@axis-dominion sounds good fire it up whenever you want
16L G40 BM Giallo(axis) vs Oysteilo(allies)
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 artilleries, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour, 1 artillery, 5 infantry and 7 mech_infantrys moved from Normandy Bordeaux to Spain
4 fighters, 3 mech_infantrys and 5 tactical_bombers moved from France to Spain
2 armour and 3 artilleries moved from Southern France to Spain
1 bomber moved from Finland to Spain
1 bomber moved from Western Germany to Spain
1 bomber moved from Germany to Spain
1 infantry moved from Slovakia Hungary to Romania
1 artillery and 1 infantry moved from Rostov to Volgograd
1 artillery and 1 infantry moved from Belarus to Smolensk
1 armour moved from Archangel to Vologda
8 armour and 10 mech_infantrys moved from Archangel to Nenetsia
3 fighters moved from Slovakia Hungary to Romania
2 artilleries and 1 infantry moved from Ukraine to Bryansk
1 artillery and 2 infantry moved from Belarus to Bryansk
15 armour, 26 artilleries, 19 infantry and 37 mech_infantrys moved from Rostov to Bryansk
1 artillery moved from Rostov to TambovCombat - Germans
Battle in Romania
Germans attack with 3 fighters and 1 infantry
British defend with 1 mech_infantry
retreated to Romania
British win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Bryansk
Germans attack with 15 armour, 29 artilleries, 22 infantry and 37 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 15 armour, 29 artilleries, 21 infantry and 37 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 artillery
Russians defend with 1 infantry
Russians win with no units remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 artillery and 1 infantry
Russians defend with 2 infantry
Germans win, taking Smolensk from Russians with 1 artillery remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Nenetsia
Germans attack with 8 armour and 10 mech_infantrys
ANZAC defend with 1 mech_infantry
Germans win, taking Nenetsia from Russians with 8 armour and 9 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for ANZAC: 1 mech_infantry
Battle in Spain
Germans attack with 3 armour, 4 artilleries, 3 bombers, 4 fighters, 5 infantry, 10 mech_infantrys and 5 tactical_bombers
British defend with 4 bombers, 2 fighters and 2 infantry; Americans defend with 1 airfield, 5 armour, 4 artilleries, 1 factory_minor, 7 fighters, 1 harbour, 11 infantry and 1 tactical_bomber -
14 hits in spain
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max defense, but save UK bombers and fighters. If you continue to combat round 3 ask again
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 artilleries, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour, 1 artillery, 5 infantry and 7 mech_infantrys moved from Normandy Bordeaux to Spain
4 fighters, 3 mech_infantrys and 5 tactical_bombers moved from France to Spain
2 armour and 3 artilleries moved from Southern France to Spain
1 bomber moved from Finland to Spain
1 bomber moved from Western Germany to Spain
1 bomber moved from Germany to Spain
1 infantry moved from Slovakia Hungary to Romania
1 artillery and 1 infantry moved from Rostov to Volgograd
1 artillery and 1 infantry moved from Belarus to Smolensk
1 armour moved from Archangel to Vologda
8 armour and 10 mech_infantrys moved from Archangel to Nenetsia
3 fighters moved from Slovakia Hungary to Romania
2 artilleries and 1 infantry moved from Ukraine to Bryansk
1 artillery and 2 infantry moved from Belarus to Bryansk
15 armour, 26 artilleries, 19 infantry and 37 mech_infantrys moved from Rostov to Bryansk
1 artillery moved from Rostov to TambovCombat - Germans
Battle in Romania
Germans attack with 3 fighters and 1 infantry
British defend with 1 mech_infantry
retreated to Romania
British win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Bryansk
Germans attack with 15 armour, 29 artilleries, 22 infantry and 37 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 15 armour, 29 artilleries, 21 infantry and 37 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 artillery
Russians defend with 1 infantry
Russians win with no units remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 artillery and 1 infantry
Russians defend with 2 infantry
Germans win, taking Smolensk from Russians with 1 artillery remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Nenetsia
Germans attack with 8 armour and 10 mech_infantrys
ANZAC defend with 1 mech_infantry
Germans win, taking Nenetsia from Russians with 8 armour and 9 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for ANZAC: 1 mech_infantry
Battle in Spain
Germans attack with 3 armour, 4 artilleries, 3 bombers, 4 fighters, 5 infantry, 10 mech_infantrys and 5 tactical_bombers
British defend with 4 bombers, 2 fighters and 2 infantry; Americans defend with 1 airfield, 5 armour, 4 artilleries, 1 factory_minor, 7 fighters, 1 harbour, 11 infantry and 1 tactical_bomber
1 mech_infantry owned by the Germans, 2 artilleries owned by the Germans and 3 armour owned by the Germans retreated to Southern France
