@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
16L G40 BM Giallo(axis) vs Oysteilo(allies)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 armour, 3 artilleries and 5 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
8 transports moved from 6 Sea Zone to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Japan
2 armour, 1 artillery, 3 infantry and 3 transports moved from 35 Sea Zone to 6 Sea Zone
2 armour, 1 artillery and 3 infantry moved from 6 Sea Zone to Japan
1 mech_infantry moved from Timguska to Nenetsia
Russians take Nenetsia from Germans
3 artilleries moved from Kansu to Novosibirsk
3 armour moved from Kansu to Samara
1 carrier moved from 35 Sea Zone to 6 Sea Zone
2 fighters moved from 35 Sea Zone to 6 Sea ZoneCombat - ANZAC
Battle in Japan
ANZAC attack with 2 armour, 2 artilleries and 4 infantry
Japanese defend with 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 18 infantry
Japanese win with 18 infantry remaining. Battle score for attacker is -22
Casualties for ANZAC: 2 armour, 2 artilleries and 4 infantry
Casualties for Japanese: 2 aaGunsNon Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 2 infantry
EDIT: Adding units owned by Japanese to Japan: 2 aaGuns
EDIT: Turning off Edit Mode
5 transports moved from 20 Sea Zone to 35 Sea Zone
2 transports moved from 20 Sea Zone to 36 Sea Zone
1 transport moved from 20 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in Queensland
1 armour and 2 artilleries placed in New South WalesTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 22 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Combat Move - French
Non Combat Move - French
2 infantry moved from Scotland to United KingdomTurn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 artilleries, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour, 1 artillery, 5 infantry and 7 mech_infantrys moved from Normandy Bordeaux to Spain
4 fighters, 3 mech_infantrys and 5 tactical_bombers moved from France to Spain
2 armour and 3 artilleries moved from Southern France to Spain
1 bomber moved from Finland to Spain
1 bomber moved from Western Germany to Spain
1 bomber moved from Germany to Spain
1 infantry moved from Slovakia Hungary to Romania
1 artillery and 1 infantry moved from Rostov to Volgograd
1 artillery and 1 infantry moved from Belarus to Smolensk
1 armour moved from Archangel to Vologda
8 armour and 10 mech_infantrys moved from Archangel to Nenetsia
3 fighters moved from Slovakia Hungary to Romania
2 artilleries and 1 infantry moved from Ukraine to Bryansk
1 artillery and 2 infantry moved from Belarus to Bryansk
15 armour, 26 artilleries, 19 infantry and 37 mech_infantrys moved from Rostov to Bryansk
1 artillery moved from Rostov to TambovCombat - Germans
Battle in Romania
Germans attack with 3 fighters and 1 infantry
British defend with 1 mech_infantry
retreated to Romania
British win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Bryansk
Germans attack with 15 armour, 29 artilleries, 22 infantry and 37 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 15 armour, 29 artilleries, 21 infantry and 37 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 artillery
Russians defend with 1 infantry
Russians win with no units remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 artillery and 1 infantry
Russians defend with 2 infantry
Germans win, taking Smolensk from Russians with 1 artillery remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Nenetsia
Germans attack with 8 armour and 10 mech_infantrys
ANZAC defend with 1 mech_infantry
Germans win, taking Nenetsia from Russians with 8 armour and 9 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for ANZAC: 1 mech_infantry
Battle in Spain
Germans attack with 3 armour, 4 artilleries, 3 bombers, 4 fighters, 5 infantry, 10 mech_infantrys and 5 tactical_bombers
British defend with 4 bombers, 2 fighters and 2 infantry; Americans defend with 1 airfield, 5 armour, 4 artilleries, 1 factory_minor, 7 fighters, 1 harbour, 11 infantry and 1 tactical_bomber -
14 hits in spain
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max defense, but save UK bombers and fighters. If you continue to combat round 3 ask again
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 artilleries, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour, 1 artillery, 5 infantry and 7 mech_infantrys moved from Normandy Bordeaux to Spain
4 fighters, 3 mech_infantrys and 5 tactical_bombers moved from France to Spain
