Omega1759 (Allies +28) vs AEV (Axis)


  • @Omega1759:

    @aequitas:

    1st Round SS first strike round:

    Japan scored one hit.

    What do you want me to tipp??

    Battleship

    BB is tipped.

    1st Round twelve hits.

    Ool 1st R, please.
    Thank you.

  • '17 '16 '13 '12

    12 additional hits…

    Tip 4 carriers,
    Eliminate 5 subs
    Eliminate 1 destroyer and 2 carriers.

    That makes the count? :-D


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 carrier and 3 destroyers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 7 fighters, 3 submarines and 3 tactical_bombers moved from 22 Sea Zone to 54 Sea Zone
                1 battleship and 1 carrier moved from 42 Sea Zone to 54 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 artillery and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 artillery moved from 44 Sea Zone to Celebes
                2 armour, 1 artillery, 3 infantry and 3 mech_infantrys moved from Suiyuyan to Kansu
                1 infantry moved from Tsagaan Olom to Kansu
                2 infantry moved from Shantung to Kiangsu
                2 tactical_bombers moved from 19 Sea Zone to Kiangsu
                1 destroyer moved from 42 Sea Zone to 54 Sea Zone

    Combat - Japanese
                Americans scrambles 3 units out of Queensland to defend against the attack in 54 Sea Zone
                Battle in Celebes
                Battle in Kiangsu
                    Japanese attack with 2 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                    Japanese win, taking Celebes from Dutch, taking Kiangsu from Chinese with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kansu
                    Japanese attack with 2 armour, 1 artillery, 4 infantry and 3 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Kansu from Chinese with 2 armour, 1 artillery, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 54 Sea Zone
                    Japanese attack with 2 battleships, 6 carriers, 2 cruisers, 2 destroyers, 8 fighters, 3 submarines and 4 tactical_bombers
                    ANZAC defend with 1 cruiser and 6 fighters; Americans defend with 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 5 fighters, 5 submarines and 1 transport
                    Units damaged: 1 battleship owned by the Americans
                    Units damaged: 2 carriers owned by the Americans
                    Units damaged: 1 carrier owned by the Japanese
                    Units damaged: 2 battleships owned by the Japanese

    triplea_38771_Jap7.tsvg


  • 2nd Round:

    8 hits

  • '17 '16 '13 '12

    Max defense, save battleship for last

  • '17 '16 '13 '12

    Save Anzac fighters otherwise for last (but it looks like you’ll destroy everything anyways)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 carrier and 3 destroyers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 7 fighters, 3 submarines and 3 tactical_bombers moved from 22 Sea Zone to 54 Sea Zone
                1 battleship and 1 carrier moved from 42 Sea Zone to 54 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 artillery and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 artillery moved from 44 Sea Zone to Celebes
                2 armour, 1 artillery, 3 infantry and 3 mech_infantrys moved from Suiyuyan to Kansu
                1 infantry moved from Tsagaan Olom to Kansu
                2 infantry moved from Shantung to Kiangsu
                2 tactical_bombers moved from 19 Sea Zone to Kiangsu
                1 destroyer moved from 42 Sea Zone to 54 Sea Zone

