16L G40 ArtofWar (Allies +25) vs Zhukov (Axis)


  • 2 remaining Soviet Infs in Siberia:

    DiceRolls: 2@1; Total Hits: 02@1: (5, 4)

    1 remaining Japanese Infs in Siberia:

    DiceRolls: 1@2; Total Hits: 11@2: (1)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 fighter and 1 infantry moved from Russia to Tambov
                1 mech_infantry moved from Caucasus to Rostov
                1 fighter and 1 tactical_bomber moved from Russia to Rostov
                1 infantry moved from Amur to Manchuria
                      Chinese take Manchuria from Japanese
                1 infantry moved from Amur to Korea
                      Russians take Korea from Japanese
                5 infantry moved from Amur to Siberia

    Combat - Russians
                Battle in Rostov
                    Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 :  2/3 hits
                        Germans roll dice for 1 mech_infantry in Rostov, round 2 :  1/1 hits
                        1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Tambov
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 :  0/2 hits
                        Germans roll dice for 1 mech_infantry in Tambov, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Tambov
                    retreated to Tambov
                    Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                Battle in Siberia
                    Russians attack with 5 infantry
                    Japanese defend with 2 infantry
                        Russians roll dice for 5 infantry in Siberia, round 2 :  0/5 hits
                        Japanese roll dice for 2 infantry in Siberia, round 2 :  1/2 hits
                        1 infantry owned by the Russians lost in Siberia
                        Russians roll dice for 4 infantry in Siberia, round 3 :  1/4 hits
                        Japanese roll dice for 2 infantry in Siberia, round 3 :  2/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Siberia
                    2 infantry owned by the Russians retreated to Amur
                    Japanese win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 3 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 aaGun and 9 infantry moved from Timguska to Kansu
                1 fighter moved from Tambov to Russia
                1 fighter and 1 tactical_bomber moved from Rostov to Russia
                3 mech_infantrys moved from Volgograd to Russia
                2 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
                1 submarine moved from 114 Sea Zone to 113 Sea Zone

    Place Units - Russians
                2 infantry placed in Volgograd
                9 infantry placed in Russia
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Amur: 1 infantry
                EDIT: Removing units owned by Russians from Amur: 1 aaGun
                EDIT: Adding units owned by Russians to Korea: 1 aaGun
                EDIT: Removing units owned by Russians from Amur: 1 infantry
                EDIT: Adding units owned by Russians to Sakha: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4
                Russians collect 24 PUs; end with 24 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 27 PUs

    Territory Summary for Russians :

    Korea : 1 flag, 1 aaGun and 1 infantry
        Manchuria : 1 infantry
        Kansu : 1 aaGun and 10 infantry
        Sakha : 1 infantry
        Russia : 4 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 71 infantry, 7 mech_infantrys and 1 tactical_bomber
        Volgograd : 1 factory_minor and 2 infantry
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 submarine
        Iraq : 1 flag
        Northwest Persia : 2 armour and 1 mech_infantry

    Production/PUs Summary :

    Germans : 53 / 60
        Russians : 24 / 27
        Japanese : 56 / 70
        Americans : 52 / 72
        Chinese : 6 / 3
        British : 32 / 32
        UK_Pacific : 7 / 7
        Italians : 17 / 22
        ANZAC : 10 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16 '15 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese repair damage of 3x factory_minor; Remaining resources: 6 SuicideAttackTokens; 67 PUs;
                Japanese buy 1 armour, 1 artillery, 1 destroyer, 2 fighters, 4 infantry and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                2 artilleries and 3 infantry moved from Java to 42 Sea Zone
                2 artilleries, 3 infantry and 3 transports moved from 42 Sea Zone to 45 Sea Zone
                2 artilleries and 3 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 destroyer moved from 44 Sea Zone to 45 Sea Zone
                1 submarine moved from 42 Sea Zone to 39 Sea Zone
                2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 4 fighters, 1 submarine and 2 tactical_bombers moved from 42 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from French Indo China to Shan State
                1 infantry moved from French Indo China to Yunnan
                3 infantry moved from Kwangsi to Yunnan
                3 mech_infantrys moved from Kwangtung to Yunnan
                1 bomber moved from Kwangtung to Kansu
                1 infantry moved from Sikang to Tsinghai
                      Japanese take Tsinghai from Chinese
                3 artilleries and 7 infantry moved from Shensi to Kansu
                7 infantry and 1 mech_infantry moved from Suiyuyan to Kansu
                4 armour, 4 fighters, 1 mech_infantry and 2 tactical_bombers moved from Kweichow to Kansu
                1 bomber moved from Jehol to Kansu
                1 infantry and 1 mech_infantry moved from Jehol to Manchuria
                1 bomber moved from Japan to Kansu
                1 bomber moved from Kwangtung to Kansu
                2 fighters moved from Japan to Manchuria
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 infantry moved from Siberia to Amur
                      Japanese take Amur from Russians
                1 artillery and 3 infantry moved from Japan to 6 Sea Zone
                1 artillery and 3 infantry moved from 6 Sea Zone to Korea
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone

    Combat - Japanese
                Battle in Kansu
                    Japanese attack with 4 armour, 3 artilleries, 4 bombers, 4 fighters, 14 infantry, 2 mech_infantrys and 2 tactical_bombers
                    Russians defend with 1 aaGun and 10 infantry; Chinese defend with 10 infantry
                    Japanese win, taking Kansu from Chinese with 4 armour, 3 artilleries, 4 bombers, 4 fighters, 7 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 44
                    Casualties for Japanese: 7 infantry
                    Casualties for Russians: 1 aaGun and 10 infantry
                    Casualties for Chinese: 10 infantry
                Battle in Shan State
                    Japanese attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                    Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Korea
                    Japanese attack with 1 artillery and 3 infantry
                    Russians defend with 1 aaGun and 1 infantry
                    Japanese win, taking Korea from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 aaGun and 1 infantry
                Battle in Yunnan
                    Japanese attack with 4 infantry and 3 mech_infantrys
                    British defend with 1 infantry
                    Japanese win, taking Yunnan from Chinese with 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Dutch New Guinea
                Battle in Manchuria
                    Japanese attack with 2 fighters, 1 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Dutch New Guinea from ANZAC, taking Manchuria from Chinese with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                2 fighters moved from Manchuria to Jehol
                1 aaGun moved from Shensi to Kweichow
                1 bomber moved from Kansu to Kweichow
                1 fighter and 1 tactical_bomber moved from Kansu to Shensi
                3 bombers moved from Kansu to Shensi
                3 fighters and 1 tactical_bomber moved from Kansu to Kweichow

    Place Units - Japanese
                1 artillery and 2 infantry placed in French Indo China
                3 mech_infantrys placed in Kwangtung
                1 armour, 2 fighters, 2 infantry and 1 mech_infantry placed in Japan
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 67 PUs; end with 68 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 submarines moved from 91 Sea Zone to 93 Sea Zone
                      Americans take 93 Sea Zone from Italians
                1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
                2 armour, 2 artilleries, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 6 infantry, 1 tactical_bomber and 5 transports moved from 91 Sea Zone to 112 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 112 Sea Zone to Norway
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 bomber moved from India to French Indo China

    Combat - Americans
                Battle in Norway
                Strategic bombing raid in French Indo China
                        AA fire in French Indo China :  0/1 hits
                    Bombing raid in French Indo China rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in French Indo China causes 6 damage total.
                Battle in Borneo

    Non Combat Move - Americans
                1 bomber moved from French Indo China to India
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                2 infantry and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
                4 destroyers, 2 infantry, 2 mech_infantrys, 2 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                2 infantry and 2 mech_infantrys moved from 54 Sea Zone to Queensland
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Western United States to Hawaiian Islands
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                3 fighters moved from Eastern United States to Gibraltar
                1 aaGun moved from Gibraltar to 91 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 aaGun and 1 infantry moved from 112 Sea Zone to Norway

    Place Units - Americans
                1 artillery, 1 fighter and 1 infantry placed in Western United States
                1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                1 bomber placed in Eastern United States
                1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        India : 1 bomber
        Borneo : 1 artillery and 1 infantry
        Queensland : 2 infantry and 2 mech_infantrys
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 2 mech_infantrys
        Hawaiian Islands : 1 airfield, 1 artillery, 1 fighter, 1 harbour and 1 infantry
        Midway : 1 airfield
        42 Sea Zone : 1 destroyer
        43 Sea Zone : 1 transport
        26 Sea Zone : 1 carrier and 1 transport
        10 Sea Zone : 1 carrier, 1 destroyer, 1 submarine and 1 transport
        54 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 5 destroyers, 3 fighters, 3 submarines, 1 tactical_bomber and 2 transports
        Central United States : 1 factory_major
        Eastern United States : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major and 1 harbour
        Gibraltar : 3 fighters and 1 infantry
        Norway : 1 flag, 1 aaGun, 1 armour, 1 artillery and 3 infantry
        112 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 6 transports
        93 Sea Zone : 1 flag, 2 submarines
        101 Sea Zone : 1 submarine
        Brazil : 1 flag
        91 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 50 / 60
        Russians : 20 / 27
        Japanese : 63 / 73
        Americans : 55 / 75
        Chinese : 0 / 3
        British : 32 / 32
        UK_Pacific : 10 / 7
        Italians : 17 / 22
        ANZAC : 10 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • UK-Pac Attack on Shan State (because Triplea does not recognize the MI in India)

    UK-Pac MI
    DiceRolls: 1@1; Total Hits: 01@1: (2)
    2 UK-Pac F
    DiceRolls: 2@3; Total Hits: 22@3: (2, 1)
    2 UK-Pac Tacs
    DiceRolls: 2@4; Total Hits: 22@4: (2, 4)

    Japanese I & Art
    DiceRolls: 2@2; Total Hits: 12@2: (1, 4)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 2 fighters and 4 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Caucasus to Rostov
                      Russians take Rostov from Germans

    Combat - British

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Persia to Russia
                1 fighter moved from Eastern Persia to Russia
                1 armour moved from Caucasus to Northwest Persia
                1 artillery and 1 infantry moved from Trans-Jordan to Iraq
                1 artillery and 2 infantry moved from Alexandria to Egypt
                2 artilleries and 2 infantry moved from Italian Somaliland to 76 Sea Zone
                2 artilleries, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 76 Sea Zone to 81 Sea Zone
                2 artilleries and 2 infantry moved from 81 Sea Zone to Egypt
                1 armour and 1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
                1 battleship, 1 cruiser and 2 destroyers moved from 91 Sea Zone to 112 Sea Zone
                1 armour, 1 artillery and 4 infantry moved from 112 Sea Zone to Norway
                2 fighters moved from United Kingdom to Norway
                1 armour and 1 infantry moved from West India to India

    Place Units - British
                2 fighters and 1 infantry placed in Persia
                3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total

    Place Units - UK_Pacific
                1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4
                UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs total
                Some Units in India change ownership: 3 aaGuns, 2 artilleries, 10 infantry and 2 mech_infantrys
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Shan State: 1 artillery and 1 infantry
                EDIT: Removing units owned by British from India: 3 aaGuns, 1 armour, 2 fighters, 14 infantry, 2 mech_infantrys and 2 tactical_bombers
                EDIT: Adding units owned by UK_Pacific to India: 3 aaGuns, 1 armour, 3 artilleries, 2 fighters, 14 infantry, 1 mech_infantry and 2 tactical_bombers
                EDIT: Turning off Edit Mode

    Territory Summary for British and UK_Pacific :

    India : 3 aaGuns, 1 airfield, 1 armour, 6 artilleries, 1 factory_major, 2 fighters, 1 harbour, 14 infantry, 1 mech_infantry and 2 tactical_bombers
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 3 artilleries, 1 bomber, 1 harbour and 4 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 5 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 armour and 1 mech_infantry
        Norway : 1 armour, 1 artillery, 2 fighters and 4 infantry
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Rostov : 1 infantry
        Russia : 7 fighters and 1 tactical_bomber
        112 Sea Zone : 1 battleship, 1 cruiser and 2 destroyers
        Iraq : 1 artillery and 1 infantry
        Eastern Persia : 1 flag
        81 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
        Northwest Persia : 1 flag, 1 armour
        Persia : 1 flag, 1 factory_minor, 2 fighters and 1 infantry

    Production/PUs Summary :

    Germans : 48 / 60
        Russians : 22 / 27
        Japanese : 63 / 73
        Americans : 55 / 75
        Chinese : 0 / 3
        British : 32 / 32
        UK_Pacific : 10 / 7
        Italians : 17 / 22
        ANZAC : 10 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Assumed that you did not want to scramble 3 German fighters to defend SZ 112, but will roll on the forum if you do.

  • '16 '15 '10

    EDIT: Removing units owned by Japanese from Shan State: 1 artillery and 1 infantry
                EDIT: Removing units owned by British from India: 3 aaGuns, 1 armour, 2 fighters, 14 infantry, 2 mech_infantrys and 2 tactical_bombers
                EDIT: Adding units owned by UK_Pacific to India: 3 aaGuns, 1 armour, 3 artilleries, 2 fighters, 14 infantry, 1 mech_infantry and 2 tactical_bombers

    3 extra art were added in (there are now 6 where there should be 3).  Gonna edit these out on my next turn.


  • Absolutely. Sorry, thought I had systematically gone through the list, but apparently not.

  • '16 '15 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Bryansk to Samara
                      Italians take Samara from Russians
                2 armour and 2 mech_infantrys moved from Western Ukraine to Rostov
                1 bomber moved from Eastern Poland to Rostov
                5 mech_infantrys moved from Romania to Ukraine
                2 infantry moved from Northern Italy to Western Germany
                2 infantry moved from Southern Italy to Northern Italy
                2 artilleries moved from Southern Italy to Northern Italy
                1 infantry moved from Southern Italy to Northern Italy

    Combat - Italians
                Battle in Rostov
                    Italians attack with 2 armour, 1 bomber and 2 mech_infantrys
                    British defend with 1 infantry
                    Italians win, taking Rostov from Russians with 2 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Rostov to Ukraine
                2 aaGuns moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 fighter placed in Southern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2,5,1
                Italians collect 17 PUs (3 lost to blockades); end with 18 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs

  • '16 '15 '10

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Bryansk to Samara
                      Italians take Samara from Russians
                2 armour and 2 mech_infantrys moved from Western Ukraine to Rostov
                1 bomber moved from Eastern Poland to Rostov
                5 mech_infantrys moved from Romania to Ukraine
                2 infantry moved from Northern Italy to Western Germany
                2 infantry moved from Southern Italy to Northern Italy
                2 artilleries moved from Southern Italy to Northern Italy
                1 infantry moved from Southern Italy to Northern Italy

    Combat - Italians
                Battle in Rostov
                    Italians attack with 2 armour, 1 bomber and 2 mech_infantrys
                    British defend with 1 infantry
                    Italians win, taking Rostov from Russians with 2 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Rostov to Ukraine
                2 aaGuns moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 fighter placed in Southern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2,5,1
                Italians collect 17 PUs (3 lost to blockades); end with 18 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by British from India: 3 artilleries
                EDIT: Removing units owned by UK_Pacific from India: 3 artilleries
                EDIT: Adding units owned by UK_Pacific to India: 3 artilleries
                EDIT: Turning off Edit Mode


  • Apparently, the map was reading some units as UK (including 1 UK art) and others as UK-Pac (including 2 UK-Pac arts) before the edit. Still it is very strange for 3 UK art to appear (in addition to the 3 UK-Pac after the edit).  I purposely “selected all” (except for the facilities and US bomber), including the UK art and 2 UK-Pac arts, to remove everything from India and resign all units to UK-Pac. So, I’m not sure what’s going on with triplea.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 2 transports; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra

    Combat - ANZAC
                Battle in Sumatra
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Sumatra, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Sumatra
                    ANZAC win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 mech_infantry moved from New South Wales to Queensland
                1 armour moved from New South Wales to Queensland
                2 infantry moved from Egypt to Trans-Jordan

    Place Units - ANZAC
                2 transports placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs total

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 2 armour, 4 fighters, 1 harbour, 3 infantry and 2 mech_infantrys
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        Sumatra : 1 flag, 1 artillery and 1 infantry
        41 Sea Zone : 1 transport
        54 Sea Zone : 1 cruiser and 2 submarines
        62 Sea Zone : 2 transports
        Trans-Jordan : 2 infantry

    Production/PUs Summary :

    Germans : 48 / 60
        Russians : 19 / 27
        Japanese : 59 / 73
        Americans : 55 / 75
        Chinese : 0 / 3
        British : 32 / 32
        UK_Pacific : 10 / 7
        Italians : 20 / 23
        ANZAC : 14 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Egypt to Trans-Jordan
                3 infantry moved from Libya to Tobruk

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 2 infantry
        United Kingdom : 1 fighter and 2 infantry
        Tobruk : 3 infantry
        81 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 48 / 60
        Russians : 19 / 27
        Japanese : 59 / 73
        Americans : 55 / 75
        Chinese : 0 / 3
        British : 32 / 32
        UK_Pacific : 10 / 7
        Italians : 20 / 23
        ANZAC : 14 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16 '15 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 12 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Tambov to Novosibirsk
                      Germans take Novosibirsk from Russians
                2 bombers moved from Bryansk to Volgograd
                4 armour and 4 mech_infantrys moved from Ukraine to Caucasus
                      Germans take Caucasus from Russians
                1 armour and 2 mech_infantrys moved from Bryansk to Volgograd
                8 armour and 10 mech_infantrys moved from Bryansk to Caucasus
                1 armour and 1 mech_infantry moved from Western Ukraine to Rostov
                1 mech_infantry moved from Belarus to Vologda
                      Germans take Vologda from Russians
                1 mech_infantry moved from Poland to Novgorod
                1 armour moved from Belarus to Novgorod
                1 mech_infantry moved from Eastern Poland to Novgorod
                1 armour moved from Belarus to Rostov
                1 armour and 8 mech_infantrys moved from Eastern Poland to Ukraine
                11 artilleries and 31 infantry moved from Bryansk to Rostov
                1 submarine moved from 113 Sea Zone to 115 Sea Zone
                1 artillery and 2 infantry moved from Novgorod to Archangel
                2 infantry moved from Belarus to Archangel
                3 infantry moved from Karelia to Novgorod
                9 infantry moved from Western Germany to France
                1 infantry moved from Germany to Western Germany
                1 fighter and 1 tactical_bomber moved from Southern Italy to Rostov
                1 tactical_bomber moved from Western Germany to Rostov

