15L axis-dominion (axis) vs JWW (allies +14) - Game 2


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Japanese
                Japanese buy 1 aaGun, 2 battleships, 1 carrier and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from French Indo China to Shan State
                1 infantry moved from French Indo China to Shan State
                1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
                1 infantry moved from Yunnan to Kweichow
                1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow
                1 armour, 5 artilleries, 2 infantry and 5 mech_infantrys moved from Yunnan to Szechwan
                2 armour and 2 mech_infantrys moved from Suiyuyan to Hopei
                3 armour and 1 mech_infantry moved from Dzavhan to Yenisey
                1 bomber moved from Chahar to Hopei
                1 bomber moved from Chahar to Hopei

    Combat - Japanese
                Battle in Yenisey
                    Japanese attack with 3 armour and 1 mech_infantry
                    Russians defend with 1 mech_infantry
                    Japanese win, taking Yenisey from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Hopei
                    Japanese attack with 2 armour, 2 bombers and 2 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Hopei from Chinese with 2 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Shan State
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 armour, 5 artilleries, 2 infantry and 5 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Szechwan from Chinese with 1 armour, 5 artilleries, 2 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                22 fighters moved from Japan to 36 Sea Zone
                1 aaGun and 3 infantry moved from Manchuria to Jehol
                1 artillery and 2 infantry moved from Gold Coast to 82 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 82 Sea Zone to 71 Sea Zone
                1 artillery and 2 infantry moved from 71 Sea Zone to Union of South Africa
                1 mech_infantry moved from Egypt to Iraq
                1 fighter moved from Egypt to Iraq
                1 submarine moved from 80 Sea Zone to 39 Sea Zone
                1 mech_infantry moved from French Indo China to Hunan
                1 aaGun moved from Yunnan to Hunan
                1 fighter moved from Shan State to 36 Sea Zone
                1 fighter moved from Kweichow to 36 Sea Zone
                1 tactical_bomber moved from Shan State to Hunan
                1 tactical_bomber moved from Kweichow to Hunan
                2 fighters moved from Japan to 36 Sea Zone
                2 bombers moved from Hopei to Hunan
                11 tactical_bombers moved from Japan to Hunan
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                2 battleships and 1 carrier placed in 36 Sea Zone
                1 aaGun and 2 infantry placed in Malaya
                3 infantry placed in Manchuria
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 70 PUs; end with 70 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 4 fighters, 1 infantry and 1 transport; Remaining resources: 7 PUs;

    Combat Move - Americans
                2 bombers moved from Caroline Islands to Solomon Islands
                1 infantry moved from Philippines to 35 Sea Zone
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 artillery moved from Philippines to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
                4 bombers moved from Caroline Islands to Shan State
                1 mech_infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                1 infantry and 1 mech_infantry moved from 37 Sea Zone to Siam


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 4 fighters, 1 infantry and 1 transport; Remaining resources: 7 PUs;

    Combat Move - Americans
                2 bombers moved from Caroline Islands to Solomon Islands
                1 infantry moved from Philippines to 35 Sea Zone
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 artillery moved from Philippines to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
                4 bombers moved from Caroline Islands to Shan State
                1 mech_infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                1 infantry and 1 mech_infantry moved from 37 Sea Zone to Siam

    Combat - Americans
                Battle in Sumatra
                Battle in Borneo
                Battle in Siam
                Battle in Shan State
                    Americans attack with 1 artillery, 4 bombers and 1 infantry
                    Japanese defend with 2 infantry
                    Americans win, taking Sumatra from Japanese, taking Borneo from Japanese, taking Siam from Japanese, taking Shan State from Japanese with 1 artillery and 4 bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in Solomon Islands
                    Americans attack with 2 bombers
                    Japanese defend with 1 infantry
                    Americans win with 2 bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                2 bombers moved from Solomon Islands to Queensland
                2 bombers moved from Caroline Islands to Queensland
                4 bombers moved from Shan State to Burma
                1 battleship, 12 carriers, 3 cruisers, 8 destroyers, 21 fighters, 3 submarines and 3 tactical_bombers moved from 35 Sea Zone to 41 Sea Zone
                1 carrier, 2 destroyers and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
                1 fighter and 1 tactical_bomber moved from 91 Sea Zone to United Kingdom
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 bomber moved from United Kingdom to Urals
                1 bomber moved from United Kingdom to Urals
                3 fighters moved from Urals to Russia
                2 fighters moved from Eastern United States to Gibraltar
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 2 carriers, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 91 Sea Zone to 106 Sea Zone
                1 artillery and 2 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
                1 aaGun moved from Eastern United States to New Brunswick Nova Scotia