    Combat - Japanese
                Americans scrambles 3 units out of Queensland to defend against the attack in 54 Sea Zone
                Battle in Celebes
                Battle in Kiangsu
                    Japanese attack with 2 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 infantry and 2 tactical_bombers in Kiangsu, round 2 :  1/4 hits
                        Chinese roll dice for 1 infantry in Kiangsu, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kiangsu
                    Japanese win, taking Celebes from Dutch, taking Kiangsu from Chinese with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kansu
                    Japanese attack with 2 armour, 1 artillery, 4 infantry and 3 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 armour, 1 artillery, 4 infantry and 3 mech_infantrys in Kansu, round 2 :  3/10 hits
                        Chinese roll dice for 1 infantry in Kansu, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kansu
                    Japanese win, taking Kansu from Chinese with 2 armour, 1 artillery, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 54 Sea Zone
                    Japanese attack with 2 battleships, 6 carriers, 2 cruisers, 2 destroyers, 8 fighters, 3 submarines and 4 tactical_bombers
                    ANZAC defend with 1 cruiser and 6 fighters; Americans defend with 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 5 fighters, 5 submarines and 1 transport
                        Japanese roll dice for 3 submarines in 54 Sea Zone, round 2 :  1/3 hits
                    Units damaged: 1 battleship owned by the Americans
                        Japanese roll dice for 2 battleships, 6 carriers, 2 cruisers, 2 destroyers, 8 fighters and 4 tactical_bombers in 54 Sea Zone, round 2 :  12/18 hits
                    Units damaged: 2 carriers owned by the Americans
                        Americans roll dice for 5 submarines in 54 Sea Zone, round 2 :  1/5 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Americans roll dice for 1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 11 fighters and 1 transport in 54 Sea Zone, round 2 :  14/21 hits
                    Units damaged: 2 battleships owned by the Japanese
                        5 submarines owned by the Americans, 2 carriers owned by the Americans, 3 submarines owned by the Japanese, 1 destroyer owned by the Americans and 5 carriers owned by the Japanese lost in 54 Sea Zone
                        Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 8 fighters and 4 tactical_bombers in 54 Sea Zone, round 3 :  8/18 hits
                        Americans roll dice for 1 battleship, 2 carriers, 3 cruisers, 1 destroyer, 11 fighters and 1 transport in 54 Sea Zone, round 3 :  9/18 hits
                        1 destroyer owned by the Japanese, 2 cruisers owned by the Japanese, 2 carriers owned by the Americans, 2 fighters owned by the Japanese, 1 cruiser owned by the ANZAC, 2 cruisers owned by the Americans, 1 destroyer owned by the Americans, 4 tactical_bombers owned by the Japanese and 2 fighters owned by the Americans lost in 54 Sea Zone
                        Japanese roll dice for 2 battleships, 1 carrier, 1 destroyer and 6 fighters in 54 Sea Zone, round 4 :  5/9 hits
                        Americans roll dice for 1 battleship, 9 fighters and 1 transport in 54 Sea Zone, round 4 :  9/10 hits
                        1 destroyer owned by the Japanese, 4 fighters owned by the Japanese, 1 carrier owned by the Japanese, 2 battleships owned by the Japanese, 2 fighters owned by the ANZAC and 3 fighters owned by the Americans lost in 54 Sea Zone
                        Japanese roll dice for 2 fighters in 54 Sea Zone, round 5 :  1/2 hits
                        Americans roll dice for 1 battleship, 4 fighters and 1 transport in 54 Sea Zone, round 5 :  4/5 hits
                        2 fighters owned by the Japanese and 1 fighter owned by the ANZAC lost in 54 Sea Zone
                    Americans win with 1 battleship, 3 fighters and 1 transport remaining. Battle score for attacker is -92
                    Casualties for Americans: 4 carriers, 2 cruisers, 2 destroyers, 5 fighters and 5 submarines
                    Casualties for ANZAC: 1 cruiser and 3 fighters
                    Casualties for Japanese: 2 battleships, 6 carriers, 2 cruisers, 2 destroyers, 8 fighters, 3 submarines and 4 tactical_bombers
                Moving scrambled unit from 54 Sea Zone back to originating territory: Queensland
                Moving scrambled unit from 54 Sea Zone back to originating territory: Queensland
                Moving scrambled unit from 54 Sea Zone back to originating territory: Queensland

    Non Combat Move - Japanese
                1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
                2 tactical_bombers moved from Kiangsu to 35 Sea Zone
                1 carrier moved from 19 Sea Zone to 35 Sea Zone
                3 fighters moved from Japan to 35 Sea Zone
                2 bombers moved from Japan to Philippines
                3 fighters moved from 35 Sea Zone to Philippines
                1 infantry moved from Marianas to 22 Sea Zone
                1 infantry and 1 transport moved from 22 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                2 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 transport moved from 42 Sea Zone to 35 Sea Zone
                1 aaGun moved from Suiyuyan to Kansu

    Place Units - Japanese
                1 carrier and 3 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,2
                Japanese collect 42 PUs (3 lost to blockades); end with 42 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 47 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Shantung : 1 flag
        Kiangsu : 1 flag, 2 infantry
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 5 infantry
        Jehol : 1 flag
        Marianas : 1 harbour
        Manchuria : 1 flag
        Suiyuyan : 1 flag
        Kansu : 1 flag, 1 aaGun, 2 armour, 1 artillery, 4 infantry and 3 mech_infantrys
        Borneo : 1 flag
        Philippines : 1 flag, 1 airfield, 2 bombers, 3 fighters, 1 harbour and 3 infantry
        Sakha : 1 flag
        Amur : 1 flag
        Buryatia : 1 flag
        Celebes : 1 flag, 1 artillery
        Java : 1 flag
        Sumatra : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 1 flag
        44 Sea Zone : 1 transport
        35 Sea Zone : 1 carrier, 1 destroyer, 1 submarine, 2 tactical_bombers and 2 transports
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        6 Sea Zone : 1 carrier and 3 destroyers
        Tsagaan Olom : 1 flag

    Production/PUs Summary :

    Germans : 56 / 78
        Russians : 23 / 32
        Japanese : 45 / 47
        Americans : 52 / 72
        Chinese : 12 / 22
        British : 30 / 30
        UK_Pacific : 14 / 20
        Italians : 16 / 33
        ANZAC : 10 / 21
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 24 times
                2 was rolled 28 times
                3 was rolled 15 times
                4 was rolled 19 times
                5 was rolled 21 times
                6 was rolled 21 times
            Average roll : 3,375
            Median : 3,000
            Variance : 0,772
            Standard Deviation : 0,878
            Total rolls : 128

    Null / Other
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4,000
            Median : 4,000
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 2

    Americans Combat
                1 was rolled 10 times
                2 was rolled 17 times
                3 was rolled 8 times
                4 was rolled 7 times
                5 was rolled 7 times
                6 was rolled 11 times
            Average roll : 3,283
            Median : 3,000
            Variance : 1,220
            Standard Deviation : 1,105
            Total rolls : 60

    Chinese Combat
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5,000
            Median : 5,000
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 2

    Japanese Combat
                1 was rolled 14 times
                2 was rolled 10 times
                3 was rolled 7 times
                4 was rolled 11 times
                5 was rolled 14 times
                6 was rolled 8 times
            Average roll : 3,391
            Median : 4,000
            Variance : 0,730
            Standard Deviation : 0,854
            Total rolls : 64

    triplea_38771_Jap7.tsvg


  • Feel free to swap Anzak for US ftrs.

    Congrats to this seabattle.
    You rolled two times better then i did.

  • '17 '16 '13 '12

    I didn’t fully test the odds, but usually undertaking an even odd battle far from your home island is not a good idea. Looks like I made a big come back on that one.

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 bombers, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 unit repaired.
                1 destroyer moved from 41 Sea Zone to 44 Sea Zone
                      Americans take 42 Sea Zone from Japanese
                1 infantry moved from Queensland to 54 Sea Zone
                1 armour moved from Queensland to 54 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 armour and 1 infantry moved from 43 Sea Zone to Borneo
                1 infantry and 1 mech_infantry moved from New Guinea to 46 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
                1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
                1 artillery and 3 infantry moved from French West Africa to 83 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 83 Sea Zone to 91 Sea Zone
                1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco

    Combat - Americans
                Battle in Borneo
                Battle in 44 Sea Zone
                    Americans attack with 1 destroyer and 1 transport
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                    Americans win, taking Borneo from Japanese, taking 44 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Celebes
                    Americans attack with 1 infantry and 1 mech_infantry
                    Japanese defend with 1 artillery
                        Americans roll dice for 1 infantry and 1 mech_infantry in Celebes, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery in Celebes, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Celebes
                    Americans win, taking Celebes from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Morocco
                Battle in Gibraltar

    Non Combat Move - Americans
                1 battleship moved from 54 Sea Zone to 62 Sea Zone
                1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun, 1 carrier, 2 destroyers, 4 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
                3 carriers, 1 destroyer, 2 fighters and 1 submarine moved from 83 Sea Zone to 91 Sea Zone
                3 fighters moved from Eastern United States to 91 Sea Zone
                1 bomber moved from Eastern United States to United Kingdom

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                2 artilleries, 2 bombers, 2 fighters and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

    Territory Summary for Americans :

    Borneo : 1 armour and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour, 3 infantry and 1 mech_infantry
        Midway : 1 airfield
        Celebes : 1 flag, 1 infantry and 1 mech_infantry
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 flag, 1 destroyer and 1 transport
        43 Sea Zone : 1 transport
        62 Sea Zone : 1 battleship
        Central United States : 1 factory_major and 1 mech_infantry
        Eastern United States : 1 aaGun, 1 airfield, 2 artilleries, 2 bombers, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
        Gibraltar : 1 aaGun, 1 artillery and 4 infantry
        United Kingdom : 1 bomber
        Morocco : 1 flag, 1 infantry and 1 mech_infantry
        101 Sea Zone : 2 transports
        Brazil : 1 flag
        91 Sea Zone : 5 carriers, 3 destroyers, 9 fighters, 1 submarine and 4 transports

    Production/PUs Summary :

