Panther's TripleA pre-release test thread

  • Moderator Official Q&A 2022 2021 '20 '19 '18 '17 '16 '15 '14 '13 '12 TripleA

    TripleA Turn Summary: Russians round 1

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9.0

    Game History
    Round: 1
    Purchase Units - Russians
    Russians buy 1 armour, 1 bomber and 1 infantry; Remaining resources: 3 PUs;

        Non Combat Move - Russians
            1 armour moved from Archangel to Russia
            1 infantry moved from Novosibirsk to Evenki National Okrug
            1 infantry moved from Caucasus to Kazakh S.S.R.
            1 infantry moved from Caucasus to Russia
    
        Place Units - Russians
            1 armour, 1 bomber and 1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 24 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • Moderator Official Q&A 2022 2021 '20 '19 '18 '17 '16 '15 '14 '13 '12 TripleA

    @regularkid You see? So it is engine related. It is likely that something during pre-release development broke turn posting.

    I will create a Github-issue as soon as I find some time for it.

  • Moderator Official Q&A 2022 2021 '20 '19 '18 '17 '16 '15 '14 '13 '12 TripleA

  • Moderator Official Q&A 2022 2021 '20 '19 '18 '17 '16 '15 '14 '13 '12 TripleA

    @regularkid Can you please test posting with the current stable (2.0.20234 or higher)? I will not be at home until next Monday so I cannot test it myself.

    It should be fixed now.

  • Moderator Official Q&A 2022 2021 '20 '19 '18 '17 '16 '15 '14 '13 '12 TripleA

    Testing Forum poster

    Test summary from TripleA, engine version: 2.1.20447, time: 09:46:10
    Savegame

  • Moderator Official Q&A 2022 2021 '20 '19 '18 '17 '16 '15 '14 '13 '12 TripleA

    Testing Forum poster

    Test summary from TripleA, engine version: 2.1.20447, time: 10:10:33
    Savegame

  • Moderator Official Q&A 2022 2021 '20 '19 '18 '17 '16 '15 '14 '13 '12 TripleA

    TripleA Turn Summary: Germans round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 armour, 2 artilleries, 1 fighter and 4 infantry moved from Holland Belgium to France
            1 artillery, 2 fighters, 3 infantry, 4 mech_infantrys and 3 tactical_bombers moved from Western Germany to France
            1 tactical_bomber moved from Germany to France
            2 bombers moved from Germany to France
    
        Combat - Germans
            Battle in France
                Germans attack with 3 armour, 3 artilleries, 2 bombers, 3 fighters, 7 infantry, 4 mech_infantrys and 4 tactical_bombers
                British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                    French roll AA dice in France : 0/3 hits, 0,50 expected hits
                    Germans roll dice for 3 armour, 3 artilleries, 2 bombers, 3 fighters, 7 infantry, 4 mech_infantrys and 4 tactical_bombers in France, round 2 : 13/26 hits, 10,33 expected hits
                    French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 6/11 hits, 4,33 expected hits
                    1 aaGun owned by the French, 6 infantry owned by the Germans, 1 armour owned by the French, 6 infantry owned by the French, 1 fighter owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France
                Germans captures 19PUs while taking French capital
                Germans converts factory_major into different units
                Germans win, taking France from French with 3 armour, 3 artilleries, 2 bombers, 3 fighters, 1 infantry, 4 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 35
                Casualties for Germans: 6 infantry
                Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                Casualties for British: 1 armour and 1 artillery
            Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
    
        Non Combat Move - Germans
            2 bombers moved from France to Western Germany
            3 fighters moved from France to Western Germany
            4 tactical_bombers moved from France to Western Germany
    
        Place Units - Germans
            10 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 34 PUs; end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    French regular : 1,67
    Germans regular : 2,67
    French AA : -0,50
    

    Savegame

  • Moderator Official Q&A 2022 2021 '20 '19 '18 '17 '16 '15 '14 '13 '12 TripleA

    Testing Forum poster

    Test summary from TripleA, engine version: 2.1.20696, time: 14:31:08
    Savegame

