag, 2 infantry
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 5 infantry
        Jehol : 1 flag
        Marianas : 1 harbour
        Manchuria : 1 flag
        Suiyuyan : 1 flag
        Kansu : 1 flag, 1 aaGun, 2 armour, 1 artillery, 4 infantry and 3 mech_infantrys
        Borneo : 1 flag
        Philippines : 1 flag, 1 airfield, 2 bombers, 3 fighters, 1 harbour and 3 infantry
        Sakha : 1 flag
        Amur : 1 flag
        Buryatia : 1 flag
        Celebes : 1 flag, 1 artillery
        Java : 1 flag
        Sumatra : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 1 flag
        44 Sea Zone : 1 transport
        35 Sea Zone : 1 carrier, 1 destroyer, 1 submarine, 2 tactical_bombers and 2 transports
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        6 Sea Zone : 1 carrier and 3 destroyers
        Tsagaan Olom : 1 flag

    Production/PUs Summary :

    Germans : 56 / 78
        Russians : 23 / 32
        Japanese : 45 / 47
        Americans : 52 / 72
        Chinese : 12 / 22
        British : 30 / 30
        UK_Pacific : 14 / 20
        Italians : 16 / 33
        ANZAC : 10 / 21
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 24 times
                2 was rolled 28 times
                3 was rolled 15 times
                4 was rolled 19 times
                5 was rolled 21 times
                6 was rolled 21 times
            Average roll : 3,375
            Median : 3,000
            Variance : 0,772
            Standard Deviation : 0,878
            Total rolls : 128

    Null / Other
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4,000
            Median : 4,000
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 2

    Americans Combat
                1 was rolled 10 times
                2 was rolled 17 times
                3 was rolled 8 times
                4 was rolled 7 times
                5 was rolled 7 times
                6 was rolled 11 times
            Average roll : 3,283
            Median : 3,000
            Variance : 1,220
            Standard Deviation : 1,105
            Total rolls : 60

    Chinese Combat
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5,000
            Median : 5,000
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 2

    Japanese Combat
                1 was rolled 14 times
                2 was rolled 10 times
                3 was rolled 7 times
                4 was rolled 11 times
                5 was rolled 14 times
                6 was rolled 8 times
            Average roll : 3,391
            Median : 4,000
            Variance : 0,730
            Standard Deviation : 0,854
            Total rolls : 64

    triplea_38771_Jap7.tsvg


  • Feel free to swap Anzak for US ftrs.

    Congrats to this seabattle.
    You rolled two times better then i did.

  • '17 '16 '13 '12

    I didn’t fully test the odds, but usually undertaking an even odd battle far from your home island is not a good idea. Looks like I made a big come back on that one.

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