Full scramble
3 figs to Malaya
1 fig to SZ93
Pivotal battles!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kweichow: 2 artilleries
EDIT: Adding units owned by Japanese to Hunan: 2 artilleries
EDIT: Turning off Edit Mode
Purchase Units - Americans
Americans buy 1 cruiser, 1 destroyer, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 armour and 1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 1 cruiser, 3 destroyers, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 6 fighters, 3 infantry, 1 submarine, 2 tactical_bombers and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 bomber moved from Hawaiian Islands to Queensland
Combat - Americans
Battle in Gibraltar
Americans attack with 1 armour and 1 infantry
Italians defend with 1 artillery and 1 harbour
Americans win, taking Gibraltar from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Morocco
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 artillery
Americans win, taking Morocco from Italians with 1 artillery remaining. Battle score for attacker is 1
Casualties for Italians: 1 artillery
Casualties for Americans: 1 infantry
Non Combat Move - Americans
Place Units - Americans
1 submarine and 1 transport placed in 10 Sea Zone
1 cruiser, 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
1 infantry placed in Western United States
1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Suiyuyan to Chahar
3 infantry moved from Suiyuyan to Hopei
8 infantry moved from Suiyuyan to Shensi
1 fighter moved from Kansu to Hopei
Combat - Chinese
Battle in Shensi
Chinese attack with 8 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 8 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Chahar
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Suiyuyan
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
2 fighters and 1 tactical_bomber moved from Egypt to Trans-Jordan
1 mech_infantry moved from Kenya to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
1 artillery moved from Kenya to Anglo Egyptian Sudan
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 mech_infantrys moved from Union of South Africa to Belgian Congo
2 infantry moved from India to Burma
1 fighter moved from India to Burma
1 battleship moved from 76 Sea Zone to 81 Sea Zone
Combat - British
Battle in Trans-Jordan
British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 artillery
British win, taking Trans-Jordan from Italians with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Burma
British attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
British win, taking Burma from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - British
1 fighter moved from Burma to India
2 fighters and 1 tactical_bomber moved from Trans-Jordan to Egypt
Place Units - British
3 infantry placed in Egypt
3 infantry placed in Iraq
1 infantry and 2 mech_infantrys placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,5,2,5,4,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3,3,1,1
British collect 26 PUs (7 lost to blockades); end with 26 PUs total
Place Units - UK_Pacific
1 artillery, 3 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kweichow: 2 artilleries
EDIT: Adding units owned by Japanese to Hunan: 2 artilleries
EDIT: Turning off Edit Mode
Dude, thanks for help, but U misunderstood me.
Next time I ll try without the edit ncm.
my bad.
This was the original message:
…
˝one more ncm please
2 aa gun kiangsi to hunan
thanks˝
…
I ll correct it now. No problem :)
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 carrier and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 1 artillery moved from Algeria to Morocco
1 armour and 1 infantry moved from Northern Italy to 95 Sea Zone
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar
1 bomber moved from Libya to Gibraltar
1 fighter moved from Southern Italy to Morocco
1 armour, 2 fighters and 1 infantry moved from 98 Sea Zone to Trans-Jordan
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 carrier and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 1 artillery moved from Algeria to Morocco
1 armour and 1 infantry moved from Northern Italy to 95 Sea Zone
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar
1 bomber moved from Libya to Gibraltar
1 fighter moved from Southern Italy to Morocco
1 armour, 2 fighters and 1 infantry moved from 98 Sea Zone to Trans-Jordan
Combat - Italians
Battle in Morocco
Italians attack with 1 armour, 1 artillery and 1 fighter
Americans defend with 1 artillery
Italians roll dice for 1 armour, 1 artillery and 1 fighter in Morocco, round 2 : 1/3 hits
Americans roll dice for 1 artillery in Morocco, round 2 : 1/1 hits
1 artillery owned by the Americans and 1 artillery owned by the Italians lost in Morocco
Italians win, taking Morocco from Americans with 1 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 artillery
Casualties for Americans: 1 artillery
Battle in Gibraltar
Italians attack with 1 armour, 1 bomber and 1 infantry
British defend with 1 harbour; Americans defend with 1 armour and 1 infantry
Italians roll dice for 1 armour, 1 bomber and 1 infantry in Gibraltar, round 2 : 2/3 hits
British roll dice for 1 armour and 1 infantry in Gibraltar, round 2 : 1/2 hits
1 armour owned by the Americans, 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Italians win, taking Gibraltar from British with 1 armour and 1 bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 infantry
Casualties for Americans: 1 armour and 1 infantry
Battle in Trans-Jordan
Italians attack with 1 armour, 2 fighters and 1 infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 1 battleship in Trans-Jordan, round 2 : 0/1 hits
Italians roll dice for 1 armour, 2 fighters and 1 infantry in Trans-Jordan, round 2 : 3/4 hits
British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits
1 infantry owned by the British and 1 artillery owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Italians
2 fighters moved from Trans-Jordan to 98 Sea Zone
1 infantry moved from Alexandria to Tobruk
1 fighter moved from Morocco to Algeria
1 bomber moved from Gibraltar to Algeria
1 transport moved from 92 Sea Zone to 95 Sea Zone
1 infantry moved from Yugoslavia to Northern Italy
1 aaGun and 1 infantry moved from Yugoslavia to Northern Italy
2 aaGuns and 3 infantry moved from Yugoslavia to Bulgaria
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
Place Units - Italians
1 carrier and 1 transport placed in 95 Sea Zone
Italians undo move 1.
