Entek Allies -vs- dawgoneit Axis world at war #3

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 15

    Combat Move - Americans
                3 S.Subs moved from sz23 to sz31
                6 Artillerys and 3 Infantry moved from Kauai to sz25
                6 Artillerys, 3 B.Transports, 4 Destroyers and 3 Infantry moved from sz25 to sz31
                6 Artillerys and 3 Infantry moved from sz31 to Johnston
                1 Battleship moved from sz20 to sz31
                1 S.Sub moved from sz23 to sz31
                1 Battleship moved from sz23 to sz25
                4 Infantry moved from Seattle to British Columbia
                1 B29 moved from Sarong to sz59

    Purchase Units - Americans
                Americans buy 1 B29, 1 Bunker, 4 Destroyers, 1 EarlyFighter, 2 Elites and 1 Factory; Remaining resources: 1 PUs;

    Combat - Americans
                Battle in sz59
                    Americans attack with 1 B29
                    Hisaichi defend with 1 Transport
                        Americans roll dice for 1 B29 in sz59, round 2 :  1/1 hits
                        Hisaichi roll dice for 1 Transport in sz59, round 2 :  0/1 hits
                        1 Transport owned by the Hisaichi lost in sz59
                    Americans win with 1 B29 remaining. Battle score for attacker is 6
                    Casualties for Hisaichi: 1 Transport

    Non Combat Move - Americans
                1 B29 moved from sz59 to Sarong

    Place Units - Americans
                1 Bunker and 1 Factory placed in Iwo Jima
                2 Destroyers placed in sz25
                2 Destroyers placed in sz25
                2 Elites placed in Alaska
                1 B29 and 1 EarlyFighter placed in San Francisco

    Turn Complete - Americans
                Americans collect 88 PUs; end with 89 PUs total

    Territory Summary for Americans :

    Marcus : 1 flag
        Iwo Jima : 1 flag, 1 AAGun, 2 Artillerys, 3 Bunkers, 1 Factory and 2 Infantry
        Sarong : 1 B29
        British Columbia : 4 Infantry
        Hilo : 1 Factory
        Kiska : 1 Infantry
        Amchitka : 1 Infantry
        Adak : 1 Infantry
        Midway : 1 Infantry
        Kiribati : 1 Infantry
        Los Angeles : 1 Factory
        Wake : 2 Infantry
        Pearl Harbor : 1 Factory
        Attla : 1 Infantry
        Fais : 1 Tank
        Umnak : 1 Infantry
        Alaska : 1 Bomber, 2 Elites and 1 Factory
        Canton : 1 Infantry
        Majuru : 1 Infantry
        Johnston : 6 Artillerys and 4 Infantry
        San Francisco : 1 AAGun, 1 B29, 1 EarlyFighter and 1 Factory
        sz4 : 1 Carrier, 3 Destroyers, 1 Fighter, 1 S.Sub, 1 T.Boat and 3 Transports
        sz25 : 1 Battleship and 4 Destroyers
        sz31 : 3 B.Transports, 1 Battleship, 4 Destroyers and 4 S.Subs
        sz46 : 1 B.Carrier, 2 Battleships, 1 Destroyer, 1 EarlyFighter and 1 Fighter

    Production/PUs Summary :

    Yamamoto : 59 / 59
        Chinese : 21 / 22
        Hisaichi : 76 / 78
        Dutch : 3 / 0
        Thai : 18 / 18
        British : 56 / 57
        Anzac : 35 / 36
        Americans : 88 / 89
        Masaharu : 33 / 34
        Russians : 22 / 21

    triplea_38128_Ame15.tsvg


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 15

    Combat Move - Masaharu
                9 Destroyers moved from sz16 to sz3
                1 Infantry moved from Ostrov to sz1
                1 Infantry moved from Sukhalin to sz1
                5 Infantry moved from N.Japan to sz1
                7 Infantry, 1 T.Boat and 3 Transports moved from sz1 to sz2
                7 Infantry moved from sz2 to Palana
                2 Infantry moved from Kamchatka to Palana
                7 Infantry moved from Vostok to Quingdao
                2 Infantry moved from Belogorsk to Quingdao
                1 Elite moved from Belogorsk to Quingdao
                2 Infantry moved from Amursk to Belogorsk
                1 Elite moved from Amursk to Belogorsk
                5 Infantry moved from Akina to N.Japan

    Purchase Units - Masaharu
                Masaharu buy 2 Destroyers, 6 Infantry and 1 Submarine; Remaining resources: 0 PUs;

    Combat - Masaharu
                Battle in sz3
                    Masaharu attack with 9 Destroyers
                    British defend with 2 Destroyers
                    Masaharu win with 7 Destroyers remaining. Battle score for attacker is 0
                    Casualties for British: 2 Destroyers
                    Casualties for Masaharu: 2 Destroyers
                Battle in Palana
                    Masaharu attack with 9 Infantry
                    British defend with 3 Artillerys
                    Masaharu win, taking Palana from Russians with 9 Infantry remaining. Battle score for attacker is 12
                    Casualties for British: 3 Artillerys

    Non Combat Move - Masaharu

    Place Units - Masaharu
                3 Infantry placed in Amursk
                3 Infantry placed in Akina
                2 Destroyers and 1 Submarine placed in sz16

    Turn Complete - Masaharu
                Masaharu collect 34 PUs; end with 34 PUs total

    triplea_38128_Mas15.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 15

    Combat Move - Russians
                2 Infantry moved from Ulaan Ude to Jinan
                1 EarlyFighter moved from Ulaan Ude to Jinan

    Purchase Units - Russians
                Russians buy 2 Bunkers, 3 Infantry and 1 Marine; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in Jinan
                    Russians attack with 1 EarlyFighter and 2 Infantry
                    Yamamoto defend with 1 Infantry
                        Russians roll dice for 1 EarlyFighter and 2 Infantry in Jinan, round 2 :  1/3 hits
                        Yamamoto roll dice for 1 Infantry in Jinan, round 2 :  0/1 hits
                        1 Infantry owned by the Yamamoto lost in Jinan
                    Russians win, taking Jinan from Yamamoto with 1 EarlyFighter and 2 Infantry remaining. Battle score for attacker is 2
                    Casualties for Yamamoto: 1 Infantry

    Non Combat Move - Russians
                1 EarlyFighter moved from Jinan to Ulaan Ude
                5 Infantry moved from Tulun to Ulaan Ude
                5 Infantry and 1 Marine moved from Kaask to Tulun

    Place Units - Russians
                1 Bunker placed in Ulaan Ude
                1 Bunker placed in Ustkut
                3 Infantry and 1 Marine placed in Kaask

    Turn Complete - Russians
                Russians collect 23 PUs; end with 23 PUs total

    Territory Summary for Russians :

    Ustkut : 5 Bunkers and 2 Infantry
        Kaask : 1 Factory, 3 Infantry and 1 Marine
        Tulun : 5 Infantry and 1 Marine
        Jinan : 2 Infantry
        Ulaan Ude : 1 AAGun, 2 Artillerys, 9 Bunkers, 1 EarlyFighter, 64 Infantry, 1 Marine and 7 Tanks
        Achinsk : 1 Factory

    Production/PUs Summary :

    Yamamoto : 57 / 59
        Chinese : 21 / 22
        Hisaichi : 76 / 78
        Dutch : 3 / 0
        Thai : 18 / 18
        British : 56 / 57
        Anzac : 35 / 36
        Americans : 88 / 89
        Masaharu : 34 / 34
        Russians : 23 / 23

    triplea_38128_Rus15.tsvg


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 16

    Research Technology - Yamamoto

    Combat Move - Yamamoto
                5 Artillerys, 64 Infantry, 3 Marines and 8 Tanks moved from Quingdao to Ulaan Ude
                7 Infantry moved from Hsingan to Jinan
                3 Infantry moved from Chunking to Burma
                1 Infantry moved from N.Chunking to Chunking
                1 Infantry moved from W.Sian to N.Chunking
                2 Destroyers moved from sz58 to sz81
                4 Destroyers moved from sz60 to sz70
                1 Destroyer moved from sz72 to sz45
                1 Fighter moved from sz70 to sz45
                1 Destroyer moved from sz70 to sz48
                1 Fighter moved from sz70 to sz48

    Purchase Units - Yamamoto
                Yamamoto buy 2 Artillerys, 3 Destroyers, 2 EarlyFighters and 6 Infantry; Remaining resources: 0 PUs;

    Combat - Yamamoto
                Battle in sz45
                    Yamamoto attack with 1 Destroyer and 1 Fighter
                    Anzac defend with 1 Destroyer
                    Yamamoto win with 1 Fighter remaining. Battle score for attacker is 0
                    Casualties for Yamamoto: 1 Destroyer
                    Casualties for Anzac: 1 Destroyer
                Battle in sz48
                    Yamamoto attack with 1 Destroyer and 1 Fighter
                    Anzac defend with 1 Destroyer
                    Yamamoto win with 1 Fighter remaining. Battle score for attacker is 0
                    Casualties for Yamamoto: 1 Destroyer
                    Casualties for Anzac: 1 Destroyer
                Battle in Jinan
                    Yamamoto attack with 7 Infantry
                    Russians defend with 2 Infantry
                    Yamamoto win, taking Jinan from Russians with 7 Infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 2 Infantry
                Battle in sz81
                    Yamamoto attack with 2 Destroyers
                    British defend with 1 Destroyer and 1 Submarine
                    British win with 1 Destroyer and 1 Submarine remaining. Battle score for attacker is -16
                    Casualties for Yamamoto: 2 Destroyers
                Battle in Ulaan Ude
                    Yamamoto attack with 5 Artillerys, 64 Infantry, 3 Marines and 8 Tanks
                    Russians defend with 1 AAGun, 2 Artillerys, 9 Bunkers, 1 EarlyFighter, 64 Infantry, 1 Marine and 7 Tanks
                    Units damaged: 9 Bunkers owned by the Russians
                    Russians win with 2 Artillerys, 9 Bunkers, 1 EarlyFighter, 35 Infantry, 1 Marine and 7 Tanks remaining. Battle score for attacker is -139
                    Casualties for Yamamoto: 5 Artillerys, 64 Infantry, 3 Marines and 8 Tanks
                    Casualties for Russians: 29 Infantry

