Assumed no intercept.
Omega1759 (Allies +28) vs AEV (Axis)
-
@aequitas:
1st Round SS first strike round:
Japan scored one hit.
What do you want me to tipp??
Battleship
BB is tipped.
1st Round twelve hits.
Ool 1st R, please.
Thank you. -
12 additional hits…
Tip 4 carriers,
Eliminate 5 subs
Eliminate 1 destroyer and 2 carriers.That makes the count? :-D
-
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 carrier and 3 destroyers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 7 fighters, 3 submarines and 3 tactical_bombers moved from 22 Sea Zone to 54 Sea Zone
1 battleship and 1 carrier moved from 42 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
2 armour, 1 artillery, 3 infantry and 3 mech_infantrys moved from Suiyuyan to Kansu
1 infantry moved from Tsagaan Olom to Kansu
2 infantry moved from Shantung to Kiangsu
2 tactical_bombers moved from 19 Sea Zone to Kiangsu
1 destroyer moved from 42 Sea Zone to 54 Sea ZoneCombat - Japanese
Americans scrambles 3 units out of Queensland to defend against the attack in 54 Sea Zone
Battle in Celebes
Battle in Kiangsu
Japanese attack with 2 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Celebes from Dutch, taking Kiangsu from Chinese with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kansu
Japanese attack with 2 armour, 1 artillery, 4 infantry and 3 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Kansu from Chinese with 2 armour, 1 artillery, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 54 Sea Zone
Japanese attack with 2 battleships, 6 carriers, 2 cruisers, 2 destroyers, 8 fighters, 3 submarines and 4 tactical_bombers
ANZAC defend with 1 cruiser and 6 fighters; Americans defend with 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 5 fighters, 5 submarines and 1 transport
Units damaged: 1 battleship owned by the Americans
Units damaged: 2 carriers owned by the Americans
Units damaged: 1 carrier owned by the Japanese
Units damaged: 2 battleships owned by the Japanese -
2nd Round:
8 hits
-
Max defense, save battleship for last
-
Save Anzac fighters otherwise for last (but it looks like you’ll destroy everything anyways)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 carrier and 3 destroyers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 7 fighters, 3 submarines and 3 tactical_bombers moved from 22 Sea Zone to 54 Sea Zone
1 battleship and 1 carrier moved from 42 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
2 armour, 1 artillery, 3 infantry and 3 mech_infantrys moved from Suiyuyan to Kansu
1 infantry moved from Tsagaan Olom to Kansu
2 infantry moved from Shantung to Kiangsu
2 tactical_bombers moved from 19 Sea Zone to Kiangsu
1 destroyer moved from 42 Sea Zone to 54 Sea ZoneCombat - Japanese
Americans scrambles 3 units out of Queensland to defend against the attack in 54 Sea Zone
Battle in Celebes
Battle in Kiangsu
Japanese attack with 2 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 infantry and 2 tactical_bombers in Kiangsu, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Celebes from Dutch, taking Kiangsu from Chinese with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kansu
Japanese attack with 2 armour, 1 artillery, 4 infantry and 3 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 2 armour, 1 artillery, 4 infantry and 3 mech_infantrys in Kansu, round 2 : 3/10 hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 2 armour, 1 artillery, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 54 Sea Zone
Japanese attack with 2 battleships, 6 carriers, 2 cruisers, 2 destroyers, 8 fighters, 3 submarines and 4 tactical_bombers
ANZAC defend with 1 cruiser and 6 fighters; Americans defend with 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 5 fighters, 5 submarines and 1 transport
Japanese roll dice for 3 submarines in 54 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 battleship owned by the Americans
Japanese roll dice for 2 battleships, 6 carriers, 2 cruisers, 2 destroyers, 8 fighters and 4 tactical_bombers in 54 Sea Zone, round 2 : 12/18 hits
Units damaged: 2 carriers owned by the Americans
Americans roll dice for 5 submarines in 54 Sea Zone, round 2 : 1/5 hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 11 fighters and 1 transport in 54 Sea Zone, round 2 : 14/21 hits
Units damaged: 2 battleships owned by the Japanese
5 submarines owned by the Americans, 2 carriers owned by the Americans, 3 submarines owned by the Japanese, 1 destroyer owned by the Americans and 5 carriers owned by the Japanese lost in 54 Sea Zone
Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 8 fighters and 4 tactical_bombers in 54 Sea Zone, round 3 : 8/18 hits
Americans roll dice for 1 battleship, 2 carriers, 3 cruisers, 1 destroyer, 11 fighters and 1 transport in 54 Sea Zone, round 3 : 9/18 hits
1 destroyer owned by the Japanese, 2 cruisers owned by the Japanese, 2 carriers owned by the Americans, 2 fighters owned by the Japanese, 1 cruiser owned by the ANZAC, 2 cruisers owned by the Americans, 1 destroyer owned by the Americans, 4 tactical_bombers owned by the Japanese and 2 fighters owned by the Americans lost in 54 Sea Zone
Japanese roll dice for 2 battleships, 1 carrier, 1 destroyer and 6 fighters in 54 Sea Zone, round 4 : 5/9 hits
Americans roll dice for 1 battleship, 9 fighters and 1 transport in 54 Sea Zone, round 4 : 9/10 hits
1 destroyer owned by the Japanese, 4 fighters owned by the Japanese, 1 carrier owned by the Japanese, 2 battleships owned by the Japanese, 2 fighters owned by the ANZAC and 3 fighters owned by the Americans lost in 54 Sea Zone
Japanese roll dice for 2 fighters in 54 Sea Zone, round 5 : 1/2 hits
Americans roll dice for 1 battleship, 4 fighters and 1 transport in 54 Sea Zone, round 5 : 4/5 hits
2 fighters owned by the Japanese and 1 fighter owned by the ANZAC lost in 54 Sea Zone
Americans win with 1 battleship, 3 fighters and 1 transport remaining. Battle score for attacker is -92
Casualties for Americans: 4 carriers, 2 cruisers, 2 destroyers, 5 fighters and 5 submarines
Casualties for ANZAC: 1 cruiser and 3 fighters
Casualties for Japanese: 2 battleships, 6 carriers, 2 cruisers, 2 destroyers, 8 fighters, 3 submarines and 4 tactical_bombers
Moving scrambled unit from 54 Sea Zone back to originating territory: Queensland
Moving scrambled unit from 54 Sea Zone back to originating territory: Queensland
Moving scrambled unit from 54 Sea Zone back to originating territory: QueenslandNon Combat Move - Japanese
1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from Kiangsu to 35 Sea Zone
1 carrier moved from 19 Sea Zone to 35 Sea Zone
3 fighters moved from Japan to 35 Sea Zone
2 bombers moved from Japan to Philippines
3 fighters moved from 35 Sea Zone to Philippines
1 infantry moved from Marianas to 22 Sea Zone
1 infantry and 1 transport moved from 22 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 42 Sea Zone to 35 Sea Zone
1 aaGun moved from Suiyuyan to KansuPlace Units - Japanese
1 carrier and 3 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,2
Japanese collect 42 PUs (3 lost to blockades); end with 42 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 47 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag
Kiangsu : 1 flag, 2 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 5 infantry
Jehol : 1 flag
Marianas : 1 harbour
Manchuria : 1 flag
Suiyuyan : 1 flag
Kansu : 1 flag, 1 aaGun, 2 armour, 1 artillery, 4 infantry and 3 mech_infantrys
Borneo : 1 flag
Philippines : 1 flag, 1 airfield, 2 bombers, 3 fighters, 1 harbour and 3 infantry
Sakha : 1 flag
Amur : 1 flag
Buryatia : 1 flag
Celebes : 1 flag, 1 artillery
Java : 1 flag
Sumatra : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag
44 Sea Zone : 1 transport
35 Sea Zone : 1 carrier, 1 destroyer, 1 submarine, 2 tactical_bombers and 2 transports
Dzavhan : 1 flag
Central Mongolia : 1 flag
6 Sea Zone : 1 carrier and 3 destroyers
Tsagaan Olom : 1 flagProduction/PUs Summary :
Germans : 56 / 78
Russians : 23 / 32
Japanese : 45 / 47
Americans : 52 / 72
Chinese : 12 / 22
British : 30 / 30
UK_Pacific : 14 / 20
Italians : 16 / 33
ANZAC : 10 / 21
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 24 times
2 was rolled 28 times
3 was rolled 15 times
4 was rolled 19 times
5 was rolled 21 times
6 was rolled 21 times
Average roll : 3,375
Median : 3,000
Variance : 0,772
Standard Deviation : 0,878
Total rolls : 128Null / Other
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2Americans Combat
1 was rolled 10 times
2 was rolled 17 times
3 was rolled 8 times
4 was rolled 7 times
5 was rolled 7 times
6 was rolled 11 times
Average roll : 3,283
Median : 3,000
Variance : 1,220
Standard Deviation : 1,105
Total rolls : 60Chinese Combat
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5,000
Median : 5,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2Japanese Combat
1 was rolled 14 times
2 was rolled 10 times
3 was rolled 7 times
4 was rolled 11 times
5 was rolled 14 times
6 was rolled 8 times
Average roll : 3,391
Median : 4,000
Variance : 0,730
Standard Deviation : 0,854
Total rolls : 64 -
Feel free to swap Anzak for US ftrs.