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 1 armour, 2 bombers and 2 mech_infantrys
                    Russians defend with 1 factory_minor and 2 infantry
                    Germans win, taking Volgograd from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is -2
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                2 bombers moved from Volgograd to Yunnan
                2 aaGuns moved from Bryansk to Rostov
                1 aaGun moved from Belarus to Archangel

    Place Units - Germans
                2 artilleries and 1 infantry placed in France
                1 artillery and 2 infantry placed in Novgorod
                3 mech_infantrys placed in Ukraine
                9 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 54 PUs; end with 54 PUs total
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs


  • ANZAC purchased 2 transports and placed them in SZ 62 based on the assumption that a suicide mission is not allowed. (There is only a 1% chance of the Japanese navy taking out the combined US-ANZAC force guarding SZ 54, and it’s less if an undamaged CV is kept as a surviving unit. After re-checking the rules (which indicate that aircraft need only theoretically be recoverable) and doing a sim, apparently triple would allow a fighter to attack SZ 62 on what is essentially a suicide run. Would you permit ANZA not placing the two purchased transports in SZ 62?

  • '16 '15 '10

    If you want to purchase something else with 14$, go ahead.

    I did notice what you were talking about but hadn’t decided whether to sacrifice a sub and fighter to get the 2 trn.


  • Thanks, I owe you a favor.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Smolensk
                      Russians take Smolensk from Germans

    Combat - Russians

    Non Combat Move - Russians
                2 aaGuns, 3 artilleries, 39 infantry and 7 mech_infantrys moved from Russia to Smolensk

    Place Units - Russians
                9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 14 PUs; end with 14 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 17 PUs

    Territory Summary for Russians :

    Sakha : 1 infantry
        Russia : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 40 infantry and 1 tactical_bomber
        Smolensk : 2 aaGuns, 3 artilleries, 40 infantry and 7 mech_infantrys
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 submarine
        Iraq : 1 flag
        Northwest Persia : 2 armour and 1 mech_infantry

    Production/PUs Summary :

    Germans : 53 / 69
        Russians : 14 / 17
        Japanese : 59 / 73
        Americans : 55 / 75
        Chinese : 0 / 3
        British : 32 / 32
        UK_Pacific : 10 / 7
        Italians : 20 / 23
        ANZAC : 14 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Smolensk
                      Russians take Smolensk from Germans

    Combat - Russians

    Non Combat Move - Russians
                2 aaGuns, 3 artilleries, 39 infantry and 7 mech_infantrys moved from Russia to Smolensk

    Place Units - Russians
                9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 14 PUs; end with 14 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 17 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 62 Sea Zone: 2 transports
                EDIT: Adding units owned by ANZAC to New South Wales: 1 armour, 1 artillery and 1 mech_infantry
                EDIT: Turning off Edit Mode

    Territory Summary for Russians :

    Sakha : 1 infantry
        Russia : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 40 infantry and 1 tactical_bomber
        Smolensk : 2 aaGuns, 3 artilleries, 40 infantry and 7 mech_infantrys
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 submarine
        Iraq : 1 flag
        Northwest Persia : 2 armour and 1 mech_infantry

    Production/PUs Summary :

    Germans : 53 / 69
        Russians : 14 / 17
        Japanese : 59 / 73
        Americans : 55 / 75
        Chinese : 0 / 3
        British : 32 / 32
        UK_Pacific : 10 / 7
        Italians : 20 / 23
        ANZAC : 14 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

Suggested Topics

  • 11
  • 92
  • 32
  • 205
  • 112
  • 116
  • 207
  • 4.2k
Axis & Allies Boardgaming Custom Painted Miniatures

26

Online

17.8k

Users

40.5k

Topics

1.8m

Posts