@Booper Scramble option to Yunnan
Giallo (axis) vs Karl7 (allies+16)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 armour and 1 carrier; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Slovakia Hungary to Belarus
Italians take Belarus from Russians
1 armour moved from Eastern Poland to Belarus
1 armour moved from Romania to Belarus
1 mech_infantry moved from Yugoslavia to Eastern PolandCombat - Italians
Italians creates battle in territory 97 Sea ZoneNon Combat Move - Italians
1 armour and 1 mech_infantry moved from Algeria to Libya
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
1 artillery moved from Algeria to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
1 artillery and 3 infantry moved from Libya to Tobruk
2 fighters moved from Southern Italy to Algeria
1 cruiser and 1 destroyer moved from 97 Sea Zone to 96 Sea ZonePlace Units - Italians
1 armour placed in Northern Italy
1 carrier placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 33 Sea Zone to 17 Sea Zone
2 fighters moved from Caroline Islands to 6 Sea Zone
2 fighters moved from 6 Sea Zone to Korea
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 submarine moved from 62 Sea Zone to 60 Sea ZonePlace Units - ANZAC
2 infantry placed in New South Wales
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanNon Combat Move - French
Turn Complete - French
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ouch , got real Lucky in Finland :-o
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 2 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 1 PUs;Combat Move - Germans
2 mech_infantrys moved from Eastern Poland to Archangel
2 bombers moved from Western Germany to Archangel
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 125 Sea Zone
2 artilleries and 2 infantry moved from Southern France to 93 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 93 Sea Zone to 96 Sea Zone
2 artilleries and 2 infantry moved from 96 Sea Zone to Malta
1 mech_infantry moved from Poland to Novgorod
Germans take Novgorod from Russians
1 armour moved from Romania to Ukraine
Germans take Ukraine from Russians
1 armour and 1 mech_infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour and 1 mech_infantry moved from Western Ukraine to Bryansk
8 armour and 7 mech_infantrys moved from Eastern Poland to Bryansk
1 submarine moved from 110 Sea Zone to 88 Sea Zone
1 artillery moved from Norway to Finland
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Finland
3 fighters and 3 tactical_bombers moved from Western Germany to FinlandCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Russians defend with 1 submarine
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 submarine
Casualties for Russians: 1 submarine
Battle in Archangel
Germans attack with 2 bombers and 2 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Archangel from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Finland
Germans attack with 1 artillery, 4 fighters and 4 tactical_bombers
Russians defend with 2 armour and 3 artilleries
Germans win, taking Finland from Russians with 1 artillery, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 24
Casualties for Russians: 2 armour and 3 artilleries
Battle in Bryansk
Germans attack with 9 armour and 8 mech_infantrys
Russians defend with 1 aaGun, 2 artilleries and 9 infantry
9 armour owned by the Germans and 5 mech_infantrys owned by the Germans retreated to Belarus
Russians win with 2 artilleries and 4 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 1 aaGun and 5 infantry
Battle in Malta
Germans attack with 2 artilleries and 2 infantry
British defend with 1 aaGun and 1 infantry
Germans win, taking Malta from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantryNon Combat Move - Germans
3 aaGuns, 4 artilleries and 24 infantry moved from Eastern Poland to Belarus
4 mech_infantrys moved from Poland to Belarus
11 mech_infantrys moved from Germany to Eastern Poland
3 aaGuns moved from Germany to Western Germany
1 fighter and 1 tactical_bomber moved from 125 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from Finland to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Finland to Norway
2 fighters and 2 tactical_bombers moved from Finland to Norway
2 bombers moved from Archangel to Eastern PolandPlace Units - Germans
1 transport placed in 112 Sea Zone
Germans undo move 1.
1 transport placed in 93 Sea Zone
1 artillery and 1 infantry placed in Southern France
1 artillery and 1 infantry placed in Western Germany
1 armour and 5 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 53 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Smolensk to Archangel
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Smolensk to Archangel
1 fighter moved from Smolensk to Ukraine
1 fighter moved from Smolensk to Archangel
1 fighter moved from Russia to UkraineCombat - Russians
Battle in Archangel
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
Russians win, taking Archangel from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 armour and 1 factory_minor
retreated to Ukraine
Germans win with 1 armour remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters moved from Ukraine to Russia
1 infantry moved from Bryansk to Rostov
2 artilleries moved from Bryansk to Russia
3 aaGuns, 2 armour, 2 artilleries, 20 infantry and 1 mech_infantry moved from Smolensk to Russia
2 fighters and 1 tactical_bomber moved from Archangel to Russia
2 aaGuns and 18 infantry moved from Amur to KoreaPlace Units - Russians
10 infantry placed in Russia
1 artillery and 2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total -
Yeah, I am getting killed left and right in this game…. THE DICE! :-P
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 8 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 39 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 39 Sea Zone to India
1 infantry moved from Shan State to Burma
1 tactical_bomber moved from 36 Sea Zone to Burma
2 bombers, 3 fighters and 3 tactical_bombers moved from French Indo China to India
2 artilleries and 2 infantry moved from Kwangsi to 36 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 artilleries, 4 infantry and 6 transports moved from 36 Sea Zone to 38 Sea Zone
1 armour, 3 artilleries and 2 infantry moved from Shan State to 38 Sea Zone
1 armour, 5 artilleries, 6 infantry and 6 transports moved from 38 Sea Zone to 39 Sea Zone
1 armour, 5 artilleries and 6 infantry moved from 39 Sea Zone to India
3 mech_infantrys moved from Kwangtung to Yunnan
2 artilleries and 1 infantry moved from French Indo China to Yunnan
1 infantry moved from Shensi to Kweichow
1 artillery moved from Anhwe to Kweichow
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
3 fighters moved from Japan to 6 Sea Zone
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 battleship moved from 36 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from Japan to 20 Sea Zone
2 fighters moved from Manchuria to 6 Sea Zone
1 carrier and 1 cruiser moved from 36 Sea Zone to 39 Sea Zone -
Scramble?
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none
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 8 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 39 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 39 Sea Zone to India
1 infantry moved from Shan State to Burma
1 tactical_bomber moved from 36 Sea Zone to Burma
2 bombers, 3 fighters and 3 tactical_bombers moved from French Indo China to India
2 artilleries and 2 infantry moved from Kwangsi to 36 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 artilleries, 4 infantry and 6 transports moved from 36 Sea Zone to 38 Sea Zone
1 armour, 3 artilleries and 2 infantry moved from Shan State to 38 Sea Zone
1 armour, 5 artilleries, 6 infantry and 6 transports moved from 38 Sea Zone to 39 Sea Zone
1 armour, 5 artilleries and 6 infantry moved from 39 Sea Zone to India
3 mech_infantrys moved from Kwangtung to Yunnan
2 artilleries and 1 infantry moved from French Indo China to Yunnan
1 infantry moved from Shensi to Kweichow
1 artillery moved from Anhwe to Kweichow
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
3 fighters moved from Japan to 6 Sea Zone
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 battleship moved from 36 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from Japan to 20 Sea Zone
2 fighters moved from Manchuria to 6 Sea Zone
1 carrier and 1 cruiser moved from 36 Sea Zone to 39 Sea ZoneCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 destroyer, 5 fighters and 1 submarine
Americans defend with 2 submarines and 2 transports
Japanese win, taking 6 Sea Zone from Americans with 1 destroyer, 5 fighters and 1 submarine remaining. Battle score for attacker is 26
Casualties for Americans: 2 submarines and 2 transports
Battle in Burma
Japanese attack with 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 2 artilleries, 1 infantry and 3 mech_infantrys
Chinese defend with 4 infantry
Japanese win, taking Yunnan from Chinese with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry and 2 mech_infantrys
Casualties for Chinese: 4 infantry
Battle in 20 Sea Zone
Japanese attack with 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kweichow
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in India
Japanese attack with 1 armour, 5 artilleries, 2 bombers, 5 fighters, 6 infantry and 5 tactical_bombers
British defend with 3 aaGuns, 1 airfield, 3 artilleries, 2 fighters, 1 harbour, 11 infantry and 1 tactical_bomber; UK_Pacific defend with 1 factory_major
Japanese captures 3PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 2 bombers, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 43
Casualties for Japanese: 5 artilleries, 1 fighter and 6 infantry
Casualties for British: 3 aaGuns, 3 artilleries, 2 fighters, 11 infantry and 1 tactical_bomberNon Combat Move - Japanese
2 bombers moved from India to French Indo China
1 tactical_bomber moved from Burma to Shan State
1 tactical_bomber moved from India to French Indo China
1 fighter moved from India to French Indo China
1 fighter moved from India to French Indo China
1 tactical_bomber moved from India to French Indo China
1 tactical_bomber moved from India to Shan State
1 fighter moved from India to Shan State
1 tactical_bomber moved from India to Shan State
1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to French Indo China
5 fighters moved from 6 Sea Zone to Japan
1 aaGun, 10 infantry and 1 mech_infantry moved from Manchuria to JeholPlace Units - Japanese
8 infantry placed in Japan
1 mech_infantry placed in Japan
3 mech_infantrys placed in Kwangtung
Japanese undo move 3.
1 submarine placed in 20 Sea Zone
2 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 55 PUs; end with 58 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 airfield, 1 carrier, 1 destroyer, 1 factory_minor, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 106 Sea Zone to 88 Sea Zone
2 fighters moved from French Guiana to 88 Sea Zone
2 submarines moved from 7 Sea Zone to 6 Sea Zone
4 fighters moved from 17 Sea Zone to 6 Sea Zone
1 bomber and 1 tactical_bomber moved from Midway to 6 Sea Zone
1 fighter moved from Hawaiian Islands to 6 Sea Zone
2 bombers moved from Western United States to 6 Sea Zone
1 armour moved from Korea to Manchuria
Chinese take Manchuria from Japanese
1 armour moved from Manchuria to KoreaCombat - Americans
Americans creates battle in territory 17 Sea Zone
Battle in 6 Sea Zone
Americans attack with 3 bombers, 5 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
Americans win, taking 17 Sea Zone from Japanese, taking 6 Sea Zone from Japanese with 3 bombers, 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 88 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - Americans
2 fighters moved from 88 Sea Zone to 91 Sea Zone
1 transport moved from 86 Sea Zone to 88 Sea Zone
1 infantry and 1 mech_infantry moved from Suriname to 88 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 carrier, 1 cruiser and 1 submarine moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
3 bombers moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Korea
3 fighters moved from 6 Sea Zone to Korea
3 fighters moved from Western United States to 6 Sea Zone
2 destroyers moved from 26 Sea Zone to 6 Sea Zone
3 submarines moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 airfield and 1 factory_minor placed in Korea
1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 6 Sea Zone: 1 artillery, 1 infantry and 1 transport
EDIT: Adding units owned by Americans to 6 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Korea: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
5 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Shensi
Chinese take Shensi from JapaneseCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 2 artilleries and 1 mech_infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 2 artilleries and 1 mech_infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to SikangPlace Units - Chinese
3 infantry placed in SikangTurn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 destroyer, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Combat Move - British
2 fighters moved from United Kingdom to Gibraltar
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from United Kingdom to Gibraltar
2 fighters and 1 tactical_bomber moved from Eastern Persia to India
1 armour moved from Eastern Persia to IndiaCombat - British
Battle in Gibraltar
British attack with 1 armour, 1 bomber, 2 fighters and 1 infantry
Italians defend with 1 harbour and 2 infantry
British win, taking Gibraltar from Italians with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Battle in India
British attack with 1 armour, 2 fighters and 1 tactical_bomber
Japanese defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
British win, taking India from Japanese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Japanese: 1 armour
Casualties for British: 1 fighterNon Combat Move - British
1 fighter and 1 tactical_bomber moved from India to Eastern Persia
3 infantry moved from Eastern Persia to West India
1 artillery moved from Persia to Eastern Persia
2 mech_infantrys moved from Iraq to Eastern Persia
1 artillery moved from Northwest Persia to Persia
2 infantry moved from Kenya to 72 Sea Zone
1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 72 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 bomber moved from Gibraltar to French West Africa
2 fighters moved from Gibraltar to 91 Sea ZonePlace Units - British
1 destroyer placed in 110 Sea Zone
1 fighter and 2 infantry placed in Persia
3 infantry placed in EgyptTurn Complete - British
British collect 33 PUs; end with 33 PUs totalTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5,6,1,2,1,1
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 destroyer, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Combat Move - British
2 fighters moved from United Kingdom to Gibraltar
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from United Kingdom to Gibraltar
2 fighters and 1 tactical_bomber moved from Eastern Persia to India
1 armour moved from Eastern Persia to IndiaCombat - British
Battle in Gibraltar
British attack with 1 armour, 1 bomber, 2 fighters and 1 infantry
Italians defend with 1 harbour and 2 infantry
British win, taking Gibraltar from Italians with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Battle in India
British attack with 1 armour, 2 fighters and 1 tactical_bomber
Japanese defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
British win, taking India from Japanese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Japanese: 1 armour
Casualties for British: 1 fighterNon Combat Move - British
1 fighter and 1 tactical_bomber moved from India to Eastern Persia
3 infantry moved from Eastern Persia to West India
1 artillery moved from Persia to Eastern Persia
2 mech_infantrys moved from Iraq to Eastern Persia
1 artillery moved from Northwest Persia to Persia
2 infantry moved from Kenya to 72 Sea Zone
1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 72 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 bomber moved from Gibraltar to French West Africa
2 fighters moved from Gibraltar to 91 Sea ZonePlace Units - British
1 destroyer placed in 110 Sea Zone
1 fighter and 2 infantry placed in Persia
3 infantry placed in EgyptTurn Complete - British
British collect 33 PUs; end with 33 PUs totalTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5,6,1,2,1,1
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 1 infantry and 1 mech_infantry
EDIT: Adding units owned by Americans to Western United States: 1 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode -
How about the edit in Korea wit my sub there, is that possible?
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Or is it already russian? Cant log in atm at triplea
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How about the edit in Korea wit my sub there, is that possible?
My understanding is that I can ignore subs in non-combat. I will check though.
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Here is rule from rule book re: transports and subs:
Whenever a transport offloads, it can’t move again that
turn. If a transport retreats, it can’t offload that turn. A
transport can’t offload in two territories during a single
turn, nor can it offload cargo onto another transport. A
transport can’t load or offload while in a hostile sea zone.
Remember that hostile sea zones contain enemy units, but
that for purposes of determining the status of a sea zone,
submarines and transports are ignored. -
So the answer is no, the sub does not block me