    Non Combat Move - Yamamoto
                7 Infantry moved from Manchuria to Belogorsk
                6 Infantry moved from S.Japan to sz79
                6 Infantry moved from sz79 to Manchuria
                6 Infantry moved from Tokyo to S.Japan
                1 Fighter moved from sz45 to sz70
                1 Fighter moved from sz48 to sz70

    Place Units - Yamamoto
                3 Destroyers placed in sz60
                2 EarlyFighters placed in Tokyo
                1 Infantry placed in S.Borneo
                3 Infantry placed in Kwangsi
                2 Artillerys and 2 Infantry placed in S.Japan

    Turn Complete - Yamamoto
                Yamamoto collect 59 PUs; end with 59 PUs total

    triplea_38128_Yam16.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 16

    Combat Move - Chinese
                3 units repaired.

    Purchase Units - Chinese
                Chinese buy 2 Bunkers and 5 Infantry; Remaining resources: 0 PUs;

    Non Combat Move - Chinese
                5 Infantry moved from Xining to Tsingnan

    Place Units - Chinese
                1 Bunker placed in Tsingnan
                1 Bunker placed in Sikang
                5 Infantry placed in Xining

    Turn Complete - Chinese
                Chinese collect 21 PUs; end with 21 PUs total

    Territory Summary for Chinese :

    Tsingnan : 1 AAGun, 4 Bunkers, 16 Infantry, 1 Marine and 1 Tank
        Sikang : 4 Bunkers and 1 Infantry
        Urumal : 1 Factory
        Xining : 2 Bunkers, 1 Factory and 5 Infantry
        W.Mongolia : 1 flag
        Gobi : 1 flag

    Production/PUs Summary :

    Yamamoto : 59 / 59
        Chinese : 21 / 21
        Hisaichi : 76 / 78
        Dutch : 3 / 0
        Thai : 18 / 18
        British : 56 / 57
        Anzac : 35 / 36
        Americans : 88 / 89
        Masaharu : 34 / 34
        Russians : 21 / 23

    triplea_38128_Chi16.tsvg


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 16

    Combat Move - Hisaichi
                1 Artillery, 14 Infantry and 1 Tank moved from Szechwan to Sikang
                6 Tanks moved from Gansu to Sikang
                1 Infantry moved from N.Shangsi to Gansu
                2 Artillerys, 5 Infantry and 1 Marine moved from E.Shansi to N.Shangsi
                1 Tank moved from Peking to N.Shangsi
                2 Infantry moved from Peking to E.Shansi
                7 Infantry moved from Hopeh to E.Shansi
                7 Infantry moved from Tientsin to Hopeh
                8 Infantry moved from Korea to Tientsin
                8 Infantry moved from Seoul to Korea
                2 Infantry moved from Thailand to Burma
                1 Infantry moved from N.French I. to Thailand
                1 Infantry moved from Hongkong to sz67
                1 Infantry moved from sz67 to N.French I.
                2 Artillerys and 1 Marine moved from Hanan to W.Sian
                4 Infantry moved from W.Sian to Sikang
                5 Infantry moved from Kiangsi to Hanan
                5 Infantry moved from Kwangtung to Kiangsi
                5 Infantry moved from Hongkong to Kwangtung
                1 Infantry moved from Sumatra to Java
                      Hisaichi take Java from Anzac
                2 Infantry moved from Malaya to sz60
                2 Infantry moved from sz60 to N.S
                7 Infantry moved from Sumatra to N.S
                5 Destroyers moved from sz42 to sz70

    Purchase Units - Hisaichi
                Hisaichi buy 2 Artillerys, 4 Destroyers, 13 Infantry, 1 Marine, 1 Mech.Inf and 1 Tank; Remaining resources: 0 PUs;

    Combat - Hisaichi
                Battle in Sikang
                    Hisaichi attack with 1 Artillery, 18 Infantry and 7 Tanks
                    Chinese defend with 4 Bunkers and 1 Infantry
                    Units damaged: 3 Bunkers owned by the Chinese
                    Hisaichi win, taking Sikang from Chinese with 1 Artillery, 14 Infantry and 7 Tanks remaining. Battle score for attacker is 18
                    Casualties for Hisaichi: 4 Infantry
                    Casualties for Chinese: 4 Bunkers and 1 Infantry
                Battle in N.S
                    Hisaichi attack with 9 Infantry
                    Anzac defend with 1 Artillery and 1 Elite
                    Hisaichi win, taking N.S from Anzac with 7 Infantry remaining. Battle score for attacker is 4
                    Casualties for Hisaichi: 2 Infantry
                    Casualties for Anzac: 1 Artillery and 1 Elite

    Non Combat Move - Hisaichi

    Place Units - Hisaichi
                4 Destroyers placed in sz70
                6 Infantry placed in Malaya
                6 Infantry placed in Hongkong
                1 Marine, 1 Mech.Inf and 1 Tank placed in Peking
                Hisaichi undo move 2.
                Hisaichi undo move 3.
                1 Artillery, 4 Infantry and 1 Tank placed in Malaya
                1 Artillery, 1 Marine and 1 Mech.Inf placed in Peking
                3 Infantry placed in Seoul

    Turn Complete - Hisaichi
                Hisaichi collect 81 PUs; end with 81 PUs total

    triplea_38128_His16.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 16

    Turn Complete - Dutch

    Territory Summary for Dutch :

    Flores : 1 Artillery
        Nayumo : 1 Infantry
        Sarong : 1 Artillery and 1 Infantry
        Buru : 1 Infantry

    Production/PUs Summary :

    Yamamoto : 59 / 59
        Chinese : 20 / 21
        Hisaichi : 81 / 81
        Dutch : 3 / 0
        Thai : 18 / 18
        British : 56 / 57
        Anzac : 31 / 36
        Americans : 88 / 89
        Masaharu : 34 / 34
        Russians : 21 / 23

    triplea_38128_Dut16.tsvg


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 16

    Combat Move - Thai
                1 Destroyer moved from sz73 to sz59
                2 Infantry moved from Phuket to Thailand
                2 Infantry moved from Phuket to Malaya
                2 Infantry moved from Phuket to Thailand

    Purchase Units - Thai
                Thai buy 9 Infantry; Remaining resources: 0 PUs;

    Non Combat Move - Thai

    Place Units - Thai
                3 Infantry placed in Thailand
                6 Infantry placed in Phuket

    Turn Complete - Thai
                Thai collect 18 PUs; end with 18 PUs total

    triplea_38128_Tha16.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 16

    Combat Move - British
                4 Transports moved from sz64 to sz63
                4 Elites moved from Calcutta to sz63
                4 Artillerys moved from Calcutta to sz63
                4 Artillerys, 4 Elites and 4 Transports moved from sz63 to sz61
                4 Elites moved from sz61 to N.S
                4 Artillerys moved from sz61 to N.S
                1 Tank moved from Nepal to Bengal
                3 Mech.Infs moved from Dheli to Bengal
                1 Destroyer moved from sz81 to sz45
                1 Submarine moved from sz81 to sz48
                1 Artillery moved from British Columbia to sz6
                1 Infantry moved from Vancouver to sz6
                1 Artillery, 1 Infantry and 1 Transport moved from sz6 to sz4
                1 Artillery and 1 Infantry moved from sz4 to Alaska
                2 Artillerys moved from British Columbia to N.Canada
                1 Infantry moved from Vancouver to British Columbia
                1 T.Boat moved from sz57 to sz50
                1 Destroyer and 2 T.Boats moved from sz66 to sz61

    Purchase Units - British
                British buy 4 Artillerys, 1 Bunker, 4 Elites, 3 Infantry, 1 S.Sub and 1 Transport; Remaining resources: 0 PUs;

    Combat - British
                Battle in N.S
                    British attack with 4 Artillerys and 4 Elites
                    Hisaichi defend with 7 Infantry
                        British roll dice for 4 Artillerys and 4 Elites in N.S, round 2 :  2/8 hits
                        Hisaichi roll dice for 7 Infantry in N.S, round 2 :  2/7 hits
                        2 Infantry owned by the Hisaichi, 1 Artillery owned by the British and 1 Elite owned by the British lost in N.S
                        British roll dice for 3 Artillerys and 3 Elites in N.S, round 3 :  5/6 hits
                        Hisaichi roll dice for 5 Infantry in N.S, round 3 :  0/5 hits
                        5 Infantry owned by the Hisaichi lost in N.S
                    British win, taking N.S from Hisaichi with 3 Artillerys and 3 Elites remaining. Battle score for attacker is 6
                    Casualties for British: 1 Artillery and 1 Elite
                    Casualties for Hisaichi: 7 Infantry

    Non Combat Move - British
                1 Battleship, 1 Carrier and 2 Destroyers moved from sz64 to sz61

    Place Units - British
                1 Bunker placed in Bengal
                3 Infantry placed in Dheli
                4 Artillerys and 4 Elites placed in Calcutta
                1 S.Sub and 1 Transport placed in sz49

    Turn Complete - British
                British collect 58 PUs; end with 58 PUs total

    Territory Summary for British :

    N.S : 1 flag, 3 Artillerys and 3 Elites
        Sarong : 1 flag, 1 Artillery and 1 Infantry
        Bengal : 1 AAGun, 20 Artillerys, 3 Bunkers, 20 Elites, 1 Fighter, 19 Mech.Infs and 1 Tank
        E.India : 1 Bunker
        N.G : 1 AAGun and 4 Infantry
        E.G : 2 Artillerys and 3 Infantry
        S.G : 4 Infantry
        Calcutta : 1 AAGun, 4 Artillerys, 4 Elites and 1 Factory
        Dheli : 1 Factory and 3 Infantry
        Auki : 1 Artillery
        Moresby : 1 Artillery and 1 Factory
        Arawa : 1 Infantry
        Gizo : 1 Infantry
        Vancouver : 1 Factory
        N.Canada : 2 Artillerys
        British Columbia : 1 Infantry
        Alaska : 1 AAGun, 2 Artillerys and 2 Infantry
        sz4 : 2 Destroyers, 1 Submarine and 4 Transports
        Agra : 1 flag
        sz49 : 1 S.Sub and 1 Transport
        sz48 : 1 Submarine
        sz45 : 1 Destroyer
        sz57 : 2 Destroyers
        sz50 : 1 T.Boat
        Bikaner : 1 flag
        sz61 : 1 Battleship, 1 Carrier, 3 Destroyers, 2 T.Boats and 4 Transports
        sz66 : 1 Destroyer and 1 T.Boat
        W.Tibet : 1 flag

    Production/PUs Summary :

    Yamamoto : 59 / 59
        Chinese : 20 / 21
        Hisaichi : 79 / 81
        Dutch : 3 / 0
        Thai : 18 / 18
        British : 58 / 58
        Anzac : 31 / 36
        Americans : 88 / 89
        Masaharu : 34 / 34
        Russians : 21 / 23

    triplea_38128_Bri16.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 16

    Combat Move - Anzac
                1 Artillery and 1 Elite moved from Derby to sz50
                1 Artillery, 1 Elite and 1 Transport moved from sz50 to sz57
                1 Artillery and 1 Elite moved from sz57 to Java
                1 Transport moved from sz61 to sz57
                1 Transport moved from sz37 to sz50
                1 Artillery moved from Derby to sz50
                1 Elite moved from W.Australia to sz50
                1 Artillery and 1 Elite moved from sz50 to Soem
                      Anzac take Soem from Hisaichi
                2 Fighters moved from Melbourne to sz42
                2 Carriers, 1 EarlyFighter and 1 Fighter moved from sz46 to sz42
                1 T.Boat moved from sz41 to sz42
                2 Artillerys and 1 Infantry moved from Darwin to Derby

    Purchase Units - Anzac
                Anzac buy 2 Artillerys, 1 Destroyer, 2 Infantry, 1 Submarine, 1 T.Boat and 1 Transport; Remaining resources: 0 PUs;

    Combat - Anzac
                Battle in Java
                    Anzac attack with 1 Artillery and 1 Elite
                    Hisaichi defend with 1 Infantry
                        Anzac roll dice for 1 Artillery and 1 Elite in Java, round 2 :  1/2 hits
                        Hisaichi roll dice for 1 Infantry in Java, round 2 :  1/1 hits
                        1 Infantry owned by the Hisaichi and 1 Artillery owned by the Anzac lost in Java
                    Anzac win, taking Java from Hisaichi with 1 Elite remaining. Battle score for attacker is -2
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Anzac: 1 Artillery

    Non Combat Move - Anzac

    Place Units - Anzac
                1 Destroyer, 1 Submarine, 1 T.Boat and 1 Transport placed in sz37
                1 Artillery and 2 Infantry placed in Darwin
                1 Artillery placed in Melbourne

    Turn Complete - Anzac
                Anzac collect 34 PUs; end with 34 PUs total

    Territory Summary for Anzac :

    Soem : 1 flag, 1 Artillery and 1 Elite
        Bali : 1 flag
        Celebs : 1 flag, 1 Artillery and 1 Infantry
        Ceram : 1 flag
        Lambok : 1 flag
        Java : 1 flag, 1 Elite
        Derby : 1 AAGun, 3 Artillerys and 1 Infantry
        Melbourne : 1 Artillery, 1 Bunker and 1 Factory
        Fiji : 1 Infantry
        Samoa : 1 Infantry
        Wellington : 1 AAGun and 1 Factory
        Darwin : 1 Artillery, 1 Factory and 2 Infantry
        New Caledonia : 2 Infantry
        N.Australia : 1 AAGun
        sz37 : 1 Destroyer, 1 Submarine, 1 T.Boat and 1 Transport
        sz42 : 2 Carriers, 1 EarlyFighter, 3 Fighters and 1 T.Boat
        sz57 : 1 Destroyer and 2 Transports
        sz50 : 1 Destroyer and 1 Transport
        sz61 : 1 Destroyer

    Production/PUs Summary :

    Yamamoto : 59 / 59
        Chinese : 20 / 21
        Hisaichi : 76 / 81
        Dutch : 3 / 0
        Thai : 18 / 18
        British : 58 / 58
        Anzac : 34 / 34
        Americans : 88 / 89
        Masaharu : 34 / 34
        Russians : 21 / 23

    triplea_38128_Anz16.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 16

    Combat Move - Americans
                1 Destroyer moved from sz46 to sz18
                1 B.Carrier, 2 Battleships, 1 EarlyFighter and 1 Fighter moved from sz46 to sz42
                6 Artillerys and 4 Infantry moved from Johnston to sz31
                1 Infantry moved from Canton to sz31
                6 Artillerys, 3 B.Transports, 1 Battleship, 4 Destroyers, 5 Infantry and 4 S.Subs moved from sz31 to sz40
                1 Infantry moved from Majuru to sz40
                6 Artillerys, 3 B.Transports, 1 Battleship, 4 Destroyers, 6 Infantry and 4 S.Subs moved from sz40 to sz42
                6 Artillerys moved from sz42 to Arawa
                6 Infantry moved from sz42 to Arawa
                1 Battleship and 4 Destroyers moved from sz25 to sz20
                1 B29 moved from San Francisco to Arawa
                1 EarlyFighter moved from San Francisco to Kauai
                4 Infantry moved from British Columbia to N.Canada

    Purchase Units - Americans
                Americans buy 1 Bunker, 2 Destroyers, 3 Fighters and 4 S.Subs; Remaining resources: 1 PUs;

    Non Combat Move - Americans

    Place Units - Americans
                2 Destroyers placed in sz25
                Americans undo move 1.
                2 Destroyers placed in sz4
                2 S.Subs placed in sz25
                2 S.Subs placed in sz25
                1 Bunker and 3 Fighters placed in Iwo Jima

    Turn Complete - Americans
                Americans collect 88 PUs; end with 89 PUs total

    Territory Summary for Americans :

    Marcus : 1 flag
        Iwo Jima : 1 flag, 1 AAGun, 2 Artillerys, 4 Bunkers, 1 Factory, 3 Fighters and 2 Infantry
        Sarong : 1 B29
        Arawa : 6 Artillerys, 1 B29 and 6 Infantry
        N.Canada : 4 Infantry
        Hilo : 1 Factory
        Kiska : 1 Infantry
        Amchitka : 1 Infantry
        Adak : 1 Infantry
        Midway : 1 Infantry
        Kiribati : 1 Infantry
        Los Angeles : 1 Factory
        Wake : 2 Infantry
        Pearl Harbor : 1 Factory
        Attla : 1 Infantry
        Fais : 1 Tank
        Umnak : 1 Infantry
        Alaska : 1 Bomber, 2 Elites and 1 Factory
        Kauai : 1 EarlyFighter
        San Francisco : 1 AAGun and 1 Factory
        sz4 : 1 Carrier, 5 Destroyers, 1 Fighter, 1 S.Sub, 1 T.Boat and 3 Transports
        sz18 : 1 Destroyer
        sz20 : 1 Battleship and 4 Destroyers
        sz25 : 4 S.Subs
        sz42 : 1 B.Carrier, 3 B.Transports, 3 Battleships, 4 Destroyers, 1 EarlyFighter, 1 Fighter and 4 S.Subs

    Production/PUs Summary :

    Yamamoto : 59 / 59
        Chinese : 20 / 21
        Hisaichi : 76 / 81
        Dutch : 3 / 0
        Thai : 18 / 18
        British : 58 / 58
        Anzac : 34 / 34
        Americans : 88 / 89
        Masaharu : 34 / 34
        Russians : 21 / 23

    triplea_38128_Ame16.tsvg


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 16

    Combat Move - Masaharu
                1 Destroyer and 1 Submarine moved from sz16 to sz18
                1 T.Boat moved from sz2 to sz1
                6 Destroyers moved from sz3 to sz2
                3 Transports moved from sz2 to sz7
                6 Infantry moved from N.Japan to sz7
                1 Infantry moved from N.Japan to sz1
                6 Infantry and 3 Transports moved from sz7 to sz2
                1 Infantry moved from sz2 to Palana
                1 Infantry moved from sz2 to Palana
                1 Infantry moved from sz2 to Kamchatka
                1 Infantry moved from sz2 to Kamchatka
                2 Infantry moved from sz2 to Palana
                1 Infantry moved from sz1 to Yakutsk
                1 Elite and 2 Infantry moved from Belogorsk to Quingdao
                3 Infantry moved from Amursk to Belogorsk
                7 Infantry moved from Akina to N.Japan

    Purchase Units - Masaharu
                Masaharu buy 2 Destroyers, 6 Infantry and 1 Submarine; Remaining resources: 0 PUs;

    Combat - Masaharu
                Battle in sz18
                    Masaharu attack with 1 Destroyer and 1 Submarine
                    Americans defend with 1 Destroyer
                    Masaharu win with 1 Destroyer remaining. Battle score for attacker is 2
                    Casualties for Masaharu: 1 Submarine
                    Casualties for Americans: 1 Destroyer

    Non Combat Move - Masaharu

    Place Units - Masaharu
                2 Destroyers and 1 Submarine placed in sz16
                3 Infantry placed in Amursk
                3 Infantry placed in Akina

    Turn Complete - Masaharu
                Masaharu collect 34 PUs; end with 34 PUs total

    triplea_38128_Mas16.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 16

    Combat Move - Russians
                9 units repaired.
                2 Infantry moved from Ustkut to Angarsk
                1 EarlyFighter moved from Ulaan Ude to Angarsk

    Purchase Units - Russians
                Russians buy 1 Bunker, 7 Infantry and 1 Marine; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in Angarsk
                    Russians attack with 1 EarlyFighter and 2 Infantry
                    Masaharu defend with 1 Infantry
                        Russians roll dice for 1 EarlyFighter and 2 Infantry in Angarsk, round 2 :  0/3 hits
                        Masaharu roll dice for 1 Infantry in Angarsk, round 2 :  0/1 hits
                        Russians roll dice for 1 EarlyFighter and 2 Infantry in Angarsk, round 3 :  0/3 hits
                        Masaharu roll dice for 1 Infantry in Angarsk, round 3 :  0/1 hits
                        Russians roll dice for 1 EarlyFighter and 2 Infantry in Angarsk, round 4 :  1/3 hits
                        Masaharu roll dice for 1 Infantry in Angarsk, round 4 :  0/1 hits
                        1 Infantry owned by the Masaharu lost in Angarsk
                    Russians win, taking Angarsk from Masaharu with 1 EarlyFighter and 2 Infantry remaining. Battle score for attacker is 2
                    Casualties for Masaharu: 1 Infantry

    Non Combat Move - Russians
                1 EarlyFighter moved from Angarsk to Ulaan Ude
                2 Infantry moved from Tulun to Ustkut
                3 Infantry and 1 Marine moved from Tulun to Ulaan Ude
                3 Infantry and 1 Marine moved from Kaask to Tulun

    Place Units - Russians
                1 Bunker placed in Ulaan Ude
                5 Infantry and 1 Marine placed in Kaask
                2 Infantry placed in Achinsk

    Turn Complete - Russians
                Russians collect 22 PUs; end with 22 PUs total

    Territory Summary for Russians :

    Ustkut : 5 Bunkers and 2 Infantry
        Kaask : 1 Factory, 5 Infantry and 1 Marine
        Angarsk : 2 Infantry
        Tulun : 3 Infantry and 1 Marine
        Ulaan Ude : 1 AAGun, 2 Artillerys, 10 Bunkers, 1 EarlyFighter, 38 Infantry, 2 Marines and 7 Tanks
        Achinsk : 1 Factory and 2 Infantry

    Production/PUs Summary :

    Yamamoto : 59 / 59
        Chinese : 20 / 21
        Hisaichi : 76 / 81
        Dutch : 3 / 0
        Thai : 18 / 18
        British : 58 / 58
        Anzac : 34 / 34
        Americans : 88 / 89
        Masaharu : 33 / 34
        Russians : 22 / 22

    triplea_38128_Rus16.tsvg


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 17

    Research Technology - Yamamoto

    Combat Move - Yamamoto
                7 Infantry moved from Belogorsk to Quingdao
                6 Infantry moved from Jinan to Quingdao
                6 Infantry moved from Manchuria to Hsingan
                1 Infantry moved from Chunking to Burma
                1 Infantry moved from N.Chunking to Chunking
                3 Infantry moved from Kwangsi to Chunking
                1 Destroyer moved from sz70 to sz48
                1 Fighter moved from sz70 to sz48
                1 Destroyer moved from sz70 to sz45
                1 Fighter moved from sz70 to sz45
                2 Artillerys moved from S.Japan to sz79
                7 Infantry moved from S.Japan to sz79
                2 Artillerys and 7 Infantry moved from sz79 to Manchuria
                2 EarlyFighters moved from Tokyo to sz70
                3 Destroyers moved from sz60 to sz59

    Purchase Units - Yamamoto
                Yamamoto buy 2 Artillerys, 1 B.Transport, 2 Destroyers, 11 Infantry and 1 Submarine; Remaining resources: 0 PUs;

    Combat - Yamamoto
                Battle in sz45
                    Yamamoto attack with 1 Destroyer and 1 Fighter
                    British defend with 1 Destroyer
                    Yamamoto win with 1 Destroyer and 1 Fighter remaining. Battle score for attacker is 8
                    Casualties for British: 1 Destroyer
                Battle in sz48
                    Yamamoto attack with 1 Destroyer and 1 Fighter
                    British defend with 1 Submarine
                    Yamamoto win with 1 Destroyer and 1 Fighter remaining. Battle score for attacker is 6
                    Casualties for British: 1 Submarine

    Non Combat Move - Yamamoto
                1 Fighter moved from sz48 to sz70
                1 Fighter moved from sz45 to sz70
                6 Destroyers moved from sz70 to sz60

    Place Units - Yamamoto
                1 B.Transport placed in sz60
                1 Artillery and 1 Infantry placed in S.Borneo
                1 Submarine placed in sz60
                2 Destroyers placed in sz67
                1 Infantry placed in Kwangsi
                1 Artillery and 2 Infantry placed in Quingdao
                4 Infantry placed in S.Japan
                3 Infantry placed in Tokyo

    Turn Complete - Yamamoto
                Yamamoto collect 59 PUs; end with 59 PUs total

    triplea_38128_Yam17.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 17

    Combat Move - Chinese

    Purchase Units - Chinese
                Chinese buy 2 Bunkers and 4 Infantry; Remaining resources: 1 PUs;

    Combat - Chinese

    Non Combat Move - Chinese
                1 Infantry moved from Xining to Nancheng
                4 Infantry moved from Xining to Tsingnan

    Place Units - Chinese
                1 Bunker placed in Tsingnan
                1 Bunker and 4 Infantry placed in Xining

    Turn Complete - Chinese
                Chinese collect 20 PUs; end with 21 PUs total

    Territory Summary for Chinese :

    Tsingnan : 1 AAGun, 5 Bunkers, 20 Infantry, 1 Marine and 1 Tank
        Nancheng : 1 Infantry
        Urumal : 1 Factory
        Xining : 3 Bunkers, 1 Factory and 4 Infantry
        W.Mongolia : 1 flag
        Gobi : 1 flag

    Production/PUs Summary :

    Yamamoto : 59 / 59
        Chinese : 20 / 21
        Hisaichi : 76 / 81
        Dutch : 3 / 0
        Thai : 18 / 18
        British : 58 / 58
        Anzac : 34 / 34
        Americans : 88 / 89
        Masaharu : 33 / 34
        Russians : 22 / 22

    triplea_38128_Chi17.tsvg


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 17

    Combat Move - Hisaichi
                1 Artillery and 1 Infantry moved from Malaya to sz60
                1 Artillery and 1 Infantry moved from sz60 to Java
                1 Tank moved from Malaya to Burma
                6 Infantry moved from Malaya to Thailand
                1 Infantry moved from Thailand to Burma
                1 Infantry moved from N.French I. to Burma
                1 Infantry moved from Hongkong to sz67
                1 Infantry moved from sz67 to N.French I.
                4 Artillerys, 9 Infantry, 1 Marine and 1 Tank moved from N.Shangsi to Gansu
                2 Artillerys and 1 Marine moved from W.Sian to Sikang
                9 Infantry moved from E.Shansi to N.Shangsi
                1 Artillery, 1 Marine and 1 Mech.Inf moved from Peking to E.Shansi
                7 Infantry moved from Hopeh to E.Shansi
                1 Mech.Inf moved from E.Shansi to Gansu
                8 Infantry moved from Tientsin to Hopeh
                8 Infantry moved from Korea to Tientsin
                3 Infantry moved from Seoul to Korea

    Purchase Units - Hisaichi
                Hisaichi buy 2 Artillerys, 4 Destroyers, 16 Infantry, 1 Mech.Inf and 1 Tank; Remaining resources: 0 PUs;

    Combat - Hisaichi
                Battle in Java
                    Hisaichi attack with 1 Artillery and 1 Infantry
                    Anzac defend with 1 Elite
                    Hisaichi win, taking Java from Anzac with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
                    Casualties for Anzac: 1 Elite

    Non Combat Move - Hisaichi
                5 Infantry moved from Hanan to Chunking
                5 Infantry moved from Kiangsi to Kwangsi
                5 Infantry moved from Kwangtung to Macau
                1 AAGun and 5 Infantry moved from Hongkong to Macau

    Place Units - Hisaichi
                4 Destroyers placed in sz70
                1 Artillery and 5 Infantry placed in Malaya
                1 Infantry, 1 Mech.Inf and 1 Tank placed in Peking
                1 Artillery and 5 Infantry placed in Hongkong
                5 Infantry placed in Seoul

    Turn Complete - Hisaichi
                Hisaichi collect 78 PUs; end with 78 PUs total

    triplea_38128_His17.tsvg


  • this has been a great war!

  • '20 '19 '18 '17 '16

    Yeah, I’ve been loving our games of this.  They really seem to be really close.

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 17

    Turn Complete - Dutch

    Territory Summary for Dutch :

    Flores : 1 Artillery
        Nayumo : 1 Infantry
        Sarong : 1 Artillery and 1 Infantry
        Buru : 1 Infantry

    Production/PUs Summary :

    Yamamoto : 59 / 59
        Chinese : 20 / 21
        Hisaichi : 78 / 78
        Dutch : 3 / 0
        Thai : 18 / 18
        British : 58 / 58
        Anzac : 32 / 34
        Americans : 88 / 89
        Masaharu : 33 / 34
        Russians : 22 / 22

    triplea_38128_Dut17.tsvg


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 17

    Combat Move - Thai
                15 Infantry moved from Thailand to Burma
                6 Infantry moved from Phuket to Thailand

    Purchase Units - Thai
                Thai buy 9 Infantry; Remaining resources: 0 PUs;

    Non Combat Move - Thai

    Place Units - Thai
                3 Infantry placed in Thailand
                6 Infantry placed in Phuket

    Turn Complete - Thai
                Thai collect 18 PUs; end with 18 PUs total

    triplea_38128_Tha17.tsvg

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