A “History of Luck” feature.
So the dice handicap can be seen. Â And maybe an -END OF TURN- report feature like the old school A&A game used to have.
I am willing to front significant $ for these features. Particularily the dice feature… and I would fundraise specifically for it.
Basically… by each country, for each ROUND, add up all of thier attack/defense values, and divide by 6. Â that would give you their mean expected amount of hits. Â then compare it to how many hits they delegated onto their opponents.
if you were given 32 chances to roll, with 8 possible hits. Â And scored 8. Â your dice handicap would be 100%. Â If you score 7 or 12 hits, Â then it would be less than 100… or MORE than 100 accordingly.
The -I got diced- arguement will either hold MUCH water, or will be clearly wrong. Â Players would then calculate how often they win, and with what handicaps, and the handicaps of their opponents.
NO EFFORT should be made, trying to prove the -well if this unit had survived- agrument for dice. Â Just raw dice, raw results, raw information, per country, PER round. Â SBR or Convoy’s would be extracted from this report ENTIRELY, or put on a seperate report.
in PBEM games, the marti dice server could calculate reports, and send them to something tripleA could check-read, therby formulating this possibility. Â (Perhaps the same server that hosts online games/chat?)