@Avner said in L26 BM4 Avner(X) vs discalced(L+22):
scramble?
@Avner scramble 111
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 airfield, 1 destroyer, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 5 PUs;
Combat Move - British
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from Burma: 1 infantry
EDIT: Changing ownership of Shan State from Japanese to UK_Pacific
EDIT: Adding units owned by UK_Pacific to Shan State: 1 infantry
EDIT: Turning off Edit Mode
2 infantry moved from Alexandria to Tobruk
1 fighter moved from 92 Sea Zone to 91 Sea Zone
1 carrier moved from 92 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Egypt to Tobruk
2 armour moved from Egypt to Tobruk
2 fighters moved from Egypt to Tobruk
1 tactical_bomber moved from Egypt to Tobruk
1 tactical_bomber moved from 81 Sea Zone to Tobruk
1 mech_infantry moved from Eastern Persia to India
1 artillery and 1 infantry moved from Eastern Persia to West India
1 artillery and 2 infantry moved from Persia to Eastern Persia
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
1 infantry moved from India to Burma
Place Units - British
1 airfield and 1 fighter placed in Egypt
1 mech_infantry placed in Egypt
1 destroyer placed in 98 Sea Zone
Turn Complete - British
British collect 30 PUs; end with 31 PUs total
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6,1,1,5,6,4
UK_Pacific collect 6 PUs (1 lost to blockades); end with 11 PUs total
Some Units in Shan State change ownership: 1 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
1 submarine moved from 95 Sea Zone to 94 Sea Zone
1 fighter moved from 95 Sea Zone to 94 Sea Zone
1 fighter moved from 95 Sea Zone to 93 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
1 bomber moved from Eastern Poland to 94 Sea Zone
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 destroyer and 2 fighters
Americans defend with 1 destroyer
Italians roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 93 Sea Zone
Italians win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 94 Sea Zone
Italians attack with 1 bomber, 1 fighter and 1 submarine
Americans defend with 1 destroyer
Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 94 Sea Zone
Italians win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Italians
2 fighters moved from 93 Sea Zone to 95 Sea Zone
1 fighter moved from 94 Sea Zone to Southern Italy
1 bomber moved from 94 Sea Zone to Algeria
1 transport moved from 95 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 artillery moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
Place Units - Italians
1 destroyer, 1 submarine and 1 transport placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Territory Summary for Italians :
Malta : 1 flag
Algeria : 1 flag, 1 bomber
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major and 4 infantry
Southern Italy : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry
Belarus : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Western Ukraine : 1 flag
95 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 3 transports
94 Sea Zone : 1 submarine
93 Sea Zone : 1 flag, 1 destroyer
Greece : 1 flag
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 5 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 bomber moved from New South Wales to Queensland
1 artillery and 3 infantry moved from Queensland to South Australia
1 fighter moved from 54 Sea Zone to Queensland
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
1 infantry moved from Iraq to Northwest Persia
1 destroyer moved from 39 Sea Zone to 76 Sea Zone
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 1 factory_minor, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Novgorod to Archangel
2 infantry moved from Belarus to Smolensk
2 mech_infantrys moved from Ukraine to Bryansk
2 bombers moved from Western Germany to Bryansk
1 tactical_bomber moved from Novgorod to Archangel
1 bomber moved from Novgorod to Archangel
1 fighter moved from Novgorod to Smolensk
1 bomber moved from Novgorod to Smolensk
4 bombers moved from Western Germany to 104 Sea Zone
1 fighter moved from Western Germany to 104 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone
1 submarine moved from 112 Sea Zone to 104 Sea Zone
Combat - Germans
Battle in Bryansk
Germans attack with 2 bombers and 2 mech_infantrys
Russians defend with 2 artilleries
Germans roll dice for 2 bombers and 2 mech_infantrys in Bryansk, round 2 : 3/4 hits
Russians roll dice for 2 artilleries in Bryansk, round 2 : 1/2 hits
1 mech_infantry owned by the Germans and 2 artilleries owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 artilleries
Battle in Archangel
Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
Russians defend with 3 mech_infantrys
Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits
Russians roll dice for 3 mech_infantrys in Archangel, round 2 : 0/3 hits
1 mech_infantry owned by the Russians lost in Archangel
Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Archangel, round 3 : 0/4 hits
Russians roll dice for 2 mech_infantrys in Archangel, round 3 : 0/2 hits
Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Archangel, round 4 : 2/4 hits
Russians roll dice for 2 mech_infantrys in Archangel, round 4 : 1/2 hits
1 infantry owned by the Germans and 2 mech_infantrys owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Russians: 3 mech_infantrys
