Good luck to both of you!
14L G40 Gamerman01 v Karl7 (Allies +10) rematch
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Agh
Punished -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 fighter moved from Caroline Islands to 21 Sea Zone
1 battleship moved from 33 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from Caroline Islands to Philippines
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 36 Sea Zone to 41 Sea Zone
1 mech_infantry moved from Anhwe to Kwangtung
1 armour moved from French Indo China to Kwangtung
2 infantry moved from Kiangsi to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from French Indo China to Shan State
1 fighter moved from Kwangsi to Shan State
1 infantry moved from Hunan to Yunnan
1 artillery and 2 infantry moved from Kiangsi to Kwangtung
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 bomber, 5 fighters and 5 tactical_bombers moved from Kwangsi to Szechwan
1 fighter moved from Kwangsi to Malaya
2 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan
1 tactical_bomber moved from 36 Sea Zone to Yunnan
1 bomber moved from Kwangsi to Yunnan
1 infantry moved from French Indo China to Shan State
1 artillery and 1 infantry moved from French Indo China to YunnanCombat - Japanese
Battle in Guam
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 airfield and 1 fighter
Americans win with 1 fighter remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Philippines
Japanese attack with 1 artillery, 3 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 infantry
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 submarine and 1 transport
British defend with 1 destroyer
Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Malaya
Japanese attack with 1 fighter and 2 infantry
ANZAC defend with 1 infantry; British defend with 1 harbour
Japanese win, taking Malaya from UK_Pacific with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Borneo
Battle in Szechwan
Japanese attack with 1 bomber, 5 fighters and 5 tactical_bombers
Chinese defend with 1 fighter and 6 infantry
Japanese win, taking Borneo from UK_Pacific with 1 bomber, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is -4
Casualties for Japanese: 1 fighter and 2 tactical_bombers
Casualties for Chinese: 1 fighter and 6 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Shan State
Japanese attack with 1 fighter and 2 infantry
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 2 artilleries, 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 7 infantry
Japanese win, taking Yunnan from Chinese with 2 artilleries, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 3 infantry
Casualties for Chinese: 7 infantry
Battle in Kwangtung
Japanese attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for British: 2 infantryNon Combat Move - Japanese
1 bomber moved from Szechwan to Kiangsi
1 bomber moved from Yunnan to Kiangsi
1 fighter moved from Malaya to 37 Sea Zone
1 fighter moved from 41 Sea Zone to 37 Sea Zone
1 aaGun and 4 infantry moved from Jehol to Anhwe
4 infantry moved from Manchuria to Jehol
1 fighter moved from 21 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter moved from Yunnan to 35 Sea Zone
1 carrier moved from 20 Sea Zone to 35 Sea Zone
4 fighters and 3 tactical_bombers moved from Szechwan to Anhwe
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
1 cruiser moved from 20 Sea Zone to 6 Sea Zone
1 artillery moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Kiangsi
1 artillery moved from Anhwe to Kiangsi
1 destroyer moved from 33 Sea Zone to 16 Sea Zone
1 cruiser and 1 destroyer moved from 33 Sea Zone to 6 Sea Zone
1 fighter moved from Shan State to Kwangsi
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 carrier moved from 33 Sea Zone to 21 Sea Zone
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Yunnan to KwangsiPlace Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 48 PUs; end with 50 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 fighter, 3 submarines and 1 transport; Remaining resources: 1 PUs;Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea ZoneCombat - Americans
Battle in 16 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Guam to 54 Sea Zone
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
1 armour, 1 cruiser, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to Morocco
2 infantry moved from Western United States to Central United States
1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 bomber moved from 16 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 carrier and 1 transport placed in 101 Sea Zone
3 submarines placed in 10 Sea Zone
1 fighter placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Shensi to TsinghaiNon Combat Move - Chinese
Place Units - Chinese
5 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 airfield, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Eastern Persia to 80 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
2 infantry moved from Persia to Iraq
1 battleship moved from 79 Sea Zone to 80 Sea Zone
1 cruiser moved from 76 Sea Zone to 80 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 destroyer moved from 81 Sea Zone to 96 Sea Zone
1 fighter moved from Malta to 96 Sea Zone
1 bomber moved from Malta to Iraq
1 armour moved from Egypt to Iraq
2 artilleries and 2 infantry moved from Egypt to Anglo Egyptian Sudan
1 mech_infantry moved from Egypt to Iraq
2 infantry moved from Burma to Shan State
2 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
1 fighter moved from Burma to Shan StateCombat - British
Battle in 96 Sea Zone
British attack with 1 destroyer and 1 fighter
Italians defend with 1 destroyer
British win with 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 destroyer
Casualties for Italians: 1 destroyer
Battle in Yunnan
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 2 artilleries
British win, taking Yunnan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 2 artilleries
Casualties for British: 1 infantry
Battle in Shan State
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Iraq
British attack with 1 armour, 1 bomber, 6 infantry and 1 mech_infantry
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 armour, 1 bomber, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 2 infantry
Battle in Anglo Egyptian Sudan
British attack with 2 artilleries and 2 infantry
Italians defend with 1 infantry
British win, taking Anglo Egyptian Sudan from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 bomber moved from Iraq to Egypt
1 fighter moved from 96 Sea Zone to Egypt
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
2 fighters moved from Morocco to Gibraltar
1 mech_infantry moved from Suriname to Brazil
British take Brazil from Neutral_Allies
1 transport moved from 88 Sea Zone to 86 Sea Zone
2 infantry moved from Rhodesia to Tanganyika Territory
1 fighter moved from Shan State to India
6 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
1 aaGun moved from Burma to India
1 infantry moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Morocco
1 battleship and 1 cruiser moved from 88 Sea Zone to 91 Sea ZonePlace Units - British
1 airfield placed in Gibraltar
1 transport placed in 106 Sea Zone
2 infantry and 1 mech_infantry placed in Egypt
1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,1
British collect 32 PUs (1 lost to blockades); end with 32 PUs totalPlace Units - UK_Pacific
7 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1,4,2,2,6,2
UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs total
Some Units in India change ownership: 7 infantry -
Ah, I feel better now - you got disappointing dice too
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are we playing with tech?
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? No, the tech option isn’t even on, is it?
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I guess not. You always liked playing with it. Just wondering.
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You’re right. A year ago - not any more
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Jeez, it’s just Italy…. what’s the hold up?
Will move this now
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 fighter, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Italians
1 armour moved from Romania to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Romania to Ukraine
Italians take Ukraine from Russians
1 artillery and 1 infantry moved from Kenya to Tanganyika TerritoryCombat - Italians
Battle in Tanganyika Territory
Italians attack with 1 artillery and 1 infantry
British defend with 2 infantry
Italians win, taking Tanganyika Territory from British with 1 artillery remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 artillery moved from Libya to 96 Sea Zone
1 artillery moved from Tunisia to Libya
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 armour moved from Yugoslavia to Bessarabia
1 aaGun moved from Northern Italy to Southern Italy
1 submarine moved from 93 Sea Zone to 98 Sea Zone
1 infantry moved from British Somaliland to Italian Somaliland
1 aaGun, 2 artilleries and 3 infantry moved from Yugoslavia to Romania
1 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun moved from France to Northern Italy
1 artillery and 1 infantry moved from 97 Sea Zone to Northern Italy
1 mech_infantry moved from Tunisia to Libya
1 infantry moved from Northern Italy to Southern Italy
2 infantry moved from France to Northern Italy
1 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 fighter placed in Southern Italy
1 mech_infantry placed in Northern Italy
1 submarine placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 19 PUs; end with 20 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
2 fighters moved from Queensland to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
retreated to 42 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 submarineNon Combat Move - ANZAC
2 fighters moved from 42 Sea Zone to Northern Territory
2 aaGuns, 1 artillery and 2 infantry moved from Queensland to Northern Territory
1 cruiser and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from New South Wales to QueenslandPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Dutch New Guinea: 1 infantry
EDIT: Adding units owned by ANZAC to New Guinea: 1 infantry
EDIT: Removing units owned by ANZAC from Sumatra: 1 fighter
EDIT: Adding units owned by ANZAC to Burma: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
1 destroyer moved from 58 Sea Zone to 77 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to EgyptNon Combat Move - French
Turn Complete - French
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ncm edit
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DOH!
Battle in 42 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
retreated to 42 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 submarine:-P :-P :-P
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That doesn’t happen very often
At least the convoy roll missed you!
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hello?
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Yeah, haven’t made any moves since last Saturday - just didn’t feel like it…
Tonight or tomorrow, I think
Thanks -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 fighter, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk
1 mech_infantry moved from Bessarabia to Bryansk
2 tactical_bombers moved from Romania to Bryansk
1 bomber moved from Western Germany to Bryansk
1 bomber moved from Southern Italy to Bryansk
1 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone
2 infantry moved from 123 Sea Zone to Iceland
1 submarine moved from 112 Sea Zone to 114 Sea Zone
2 tactical_bombers moved from Western Germany to 114 Sea ZoneCombat - Germans
Battle in Iceland
Battle in 114 Sea Zone
Germans attack with 1 submarine and 2 tactical_bombers
Russians defend with 1 cruiser
Germans win, taking Iceland from British with 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Bryansk
Germans attack with 2 armour, 2 bombers, 4 mech_infantrys and 2 tactical_bombers
Russians defend with 1 artillery and 8 infantry
Germans win, taking Bryansk from Russians with 1 armour, 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 4 mech_infantrys
Casualties for Russians: 1 artillery and 8 infantryNon Combat Move - Germans
2 tactical_bombers moved from Bryansk to Ukraine
2 bombers moved from Bryansk to Eastern Poland
2 artilleries and 6 infantry moved from Bessarabia to Ukraine
2 tactical_bombers moved from 114 Sea Zone to Eastern Poland
1 artillery moved from Normandy Bordeaux to France
3 artilleries moved from Eastern Poland to Western Ukraine
1 aaGun moved from Slovakia Hungary to Eastern Poland
7 armour and 7 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Southern Italy to Eastern Poland
2 mech_infantrys moved from Holland Belgium to Germany
1 armour moved from Normandy Bordeaux to Northern Italy
1 artillery moved from Southern France to France
1 aaGun moved from France to Western Germany
3 infantry moved from Greece to Bulgaria
1 submarine moved from 109 Sea Zone to 112 Sea Zone
1 mech_infantry moved from Romania to Eastern Poland
12 infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Southern France to Northern Italy
1 fighter moved from Southern Italy to Eastern Poland
1 fighter moved from Southern Italy to Eastern Poland
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Northern Italy to YugoslaviaPlace Units - Germans
1 bomber and 1 fighter placed in Western Germany
2 infantry placed in France
6 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs





