@dawgoneit Note sure what the issues are with using the released version, but this was the one I was directed to when I started playing again.
https://github.com/triplea-game/triplea/releases/tag/2.7.15197
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians repair damage of 13x factory_major; Remaining resources: 11 PUs;
Russians buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Novosibirsk to Kazakhstan
1 fighter and 1 tactical_bomber moved from Russia to Kazakhstan
1 infantry moved from Russia to Tambov
1 fighter moved from Russia to Tambov
2 infantry moved from Russia to Samara
1 fighter and 1 tactical_bomber moved from Russia to Samara
Combat - Russians
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Italians defend with 1 mech_infantry
retreated to Tambov
Italians win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 armour
Russians win, taking Kazakhstan from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Samara
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
retreated to Samara
Germans win with 2 mech_infantrys remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Non Combat Move - Russians
1 fighter moved from Tambov to Russia
1 fighter and 1 tactical_bomber moved from Samara to Russia
1 fighter and 1 tactical_bomber moved from Kazakhstan to Russia
1 infantry moved from Kansu to Tsinghai
Place Units - Russians
1 artillery and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 18 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 1 fighter, 1 infantry, 1 marine and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery moved from Jehol to Chahar
Japanese take Chahar from Chinese
2 submarines moved from 6 Sea Zone to 36 Sea Zone
1 bomber moved from Kwangsi to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 infantry moved from French Indo China to Shan State
4 artilleries and 3 infantry moved from Yunnan to Szechwan
1 bomber moved from Kwangsi to Szechwan
1 tactical_bomber moved from Kiangsu to Szechwan
1 armour moved from Kwangsi to Szechwan
1 artillery moved from French Indo China to Shan State
1 battleship, 3 carriers, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 mech_infantry moved from Kwangsi to Szechwan
1 bomber moved from Kwangsi to Szechwan
1 fighter moved from 19 Sea Zone to Japan
1 fighter moved from 19 Sea Zone to Kweichow
1 mech_infantry moved from Hunan to Kweichow
1 battleship moved from 35 Sea Zone to 36 Sea Zone
Combat - Japanese
Battle in Kweichow
Japanese attack with 1 fighter and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Szechwan
Japanese attack with 1 armour, 4 artilleries, 2 bombers, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 fighter and 10 infantry; Russians defend with 1 infantry
Japanese win with 2 bombers remaining. Battle score for attacker is -3
Casualties for Chinese: 1 fighter and 10 infantry
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 armour, 4 artilleries, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Battle in Shan State
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 45 Sea Zone
Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 cruiser
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 cruiser
Casualties for Japanese: 1 tactical_bomber
Battle in 36 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 1 cruiser, 1 destroyer and 2 submarines
ANZAC defend with 1 cruiser and 1 destroyer
Units damaged: 1 carrier owned by the Japanese
Japanese win, taking 36 Sea Zone from ANZAC with 2 battleships, 3 carriers, 1 cruiser, 1 destroyer and 2 submarines remaining. Battle score for attacker is 20
Casualties for ANZAC: 1 cruiser and 1 destroyer
Non Combat Move - Japanese
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from 45 Sea Zone to Kwangsi
1 bomber moved from 45 Sea Zone to Kwangsi
1 infantry moved from Manchuria to Korea
1 artillery moved from Manchuria to Jehol
1 transport moved from 19 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from Kwangtung to Kwangsi
1 fighter moved from Kweichow to Hunan
2 bombers moved from Szechwan to Kwangsi
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 carrier moved from 19 Sea Zone to 20 Sea Zone
1 carrier moved from 20 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 fighter placed in Japan
1 destroyer placed in 6 Sea Zone
1 armour and 1 mech_infantry placed in French Indo China
1 marine placed in French Indo China
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 artilleries, 2 destroyers, 2 fighters, 7 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Malaya to Shan State
1 infantry moved from Burma to Shan State
1 bomber moved from India to Shan State
2 bombers moved from Queensland to Shan State
Combat - Americans
Battle in Shan State
Americans attack with 1 artillery, 3 bombers and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Americans win, taking Shan State from Japanese with 1 artillery and 3 bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Americans
3 bombers moved from Shan State to India
1 mech_infantry moved from Burma to India
1 bomber moved from New Guinea to India
1 carrier and 2 fighters moved from 38 Sea Zone to 37 Sea Zone