Battle in Smolensk
Germans attack with 1 bomber, 1 fighter and 2 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Smolensk, round 2 : 2/4 hits
Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 2/3 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
retreated to Smolensk
Russians win with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in 104 Sea Zone
Germans attack with 4 bombers, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 4 bombers, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 3/6 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 4 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone
4 bombers moved from 104 Sea Zone to Western Germany
1 bomber and 1 tactical_bomber moved from Archangel to Novgorod
1 bomber and 1 fighter moved from Smolensk to Novgorod
2 bombers moved from Bryansk to Novgorod
3 armour moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
1 tactical_bomber moved from Western Germany to Belarus
Place Units - Germans
1 factory_minor placed in Romania
2 bombers placed in Western Germany
1 fighter and 2 mech_infantrys placed in Novgorod
2 infantry placed in Ukraine
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6
Germans collect 48 PUs (2 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Territory Summary for Germans :
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Algeria : 1 armour, 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry
France : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor and 4 infantry
Western Germany : 1 aaGun, 1 airfield, 1 armour, 6 bombers, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry
Romania : 1 factory_minor
Germany : 1 aaGun and 1 factory_major
Southern Italy : 1 fighter
Belarus : 2 aaGuns, 14 armour, 4 artilleries, 11 infantry, 19 mech_infantrys and 1 tactical_bomber
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 mech_infantry
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Eastern Poland : 3 mech_infantrys
Ukraine : 1 flag, 1 factory_minor and 2 infantry
Novgorod : 1 flag, 1 airfield, 4 bombers, 1 factory_minor, 2 fighters, 1 harbour, 2 mech_infantrys and 1 tactical_bomber
112 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag
105 Sea Zone : 1 flag
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 fighter, 10 infantry and 1 mech_infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 armour moved from Rostov to Ukraine
1 tactical_bomber moved from Rostov to Ukraine
1 artillery and 4 infantry moved from Rostov to Ukraine
2 infantry moved from Rostov to Bryansk
2 infantry moved from Rostov to Ukraine
1 fighter moved from Rostov to Bryansk
1 fighter moved from Volgograd to Bryansk
2 infantry moved from Vologda to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Archangel
1 mech_infantry moved from Tobruk to Libya
Russians take Libya from Italians
Combat - Russians
Battle in Bryansk
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Bryansk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Archangel
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 armour, 1 artillery, 6 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 infantry
Russians win, taking Ukraine from Germans with 1 armour, 1 artillery, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 fighters moved from Bryansk to Russia
1 tactical_bomber moved from Ukraine to Russia
1 fighter moved from Archangel to Russia
1 infantry moved from Volgograd to Samara
1 armour moved from Volgograd to Samara
1 artillery moved from Vologda to Samara
1 artillery moved from Smolensk to Vologda
1 infantry moved from Russia to Smolensk
1 tactical_bomber moved from Archangel to Russia
1 armour and 1 mech_infantry moved from Rostov to Ukraine
1 artillery moved from Rostov to Ukraine
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
4 infantry moved from Shensi to Hopei
1 artillery moved from Shensi to Hopei
1 aaGun moved from Shensi to Hopei
1 armour moved from Russia to Vologda
1 infantry moved from Russia to Samara
Place Units - Russians
10 infantry placed in Russia
1 fighter and 1 mech_infantry placed in Volgograd
Turn Complete - Russians
Russians collect 31 PUs; end with 33 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 53 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 2 bombers, 1 cruiser, 1 destroyer, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Manchuria to Amur
2 infantry moved from Manchuria to Jehol
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Yunnan to Szechwan
1 bomber moved from Philippines to Szechwan
2 infantry moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Burma
1 infantry moved from Yunnan to Burma
1 infantry moved from Yunnan to Burma
1 bomber moved from Philippines to Kweichow
1 armour moved from Yunnan to Kweichow
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 armour moved from French Indo China to 36 Sea Zone
1 armour and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 armour moved from 37 Sea Zone to Shan State
5 fighters and 5 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 fighters moved from Japan to 16 Sea Zone
1 tactical_bomber moved from Korea to 16 Sea Zone
1 artillery moved from Yunnan to Szechwan
Combat - Japanese
Battle in Kweichow
Japanese attack with 1 armour and 1 bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 bomber in Kweichow, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
Japanese roll dice for 1 armour and 1 bomber in Kweichow, round 3 : 0/2 hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits
Japanese roll dice for 1 armour and 1 bomber in Kweichow, round 4 : 1/2 hits
Chinese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win with 1 bomber remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 armour
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 3/4 hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Szechwan
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Szechwan, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Burma
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 5 fighters and 5 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 5 fighters and 5 tactical_bombers in 42 Sea Zone, round 2 : 9/11 hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Shan State
Japanese attack with 1 armour and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 battleship in Shan State, round 2 : 0/1 hits
Japanese roll dice for 1 armour and 2 infantry in Shan State, round 2 : 1/3 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Burma to 37 Sea Zone
1 bomber moved from Kweichow to Yunnan
1 bomber moved from Szechwan to Yunnan
2 infantry moved from Korea to Manchuria
2 fighters and 1 tactical_bomber moved from 16 Sea Zone to Japan
5 fighters and 5 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 aaGun and 1 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 cruiser moved from 37 Sea Zone to 35 Sea Zone
3 artilleries moved from Yunnan to Shan State
Place Units - Japanese
1 cruiser and 1 submarine placed in 37 Sea Zone
1 destroyer placed in 6 Sea Zone
2 infantry and 1 mech_infantry placed in Kiangsu
1 artillery, 1 bomber and 1 infantry placed in French Indo China
1 bomber placed in Malaya
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor, 2 infantry and 1 mech_infantry
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
Jehol : 1 flag, 1 aaGun and 2 infantry
Manchuria : 1 flag, 3 infantry
Hainan : 1 harbour
Yunnan : 1 flag, 3 armour, 2 bombers and 2 mech_infantrys
Hunan : 1 flag
Kansu : 1 flag
Tsinghai : 1 flag, 1 infantry
Szechwan : 1 flag, 1 artillery
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 armour, 3 artilleries and 1 infantry
Burma : 1 flag, 1 infantry
Malaya : 1 flag, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 1 harbour and 5 infantry
Borneo : 1 flag, 2 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 3 infantry
Guam : 1 flag, 1 airfield
Sakha : 1 flag
Amur : 1 flag, 2 infantry
Siberia : 1 flag
Buryatia : 1 flag, 1 infantry
French Indo China : 1 flag, 1 artillery, 1 bomber, 1 factory_minor and 1 infantry
Celebes : 1 flag
Java : 1 flag, 2 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 destroyer
37 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
36 Sea Zone : 1 flag
35 Sea Zone : 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 5 fighters, 5 tactical_bombers and 1 transport
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 destroyer
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer and 8 submarines; Remaining resources: 5 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
2 mech_infantrys moved from Gibraltar to 91 Sea Zone
6 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 6 infantry, 2 mech_infantrys and 5 transports moved from 91 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Algeria
2 mech_infantrys moved from 92 Sea Zone to Algeria
1 armour moved from 92 Sea Zone to Algeria
6 infantry moved from 92 Sea Zone to Algeria
1 tactical_bomber moved from Gibraltar to Algeria
1 bomber moved from Gibraltar to Algeria
4 fighters moved from 91 Sea Zone to Algeria
Combat - Americans
Americans creates battle in territory 105 Sea Zone
Battle in 16 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking 105 Sea Zone from Germans with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Algeria
Americans attack with 1 armour, 1 artillery, 1 bomber, 4 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour, 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry; Italians defend with 1 bomber
Americans win, taking Algeria from Italians with 1 armour, 1 artillery, 1 bomber, 4 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 40
Casualties for Germans: 1 armour, 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry
Casualties for Italians: 1 bomber
Casualties for Americans: 5 infantry
Non Combat Move - Americans
1 bomber moved from Algeria to Egypt
2 carriers moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
2 submarines moved from 91 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from Algeria to Gibraltar
4 fighters moved from Algeria to 92 Sea Zone
1 carrier and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Hawaiian Islands to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 armour moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 armour and 1 artillery moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 carrier and 2 submarines placed in 101 Sea Zone
1 destroyer and 6 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
Combat - Chinese
Non Combat Move - Chinese
7 infantry moved from Hopei to Chahar
Place Units - Chinese
1 infantry placed in Kweichow
2 infantry placed in Chahar
Chinese undo move 1.
Chinese undo move 1.
1 infantry placed in Kweichow
2 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 armour, 1 destroyer, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
2 infantry moved from India to Burma
1 bomber, 1 fighter and 1 tactical_bomber moved from India to Burma
Combat - British
Battle in Burma
British attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 bomber, 1 fighter and 1 tactical_bomber moved from Burma to India
1 artillery and 1 infantry moved from West India to India
1 artillery and 2 infantry moved from Eastern Persia to West India
1 artillery and 1 infantry moved from Northwest Persia to Persia
1 mech_infantry moved from Northwest Persia to Eastern Persia
2 armour moved from Tobruk to Libya
1 mech_infantry moved from Tobruk to Libya
2 infantry moved from Tobruk to Libya
2 fighters and 2 tactical_bombers moved from Tobruk to Libya
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 fighter moved from Egypt to 92 Sea Zone
1 carrier moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to 92 Sea Zone
Place Units - British
1 destroyer and 1 transport placed in 81 Sea Zone
British undo move 1.
1 destroyer placed in 98 Sea Zone
1 transport placed in 81 Sea Zone
1 armour, 2 infantry and 1 mech_infantry placed in United Kingdom
Turn Complete - British
British collect 30 PUs; end with 30 PUs total
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs total
Some Units in India change ownership: 1 artillery and 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 cruiser and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
2 artilleries and 2 infantry moved from Southern Italy to 95 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 95 Sea Zone to 94 Sea Zone
3 artilleries and 3 infantry moved from 94 Sea Zone to Algeria
1 submarine moved from 94 Sea Zone to 95 Sea Zone
2 fighters moved from 95 Sea Zone to Algeria
1 fighter moved from Southern Italy to Algeria
Combat - Italians
Battle in Algeria
Italians attack with 3 artilleries, 3 fighters and 3 infantry
Americans defend with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Italians roll dice for 3 artilleries, 3 fighters and 3 infantry in Algeria, round 2 : 3/9 hits
Americans roll dice for 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Algeria, round 2 : 5/5 hits
2 mech_infantrys owned by the Americans, 1 infantry owned by the Americans, 2 artilleries owned by the Italians and 3 infantry owned by the Italians lost in Algeria
Italians roll dice for 1 artillery and 3 fighters in Algeria, round 3 : 3/4 hits
Americans roll dice for 1 armour and 1 artillery in Algeria, round 3 : 1/2 hits
1 armour owned by the Americans, 1 artillery owned by the Americans and 1 fighter owned by the Italians lost in Algeria
Italians win, taking Algeria from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is -6
Casualties for Italians: 2 artilleries, 1 fighter and 3 infantry
Casualties for Americans: 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Non Combat Move - Italians
2 fighters moved from Algeria to 95 Sea Zone
1 destroyer moved from 95 Sea Zone to 94 Sea Zone
1 aaGun and 2 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
1 cruiser and 1 destroyer placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Territory Summary for Italians :
Malta : 1 flag
Algeria : 1 flag, 1 artillery
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Northern Italy : 1 aaGun, 1 factory_major and 1 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
Belarus : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Western Ukraine : 1 flag
95 Sea Zone : 1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 2 fighters and 2 submarines
94 Sea Zone : 1 destroyer and 3 transports
93 Sea Zone : 1 flag, 1 destroyer
Greece : 1 flag
Yugoslavia : 1 aaGun and 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 6 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 bomber moved from Queensland to Java
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 2 fighters, 1 submarine and 1 transport
Japanese defend with 1 destroyer
ANZAC win, taking 42 Sea Zone from Japanese with 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Java
ANZAC attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 2 infantry
ANZAC win, taking Java from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - ANZAC
2 fighters moved from 42 Sea Zone to 54 Sea Zone
1 bomber moved from Java to Western Australia
1 infantry moved from Queensland to South Australia
1 artillery moved from Queensland to South Australia
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 20 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
Non Combat Move - French
1 destroyer moved from 76 Sea Zone to 98 Sea Zone
2 infantry moved from Northwest Persia to Persia
1 fighter moved from Egypt to Persia
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 destroyer and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
4 infantry moved from Western Germany to 112 Sea Zone
4 bombers moved from Novgorod to Russia
2 fighters moved from Novgorod to Russia
1 bomber moved from Western Germany to Bryansk
1 infantry moved from Belarus to Bryansk
1 mech_infantry moved from Eastern Poland to Bryansk
1 infantry moved from Belarus to Archangel
1 infantry moved from Belarus to Archangel
1 tactical_bomber moved from Novgorod to Archangel
2 infantry moved from Belarus to Smolensk
1 tactical_bomber moved from Belarus to Smolensk
4 infantry and 2 transports moved from 112 Sea Zone to 119 Sea Zone
1 destroyer moved from 112 Sea Zone to 119 Sea Zone
2 infantry moved from 119 Sea Zone to Scotland
2 infantry moved from 119 Sea Zone to Eire
Launching interceptor(s) for moscwa?
@aequitas:
Launching interceptor(s) for moscwa?
no thanks
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 destroyer and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
4 infantry moved from Western Germany to 112 Sea Zone
4 bombers moved from Novgorod to Russia
2 fighters moved from Novgorod to Russia
1 bomber moved from Western Germany to Bryansk
1 infantry moved from Belarus to Bryansk
1 mech_infantry moved from Eastern Poland to Bryansk
1 infantry moved from Belarus to Archangel
1 infantry moved from Belarus to Archangel
1 tactical_bomber moved from Novgorod to Archangel
2 infantry moved from Belarus to Smolensk
1 tactical_bomber moved from Belarus to Smolensk
4 infantry and 2 transports moved from 112 Sea Zone to 119 Sea Zone
1 destroyer moved from 112 Sea Zone to 119 Sea Zone
2 infantry moved from 119 Sea Zone to Scotland
2 infantry moved from 119 Sea Zone to Eire
Combat - Germans
Battle in Eire
Battle in Scotland
Battle in Bryansk
Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 2 infantry
Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Bryansk, round 2 : 0/3 hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 2/2 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Germans lost in Bryansk
retreated to Bryansk
Russians win, taking Eire from British, taking Scotland from British with 2 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 infantry and 1 mech_infantry
Battle in Archangel
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Archangel, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 infantry and 1 tactical_bomber in Archangel, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Air Battle in Russia
Germans attacks with 6 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/4 hits
Bombing raid in Russia rolls: 4,5,7,5 and causes: 20 damage to unit: factory_major
Bombing raid in Russia causes 20 damage total.