1 carrier and 1 transport placed in 97 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Italians from Bulgaria: 1 aaGun and 1 infantry
EDIT: Adding units owned by Italians to Albania: 1 aaGun and 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Territory Summary for Italians :
Trans-Jordan : 1 flag, 1 armour and 1 infantry
Alexandria : 1 flag, 1 infantry
Gibraltar : 1 flag, 1 armour and 1 harbour
Morocco : 1 flag, 1 armour
Algeria : 1 flag, 1 bomber and 1 fighter
Tunisia : 1 flag
Romania : 1 infantry
Tobruk : 1 infantry
Albania : 1 aaGun and 1 infantry
Northern Italy : 2 aaGuns, 1 factory_major and 2 infantry
Libya : 1 mech_infantry
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
95 Sea Zone : 1 transport
93 Sea Zone : 1 flag
Bulgaria : 1 aaGun and 2 infantry
97 Sea Zone : 1 carrier and 1 transport
92 Sea Zone : 1 destroyer and 1 transport
98 Sea Zone : 1 battleship, 2 fighters and 1 transport
Production/PUs Summary :
Germans : 46 / 56
Russians : 37 / 37
Japanese : 57 / 66
Americans : 50 / 71
Chinese : 7 / 7
British : 32 / 26
UK_Pacific : 6 / 6
Italians : 13 / 28
ANZAC : 10 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 cruiser moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 fighter moved from French West Africa to Egypt
Non Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 destroyer and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from Greece to 99 Sea Zone
1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Syria
2 bombers, 3 fighters and 3 tactical_bombers moved from Southern Italy to 91 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 destroyer and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from Greece to 99 Sea Zone
1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Syria
2 bombers, 3 fighters and 3 tactical_bombers moved from Southern Italy to 91 Sea Zone
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 2 bombers, 3 fighters and 3 tactical_bombers
Americans defend with 1 cruiser, 3 destroyers, 1 submarine and 2 transports
1 submarine owned by the Americans Submerged
Germans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 91 Sea Zone, round 2 : 5/8 hits
Americans roll dice for 1 cruiser, 3 destroyers and 2 transports in 91 Sea Zone, round 2 : 0/4 hits
3 destroyers owned by the Americans, 1 cruiser owned by the Americans and 1 transport owned by the Americans lost in 91 Sea Zone
1 transport owned by the Americans lost in 91 Sea Zone
Germans win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 50
Casualties for Americans: 1 cruiser, 3 destroyers and 2 transports
Battle in Syria
Non Combat Move - Germans
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Syria
1 fighter and 1 tactical_bomber moved from Bulgaria to Southern Italy
3 fighters moved from Southern Italy to Western Germany
2 transports moved from 115 Sea Zone to 113 Sea Zone
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
4 artilleries and 6 infantry moved from Germany to Slovakia Hungary
3 aaGuns, 12 artilleries and 12 infantry moved from Slovakia Hungary to Romania
3 armour and 1 mech_infantry moved from Northern Italy to Slovakia Hungary
3 armour and 1 mech_infantry moved from Northern Italy to Romania
2 bombers moved from 91 Sea Zone to Algeria
3 fighters and 3 tactical_bombers moved from 91 Sea Zone to Gibraltar
Place Units - Germans
4 armour and 6 mech_infantrys placed in Germany
1 destroyer placed in 93 Sea Zone
Turn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Territory Summary for Germans :
Gibraltar : 3 fighters and 3 tactical_bombers
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Algeria : 2 bombers
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag, 1 armour, 1 artillery and 2 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 3 armour, 4 artilleries, 6 infantry and 1 mech_infantry
Western Germany : 1 airfield, 1 factory_major, 3 fighters and 1 harbour
Romania : 5 aaGuns, 3 armour, 14 artilleries, 18 infantry and 1 mech_infantry
Germany : 4 armour, 1 factory_major and 6 mech_infantrys
Norway : 2 infantry
Southern Italy : 1 fighter and 1 tactical_bomber
113 Sea Zone : 1 cruiser and 2 transports
93 Sea Zone : 1 destroyer
Bulgaria : 1 flag
109 Sea Zone : 1 flag, 3 submarines
Greece : 1 flag, 2 armour and 4 infantry
Yugoslavia : 1 flag
98 Sea Zone : 1 carrier and 2 transports
Finland : 1 flag, 1 aaGun, 3 artilleries and 10 infantry
Production/PUs Summary :
Germans : 47 / 57
Russians : 37 / 37
Japanese : 57 / 66
Americans : 50 / 71
Chinese : 7 / 7
British : 32 / 26
UK_Pacific : 6 / 6
Italians : 13 / 28
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour and 10 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
Non Combat Move - Russians
12 infantry moved from Bryansk to Belarus
7 infantry moved from Bryansk to Belarus
22 infantry moved from Bryansk to Western Ukraine
2 aaGuns moved from Bryansk to Western Ukraine
2 aaGuns moved from Bryansk to Belarus
1 mech_infantry moved from Bryansk to Western Ukraine
1 mech_infantry moved from Bryansk to Belarus
1 armour moved from Bryansk to Western Ukraine
1 armour moved from Bryansk to Belarus
2 artilleries moved from Bryansk to Belarus
1 artillery moved from Bryansk to Western Ukraine
2 fighters moved from Bryansk to Belarus
2 fighters and 1 tactical_bomber moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Belarus
5 infantry moved from Russia to Bryansk
4 infantry moved from Russia to Smolensk
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Yenisey to Timguska
1 infantry moved from Western Ukraine to Bessarabia
Place Units - Russians
1 armour and 7 infantry placed in Russia
3 infantry placed in Ukraine
Turn Complete - Russians
Russians collect 37 PUs; end with 38 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 armour, 3 factory_minors, 2 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 artillery and 1 infantry moved from Kweichow to Hopei
1 infantry moved from Shan State to Burma
1 infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
1 artillery moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 fighter moved from Kwangsi to Hopei
2 bombers moved from Kwangsi to Suiyuyan
1 tactical_bomber moved from Kwangsi to Hopei
2 tactical_bombers moved from Kwangsi to Chahar
3 fighters moved from Japan to Chahar
1 fighter moved from Kwangsi to Chahar
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 armour, 3 factory_minors, 2 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 artillery and 1 infantry moved from Kweichow to Hopei
1 infantry moved from Shan State to Burma
1 infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
1 artillery moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 fighter moved from Kwangsi to Hopei
2 bombers moved from Kwangsi to Suiyuyan
1 tactical_bomber moved from Kwangsi to Hopei
2 tactical_bombers moved from Kwangsi to Chahar
3 fighters moved from Japan to Chahar
1 fighter moved from Kwangsi to Chahar
Combat - Japanese
Battle in Burma
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Chahar
Japanese attack with 4 fighters and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 4 fighters and 2 tactical_bombers in Chahar, round 2 : 4/6 hits
Chinese roll dice for 3 infantry in Chahar, round 2 : 1/3 hits
3 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Chahar
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 fighter
Casualties for Chinese: 3 infantry
Battle in Hopei
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 2/4 hits
Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits
2 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Suiyuyan
Japanese attack with 2 bombers
Chinese defend with 1 fighter
Japanese roll dice for 2 bombers in Suiyuyan, round 2 : 1/2 hits
Chinese roll dice for 1 fighter in Suiyuyan, round 2 : 1/1 hits
1 fighter owned by the Chinese and 1 bomber owned by the Japanese lost in Suiyuyan
Japanese win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 bomber
Casualties for Chinese: 1 fighter
Battle in Guam
Non Combat Move - Japanese
3 fighters and 2 tactical_bombers moved from Chahar to Anhwe
1 fighter and 1 tactical_bomber moved from Hopei to Anhwe
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 infantry moved from French Indo China to Shan State
2 aaGuns moved from Hunan to Yunnan
1 infantry moved from Kweichow to Szechwan
2 infantry moved from Kwangtung to Kwangsi
1 armour moved from Kwangtung to Anhwe
2 transports moved from 35 Sea Zone to 6 Sea Zone
2 aaGuns and 2 infantry moved from Japan to 6 Sea Zone
2 aaGuns and 2 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
2 carriers, 3 destroyers, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 45 Sea Zone to 46 Sea Zone
1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 45 Sea Zone to 35 Sea Zone
1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 41 Sea Zone to 55 Sea Zone
1 destroyer moved from 45 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 bomber moved from Suiyuyan to Anhwe
1 fighter and 1 tactical_bomber moved from Burma to French Indo China
Place Units - Japanese
2 armour and 2 infantry placed in Japan
2 submarines placed in 6 Sea Zone
1 factory_minor placed in French Indo China
1 factory_minor placed in Kwangtung
1 factory_minor placed in Malaya
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 2 infantry
Korea : 2 aaGuns and 2 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 1 airfield, 2 armour, 1 factory_major, 1 harbour and 2 infantry
Jehol : 1 flag
Manchuria : 1 flag
Hainan : 1 harbour
Yunnan : 1 flag, 2 aaGuns
Kweichow : 1 flag, 1 aaGun, 3 artilleries and 7 infantry
Hunan : 1 flag
Hopei : 1 flag, 1 artillery and 1 infantry
Szechwan : 1 flag, 1 infantry
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag, 1 armour, 1 bomber, 4 fighters and 3 tactical_bombers
Shan State : 1 flag, 1 infantry
Burma : 1 flag, 2 infantry
Malaya : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
New Guinea : 1 flag, 1 artillery
Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Guam : 1 flag, 1 airfield and 1 infantry
French Indo China : 1 flag, 2 artilleries, 1 factory_minor, 1 fighter, 4 infantry and 1 tactical_bomber
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
41 Sea Zone : 1 flag
46 Sea Zone : 1 destroyer
36 Sea Zone : 1 destroyer, 1 submarine and 3 transports
35 Sea Zone : 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 4 fighters, 4 tactical_bombers and 1 transport
39 Sea Zone : 1 submarine
20 Sea Zone : 1 transport
21 Sea Zone : 1 transport
6 Sea Zone : 1 destroyer, 2 submarines and 2 transports
55 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 47 / 57
Russians : 37 / 38
Japanese : 60 / 65
Americans : 50 / 71
Chinese : 5 / 7
British : 32 / 26
UK_Pacific : 5 / 6
Italians : 13 / 28
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 cruiser, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New Guinea
1 submarine moved from 54 Sea Zone to 55 Sea Zone
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
1 bomber moved from Queensland to New Guinea
Combat - Americans
Battle in 55 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 92 Sea Zone
Americans attack with 1 submarine
Italians defend with 1 destroyer and 1 transport
Italians win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in 46 Sea Zone
Americans attack with 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Japanese defend with 1 destroyer
Americans win with 3 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in New Guinea
Americans attack with 1 bomber and 2 infantry
Japanese defend with 1 artillery
Americans win, taking New Guinea from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Americans
1 bomber moved from New Guinea to Queensland
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
1 destroyer moved from 54 Sea Zone to 34 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
3 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
Place Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 carrier and 1 transport placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
10 infantry moved from Shensi to Kansu
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Egypt to Alexandria
1 fighter and 1 tactical_bomber moved from Egypt to Alexandria
1 infantry moved from Egypt to 81 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 fighter moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
3 mech_infantrys moved from Belgian Congo to Egypt
3 infantry moved from Persia to Iraq
1 artillery and 3 infantry moved from India to Burma
1 fighter moved from India to Burma
1 infantry and 2 mech_infantrys moved from Union of South Africa to Rhodesia
2 mech_infantrys moved from Rhodesia to Belgian Congo
Combat - British
Battle in Trans-Jordan
British attack with 1 fighter and 2 infantry
Italians defend with 1 armour and 1 infantry
British win, taking Trans-Jordan from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Italians: 1 armour and 1 infantry
Battle in Burma
British attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 2 infantry
British win, taking Burma from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Alexandria