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 5 destroyers, 4 fighters and 6 submarines moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 destroyer moved from 44 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from Hawaiian Islands to Midway
1 fighter moved from Western United States to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 submarine moved from 16 Sea Zone to 15 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier moved from 87 Sea Zone to 91 Sea Zone
1 submarine moved from 87 Sea Zone to 91 Sea Zone
2 fighters moved from 87 Sea Zone to 91 Sea Zone
1 carrier, 1 cruiser and 2 destroyers moved from 96 Sea Zone to 92 Sea Zone
1 fighter moved from 96 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from Eastern United States to 92 Sea Zone
2 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 armour moved from Egypt to Iraq
2 mech_infantrys moved from Tobruk to Egypt
3 transports moved from 96 Sea Zone to 92 Sea Zone
2 infantry moved from Tobruk to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 transport moved from 38 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 bomber moved from Eastern United States to United Kingdom
Place Units - Americans
2 destroyers and 2 transports placed in 10 Sea Zone
2 fighters placed in Western United States
1 artillery and 3 infantry placed in Western United States
2 artilleries and 4 infantry placed in Central United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
Combat - Chinese
Chinese creates battle in territory Yunnan
Chinese creates battle in territory Hunan
Chinese creates battle in territory Anhwe
Battle in Hunan
Chinese attack with 1 infantry
Japanese defend with 1 aaGun and 1 fighter
Japanese win, taking Yunnan from Japanese, taking Anhwe from Japanese with 1 fighter remaining. Battle score for attacker is 2
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 aaGun
Non Combat Move - Chinese
1 infantry moved from Hopei to Shensi
Place Units - Chinese
2 infantry placed in Szechwan
1 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 artillery, 2 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 7 PUs;
Combat Move - British
Non Combat Move - British
5 fighters and 1 tactical_bomber moved from Persia to Russia
3 infantry moved from Northwest Persia to Persia
1 armour moved from Iraq to Persia
2 artilleries moved from Iraq to Persia
5 infantry moved from Iraq to Persia
2 tactical_bombers moved from Egypt to Persia
4 infantry moved from Trans-Jordan to Iraq
1 armour moved from Egypt to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 battleship, 1 carrier, 1 cruiser and 4 destroyers moved from 96 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
Place Units - British
1 artillery and 2 fighters placed in Persia
3 infantry placed in Iraq
3 mech_infantrys placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,4,6,4
British collect 34 PUs; end with 34 PUs total
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
Place Units - UK_Pacific
1 artillery, 1 fighter and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 25 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 28 PUs
Some Units in India change ownership: 1 artillery, 1 fighter and 1 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 2 PUs;
Combat Move - Italians
2 fighters moved from Eastern Poland to Southern Italy
1 bomber moved from Bryansk to Kazakhstan
1 mech_infantry moved from Tambov to Kazakhstan
1 mech_infantry moved from Ukraine to Volgograd
1 fighter moved from Volgograd to Bulgaria
Combat - Italians
Battle in Kazakhstan
Italians attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Kazakhstan from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Kazakhstan to Bulgaria
Place Units - Italians
1 armour and 3 mech_infantrys placed in Northern Italy
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,4,1
Italians collect 13 PUs (2 lost to blockades); end with 15 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 3 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 fighter moved from 37 Sea Zone to 20 Sea Zone
Combat - ANZAC
Battle in 20 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from 20 Sea Zone to 37 Sea Zone
1 carrier moved from 38 Sea Zone to 37 Sea Zone
2 fighters moved from 38 Sea Zone to Malaya
1 fighter moved from 37 Sea Zone to Malaya
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
3 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from 37 Sea Zone to Malaya
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
2 transports placed in 54 Sea Zone
1 infantry placed in Queensland
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Non Combat Move - French
1 fighter moved from India to Persia
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 2 fighters, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Novgorod to Archangel
1 mech_infantry moved from Samara to Novosibirsk
Germans take Novosibirsk from Russians
1 infantry moved from Volgograd to Samara
1 mech_infantry moved from Samara to Vologda
Germans take Vologda from Russians
1 infantry moved from Volgograd to Tambov
2 artilleries, 1 infantry and 1 mech_infantry moved from Ukraine to Bryansk
8 mech_infantrys moved from Eastern Poland to Bryansk
1 armour and 1 mech_infantry moved from Novgorod to Bryansk
1 artillery moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from Bryansk to Archangel
2 fighters and 2 tactical_bombers moved from Bryansk to Archangel
2 tactical_bombers moved from Western Germany to Eastern Poland
1 submarine moved from 109 Sea Zone to 111 Sea Zone
1 submarine moved from 109 Sea Zone to 112 Sea Zone
2 armour and 2 mech_infantrys moved from Sikang to Shensi
2 armour and 2 mech_infantrys moved from Sikang to Szechwan
5 armour and 5 mech_infantrys moved from Sikang to Novosibirsk
Combat - Germans
Battle in Szechwan
Germans attack with 2 armour and 2 mech_infantrys
Chinese defend with 2 infantry
Germans win, taking Szechwan from Chinese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Archangel
Germans attack with 3 fighters, 1 infantry and 3 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Shensi
Germans attack with 2 armour and 2 mech_infantrys
Chinese defend with 1 infantry
Germans win, taking Shensi from Chinese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 111 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 124 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 infantry moved from Volgograd to Rostov
1 mech_infantry moved from Poland to Belarus
7 mech_infantrys moved from Germany to Eastern Poland
2 fighters and 2 tactical_bombers moved from Archangel to Bryansk
1 fighter and 1 tactical_bomber moved from Archangel to Eastern Poland
Place Units - Germans
3 artilleries placed in Ukraine
2 fighters placed in Western Germany
1 artillery and 2 infantry placed in France
3 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Volgograd
1 infantry placed in Western Germany
2 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,3,6
Germans collect 62 PUs (4 lost to blockades); end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 2 fighters, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Novgorod to Archangel
1 mech_infantry moved from Samara to Novosibirsk
Germans take Novosibirsk from Russians
1 infantry moved from Volgograd to Samara
1 mech_infantry moved from Samara to Vologda
Germans take Vologda from Russians
1 infantry moved from Volgograd to Tambov
2 artilleries, 1 infantry and 1 mech_infantry moved from Ukraine to Bryansk
8 mech_infantrys moved from Eastern Poland to Bryansk
1 armour and 1 mech_infantry moved from Novgorod to Bryansk
1 artillery moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from Bryansk to Archangel
2 fighters and 2 tactical_bombers moved from Bryansk to Archangel
2 tactical_bombers moved from Western Germany to Eastern Poland
1 submarine moved from 109 Sea Zone to 111 Sea Zone
1 submarine moved from 109 Sea Zone to 112 Sea Zone
2 armour and 2 mech_infantrys moved from Sikang to Shensi
2 armour and 2 mech_infantrys moved from Sikang to Szechwan
5 armour and 5 mech_infantrys moved from Sikang to Novosibirsk
Combat - Germans
Battle in Szechwan
Germans attack with 2 armour and 2 mech_infantrys
Chinese defend with 2 infantry
Germans win, taking Szechwan from Chinese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Archangel
Germans attack with 3 fighters, 1 infantry and 3 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Shensi
Germans attack with 2 armour and 2 mech_infantrys
Chinese defend with 1 infantry
Germans win, taking Shensi from Chinese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 111 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 124 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 infantry moved from Volgograd to Rostov
1 mech_infantry moved from Poland to Belarus
7 mech_infantrys moved from Germany to Eastern Poland
2 fighters and 2 tactical_bombers moved from Archangel to Bryansk
1 fighter and 1 tactical_bomber moved from Archangel to Eastern Poland
Place Units - Germans
3 artilleries placed in Ukraine
2 fighters placed in Western Germany
1 artillery and 2 infantry placed in France
3 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Volgograd
1 infantry placed in Western Germany
2 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,3,6
Germans collect 62 PUs (4 lost to blockades); end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 1 infantry
EDIT: Adding units owned by Germans to Smolensk: 1 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians repair damage of 4x factory_major; Remaining resources: 21 PUs;
Russians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Tambov
1 infantry moved from Tsinghai to Kazakhstan
2 fighters and 1 tactical_bomber moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Russia to Kazakhstan
Combat - Russians
Battle in Tambov
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Tambov from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kazakhstan
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 mech_infantry
Russians win, taking Kazakhstan from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Kazakhstan to Russia
2 fighters and 1 tactical_bomber moved from Tambov to Russia
Place Units - Russians
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 15 PUs; end with 15 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Im out till next Friday holiday
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 fighters and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 unit repaired.
1 artillery moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery moved from Jehol to Anhwe
1 bomber moved from Kwangsi to Yunnan
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 bomber moved from Kwangsi to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from Kwangsi to Yunnan
1 fighter moved from Hunan to Anhwe
1 bomber moved from Kwangsi to 43 Sea Zone
1 infantry moved from French Indo China to Shan State
1 fighter moved from Kwangsi to Shan State
2 fighters moved from Japan to 15 Sea Zone
1 destroyer moved from 6 Sea Zone to 15 Sea Zone
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 bomber and 1 submarine
ANZAC defend with 1 destroyer
Japanese win, taking 43 Sea Zone from Neutral with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Japanese win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 15 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Yunnan
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
retreated to Yunnan
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Shan State
Japanese attack with 1 fighter and 1 infantry
Americans defend with 1 artillery
Japanese win, taking Shan State from UK_Pacific with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Anhwe
Japanese attack with 1 artillery and 1 fighter
Chinese defend with 1 infantry
Japanese win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Japanese
1 bomber moved from Yunnan to Japan
1 bomber moved from 43 Sea Zone to Japan
1 bomber moved from 35 Sea Zone to Japan
2 battleships, 4 carriers, 1 cruiser, 1 destroyer and 2 transports moved from 36 Sea Zone to 6 Sea Zone
2 fighters moved from 15 Sea Zone to 6 Sea Zone
1 fighter moved from Anhwe to French Indo China
1 fighter moved from Shan State to French Indo China
Place Units - Japanese
3 infantry placed in French Indo China
3 infantry placed in Kwangtung
2 fighters placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2,4,3,5,4,6,3,4,5,6,4,4,1,1,4,6,4,6,3,3,2,5,4,2,5,1,1,2,2,4,3
Japanese collect 35 PUs (2 lost to blockades); end with 35 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 6 infantry, 2 mech_infantrys, 1 submarine and 5 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from 37 Sea Zone to 43 Sea Zone
2 fighters moved from 37 Sea Zone to Philippines
1 mech_infantry moved from India to Shan State
4 bombers moved from India to Shan State
1 destroyer moved from 10 Sea Zone to 15 Sea Zone
1 bomber moved from Midway to 15 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 15 Sea Zone
Combat - Americans
Battle in 43 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans win, taking 43 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Philippines
Americans attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans win, taking Philippines from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 15 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Shan State
Americans attack with 4 bombers and 1 mech_infantry
Japanese defend with 1 infantry
Americans win with 4 bombers remaining. Battle score for attacker is -1
Casualties for Americans: 1 mech_infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
2 fighters moved from 43 Sea Zone to 35 Sea Zone
2 fighters moved from Philippines to 35 Sea Zone
5 destroyers moved from 37 Sea Zone to 35 Sea Zone
7 submarines moved from 37 Sea Zone to 35 Sea Zone
1 cruiser moved from 37 Sea Zone to 35 Sea Zone
1 battleship moved from 37 Sea Zone to 35 Sea Zone
1 transport moved from 37 Sea Zone to 54 Sea Zone
3 carriers moved from 37 Sea Zone to 35 Sea Zone
3 transports moved from 92 Sea Zone to 89 Sea Zone
2 artilleries and 4 infantry moved from Central United States to Southeast Mexico
2 fighters moved from Western United States to Hawaiian Islands
1 bomber moved from 15 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from 15 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
1 cruiser moved from 92 Sea Zone to 91 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from 91 Sea Zone to 92 Sea Zone
2 infantry moved from Trans-Jordan to Iraq
2 mech_infantrys moved from Egypt to Iraq
1 transport moved from 81 Sea Zone to 79 Sea Zone
4 bombers moved from Shan State to India
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
Place Units - Americans
5 transports placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
1 armour, 1 artillery, 6 infantry and 2 mech_infantrys placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 56 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
Combat - Chinese
Chinese creates battle in territory Hunan
Chinese creates battle in territory Chahar
Chinese creates battle in territory Sikang
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Hopei
1 infantry placed in Anhwe
1 infantry placed in Yunnan
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 armour, 2 artilleries, 2 fighters and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 factory_upgrade and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
Non Combat Move - British
13 infantry moved from Persia to Northwest Persia
7 infantry moved from Iraq to Northwest Persia
6 artilleries moved from Persia to Northwest Persia
3 mech_infantrys moved from Egypt to Iraq
2 fighters moved from Persia to Russia
4 armour and 2 mech_infantrys moved from Eastern Persia to Persia
1 infantry moved from Trans-Jordan to Egypt
1 armour moved from Iraq to Persia
1 carrier and 1 cruiser moved from 92 Sea Zone to 91 Sea Zone
1 battleship and 4 destroyers moved from 92 Sea Zone to 91 Sea Zone
Place Units - British
2 fighters placed in Egypt
1 artillery and 2 infantry placed in Persia
1 armour, 1 artillery and 1 infantry placed in Iraq
Turn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
Place Units - UK_Pacific
Units in India being upgraded or consumed: 1 factory_minor
1 factory_upgrade and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Some Units in India change ownership: 2 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Bulgaria to Sardinia
2 fighters moved from Southern Italy to Sardinia
1 fighter moved from Bulgaria to Southern Italy
1 armour and 1 mech_infantry moved from Northern Italy to Romania
1 mech_infantry moved from Volgograd to Bryansk
Combat - Italians
Battle in Sardinia
Italians attack with 1 bomber and 2 fighters
Americans defend with 1 infantry
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
2 fighters moved from Sardinia to Southern Italy
1 bomber moved from Sardinia to Southern Italy
2 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Northern Italy to France
1 mech_infantry moved from Northern Italy to France
1 aaGun and 1 mech_infantry moved from Northern Italy to Southern Italy
Place Units - Italians
3 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,1,2
Italians collect 9 PUs (4 lost to blockades); end with 9 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 bomber, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Malaya to Shan State
UK_Pacific take Shan State from Japanese
Combat - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Malaya to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 37 Sea Zone to 44 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 44 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from Malaya to 35 Sea Zone
2 fighters moved from Malaya to Philippines
1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 45 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
1 destroyer and 1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 2 infantry moved from New South Wales to Queensland
2 infantry moved from Persia to Northwest Persia
Place Units - ANZAC
1 armour and 1 bomber placed in Queensland
1 transport placed in 54 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Non Combat Move - French
1 fighter moved from Persia to Russia
2 infantry moved from Persia to Northwest Persia
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 2 fighters and 11 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 1 mech_infantry moved from Novosibirsk to Yenisey
Germans take Timguska from Russians
Germans take Yenisey from Russians
1 armour moved from Novosibirsk to Urals
Germans take Urals from Russians
1 armour moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 infantry moved from Archangel to Vologda
1 mech_infantry moved from Vologda to Bryansk
1 infantry moved from Novgorod to Archangel
1 armour and 3 mech_infantrys moved from Novgorod to Bryansk
1 artillery and 1 mech_infantry moved from Belarus to Bryansk
3 artilleries moved from Ukraine to Bryansk
1 infantry moved from Bryansk to Tambov
1 infantry moved from Samara to Kazakhstan
1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
2 bombers moved from Bryansk to Kazakhstan
1 bomber moved from Bryansk to Tambov
1 armour moved from Novosibirsk to Tsinghai
Germans take Tsinghai from Chinese
1 armour moved from Tsinghai to Kansu
1 mech_infantry moved from Novosibirsk to Kansu
1 mech_infantry moved from Novosibirsk to Kansu
1 armour moved from Novosibirsk to Kansu
1 armour and 1 mech_infantry moved from Novosibirsk to Sikang
2 armour and 2 mech_infantrys moved from Shensi to Kweichow
2 armour and 2 mech_infantrys moved from Szechwan to Yunnan
1 bomber moved from Kazakhstan to Sikang
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Nenetsia
Combat - Germans
Battle in Kweichow
Germans attack with 2 armour and 2 mech_infantrys
Chinese defend with 1 infantry
Germans win, taking Kweichow from Chinese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kansu
Germans attack with 2 armour and 2 mech_infantrys
Chinese defend with 1 infantry
Germans win, taking Kansu from Chinese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Tambov
Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Yunnan
Germans attack with 2 armour and 2 mech_infantrys
Chinese defend with 1 infantry
Germans win, taking Yunnan from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Kazakhstan
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win, taking Kazakhstan from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Sikang
Germans attack with 1 armour, 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Germans win, taking Sikang from Chinese with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Nenetsia
Non Combat Move - Germans
1 bomber moved from Kazakhstan to Bryansk
1 bomber moved from Tambov to Bryansk
1 mech_infantry moved from Novosibirsk to Samara
1 bomber moved from Sikang to Volgograd
1 infantry moved from Rostov to Bryansk
1 armour and 1 mech_infantry moved from Bryansk to Volgograd
7 mech_infantrys moved from Eastern Poland to Bryansk
3 tactical_bombers moved from Eastern Poland to Bryansk
1 fighter moved from Eastern Poland to Bryansk
1 fighter moved from Tambov to Bryansk
1 submarine moved from 125 Sea Zone to 127 Sea Zone
1 submarine moved from 112 Sea Zone to 113 Sea Zone
1 cruiser and 1 destroyer moved from 112 Sea Zone to 113 Sea Zone
2 mech_infantrys moved from Germany to Baltic States
4 mech_infantrys moved from Bryansk to Novgorod
1 tactical_bomber moved from Tambov to Bryansk
Place Units - Germans
3 artilleries placed in Ukraine
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Novgorod
2 fighters placed in Western Germany
1 armour and 5 mech_infantrys placed in Germany
Germans undo move 5.
1 armour and 5 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,3,5
Germans collect 73 PUs (3 lost to blockades); end with 73 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 93 PUs