G40 14L ArtofWar1947 (Allies + 17) vs JuanSpain (Axis) Game II

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to 112 Sea Zone
                1 destroyer moved from 94 Sea Zone to 99 Sea Zone
                1 armour moved from Volgograd to Caucasus
                1 artillery moved from Volgograd to Caucasus
                1 tactical_bomber moved from Russia to Caucasus

    Combat - Italians
                Battle in 112 Sea Zone
                    Italians attack with 1 bomber
                    British defend with 2 transports; Americans defend with 1 transport
                    Italians win with 1 bomber remaining. Battle score for attacker is 21
                    Casualties for British: 2 transports
                    Casualties for Americans: 1 transport
                Battle in 99 Sea Zone
                    Italians attack with 1 destroyer
                    Americans defend with 1 transport
                    Italians win, taking 99 Sea Zone from British with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Caucasus
                    Italians attack with 1 armour, 1 artillery and 1 tactical_bomber
                    Russians defend with 1 factory_minor and 1 infantry
                    Italians win, taking Caucasus from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 artillery

    Non Combat Move - Italians
                1 tactical_bomber moved from Caucasus to Volgograd
                7 infantry moved from Southern Italy to Northern Italy
                3 infantry moved from Northern Italy to Western Germany
                1 aaGun moved from Northern Italy to France
                1 bomber moved from 112 Sea Zone to Southern Italy

    Place Units - Italians
                7 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 63 Sea Zone to 46 Sea Zone
                3 fighters moved from New South Wales to 46 Sea Zone
                1 artillery and 1 infantry moved from New Guinea to Dutch New Guinea

    Combat - ANZAC
                Battle in 46 Sea Zone
                    ANZAC attack with 1 destroyer and 3 fighters
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 destroyer and 3 fighters in 46 Sea Zone, round 2 :  3/4 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 46 Sea Zone
                    ANZAC win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Dutch New Guinea
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Dutch New Guinea
                    ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                2 aaGuns, 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from New South Wales to Queensland
                1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 23 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Japan
                1 fighter moved from Hawaiian Islands to Japan
                3 fighters moved from 46 Sea Zone to New Guinea

    Place Units - ANZAC
                1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for ANZAC :

    Japan : 1 artillery, 1 fighter and 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 harbour, 4 infantry and 2 mech_infantrys
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 1 harbour and 1 infantry
        New Guinea : 3 fighters
        Dutch New Guinea : 1 flag, 1 artillery
        46 Sea Zone : 1 destroyer
        6 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 1 transport
        62 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 59 / 96
        Russians : 5 / 0
        Japanese : 54 / 0
        Americans : 71 / 169
        Chinese : 6 / 7
        British : 34 / 39
        UK_Pacific : 6 / 3
        Italians : 15 / 15
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 2.875
            Median : 2.500
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

    Japanese Combat
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    ANZAC Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.667
            Median : 2.500
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 81 Sea Zone to 95 Sea Zone
                2 cruisers moved from 91 Sea Zone to 95 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 fighter and 2 infantry
        United Kingdom : 2 infantry
        95 Sea Zone : 2 cruisers and 1 destroyer

    Production/PUs Summary :

    Germans : 59 / 96
        Russians : 5 / 0
        Japanese : 54 / 0
        Americans : 71 / 169
        Chinese : 6 / 7
        British : 34 / 39
        UK_Pacific : 6 / 3
        Italians : 15 / 15
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 2.875
            Median : 2.500
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

    Japanese Combat
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    ANZAC Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.667
            Median : 2.500
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 4 bombers and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Vologda to Urals
                      Germans take Urals from Russians
                1 infantry moved from Samara to Novosibirsk
                      Germans take Novosibirsk from Russians
                1 mech_infantry moved from Karelia to Norway
                1 armour moved from Karelia to Norway
                2 bombers moved from Western Germany to Norway
                6 bombers moved from Southern Italy to Norway
                2 bombers moved from Southern Italy to Norway
                1 bomber moved from Southern Italy to Norway
                9 bombers moved from Southern Italy to 95 Sea Zone
                2 infantry moved from Volgograd to Kazakhstan
                4 tactical_bombers moved from Volgograd to Kazakhstan
                6 fighters moved from Volgograd to Kazakhstan
                13 armour moved from Volgograd to Northwest Persia
                11 mech_infantrys moved from Volgograd to Northwest Persia

    Combat - Germans
                Battle in 95 Sea Zone
                    Germans attack with 9 bombers
                    French defend with 2 cruisers and 1 destroyer; British defend with 1 battleship and 1 cruiser
                    Units damaged: 1 battleship owned by the British
                    Germans win with 4 bombers remaining. Battle score for attacker is 4
                    Casualties for Germans: 5 bombers
                    Casualties for French: 2 cruisers and 1 destroyer
                    Casualties for British: 1 battleship and 1 cruiser
                Battle in Northwest Persia
                    Germans attack with 13 armour and 11 mech_infantrys
                    British defend with 1 infantry
                    Germans win, taking Northwest Persia from British with 13 armour and 11 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Kazakhstan
                    Germans attack with 6 fighters, 2 infantry and 4 tactical_bombers
                    Russians defend with 1 infantry
                    Germans win, taking Kazakhstan from Russians with 6 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Norway
                    Germans attack with 1 armour, 11 bombers and 1 mech_infantry
                    British defend with 2 aaGuns, 1 fighter and 2 infantry; Americans defend with 1 infantry and 1 mech_infantry
                    Germans win, taking Norway from Americans with 1 armour, 10 bombers and 1 mech_infantry remaining. Battle score for attacker is 21
                    Casualties for Germans: 1 bomber
                    Casualties for British: 2 aaGuns, 1 fighter and 2 infantry
                    Casualties for Americans: 1 infantry and 1 mech_infantry

    Non Combat Move - Germans
                4 bombers moved from 95 Sea Zone to Southern Italy
                2 bombers moved from Norway to Southern Italy
                8 bombers moved from Norway to Western Germany
                1 aaGun moved from Samara to Novosibirsk
                6 fighters moved from Kazakhstan to Caucasus
                4 tactical_bombers moved from Kazakhstan to Caucasus
                3 aaGuns, 37 artilleries and 22 infantry moved from Volgograd to Caucasus
                3 artilleries moved from Rostov to Caucasus
                3 armour moved from Ukraine to Caucasus
                2 mech_infantrys moved from Northern Italy to Yugoslavia

    Place Units - Germans
                3 armour placed in Volgograd
                3 armour placed in Ukraine
                4 bombers placed in Western Germany
                3 infantry placed in Novgorod
                1 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3
                Germans collect 59 PUs (6 lost to blockades); end with 59 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Combat Move - Russians

    Non Combat Move - Russians
                5 aaGuns, 3 armour, 26 artilleries, 39 infantry and 3 mech_infantrys moved from Turkmenistan to Eastern Persia
                7 fighters and 2 tactical_bombers moved from Turkmenistan to West India

    Turn Complete - Russians

    Territory Summary for Russians :

    West India : 7 fighters and 2 tactical_bombers
        125 Sea Zone : 1 submarine
        Eastern Persia : 5 aaGuns, 3 armour, 26 artilleries, 39 infantry and 3 mech_infantrys
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 65 / 86
        Russians : 2 / 0
        Japanese : 54 / 0
        Americans : 68 / 169
        Chinese : 6 / 7
        British : 34 / 39
        UK_Pacific : 6 / 3
        Italians : 15 / 15
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Combat Move - Japanese
                3 infantry moved from Ceylon to 39 Sea Zone
                1 artillery moved from Ceylon to 39 Sea Zone
                1 mech_infantry moved from Yunnan to Sikang
                      Japanese take Sikang from Chinese
                1 mech_infantry moved from Yunnan to Shensi
                1 mech_infantry moved from Yunnan to Hopei
                2 mech_infantrys moved from Chahar to Suiyuyan
                1 fighter moved from Yunnan to Shensi
                1 bomber moved from Yunnan to Hopei
                1 tactical_bomber moved from Yunnan to Suiyuyan
                1 infantry moved from Manchuria to Amur
                1 armour moved from Buryatia to Siberia
                      Japanese take Siberia from Americans
                1 armour moved from Buryatia to Amur
                1 infantry moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Iraq
                4 tactical_bombers moved from 39 Sea Zone to Iraq
                18 fighters moved from 39 Sea Zone to Iraq

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 1 fighter and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win with 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Hopei
                    Japanese attack with 1 bomber and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Hopei from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Suiyuyan
                    Japanese attack with 2 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Suiyuyan from Chinese with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Iraq
                    Japanese attack with 18 fighters, 2 infantry and 4 tactical_bombers
                    British defend with 1 artillery; Americans defend with 1 mech_infantry
                    Japanese win, taking Iraq from Americans with 18 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for British: 1 artillery
                    Casualties for Americans: 1 mech_infantry
                Battle in Amur
                    Japanese attack with 1 armour and 1 infantry
                    Americans defend with 1 armour
                    Japanese win, taking Amur from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 armour

    Non Combat Move - Japanese
                3 armour moved from Manchuria to Buryatia
                1 fighter moved from Shensi to Sikang
                1 tactical_bomber moved from Suiyuyan to Chahar
                1 bomber moved from Hopei to Sikang
                9 artilleries and 1 infantry moved from Yunnan to Burma
                1 infantry moved from Shan State to Burma
                1 artillery moved from Shan State to Burma
                2 mech_infantrys moved from French Indo China to Shan State
                1 armour moved from French Indo China to Shan State
                3 mech_infantrys moved from Malaya to Shan State
                1 artillery, 1 battleship, 11 carriers, 1 cruiser, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                3 carriers moved from 38 Sea Zone to 79 Sea Zone
                1 battleship moved from 39 Sea Zone to 79 Sea Zone
                1 cruiser moved from 39 Sea Zone to 79 Sea Zone
                3 tactical_bombers moved from 38 Sea Zone to 79 Sea Zone
                3 fighters moved from 38 Sea Zone to 79 Sea Zone
                4 tactical_bombers moved from Iraq to Northwest Persia
                4 fighters moved from Iraq to 80 Sea Zone
                14 fighters moved from Iraq to Northwest Persia
                1 fighter moved from Sikang to Szechwan
                1 bomber moved from Sikang to Szechwan

    Turn Complete - Japanese


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 14 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour, 4 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 armour and 1 infantry moved from 35 Sea Zone to Philippines
                2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Kiangsu
                1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 infantry and 1 mech_infantry moved from 20 Sea Zone to Kwangtung
                1 infantry moved from Soviet Far East to Siberia
                4 bombers moved from Soviet Far East to Siberia
                8 bombers moved from Soviet Far East to Amur
                2 mech_infantrys moved from Egypt to Iraq
                3 fighters moved from Egypt to Iraq

    Combat - Americans
                Battle in Philippines
                    Americans attack with 1 armour and 1 infantry
                    Japanese defend with 1 airfield, 1 harbour and 1 mech_infantry
                        Americans roll dice for 1 armour and 1 infantry in Philippines, round 2 :  0/2 hits
                        Japanese roll dice for 1 mech_infantry in Philippines, round 2 :  0/1 hits
                        Americans roll dice for 1 armour and 1 infantry in Philippines, round 3 :  1/2 hits
                        Japanese roll dice for 1 mech_infantry in Philippines, round 3 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Philippines
                    Americans win, taking Philippines from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Siberia
                    Americans attack with 4 bombers and 1 infantry
                    Japanese defend with 1 armour
                        Americans roll dice for 4 bombers and 1 infantry in Siberia, round 2 :  0/5 hits
                        Japanese roll dice for 1 armour in Siberia, round 2 :  0/1 hits
                        Americans roll dice for 4 bombers and 1 infantry in Siberia, round 3 :  3/5 hits
                        Japanese roll dice for 1 armour in Siberia, round 3 :  1/1 hits
                        1 armour owned by the Japanese and 1 bomber owned by the Americans lost in Siberia
                    Americans win, taking Siberia from Japanese with 3 bombers and 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 armour
                    Casualties for Americans: 1 bomber
                Battle in Amur
                    Americans attack with 8 bombers
                    Japanese defend with 1 armour and 1 infantry
                        Americans roll dice for 8 bombers in Amur, round 2 :  6/8 hits
                        Japanese roll dice for 1 armour and 1 infantry in Amur, round 2 :  1/2 hits
                        1 armour owned by the Japanese, 1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Amur
                    Americans win with 7 bombers remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 armour and 1 infantry
                    Casualties for Americans: 1 bomber
                Battle in Kiangsu
                Battle in Kwangtung
                Battle in Iraq
                    Americans attack with 3 fighters and 2 mech_infantrys
                    Japanese defend with 2 infantry
                        Americans roll dice for 3 fighters and 2 mech_infantrys in Iraq, round 2 :  1/5 hits
                        Japanese roll dice for 2 infantry in Iraq, round 2 :  2/2 hits
                        1 fighter owned by the Americans, 1 mech_infantry owned by the Americans and 1 infantry owned by the Japanese lost in Iraq
                        Americans roll dice for 2 fighters and 1 mech_infantry in Iraq, round 3 :  1/3 hits
                        Japanese roll dice for 1 infantry in Iraq, round 3 :  1/1 hits
                        1 mech_infantry owned by the Americans and 1 infantry owned by the Japanese lost in Iraq
                    Americans win, taking Kiangsu from Japanese, taking Kwangtung from Japanese with 2 fighters remaining. Battle score for attacker is -12
                    Casualties for Japanese: 2 infantry
                    Casualties for Americans: 1 fighter and 2 mech_infantrys

    Non Combat Move - Americans
                2 fighters moved from Iraq to Egypt
                1 carrier and 1 transport moved from 81 Sea Zone to 71 Sea Zone
                8 fighters moved from Gibraltar to Egypt
                6 fighters moved from Eastern United States to Gibraltar
                1 fighter moved from United Kingdom to Gibraltar
                1 artillery moved from New Brunswick Nova Scotia to Eastern United States
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                3 carriers, 1 cruiser, 2 destroyers and 2 transports moved from 106 Sea Zone to 101 Sea Zone
                1 destroyer moved from 93 Sea Zone to 92 Sea Zone
                1 carrier moved from 6 Sea Zone to 19 Sea Zone
                2 fighters moved from 6 Sea Zone to 19 Sea Zone
                1 carrier moved from 6 Sea Zone to 20 Sea Zone
                2 fighters moved from 6 Sea Zone to 20 Sea Zone
                1 carrier moved from 6 Sea Zone to 35 Sea Zone
                2 fighters moved from 6 Sea Zone to 35 Sea Zone
                1 carrier moved from 6 Sea Zone to 19 Sea Zone
                2 fighters moved from 6 Sea Zone to 19 Sea Zone
                1 carrier moved from 6 Sea Zone to 20 Sea Zone
                2 tactical_bombers moved from 6 Sea Zone to 20 Sea Zone
                7 bombers moved from Amur to Japan
                3 bombers moved from Siberia to Japan