2 armour and 3 artilleries moved from Southern France to Spain
1 bomber moved from Finland to Spain
1 bomber moved from Western Germany to Spain
1 bomber moved from Germany to Spain
1 infantry moved from Slovakia Hungary to Romania
1 artillery and 1 infantry moved from Rostov to Volgograd
1 artillery and 1 infantry moved from Belarus to Smolensk
1 armour moved from Archangel to Vologda
8 armour and 10 mech_infantrys moved from Archangel to Nenetsia
3 fighters moved from Slovakia Hungary to Romania
2 artilleries and 1 infantry moved from Ukraine to Bryansk
1 artillery and 2 infantry moved from Belarus to Bryansk
15 armour, 26 artilleries, 19 infantry and 37 mech_infantrys moved from Rostov to Bryansk
1 artillery moved from Rostov to TambovCombat - Germans
Battle in Romania
Germans attack with 3 fighters and 1 infantry
British defend with 1 mech_infantry
retreated to Romania
British win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Bryansk
Germans attack with 15 armour, 29 artilleries, 22 infantry and 37 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 15 armour, 29 artilleries, 21 infantry and 37 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 artillery
Russians defend with 1 infantry
Russians win with no units remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 artillery and 1 infantry
Russians defend with 2 infantry
Germans win, taking Smolensk from Russians with 1 artillery remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Nenetsia
Germans attack with 8 armour and 10 mech_infantrys
ANZAC defend with 1 mech_infantry
Germans win, taking Nenetsia from Russians with 8 armour and 9 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for ANZAC: 1 mech_infantry
Battle in Spain
Germans attack with 3 armour, 4 artilleries, 3 bombers, 4 fighters, 5 infantry, 10 mech_infantrys and 5 tactical_bombers
British defend with 4 bombers, 2 fighters and 2 infantry; Americans defend with 1 airfield, 5 armour, 4 artilleries, 1 factory_minor, 7 fighters, 1 harbour, 11 infantry and 1 tactical_bomber
1 mech_infantry owned by the Germans, 2 artilleries owned by the Germans and 3 armour owned by the Germans retreated to Southern France
Americans win with 5 armour, 3 artilleries, 4 bombers, 9 fighters and 1 tactical_bomber remaining. Battle score for attacker is -16
Casualties for Germans: 2 artilleries, 5 infantry and 9 mech_infantrys
Casualties for British: 2 infantry
Casualties for Americans: 1 artillery and 11 infantry
Battle in Vologda
Germans attack with 1 armour
Russians defend with 1 infantry
Russians win with no units remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 aaGun moved from Normandy Bordeaux to Southern France
1 bomber moved from Spain to Western Germany
1 bomber moved from Spain to Southern France
4 fighters and 5 tactical_bombers moved from Spain to Western Germany
1 aaGun moved from Rostov to Bryansk
1 aaGun moved from Rostov to Bryansk
3 artilleries moved from Novgorod to Belarus
3 fighters moved from Romania to Germany
1 aaGun moved from Western Germany to Germany
1 infantry moved from Western Germany to Germany
7 artilleries and 8 infantry moved from Western Germany to Germany
1 bomber moved from Spain to Southern FrancePlace Units - Germans
3 infantry placed in Normandy Bordeaux
3 artilleries placed in Southern France
3 mech_infantrys placed in France
4 artilleries and 6 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1,5,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1
Germans collect 51 PUs (3 lost to blockades); end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Russians
Russians buy 6 artilleries; Remaining resources: 1 PUs;Combat Move - Russians
1 artillery moved from Samara to Volgograd
1 mech_infantry moved from Russia to Volgograd
2 armour moved from Russia to Rostov
1 fighter and 2 tactical_bombers moved from Russia to Volgograd
1 fighter moved from Russia to Volgograd
1 fighter moved from Russia to RostovCombat - Russians
Battle in Volgograd
Russians attack with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers
Germans defend with 1 artillery, 1 factory_minor and 1 infantry
Russians win, taking Volgograd from Germans with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 artillery
Battle in Rostov
Russians attack with 2 armour and 1 fighter
Germans defend with 1 infantry
Russians win, taking Rostov from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armourNon Combat Move - Russians
1 fighter moved from Rostov to Russia
2 fighters and 2 tactical_bombers moved from Volgograd to Russia
1 armour moved from Turkey to Bulgaria
1 armour moved from Greece to Romania
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to VologdaPlace Units - Russians
6 artilleries placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 25 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Japanese
Japanese buy nothing; Remaining resources: 0 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,5,1,5,6,1,3,4,4,4,4,3,1,1,1,4,6,3,6,1,5,1
Japanese collect 0 PUs (8 lost to blockades); end with 1 PU total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Americans
Americans buy 4 armour, 6 artilleries, 1 bomber, 13 infantry and 2 mech_infantrys; Remaining resources: 4 PUs;Combat Move - Americans
1 mech_infantry moved from Bulgaria to Bessarabia
Russians take Bessarabia from Italians
1 mech_infantry moved from Albania to Greater Southern Germany
Americans take Greater Southern Germany from Germans
2 armour, 2 infantry and 2 transports moved from 7 Sea Zone to 6 Sea Zone
2 armour and 2 infantry moved from 6 Sea Zone to Japan
1 armour, 2 artilleries and 3 infantry moved from Korea to 6 Sea Zone
2 artilleries and 3 infantry moved from 6 Sea Zone to Japan
1 armour moved from 6 Sea Zone to Japan
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Japan
1 mech_infantry moved from Caucasus to Ukraine
Russians take Ukraine from GermansCombat - Americans
Battle in Japan
Americans attack with 3 armour, 2 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber
Japanese defend with 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 16 infantry
Japanese win with 8 infantry remaining. Battle score for attacker is -38
Casualties for Americans: 3 armour, 2 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber
Casualties for Japanese: 2 aaGuns and 8 infantryNon Combat Move - Americans
8 transports moved from 91 Sea Zone to 89 Sea Zone
10 infantry moved from Eastern United States to 101 Sea Zone
3 armour, 3 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
3 armour, 3 artilleries, 12 infantry and 9 transports moved from 101 Sea Zone to 91 Sea Zone
3 armour, 3 artilleries and 12 infantry moved from 91 Sea Zone to Spain
8 transports moved from 89 Sea Zone to 101 Sea Zone
2 bombers moved from Russia to Iraq
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
1 carrier moved from 26 Sea Zone to 64 Sea Zone
1 armour and 1 mech_infantry moved from Turkey to Bulgaria
4 armour moved from Caucasus to Rostov
1 artillery moved from Caucasus to Rostov
1 armour and 2 mech_infantrys moved from Saudi Arabia to TurkeyPlace Units - Americans
3 armour placed in Korea
Americans undo move 1.
2 armour and 1 bomber placed in Korea
1 armour and 2 mech_infantrys placed in Saudi Arabia
1 artillery and 2 infantry placed in Spain
10 infantry placed in Eastern United States
1 armour, 5 artilleries and 1 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 72 PUs; end with 76 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 111 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 4 PUs; end with 115 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy nothing; Remaining resources: 26 PUs;Combat Move - Chinese
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy nothing; Remaining resources: 26 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 23 PUs; end with 49 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 52 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - British
British buy 1 armour, 2 bombers, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 bombers; Remaining resources: 5 PUs;Combat Move - British
1 mech_infantry moved from Yugoslavia to Slovakia Hungary
British take Slovakia Hungary from Germans
1 mech_infantry moved from Romania to Western Ukraine
Russians take Western Ukraine from Germans
1 bomber moved from Spain to Southern France
1 bomber moved from Spain to Normandy Bordeaux
1 bomber moved from Spain to France
1 destroyer moved from 106 Sea Zone to 124 Sea Zone
1 bomber moved from United Kingdom to 124 Sea ZoneCombat - British
Battle in 124 Sea Zone
British attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
British win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Strategic bombing raid in Normandy Bordeaux
Bombing raid in Normandy Bordeaux rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 6 damage total.
Strategic bombing raid in France
Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in France causes 5 damage total.
Strategic bombing raid in Southern France
Bombing raid in Southern France rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern France causes 6 damage total.Non Combat Move - British
1 bomber moved from Southern France to Spain
1 bomber moved from France to Spain
1 bomber moved from Normandy Bordeaux to Spain
2 artilleries and 1 infantry moved from Greece to Albania
1 fighter moved from Greece to Albania
2 armour and 3 mech_infantrys moved from Iraq to Greece
35 infantry and 11 mech_infantrys moved from Caucasus to Rostov
25 armour moved from Caucasus to Rostov
15 artilleries moved from Caucasus to Rostov
3 armour moved from Northwest Persia to Rostov
3 mech_infantrys moved from Northwest Persia to Rostov
2 artilleries and 3 infantry moved from Northwest Persia to Turkey
1 armour and 4 mech_infantrys moved from Eastern Persia to Northwest Persia
4 armour and 3 mech_infantrys moved from India to Eastern Persia
3 tactical_bombers moved from Caucasus to Rostov
5 fighters moved from Caucasus to Russia
5 fighters moved from Caucasus to Rostov
1 infantry moved from Kazakhstan to Samara
1 infantry moved from Kazakhstan to Volgograd
1 bomber moved from 124 Sea Zone to United Kingdom
1 infantry moved from Quebec to 106 Sea Zone
1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to SpainPlace Units - British
3 submarines placed in 98 Sea Zone
2 bombers placed in Iraq
1 armour and 1 mech_infantry placed in PersiaTurn Complete - British
British collect 45 PUs; end with 45 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 48 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 51 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 54 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 57 PUsPlace Units - UK_Pacific
2 bombers placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 26 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 29 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 34 PUs
Some Units in India change ownership: 2 bombers -
i gave you max defense in japan, feel free to change inf with AA guns if you want that
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Northern Italy to Yugoslavia
Italians take Yugoslavia from British
2 infantry moved from Northern Italy to Greater Southern Germany
1 fighter moved from Southern Italy to Greater Southern Germany
2 fighters moved from Southern Italy to YugoslaviaCombat - Italians
Battle in Greater Southern Germany
Italians attack with 1 fighter and 2 infantry
Americans defend with 1 mech_infantry
Italians win, taking Greater Southern Germany from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantryNon Combat Move - Italians
1 fighter moved from Greater Southern Germany to Southern Italy
2 fighters moved from Yugoslavia to Southern Italy
2 aaGuns, 4 artilleries and 4 infantry moved from Southern France to Northern ItalyPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4
Italians collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 3 armour and 1 bomber; Remaining resources: 3 PUs;Combat Move - ANZAC
1 artillery and 2 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 19 Sea Zone
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
4 transports moved from 6 Sea Zone to 36 Sea Zone
2 fighters moved from 6 Sea Zone to Japan
1 armour, 1 artillery, 3 infantry and 3 transports moved from 19 Sea Zone to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Japan
1 armour moved from 6 Sea Zone to Japan
3 infantry moved from 6 Sea Zone to Japan
1 bomber moved from Korea to JapanCombat - ANZAC
Battle in Japan
ANZAC attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 3 infantry
Japanese defend with 1 airfield, 1 factory_major, 1 harbour and 8 infantry
ANZAC captures 1PU while taking Japanese capital
ANZAC converts factory_major into different units
ANZAC win, taking Japan from Japanese with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 artillery, 1 fighter and 3 infantry
Casualties for Japanese: 8 infantry
triggerJapaneseDestroyPUsAnzac: Setting destroysPUs to true for playerAttatchment attached to JapaneseNon Combat Move - ANZAC
1 fighter moved from Japan to 6 Sea Zone
1 bomber moved from Japan to Chahar
1 armour and 2 artilleries moved from New South Wales to Queensland
4 transports moved from 35 Sea Zone to 54 Sea ZonePlace Units - ANZAC
3 armour placed in French Indo China
1 bomber placed in QueenslandTurn Complete - ANZAC
ANZAC collect 29 PUs; end with 33 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 38 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 41 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 44 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Combat Move - French
Combat - French
Non Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Samara: 3 armour
EDIT: Turning off Edit Mode
2 infantry moved from Caucasus to Rostov
1 fighter moved from Caucasus to Rostov
1 fighter moved from Rostov to RussiaTurn Complete - French
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to Russia: 3 armour
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries and 16 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Nenetsia to Vologda
1 artillery moved from Smolensk to Vologda
1 bomber moved from Western Germany to Ukraine
2 infantry moved from Bryansk to Ukraine
29 artilleries and 19 infantry moved from Bryansk to Western Ukraine
22 mech_infantrys moved from Bryansk to Western Ukraine
5 armour and 5 mech_infantrys moved from Bryansk to Western Ukraine
10 armour and 10 mech_infantrys moved from Bryansk to Eastern Poland
3 artilleries moved from Belarus to Eastern Poland
7 artilleries and 9 infantry moved from Germany to Slovakia Hungary
3 fighters moved from Germany to Romania
1 bomber moved from Southern France to Romania
1 bomber moved from Southern France to Romania
8 armour and 8 mech_infantrys moved from Nenetsia to NovgorodCombat - Germans
Battle in Romania
Germans attack with 2 bombers and 3 fighters
Russians defend with 1 armour
Germans win with 2 bombers and 3 fighters remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Ukraine
Germans attack with 1 bomber and 2 infantry
Americans defend with 1 mech_infantry; Russians defend with 1 factory_minor
Germans win, taking Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in Western Ukraine
Germans attack with 5 armour, 29 artilleries, 19 infantry and 27 mech_infantrys
British defend with 1 mech_infantry
Germans win, taking Western Ukraine from Russians with 5 armour, 29 artilleries, 19 infantry and 27 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Slovakia Hungary
Germans attack with 7 artilleries and 9 infantry
British defend with 1 mech_infantry
Germans win, taking Slovakia Hungary from British with 7 artilleries and 9 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Vologda
Germans attack with 1 artillery and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 aaGuns moved from Bryansk to Western Ukraine
1 bomber moved from Ukraine to Eastern Poland
2 bombers moved from Romania to Western Germany
3 fighters moved from Romania to Germany
1 aaGun moved from Germany to Slovakia Hungary
3 armour and 1 mech_infantry moved from Southern France to Yugoslavia
3 mech_infantrys moved from France to Yugoslavia
1 aaGun moved from Southern France to Northern Italy
2 aaGuns and 5 artilleries moved from Southern France to France
3 infantry moved from Normandy Bordeaux to France
4 artilleries and 6 infantry moved from Western Germany to France
1 cruiser moved from 113 Sea Zone to 104 Sea ZonePlace Units - Germans
10 infantry placed in Germany
1 armour, 3 artilleries and 6 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3,3,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,6
Germans collect 48 PUs (3 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Russians
Russians buy 2 armour and 4 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Tambov to Bryansk
Russians take Bryansk from Germans
3 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Rostov to Ukraine
1 mech_infantry moved from Volgograd to Ukraine
1 infantry moved from Russia to Vologda
2 tactical_bombers moved from Russia to Ukraine
3 fighters moved from Russia to VologdaCombat - Russians
Battle in Ukraine
Russians attack with 1 armour, 1 mech_infantry and 2 tactical_bombers
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 1 armour and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Vologda
Russians attack with 3 fighters and 4 infantry
Germans defend with 1 artillery and 1 mech_infantry
Russians win, taking Vologda from Germans with 3 fighters and 3 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 artillery and 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
3 fighters moved from Vologda to Russia
17 artilleries and 6 infantry moved from Russia to Bryansk
62 infantry moved from Russia to Bryansk
4 aaGuns moved from Russia to Bryansk
2 tactical_bombers moved from Ukraine to RussiaPlace Units - Russians
2 armour and 4 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 29 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Americans
Americans buy 7 armour, 3 artilleries, 1 bomber, 10 infantry and 4 mech_infantrys; Remaining resources: 3 PUs;Combat Move - Americans
1 infantry moved from Spain to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
7 artilleries and 13 infantry moved from Spain to Southern France
Americans take Southern France from Germans
8 armour moved from Spain to Southern France
1 mech_infantry moved from Bessarabia to Yugoslavia
1 armour and 1 mech_infantry moved from Bulgaria to Yugoslavia
7 fighters and 1 tactical_bomber moved from Spain to Yugoslavia
1 mech_infantry moved from Evenkiyskiy to Nenetsia
Russians take Nenetsia from GermansCombat - Americans
Battle in Yugoslavia
Americans attack with 1 armour, 7 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 3 armour and 4 mech_infantrys; Italians defend with 1 infantry
Americans win, taking Yugoslavia from Italians with 1 armour, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Germans: 3 armour and 4 mech_infantrys
Casualties for Italians: 1 infantry
Casualties for Americans: 1 fighter and 2 mech_infantrysNon Combat Move - Americans
6 fighters and 1 tactical_bomber moved from Yugoslavia to Bulgaria
1 armour and 2 mech_infantrys moved from Turkey to Bulgaria
4 armour and 1 artillery moved from Rostov to Bryansk
1 armour and 2 mech_infantrys moved from Saudi Arabia to Turkey
1 armour and 5 artilleries moved from Central United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
9 infantry moved from Eastern United States to 101 Sea Zone
9 transports moved from 91 Sea Zone to 89 Sea Zone
1 armour, 5 artilleries, 10 infantry and 8 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 10 infantry moved from 91 Sea Zone to Spain
9 transports moved from 89 Sea Zone to 101 Sea Zone
2 bombers moved from Iraq to SpainPlace Units - Americans
10 infantry placed in Eastern United States
3 armour, 3 artilleries and 4 mech_infantrys placed in Central United States
4 armour and 1 bomber placed in Western United States
Americans undo move 3.
Americans undo move 2.
Americans undo move 1.
1 armour and 2 mech_infantrys placed in Saudi Arabia
1 armour, 1 artillery and 1 mech_infantry placed in Spain
10 infantry placed in Central United States
5 armour, 2 artilleries, 1 bomber and 1 mech_infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 75 PUs; end with 78 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 108 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 118 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 4 PUs; end with 122 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 16 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
1 artillery and 16 infantry placed in KansuTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs





