@cwglee51 No scramble
13L G40 wheatbeer (Axis) vs JWW (Allies +9) game 3
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 harbour, 2 infantry and 4 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 10 Sea Zone to 13 Sea Zone
1 submarine moved from 10 Sea Zone to 12 Sea Zone
1 submarine moved from 10 Sea Zone to 27 Sea Zone
1 battleship moved from 10 Sea Zone to 12 Sea Zone
2 fighters moved from 10 Sea Zone to 13 Sea Zone
2 fighters moved from Western United States to 27 Sea Zone
1 bomber moved from Western United States to 13 Sea Zone
1 bomber moved from Western United States to 27 Sea Zone
1 carrier moved from 10 Sea Zone to 12 Sea Zone
1 destroyer moved from 10 Sea Zone to 12 Sea Zone
1 bomber moved from Western United States to 13 Sea Zone
3 destroyers and 2 submarines moved from 10 Sea Zone to 12 Sea Zone
3 artilleries and 3 infantry moved from Central America to 89 Sea Zone
1 battleship and 3 cruisers moved from 89 Sea Zone to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 89 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 89 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Spain
1 infantry moved from 91 Sea Zone to SpainCombat - Americans
Battle in 12 Sea Zone
Americans attack with 1 battleship, 1 carrier, 4 destroyers and 3 submarines
Japanese defend with 1 destroyer
Americans win with 1 battleship, 1 carrier, 4 destroyers and 3 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 13 Sea Zone
Americans attack with 2 bombers, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 bombers and 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 27 Sea Zone
Americans attack with 1 bomber, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 91 Sea Zone
British loiter and taunt with 1 armour, 1 artillery and 2 infantry; Americans attack with 2 artilleries, 1 battleship, 3 cruisers, 1 infantry and 5 transports
Germans defend with 1 destroyer
Americans win with 1 battleship, 3 cruisers and 5 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Spain
Americans attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Americans win, taking Spain from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Americans
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from Alexandria to Trans-Jordan
1 mech_infantry moved from Tunisia to Tobruk
2 fighters moved from 13 Sea Zone to 10 Sea Zone
2 fighters moved from Western United States to 12 Sea Zone
2 bombers moved from 13 Sea Zone to Western United States
2 fighters moved from 27 Sea Zone to 12 Sea Zone
1 bomber moved from 27 Sea Zone to Western United States
1 carrier moved from 89 Sea Zone to 12 Sea Zone
1 armour, 3 infantry and 1 mech_infantry moved from Central America to 89 Sea Zone
1 aaGun and 1 infantry moved from Southeast Mexico to 89 Sea Zone
1 carrier moved from 89 Sea Zone to 91 Sea Zone
2 fighters moved from 89 Sea Zone to 91 Sea Zone
1 fighter moved from Southeast Mexico to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Morocco
3 destroyers moved from 89 Sea Zone to 91 Sea Zone
5 submarines moved from 89 Sea Zone to 91 Sea Zone
3 submarines moved from 89 Sea Zone to 12 Sea Zone
1 aaGun, 1 armour, 4 infantry, 1 mech_infantry and 4 transports moved from 89 Sea Zone to 12 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer and 4 submarines placed in 10 Sea Zone
1 artillery and 2 infantry placed in Western United States
1 harbour placed in Rio de OroTurn Complete - Americans
Americans collect 54 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsTerritory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 3 bombers, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry
27 Sea Zone : 1 submarine
12 Sea Zone : 1 aaGun, 1 armour, 1 battleship, 2 carriers, 4 destroyers, 4 fighters, 4 infantry, 1 mech_infantry, 6 submarines and 4 transports
10 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 4 submarines and 3 transports
Central United States : 1 factory_major
Southeast Mexico : 1 harbour
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Trans-Jordan : 1 mech_infantry
Rio de Oro : 1 flag, 1 harbour
Morocco : 1 aaGun, 1 artillery, 1 fighter and 2 infantry
Tobruk : 1 mech_infantry
Libya : 1 flag
106 Sea Zone : 1 flag
89 Sea Zone : 1 fighter and 1 tactical_bomber
Brazil : 1 flag
Spain : 1 flag, 1 artillery and 2 infantry
91 Sea Zone : 1 artillery, 1 battleship, 1 carrier, 3 cruisers, 3 destroyers, 2 fighters, 5 submarines and 5 transportsProduction/PUs Summary :
Germans : 56 / 71
Russians : 30 / 30
Japanese : 56 / 72
Americans : 54 / 70
Chinese : 11 / 11
British : 24 / 0
UK_Pacific : 2 / 0
Italians : 16 / 25
ANZAC : 15 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 11 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
3 artilleries and 14 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
3 artilleries and 14 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Kweichow to Anhwe
1 infantry moved from Kweichow to Yunnan
1 fighter moved from Hopei to KweichowPlace Units - Chinese
3 infantry placed in KiangsiTurn Complete - Chinese
Chinese collect 14 PUs; end with 16 PUs totalTerritory Summary for Chinese :
Kiangsi : 3 artilleries and 17 infantry
Jehol : 1 infantry
Yunnan : 1 infantry
Kweichow : 1 fighter
Hunan : 1 infantry
Anhwe : 1 infantryProduction/PUs Summary :
Germans : 56 / 71
Russians : 30 / 30
Japanese : 53 / 72
Americans : 54 / 70
Chinese : 14 / 16
British : 24 / 0
UK_Pacific : 2 / 0
Italians : 16 / 25
ANZAC : 15 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 11 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - British
5 artilleries, 1 fighter, 22 infantry, 2 mech_infantrys and 1 tactical_bomber moved from West India to India
1 bomber, 2 fighters and 1 tactical_bomber moved from Eastern Persia to India
1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber moved from 89 Sea Zone to 91 Sea Zone
1 battleship moved from 10 Sea Zone to 12 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - British
5 artilleries, 1 fighter, 22 infantry, 2 mech_infantrys and 1 tactical_bomber moved from West India to India
1 bomber, 2 fighters and 1 tactical_bomber moved from Eastern Persia to India
1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber moved from 89 Sea Zone to 91 Sea Zone
1 battleship moved from 10 Sea Zone to 12 Sea ZoneCombat - British
Battle in India
British attack with 5 artilleries, 1 bomber, 3 fighters, 22 infantry, 2 mech_infantrys and 2 tactical_bombers
Japanese defend with 1 aaGun, 1 airfield, 6 armour, 6 artilleries, 1 factory_minor, 1 harbour, 15 infantry and 8 mech_infantrys
Japanese win with 6 armour, 6 artilleries and 1 mech_infantry remaining. Battle score for attacker is -80
Casualties for Japanese: 1 aaGun, 15 infantry and 7 mech_infantrys
Casualties for British: 5 artilleries, 1 bomber, 3 fighters, 22 infantry, 2 mech_infantrys and 2 tactical_bombersNon Combat Move - British
1 aaGun moved from West India to Eastern Persia
1 mech_infantry moved from Iraq to Eastern Persia
1 armour moved from Trans-Jordan to Persia
1 aaGun, 2 artilleries and 1 infantry moved from Trans-Jordan to Iraq
1 armour moved from Egypt to Iraq
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Java : 1 fighter
12 Sea Zone : 1 battleship
West India : 1 aaGun
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour and 1 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Tobruk : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Iraq : 1 flag, 1 aaGun, 1 armour, 2 artilleries and 1 infantry
Eastern Persia : 1 flag, 1 aaGun and 1 mech_infantry
Persia : 1 flag, 1 armour
91 Sea Zone : 1 armour, 1 artillery, 1 carrier, 2 cruisers and 2 infantryProduction/PUs Summary :
Germans : 56 / 71
Russians : 30 / 30
Japanese : 53 / 72
Americans : 54 / 70
Chinese : 14 / 16
British : 24 / 0
UK_Pacific : 2 / 0
Italians : 16 / 25
ANZAC : 15 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 11 / 0 -
not sure why more info didn’t post….frustrating
-
I guess Japan has to hold everything through their next turn?
-
At the start of J8, assuming Japan hasn’t dipped below 6 VCs at any point since J7, Japan meets the victory conditions.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Turkey to Northwest Persia
Italians take Northwest Persia from Neutral_Allies
1 artillery and 1 infantry moved from Southern France to Spain
1 mech_infantry moved from Northern Italy to Spain
1 fighter moved from Southern Italy to Spain
1 artillery and 2 infantry moved from Eastern Poland to BelarusCombat - Italians
Battle in Belarus
Italians attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
Italians roll dice for 1 artillery and 2 infantry in Belarus, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Belarus
Italians win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Spain
Italians attack with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
Americans defend with 1 artillery and 2 infantry
Italians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Spain, round 2 : 0/4 hits
Americans roll dice for 1 artillery and 2 infantry in Spain, round 2 : 2/3 hits
1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Spain
1 artillery owned by the Italians retreated to Southern France
Americans win with 1 artillery and 2 infantry remaining. Battle score for attacker is -7
Casualties for Italians: 1 infantry and 1 mech_infantryNon Combat Move - Italians
1 fighter moved from Spain to Northern Italy
7 infantry and 1 mech_infantry moved from Turkey to Greece
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
4 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUsProduction/PUs Summary :
Germans : 56 / 71
Russians : 29 / 30
Japanese : 53 / 72
Americans : 54 / 70
Chinese : 14 / 16
British : 24 / 0
UK_Pacific : 2 / 0
Italians : 17 / 24
ANZAC : 15 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 11 / 0 -
At the start of J8, assuming Japan hasn’t dipped below 6 VCs at any point since J7, Japan meets the victory conditions.
Quoting since I posted Italy after.
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - French
2 infantry moved from Iraq to Persia -
At the start of J8, assuming Japan hasn’t dipped below 6 VCs at any point since J7, Japan meets the victory conditions.
Quoting since I posted Italy after.
so it’s done…only chance I see is Russia getting the Kwangtung VC and that’s not going to happen…so GG, thanks…
-
Thanks for an interesting match.
That was a squeaker as far as timing goes. Japan wasn’t prepared to keep what it had beyond J8.