    Place Units - Americans
                1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
                1 infantry placed in Western United States
                2 fighters placed in 10 Sea Zone
                2 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 60 PUs; end with 67 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 flag, 1 airfield and 1 harbour
        Siam : 1 flag, 1 infantry and 1 mech_infantry
        Shan State : 1 artillery
        Burma : 4 bombers
        Borneo : 1 infantry
        Queensland : 1 aaGun, 4 bombers and 2 mech_infantrys
        Philippines : 1 airfield and 1 harbour
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        Sumatra : 1 flag, 1 artillery, 1 harbour and 1 infantry
        41 Sea Zone : 1 battleship, 12 carriers, 3 cruisers, 8 destroyers, 19 fighters, 3 submarines, 3 tactical_bombers and 1 transport
        43 Sea Zone : 1 transport
        37 Sea Zone : 2 transports
        26 Sea Zone : 1 carrier, 2 destroyers and 2 fighters
        10 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
        17 Sea Zone : 1 flag
        Central United States : 1 factory_major
        Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
        Gibraltar : 2 fighters
        New Brunswick Nova Scotia : 1 aaGun, 1 artillery and 2 infantry
        United Kingdom : 5 fighters and 1 tactical_bomber
        Urals : 2 bombers
        Russia : 3 fighters
        106 Sea Zone : 2 carriers, 1 destroyer, 1 submarine and 2 transports
        93 Sea Zone : 1 flag
        92 Sea Zone : 1 destroyer
        Brazil : 1 flag
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 58 / 85
        Russians : 13 / 14
        Japanese : 60 / 75
        Americans : 60 / 92
        Chinese : 4 / 7
        British : 17 / 19
        UK_Pacific : 11 / 4
        Italians : 28 / 42
        ANZAC : 10 / 12
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                4 infantry moved from Sikang to Tsinghai

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 6 PUs total

    Territory Summary for Chinese :

    Shensi : 1 infantry
        Suiyuyan : 1 infantry
        Tsinghai : 6 infantry
        Sikang : 1 infantry
        Burma : 1 fighter

    Production/PUs Summary :

    Germans : 58 / 85
        Russians : 13 / 14
        Japanese : 59 / 75
        Americans : 60 / 92
        Chinese : 5 / 6
        British : 17 / 19
        UK_Pacific : 11 / 4
        Italians : 28 / 42
        ANZAC : 10 / 12
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Combat Move - British
                1 artillery and 2 infantry moved from Northwest Persia to Caucasus
                1 mech_infantry moved from Burma to Shan State
                1 mech_infantry moved from Shan State to French Indo China
                      UK_Pacific take French Indo China from Japanese
                1 mech_infantry moved from Burma to Malaya
                4 fighters moved from Burma to Malaya
                1 fighter moved from Russia to Caucasus
                1 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese
                1 fighter moved from India to Malaya


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - British
                British buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 2 infantry moved from Northwest Persia to Caucasus
                1 mech_infantry moved from Burma to Shan State
                1 mech_infantry moved from Shan State to French Indo China
                      UK_Pacific take French Indo China from Japanese
                1 mech_infantry moved from Burma to Malaya
                4 fighters moved from Burma to Malaya
                1 fighter moved from Russia to Caucasus
                1 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese
                1 fighter moved from India to Malaya

    Combat - British
                Battle in Malaya
                    British attack with 5 fighters and 1 mech_infantry
                    Japanese defend with 1 aaGun, 1 factory_minor, 1 harbour and 2 infantry
                    British win, taking Malaya from Japanese with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 aaGun and 2 infantry
                    Casualties for British: 1 fighter
                Battle in Caucasus
                    British attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 2 mech_infantrys
                    British win, taking Caucasus from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for British: 2 infantry

    Non Combat Move - British
                1 fighter moved from Caucasus to Persia
                2 mech_infantrys moved from Northwest Persia to Persia
                1 fighter moved from India to Persia
                1 fighter moved from Malaya to Burma
                3 fighters moved from Malaya to Burma
                1 aaGun moved from Burma to Shan State
                1 aaGun moved from India to Burma
                1 infantry moved from India to Burma
                1 artillery and 1 infantry moved from Burma to Shan State
                1 infantry moved from Burma to Shan State
                1 aaGun moved from Burma to India
                1 infantry moved from Burma to India

    Place Units - British
                3 infantry placed in Persia
                1 fighter placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,2
                British collect 15 PUs (2 lost to blockades); end with 15 PUs total

    Place Units - UK_Pacific
                1 mech_infantry placed in India
                Turning on Edit Mode
                EDIT: Removing units owned by British from Morocco: 1 aaGun
                EDIT: Removing units owned by British from 91 Sea Zone: 1 artillery, 1 carrier, 1 infantry and 2 transports
                EDIT: Adding units owned by British to 106 Sea Zone: 1 carrier, 1 destroyer and 2 transports
                EDIT: Adding units owned by British to New Brunswick Nova Scotia: 1 aaGun, 1 artillery and 1 infantry
                EDIT: Removing units owned by British from Scotland: 3 aaGuns, 1 artillery and 6 infantry
                EDIT: Adding units owned by British to United Kingdom: 3 aaGuns, 1 artillery and 6 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,4,3,6,3,5,5,6,1,5,4,1,5,1,5,4,2,1,3,4,4,6,6,5,4,3,2,1,5,1,1,6,2,6,2,4,2,2,4,2,2,2,2,2,4,4,1,1,1,6,6,1,6,4,6,5,3,3,3,4,1,6,2,3,5,3,3,6,6,4,2,6,5,6,5
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2,4,1
                UK_Pacific collect 11 PUs (5 lost to blockades); end with 11 PUs total
                Some Units in India change ownership: 1 mech_infantry
                Turning on Edit Mode
                EDIT: Removing units owned by British from 106 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Territory Summary for British and UK_Pacific :

    Yunnan : 1 infantry
        Shan State : 1 aaGun, 1 artillery and 2 infantry
        Burma : 1 aaGun, 3 artilleries, 4 fighters and 12 infantry
        India : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour, 5 infantry and 1 mech_infantry
        Malaya : 1 factory_minor, 1 harbour and 1 mech_infantry
        French Indo China : 1 flag, 1 factory_minor and 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 aaGun, 1 artillery, 1 harbour and 1 infantry
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 13 infantry
        Libya : 1 infantry
        Russia : 1 fighter
        Caucasus : 1 artillery
        106 Sea Zone : 1 flag, 1 carrier and 2 transports
        Eastern Persia : 1 flag
        Persia : 1 flag, 1 aaGun, 2 artilleries, 1 factory_minor, 2 fighters, 5 infantry and 2 mech_infantrys

    Production/PUs Summary :

    Germans : 56 / 85
        Russians : 15 / 14
        Japanese : 53 / 75
        Americans : 60 / 92
        Chinese : 6 / 6
        British : 17 / 15
        UK_Pacific : 16 / 11
        Italians : 28 / 42
        ANZAC : 10 / 12
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • too little too late


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Italians
                Italians buy 1 airfield, 2 artilleries, 1 factory_minor and 1 transport; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Combat Move - Italians
                1 armour and 1 mech_infantry moved from Iraq to Northwest Persia
                      Italians take Northwest Persia from Russians
                1 armour and 1 mech_infantry moved from Northwest Persia to Caucasus
                2 fighters and 1 tactical_bomber moved from Bryansk to Caucasus

    Combat - Italians
                Battle in Caucasus
                    Italians attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 artillery
                    Italians win, taking Caucasus from Russians with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery

    Non Combat Move - Italians
                2 fighters and 1 tactical_bomber moved from Caucasus to Iraq
                1 bomber and 2 fighters moved from Southern Italy to Iraq
                1 armour and 2 mech_infantrys moved from Egypt to Iraq
                1 armour and 2 mech_infantrys moved from Anglo Egyptian Sudan to Trans-Jordan
                1 infantry moved from Tobruk to Alexandria
                1 armour moved from French Central Africa to Anglo Egyptian Sudan
                2 infantry moved from Southern Italy to 97 Sea Zone
                1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 97 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Trans-Jordan
                2 armour moved from Bryansk to Caucasus
                2 infantry moved from Iraq to Northwest Persia
                1 aaGun and 2 infantry moved from Northern Italy to France
                2 aaGuns and 8 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 airfield and 1 factory_minor placed in Iraq
                1 transport placed in 81 Sea Zone
                2 artilleries placed in Egypt

    Turn Complete - Italians
                Italians collect 30 PUs; end with 30 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 34 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 49 Sea Zone
                1 infantry moved from 49 Sea Zone to Solomon Islands
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                2 fighters moved from 41 Sea Zone to Java
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 artillery moved from 42 Sea Zone to Java


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 49 Sea Zone
                1 infantry moved from 49 Sea Zone to Solomon Islands
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                2 fighters moved from 41 Sea Zone to Java
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 artillery moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Solomon Islands
                Battle in Java
                    ANZAC attack with 1 artillery, 2 fighters and 2 infantry
                    Japanese defend with 2 infantry
                    ANZAC win, taking Solomon Islands from Japanese, taking Java from Japanese with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                2 fighters moved from Queensland to 41 Sea Zone
                2 fighters moved from 35 Sea Zone to Burma
                1 artillery, 1 carrier, 1 cruiser, 1 infantry, 2 submarines and 1 transport moved from 35 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                2 fighters moved from Java to 41 Sea Zone
                1 fighter moved from Queensland to Shan State

    Place Units - ANZAC
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs

    Territory Summary for ANZAC :

    Shan State : 1 fighter
        Burma : 2 fighters
        Queensland : 3 aaGuns, 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 1 fighter and 1 harbour
        Solomon Islands : 1 infantry
        New Guinea : 1 infantry
        Philippines : 1 infantry
        Java : 1 flag, 1 artillery and 2 infantry
        Dutch New Guinea : 1 flag
        Sumatra : 1 artillery and 1 infantry
        42 Sea Zone : 2 transports
        41 Sea Zone : 1 carrier, 1 cruiser, 4 fighters, 2 submarines and 1 transport
        49 Sea Zone : 1 transport
        Russia : 2 fighters

    Production/PUs Summary :

    Germans : 56 / 85
        Russians : 13 / 14
        Japanese : 49 / 75
        Americans : 60 / 92
        Chinese : 6 / 6
        British : 17 / 15
        UK_Pacific : 16 / 11
        Italians : 30 / 39
        ANZAC : 14 / 26
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Germans
                Germans buy 3 armour, 2 bombers, 3 infantry and 3 tactical_bombers; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 infantry moved from Bryansk to Tambov
                1 bomber moved from Japan to 43 Sea Zone
                1 bomber moved from Iraq to 37 Sea Zone
                2 fighters and 1 tactical_bomber moved from Iraq to Tambov
                1 bomber moved from Western Germany to Smolensk
                1 infantry moved from Bryansk to Smolensk
                1 tactical_bomber moved from Bryansk to Tambov
                1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk
                1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
                1 artillery moved from Bryansk to Smolensk
                1 artillery moved from Bryansk to Tambov
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
                1 artillery and 1 infantry moved from 127 Sea Zone to Archangel
                1 battleship and 1 cruiser moved from 112 Sea Zone to 127 Sea Zone
                1 armour moved from Volgograd to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 armour moved from Kazakhstan to Caucasus

    Combat - Germans
                Battle in Archangel
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Germans attack with 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers
                    Russians defend with 3 infantry
                    Germans win, taking Tambov from Russians with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 infantry
                Battle in 37 Sea Zone
                    Germans attack with 1 bomber
                    Americans defend with 2 transports
                    Germans win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Battle in Smolensk
                    Germans attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                    Germans win, taking Smolensk from Russians with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in 43 Sea Zone
                    Germans attack with 1 bomber
                    Americans defend with 1 transport
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Germans
                4 armour and 5 mech_infantrys moved from Volgograd to Bryansk
                3 infantry moved from Ukraine to Bryansk
                1 aaGun moved from Volgograd to Caucasus
                3 fighters and 3 tactical_bombers moved from Tambov to Bryansk
                1 bomber, 1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk
                3 armour moved from Novgorod to Bryansk
                1 aaGun moved from Bryansk to Ukraine
                3 fighters and 1 tactical_bomber moved from Western Germany to Ukraine
                4 artilleries and 4 infantry moved from Western Germany to 112 Sea Zone
                4 artilleries, 4 infantry and 4 transports moved from 112 Sea Zone to 115 Sea Zone
                4 artilleries and 4 infantry moved from 115 Sea Zone to Novgorod
                1 carrier moved from 112 Sea Zone to 115 Sea Zone
                3 fighters moved from 112 Sea Zone to Novgorod
                1 destroyer moved from 112 Sea Zone to 127 Sea Zone
                1 fighter moved from 112 Sea Zone to 127 Sea Zone
                1 fighter moved from 112 Sea Zone to 127 Sea Zone
                1 carrier moved from 112 Sea Zone to 127 Sea Zone
                1 destroyer moved from 112 Sea Zone to 115 Sea Zone
                1 fighter moved from 112 Sea Zone to Novgorod
                1 carrier, 2 submarines and 1 transport moved from 112 Sea Zone to 115 Sea Zone
                2 tactical_bombers moved from Normandy Bordeaux to Greece
                1 aaGun, 1 armour, 2 artilleries and 10 infantry moved from Normandy Bordeaux to France
                2 artilleries and 1 infantry moved from Egypt to Trans-Jordan
                2 armour moved from Bryansk to Ukraine
                2 mech_infantrys moved from Bryansk to Ukraine
                2 armour moved from Bryansk to Ukraine
                2 mech_infantrys moved from Bryansk to Ukraine
                1 armour moved from France to Western Germany
                4 mech_infantrys moved from Germany to Western Germany
                1 bomber moved from 43 Sea Zone to Celebes
                1 bomber moved from 37 Sea Zone to Hainan

    Place Units - Germans
                3 armour placed in Ukraine
                3 tactical_bombers placed in Novgorod
                3 infantry placed in Volgograd
                2 bombers placed in Germany

    Turn Complete - Germans
                Germans collect 60 PUs; end with 61 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs


  • Sorry for the delay, I will get back to this soon


  • @JWW:

    Sorry for the delay, I will get back to this soon

    it’s good to hear back from you. the germans have a surprise waiting for you ;)


  • @axis-dominion:

    @JWW:

    Sorry for the delay, I will get back to this soon

    it’s good to hear back from you. the germans have a surprise waiting for you ;)

    oh boy…I can’t wait.  :-P


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Russians
                Russians buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Novosibirsk to Kazakhstan
                      Russians take Kazakhstan from Germans
                1 artillery and 2 infantry moved from Samara to Volgograd
                2 fighters moved from Russia to Volgograd
                1 artillery and 3 infantry moved from Russia to Tambov
                1 mech_infantry moved from Russia to Volgograd


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Russians
                Russians buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Novosibirsk to Kazakhstan
                      Russians take Kazakhstan from Germans
                1 artillery and 2 infantry moved from Samara to Volgograd
                2 fighters moved from Russia to Volgograd
                1 artillery and 3 infantry moved from Russia to Tambov
                1 mech_infantry moved from Russia to Volgograd

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry
                    Germans defend with 1 factory_minor and 3 infantry
                    retreated to Volgograd
                    Germans win with 1 infantry remaining. Battle score for attacker is -8
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 artillery, 2 infantry and 1 mech_infantry
                Battle in Tambov
                    Russians attack with 1 artillery and 3 infantry
                    Germans defend with 1 artillery and 1 infantry
                    Russians win, taking Tambov from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Volgograd to Russia
                1 mech_infantry moved from Evenkiyskiy to Vologda

    Place Units - Russians
                2 infantry and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 11 PUs; end with 11 PUs total

    Territory Summary for Russians :

    Kazakhstan : 1 mech_infantry
        Russia : 5 aaGuns, 1 airfield, 9 armour, 10 artilleries, 1 factory_major, 2 fighters, 50 infantry and 6 mech_infantrys
        Tambov : 1 artillery and 2 infantry
        Vologda : 1 mech_infantry

    Production/PUs Summary :

    Germans : 58 / 86
        Russians : 11 / 11
        Japanese : 49 / 75
        Americans : 60 / 92
        Chinese : 6 / 6
        British : 17 / 15
        UK_Pacific : 16 / 11
        Italians : 30 / 39
        ANZAC : 14 / 26
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • feels like the dice haven’t helped much….but that would only be part of the problem