    Place Units - Americans
                1 artillery and 1 infantry placed in Japan
                1 transport placed in 6 Sea Zone
                1 armour and 3 infantry placed in Central United States
                8 fighters placed in Eastern United States
                4 fighters placed in Western United States
                2 fighters placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2
                Americans collect 65 PUs (2 lost to blockades); end with 65 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs

    Territory Summary for Americans :

    Kiangsu : 2 infantry
        Japan : 1 flag, 1 airfield, 1 artillery, 10 bombers, 1 factory_minor, 1 harbour and 1 infantry
        Kwangtung : 1 infantry and 1 mech_infantry
        Philippines : 1 airfield, 1 armour, 1 harbour and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 6 fighters and 1 harbour
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        Soviet Far East : 1 flag
        Siberia : 1 flag, 1 infantry
        43 Sea Zone : 1 flag
        35 Sea Zone : 1 carrier, 2 fighters and 1 transport
        20 Sea Zone : 2 carriers, 2 fighters, 2 tactical_bombers and 1 transport
        19 Sea Zone : 2 carriers, 4 fighters and 1 transport
        17 Sea Zone : 1 flag
        6 Sea Zone : 1 flag, 1 battleship, 2 cruisers, 10 destroyers, 3 submarines and 1 transport
        Central United States : 1 armour, 1 factory_major and 3 infantry
        Eastern United States : 1 airfield, 1 artillery, 1 factory_major, 8 fighters and 1 harbour
        Gibraltar : 7 fighters
        Egypt : 10 fighters and 1 infantry
        Morocco : 1 flag
        125 Sea Zone : 1 flag
        106 Sea Zone : 1 flag
        93 Sea Zone : 1 flag
        109 Sea Zone : 1 flag
        Greece : 1 flag, 1 infantry
        92 Sea Zone : 1 destroyer
        101 Sea Zone : 3 carriers, 1 cruiser, 2 destroyers and 2 transports
        71 Sea Zone : 1 carrier and 1 transport
        Brazil : 1 flag
        91 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 65 / 86
        Russians : 2 / 0
        Japanese : 53 / 0
        Americans : 67 / 90
        Chinese : 6 / 7
        British : 34 / 39
        UK_Pacific : 8 / 3
        Italians : 15 / 15
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 5 times
                3 was rolled 7 times
                4 was rolled 4 times
                5 was rolled 7 times
                6 was rolled 9 times
            Average roll : 3.600
            Median : 3.500
            Variance : 0.513
            Standard Deviation : 0.716
            Total rolls : 40

    Null / Other
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 2.778
            Median : 2.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 9

    Americans Combat
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 6 times
                4 was rolled 3 times
                5 was rolled 7 times
                6 was rolled 7 times
            Average roll : 3.900
            Median : 4.000
            Variance : 0.621
            Standard Deviation : 0.788
            Total rolls : 30


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Kiangsu

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 7 PUs total

    Territory Summary for Chinese :

    Kiangsu : 2 infantry

    Production/PUs Summary :

    Germans : 65 / 86
        Russians : 2 / 0
        Japanese : 53 / 0
        Americans : 67 / 90
        Chinese : 6 / 7
        British : 34 / 39
        UK_Pacific : 8 / 3
        Italians : 15 / 15
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 5 times
                3 was rolled 7 times
                4 was rolled 4 times
                5 was rolled 7 times
                6 was rolled 9 times
            Average roll : 3.600
            Median : 3.500
            Variance : 0.513
            Standard Deviation : 0.716
            Total rolls : 40

    Null / Other
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 2.778
            Median : 2.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 9

    Americans Combat
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 6 times
                4 was rolled 3 times
                5 was rolled 7 times
                6 was rolled 7 times
            Average roll : 3.900
            Median : 4.000
            Variance : 0.621
            Standard Deviation : 0.788
            Total rolls : 30


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - British
                British buy 2 armour, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Egypt to Iraq
                      British take Iraq from Japanese

    Combat - British

    Non Combat Move - British
                1 infantry moved from Alexandria to Egypt
                1 armour moved from Libya to Alexandria
                6 fighters moved from Malta to Egypt
                1 bomber moved from Malta to Egypt
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
                2 fighters moved from United Kingdom to Gibraltar
                3 aaGuns, 6 artilleries, 2 fighters, 28 infantry, 1 mech_infantry and 1 tactical_bomber moved from West India to Eastern Persia
                2 infantry moved from India to West India

    Place Units - British
                2 armour and 1 infantry placed in Egypt
                1 fighter and 2 mech_infantrys placed in Union of South Africa
                2 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,2,6,4,4,5,6,4,1,4,5,4,5,4,5
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6
                British collect 33 PUs (3 lost to blockades); end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 8 PUs; end with 8 PUs total
                Some Units in India change ownership: 1 infantry

    Territory Summary for British and UK_Pacific :

    India : 1 airfield, 1 factory_major, 1 harbour and 1 infantry
        Kwangtung : 1 harbour
        West India : 2 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Alexandria : 1 armour
        Gibraltar : 1 airfield, 2 fighters and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 5 armour, 3 artilleries, 1 bomber, 1 factory_minor, 6 fighters, 1 harbour, 7 infantry and 3 mech_infantrys
        Union of South Africa : 1 factory_minor, 1 fighter, 1 harbour and 2 mech_infantrys
        Scotland : 1 airfield
        Malta : 1 aaGun
        United Kingdom : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour, 10 infantry and 3 mech_infantrys
        Algeria : 1 flag
        Syria : 1 flag, 1 airfield
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Eire : 1 flag
        Iraq : 1 flag, 1 mech_infantry
        Eastern Persia : 1 flag, 3 aaGuns, 6 artilleries, 2 fighters, 28 infantry, 1 mech_infantry and 1 tactical_bomber
        81 Sea Zone : 1 transport
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 65 / 86
        Russians : 2 / 0
        Japanese : 51 / 0
        Americans : 67 / 90
        Chinese : 6 / 7
        British : 36 / 38
        UK_Pacific : 8 / 8
        Italians : 15 / 15
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 5 times
                3 was rolled 7 times
                4 was rolled 10 times
                5 was rolled 12 times
                6 was rolled 12 times
            Average roll : 3.855
            Median : 4.000
            Variance : 0.722
            Standard Deviation : 0.850
            Total rolls : 55

    Null / Other
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Japanese Combat
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 7 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 3.708
            Median : 4.000
            Variance : 1.043
            Standard Deviation : 1.022
            Total rolls : 24

    Americans Combat
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 6 times
                4 was rolled 3 times
                5 was rolled 7 times
                6 was rolled 7 times
            Average roll : 3.900
            Median : 4.000
            Variance : 0.621
            Standard Deviation : 0.788
            Total rolls : 30


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - British
                British buy 2 armour, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Egypt to Iraq
                      British take Iraq from Japanese

    Combat - British

    Non Combat Move - British
                1 infantry moved from Alexandria to Egypt
                1 armour moved from Libya to Alexandria
                6 fighters moved from Malta to Egypt
                1 bomber moved from Malta to Egypt
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
                2 fighters moved from United Kingdom to Gibraltar
                3 aaGuns, 6 artilleries, 2 fighters, 28 infantry, 1 mech_infantry and 1 tactical_bomber moved from West India to Eastern Persia
                2 infantry moved from India to West India

    Place Units - British
                2 armour and 1 infantry placed in Egypt
                1 fighter and 2 mech_infantrys placed in Union of South Africa
                2 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,2,6,4,4,5,6,4,1,4,5,4,5,4,5
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6
                British collect 33 PUs (3 lost to blockades); end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 8 PUs; end with 8 PUs total
                Some Units in India change ownership: 1 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Western United States: 2 fighters
                EDIT: Adding units owned by Americans to Eastern United States: 2 fighters
                EDIT: Turning off Edit Mode

    Territory Summary for British and UK_Pacific :

    India : 1 airfield, 1 factory_major, 1 harbour and 1 infantry
        Kwangtung : 1 harbour
        West India : 2 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Alexandria : 1 armour
        Gibraltar : 1 airfield, 2 fighters and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 5 armour, 3 artilleries, 1 bomber, 1 factory_minor, 6 fighters, 1 harbour, 7 infantry and 3 mech_infantrys
        Union of South Africa : 1 factory_minor, 1 fighter, 1 harbour and 2 mech_infantrys
        Scotland : 1 airfield
        Malta : 1 aaGun
        United Kingdom : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour, 10 infantry and 3 mech_infantrys
        Algeria : 1 flag
        Syria : 1 flag, 1 airfield
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Eire : 1 flag
        Iraq : 1 flag, 1 mech_infantry
        Eastern Persia : 1 flag, 3 aaGuns, 6 artilleries, 2 fighters, 28 infantry, 1 mech_infantry and 1 tactical_bomber
        81 Sea Zone : 1 transport
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 65 / 86
        Russians : 2 / 0
        Japanese : 51 / 0
        Americans : 67 / 90
        Chinese : 6 / 7
        British : 36 / 38
        UK_Pacific : 8 / 8
        Italians : 15 / 15
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 5 times
                3 was rolled 7 times
                4 was rolled 10 times
                5 was rolled 12 times
                6 was rolled 12 times
            Average roll : 3.855
            Median : 4.000
            Variance : 0.722
            Standard Deviation : 0.850
            Total rolls : 55

    Null / Other
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Japanese Combat
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 7 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 3.708
            Median : 4.000
            Variance : 1.043
            Standard Deviation : 1.022
            Total rolls : 24

    Americans Combat
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 6 times
                4 was rolled 3 times
                5 was rolled 7 times
                6 was rolled 7 times
            Average roll : 3.900
            Median : 4.000
            Variance : 0.621
            Standard Deviation : 0.788
            Total rolls : 30


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - British
                British buy 2 armour, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Egypt to Iraq
                      British take Iraq from Japanese

    Combat - British

    Non Combat Move - British
                1 infantry moved from Alexandria to Egypt
                1 armour moved from Libya to Alexandria
                6 fighters moved from Malta to Egypt
                1 bomber moved from Malta to Egypt
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
                2 fighters moved from United Kingdom to Gibraltar
                3 aaGuns, 6 artilleries, 2 fighters, 28 infantry, 1 mech_infantry and 1 tactical_bomber moved from West India to Eastern Persia
                2 infantry moved from India to West India

    Place Units - British
                2 armour and 1 infantry placed in Egypt
                1 fighter and 2 mech_infantrys placed in Union of South Africa
                2 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,2,6,4,4,5,6,4,1,4,5,4,5,4,5
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6
                British collect 33 PUs (3 lost to blockades); end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 8 PUs; end with 8 PUs total
                Some Units in India change ownership: 1 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Western United States: 2 fighters
                EDIT: Adding units owned by Americans to Eastern United States: 2 fighters
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 71 Sea Zone: 1 carrier
                EDIT: Adding units owned by Americans to 76 Sea Zone: 1 carrier
                EDIT: Turning off Edit Mode

    Territory Summary for British and UK_Pacific :

    India : 1 airfield, 1 factory_major, 1 harbour and 1 infantry
        Kwangtung : 1 harbour
        West India : 2 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Alexandria : 1 armour
        Gibraltar : 1 airfield, 2 fighters and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 5 armour, 3 artilleries, 1 bomber, 1 factory_minor, 6 fighters, 1 harbour, 7 infantry and 3 mech_infantrys
        Union of South Africa : 1 factory_minor, 1 fighter, 1 harbour and 2 mech_infantrys
        Scotland : 1 airfield
        Malta : 1 aaGun
        United Kingdom : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour, 10 infantry and 3 mech_infantrys
        Algeria : 1 flag
        Syria : 1 flag, 1 airfield
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Eire : 1 flag
        Iraq : 1 flag, 1 mech_infantry
        Eastern Persia : 1 flag, 3 aaGuns, 6 artilleries, 2 fighters, 28 infantry, 1 mech_infantry and 1 tactical_bomber
        81 Sea Zone : 1 transport
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 65 / 86
        Russians : 2 / 0
        Japanese : 51 / 0
        Americans : 67 / 90
        Chinese : 6 / 7
        British : 36 / 38
        UK_Pacific : 8 / 8
        Italians : 15 / 15
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Caucasus to Iraq
                1 tactical_bomber moved from Volgograd to Iraq
                1 bomber moved from Southern Italy to Iraq

    Combat - Italians
                Battle in Iraq
                    Italians attack with 1 armour, 1 bomber and 1 tactical_bomber
                    British defend with 1 mech_infantry
                    Italians win, taking Iraq from British with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Italians
                1 tactical_bomber moved from Iraq to Northwest Persia
                1 bomber moved from Iraq to Northwest Persia
                10 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                5 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 19 PUs

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Caucasus to Iraq
                1 tactical_bomber moved from Volgograd to Iraq
                1 bomber moved from Southern Italy to Iraq

    Combat - Italians
                Battle in Iraq
                    Italians attack with 1 armour, 1 bomber and 1 tactical_bomber
                    British defend with 1 mech_infantry
                    Italians win, taking Iraq from British with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Italians
                1 tactical_bomber moved from Iraq to Northwest Persia
                1 bomber moved from Iraq to Northwest Persia
                10 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                5 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 19 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 99 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Italians to 97 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 1 bomber; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 armour moved from Queensland to 54 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from 42 Sea Zone to Java
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Formosa

    Combat - ANZAC
                Battle in Formosa
                Battle in Java

    Non Combat Move - ANZAC
                1 fighter moved from Japan to Kiangsu
                2 fighters moved from 6 Sea Zone to Kiangsu
                1 carrier moved from 6 Sea Zone to 35 Sea Zone
                2 fighters moved from New Guinea to 35 Sea Zone
                1 fighter moved from New Guinea to 35 Sea Zone
                1 destroyer moved from 46 Sea Zone to 35 Sea Zone
                1 cruiser, 1 destroyer and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from 35 Sea Zone to Philippines

    Place Units - ANZAC
                1 bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 18 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

    Territory Summary for ANZAC :

    Formosa : 1 flag, 1 artillery and 1 infantry
        Kiangsu : 3 fighters
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour, 4 infantry and 2 mech_infantrys
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 bomber, 1 factory_minor and 1 harbour
        Philippines : 1 fighter
        Java : 1 flag, 1 armour and 1 infantry
        Dutch New Guinea : 1 flag, 1 artillery
        42 Sea Zone : 1 transport
        35 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 submarines
        20 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 65 / 86
        Russians : 2 / 0
        Japanese : 46 / 0
        Americans : 67 / 90
        Chinese : 6 / 7
        British : 34 / 38
        UK_Pacific : 8 / 8
        Italians : 17 / 19
        ANZAC : 15 / 23
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 fighter and 2 infantry
        United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 65 / 86
        Russians : 2 / 0
        Japanese : 46 / 0
        Americans : 67 / 90
        Chinese : 6 / 7
        British : 34 / 38
        UK_Pacific : 8 / 8
        Italians : 17 / 19
        ANZAC : 15 / 23
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Read the victory rules carefully. Now I understand, probably too late, why you decided to disregard the defense of Japan and the Pacific.

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 bombers, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Urals to Evenkiyskiy
                      Germans take Evenkiyskiy from Russians
                1 infantry moved from Novosibirsk to Timguska
                      Germans take Timguska from Russians
                2 mech_infantrys moved from Yugoslavia to Greece
                6 bombers moved from Southern Italy to Greece
                1 mech_infantry moved from Northwest Persia to Syria
                      Germans take Syria from British
                10 mech_infantrys moved from Northwest Persia to Trans-Jordan
                      Germans take Trans-Jordan from British
                13 armour moved from Northwest Persia to Trans-Jordan
                1 infantry moved from Kazakhstan to Turkmenistan
                      Germans take Turkmenistan from Russians
                3 armour moved from Caucasus to Iraq
                12 bombers moved from Western Germany to Greece

    Combat - Germans
                Battle in Greece
                    Germans attack with 18 bombers and 2 mech_infantrys
                    Americans defend with 1 infantry
                    Germans win, taking Greece from Americans with 18 bombers and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Germans
                18 bombers moved from Greece to Southern Italy
                6 fighters moved from Caucasus to Iraq
                4 tactical_bombers moved from Caucasus to Iraq
                3 armour moved from Volgograd to Northwest Persia
                3 aaGuns, 40 artilleries and 22 infantry moved from Caucasus to Northwest Persia
                3 armour moved from Ukraine to Caucasus
                1 aaGun moved from Novosibirsk to Samara
                1 armour moved from Norway to Karelia
                1 mech_infantry moved from Norway to Karelia
                3 infantry moved from Novgorod to Karelia

    Place Units - Germans
                3 infantry placed in Volgograd
                3 infantry placed in Ukraine
                2 mech_infantrys placed in Novgorod
                5 bombers placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5
                Germans collect 71 PUs; end with 71 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 78 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 98 PUs

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 bombers, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Urals to Evenkiyskiy
                      Germans take Evenkiyskiy from Russians
                1 infantry moved from Novosibirsk to Timguska
                      Germans take Timguska from Russians
                2 mech_infantrys moved from Yugoslavia to Greece
                6 bombers moved from Southern Italy to Greece
                1 mech_infantry moved from Northwest Persia to Syria
                      Germans take Syria from British
                10 mech_infantrys moved from Northwest Persia to Trans-Jordan
                      Germans take Trans-Jordan from British
                13 armour moved from Northwest Persia to Trans-Jordan
                1 infantry moved from Kazakhstan to Turkmenistan
                      Germans take Turkmenistan from Russians
                3 armour moved from Caucasus to Iraq
                12 bombers moved from Western Germany to Greece

    Combat - Germans
                Battle in Greece
                    Germans attack with 18 bombers and 2 mech_infantrys
                    Americans defend with 1 infantry
                    Germans win, taking Greece from Americans with 18 bombers and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Germans
                18 bombers moved from Greece to Southern Italy
                6 fighters moved from Caucasus to Iraq
                4 tactical_bombers moved from Caucasus to Iraq
                3 armour moved from Volgograd to Northwest Persia
                3 aaGuns, 40 artilleries and 22 infantry moved from Caucasus to Northwest Persia
                3 armour moved from Ukraine to Caucasus
                1 aaGun moved from Novosibirsk to Samara
                1 armour moved from Norway to Karelia
                1 mech_infantry moved from Norway to Karelia
                3 infantry moved from Novgorod to Karelia

    Place Units - Germans
                3 infantry placed in Volgograd
                3 infantry placed in Ukraine
                2 mech_infantrys placed in Novgorod
                5 bombers placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5
                Germans collect 71 PUs; end with 71 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 78 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 98 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Trans-Jordan: 1 mech_infantry
                EDIT: Adding units owned by Germans to Persia: 1 mech_infantry
                EDIT: Changing ownership of Persia from British to Germans
                EDIT: Changing PUs for Germans from 98 to 100
                EDIT: Turning off Edit Mode


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Combat Move - Russians
                3 armour, 26 artilleries, 39 infantry and 3 mech_infantrys moved from Eastern Persia to Turkmenistan
                7 fighters and 2 tactical_bombers moved from West India to Turkmenistan

    Combat - Russians
                Battle in Turkmenistan
                    Russians attack with 3 armour, 26 artilleries, 7 fighters, 39 infantry, 3 mech_infantrys and 2 tactical_bombers
                    Germans defend with 1 infantry
                        Russians roll dice for 3 armour, 26 artilleries, 7 fighters, 39 infantry, 3 mech_infantrys and 2 tactical_bombers in Turkmenistan, round 2 :  28/80 hits
                        Germans roll dice for 1 infantry in Turkmenistan, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Turkmenistan
                    Russians win, taking Turkmenistan from Germans with 3 armour, 26 artilleries, 7 fighters, 39 infantry, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                7 fighters and 2 tactical_bombers moved from Turkmenistan to Eastern Persia

    Turn Complete - Russians

    Territory Summary for Russians :

    Turkmenistan : 3 armour, 26 artilleries, 39 infantry and 3 mech_infantrys
        125 Sea Zone : 1 submarine
        Eastern Persia : 5 aaGuns, 7 fighters and 2 tactical_bombers
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 73 / 100
        Russians : 0 / 0
        Japanese : 46 / 0
        Americans : 65 / 90
        Chinese : 6 / 7
        British : 30 / 38
        UK_Pacific : 8 / 8
        Italians : 17 / 19
        ANZAC : 15 / 23
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 19 times
                3 was rolled 15 times
                4 was rolled 8 times
                5 was rolled 17 times
                6 was rolled 13 times
            Average roll : 3.543
            Median : 3.000
            Variance : 1.212
            Standard Deviation : 1.101
            Total rolls : 81

    Germans Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                1 was rolled 9 times
                2 was rolled 19 times
                3 was rolled 15 times
                4 was rolled 8 times
                5 was rolled 16 times
                6 was rolled 13 times
            Average roll : 3.525
            Median : 3.000
            Variance : 1.139
            Standard Deviation : 1.067
            Total rolls : 80


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Combat Move - Russians
                3 armour, 26 artilleries, 39 infantry and 3 mech_infantrys moved from Eastern Persia to Turkmenistan
                7 fighters and 2 tactical_bombers moved from West India to Turkmenistan

    Combat - Russians
                Battle in Turkmenistan
                    Russians attack with 3 armour, 26 artilleries, 7 fighters, 39 infantry, 3 mech_infantrys and 2 tactical_bombers
                    Germans defend with 1 infantry
                        Russians roll dice for 3 armour, 26 artilleries, 7 fighters, 39 infantry, 3 mech_infantrys and 2 tactical_bombers in Turkmenistan, round 2 :  28/80 hits
                        Germans roll dice for 1 infantry in Turkmenistan, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Turkmenistan
                    Russians win, taking Turkmenistan from Germans with 3 armour, 26 artilleries, 7 fighters, 39 infantry, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                7 fighters and 2 tactical_bombers moved from Turkmenistan to Eastern Persia

    Turn Complete - Russians
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Turkmenistan: 5 aaGuns
                EDIT: Removing units owned by Russians from Eastern Persia: 5 aaGuns
                EDIT: Turning off Edit Mode

    Territory Summary for Russians :

    Turkmenistan : 5 aaGuns, 3 armour, 26 artilleries, 39 infantry and 3 mech_infantrys
        125 Sea Zone : 1 submarine
        Eastern Persia : 7 fighters and 2 tactical_bombers
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 73 / 100
        Russians : 0 / 0
        Japanese : 46 / 0
        Americans : 65 / 90
        Chinese : 6 / 7
        British : 30 / 38
        UK_Pacific : 8 / 8
        Italians : 17 / 19
        ANZAC : 15 / 23
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 19 times
                3 was rolled 15 times
                4 was rolled 8 times
                5 was rolled 17 times
                6 was rolled 13 times
            Average roll : 3.543
            Median : 3.000
            Variance : 1.212
            Standard Deviation : 1.101
            Total rolls : 81

    Germans Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                1 was rolled 9 times
                2 was rolled 19 times
                3 was rolled 15 times
                4 was rolled 8 times
                5 was rolled 16 times
                6 was rolled 13 times
            Average roll : 3.525
            Median : 3.000
            Variance : 1.139
            Standard Deviation : 1.067
            Total rolls : 80

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