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Witt and Private P meet for 1942

  • 25 24 23 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 artillery, 2 destroyers, 2 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 artillery, 1 bomber, 3 fighters and 1 infantry moved from Egypt to Trans-Jordan

    Combat - Americans
                Battle in Trans-Jordan
                    Americans attack with 1 artillery, 1 bomber, 3 fighters and 1 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    Americans win, taking Trans-Jordan from Japanese with 1 artillery, 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Americans
                1 bomber and 3 fighters moved from Trans-Jordan to Egypt
                1 infantry moved from Anglo-Egyptian Sudan to Egypt
                1 infantry moved from Italian East Africa to Anglo-Egyptian Sudan
                1 fighter moved from 22 Sea Zone to Anglo-Egyptian Sudan
                1 armour, 1 artillery and 2 infantry moved from Brazil to 22 Sea Zone
                1 armour, 1 artillery, 1 carrier, 2 destroyers, 2 infantry and 2 transports moved from 22 Sea Zone to 24 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 24 Sea Zone to French Equatorial Africa
                1 submarine moved from 49 Sea Zone to 44 Sea Zone
                1 carrier and 2 fighters moved from 56 Sea Zone to 44 Sea Zone
                2 artilleries, 1 battleship, 1 carrier, 4 destroyers, 2 fighters, 1 infantry, 2 submarines and 2 transports moved from 57 Sea Zone to 44 Sea Zone

    Place Units - Americans
                2 destroyers and 1 submarine placed in 56 Sea Zone
                1 transport placed in 22 Sea Zone
                1 artillery and 1 infantry placed in Brazil
                1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 38 PUs; end with 39 PUs total

  • 25 24 23 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 fighter moved from Russia to Vologda
                1 fighter moved from Russia to Kazakh S.S.R.
                1 fighter moved from Russia to Kazakh S.S.R.
                1 armour moved from Russia to Novosibirsk
                      Russians take Novosibirsk from Japanese
                1 armour moved from Novosibirsk to Evenki National Okrug
                      Russians take Evenki National Okrug from Japanese
                1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Kazakh S.S.R.

    Combat - Russians
                Battle in Vologda
                    Russians attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Vologda from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kazakh S.S.R.
                    Russians attack with 2 fighters and 1 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Kazakh S.S.R. from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Kazakh S.S.R. to Russia
                1 fighter moved from Vologda to Russia

    Place Units - Russians
                4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 14 PUs; end with 14 PUs total

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 8

    Purchase Units - Germans
                Germans buy 1 artillery, 2 fighters, 4 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                8 armour, 9 artilleries and 8 infantry moved from West Russia to Russia
                1 submarine moved from 8 Sea Zone to 6 Sea Zone
                1 submarine moved from 5 Sea Zone to 6 Sea Zone
                2 bombers and 4 fighters moved from France to 6 Sea Zone
                1 bomber and 1 fighter moved from Germany to 6 Sea Zone

    Combat - Germans
                Battle in 6 Sea Zone
                    Germans attack with 3 bombers, 5 fighters and 2 submarines
                    British defend with 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 1 transport
                    retreated to 6 Sea Zone
                    British win with 1 carrier, 1 destroyer, 4 fighters and 1 transport remaining. Battle score for attacker is -18
                    Casualties for Germans: 4 fighters and 2 submarines
                    Casualties for British: 1 carrier, 1 cruiser and 1 destroyer
                Battle in Russia
                    Germans attack with 8 armour, 9 artilleries and 8 infantry
                    Russians defend with 2 aaGuns, 5 armour, 2 artilleries, 1 factory, 3 fighters and 13 infantry
                    Germans captures 14PUs while taking Russians capital
                    Germans win, taking Russia from Russians with 5 armour remaining. Battle score for attacker is 39
                    Casualties for Germans: 3 armour, 9 artilleries and 8 infantry
                    Casualties for Russians: 2 aaGuns, 5 armour, 2 artilleries, 3 fighters and 13 infantry
                    2 fighters owned by the British forced to land in United Kingdom

    Non Combat Move - Germans
                1 infantry moved from Germany to Poland
                1 infantry moved from Germany to France
                1 aaGun moved from Poland to Germany
                1 infantry moved from Poland to Germany
                1 infantry moved from Germany to France
                1 infantry moved from Poland to Germany
                1 infantry moved from Italy to 15 Sea Zone
                1 infantry moved from Italy to 15 Sea Zone
                1 infantry moved from 15 Sea Zone to Libya
                1 infantry moved from 15 Sea Zone to Libya
                1 fighter moved from 6 Sea Zone to France
                3 bombers moved from 6 Sea Zone to Germany
                2 artilleries and 3 infantry moved from Poland to Ukraine S.S.R.

    Place Units - Germans
                1 fighter placed in 15 Sea Zone
                1 submarine placed in 5 Sea Zone
                2 infantry placed in Italy
                1 artillery, 1 fighter and 2 infantry placed in Germany
                Germans undo move 4.
                Germans undo move 3.
                1 fighter placed in 15 Sea Zone
                1 infantry placed in Italy
                1 artillery and 3 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 50 PUs; end with 64 PUs total

    Territory Summary for Germans :

    5 Sea Zone : 1 submarine
        15 Sea Zone : 1 battleship, 2 carriers, 4 fighters and 1 transport
        Archangel : 1 flag
        France : 1 fighter and 4 infantry
        Germany : 1 aaGun, 2 artilleries, 3 bombers, 1 factory and 5 infantry
        Italy : 1 factory and 1 infantry
        Libya : 1 aaGun, 2 armour, 5 artilleries, 1 fighter and 13 infantry
        Poland : 1 infantry
        Russia : 1 flag, 5 armour and 1 factory
        Ukraine S.S.R. : 2 artilleries and 3 infantry

    Production/PUs Summary :

    Russians : 6 / 0
        Germans : 50 / 64
        British : 26 / 30
        Japanese : 48 / 56
        Americans : 38 / 39

  • 25 24 23 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 8

    Purchase Units - British
                British repair damage of 3x factory; Remaining resources: 27 PUs;
                British buy 1 artillery, 1 carrier and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from United Kingdom to 6 Sea Zone
                1 artillery moved from United Kingdom to 6 Sea Zone
                2 fighters moved from 6 Sea Zone to France
                1 fighter moved from United Kingdom to France
                1 fighter moved from United Kingdom to France
                1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
                1 infantry moved from 8 Sea Zone to France
                1 artillery moved from 8 Sea Zone to France
                2 armour, 4 artilleries, 4 fighters and 10 infantry moved from Egypt to Libya

    Combat - British
                Battle in France
                    British attack with 1 artillery, 4 fighters and 1 infantry
                    Germans defend with 1 fighter and 4 infantry
                    British win with 1 fighter remaining. Battle score for attacker is -15
                    Casualties for Germans: 1 fighter and 4 infantry
                    Casualties for British: 1 artillery, 3 fighters and 1 infantry
                Battle in Libya
                    British attack with 2 armour, 4 artilleries, 4 fighters and 10 infantry
                    Japanese defend with 1 fighter; Germans defend with 1 aaGun, 2 armour, 5 artilleries, 1 fighter and 13 infantry
                    retreated to Libya
                    Germans win with 2 armour, 3 artilleries and 2 fighters remaining. Battle score for attacker is -16
                    Casualties for Germans: 1 aaGun, 2 artilleries and 13 infantry
                    Casualties for British: 2 armour, 4 artilleries, 1 fighter and 10 infantry

    Non Combat Move - British
                3 fighters moved from Libya to Egypt
                1 fighter moved from France to 8 Sea Zone

    Place Units - British
                2 infantry placed in Egypt
                1 carrier placed in 8 Sea Zone
                1 artillery and 1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 26 PUs; end with 26 PUs total

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 2 bombers, 2 destroyers and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Sinkiang to Evenki National Okrug
                1 bomber moved from Karelia S.S.R. to Evenki National Okrug
                1 infantry moved from Archangel to Vologda
                1 armour moved from Karelia S.S.R. to Evenki National Okrug
                1 armour moved from Karelia S.S.R. to Vologda
                1 infantry moved from Caucasus to Kazakh S.S.R.
                1 artillery moved from Caucasus to Kazakh S.S.R.
                1 infantry moved from Persia to Trans-Jordan
                1 armour moved from India to Trans-Jordan
                1 armour moved from Caucasus to Trans-Jordan
                1 armour moved from Caucasus to Trans-Jordan
                1 armour moved from India to Trans-Jordan
                1 infantry moved from Caucasus to Kazakh S.S.R.
                1 armour moved from India to Trans-Jordan
                1 fighter moved from Libya to Trans-Jordan

    Combat - Japanese
                Battle in Trans-Jordan
                    Japanese attack with 5 armour, 1 fighter and 1 infantry
                    Americans defend with 1 artillery and 1 infantry
                    Japanese win, taking Trans-Jordan from British with 5 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Kazakh S.S.R.
                    Japanese attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Kazakh S.S.R. from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Japanese attack with 1 armour and 1 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Vologda from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Evenki National Okrug
                    Japanese attack with 1 armour, 1 bomber and 1 infantry
                    Russians defend with 1 armour
                    Japanese win, taking Evenki National Okrug from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 armour

    Non Combat Move - Japanese
                1 bomber moved from Evenki National Okrug to India
                7 artilleries and 5 infantry moved from Caucasus to Persia
                1 fighter moved from Trans-Jordan to Libya
                1 armour moved from Norway to Karelia S.S.R.
                1 infantry moved from Karelia S.S.R. to Finland
                1 infantry moved from Karelia S.S.R. to Finland
                1 destroyer moved from 60 Sea Zone to 50 Sea Zone
                1 destroyer moved from 60 Sea Zone to 48 Sea Zone
                1 destroyer moved from 48 Sea Zone to 49 Sea Zone
                5 submarines moved from 60 Sea Zone to 48 Sea Zone
                1 transport moved from 60 Sea Zone to 62 Sea Zone
                1 infantry moved from Japan to 62 Sea Zone
                1 infantry moved from Japan to 62 Sea Zone
                1 infantry moved from 62 Sea Zone to Manchuria
                1 infantry moved from 62 Sea Zone to Manchuria
                1 transport moved from 60 Sea Zone to 61 Sea Zone
                1 infantry moved from Kiangsu to 61 Sea Zone
                1 infantry and 1 transport moved from 61 Sea Zone to 48 Sea Zone
                1 infantry moved from 48 Sea Zone to Philippine Islands
                2 battleships, 2 carriers, 1 cruiser, 1 destroyer and 4 fighters moved from 60 Sea Zone to 48 Sea Zone
                1 fighter moved from Japan to Philippine Islands
                1 infantry moved from Anhwei to Kwangtung

    Place Units - Japanese
                1 armour and 1 infantry placed in India
                2 bombers placed in Japan
                2 destroyers placed in 62 Sea Zone
                Japanese undo move 1.
                1 artillery and 1 infantry placed in India
                1 armour and 1 infantry placed in Caucasus
                Japanese undo move 4.
                Japanese undo move 3.
                1 armour and 2 infantry placed in India
                1 artillery placed in Caucasus
                Japanese undo move 4.
                1 artillery placed in Karelia S.S.R.

    Turn Complete - Japanese
                Japanese collect 54 PUs; end with 54 PUs total

    Territory Summary for Japanese :

    48 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 5 submarines and 1 transport
        49 Sea Zone : 1 destroyer
        50 Sea Zone : 1 destroyer
        62 Sea Zone : 2 destroyers and 1 transport
        Anhwei : 1 flag
        Borneo : 1 infantry
        Burma : 1 flag
        Buryatia S.S.R. : 1 flag
        Caroline Islands : 1 infantry
        Caucasus : 1 flag, 1 factory
        Evenki National Okrug : 1 flag, 1 armour
        Finland : 2 infantry
        India : 1 flag, 1 armour, 1 bomber, 1 factory and 2 infantry
        Iwo Jima : 1 infantry
        Japan : 1 aaGun, 2 bombers, 1 factory and 2 infantry
        Karelia S.S.R. : 1 flag, 1 armour, 1 artillery and 1 factory
        Kazakh S.S.R. : 1 flag, 1 artillery and 2 infantry
        Kwangtung : 1 infantry
        Libya : 1 fighter
        Manchuria : 1 factory and 2 infantry
        New Guinea : 1 infantry
        Okinawa : 1 infantry
        Persia : 1 flag, 7 artilleries and 5 infantry
        Philippine Islands : 1 artillery, 1 fighter and 4 infantry
        Sinkiang : 1 flag
        Soviet Far East : 1 flag
        Szechwan : 1 flag
        Trans-Jordan : 1 flag, 5 armour and 1 infantry
        Vologda : 1 flag, 1 armour and 1 infantry
        Yakut S.S.R. : 1 flag
        Yunnan : 1 flag

    Production/PUs Summary :

    Russians : 1 / 0
        Germans : 50 / 64
        British : 25 / 26
        Japanese : 54 / 54
        Americans : 38 / 39

  • 25 24 23 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 artillery, 2 destroyers, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 armour, 1 bomber, 3 fighters and 1 infantry moved from Egypt to Libya
                1 fighter moved from Anglo-Egyptian Sudan to Libya
                1 submarine moved from 44 Sea Zone to 50 Sea Zone
                1 submarine moved from 44 Sea Zone to 49 Sea Zone
                2 fighters moved from 44 Sea Zone to 50 Sea Zone
                1 fighter moved from 44 Sea Zone to 49 Sea Zone
                1 fighter moved from 44 Sea Zone to 49 Sea Zone

    Combat - Americans
                Battle in Libya
                    Americans attack with 3 armour, 1 bomber, 4 fighters and 1 infantry
                    Japanese defend with 1 fighter; Germans defend with 2 armour, 3 artilleries and 1 fighter
                    Americans win, taking Libya from Germans with 1 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 19
                    Casualties for Japanese: 1 fighter
                    Casualties for Germans: 2 armour, 3 artilleries and 1 fighter
                    Casualties for Americans: 2 armour, 1 fighter and 1 infantry
                Battle in 50 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 49 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                2 artilleries, 1 battleship, 2 carriers, 4 destroyers, 1 infantry, 1 submarine and 2 transports moved from 44 Sea Zone to 57 Sea Zone
                2 fighters moved from 49 Sea Zone to 57 Sea Zone
                2 fighters moved from 50 Sea Zone to 57 Sea Zone
                2 destroyers and 1 submarine moved from 56 Sea Zone to 57 Sea Zone
                1 artillery and 1 infantry moved from Brazil to 22 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 24 Sea Zone
                1 carrier, 2 destroyers and 2 transports moved from 24 Sea Zone to 22 Sea Zone
                1 infantry moved from Anglo-Egyptian Sudan to Egypt
                1 bomber and 3 fighters moved from Libya to Egypt
                1 armour moved from French Equatorial Africa to Egypt
                1 artillery and 2 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
                1 artillery and 1 infantry moved from 24 Sea Zone to French Equatorial Africa

    Place Units - Americans
                2 destroyers, 1 submarine and 1 transport placed in 56 Sea Zone
                1 artillery and 2 infantry placed in Brazil

    Turn Complete - Americans
                Americans collect 39 PUs; end with 39 PUs total

  • 25 24 23 22 21 20 19 18 17 16

    Well - there was nothing I could do to stop you! Congratulations! :-) I still did the US for self-respect’s sake ….

    I am game for another one … I can’t do any worse!

  • 25 24 23 22 21 20 19 18 17 16

    Just to add that have just won 40 global as axis against medium AI. Seemed too easy and I was not challenged to really work it all out. One question - what are Jap suicide points and how do I use them?

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Let’s play a Global then. I will help and tell you when you have left ykurself open to slaughter.

    Japan has 6 Kamikaze tokens, which it can use in any one (or more ) of 6 SZ by Napan.
    Each one has a 33% chance of hitting. Once used up, there are no more.
    Can use one a turn or all six, in one SZ or in up to six.
    They negate a naval Bombardment.

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    And if you get a hit, the ship cannot shoot back (unless it is a Battkeship or Carrier and still afloat).

  • 25 24 23 22 21 20 19 18 17 16

    Thanks Witt - think I understand the kamikaze tokens.

    Global 40 then. Should be a laugh! Am I to be axis? Are you going to set it up?

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