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Giallo (axis) vs Karl7 (allies+16)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 carrier, 1 destroyer and 1 fighter; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour and 1 mech_infantry moved from Yakut S.S.R. to Central Mongolia
                      Japanese take Dzavhan from Russians
                1 infantry moved from Hunan to Kweichow
                1 mech_infantry moved from Yunnan to Kweichow
                4 fighters and 5 tactical_bombers moved from French Indo China to Kweichow
                3 fighters and 1 tactical_bomber moved from French Indo China to 43 Sea Zone
                2 bombers and 3 fighters moved from French Indo China to 36 Sea Zone
                1 submarine moved from 39 Sea Zone to 36 Sea Zone
                1 submarine moved from 39 Sea Zone to 43 Sea Zone

    Combat - Japanese
                Battle in 36 Sea Zone
                    Japanese attack with 2 bombers, 3 fighters and 1 submarine
                    Americans defend with 1 destroyer and 1 submarine
                    Japanese win, taking 36 Sea Zone from ANZAC with 2 bombers, 3 fighters and 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in 43 Sea Zone
                    Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win, taking 43 Sea Zone from Americans with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Kweichow
                    Japanese attack with 4 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers
                    Chinese defend with 3 infantry
                    Japanese win, taking Kweichow from Chinese with 4 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Chinese: 3 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Changing ownership of Kiangsu from Chinese to Japanese
                EDIT: Turning off Edit Mode
                4 fighters and 5 tactical_bombers moved from Kweichow to French Indo China
                3 fighters and 1 tactical_bomber moved from 43 Sea Zone to French Indo China
                2 bombers and 3 fighters moved from 36 Sea Zone to French Indo China
                1 armour moved from Yunnan to India
                1 infantry moved from Kiangsi to Kiangsu
                1 artillery and 1 infantry moved from French Indo China to Yunnan
                1 mech_infantry moved from Yunnan to Kwangtung
                2 mech_infantrys moved from Yunnan to India
                2 armour and 2 mech_infantrys moved from Yunnan to French Indo China

    Place Units - Japanese
                1 carrier, 1 destroyer and 1 fighter placed in 39 Sea Zone
                1 armour placed in French Indo China
                Japanese undo move 1.
                1 fighter placed in India
                1 carrier and 1 destroyer placed in 39 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,5
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,6,3,1,4,5,2
                Japanese collect 32 PUs (11 lost to blockades); end with 32 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 37 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 3 armour, 1 artillery, 1 destroyer, 2 fighters, 6 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 103 Sea Zone to 91 Sea Zone
                4 carriers, 2 destroyers, 6 fighters and 6 submarines moved from 103 Sea Zone to 91 Sea Zone
                2 bombers moved from United Kingdom to 91 Sea Zone
                2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                2 fighters moved from Eastern United States to 91 Sea Zone
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                      Americans take 89 Sea Zone from Neutral
                      Americans take 101 Sea Zone from Neutral
                1 destroyer moved from 35 Sea Zone to 43 Sea Zone
                1 destroyer moved from 35 Sea Zone to 36 Sea Zone
                3 infantry and 1 mech_infantry moved from Anhwe to Kiangsi
                      Chinese take Kiangsi from Japanese
                7 fighters and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
                2 fighters moved from 35 Sea Zone to 43 Sea Zone

    Combat - Americans
                Battle in 43 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 submarine
                    Americans win, taking 43 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 91 Sea Zone
                    Americans attack with 2 bombers, 5 carriers, 3 destroyers, 8 fighters, 6 submarines and 2 transports
                    Italians defend with 1 submarine
                    Americans win with 2 bombers, 5 carriers, 3 destroyers, 8 fighters, 6 submarines and 2 transports remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine
                Battle in 36 Sea Zone
                    Americans attack with 1 destroyer, 7 fighters and 1 tactical_bomber
                    Japanese defend with 1 submarine
                    Americans win, taking 36 Sea Zone from Japanese with 1 destroyer, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Morocco

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Changing ownership of Yakut S.S.R. from Japanese to Americans
                EDIT: Turning off Edit Mode
                1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
                3 transports moved from 103 Sea Zone to 101 Sea Zone
                5 fighters and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
                2 fighters moved from 43 Sea Zone to 35 Sea Zone
                2 fighters moved from 36 Sea Zone to 35 Sea Zone
                2 fighters moved from Philippines to 54 Sea Zone
                2 armour and 2 mech_infantrys moved from Buryatia to Amur
                1 mech_infantry moved from Buryatia to Manchuria
                2 armour and 1 mech_infantry moved from Amur to Manchuria
                3 bombers moved from Western United States to Caroline Islands
                2 bombers moved from 91 Sea Zone to United Kingdom

    Place Units - Americans
                3 armour placed in Korea
                1 transport placed in 10 Sea Zone
                1 infantry placed in Western United States
                1 artillery and 4 infantry placed in Eastern United States
                1 infantry placed in Western United States
                2 fighters placed in Eastern United States
                1 destroyer and 2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 63 PUs; end with 63 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Anhwe to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Anhwe to Hopei
                      Chinese take Hopei from Germans
                1 infantry moved from Chahar to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 fighter and 4 infantry moved from Anhwe to Kweichow
                3 infantry moved from Anhwe to Kiangsu

    Combat - Chinese
                Battle in Kiangsu
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kiangsu from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 1 infantry and 1 mech_infantry
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Kiangsi
                5 infantry moved from Anhwe to Kiangsi

    Place Units - Chinese
                1 infantry placed in Chahar
                3 infantry placed in Kiangsi

    Turn Complete - Chinese
                Chinese collect 16 PUs; end with 16 PUs total

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - British
                British buy 2 armour, 1 fighter and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                8 artilleries, 23 infantry and 1 mech_infantry moved from Scotland to Eire
                4 fighters moved from United Kingdom to Eire

    Combat - British
                Battle in Eire
                    British attack with 8 artilleries, 4 fighters, 23 infantry and 1 mech_infantry
                    Germans defend with 4 armour, 6 artilleries and 10 infantry
                    British win, taking Eire from Germans with 8 artilleries, 4 fighters, 11 infantry and 1 mech_infantry remaining. Battle score for attacker is 42
                    Casualties for Germans: 4 armour, 6 artilleries and 10 infantry
                    Casualties for British: 12 infantry

    Non Combat Move - British
                3 aaGuns moved from Scotland to United Kingdom
                2 fighters moved from Eire to 91 Sea Zone
                2 fighters moved from Eire to United Kingdom
                1 artillery, 1 fighter and 1 infantry moved from Persia to Northwest Persia
                2 armour and 2 mech_infantrys moved from Iraq to Northwest Persia
                3 armour and 2 mech_infantrys moved from Eastern Persia to Northwest Persia
                2 artilleries and 4 infantry moved from Eastern Persia to Persia

    Place Units - British
                3 infantry placed in Persia
                1 armour, 1 fighter and 1 infantry placed in Egypt
                1 armour placed in Union of South Africa

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total

    Turn Complete - UK_Pacific


  • Allies so far held, and now counterattack commencing.

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    @MakeMaps:

    Allies so far held, and now counterattack commencing.

    I hope!  Giallo’s got me by the balls!  :cry:

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Italians
                4 artilleries and 5 infantry moved from Southern Italy to 95 Sea Zone
                1 artillery moved from Northern Italy to 95 Sea Zone
                5 artilleries, 2 carriers, 2 cruisers, 3 destroyers, 5 infantry and 5 transports moved from 95 Sea Zone to 92 Sea Zone
                5 artilleries and 5 infantry moved from 92 Sea Zone to Morocco
                4 fighters moved from Gibraltar to 92 Sea Zone

    Combat - Italians
                Battle in Morocco
                    Italians attack with 5 artilleries and 5 infantry
                    Americans defend with 1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry
                    Italians win, taking Morocco from Americans with 5 artilleries and 2 infantry remaining. Battle score for attacker is 13
                    Casualties for Italians: 3 infantry
                    Casualties for Americans: 1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry

    Non Combat Move - Italians

    Place Units - Italians
                2 fighters and 1 tactical_bomber placed in Southern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to Kwangsi
                2 fighters moved from 35 Sea Zone to 36 Sea Zone
                2 fighters moved from Anhwe to 36 Sea Zone
                1 infantry moved from Libya to Tunisia
                      ANZAC take Tunisia from Italians

    Combat - ANZAC
                Battle in Kwangsi

    Non Combat Move - ANZAC
                2 fighters moved from 36 Sea Zone to Kiangsi
                2 fighters moved from 36 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines

    Place Units - ANZAC
                1 carrier and 1 transport placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 20 PUs; end with 21 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Combat Move - French
                1 fighter and 2 infantry moved from Scotland to United Kingdom

    Non Combat Move - French

    Turn Complete - French

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 3 artilleries, 2 fighters, 3 mech_infantrys and 2 submarines; Remaining resources: 3 PUs;

    Combat Move - Germans
                5 bombers moved from Western Germany to Northwest Persia
                11 armour, 20 artilleries, 26 infantry and 11 mech_infantrys moved from Caucasus to Northwest Persia
                1 fighter and 4 tactical_bombers moved from Ukraine to Northwest Persia
                3 armour and 3 mech_infantrys moved from Volgograd to Northwest Persia
                2 armour and 1 mech_infantry moved from Olgiy to Yakut S.S.R.
                      Germans take Yakut S.S.R. from Americans
                12 armour and 14 mech_infantrys moved from Central Mongolia to Buyant-Uhaa

    Combat - Germans
                Battle in Buyant-Uhaa
                    Germans attack with 12 armour and 14 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Buyant-Uhaa from Russians with 12 armour and 13 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Northwest Persia
                    Germans attack with 14 armour, 20 artilleries, 5 bombers, 1 fighter, 26 infantry, 14 mech_infantrys and 4 tactical_bombers
                    British defend with 5 armour, 1 artillery, 2 fighters, 9 infantry, 4 mech_infantrys and 1 tactical_bomber; Russians defend with 3 aaGuns, 4 artilleries, 3 fighters, 42 infantry and 1 tactical_bomber
                    Germans win, taking Northwest Persia from British with 14 armour, 6 artilleries, 5 bombers, 3 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 118
                    Casualties for Germans: 14 artilleries, 1 fighter, 26 infantry and 11 mech_infantrys
                    Casualties for British: 5 armour, 1 artillery, 2 fighters, 9 infantry, 4 mech_infantrys and 1 tactical_bomber
                    Casualties for Russians: 3 aaGuns, 4 artilleries, 3 fighters, 42 infantry and 1 tactical_bomber

    Non Combat Move - Germans
                5 bombers moved from Northwest Persia to Caucasus
                4 tactical_bombers moved from Northwest Persia to Caucasus
                3 infantry moved from Volgograd to Caucasus
                3 mech_infantrys moved from Bryansk to Caucasus
                3 mech_infantrys moved from Russia to Volgograd
                2 mech_infantrys moved from Novgorod to Bryansk

    Place Units - Germans
                2 submarines placed in 93 Sea Zone
                3 artilleries placed in Caucasus
                3 armour placed in Volgograd
                3 armour placed in Ukraine
                3 mech_infantrys placed in Russia
                2 fighters placed in Western Germany

    Turn Complete - Germans
                Germans collect 68 PUs; end with 71 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 78 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 98 PUs

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    This breaktrough is pretty bad fot the allies :evil: :evil:

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Combat Move - Russians
                1 infantry moved from Yenisey to Timguska
                      Russians take Timguska from Germans
                1 infantry moved from Ulaanbaatar to Amur

    Combat - Russians

    Non Combat Move - Russians
                2 aaGuns, 1 fighter and 17 infantry moved from Anhwe to Kiangsi

    Turn Complete - Russians

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese buy 1 carrier and 2 fighters; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 submarine moved from 39 Sea Zone to 43 Sea Zone
                1 submarine moved from 39 Sea Zone to 36 Sea Zone
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from Yunnan to Kweichow
                1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone
                1 mech_infantry moved from French Indo China to Hunan
                1 armour and 1 mech_infantry moved from Central Mongolia to Buryatia
                      Japanese take Ulaanbaatar from Russians
                1 armour, 4 artilleries and 5 mech_infantrys moved from India to West India
                      Japanese take West India from UK_Pacific
                1 infantry moved from Kwangtung to Kwangsi
                1 fighter and 1 tactical_bomber moved from French Indo China to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from French Indo China to 36 Sea Zone
                1 bomber moved from French Indo China to Kweichow
                1 bomber moved from French Indo China to Kweichow
                1 fighter and 1 tactical_bomber moved from French Indo China to Hunan
                1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
                1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
                1 fighter moved from French Indo China to Hunan
                1 fighter moved from French Indo China to Kwangsi
                1 fighter moved from French Indo China to 36 Sea Zone
                1 fighter moved from French Indo China to 43 Sea Zone

    Combat - Japanese
                Battle in 36 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 transport; Americans defend with 1 destroyer
                    Japanese win, taking 36 Sea Zone from Americans with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 transport
                    Casualties for Americans: 1 destroyer
                Battle in 37 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 submarine
                    Japanese win, taking 37 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 43 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Hunan
                    Japanese attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 3 infantry
                    Japanese win, taking Kweichow from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Chinese: 3 infantry
                Battle in Kwangsi
                    Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in Buryatia
                    Japanese attack with 1 armour and 1 mech_infantry
                    Americans defend with 1 armour
                    Japanese win, taking Buryatia from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 armour

    Non Combat Move - Japanese
                2 bombers, 1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
                2 fighters and 1 tactical_bomber moved from Hunan to French Indo China
                2 fighters moved from Kwangsi to French Indo China
                1 tactical_bomber moved from Kwangsi to French Indo China
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to French Indo China
                2 fighters and 1 tactical_bomber moved from 43 Sea Zone to French Indo China
                2 fighters and 1 tactical_bomber moved from 36 Sea Zone to French Indo China
                1 fighter moved from India to French Indo China

    Place Units - Japanese
                1 carrier placed in 39 Sea Zone
                2 fighters placed in French Indo China

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,2
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,6,6,2,5,3,3
                Japanese collect 27 PUs (11 lost to blockades); end with 28 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 33 PUs

  • 22 20 19 18 17 16 15 14 12

    @Giallo:

    This breaktrough is pretty bad fot the allies :evil: :evil:

    Yeah, maybe I should’ve pulled back… but… I think you could have pushed down there earlier if you hadn’t move your armored units into China… but… now the game is afoot!

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 3 armour, 3 artilleries, 1 destroyer, 2 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                8 fighters moved from 91 Sea Zone to Gibraltar
                1 artillery and 5 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 5 infantry moved from 91 Sea Zone to Gibraltar
                3 infantry and 1 mech_infantry moved from Kiangsi to Kwangtung
                11 fighters moved from 35 Sea Zone to Kwangtung
                1 tactical_bomber moved from 35 Sea Zone to Kwangtung
                1 fighter moved from Philippines to Kwangtung
                3 bombers moved from Caroline Islands to Kwangtung
                2 bombers moved from Persia to Egypt
                2 bombers moved from United Kingdom to Gibraltar

    Combat - Americans
                Battle in Kwangtung
                    Americans attack with 3 bombers, 12 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 3 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
                    Americans win, taking Kwangtung from Japanese with 3 bombers, 12 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
                    Casualties for Japanese: 3 artilleries, 3 infantry and 1 mech_infantry
                    Casualties for Americans: 3 infantry
                Battle in Gibraltar
                    Americans attack with 1 artillery, 2 bombers, 8 fighters and 5 infantry
                    Italians defend with 1 airfield, 4 artilleries, 3 fighters, 1 harbour and 2 infantry
                    Americans win, taking Gibraltar from Italians with 1 artillery, 2 bombers and 7 fighters remaining. Battle score for attacker is 27
                    Casualties for Italians: 4 artilleries, 3 fighters and 2 infantry
                    Casualties for Americans: 1 fighter and 5 infantry

    Non Combat Move - Americans
                7 fighters moved from Gibraltar to 91 Sea Zone
                2 bombers moved from Gibraltar to French Guiana
                1 fighter moved from Eastern United States to 91 Sea Zone
                1 fighter moved from Eastern United States to French West Africa
                11 fighters moved from Kwangtung to 35 Sea Zone
                1 tactical_bomber moved from Kwangtung to 35 Sea Zone
                1 fighter moved from Kwangtung to Kiangsi
                3 bombers moved from Kwangtung to Kiangsi
                2 armour and 2 mech_infantrys moved from Manchuria to Korea
                1 mech_infantry moved from Amur to Korea
                2 infantry moved from Western United States to 10 Sea Zone
                2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer and 2 submarines moved from 10 Sea Zone to 89 Sea Zone
                1 submarine moved from 35 Sea Zone to 36 Sea Zone

    Place Units - Americans
                3 armour placed in Korea
                1 destroyer and 3 transports placed in 101 Sea Zone
                3 artilleries, 2 fighters and 3 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 64 PUs; end with 64 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Kansu
                      Chinese take Kansu from Japanese
                1 infantry moved from Hopei to Shensi
                      Chinese take Shensi from Japanese
                1 infantry moved from Chahar to Jehol
                1 infantry moved from Kiangsi to Kwangsi
                2 infantry moved from Kiangsi to Hunan
                5 infantry moved from Kiangsi to Hunan
                2 infantry moved from Kiangsu to Anhwe
                1 fighter moved from Kiangsi to Hunan

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                5 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 18 PUs; end with 19 PUs total

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - British
                British buy 3 armour, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 91 Sea Zone: 3 transports
                EDIT: Adding units owned by Americans to 89 Sea Zone: 3 transports
                EDIT: Turning off Edit Mode
                1 mech_infantry moved from Eire to United Kingdom
                8 artilleries and 11 infantry moved from Eire to Scotland
                1 infantry moved from Persia to Iraq
                2 artilleries and 5 infantry moved from Persia to Eastern Persia
                3 artilleries moved from Iraq to Trans-Jordan
                1 armour moved from Union of South Africa to Belgian Congo
                2 fighters moved from 91 Sea Zone to French West Africa
                1 fighter moved from United Kingdom to 91 Sea Zone
                1 fighter moved from United Kingdom to 91 Sea Zone

    Non Combat Move - British

    Place Units - British
                1 armour and 2 infantry placed in Egypt
                2 armour and 1 fighter placed in Union of South Africa

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total

    Turn Complete - UK_Pacific

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Italians
                Italians buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
                4 fighters moved from 92 Sea Zone to Gibraltar
                4 artilleries and 1 infantry moved from Morocco to 92 Sea Zone
                4 artilleries, 2 carriers, 2 cruisers, 3 destroyers, 1 infantry, 4 submarines and 4 transports moved from 92 Sea Zone to 93 Sea Zone
                3 infantry moved from Southern France to 93 Sea Zone
                1 destroyer moved from 93 Sea Zone to 92 Sea Zone
                4 artilleries, 2 carriers, 2 cruisers, 2 destroyers, 4 infantry, 4 submarines and 4 transports moved from 93 Sea Zone to 94 Sea Zone
                4 artilleries and 4 infantry moved from 94 Sea Zone to Tunisia
                1 mech_infantry moved from Caucasus to Persia
                2 bombers moved from Southern Italy to Persia

    Combat - Italians
                Battle in Persia
                    Italians attack with 2 bombers and 1 mech_infantry
                    British defend with 1 factory_minor and 1 infantry
                    Italians win with 2 bombers remaining. Battle score for attacker is -1
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 mech_infantry
                Battle in Tunisia
                    Italians attack with 4 artilleries and 4 infantry
                    ANZAC defend with 1 infantry
                    Italians win, taking Tunisia from ANZAC with 4 artilleries and 3 infantry remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Gibraltar
                    Italians attack with 1 artillery, 4 fighters and 1 infantry
                    British defend with 1 airfield and 1 harbour; Americans defend with 1 artillery
                    Italians win, taking Gibraltar from British with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery

    Non Combat Move - Italians
                4 fighters moved from Gibraltar to 94 Sea Zone
                2 bombers moved from Persia to Northwest Persia

    Place Units - Italians
                1 carrier, 1 destroyer and 1 submarine placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 destroyer moved from 35 Sea Zone to 37 Sea Zone
                2 fighters moved from 35 Sea Zone to 37 Sea Zone
                1 infantry moved from Egypt to Trans-Jordan
                2 fighters moved from Kiangsi to Hunan

    Combat - ANZAC
                Battle in Sumatra
                    ANZAC attack with 2 artilleries and 2 infantry
                    Japanese defend with 2 mech_infantrys
                    ANZAC win, taking Sumatra from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 2 mech_infantrys
                    Casualties for ANZAC: 1 infantry
                Battle in 37 Sea Zone
                    ANZAC attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer
                    ANZAC win, taking 37 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                2 fighters moved from 37 Sea Zone to 35 Sea Zone
                1 carrier moved from 54 Sea Zone to 35 Sea Zone
                2 fighters moved from Hunan to 35 Sea Zone

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                1 artillery and 1 infantry placed in Queensland
                2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 23 PUs; end with 23 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Combat Move - French
                1 fighter moved from United Kingdom to French West Africa
                1 infantry moved from Egypt to Trans-Jordan

    Non Combat Move - French

    Turn Complete - French

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