First off, before I raise anyones hackles here, the new combined game is impressive if nothing else. Lots of starting forces, more nationalities and some different units & representative pieces. However, there are still some plain wrong things and missing units in this latest version. Let us begin with the missing pieces for this new game. Where are the plastic Factories and AA Guns? Where is the cash (the IPCs)? The different representations of the naval pieces are nice but some are confusing since (in some cases) Destroyers/Cruisers or Cruisers/Battleships are difficult to distinguish due to a too similar size. Instead of going to all the expense of including so many different naval pieces (not too mention the air units & the land vehicles) why not give the buyer the factories & AA Guns? Also (as a picky point & an example) what is with French T-34s or the Italian Panther? Both nations had plenty of well known tanks of their own. There is still, I believe, a few missing units for the stable of A & A games, namely, Paratroops & Corvettes. Paratroops (1 Att/1Def, Cost 3) & Corvette (1 Att/1Def Cost 4). [These values are aligned to the A&A Global game unit costs, some costs of which, in my opinion, may be another design flaw] For instance, the original Fighter was 2A/2D, C12 (4/12=.33), now same fighter is 3A/4D, C10 (7/10=.70), more than double the cost effectiveness especially considering it has a 66% chance of hitting on defence.