Americans win with 5 armour, 3 artilleries, 4 bombers, 9 fighters and 1 tactical_bomber remaining. Battle score for attacker is -16
Casualties for Germans: 2 artilleries, 5 infantry and 9 mech_infantrys
Casualties for British: 2 infantry
Casualties for Americans: 1 artillery and 11 infantry
Battle in Vologda
Germans attack with 1 armour
Russians defend with 1 infantry
Russians win with no units remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 aaGun moved from Normandy Bordeaux to Southern France
1 bomber moved from Spain to Western Germany
1 bomber moved from Spain to Southern France
4 fighters and 5 tactical_bombers moved from Spain to Western Germany
1 aaGun moved from Rostov to Bryansk
1 aaGun moved from Rostov to Bryansk
3 artilleries moved from Novgorod to Belarus
3 fighters moved from Romania to Germany
1 aaGun moved from Western Germany to Germany
1 infantry moved from Western Germany to Germany
7 artilleries and 8 infantry moved from Western Germany to Germany
1 bomber moved from Spain to Southern FrancePlace Units - Germans
3 infantry placed in Normandy Bordeaux
3 artilleries placed in Southern France
3 mech_infantrys placed in France
4 artilleries and 6 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1,5,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1
Germans collect 51 PUs (3 lost to blockades); end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Russians
Russians buy 6 artilleries; Remaining resources: 1 PUs;Combat Move - Russians
1 artillery moved from Samara to Volgograd
1 mech_infantry moved from Russia to Volgograd
2 armour moved from Russia to Rostov
1 fighter and 2 tactical_bombers moved from Russia to Volgograd
1 fighter moved from Russia to Volgograd
1 fighter moved from Russia to RostovCombat - Russians
Battle in Volgograd
Russians attack with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers
Germans defend with 1 artillery, 1 factory_minor and 1 infantry
Russians win, taking Volgograd from Germans with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 artillery
Battle in Rostov
Russians attack with 2 armour and 1 fighter
Germans defend with 1 infantry
Russians win, taking Rostov from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armourNon Combat Move - Russians
1 fighter moved from Rostov to Russia
2 fighters and 2 tactical_bombers moved from Volgograd to Russia
1 armour moved from Turkey to Bulgaria
1 armour moved from Greece to Romania
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to VologdaPlace Units - Russians
6 artilleries placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 25 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Japanese
Japanese buy nothing; Remaining resources: 0 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,5,1,5,6,1,3,4,4,4,4,3,1,1,1,4,6,3,6,1,5,1
Japanese collect 0 PUs (8 lost to blockades); end with 1 PU total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Americans
Americans buy 4 armour, 6 artilleries, 1 bomber, 13 infantry and 2 mech_infantrys; Remaining resources: 4 PUs;Combat Move - Americans
1 mech_infantry moved from Bulgaria to Bessarabia
Russians take Bessarabia from Italians
1 mech_infantry moved from Albania to Greater Southern Germany
Americans take Greater Southern Germany from Germans
2 armour, 2 infantry and 2 transports moved from 7 Sea Zone to 6 Sea Zone
2 armour and 2 infantry moved from 6 Sea Zone to Japan
1 armour, 2 artilleries and 3 infantry moved from Korea to 6 Sea Zone
2 artilleries and 3 infantry moved from 6 Sea Zone to Japan
1 armour moved from 6 Sea Zone to Japan
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Japan
1 mech_infantry moved from Caucasus to Ukraine
Russians take Ukraine from GermansCombat - Americans
Battle in Japan
Americans attack with 3 armour, 2 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber
Japanese defend with 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 16 infantry
Japanese win with 8 infantry remaining. Battle score for attacker is -38
Casualties for Americans: 3 armour, 2 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber
Casualties for Japanese: 2 aaGuns and 8 infantryNon Combat Move - Americans
8 transports moved from 91 Sea Zone to 89 Sea Zone
10 infantry moved from Eastern United States to 101 Sea Zone
3 armour, 3 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
3 armour, 3 artilleries, 12 infantry and 9 transports moved from 101 Sea Zone to 91 Sea Zone
3 armour, 3 artilleries and 12 infantry moved from 91 Sea Zone to Spain
8 transports moved from 89 Sea Zone to 101 Sea Zone
2 bombers moved from Russia to Iraq
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
1 carrier moved from 26 Sea Zone to 64 Sea Zone
1 armour and 1 mech_infantry moved from Turkey to Bulgaria
4 armour moved from Caucasus to Rostov
1 artillery moved from Caucasus to Rostov
1 armour and 2 mech_infantrys moved from Saudi Arabia to TurkeyPlace Units - Americans
3 armour placed in Korea
Americans undo move 1.