  • Moderator Official Q&A 2022 2021 '20 '19 '18 '17 '16 '15 '14 '13 '12 TripleA

    TripleA Turn Summary: Germans round 1

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 1 infantry; Remaining resources: 28 PUs; 0 techTokens; 
    
        Non Combat Move - Germans
            1 armour moved from Czechoslovakia Hungary to Germany
    
        Place Units - Germans
            1 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 31 PUs; end with 59 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • Moderator Official Q&A 2022 2021 '20 '19 '18 '17 '16 '15 '14 '13 '12 TripleA

    Testing Forum poster

    Test summary from TripleA, engine version: 2.1.20696, time: 09:20:41
    Savegame

  • Moderator Official Q&A 2022 2021 '20 '19 '18 '17 '16 '15 '14 '13 '12 TripleA

    TripleA Turn Summary: Germans round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 armour, 2 artilleries, 1 fighter and 4 infantry moved from Holland Belgium to Normandy Bordeaux
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 3 armour, 2 artilleries, 1 fighter and 4 infantry
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 4 infantry in Normandy Bordeaux, round 2 : 5/10 hits, 3,67 expected hits
                    French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from French with 3 armour, 2 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 7
                Casualties for French: 1 artillery and 1 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Normandy Bordeaux to Western Germany
            1 infantry moved from Western Germany to Holland Belgium
    
        Place Units - Germans
            6 infantry placed in Germany
            4 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 32 PUs; end with 32 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 37 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    French regular : -0,67
    Germans regular : 1,33
    

    Savegame

  • Moderator Official Q&A 2022 2021 '20 '19 '18 '17 '16 '15 '14 '13 '12 TripleA

    Testing Forum poster

    Test summary from TripleA, engine version: 2.1.20730, time: 17:37:13
    Savegame

  • Moderator Official Q&A 2022 2021 '20 '19 '18 '17 '16 '15 '14 '13 '12 TripleA

    TripleA Turn Summary: Germans round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 10 infantry; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Germans
            1 armour, 3 infantry and 1 tactical_bomber moved from Poland to Eastern Poland
            1 armour, 1 fighter and 2 infantry moved from Slovakia Hungary to Eastern Poland
    
        Combat - Germans
            Battle in Eastern Poland
                Germans attack with 2 armour, 1 fighter, 5 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 2 armour, 1 fighter, 5 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/9 hits, 3,00 expected hits
                    Russians roll dice for 2 infantry in Eastern Poland, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 2 armour, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Eastern Poland to Poland
            1 tactical_bomber moved from Eastern Poland to Poland
            1 aaGun, 3 artilleries, 2 bombers, 11 infantry and 1 tactical_bomber moved from Germany to Poland
    
        Place Units - Germans
            10 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 31 PUs; end with 31 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0,33
    Germans regular : -1,00
    

    Savegame

  • Moderator Official Q&A 2022 2021 '20 '19 '18 '17 '16 '15 '14 '13 '12 TripleA

    Testing Forum poster

    Test summary from TripleA, engine version: 2.6.22558, time: 18:20:48
    Savegame

  • Moderator Official Q&A 2022 2021 '20 '19 '18 '17 '16 '15 '14 '13 '12 TripleA

    Testing Forum poster

    Test summary from TripleA, engine version: 2.6.22558, time: 18:21:10
    Savegame

  • Moderator Official Q&A 2022 2021 '20 '19 '18 '17 '16 '15 '14 '13 '12 TripleA

    Testing Forum poster

    Test summary from TripleA, engine version: 2.6.22558, time: 18:22:21
    Savegame

  • Moderator Official Q&A 2022 2021 '20 '19 '18 '17 '16 '15 '14 '13 '12 TripleA

    revival of my test thread

  • TripleA

    Testing Forum poster

    Test summary from TripleA, engine version: 2.6, time: 4:00:11 PM
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  • TripleA

    TripleA Turn Summary: British round 13

    TripleA Turn Summary for game: World At War

    Game History

    Round: 13
    
        Combat Move - British
            2 ArmoredCars, 16 Infantrys and 20 Tanks moved from Kwangtung to Hong Kong
            1 Fighter and 6 Tanks moved from Kwangsi to Hong Kong
            2 Infantrys moved from Hupeh to Anhwei
            1 Infantry moved from Shansi to Anhwei
            1 Infantry moved from Sicily to 46 Sea Zone
            1 Infantry moved from 46 Sea Zone to Sardinia
                  British take Sardinia from Italians
            8 Artillerys, 35 Infantrys and 4 Tanks moved from Hun to Tripoli
            4 Fighters moved from Hun to Tripoli
            4 Adv.Fighters moved from Cairo to Tripoli
            3 Tanks moved from Mersa Matruh to El Agheila
            4 Infantrys moved from Mersa Matruh to Tobruk
            6 Infantrys moved from Lower Egypt to Mersa Matruh
            2 Infantrys moved from Cairo to Lower Egypt
            1 Bomber moved from Hun to E.Morocco
            1 Mot.Inf moved from Saratov to Sverdlovsk
            1 Mot.Inf moved from Georgia to Ufa
            3 Mot.Infs moved from E.Iran to Ufa
            3 Infantrys moved from Astrakhan to Kuybyshev
            1 Mot.Inf moved from Georgia to Ufa
            3 Mot.Infs moved from W.Iran to Kuybyshev
            14 Artillerys, 1 Elite, 101 Infantrys and 4 Tanks moved from Brittany to Orleanais
            8 Transports moved from 20 Sea Zone to 18 Sea Zone
            3 Artillerys moved from Manchester to 18 Sea Zone
            4 Artillerys moved from Wales to 18 Sea Zone
            8 Infantrys moved from Wales to 18 Sea Zone
            1 Infantry moved from Manchester to 18 Sea Zone
            7 Artillerys, 9 Infantrys and 8 Transports moved from 18 Sea Zone to 20 Sea Zone
            7 Artillerys and 9 Infantrys moved from 20 Sea Zone to Netherlands
            2 Fighters moved from 20 Sea Zone to Netherlands
            1 Infantry moved from Kweichow to Hunan
            1 Infantry moved from N.French Indochina to Kwangsi
            13 Artillerys and 5 Infantrys moved from N.French Indochina to Hunan
            1 Infantry moved from S.French Indochina to N.French Indochina
            5 Infantrys moved from Yunnan to Kweichow
            11 Infantrys moved from N.Thailand to N.French Indochina
            16 Infantrys moved from S.Thailand to N.Thailand
            2 Infantrys moved from Peleliu to 108 Sea Zone
            1 Destroyer, 2 Infantrys and 1 Transport moved from 108 Sea Zone to 102 Sea Zone
            2 Infantrys moved from 102 Sea Zone to Ulithi
                  British take Ulithi from Yamamoto
            6 Infantrys moved from Bangkok to S.Thailand
            6 Infantrys moved from Malaya to S.Thailand
            5 Infantrys moved from Bihar to Assam
    
        Purchase Units - British
            British buy 3 Adv.Fighters, 2 Artillerys, 17 Infantrys and 13 Mot.Infs; Remaining resources: 0 PUs; 
    
        Combat - British
            Strategic bombing raid in E.Morocco
                Bombing raid in E.Morocco rolls: 6 and causes: 4 damage to unit: Factory
                Bombing raid in E.Morocco causes 4 damage total. 
            Battle in Netherlands
                British attack with 7 Artillerys, 2 Fighters and 9 Infantrys
                Germans defend with 10 Infantrys
                    British roll dice for 1 Battleship in Netherlands, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Germans lost in Netherlands
                    British roll dice for 7 Artillerys, 2 Fighters and 9 Infantrys in Netherlands, round 2 : 1/18 hits, 5.67 expected hits
                    Germans roll dice for 9 Infantrys in Netherlands, round 2 : 6/9 hits, 3.00 expected hits
                    1 Infantry owned by the Germans and 6 Infantrys owned by the British lost in Netherlands
                    British roll dice for 7 Artillerys, 2 Fighters and 3 Infantrys in Netherlands, round 3 : 3/12 hits, 4.00 expected hits
                    Germans roll dice for 8 Infantrys in Netherlands, round 3 : 3/8 hits, 2.67 expected hits
                    3 Infantrys owned by the Germans and 3 Infantrys owned by the British lost in Netherlands
                    British roll dice for 7 Artillerys and 2 Fighters in Netherlands, round 4 : 2/9 hits, 3.00 expected hits
                    Germans roll dice for 5 Infantrys in Netherlands, round 4 : 1/5 hits, 1.67 expected hits
                    2 Infantrys owned by the Germans and 1 Artillery owned by the British lost in Netherlands
                    British roll dice for 6 Artillerys and 2 Fighters in Netherlands, round 5 : 2/8 hits, 2.67 expected hits
                    Germans roll dice for 3 Infantrys in Netherlands, round 5 : 1/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Germans and 1 Artillery owned by the British lost in Netherlands
                    British roll dice for 5 Artillerys and 2 Fighters in Netherlands, round 6 : 4/7 hits, 2.33 expected hits
                    Germans roll dice for 1 Infantry in Netherlands, round 6 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Netherlands
                British win, taking Netherlands from Germans with 5 Artillerys and 2 Fighters remaining. Battle score for attacker is -6
                Casualties for Germans: 10 Infantrys
                Casualties for British: 2 Artillerys and 9 Infantrys
            Battle in Hong Kong
                British attack with 2 ArmoredCars, 1 Fighter, 16 Infantrys and 26 Tanks
                Hisaichi defend with 1 AAGun, 3 Bunkers, 1 Factory and 26 Infantrys
                    Hisaichi roll AA dice in Hong Kong : 0/1 hits, 0.17 expected hits
                    British roll dice for 2 ArmoredCars, 1 Fighter, 16 Infantrys and 26 Tanks in Hong Kong, round 2 : 13/45 hits, 16.67 expected hits
                Units damaged: 3 Bunkers owned by the Hisaichi
                    Hisaichi roll dice for 3 Bunkers and 26 Infantrys in Hong Kong, round 2 : 10/29 hits, 10.17 expected hits
                    10 Infantrys owned by the British and 10 Infantrys owned by the Hisaichi lost in Hong Kong
                    British roll dice for 2 ArmoredCars, 1 Fighter, 6 Infantrys and 26 Tanks in Hong Kong, round 3 : 15/35 hits, 15.00 expected hits
                    Hisaichi roll dice for 3 Bunkers and 16 Infantrys in Hong Kong, round 3 : 7/19 hits, 6.83 expected hits
                    1 ArmoredCar owned by the British, 6 Infantrys owned by the British and 15 Infantrys owned by the Hisaichi lost in Hong Kong
                    British roll dice for 1 ArmoredCar, 1 Fighter and 26 Tanks in Hong Kong, round 4 : 15/28 hits, 13.67 expected hits
                    Hisaichi roll dice for 3 Bunkers and 1 Infantry in Hong Kong, round 4 : 2/4 hits, 1.83 expected hits
                    1 ArmoredCar owned by the British, 3 Bunkers owned by the Hisaichi, 1 Tank owned by the British and 1 Infantry owned by the Hisaichi lost in Hong Kong
                British win, taking Hong Kong from Hisaichi with 1 Fighter and 25 Tanks remaining. Battle score for attacker is 25
                Casualties for British: 2 ArmoredCars, 16 Infantrys and 1 Tank
                Casualties for Hisaichi: 3 Bunkers and 26 Infantrys
            Battle in Anhwei
                British attack with 3 Infantrys
                Yamamoto defend with 1 Infantry
                    British roll dice for 3 Infantrys in Anhwei, round 2 : 1/3 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Anhwei
                British win, taking Anhwei from Hisaichi with 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
    
        Non Combat Move - British
            1 Fighter moved from Hong Kong to Hunan
            1 AAGun moved from Kwangtung to Hunan
            1 AAGun moved from N.French Indochina to Kweichow
            1 AAGun moved from Bihar to Punjab
            1 Artillery and 7 Infantrys moved from London to Manchester
            2 Fighters moved from Netherlands to Manchester
            1 Bomber moved from E.Morocco to Gibraltar
    
        Place Units - British
            3 Adv.Fighters, 2 Artillerys, 17 Infantrys and 13 Mot.Infs were produced but were not placed
    
        Turn Complete - British
            British collect 141 PUs; end with 141 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 2.33
    British regular : -7.17
    Hisaichi regular : -0.17
    Hisaichi AA : -0.17
    

    Production/PUs Summary :

    Germans : 126 / 145
    Russians : 67 / 70
    Italians : 47 / 51
    French : 40 / 42
    Yamamoto : 54 / 61
    Chinese : 39 / 37
    Hisaichi : 34 / 44
    British : 141 / 141
    Anzac : 38 / 38
    Dutch : 36 / 36
    Finns : 20 / 21
    Romanians : 20 / 20
    Thai : 0 / 0
    Americans : 120 / 125
    

    Savegame

  • TripleA

    Testing Forum poster

    Test summary from TripleA, engine version: 2.6, time: 4:07:06 PM
    Savegame

  • TripleA

    TripleA Turn Summary: British round 13

    TripleA Turn Summary for game: World At War

    Game History

    Round: 13
    
        Combat Move - British
            2 ArmoredCars, 16 Infantrys and 20 Tanks moved from Kwangtung to Hong Kong
            1 Fighter and 6 Tanks moved from Kwangsi to Hong Kong
            2 Infantrys moved from Hupeh to Anhwei
            1 Infantry moved from Shansi to Anhwei
            1 Infantry moved from Sicily to 46 Sea Zone
            1 Infantry moved from 46 Sea Zone to Sardinia
                  British take Sardinia from Italians
            8 Artillerys, 35 Infantrys and 4 Tanks moved from Hun to Tripoli
            4 Fighters moved from Hun to Tripoli
            4 Adv.Fighters moved from Cairo to Tripoli
            3 Tanks moved from Mersa Matruh to El Agheila
            4 Infantrys moved from Mersa Matruh to Tobruk
            6 Infantrys moved from Lower Egypt to Mersa Matruh
            2 Infantrys moved from Cairo to Lower Egypt
            1 Bomber moved from Hun to E.Morocco
            1 Mot.Inf moved from Saratov to Sverdlovsk
            1 Mot.Inf moved from Georgia to Ufa
            3 Mot.Infs moved from E.Iran to Ufa
            3 Infantrys moved from Astrakhan to Kuybyshev
            1 Mot.Inf moved from Georgia to Ufa
            3 Mot.Infs moved from W.Iran to Kuybyshev
            14 Artillerys, 1 Elite, 101 Infantrys and 4 Tanks moved from Brittany to Orleanais
            8 Transports moved from 20 Sea Zone to 18 Sea Zone
            3 Artillerys moved from Manchester to 18 Sea Zone
            4 Artillerys moved from Wales to 18 Sea Zone
            8 Infantrys moved from Wales to 18 Sea Zone
            1 Infantry moved from Manchester to 18 Sea Zone
            7 Artillerys, 9 Infantrys and 8 Transports moved from 18 Sea Zone to 20 Sea Zone
            7 Artillerys and 9 Infantrys moved from 20 Sea Zone to Netherlands
            2 Fighters moved from 20 Sea Zone to Netherlands
            1 Infantry moved from Kweichow to Hunan
            1 Infantry moved from N.French Indochina to Kwangsi
            13 Artillerys and 5 Infantrys moved from N.French Indochina to Hunan
            1 Infantry moved from S.French Indochina to N.French Indochina
            5 Infantrys moved from Yunnan to Kweichow
            11 Infantrys moved from N.Thailand to N.French Indochina
            16 Infantrys moved from S.Thailand to N.Thailand
            2 Infantrys moved from Peleliu to 108 Sea Zone
            1 Destroyer, 2 Infantrys and 1 Transport moved from 108 Sea Zone to 102 Sea Zone
            2 Infantrys moved from 102 Sea Zone to Ulithi
                  British take Ulithi from Yamamoto
            6 Infantrys moved from Bangkok to S.Thailand
            6 Infantrys moved from Malaya to S.Thailand
            5 Infantrys moved from Bihar to Assam
    
        Purchase Units - British
            British buy 3 Adv.Fighters, 2 Artillerys, 17 Infantrys and 13 Mot.Infs; Remaining resources: 0 PUs; 
    
        Combat - British
            Strategic bombing raid in E.Morocco
                Bombing raid in E.Morocco rolls: 6 and causes: 4 damage to unit: Factory
                Bombing raid in E.Morocco causes 4 damage total. 
            Battle in Netherlands
                British attack with 7 Artillerys, 2 Fighters and 9 Infantrys
                Germans defend with 10 Infantrys
                    British roll dice for 1 Battleship in Netherlands, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Germans lost in Netherlands
                    British roll dice for 7 Artillerys, 2 Fighters and 9 Infantrys in Netherlands, round 2 : 1/18 hits, 5.67 expected hits
                    Germans roll dice for 9 Infantrys in Netherlands, round 2 : 6/9 hits, 3.00 expected hits
                    1 Infantry owned by the Germans and 6 Infantrys owned by the British lost in Netherlands
                    British roll dice for 7 Artillerys, 2 Fighters and 3 Infantrys in Netherlands, round 3 : 3/12 hits, 4.00 expected hits
                    Germans roll dice for 8 Infantrys in Netherlands, round 3 : 3/8 hits, 2.67 expected hits
                    3 Infantrys owned by the Germans and 3 Infantrys owned by the British lost in Netherlands
                    British roll dice for 7 Artillerys and 2 Fighters in Netherlands, round 4 : 2/9 hits, 3.00 expected hits
                    Germans roll dice for 5 Infantrys in Netherlands, round 4 : 1/5 hits, 1.67 expected hits
                    2 Infantrys owned by the Germans and 1 Artillery owned by the British lost in Netherlands
                    British roll dice for 6 Artillerys and 2 Fighters in Netherlands, round 5 : 2/8 hits, 2.67 expected hits
                    Germans roll dice for 3 Infantrys in Netherlands, round 5 : 1/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Germans and 1 Artillery owned by the British lost in Netherlands
                    British roll dice for 5 Artillerys and 2 Fighters in Netherlands, round 6 : 4/7 hits, 2.33 expected hits
                    Germans roll dice for 1 Infantry in Netherlands, round 6 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Netherlands
                British win, taking Netherlands from Germans with 5 Artillerys and 2 Fighters remaining. Battle score for attacker is -6
                Casualties for Germans: 10 Infantrys
                Casualties for British: 2 Artillerys and 9 Infantrys
            Battle in Hong Kong
                British attack with 2 ArmoredCars, 1 Fighter, 16 Infantrys and 26 Tanks
                Hisaichi defend with 1 AAGun, 3 Bunkers, 1 Factory and 26 Infantrys
                    Hisaichi roll AA dice in Hong Kong : 0/1 hits, 0.17 expected hits
                    British roll dice for 2 ArmoredCars, 1 Fighter, 16 Infantrys and 26 Tanks in Hong Kong, round 2 : 13/45 hits, 16.67 expected hits
                Units damaged: 3 Bunkers owned by the Hisaichi
                    Hisaichi roll dice for 3 Bunkers and 26 Infantrys in Hong Kong, round 2 : 10/29 hits, 10.17 expected hits
                    10 Infantrys owned by the British and 10 Infantrys owned by the Hisaichi lost in Hong Kong
                    British roll dice for 2 ArmoredCars, 1 Fighter, 6 Infantrys and 26 Tanks in Hong Kong, round 3 : 15/35 hits, 15.00 expected hits
                    Hisaichi roll dice for 3 Bunkers and 16 Infantrys in Hong Kong, round 3 : 7/19 hits, 6.83 expected hits
                    1 ArmoredCar owned by the British, 6 Infantrys owned by the British and 15 Infantrys owned by the Hisaichi lost in Hong Kong
                    British roll dice for 1 ArmoredCar, 1 Fighter and 26 Tanks in Hong Kong, round 4 : 15/28 hits, 13.67 expected hits
                    Hisaichi roll dice for 3 Bunkers and 1 Infantry in Hong Kong, round 4 : 2/4 hits, 1.83 expected hits
                    1 ArmoredCar owned by the British, 3 Bunkers owned by the Hisaichi, 1 Tank owned by the British and 1 Infantry owned by the Hisaichi lost in Hong Kong
                British win, taking Hong Kong from Hisaichi with 1 Fighter and 25 Tanks remaining. Battle score for attacker is 25
                Casualties for British: 2 ArmoredCars, 16 Infantrys and 1 Tank
                Casualties for Hisaichi: 3 Bunkers and 26 Infantrys
            Battle in Anhwei
                British attack with 3 Infantrys
                Yamamoto defend with 1 Infantry
                    British roll dice for 3 Infantrys in Anhwei, round 2 : 1/3 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Anhwei
                British win, taking Anhwei from Hisaichi with 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
    
        Non Combat Move - British
            1 Fighter moved from Hong Kong to Hunan
            1 AAGun moved from Kwangtung to Hunan
            1 AAGun moved from N.French Indochina to Kweichow
            1 AAGun moved from Bihar to Punjab
            1 Artillery and 7 Infantrys moved from London to Manchester
            2 Fighters moved from Netherlands to Manchester
            1 Bomber moved from E.Morocco to Gibraltar
    
        Place Units - British
            3 Adv.Fighters, 2 Artillerys, 17 Infantrys and 13 Mot.Infs were produced but were not placed
    
        Turn Complete - British
            British collect 141 PUs; end with 141 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 2.33
    British regular : -7.17
    Hisaichi regular : -0.17
    Hisaichi AA : -0.17
    

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  • TripleA

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    Test summary from TripleA, engine version: 2.6, time: 5:40:29 PM
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  • Referenced by  B barnee 
  • Moderator Official Q&A 2022 2021 '20 '19 '18 '17 '16 '15 '14 '13 '12 TripleA

    Testing Forum poster

    Test summary from TripleA, engine version: 2.6.616, time: 14:08:29
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  • Moderator Official Q&A 2022 2021 '20 '19 '18 '17 '16 '15 '14 '13 '12 TripleA

    TripleA Turn Summary: Germans round 1

    TripleA Turn Summary for game: World War II v3 1941

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 10 infantry; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - Germans
            2 armour, 1 artillery and 3 infantry moved from Bulgaria Romania to Ukraine
    
        Combat - Germans
            Battle in Ukraine
                Germans attack with 2 armour, 1 artillery and 3 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 2 armour, 1 artillery and 3 infantry in Ukraine, round 2 : 2/6 hits, 2,00 expected hits
                    Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                    2 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            1 artillery moved from Germany to Czechoslovakia Hungary
    
        Place Units - Germans
            10 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 33 PUs; end with 34 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0,33
    Germans regular : 0,00
    

    Dice Statistics:

    Total
            1 was rolled 1 times
            2 was rolled 2 times
            3 was rolled 1 times
            5 was rolled 3 times
            6 was rolled 1 times
        Average roll : 3,625
        Median : 4,000
        Variance : 0,762
        Standard Deviation : 0,873
        Total rolls : 8
    
    Germans Combat
            2 was rolled 2 times
            3 was rolled 1 times
            5 was rolled 3 times
        Average roll : 3,667
        Median : 4,000
        Variance : 1,600
        Standard Deviation : 1,265
        Total rolls : 6
    
    Russians Combat
            1 was rolled 1 times
            6 was rolled 1 times
        Average roll : 3,500
        Median : 3,500
        Variance : 1,333
        Standard Deviation : 1,155
        Total rolls : 2
    

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  • Moderator Official Q&A 2022 2021 '20 '19 '18 '17 '16 '15 '14 '13 '12 TripleA

    Testing Forum poster

    Test summary from TripleA, engine version: 2.6.20, time: 17:57:23
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