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Japanese
                Japanese buy 3 armour, 2 carriers, 1 destroyer, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                4 battleships, 13 carriers, 2 cruisers, 3 destroyers, 26 fighters and 7 submarines moved from 36 Sea Zone to 41 Sea Zone
                2 submarines moved from 39 Sea Zone to 41 Sea Zone
                1 fighter moved from Iraq to 41 Sea Zone
                2 bombers and 13 tactical_bombers moved from Hunan to 41 Sea Zone
                1 armour moved from Yenisey to Timguska
                      Japanese take Timguska from Russians
                1 armour moved from Timguska to Urals
                2 armour and 1 mech_infantry moved from Yenisey to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                2 armour and 1 mech_infantry moved from Evenkiyskiy to Urals
                2 artilleries and 2 infantry moved from Szechwan to Sikang
                1 infantry moved from Kweichow to Shensi
                1 mech_infantry moved from Hunan to Shensi
                1 armour moved from Szechwan to Shensi
                2 artilleries moved from Szechwan to Shensi
                2 armour and 1 mech_infantry moved from Hopei to Suiyuyan
                2 mech_infantrys moved from Szechwan to Shensi
                1 artillery moved from Szechwan to Sikang
                1 mech_infantry moved from Szechwan to Sikang
                1 mech_infantry moved from Szechwan to Shensi
                1 mech_infantry moved from Szechwan to Sikang

    Combat - Japanese
                Battle in Sikang
                    Japanese attack with 3 artilleries, 2 infantry and 2 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Sikang from Chinese with 3 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Urals
                    Japanese attack with 3 armour and 1 mech_infantry
                    Americans defend with 2 bombers
                    Japanese win, taking Urals from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 24
                    Casualties for Americans: 2 bombers
                Battle in Shensi
                    Japanese attack with 1 armour, 2 artilleries, 1 infantry and 4 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Shensi from Chinese with 1 armour, 2 artilleries, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Suiyuyan
                    Japanese attack with 2 armour and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Suiyuyan from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 41 Sea Zone
                    Japanese attack with 4 battleships, 2 bombers, 13 carriers, 2 cruisers, 3 destroyers, 27 fighters, 9 submarines and 13 tactical_bombers
                    ANZAC defend with 1 carrier, 1 cruiser, 4 fighters, 2 submarines and 1 transport; Americans defend with 1 battleship, 12 carriers, 3 cruisers, 8 destroyers, 19 fighters, 3 submarines, 3 tactical_bombers and 1 transport
                    Units damaged: 4 carriers owned by the Americans
                    Units damaged: 1 battleship owned by the Americans
                    Units damaged: 1 battleship owned by the Japanese
                    Units damaged: 3 battleships owned by the Japanese
                    Japanese win, taking 41 Sea Zone from Neutral with 4 battleships, 2 bombers, 4 carriers, 2 cruisers, 8 fighters and 8 tactical_bombers remaining. Battle score for attacker is 180
                    Casualties for Japanese: 9 carriers, 3 destroyers, 19 fighters, 9 submarines and 5 tactical_bombers
                    Casualties for ANZAC: 1 carrier, 1 cruiser, 4 fighters, 2 submarines and 1 transport
                    Casualties for Americans: 1 battleship, 12 carriers, 3 cruisers, 8 destroyers, 19 fighters, 3 submarines, 3 tactical_bombers and 1 transport

    Non Combat Move - Japanese
                8 fighters moved from 41 Sea Zone to Ceylon
                2 bombers moved from 41 Sea Zone to Ceylon
                1 infantry and 3 transports moved from 36 Sea Zone to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Japan
                1 aaGun and 3 infantry moved from Jehol to Anhwe
                3 infantry moved from Manchuria to Jehol
                1 aaGun moved from Hunan to Anhwe

    Place Units - Japanese
                3 armour placed in Manchuria
                2 carriers, 1 destroyer and 1 submarine placed in 6 Sea Zone
                1 tactical_bomber placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 55 PUs; end with 55 PUs total


  • I didn’t block/protect the USA bombers. Come On! Wtf


  • @JWW:

    I didn’t block/protect the USA bombers. Come On! Wtf

    yah, i’m sure you got too distracted with the oncoming german might ;)

    but you can change the russian ncm if you wish, to protect them, and edit my jap turn to just having me blitz out the adjacent territories instead

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