Congrats to this seabattle.
You rolled two times better then i did. -
I didn’t fully test the odds, but usually undertaking an even odd battle far from your home island is not a good idea. Looks like I made a big come back on that one.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 2 bombers, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
1 destroyer moved from 41 Sea Zone to 44 Sea Zone
Americans take 42 Sea Zone from Japanese
1 infantry moved from Queensland to 54 Sea Zone
1 armour moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 armour and 1 infantry moved from 43 Sea Zone to Borneo
1 infantry and 1 mech_infantry moved from New Guinea to 46 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
1 artillery and 3 infantry moved from French West Africa to 83 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 83 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to MoroccoCombat - Americans
Battle in Borneo
Battle in 44 Sea Zone
Americans attack with 1 destroyer and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win, taking Borneo from Japanese, taking 44 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Celebes
Americans attack with 1 infantry and 1 mech_infantry
Japanese defend with 1 artillery
Americans roll dice for 1 infantry and 1 mech_infantry in Celebes, round 2 : 1/2 hits
Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Celebes
Americans win, taking Celebes from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Morocco
Battle in GibraltarNon Combat Move - Americans
1 battleship moved from 54 Sea Zone to 62 Sea Zone
1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 1 carrier, 2 destroyers, 4 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
3 carriers, 1 destroyer, 2 fighters and 1 submarine moved from 83 Sea Zone to 91 Sea Zone
3 fighters moved from Eastern United States to 91 Sea Zone
1 bomber moved from Eastern United States to United KingdomPlace Units - Americans
2 transports placed in 101 Sea Zone
2 artilleries, 2 bombers, 2 fighters and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUsTerritory Summary for Americans :
Borneo : 1 armour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour, 3 infantry and 1 mech_infantry
Midway : 1 airfield
Celebes : 1 flag, 1 infantry and 1 mech_infantry
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag, 1 destroyer and 1 transport
43 Sea Zone : 1 transport
62 Sea Zone : 1 battleship
Central United States : 1 factory_major and 1 mech_infantry
Eastern United States : 1 aaGun, 1 airfield, 2 artilleries, 2 bombers, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
Gibraltar : 1 aaGun, 1 artillery and 4 infantry
United Kingdom : 1 bomber
Morocco : 1 flag, 1 infantry and 1 mech_infantry
101 Sea Zone : 2 transports
Brazil : 1 flag
91 Sea Zone : 5 carriers, 3 destroyers, 9 fighters, 1 submarine and 4 transportsProduction/PUs Summary :
Germans : 56 / 78
Russians : 23 / 32
Japanese : 38 / 47
Americans : 56 / 76
Chinese : 12 / 22
British : 30 / 30
UK_Pacific : 18 / 20
Italians : 15 / 33
ANZAC : 10 / 21
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Americans Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Chahar to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
3 artilleries and 2 infantry moved from Anhwe to Kiangsu
1 fighter moved from Hunan to KiangsuCombat - Chinese
Battle in Kiangsu
Chinese attack with 3 artilleries, 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 3 artilleries, 1 fighter and 2 infantry in Kiangsu, round 2 : 2/6 hits
Japanese roll dice for 2 infantry in Kiangsu, round 2 : 1/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
Chinese win, taking Kiangsu from Japanese with 3 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Kiangsu to Anhwe
1 artillery and 2 infantry moved from Anhwe to Hunan
1 artillery moved from Anhwe to Hunan
3 artilleries and 1 infantry moved from Anhwe to Jehol
1 infantry moved from Tsinghai to ShensiPlace Units - Chinese
1 artillery and 6 infantry placed in JeholTurn Complete - Chinese
Chinese collect 19 PUs; end with 19 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUsTerritory Summary for Chinese :
Shantung : 1 infantry
Kiangsu : 3 artilleries and 1 infantry
Jehol : 4 artilleries and 8 infantry
Shensi : 2 infantry
Suiyuyan : 1 infantry
Hunan : 2 artilleries and 2 infantry
Hopei : 1 infantry
Tsinghai : 1 artillery and 1 infantry
Anhwe : 1 fighterProduction/PUs Summary :
Germans : 56 / 78
Russians : 23 / 32
Japanese : 31 / 47
Americans : 56 / 76
Chinese : 19 / 25
British : 30 / 30
UK_Pacific : 18 / 20
Italians : 15 / 33
ANZAC : 10 / 21
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.636
Median : 4.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 11Americans Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.167
Median : 5.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Japanese Combat
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 3 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 mech_infantry moved from Turkmenistan to Novosibirsk
2 mech_infantrys moved from Northwest Persia to Caucasus
4 fighters and 1 tactical_bomber moved from Bryansk to Caucasus
2 fighters and 1 tactical_bomber moved from Russia to Novosibirsk
1 bomber moved from Russia to Novosibirsk
1 fighter moved from Iraq to CaucasusCombat - British
Battle in Novosibirsk
British attack with 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
British roll dice for 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Novosibirsk, round 2 : 2/5 hits
Germans roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Novosibirsk
British win, taking Novosibirsk from Germans with 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Caucasus
British attack with 5 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 mech_infantry
British roll dice for 5 fighters, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 2/8 hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 5 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - British
5 fighters and 1 tactical_bomber moved from Caucasus to Bryansk
1 armour moved from Kazakhstan to Russia
2 fighters moved from Novosibirsk to Russia
1 tactical_bomber moved from Novosibirsk to Bryansk
1 fighter moved from Bryansk to Russia
1 mech_infantry moved from Iraq to Northwest Persia
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Trans-Jordan to Egypt
1 fighter moved from Trans-Jordan to Egypt
2 artilleries and 5 infantry moved from Trans-Jordan to Iraq
4 fighters moved from Egypt to Bryansk
2 armour and 1 mech_infantry moved from Belgian Congo to Egypt
3 mech_infantrys moved from Egypt to Iraq
2 mech_infantrys moved from India to Eastern Persia
1 fighter moved from India to Iraq
3 infantry moved from Union of South Africa to 71 Sea Zone
3 infantry and 2 transports moved from 71 Sea Zone to 72 Sea Zone
1 infantry moved from Kenya to 72 Sea Zone
4 infantry and 2 transports moved from 72 Sea Zone to 80 Sea Zone
4 infantry moved from 80 Sea Zone to Iraq
1 infantry moved from Kwangsi to Yunnan
1 aaGun and 6 infantry moved from Kwangsi to Kwangtung
2 battleships, 1 carrier, 2 cruisers and 3 destroyers moved from 83 Sea Zone to 91 Sea Zone
1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 bomber moved from Novosibirsk to RussiaPlace Units - British
3 armour placed in Egypt
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 30 PUs; end with 30 PUs totalPlace Units - UK_Pacific
2 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in India change ownership: 2 armour and 2 mech_infantrysTerritory Summary for British and UK_Pacific :
Siam : 1 flag
Yunnan : 1 infantry
Shan State : 1 artillery and 2 infantry
Burma : 2 aaGuns and 3 infantry
India : 1 airfield, 2 armour, 1 factory_major, 1 harbour and 2 mech_infantrys
Malaya : 1 harbour
Kwangtung : 1 aaGun, 1 harbour and 6 infantry
37 Sea Zone : 1 flag
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 1 infantry
Gibraltar : 1 airfield, 1 armour, 1 artillery, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 airfield, 5 armour, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 13 infantry and 1 mech_infantry
Bryansk : 9 fighters and 2 tactical_bombers
Russia : 1 armour, 1 bomber and 3 fighters
Novosibirsk : 1 mech_infantry
Caucasus : 2 mech_infantrys
125 Sea Zone : 1 submarine
80 Sea Zone : 2 transports
106 Sea Zone : 1 flag
Eire : 1 flag
Iraq : 2 artilleries, 1 fighter, 9 infantry and 3 mech_infantrys
Eastern Persia : 1 flag, 2 mech_infantrys
Northwest Persia : 2 armour and 6 mech_infantrys
Persia : 1 flag
91 Sea Zone : 2 battleships, 1 carrier, 2 cruisers, 3 destroyers and 2 transportsProduction/PUs Summary :
Germans : 53 / 78
Russians : 26 / 32
Japanese : 31 / 47
Americans : 56 / 76
Chinese : 19 / 25
British : 30 / 30
UK_Pacific : 18 / 23
Italians : 15 / 33
ANZAC : 10 / 21
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 10 times
Average roll : 4.154
Median : 4.500
Variance : 1.760
Standard Deviation : 1.327
Total rolls : 26Germans Combat
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2British Combat
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 6 times
Average roll : 4.538
Median : 5.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 13Americans Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.167
Median : 5.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Japanese Combat
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery, 2 fighters and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Ukraine to Volgograd
Italians take Rostov from Russians
1 bomber moved from Southern Italy to Volgograd
1 artillery moved from Northern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry moved from Tobruk to AlexandriaCombat - Italians
Battle in Morocco
Italians attack with 1 artillery and 1 infantry
Americans defend with 1 infantry and 1 mech_infantry
Italians roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 0/2 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Morocco, round 2 : 0/2 hits
Italians roll dice for 1 artillery and 1 infantry in Morocco, round 3 : 1/2 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Morocco, round 3 : 1/2 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco
Italians roll dice for 1 artillery in Morocco, round 4 : 0/1 hits
Americans roll dice for 1 mech_infantry in Morocco, round 4 : 0/1 hits
Italians roll dice for 1 artillery in Morocco, round 5 : 0/1 hits
Americans roll dice for 1 mech_infantry in Morocco, round 5 : 0/1 hits
Italians roll dice for 1 artillery in Morocco, round 6 : 0/1 hits
Americans roll dice for 1 mech_infantry in Morocco, round 6 : 0/1 hits
Italians roll dice for 1 artillery in Morocco, round 7 : 0/1 hits
Americans roll dice for 1 mech_infantry in Morocco, round 7 : 0/1 hits
Italians roll dice for 1 artillery in Morocco, round 8 : 0/1 hits
Americans roll dice for 1 mech_infantry in Morocco, round 8 : 0/1 hits
Italians roll dice for 1 artillery in Morocco, round 9 : 1/1 hits
Americans roll dice for 1 mech_infantry in Morocco, round 9 : 1/1 hits
1 mech_infantry owned by the Americans and 1 artillery owned by the Italians lost in Morocco
Americans win with no units remaining. Battle score for attacker is 0
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Volgograd
Italians attack with 1 armour and 1 bomber
Russians defend with 1 factory_minor and 1 mech_infantry
Italians roll dice for 1 armour and 1 bomber in Volgograd, round 2 : 2/2 hits
Russians roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Volgograd
Italians win, taking Volgograd from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Alexandria
Italians attack with 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry in Alexandria, round 2 : 2/9 hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits
1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 fighter moved from Alexandria to 95 Sea Zone
1 fighter moved from 95 Sea Zone to Southern Italy
1 aaGun moved from Northern Italy to Southern France
2 transports moved from 93 Sea Zone to 95 Sea Zone
1 aaGun, 1 armour and 1 infantry moved from Bulgaria to Romania
1 armour moved from Romania to Eastern Poland
1 bomber moved from Volgograd to UkrainePlace Units - Italians
2 fighters placed in Southern Italy
1 artillery and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUsProduction/PUs Summary :
Germans : 53 / 78
Russians : 22 / 32
Japanese : 31 / 47
Americans : 56 / 76
Chinese : 19 / 25
British : 30 / 30
UK_Pacific : 18 / 23
Italians : 19 / 24
ANZAC : 10 / 21
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 6 times
5 was rolled 9 times
6 was rolled 7 times
Average roll : 3,970
Median : 4,000
Variance : 0,969
Standard Deviation : 0,984
Total rolls : 33Italians Combat
1 was rolled 3 times
2 was rolled 4 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3,905
Median : 4,000
Variance : 0,950
Standard Deviation : 0,975
Total rolls : 21Russians Combat
3 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
6 was rolled 1 times
Average roll : 6,000
Median : 6,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 4,000
Median : 4,500
Variance : 1,111
Standard Deviation : 1,054
Total rolls : 10 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 1 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 61 Sea Zone
2 infantry moved from South Australia to 61 Sea Zone
2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 56 Sea Zone
1 submarine moved from 43 Sea Zone to 41 Sea Zone
1 fighter moved from Queensland to Borneo
2 fighters moved from Queensland to Borneo
2 infantry moved from Trans-Jordan to Iraq
2 fighters moved from Queensland to BorneoPlace Units - ANZAC
2 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUsTerritory Summary for ANZAC :
Shan State : 1 infantry
Borneo : 5 fighters
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 aaGun, 1 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry and 1 mech_infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 transport
41 Sea Zone : 1 submarine
56 Sea Zone : 1 submarine
Bryansk : 3 fighters
Iraq : 2 infantryProduction/PUs Summary :
Germans : 53 / 78
Russians : 22 / 32
Japanese : 27 / 47
Americans : 56 / 76
Chinese : 19 / 25
British : 30 / 30
UK_Pacific : 18 / 23
Italians : 19 / 24
ANZAC : 14 / 25
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 4 infantry
United Kingdom : 2 infantryProduction/PUs Summary :
Germans : 53 / 78
Russians : 22 / 32
Japanese : 27 / 47
Americans : 56 / 76
Chinese : 19 / 25
British : 30 / 30
UK_Pacific : 18 / 23
Italians : 19 / 24
ANZAC : 14 / 25
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 1 destroyer, 1 fighter and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Archangel to Vologda
1 infantry moved from Belarus to Smolensk
1 fighter moved from Novgorod to Vologda
2 fighters moved from Novgorod to Smolensk
1 mech_infantry moved from Ukraine to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
2 tactical_bombers moved from Ukraine to Caucasus
1 bomber moved from Ukraine to Caucasus
4 bombers and 4 fighters moved from Ukraine to Russia -
I think I only have 6 fighters on Russia, if that’s the case, no intercept. If I have 8 or more, please do intercept.
-
I think I only have 6 fighters on Russia, if that’s the case, no intercept. If I have 8 or more, please do intercept.
You have three UK Ftr’s and three Soviet Ratas ehmm Stormoviks :-D.
So no interception. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 1 destroyer, 1 fighter and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Archangel to Vologda
1 infantry moved from Belarus to Smolensk
1 fighter moved from Novgorod to Vologda
2 fighters moved from Novgorod to Smolensk
1 mech_infantry moved from Ukraine to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
2 tactical_bombers moved from Ukraine to Caucasus
1 bomber moved from Ukraine to Caucasus
4 bombers and 4 fighters moved from Ukraine to RussiaCombat - Germans
Germans creates battle in territory 125 Sea Zone
Air Battle in Russia
Germans attacks with 8 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Battle in Vologda
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
Germans roll dice for 1 fighter and 2 infantry in Vologda, round 3 : 0/3 hits
Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits
Germans roll dice for 1 fighter and 2 infantry in Vologda, round 4 : 0/3 hits
Russians roll dice for 1 infantry in Vologda, round 4 : 0/1 hits
Germans roll dice for 1 fighter and 2 infantry in Vologda, round 5 : 1/3 hits
Russians roll dice for 1 infantry in Vologda, round 5 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 2 fighters and 1 infantry
Russians defend with 2 infantry
Germans roll dice for 2 fighters and 1 infantry in Smolensk, round 2 : 1/3 hits
Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Smolensk
Germans roll dice for 2 fighters and 1 infantry in Smolensk, round 3 : 2/3 hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Caucasus
Germans attack with 1 bomber, 2 mech_infantrys and 2 tactical_bombers
British defend with 2 mech_infantrys
Germans roll dice for 1 bomber, 2 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 2/5 hits
Russians roll dice for 2 mech_infantrys in Caucasus, round 2 : 0/2 hits
2 mech_infantrys owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 bomber, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrys
Strategic bombing raid in Russia
AA fire in Russia : 0/4 hits
Bombing raid in Russia rolls: 3,5,5,7 and causes: 20 damage to unit: factory_major
Bombing raid in Russia causes 20 damage total.
Cleaning up after air battlesNon Combat Move - Germans
4 bombers and 4 fighters moved from Russia to Ukraine
11 mech_infantrys moved from Eastern Poland to Ukraine
2 fighters moved from Smolensk to Ukraine
1 fighter moved from Vologda to Novgorod
1 infantry moved from Novgorod to Belarus
1 artillery moved from Archangel to Novgorod
4 armour and 1 mech_infantry moved from Germany to Eastern Poland
2 mech_infantrys moved from Romania to Ukraine
1 bomber and 2 tactical_bombers moved from Caucasus to Ukraine
1 fighter moved from Southern Italy to AlexandriaPlace Units - Germans
1 destroyer placed in 110 Sea Zone
1 fighter and 7 infantry placed in Western Germany
3 infantry placed in Southern France
3 artilleries placed in Ukraine
3 armour placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,5
Germans collect 54 PUs (3 lost to blockades); end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUsTerritory Summary for Germans :
Alexandria : 1 fighter
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
France : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 5 infantry
Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 7 infantry
Germany : 1 factory_major
Southern Italy : 1 artillery and 1 infantry
Belarus : 1 flag, 1 infantry
Karelia : 1 flag, 1 infantry
Baltic States : 1 flag
Nenetsia : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag, 4 armour and 1 mech_infantry
Ukraine : 1 flag, 3 aaGuns, 16 armour, 13 artilleries, 5 bombers, 1 factory_minor, 6 fighters, 21 infantry, 27 mech_infantrys and 2 tactical_bombers
Western Ukraine : 1 infantry
Vologda : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 3 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Caucasus : 1 flag, 2 mech_infantrys
Smolensk : 1 flag, 1 infantry
125 Sea Zone : 1 submarine
95 Sea Zone : 1 destroyer, 8 submarines and 1 transport
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag
110 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 57 / 69
Russians : 18 / 32
Japanese : 27 / 47
Americans : 56 / 76
Chinese : 19 / 25
British : 30 / 30
UK_Pacific : 18 / 23
Italians : 19 / 24
ANZAC : 14 / 25
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 7 times
3 was rolled 8 times
4 was rolled 5 times
5 was rolled 16 times
6 was rolled 14 times
Average roll : 4,018
Median : 5,000
Variance : 1,768
Standard Deviation : 1,330
Total rolls : 57Null / Other
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 4,333
Median : 5,000
Variance : 1,071
Standard Deviation : 1,035
Total rolls : 15Germans Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 8 times
6 was rolled 4 times
Average roll : 3,667
Median : 4,000
Variance : 0,731
Standard Deviation : 0,855
Total rolls : 27Russians Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 4,333
Median : 5,000
Variance : 1,071
Standard Deviation : 1,035
Total rolls : 15 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians repair damage of 15x factory_major; Remaining resources: 17 PUs;
Russians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Samara to Volgograd
1 armour moved from Bryansk to Rostov
Russians take Rostov from Italians
1 armour moved from Rostov to Bryansk
1 mech_infantry moved from Russia to Volgograd
1 fighter moved from Russia to Volgograd
1 infantry moved from Russia to Smolensk
2 fighters moved from Russia to Smolensk
1 infantry moved from Yakut S.S.R. to Buryatia
Russians take Buryatia from Japanese
1 submarine moved from 105 Sea Zone to 110 Sea ZoneCombat - Russians
Battle in Smolensk
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Smolensk
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
Italians defend with 1 armour and 1 factory_minor
Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Volgograd, round 2 : 2/3 hits
Italians roll dice for 1 armour in Volgograd, round 2 : 0/1 hits
1 armour owned by the Italians lost in Volgograd
Russians win, taking Volgograd from Italians with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in 110 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer
Russians roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Russians lost in 110 Sea Zone
Germans win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarineNon Combat Move - Russians
2 fighters moved from Smolensk to Bryansk
1 mech_infantry moved from Russia to Bryansk
5 infantry moved from Russia to Bryansk
1 infantry moved from Timguska to Urals
1 fighter moved from Volgograd to Bryansk
1 infantry moved from Yenisey to Yakut S.S.R.
1 armour moved from Anglo Egyptian Sudan to EgyptPlace Units - Russians
3 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 32 PUsTerritory Summary for Russians :
Yakut S.S.R. : 1 infantry
Buryatia : 1 infantry
Olgiy : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Egypt : 1 armour
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Bryansk : 4 aaGuns, 2 armour, 11 artilleries, 3 fighters, 68 infantry and 1 mech_infantry
Urals : 1 infantry
Russia : 1 airfield, 1 factory_major, 3 infantry and 2 mech_infantrys
Volgograd : 1 factory_minor, 1 infantry and 1 mech_infantry
Iraq : 1 flag
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flag
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 57 / 69
Russians : 23 / 32
Japanese : 26 / 47
Americans : 56 / 76
Chinese : 19 / 25
British : 30 / 30
UK_Pacific : 18 / 23
Italians : 15 / 24
ANZAC : 14 / 25
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0