    Germans : 56 / 78
        Russians : 23 / 32
        Japanese : 38 / 47
        Americans : 56 / 76
        Chinese : 12 / 22
        British : 30 / 30
        UK_Pacific : 18 / 20
        Italians : 15 / 33
        ANZAC : 10 / 21
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
            Average roll : 1.500
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    triplea_38771_Ame7.tsvg

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Chahar to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Anhwe to Jehol
                      Chinese take Jehol from Japanese
                3 artilleries and 2 infantry moved from Anhwe to Kiangsu
                1 fighter moved from Hunan to Kiangsu

    Combat - Chinese
                Battle in Kiangsu
                    Chinese attack with 3 artilleries, 1 fighter and 2 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 3 artilleries, 1 fighter and 2 infantry in Kiangsu, round 2 :  2/6 hits
                        Japanese roll dice for 2 infantry in Kiangsu, round 2 :  1/2 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
                    Chinese win, taking Kiangsu from Japanese with 3 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kiangsu to Anhwe
                1 artillery and 2 infantry moved from Anhwe to Hunan
                1 artillery moved from Anhwe to Hunan
                3 artilleries and 1 infantry moved from Anhwe to Jehol
                1 infantry moved from Tsinghai to Shensi

    Place Units - Chinese
                1 artillery and 6 infantry placed in Jehol

    Turn Complete - Chinese
                Chinese collect 19 PUs; end with 19 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUs

    Territory Summary for Chinese :

    Shantung : 1 infantry
        Kiangsu : 3 artilleries and 1 infantry
        Jehol : 4 artilleries and 8 infantry
        Shensi : 2 infantry
        Suiyuyan : 1 infantry
        Hunan : 2 artilleries and 2 infantry
        Hopei : 1 infantry
        Tsinghai : 1 artillery and 1 infantry
        Anhwe : 1 fighter

    Production/PUs Summary :

    Germans : 56 / 78
        Russians : 23 / 32
        Japanese : 31 / 47
        Americans : 56 / 76
        Chinese : 19 / 25
        British : 30 / 30
        UK_Pacific : 18 / 20
        Italians : 15 / 33
        ANZAC : 10 / 21
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.636
            Median : 4.000
            Variance : 1.100
            Standard Deviation : 1.049
            Total rolls : 11

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
            Average roll : 1.500
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.167
            Median : 5.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Japanese Combat
                2 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    triplea_38771_Chi7.tsvg

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 3 armour and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Egypt to Alexandria
                      British take Alexandria from Italians
                1 mech_infantry moved from Turkmenistan to Novosibirsk
                2 mech_infantrys moved from Northwest Persia to Caucasus
                4 fighters and 1 tactical_bomber moved from Bryansk to Caucasus
                2 fighters and 1 tactical_bomber moved from Russia to Novosibirsk
                1 bomber moved from Russia to Novosibirsk
                1 fighter moved from Iraq to Caucasus

    Combat - British
                Battle in Novosibirsk
                    British attack with 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        British roll dice for 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Novosibirsk, round 2 :  2/5 hits
                        Germans roll dice for 1 infantry in Novosibirsk, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Novosibirsk
                    British win, taking Novosibirsk from Germans with 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Caucasus
                    British attack with 5 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        British roll dice for 5 fighters, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 :  2/8 hits
                        Germans roll dice for 1 mech_infantry in Caucasus, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Caucasus
                    British win, taking Caucasus from Germans with 5 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - British
                5 fighters and 1 tactical_bomber moved from Caucasus to Bryansk
                1 armour moved from Kazakhstan to Russia
                2 fighters moved from Novosibirsk to Russia
                1 tactical_bomber moved from Novosibirsk to Bryansk
                1 fighter moved from Bryansk to Russia
                1 mech_infantry moved from Iraq to Northwest Persia
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Trans-Jordan to Egypt
                1 fighter moved from Trans-Jordan to Egypt
                2 artilleries and 5 infantry moved from Trans-Jordan to Iraq
                4 fighters moved from Egypt to Bryansk
                2 armour and 1 mech_infantry moved from Belgian Congo to Egypt
                3 mech_infantrys moved from Egypt to Iraq
                2 mech_infantrys moved from India to Eastern Persia
                1 fighter moved from India to Iraq
                3 infantry moved from Union of South Africa to 71 Sea Zone
                3 infantry and 2 transports moved from 71 Sea Zone to 72 Sea Zone
                1 infantry moved from Kenya to 72 Sea Zone
                4 infantry and 2 transports moved from 72 Sea Zone to 80 Sea Zone
                4 infantry moved from 80 Sea Zone to Iraq
                1 infantry moved from Kwangsi to Yunnan
                1 aaGun and 6 infantry moved from Kwangsi to Kwangtung
                2 battleships, 1 carrier, 2 cruisers and 3 destroyers moved from 83 Sea Zone to 91 Sea Zone
                1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 armour moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 submarine moved from 110 Sea Zone to 125 Sea Zone
                1 bomber moved from Novosibirsk to Russia

    Place Units - British
                3 armour placed in Egypt
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total

    Place Units - UK_Pacific
                2 armour and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 18 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
                Some Units in India change ownership: 2 armour and 2 mech_infantrys

    Territory Summary for British and UK_Pacific :

    Siam : 1 flag
        Yunnan : 1 infantry
        Shan State : 1 artillery and 2 infantry
        Burma : 2 aaGuns and 3 infantry
        India : 1 airfield, 2 armour, 1 factory_major, 1 harbour and 2 mech_infantrys
        Malaya : 1 harbour
        Kwangtung : 1 aaGun, 1 harbour and 6 infantry
        37 Sea Zone : 1 flag
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Alexandria : 1 infantry
        Gibraltar : 1 airfield, 1 armour, 1 artillery, 1 harbour and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 1 airfield, 5 armour, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry
        Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 13 infantry and 1 mech_infantry
        Bryansk : 9 fighters and 2 tactical_bombers
        Russia : 1 armour, 1 bomber and 3 fighters
        Novosibirsk : 1 mech_infantry
        Caucasus : 2 mech_infantrys
        125 Sea Zone : 1 submarine
        80 Sea Zone : 2 transports
        106 Sea Zone : 1 flag
        Eire : 1 flag
        Iraq : 2 artilleries, 1 fighter, 9 infantry and 3 mech_infantrys
        Eastern Persia : 1 flag, 2 mech_infantrys
        Northwest Persia : 2 armour and 6 mech_infantrys
        Persia : 1 flag
        91 Sea Zone : 2 battleships, 1 carrier, 2 cruisers, 3 destroyers and 2 transports

    Production/PUs Summary :

    Germans : 53 / 78
        Russians : 26 / 32
        Japanese : 31 / 47
        Americans : 56 / 76
        Chinese : 19 / 25
        British : 30 / 30
        UK_Pacific : 18 / 23
        Italians : 15 / 33
        ANZAC : 10 / 21
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 5 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 10 times
            Average roll : 4.154
            Median : 4.500
            Variance : 1.760
            Standard Deviation : 1.327
            Total rolls : 26

    Germans Combat
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    British Combat
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 6 times
            Average roll : 4.538
            Median : 5.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 13

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
            Average roll : 1.500
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.167
            Median : 5.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Japanese Combat
                2 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    triplea_38771_UK_7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 artillery, 2 fighters and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Ukraine to Volgograd
                      Italians take Rostov from Russians
                1 bomber moved from Southern Italy to Volgograd
                1 artillery moved from Northern Italy to 95 Sea Zone
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
                1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry moved from Tobruk to Alexandria

    Combat - Italians
                Battle in Morocco
                    Italians attack with 1 artillery and 1 infantry
                    Americans defend with 1 infantry and 1 mech_infantry
                        Italians roll dice for 1 artillery and 1 infantry in Morocco, round 2 :  0/2 hits
                        Americans roll dice for 1 infantry and 1 mech_infantry in Morocco, round 2 :  0/2 hits
                        Italians roll dice for 1 artillery and 1 infantry in Morocco, round 3 :  1/2 hits
                        Americans roll dice for 1 infantry and 1 mech_infantry in Morocco, round 3 :  1/2 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco
                        Italians roll dice for 1 artillery in Morocco, round 4 :  0/1 hits
                        Americans roll dice for 1 mech_infantry in Morocco, round 4 :  0/1 hits
                        Italians roll dice for 1 artillery in Morocco, round 5 :  0/1 hits
                        Americans roll dice for 1 mech_infantry in Morocco, round 5 :  0/1 hits
                        Italians roll dice for 1 artillery in Morocco, round 6 :  0/1 hits
                        Americans roll dice for 1 mech_infantry in Morocco, round 6 :  0/1 hits
                        Italians roll dice for 1 artillery in Morocco, round 7 :  0/1 hits
                        Americans roll dice for 1 mech_infantry in Morocco, round 7 :  0/1 hits
                        Italians roll dice for 1 artillery in Morocco, round 8 :  0/1 hits
                        Americans roll dice for 1 mech_infantry in Morocco, round 8 :  0/1 hits
                        Italians roll dice for 1 artillery in Morocco, round 9 :  1/1 hits
                        Americans roll dice for 1 mech_infantry in Morocco, round 9 :  1/1 hits
                        1 mech_infantry owned by the Americans and 1 artillery owned by the Italians lost in Morocco
                    Americans win with no units remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 artillery and 1 infantry
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                Battle in Volgograd
                    Italians attack with 1 armour and 1 bomber
                    Russians defend with 1 factory_minor and 1 mech_infantry
                        Italians roll dice for 1 armour and 1 bomber in Volgograd, round 2 :  2/2 hits
                        Russians roll dice for 1 mech_infantry in Volgograd, round 2 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Volgograd
                    Italians win, taking Volgograd from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Alexandria
                    Italians attack with 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry in Alexandria, round 2 :  2/9 hits
                        British roll dice for 1 infantry in Alexandria, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Alexandria
                    Italians win, taking Alexandria from British with 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Alexandria to 95 Sea Zone
                1 fighter moved from 95 Sea Zone to Southern Italy
                1 aaGun moved from Northern Italy to Southern France
                2 transports moved from 93 Sea Zone to 95 Sea Zone
                1 aaGun, 1 armour and 1 infantry moved from Bulgaria to Romania
                1 armour moved from Romania to Eastern Poland
                1 bomber moved from Volgograd to Ukraine

    Place Units - Italians
                2 fighters placed in Southern Italy
                1 artillery and 3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs

    Production/PUs Summary :

    Germans : 53 / 78
        Russians : 22 / 32
        Japanese : 31 / 47
        Americans : 56 / 76
        Chinese : 19 / 25
        British : 30 / 30
        UK_Pacific : 18 / 23
        Italians : 19 / 24
        ANZAC : 10 / 21
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 5 times
                3 was rolled 2 times
                4 was rolled 6 times
                5 was rolled 9 times
                6 was rolled 7 times
            Average roll : 3,970
            Median : 4,000
            Variance : 0,969
            Standard Deviation : 0,984
            Total rolls : 33

    Italians Combat
                1 was rolled 3 times
                2 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 5 times
            Average roll : 3,905
            Median : 4,000
            Variance : 0,950
            Standard Deviation : 0,975
            Total rolls : 21

    Russians Combat
                3 was rolled 1 times
            Average roll : 3,000
            Median : 3,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                6 was rolled 1 times
            Average roll : 6,000
            Median : 6,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 4,000
            Median : 4,500
            Variance : 1,111
            Standard Deviation : 1,054
            Total rolls : 10

    triplea_38771_Ita7.tsvg

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 2 fighters; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 61 Sea Zone
                2 infantry moved from South Australia to 61 Sea Zone
                2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 56 Sea Zone
                1 submarine moved from 43 Sea Zone to 41 Sea Zone
                1 fighter moved from Queensland to Borneo
                2 fighters moved from Queensland to Borneo
                2 infantry moved from Trans-Jordan to Iraq
                2 fighters moved from Queensland to Borneo

    Place Units - ANZAC
                2 fighters placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

    Territory Summary for ANZAC :

    Shan State : 1 infantry
        Borneo : 5 fighters
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 aaGun, 1 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry and 1 mech_infantry
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 transport
        41 Sea Zone : 1 submarine
        56 Sea Zone : 1 submarine
        Bryansk : 3 fighters
        Iraq : 2 infantry

    Production/PUs Summary :

    Germans : 53 / 78
        Russians : 22 / 32
        Japanese : 27 / 47
        Americans : 56 / 76
        Chinese : 19 / 25
        British : 30 / 30
        UK_Pacific : 18 / 23
        Italians : 19 / 24
        ANZAC : 14 / 25
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_38771_ANZ7.tsvg

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 4 infantry
        United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 53 / 78
        Russians : 22 / 32
        Japanese : 27 / 47
        Americans : 56 / 76
        Chinese : 19 / 25
        British : 30 / 30
        UK_Pacific : 18 / 23
        Italians : 19 / 24
        ANZAC : 14 / 25
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_38771_Fre7.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 artilleries, 1 destroyer, 1 fighter and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Archangel to Vologda
                1 infantry moved from Belarus to Smolensk
                1 fighter moved from Novgorod to Vologda
                2 fighters moved from Novgorod to Smolensk
                1 mech_infantry moved from Ukraine to Caucasus
                1 mech_infantry moved from Ukraine to Caucasus
                2 tactical_bombers moved from Ukraine to Caucasus
                1 bomber moved from Ukraine to Caucasus
                4 bombers and 4 fighters moved from Ukraine to Russia

    triplea_38771_Ger8.tsvg

  • '17 '16 '13 '12

    I think I only have 6 fighters on Russia, if that’s the case, no intercept. If I have 8 or more, please do intercept.


  • @Omega1759:

    I think I only have 6 fighters on Russia, if that’s the case, no intercept. If I have 8 or more, please do intercept.

    You have three UK Ftr’s and three Soviet Ratas ehmm Stormoviks :-D.
    So no interception.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 artilleries, 1 destroyer, 1 fighter and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Archangel to Vologda
                1 infantry moved from Belarus to Smolensk
                1 fighter moved from Novgorod to Vologda
                2 fighters moved from Novgorod to Smolensk
                1 mech_infantry moved from Ukraine to Caucasus
                1 mech_infantry moved from Ukraine to Caucasus
                2 tactical_bombers moved from Ukraine to Caucasus
                1 bomber moved from Ukraine to Caucasus
                4 bombers and 4 fighters moved from Ukraine to Russia

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Air Battle in Russia
                    Germans attacks with 8 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Battle in Vologda
                    Germans attack with 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter and 2 infantry in Vologda, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                        Germans roll dice for 1 fighter and 2 infantry in Vologda, round 3 :  0/3 hits
                        Russians roll dice for 1 infantry in Vologda, round 3 :  0/1 hits
                        Germans roll dice for 1 fighter and 2 infantry in Vologda, round 4 :  0/3 hits
                        Russians roll dice for 1 infantry in Vologda, round 4 :  0/1 hits
                        Germans roll dice for 1 fighter and 2 infantry in Vologda, round 5 :  1/3 hits
                        Russians roll dice for 1 infantry in Vologda, round 5 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 2 fighters and 1 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 2 fighters and 1 infantry in Smolensk, round 2 :  1/3 hits
                        Russians roll dice for 2 infantry in Smolensk, round 2 :  0/2 hits
                        1 infantry owned by the Russians lost in Smolensk
                        Germans roll dice for 2 fighters and 1 infantry in Smolensk, round 3 :  2/3 hits
                        Russians roll dice for 1 infantry in Smolensk, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Caucasus
                    Germans attack with 1 bomber, 2 mech_infantrys and 2 tactical_bombers
                    British defend with 2 mech_infantrys
                        Germans roll dice for 1 bomber, 2 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 :  2/5 hits
                        Russians roll dice for 2 mech_infantrys in Caucasus, round 2 :  0/2 hits
                        2 mech_infantrys owned by the British lost in Caucasus
                    Germans win, taking Caucasus from Russians with 1 bomber, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for British: 2 mech_infantrys
                Strategic bombing raid in Russia
                        AA fire in Russia :  0/4 hits
                    Bombing raid in Russia rolls: 3,5,5,7 and causes: 20 damage to unit: factory_major
                    Bombing raid in Russia causes 20 damage total.
                Cleaning up after air battles

    Non Combat Move - Germans
                4 bombers and 4 fighters moved from Russia to Ukraine
                11 mech_infantrys moved from Eastern Poland to Ukraine
                2 fighters moved from Smolensk to Ukraine
                1 fighter moved from Vologda to Novgorod
                1 infantry moved from Novgorod to Belarus
                1 artillery moved from Archangel to Novgorod
                4 armour and 1 mech_infantry moved from Germany to Eastern Poland
                2 mech_infantrys moved from Romania to Ukraine
                1 bomber and 2 tactical_bombers moved from Caucasus to Ukraine
                1 fighter moved from Southern Italy to Alexandria

    Place Units - Germans
                1 destroyer placed in 110 Sea Zone
                1 fighter and 7 infantry placed in Western Germany
                3 infantry placed in Southern France
                3 artilleries placed in Ukraine
                3 armour placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,5
                Germans collect 54 PUs (3 lost to blockades); end with 54 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs

    Territory Summary for Germans :

    Alexandria : 1 fighter
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
        France : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 5 infantry
        Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 7 infantry
        Germany : 1 factory_major
        Southern Italy : 1 artillery and 1 infantry
        Belarus : 1 flag, 1 infantry
        Karelia : 1 flag, 1 infantry
        Baltic States : 1 flag
        Nenetsia : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag, 4 armour and 1 mech_infantry
        Ukraine : 1 flag, 3 aaGuns, 16 armour, 13 artilleries, 5 bombers, 1 factory_minor, 6 fighters, 21 infantry, 27 mech_infantrys and 2 tactical_bombers
        Western Ukraine : 1 infantry
        Vologda : 1 flag, 1 infantry
        Novgorod : 1 flag, 1 airfield, 3 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
        Caucasus : 1 flag, 2 mech_infantrys
        Smolensk : 1 flag, 1 infantry
        125 Sea Zone : 1 submarine
        95 Sea Zone : 1 destroyer, 8 submarines and 1 transport
        Bulgaria : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 57 / 69
        Russians : 18 / 32
        Japanese : 27 / 47
        Americans : 56 / 76
        Chinese : 19 / 25
        British : 30 / 30
        UK_Pacific : 18 / 23
        Italians : 19 / 24
        ANZAC : 14 / 25
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 7 times
                3 was rolled 8 times
                4 was rolled 5 times
                5 was rolled 16 times
                6 was rolled 14 times
            Average roll : 4,018
            Median : 5,000
            Variance : 1,768
            Standard Deviation : 1,330
            Total rolls : 57

    Null / Other
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 5 times
            Average roll : 4,333
            Median : 5,000
            Variance : 1,071
            Standard Deviation : 1,035
            Total rolls : 15

    Germans Combat
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 8 times
                6 was rolled 4 times
            Average roll : 3,667
            Median : 4,000
            Variance : 0,731
            Standard Deviation : 0,855
            Total rolls : 27

    Russians Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 5 times
            Average roll : 4,333
            Median : 5,000
            Variance : 1,071
            Standard Deviation : 1,035
            Total rolls : 15

    triplea_38771_Ger8.tsvg

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians repair damage of 15x factory_major; Remaining resources: 17 PUs;
                Russians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Samara to Volgograd
                1 armour moved from Bryansk to Rostov
                      Russians take Rostov from Italians
                1 armour moved from Rostov to Bryansk
                1 mech_infantry moved from Russia to Volgograd
                1 fighter moved from Russia to Volgograd
                1 infantry moved from Russia to Smolensk
                2 fighters moved from Russia to Smolensk
                1 infantry moved from Yakut S.S.R. to Buryatia
                      Russians take Buryatia from Japanese
                1 submarine moved from 105 Sea Zone to 110 Sea Zone

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 2 fighters and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 3 :  1/3 hits
                        Germans roll dice for 1 infantry in Smolensk, round 3 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Smolensk
                    Russians win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Volgograd
                    Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
                    Italians defend with 1 armour and 1 factory_minor
                        Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Volgograd, round 2 :  2/3 hits
                        Italians roll dice for 1 armour in Volgograd, round 2 :  0/1 hits
                        1 armour owned by the Italians lost in Volgograd
                    Russians win, taking Volgograd from Italians with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour
                Battle in 110 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 destroyer
                        Russians roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Russians lost in 110 Sea Zone
                    Germans win with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for Russians: 1 submarine

    Non Combat Move - Russians
                2 fighters moved from Smolensk to Bryansk
                1 mech_infantry moved from Russia to Bryansk
                5 infantry moved from Russia to Bryansk
                1 infantry moved from Timguska to Urals
                1 fighter moved from Volgograd to Bryansk
                1 infantry moved from Yenisey to Yakut S.S.R.
                1 armour moved from Anglo Egyptian Sudan to Egypt

    Place Units - Russians
                3 infantry and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 23 PUs; end with 23 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 32 PUs

    Territory Summary for Russians :

    Yakut S.S.R. : 1 infantry
        Buryatia : 1 infantry
        Olgiy : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Egypt : 1 armour
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Bryansk : 4 aaGuns, 2 armour, 11 artilleries, 3 fighters, 68 infantry and 1 mech_infantry
        Urals : 1 infantry
        Russia : 1 airfield, 1 factory_major, 3 infantry and 2 mech_infantrys
        Volgograd : 1 factory_minor, 1 infantry and 1 mech_infantry
        Iraq : 1 flag
        114 Sea Zone : 1 cruiser
        Northwest Persia : 1 flag
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 57 / 69
        Russians : 23 / 32
        Japanese : 26 / 47
        Americans : 56 / 76
        Chinese : 19 / 25
        British : 30 / 30
        UK_Pacific : 18 / 23
        Italians : 15 / 24
        ANZAC : 14 / 25
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_38771_Rus8.tsvg

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