Wittmann (Allies) + Rus bmb vs Gargantua (Axis) G40
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Yeah Taranto was… interesting.
No different than my raids against your fleet though lol…
This game is a blood bath so far!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from New South Wales to Queensland
1 cruiser moved from 63 Sea Zone to 62 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from New Zealand to Queensland
1 fighter moved from New Zealand to Queensland
1 fighter moved from Queensland to Malaya
1 cruiser moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-JordanNon Combat Move - ANZAC
1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 54 Sea Zone to 42 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 1 aaGun
EDIT: Adding units owned by ANZAC to Queensland: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Combat Move - French
1 destroyer moved from 72 Sea Zone to 76 Sea Zone
1 destroyer moved from 76 Sea Zone to 81 Sea Zone
1 cruiser and 1 destroyer moved from 93 Sea Zone to 91 Sea Zone
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Syria to Trans-Jordan -
I accidentally didn’t click the fkin Post Summary button.
File attached. Germany 2. 100% allied hits! I don’t know how well this sea-lion is going to go down without the proper amount of planes that I need!!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Russians
Purchase Units - Russians
Russians buy 3 armour, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Kazakhstan to Tsinghai
1 armour and 1 mech_infantry moved from Tsinghai to Shensi
1 artillery moved from Novgorod to Baltic States
1 artillery and 6 infantry moved from Ukraine to Bessarabia
1 infantry moved from Rostov to Ukraine
1 artillery moved from Western Ukraine to Bessarabia
1 infantry moved from Eastern Poland to Baltic States
1 infantry moved from Western Ukraine to Eastern Poland
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Belarus to Baltic States
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Karelia
6 infantry moved from Novgorod to Baltic StatesNon Combat Move - Russians
1 aaGun moved from Belarus to Baltic States
1 aaGun moved from Smolensk to Belarus
1 aaGun moved from Bryansk to Western Ukraine
1 armour moved from Western Ukraine to Bessarabia
1 mech_infantry moved from Western Ukraine to Bessarabia
1 armour and 3 mech_infantrys moved from Russia to Western Ukraine
1 submarine moved from 124 Sea Zone to 109 Sea ZonePlace Units - Russians
2 armour and 1 mech_infantry placed in Ukraine
1 armour, 1 infantry and 1 mech_infantry placed in Novgorod
2 mech_infantrys placed in Russia
Russians undo move 1.
Russians undo move 1.
1 armour and 2 mech_infantrys placed in Ukraine
2 armour and 1 infantry placed in Novgorod
Russians undo move 1.
2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 factory_minor, 1 harbour and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
2 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
2 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 mech_infantry moved from Anhwe to Yunnan
1 artillery and 2 infantry moved from Hunan to Yunnan
1 armour, 1 artillery and 4 infantry moved from French Indo China to Yunnan
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 artillery moved from Chahar to Hopei
2 artilleries and 3 infantry moved from Anhwe to Hunan
2 infantry moved from Jehol to Chahar
4 infantry moved from Jehol to Anhwe
2 bombers, 9 fighters and 7 tactical_bombers moved from Kwangsi to Yunnan
2 transports moved from 36 Sea Zone to 19 Sea ZoneCombat - Japanese
Battle in Yunnan
Japanese attack with 1 armour, 2 artilleries, 2 bombers, 9 fighters, 6 infantry, 1 mech_infantry and 7 tactical_bombers
Chinese defend with 4 infantry
Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 9 fighters, 6 infantry, 1 mech_infantry and 7 tactical_bombers in Yunnan, round 2 : 9/28 hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 4/4 hits
4 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 2 artilleries, 2 bombers, 9 fighters, 2 infantry, 1 mech_infantry and 7 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 4 infantry
Casualties for Chinese: 4 infantryNon Combat Move - Japanese
2 bombers, 9 fighters and 7 tactical_bombers moved from Yunnan to French Indo China
1 aaGun moved from Jehol to Anhwe
4 infantry moved from Manchuria to 19 Sea Zone
4 infantry moved from 19 Sea Zone to Kiangsu
1 artillery and 1 infantry moved from Korea to Manchuria
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
1 cruiser moved from 36 Sea Zone to 19 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
2 battleships and 2 carriers moved from 36 Sea Zone to 37 Sea Zone
2 fighters and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 36 Sea ZonePlace Units - Japanese
1 factory_minor and 1 harbour placed in French Indo China
1 mech_infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 35 PUs; end with 36 PUs total -
I’m really miffed about this!
Chinese roll dice for 4 infantry in Yunnan, round 2 : 4/4 hits
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That is cock!
Might mean I beat you. That would be a result for the newbee
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Glad we are playing. As I said I have no idea how to counter Sealion, so is a learning experience for me. Hope you do not chicken out and go Barbarossa.
You can’t not take England, in my opinion.
Hope you like what I am doing in Africa. Annoyed I forgot to move my SA DD to Suez. Probably would have been same result.
How are your chicken Italian Infantry enjoying the heat and flies in Italian Somaliland? I hear it is a shit hole even now.Maddy is asleep, so do not expect my three goes until tomorrow morning. Enjoy your evening Garg.
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I don’t know if I buy this “newbie” business.
You seem to have an idea of what you are doing so far, atleast on a comparable level. It’s not like some of these other guys I am playing…
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Hee Hee!
I will let you win. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 aaGun, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 bomber moved from Hawaiian Islands to Wake Island
1 fighter moved from Hawaiian Islands to Wake IslandNon Combat Move - Americans
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 aaGun and 1 transport moved from 10 Sea Zone to 12 Sea ZonePlace Units - Americans
1 infantry placed in Eastern United States
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
1 fighter placed in 101 Sea Zone
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total -
I hate spending money in the Atlantic!
Still haven’t decided if I am going to be aggressive or defensive and boring in the Pacific. Which would you prefer? -
Both have their merits… both have their faults…
I trust you to make the right decision and give me your best fight possible! :)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Shensi to Kweichow
6 infantry moved from Szechwan to Yunnan
1 fighter moved from Tsinghai to YunnanCombat - Chinese
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 6 infantry
Japanese defend with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
1 infantry owned by the Chinese retreated to Szechwan
Japanese win with 1 armour and 1 artillery remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery, 2 infantry and 1 mech_infantry
Casualties for Chinese: 5 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to SzechwanPlace Units - Chinese
5 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total -
Did I tell you I detest the Chinese?
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I like what you have done in the Med.
I can’t get you and have to concede it this turn. And the next. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyPurchase Units - British
British buy 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - British
2 fighters and 3 infantry moved from United Kingdom to Scotland
1 tactical_bomber moved from India to 41 Sea Zone
1 fighter moved from India to 41 Sea Zone
1 artillery and 6 infantry moved from Burma to Yunnan
1 mech_infantry moved from India to Yunnan
1 mech_infantry moved from India to Yunnan
1 mech_infantry moved from India to Eastern Persia
1 infantry moved from Eastern Persia to West India
1 mech_infantry moved from India to Eastern Persia
1 fighter moved from Malaya to 42 Sea Zone
1 destroyer moved from 39 Sea Zone to 41 Sea ZoneCombat - British
Battle in Scotland
British attack with 2 fighters and 3 infantry
Germans defend with 1 airfield, 1 artillery and 3 infantry
3 infantry owned by the British retreated to United Kingdom
Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Yunnan
British attack with 1 artillery, 6 infantry and 2 mech_infantrys
Japanese defend with 1 armour and 1 artillery
British win, taking Yunnan from Japanese with 1 artillery, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 armour and 1 artillery
Casualties for British: 2 infantry
Battle in 42 Sea Zone
ANZAC loiter and taunt with ; British attack with 1 fighter
Japanese defend with 1 destroyer
British win with no units remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for British: 1 fighter
Battle in 41 Sea Zone
British attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Japanese defend with 1 submarine
British win, taking 41 Sea Zone from Neutral with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - British
1 fighter moved from 41 Sea Zone to India
1 tactical_bomber moved from 41 Sea Zone to India
1 aaGun moved from Burma to Yunnan
1 aaGun moved from Burma to India
1 battleship moved from 39 Sea Zone to 80 Sea Zone
1 cruiser moved from 39 Sea Zone to 38 Sea Zone
2 infantry moved from Rhodesia to Belgian Congo
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 cruiser moved from 96 Sea Zone to 81 Sea Zone
1 fighter moved from Malta to Egypt
1 tactical_bomber moved from Malta to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 aaGun moved from Burma to India
2 fighters moved from Scotland to United KingdomPlace Units - British
8 infantry and 2 mech_infantrys placed in United KingdomTurn Complete - British
British collect 26 PUs; end with 26 PUs totalPlace Units - UK_Pacific
1 submarine placed in 39 Sea Zone
4 infantry and 1 mech_infantry placed in India
Turning on Edit Mode
EDIT: Adding units owned by British to 75 Sea Zone: 1 transport
EDIT: Adding units owned by British to 76 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 81 Sea Zone: 1 destroyer
EDIT: Removing units owned by British from 76 Sea Zone: 1 destroyer
EDIT: Removing units owned by British from 41 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 71 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2,3,4,5,3,5,1,2
UK_Pacific collect 15 PUs (6 lost to blockades); end with 15 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 20 PUs
Units Change Ownership
Some Units in India change ownership: 4 infantry and 1 mech_infantry
Some Units in 39 Sea Zone change ownership: 1 submarine -
Sorry abot the Edit. I forgot to move the SA DD again!
The TT I edited was as I wanted to move it in Non Combat, but forgot it needs to exit the hostile SZ before combat.
Only in the bloody rules!Scotland went as planned. I was going to place the two Mech in SA, but bottled it, when Scotland went as it did.
Maybe Sealion is a long shot now. Do you think you can reverse and do Barbarossa? I have 20 units sitting uselessly in England tearing up the countryside doing exercises.
I think you look good in the Pacific.Am enjoying playing a seasoned player. (Still do not feel very hopeful.)
Can I ask you how you feel? or do you always feel like you will win? -
Scotland! WTF. :x
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You weren’t counting on those Bravehearts were you?
They are unreliable, untrustworthy and are forever falling over their skirts when they run.