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British win, taking Alexandria from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 tactical_bomber moved from Alexandria to Egypt
1 tactical_bomber moved from Egypt to Iraq
1 fighter moved from Alexandria to Egypt
1 fighter moved from Trans-Jordan to Iraq
3 mech_infantrys moved from India to Burma
1 fighter moved from Burma to India
2 artilleries moved from India to Burma
5 infantry moved from India to Burma
1 aaGun moved from India to Burma
Place Units - British
3 infantry placed in Iraq
3 infantry placed in Egypt
2 mech_infantrys placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,1,4,5,2,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6,2,2,5
British collect 26 PUs (7 lost to blockades); end with 26 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4
UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs total
Some Units in India change ownership: 2 infantry
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 4 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Tobruk to Alexandria
1 mech_infantry moved from Libya to Alexandria
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 bomber moved from Algeria to Alexandria
1 fighter moved from 98 Sea Zone to Alexandria
1 fighter moved from 98 Sea Zone to Alexandria
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 4 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Tobruk to Alexandria
1 mech_infantry moved from Libya to Alexandria
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 bomber moved from Algeria to Alexandria
1 fighter moved from 98 Sea Zone to Alexandria
1 fighter moved from 98 Sea Zone to Alexandria
Combat - Italians
Battle in Trans-Jordan
Italians attack with 2 infantry
British defend with 1 infantry
Italians roll dice for 1 battleship in Trans-Jordan, round 2 : 1/1 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
1 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Alexandria
Italians attack with 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry
British defend with 2 infantry
Italians roll dice for 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry in Alexandria, round 2 : 1/5 hits
British roll dice for 2 infantry in Alexandria, round 2 : 2/2 hits
1 infantry owned by the British, 1 fighter owned by the Italians and 1 mech_infantry owned by the Italians lost in Alexandria
Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Alexandria, round 3 : 1/3 hits
British roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits
1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is -8
Casualties for British: 2 infantry
Casualties for Italians: 1 fighter and 1 mech_infantry
Non Combat Move - Italians
1 bomber moved from Alexandria to Libya
1 armour moved from Morocco to Tunisia
1 armour moved from Gibraltar to 92 Sea Zone
1 armour and 1 transport moved from 92 Sea Zone to 97 Sea Zone
1 fighter moved from Alexandria to 95 Sea Zone
1 carrier moved from 97 Sea Zone to 95 Sea Zone
1 fighter moved from Algeria to 95 Sea Zone
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
1 armour moved from 97 Sea Zone to Yugoslavia
1 transport moved from 97 Sea Zone to 95 Sea Zone
2 aaGuns moved from Northern Italy to Yugoslavia
1 aaGun and 1 infantry moved from Albania to Greece
2 infantry moved from Bulgaria to Greece
1 aaGun moved from Bulgaria to Romania
Place Units - Italians
4 artilleries and 4 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Territory Summary for Italians :
Trans-Jordan : 1 flag, 2 infantry
Alexandria : 1 flag, 1 infantry
Gibraltar : 1 flag, 1 harbour
Morocco : 1 flag
Algeria : 1 flag
Tunisia : 1 flag, 1 armour
Romania : 1 aaGun and 1 infantry
Northern Italy : 4 artilleries, 1 factory_major and 4 infantry
Libya : 1 bomber
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
95 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
93 Sea Zone : 1 flag
Greece : 1 aaGun and 3 infantry
97 Sea Zone : 1 transport
Yugoslavia : 2 aaGuns and 1 armour
98 Sea Zone : 1 battleship and 2 transports
Production/PUs Summary :
Germans : 47 / 57
Russians : 37 / 38
Japanese : 59 / 65
Americans : 52 / 72
Chinese : 5 / 6
British : 32 / 26
UK_Pacific : 6 / 5
Italians : 13 / 28
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
Combat - ANZAC
Battle in Sumatra
Battle in Java
Non Combat Move - ANZAC
Place Units - ANZAC
1 artillery placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
Non Combat Move - French
Turn Complete - French