Cleaning up after air battles
Non Combat Move - Germans
4 bombers and 2 fighters moved from Russia to Belarus
1 bomber moved from Bryansk to Belarus
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Eastern Poland to Bessarabia
1 tactical_bomber moved from Archangel to Belarus
1 tactical_bomber moved from Smolensk to Belarus
2 artilleries and 2 infantry moved from France to Western Germany
1 fighter moved from Western Germany to Southern Italy
Place Units - Germans
1 destroyer placed in 112 Sea Zone
1 armour and 2 mech_infantrys placed in Novgorod
1 armour and 2 mech_infantrys placed in Romania
3 mech_infantrys placed in Germany
1 armour and 1 mech_infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2
Germans collect 48 PUs (2 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Territory Summary for Germans :
Scotland : 1 flag, 1 airfield and 2 infantry
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 2 infantry
Western Germany : 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 5 bombers, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
Romania : 1 armour, 1 factory_minor and 2 mech_infantrys
Germany : 1 aaGun, 1 armour, 1 factory_major and 4 mech_infantrys
Southern Italy : 2 fighters
Belarus : 2 aaGuns, 14 armour, 4 artilleries, 5 bombers, 2 fighters, 6 infantry, 19 mech_infantrys and 2 tactical_bombers
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Bessarabia : 1 mech_infantry
Western Ukraine : 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 4 mech_infantrys
Smolensk : 1 flag, 2 infantry
112 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
119 Sea Zone : 1 destroyer and 2 transports
Eire : 1 flag, 2 infantry
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 4 infantry; Remaining resources: 31 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
2 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Ukraine to Bessarabia
1 fighter moved from Volgograd to Bessarabia
1 fighter moved from Russia to Western Ukraine
2 infantry moved from Vologda to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Archangel
2 infantry moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Smolensk
Combat - Russians
Battle in Bessarabia
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Bessarabia from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
retreated to Western Ukraine
Italians win with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Archangel
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Smolensk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Archangel to Russia
1 fighter and 1 tactical_bomber moved from Smolensk to Russia
1 fighter moved from Western Ukraine to Russia
1 fighter moved from Bessarabia to Ukraine
1 infantry moved from Russia to Bryansk
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
1 infantry moved from Dzavhan to Yakut S.S.R.
2 infantry moved from Buyant-Uhaa to Chahar
4 infantry moved from Hopei to Chahar
1 aaGun moved from Hopei to Chahar
1 artillery moved from Hopei to Chahar
2 infantry moved from Olgiy to Yenisey
1 infantry moved from Samara to Novosibirsk
1 mech_infantry moved from Volgograd to Samara
1 mech_infantry moved from Libya to Alexandria
1 mech_infantry moved from Anglo Egyptian Sudan to Alexandria
Place Units - Russians
1 armour, 1 artillery and 1 infantry placed in Volgograd
3 infantry placed in Ukraine
Turn Complete - Russians
Russians collect 29 PUs; end with 60 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 65 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 80 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 artillery, 4 destroyers, 5 infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 submarine moved from 37 Sea Zone to 39 Sea Zone
Japanese take 37 Sea Zone from Neutral
Japanese take 39 Sea Zone from French
1 artillery and 1 infantry moved from Shan State to Burma
1 bomber moved from French Indo China to Burma
1 bomber moved from Malaya to Burma
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
Japanese take 43 Sea Zone from Neutral
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 infantry moved from Kiangsu to Anhwe
1 bomber moved from Yunnan to Anhwe
1 armour and 1 mech_infantry moved from Yunnan to Kweichow
1 artillery moved from Szechwan to Kweichow
1 infantry moved from Tsinghai to Sikang
Japanese take Sikang from Chinese
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
5 fighters and 5 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
1 bomber moved from Yunnan to Anhwe
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to 16 Sea Zone
Combat - Japanese
Battle in Kweichow
Japanese attack with 1 armour, 1 artillery and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Kweichow, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Kweichow, round 3 : 3/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 1 artillery, 2 bombers and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Burma, round 2 : 1/4 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Anhwe
Japanese attack with 2 bombers and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in Anhwe, round 2 : 0/4 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
Japanese roll dice for 2 bombers and 2 infantry in Anhwe, round 3 : 3/4 hits
Chinese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 3/4 hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 5 fighters, 5 tactical_bombers and 1 transport
ANZAC defend with 1 submarine and 1 transport
Japanese roll dice for 1 destroyer, 5 fighters, 5 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 6/11 hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC and 1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 5 fighters, 5 tactical_bombers and 1 transport remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 submarine and 1 transport
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 2/4 hits
ANZAC roll dice for 1 artillery in Java, round 2 : 0/1 hits
1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Non Combat Move - Japanese
5 fighters and 5 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Java to 37 Sea Zone
1 fighter moved from Java to 37 Sea Zone
1 artillery and 4 infantry moved from Malaya to Shan State
1 artillery and 1 infantry moved from French Indo China to Shan State
2 bombers moved from Anhwe to Shan State
2 bombers moved from Burma to Shan State
1 aaGun moved from Jehol to Shantung
2 infantry moved from Jehol to Manchuria
1 infantry moved from Amur to Buryatia
1 infantry moved from Amur to Buryatia
1 mech_infantry moved from Kiangsu to Hunan
1 transport moved from 35 Sea Zone to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from 16 Sea Zone to Japan
1 transport moved from 37 Sea Zone to 43 Sea Zone
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 battleship moved from 37 Sea Zone to 35 Sea Zone
2 armour and 1 mech_infantry moved from Yunnan to Shan State
Place Units - Japanese
1 artillery and 2 infantry placed in Kiangsu
1 destroyer placed in 37 Sea Zone
1 destroyer and 1 submarine placed in 36 Sea Zone
1 infantry placed in French Indo China
2 infantry placed in Malaya
2 destroyers and 2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag, 1 aaGun
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
Jehol : 1 flag
Manchuria : 1 flag, 5 infantry
Hainan : 1 harbour
Yunnan : 1 flag
Kweichow : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
Hunan : 1 flag, 1 mech_infantry
Tsinghai : 1 flag
Szechwan : 1 flag
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag, 1 infantry
Shan State : 1 flag, 3 armour, 4 artilleries, 4 bombers, 5 infantry and 1 mech_infantry
Burma : 1 flag, 1 artillery and 1 infantry
Malaya : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 3 infantry
Guam : 1 flag, 1 airfield
Sakha : 1 flag
Amur : 1 flag
Siberia : 1 flag
Buryatia : 1 flag, 3 infantry
French Indo China : 1 flag, 1 factory_minor and 1 infantry
Celebes : 1 flag
Java : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 destroyer and 1 transport
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
36 Sea Zone : 1 flag, 1 destroyer and 1 submarine
35 Sea Zone : 3 battleships, 5 carriers, 2 cruisers, 5 fighters and 5 tactical_bombers
39 Sea Zone : 1 flag, 1 submarine
16 Sea Zone : 1 destroyer
6 Sea Zone : 2 destroyers, 2 submarines and 1 transport
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 bombers, 1 destroyer and 7 submarines; Remaining resources: 4 PUs;
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 42 Sea Zone
Americans take 54 Sea Zone from Neutral
6 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 bomber moved from Queensland to Java
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 submarine moved from 92 Sea Zone to 94 Sea Zone
2 fighters moved from 92 Sea Zone to 93 Sea Zone
2 fighters moved from 92 Sea Zone to 94 Sea Zone
1 tactical_bomber moved from Gibraltar to 94 Sea Zone
Combat - Americans
Battle in 93 Sea Zone
Americans attack with 2 fighters and 1 submarine
Italians defend with 1 destroyer
Americans win, taking 93 Sea Zone from Italians with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 6 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Japanese defend with 1 destroyer and 1 transport
Americans win with 6 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 9
Casualties for Japanese: 1 destroyer and 1 transport
Casualties for Americans: 1 submarine
Battle in 94 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Italians defend with 1 destroyer and 3 transports
Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 29
Casualties for Italians: 1 destroyer and 3 transports
Battle in Java
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Americans win, taking Java from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
6 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 bomber moved from Java to Northern Territory
1 armour, 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 armour moved from 54 Sea Zone to Queensland
2 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from 54 Sea Zone to Queensland
3 infantry moved from Queensland to Northern Territory
1 mech_infantry moved from Queensland to Northern Territory
1 carrier moved from 26 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 cruiser moved from 92 Sea Zone to 96 Sea Zone
2 fighters moved from 94 Sea Zone to 96 Sea Zone
2 carriers moved from 92 Sea Zone to 96 Sea Zone
1 fighter moved from 93 Sea Zone to 96 Sea Zone
1 tactical_bomber moved from 94 Sea Zone to 96 Sea Zone
1 destroyer moved from 92 Sea Zone to 96 Sea Zone
5 transports moved from 92 Sea Zone to 89 Sea Zone
1 fighter moved from 93 Sea Zone to Tobruk
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
6 submarines moved from 10 Sea Zone to 26 Sea Zone
1 carrier, 2 destroyers and 2 submarines moved from 101 Sea Zone to 106 Sea Zone
2 fighters moved from Eastern United States to 106 Sea Zone
Place Units - Americans
2 bombers placed in Eastern United States
1 destroyer and 7 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs