@msoot scramble 109 and/or 111?
16L G40 ArtofWar (Allies +25) vs Zhukov (Axis)
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Assumed that you did not want to scramble 3 German fighters to defend SZ 112, but will roll on the forum if you do.
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EDIT: Removing units owned by Japanese from Shan State: 1 artillery and 1 infantry
EDIT: Removing units owned by British from India: 3 aaGuns, 1 armour, 2 fighters, 14 infantry, 2 mech_infantrys and 2 tactical_bombers
EDIT: Adding units owned by UK_Pacific to India: 3 aaGuns, 1 armour, 3 artilleries, 2 fighters, 14 infantry, 1 mech_infantry and 2 tactical_bombers3 extra art were added in (there are now 6 where there should be 3). Gonna edit these out on my next turn.
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Absolutely. Sorry, thought I had systematically gone through the list, but apparently not.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 mech_infantry moved from Bryansk to Samara
Italians take Samara from Russians
2 armour and 2 mech_infantrys moved from Western Ukraine to Rostov
1 bomber moved from Eastern Poland to Rostov
5 mech_infantrys moved from Romania to Ukraine
2 infantry moved from Northern Italy to Western Germany
2 infantry moved from Southern Italy to Northern Italy
2 artilleries moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern ItalyCombat - Italians
Battle in Rostov
Italians attack with 2 armour, 1 bomber and 2 mech_infantrys
British defend with 1 infantry
Italians win, taking Rostov from Russians with 2 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 bomber moved from Rostov to Ukraine
2 aaGuns moved from Southern Italy to Northern ItalyPlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 fighter placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2,5,1
Italians collect 17 PUs (3 lost to blockades); end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 mech_infantry moved from Bryansk to Samara
Italians take Samara from Russians
2 armour and 2 mech_infantrys moved from Western Ukraine to Rostov
1 bomber moved from Eastern Poland to Rostov
5 mech_infantrys moved from Romania to Ukraine
2 infantry moved from Northern Italy to Western Germany
2 infantry moved from Southern Italy to Northern Italy
2 artilleries moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern ItalyCombat - Italians
Battle in Rostov
Italians attack with 2 armour, 1 bomber and 2 mech_infantrys
British defend with 1 infantry
Italians win, taking Rostov from Russians with 2 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 bomber moved from Rostov to Ukraine
2 aaGuns moved from Southern Italy to Northern ItalyPlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 fighter placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2,5,1
Italians collect 17 PUs (3 lost to blockades); end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from India: 3 artilleries
EDIT: Removing units owned by UK_Pacific from India: 3 artilleries
EDIT: Adding units owned by UK_Pacific to India: 3 artilleries
EDIT: Turning off Edit Mode -
Apparently, the map was reading some units as UK (including 1 UK art) and others as UK-Pac (including 2 UK-Pac arts) before the edit. Still it is very strange for 3 UK art to appear (in addition to the 3 UK-Pac after the edit). I purposely “selected all” (except for the facilities and US bomber), including the UK art and 2 UK-Pac arts, to remove everything from India and resign all units to UK-Pac. So, I’m not sure what’s going on with triplea.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 2 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to SumatraCombat - ANZAC
Battle in Sumatra
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Sumatra
ANZAC win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 mech_infantry moved from New South Wales to Queensland
1 armour moved from New South Wales to Queensland
2 infantry moved from Egypt to Trans-JordanPlace Units - ANZAC
2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs totalTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 2 armour, 4 fighters, 1 harbour, 3 infantry and 2 mech_infantrys
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Sumatra : 1 flag, 1 artillery and 1 infantry
41 Sea Zone : 1 transport
54 Sea Zone : 1 cruiser and 2 submarines
62 Sea Zone : 2 transports
Trans-Jordan : 2 infantryProduction/PUs Summary :
Germans : 48 / 60
Russians : 19 / 27
Japanese : 59 / 73
Americans : 55 / 75
Chinese : 0 / 3
British : 32 / 32
UK_Pacific : 10 / 7
Italians : 20 / 23
ANZAC : 14 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
2 infantry moved from Egypt to Trans-Jordan
3 infantry moved from Libya to TobrukTurn Complete - French
Territory Summary for French :
Trans-Jordan : 2 infantry
United Kingdom : 1 fighter and 2 infantry
Tobruk : 3 infantry
81 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 48 / 60
Russians : 19 / 27
Japanese : 59 / 73
Americans : 55 / 75
Chinese : 0 / 3
British : 32 / 32
UK_Pacific : 10 / 7
Italians : 20 / 23
ANZAC : 14 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 12 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Tambov to Novosibirsk
Germans take Novosibirsk from Russians
2 bombers moved from Bryansk to Volgograd
4 armour and 4 mech_infantrys moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 armour and 2 mech_infantrys moved from Bryansk to Volgograd
8 armour and 10 mech_infantrys moved from Bryansk to Caucasus
1 armour and 1 mech_infantry moved from Western Ukraine to Rostov
1 mech_infantry moved from Belarus to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Poland to Novgorod
1 armour moved from Belarus to Novgorod
1 mech_infantry moved from Eastern Poland to Novgorod
1 armour moved from Belarus to Rostov
1 armour and 8 mech_infantrys moved from Eastern Poland to Ukraine
11 artilleries and 31 infantry moved from Bryansk to Rostov
1 submarine moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 2 infantry moved from Novgorod to Archangel
2 infantry moved from Belarus to Archangel
3 infantry moved from Karelia to Novgorod
9 infantry moved from Western Germany to France
1 infantry moved from Germany to Western Germany
1 fighter and 1 tactical_bomber moved from Southern Italy to Rostov
1 tactical_bomber moved from Western Germany to RostovCombat - Germans
Battle in Volgograd
Germans attack with 1 armour, 2 bombers and 2 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Volgograd from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is -2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 infantryNon Combat Move - Germans
2 bombers moved from Volgograd to Yunnan
2 aaGuns moved from Bryansk to Rostov
1 aaGun moved from Belarus to ArchangelPlace Units - Germans
2 artilleries and 1 infantry placed in France
1 artillery and 2 infantry placed in Novgorod
3 mech_infantrys placed in Ukraine
9 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs -
ANZAC purchased 2 transports and placed them in SZ 62 based on the assumption that a suicide mission is not allowed. (There is only a 1% chance of the Japanese navy taking out the combined US-ANZAC force guarding SZ 54, and it’s less if an undamaged CV is kept as a surviving unit. After re-checking the rules (which indicate that aircraft need only theoretically be recoverable) and doing a sim, apparently triple would allow a fighter to attack SZ 62 on what is essentially a suicide run. Would you permit ANZA not placing the two purchased transports in SZ 62?
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If you want to purchase something else with 14$, go ahead.
I did notice what you were talking about but hadn’t decided whether to sacrifice a sub and fighter to get the 2 trn.
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Thanks, I owe you a favor.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Smolensk
Russians take Smolensk from GermansCombat - Russians
Non Combat Move - Russians
2 aaGuns, 3 artilleries, 39 infantry and 7 mech_infantrys moved from Russia to SmolenskPlace Units - Russians
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 14 PUs; end with 14 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 17 PUsTerritory Summary for Russians :
Sakha : 1 infantry
Russia : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 40 infantry and 1 tactical_bomber
Smolensk : 2 aaGuns, 3 artilleries, 40 infantry and 7 mech_infantrys
125 Sea Zone : 1 submarine
113 Sea Zone : 1 submarine
Iraq : 1 flag
Northwest Persia : 2 armour and 1 mech_infantryProduction/PUs Summary :
Germans : 53 / 69
Russians : 14 / 17
Japanese : 59 / 73
Americans : 55 / 75
Chinese : 0 / 3
British : 32 / 32
UK_Pacific : 10 / 7
Italians : 20 / 23
ANZAC : 14 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Smolensk
Russians take Smolensk from GermansCombat - Russians
Non Combat Move - Russians
2 aaGuns, 3 artilleries, 39 infantry and 7 mech_infantrys moved from Russia to SmolenskPlace Units - Russians
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 14 PUs; end with 14 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 17 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 62 Sea Zone: 2 transports
EDIT: Adding units owned by ANZAC to New South Wales: 1 armour, 1 artillery and 1 mech_infantry
EDIT: Turning off Edit ModeTerritory Summary for Russians :
Sakha : 1 infantry
Russia : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 40 infantry and 1 tactical_bomber
Smolensk : 2 aaGuns, 3 artilleries, 40 infantry and 7 mech_infantrys
125 Sea Zone : 1 submarine
113 Sea Zone : 1 submarine
Iraq : 1 flag
Northwest Persia : 2 armour and 1 mech_infantryProduction/PUs Summary :
Germans : 53 / 69
Russians : 14 / 17
Japanese : 59 / 73
Americans : 55 / 75
Chinese : 0 / 3
British : 32 / 32
UK_Pacific : 10 / 7
Italians : 20 / 23
ANZAC : 14 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Smolensk
Russians take Smolensk from GermansCombat - Russians
Non Combat Move - Russians
2 aaGuns, 3 artilleries, 39 infantry and 7 mech_infantrys moved from Russia to SmolenskPlace Units - Russians
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 14 PUs; end with 14 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 17 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 62 Sea Zone: 2 transports
EDIT: Adding units owned by ANZAC to New South Wales: 1 armour, 1 artillery and 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from 125 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 110 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTerritory Summary for Russians :
Sakha : 1 infantry
Russia : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 40 infantry and 1 tactical_bomber
Smolensk : 2 aaGuns, 3 artilleries, 40 infantry and 7 mech_infantrys
113 Sea Zone : 1 submarine
Iraq : 1 flag
Northwest Persia : 2 armour and 1 mech_infantry
110 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 53 / 69
Russians : 14 / 17
Japanese : 59 / 73
Americans : 55 / 75
Chinese : 0 / 3
British : 32 / 32
UK_Pacific : 10 / 7
Italians : 20 / 23
ANZAC : 14 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 67 PUs;
Japanese buy 1 artillery, 1 destroyer, 1 fighter, 6 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
1 mech_infantry moved from Kansu to Urals
Japanese take Urals from Russians
1 armour moved from Kansu to Evenkiyskiy
Japanese take Timguska from Russians
Japanese take Evenkiyskiy from Russians
1 armour moved from Kansu to Yenisey
Japanese take Yenisey from Russians
1 bomber moved from Kweichow to 42 Sea Zone
1 fighter moved from 45 Sea Zone to 41 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone
1 transport moved from 45 Sea Zone to 20 Sea Zone
2 artilleries and 2 infantry moved from Dutch New Guinea to 45 Sea Zone
2 artilleries, 2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 2 infantry, 1 submarine and 2 transports moved from 45 Sea Zone to 43 Sea Zone
2 artilleries and 2 infantry moved from 43 Sea Zone to Borneo
2 fighters and 1 tactical_bomber moved from 45 Sea Zone to Borneo
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
3 bombers moved from Shensi to India
1 infantry moved from Amur to Sakha
1 mech_infantry moved from Manchuria to Buryatia
Japanese take Buryatia from Russians
2 fighters moved from Japan to Sakha -
Intercept in India?
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Thanks for checking, BUT NO intercept, thanks.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 67 PUs;
Japanese buy 1 artillery, 1 destroyer, 1 fighter, 6 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
1 mech_infantry moved from Kansu to Urals
Japanese take Urals from Russians
1 armour moved from Kansu to Evenkiyskiy
Japanese take Timguska from Russians
Japanese take Evenkiyskiy from Russians
1 armour moved from Kansu to Yenisey
Japanese take Yenisey from Russians
1 bomber moved from Kweichow to 42 Sea Zone
1 fighter moved from 45 Sea Zone to 41 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone
1 transport moved from 45 Sea Zone to 20 Sea Zone
2 artilleries and 2 infantry moved from Dutch New Guinea to 45 Sea Zone
2 artilleries, 2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 2 infantry, 1 submarine and 2 transports moved from 45 Sea Zone to 43 Sea Zone
2 artilleries and 2 infantry moved from 43 Sea Zone to Borneo
2 fighters and 1 tactical_bomber moved from 45 Sea Zone to Borneo
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
3 bombers moved from Shensi to India
1 infantry moved from Amur to Sakha
1 mech_infantry moved from Manchuria to Buryatia
Japanese take Buryatia from Russians
2 fighters moved from Japan to SakhaCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in 43 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 1 submarine and 2 transports
Americans defend with 1 transport
Japanese win, taking 43 Sea Zone from Neutral with 2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Borneo
Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Borneo from UK_Pacific with 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Air Battle in India
Japanese attacks with 3 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Battle in Sakha
Japanese attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Sakha from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Strategic bombing raid in India
1 bomber killed by AA
Bombing raid in India rolls: 7,5 and causes: 12 damage to unit: factory_major
Bombing raid in India causes 12 damage total.
Cleaning up after air battlesNon Combat Move - Japanese
2 bombers moved from India to Shan State
1 fighter and 1 tactical_bomber moved from Shensi to Shan State
1 fighter moved from 41 Sea Zone to 43 Sea Zone
2 fighters and 1 tactical_bomber moved from Borneo to 43 Sea Zone
2 fighters moved from Kweichow to 43 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 bomber moved from 42 Sea Zone to Shan State
1 tactical_bomber moved from 42 Sea Zone to Shan State
1 fighter moved from Kweichow to French Indo China
1 fighter moved from Shan State to French Indo China
1 artillery and 1 infantry moved from Korea to Manchuria
1 infantry moved from Manchuria to Jehol
1 infantry moved from Korea to Amur
2 fighters moved from Sakha to Amur
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 20 Sea Zone to Kiangsi
3 mech_infantrys moved from Kwangtung to Yunnan
1 mech_infantry moved from Yunnan to Sikang
1 aaGun moved from Kweichow to Yunnan
1 tactical_bomber moved from Kweichow to Shan State
1 artillery and 2 infantry moved from French Indo China to Shan State
1 infantry moved from Yunnan to Shan State
1 fighter moved from Jehol to Japan
1 fighter moved from Jehol to Shan State
3 artilleries and 7 infantry moved from Kansu to Novosibirsk
2 armour and 1 mech_infantry moved from Kansu to NovosibirskPlace Units - Japanese
1 artillery and 2 infantry placed in French Indo China
3 mech_infantrys placed in Kwangtung
1 fighter, 4 infantry and 2 mech_infantrys placed in Japan
1 destroyer and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 71 PUs; end with 72 PUs total -
Hold on gotta make a quick edit.