2 armour and 1 bomber placed in Korea
1 armour and 2 mech_infantrys placed in Saudi Arabia
1 artillery and 2 infantry placed in Spain
10 infantry placed in Eastern United States
1 armour, 5 artilleries and 1 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 72 PUs; end with 76 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 111 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 4 PUs; end with 115 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy nothing; Remaining resources: 26 PUs;Combat Move - Chinese
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy nothing; Remaining resources: 26 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 23 PUs; end with 49 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 52 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - British
British buy 1 armour, 2 bombers, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 bombers; Remaining resources: 5 PUs;Combat Move - British
1 mech_infantry moved from Yugoslavia to Slovakia Hungary
British take Slovakia Hungary from Germans
1 mech_infantry moved from Romania to Western Ukraine
Russians take Western Ukraine from Germans
1 bomber moved from Spain to Southern France
1 bomber moved from Spain to Normandy Bordeaux
1 bomber moved from Spain to France
1 destroyer moved from 106 Sea Zone to 124 Sea Zone
1 bomber moved from United Kingdom to 124 Sea ZoneCombat - British
Battle in 124 Sea Zone
British attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
British win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Strategic bombing raid in Normandy Bordeaux
Bombing raid in Normandy Bordeaux rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 6 damage total.
Strategic bombing raid in France
Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in France causes 5 damage total.
Strategic bombing raid in Southern France
Bombing raid in Southern France rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern France causes 6 damage total.Non Combat Move - British
1 bomber moved from Southern France to Spain
1 bomber moved from France to Spain
1 bomber moved from Normandy Bordeaux to Spain
2 artilleries and 1 infantry moved from Greece to Albania
1 fighter moved from Greece to Albania
2 armour and 3 mech_infantrys moved from Iraq to Greece
35 infantry and 11 mech_infantrys moved from Caucasus to Rostov
25 armour moved from Caucasus to Rostov
15 artilleries moved from Caucasus to Rostov
3 armour moved from Northwest Persia to Rostov
3 mech_infantrys moved from Northwest Persia to Rostov
2 artilleries and 3 infantry moved from Northwest Persia to Turkey
1 armour and 4 mech_infantrys moved from Eastern Persia to Northwest Persia
4 armour and 3 mech_infantrys moved from India to Eastern Persia
3 tactical_bombers moved from Caucasus to Rostov
5 fighters moved from Caucasus to Russia
5 fighters moved from Caucasus to Rostov
1 infantry moved from Kazakhstan to Samara
1 infantry moved from Kazakhstan to Volgograd
1 bomber moved from 124 Sea Zone to United Kingdom
1 infantry moved from Quebec to 106 Sea Zone
1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to SpainPlace Units - British
3 submarines placed in 98 Sea Zone
2 bombers placed in Iraq
1 armour and 1 mech_infantry placed in PersiaTurn Complete - British
British collect 45 PUs; end with 45 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 48 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 51 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 54 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 57 PUsPlace Units - UK_Pacific
2 bombers placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 26 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 29 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 34 PUs
Some Units in India change ownership: 2 bombers -
i gave you max defense in japan, feel free to change inf with AA guns if you want that
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Northern Italy to Yugoslavia
Italians take Yugoslavia from British
2 infantry moved from Northern Italy to Greater Southern Germany
1 fighter moved from Southern Italy to Greater Southern Germany
2 fighters moved from Southern Italy to YugoslaviaCombat - Italians
Battle in Greater Southern Germany
Italians attack with 1 fighter and 2 infantry
Americans defend with 1 mech_infantry
Italians win, taking Greater Southern Germany from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantryNon Combat Move - Italians
1 fighter moved from Greater Southern Germany to Southern Italy
2 fighters moved from Yugoslavia to Southern Italy
2 aaGuns, 4 artilleries and 4 infantry moved from Southern France to Northern ItalyPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4
Italians collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 3 armour and 1 bomber; Remaining resources: 3 PUs;Combat Move - ANZAC
1 artillery and 2 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 19 Sea Zone
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
4 transports moved from 6 Sea Zone to 36 Sea Zone
2 fighters moved from 6 Sea Zone to Japan
1 armour, 1 artillery, 3 infantry and 3 transports moved from 19 Sea Zone to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Japan
1 armour moved from 6 Sea Zone to Japan
3 infantry moved from 6 Sea Zone to Japan
1 bomber moved from Korea to JapanCombat - ANZAC
Battle in Japan
ANZAC attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 3 infantry
Japanese defend with 1 airfield, 1 factory_major, 1 harbour and 8 infantry
ANZAC captures 1PU while taking Japanese capital
ANZAC converts factory_major into different units
ANZAC win, taking Japan from Japanese with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 artillery, 1 fighter and 3 infantry
Casualties for Japanese: 8 infantry
triggerJapaneseDestroyPUsAnzac: Setting destroysPUs to true for playerAttatchment attached to JapaneseNon Combat Move - ANZAC
1 fighter moved from Japan to 6 Sea Zone
1 bomber moved from Japan to Chahar
1 armour and 2 artilleries moved from New South Wales to Queensland
4 transports moved from 35 Sea Zone to 54 Sea ZonePlace Units - ANZAC
3 armour placed in French Indo China
1 bomber placed in QueenslandTurn Complete - ANZAC
ANZAC collect 29 PUs; end with 33 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 38 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 41 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 44 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Combat Move - French
Combat - French
Non Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Samara: 3 armour
EDIT: Turning off Edit Mode
2 infantry moved from Caucasus to Rostov
1 fighter moved from Caucasus to Rostov
1 fighter moved from Rostov to RussiaTurn Complete - French
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to Russia: 3 armour
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries and 16 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Nenetsia to Vologda
1 artillery moved from Smolensk to Vologda
1 bomber moved from Western Germany to Ukraine
2 infantry moved from Bryansk to Ukraine
29 artilleries and 19 infantry moved from Bryansk to Western Ukraine
22 mech_infantrys moved from Bryansk to Western Ukraine
5 armour and 5 mech_infantrys moved from Bryansk to Western Ukraine
10 armour and 10 mech_infantrys moved from Bryansk to Eastern Poland
3 artilleries moved from Belarus to Eastern Poland
7 artilleries and 9 infantry moved from Germany to Slovakia Hungary
3 fighters moved from Germany to Romania
1 bomber moved from Southern France to Romania
1 bomber moved from Southern France to Romania
8 armour and 8 mech_infantrys moved from Nenetsia to NovgorodCombat - Germans
Battle in Romania
Germans attack with 2 bombers and 3 fighters
Russians defend with 1 armour
Germans win with 2 bombers and 3 fighters remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Ukraine
Germans attack with 1 bomber and 2 infantry
Americans defend with 1 mech_infantry; Russians defend with 1 factory_minor
Germans win, taking Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in Western Ukraine
Germans attack with 5 armour, 29 artilleries, 19 infantry and 27 mech_infantrys
British defend with 1 mech_infantry
Germans win, taking Western Ukraine from Russians with 5 armour, 29 artilleries, 19 infantry and 27 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Slovakia Hungary
Germans attack with 7 artilleries and 9 infantry
British defend with 1 mech_infantry
Germans win, taking Slovakia Hungary from British with 7 artilleries and 9 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Vologda
Germans attack with 1 artillery and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 aaGuns moved from Bryansk to Western Ukraine
1 bomber moved from Ukraine to Eastern Poland
2 bombers moved from Romania to Western Germany
3 fighters moved from Romania to Germany
1 aaGun moved from Germany to Slovakia Hungary
3 armour and 1 mech_infantry moved from Southern France to Yugoslavia
3 mech_infantrys moved from France to Yugoslavia
1 aaGun moved from Southern France to Northern Italy
2 aaGuns and 5 artilleries moved from Southern France to France
3 infantry moved from Normandy Bordeaux to France
4 artilleries and 6 infantry moved from Western Germany to France
1 cruiser moved from 113 Sea Zone to 104 Sea ZonePlace Units - Germans
10 infantry placed in Germany
1 armour, 3 artilleries and 6 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3,3,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,6
Germans collect 48 PUs (3 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Russians
Russians buy 2 armour and 4 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Tambov to Bryansk
Russians take Bryansk from Germans
3 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Rostov to Ukraine
1 mech_infantry moved from Volgograd to Ukraine
1 infantry moved from Russia to Vologda
2 tactical_bombers moved from Russia to Ukraine
3 fighters moved from Russia to VologdaCombat - Russians
Battle in Ukraine
Russians attack with 1 armour, 1 mech_infantry and 2 tactical_bombers
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 1 armour and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Vologda
Russians attack with 3 fighters and 4 infantry
Germans defend with 1 artillery and 1 mech_infantry
Russians win, taking Vologda from Germans with 3 fighters and 3 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 artillery and 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
3 fighters moved from Vologda to Russia
17 artilleries and 6 infantry moved from Russia to Bryansk
62 infantry moved from Russia to Bryansk
4 aaGuns moved from Russia to Bryansk
2 tactical_bombers moved from Ukraine to RussiaPlace Units - Russians
2 armour and 4 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 29 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Americans
Americans buy 7 armour, 3 artilleries, 1 bomber, 10 infantry and 4 mech_infantrys; Remaining resources: 3 PUs;Combat Move - Americans
1 infantry moved from Spain to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
7 artilleries and 13 infantry moved from Spain to Southern France
Americans take Southern France from Germans
8 armour moved from Spain to Southern France
1 mech_infantry moved from Bessarabia to Yugoslavia
1 armour and 1 mech_infantry moved from Bulgaria to Yugoslavia
7 fighters and 1 tactical_bomber moved from Spain to Yugoslavia
1 mech_infantry moved from Evenkiyskiy to Nenetsia
Russians take Nenetsia from GermansCombat - Americans
Battle in Yugoslavia
Americans attack with 1 armour, 7 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 3 armour and 4 mech_infantrys; Italians defend with 1 infantry
Americans win, taking Yugoslavia from Italians with 1 armour, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Germans: 3 armour and 4 mech_infantrys
Casualties for Italians: 1 infantry
Casualties for Americans: 1 fighter and 2 mech_infantrysNon Combat Move - Americans
6 fighters and 1 tactical_bomber moved from Yugoslavia to Bulgaria
1 armour and 2 mech_infantrys moved from Turkey to Bulgaria
4 armour and 1 artillery moved from Rostov to Bryansk
1 armour and 2 mech_infantrys moved from Saudi Arabia to Turkey
1 armour and 5 artilleries moved from Central United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
9 infantry moved from Eastern United States to 101 Sea Zone
9 transports moved from 91 Sea Zone to 89 Sea Zone
1 armour, 5 artilleries, 10 infantry and 8 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 10 infantry moved from 91 Sea Zone to Spain
9 transports moved from 89 Sea Zone to 101 Sea Zone
2 bombers moved from Iraq to SpainPlace Units - Americans
10 infantry placed in Eastern United States
3 armour, 3 artilleries and 4 mech_infantrys placed in Central United States
4 armour and 1 bomber placed in Western United States
Americans undo move 3.
Americans undo move 2.
Americans undo move 1.
1 armour and 2 mech_infantrys placed in Saudi Arabia
1 armour, 1 artillery and 1 mech_infantry placed in Spain
10 infantry placed in Central United States
5 armour, 2 artilleries, 1 bomber and 1 mech_infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 75 PUs; end with 78 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 108 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 118 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 4 PUs; end with 122 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 16 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
1 artillery and 16 infantry placed in KansuTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - British
British repair damage of 9x factory_major; Remaining resources: 48 PUs;
British buy 1 armour, 1 carrier, 2 fighters and 1 infantry; Remaining resources: 3 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 bombers; Remaining resources: 10 PUs;Combat Move - British
1 mech_infantry moved from Rostov to Belarus
Russians take Belarus from GermansCombat - British
Non Combat Move - British
1 destroyer moved from 124 Sea Zone to 109 Sea Zone
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
2 fighters moved from Spain to Southern France
1 infantry moved from Spain to Southern France
2 bombers moved from Iraq to Spain
27 armour moved from Rostov to Bryansk
1 armour moved from Rostov to Bryansk
15 artilleries moved from Rostov to Bryansk
13 mech_infantrys moved from Rostov to Bryansk
29 infantry moved from Rostov to Bryansk
1 mech_infantry moved from Greece to Romania
2 armour and 2 mech_infantrys moved from Greece to Bulgaria
2 artilleries and 1 infantry moved from Albania to Bulgaria
1 fighter moved from Albania to Bulgaria
2 artilleries moved from Turkey to Greece
3 infantry moved from Turkey to Greece
3 submarines moved from 98 Sea Zone to 97 Sea Zone
1 armour and 4 mech_infantrys moved from Northwest Persia to Rostov
3 infantry moved from Rostov to Ukraine
3 infantry moved from Rostov to Bryansk
1 armour and 1 mech_infantry moved from Persia to Caucasus
4 armour and 3 mech_infantrys moved from Eastern Persia to Northwest Persia
2 bombers moved from India to BulgariaPlace Units - British
2 fighters placed in United Kingdom
1 carrier placed in 106 Sea Zone
1 armour and 1 infantry placed in United KingdomTurn Complete - British
British collect 40 PUs; end with 43 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 49 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 52 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 55 PUsPlace Units - UK_Pacific
2 bombers placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 31 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 34 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 39 PUs
Some Units in India change ownership: 2 bombers -
ok, ill give up… Well played, Let me know when your up for a rematch!





