Adjust G purchase and unit placement on board.
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AANA_RLP_playetest3_I3.AAM
Sorry I keep forgetting R witt. I tend to squeeze my goes between other things - such as work or stump removing - which leads to me rushing them. I’ll have to take more care in future games if I want to win them.
Cheers
PP
You are busy; it is fine.
I will miss meeting Tavernier in Sept. I like the Dutch, as a whole. Imagine having 10’players: what a feat!
@wittmann:
You are busy;Â it is fine.
I will miss meeting Tavernier in Sept. I like the Dutch, as a whole. Imagine having 10’players: what a feat!
10 players would be amazing wouldn’t it! Perhaps you can get Al to join us :-)
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Germans
Germans buy 2 artilleries, 2 fighters and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from Archangel to West Russia
1 infantry moved from Ukraine S.S.R. to West Russia
1 artillery moved from Belorussia to West Russia
Combat - Germans
Battle in West Russia
Germans attack with 2 artilleries and 1 infantry
Russians defend with 1 infantry
Germans win, taking West Russia from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 artilleries and 2 infantry moved from Ukraine S.S.R. to Caucasus
2 artilleries and 4 infantry moved from Poland to Belorussia
1 fighter moved from Germany to France
1 fighter moved from 15 Sea Zone to France
1 fighter moved from 15 Sea Zone to France
1 aaGun moved from France to Germany
1 bomber moved from Germany to France
1 infantry moved from Italy to 15 Sea Zone
1 artillery moved from Italy to 15 Sea Zone
1 infantry moved from 15 Sea Zone to Libya
1 artillery moved from 15 Sea Zone to Libya
Place Units - Germans
2 fighters placed in 15 Sea Zone
1 infantry placed in Italy
2 infantry placed in Karelia S.S.R.
2 artilleries and 3 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Libya: 1 artillery
EDIT: Adding units owned by Germans to Libya: 1 infantry
EDIT: Adding units owned by Germans to Italy: 1 artillery
EDIT: Removing units owned by Germans from Italy: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Territory Summary for Germans :
5 Sea Zone : 1 submarine
15 Sea Zone : 1 battleship, 2 carriers, 2 fighters and 1 transport
Archangel : 1 flag
Belorussia : 2 artilleries and 4 infantry
Caucasus : 8 armour, 7 artilleries and 4 infantry
France : 2 bombers, 4 fighters and 3 infantry
Germany : 1 aaGun, 2 artilleries, 1 factory and 5 infantry
Italy : 1 artillery, 1 factory and 1 infantry
Karelia S.S.R. : 1 flag, 1 factory and 4 infantry
Libya : 1 aaGun, 2 armour, 4 artilleries, 1 fighter and 10 infantry
West Russia : 2 artilleries and 1 infantry
Production/PUs Summary :
Russians : 11 / 13
Germans : 44 / 44
British : 24 / 25
Japanese : 51 / 52
Americans : 38 / 40
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - British
British buy 1 fighter and 2 infantry; Remaining resources: 9 PUs;
Combat Move - British
1 artillery moved from United Kingdom to 7 Sea Zone
1 infantry moved from United Kingdom to 7 Sea Zone
1 fighter moved from 7 Sea Zone to Karelia S.S.R.
1 fighter moved from 7 Sea Zone to Karelia S.S.R.
1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 7 Sea Zone to 4 Sea Zone
1 infantry moved from 4 Sea Zone to Karelia S.S.R.
1 artillery moved from 4 Sea Zone to Karelia S.S.R.
1 fighter moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
Combat - British
Battle in Karelia S.S.R.
British attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 factory and 4 infantry
British win, taking Karelia S.S.R. from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 4 infantry
Battle in Trans-Jordan
British attack with 4 fighters and 1 infantry
Japanese defend with 1 infantry
British win, taking Trans-Jordan from Japanese with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Karelia S.S.R. to 4 Sea Zone
1 fighter moved from Karelia S.S.R. to 4 Sea Zone
1 fighter moved from Trans-Jordan to Russia
1 fighter moved from Trans-Jordan to Russia
1 fighter moved from Trans-Jordan to Russia
1 fighter moved from Trans-Jordan to Russia
Place Units - British
2 infantry placed in Egypt
1 fighter placed in United Kingdom
Turn Complete - British
British collect 25 PUs; end with 34 PUs total
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 2 fighters and 3 infantry; Remaining resources: 3 PUs;
Combat Move - Japanese
1 infantry moved from Persia to Trans-Jordan
1 fighter moved from Libya to Trans-Jordan
1 infantry moved from Sinkiang to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour moved from Caucasus to Karelia S.S.R.
1 infantry moved from Evenki National Okrug to Archangel
1 bomber moved from India to Karelia S.S.R.
1 bomber moved from India to Karelia S.S.R.
1 infantry moved from Persia to Trans-Jordan
Combat - Japanese
Battle in Trans-Jordan
Japanese attack with 1 fighter and 2 infantry
British defend with 1 infantry
Japanese win, taking Trans-Jordan from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Karelia S.S.R.
Japanese attack with 1 armour and 2 bombers
British defend with 1 artillery and 1 infantry; Russians defend with 1 factory
Japanese win, taking Karelia S.S.R. from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -5
Casualties for Japanese: 1 bomber
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Japanese
1 bomber moved from Karelia S.S.R. to Caucasus
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 artillery moved from Persia to Caucasus
1 artillery moved from Persia to Caucasus
1 artillery moved from India to Persia
1 infantry moved from India to Persia
1 infantry moved from India to Persia
1 armour moved from Szechwan to Caucasus
1 transport moved from 36 Sea Zone to 61 Sea Zone
1 infantry moved from Kiangsu to 61 Sea Zone
1 infantry moved from Kiangsu to 61 Sea Zone
2 infantry and 1 transport moved from 61 Sea Zone to 48 Sea Zone
1 infantry moved from 48 Sea Zone to Philippine Islands
1 infantry moved from 48 Sea Zone to Philippine Islands
1 submarine moved from 60 Sea Zone to 48 Sea Zone
1 destroyer moved from 60 Sea Zone to 48 Sea Zone
1 destroyer moved from 48 Sea Zone to 49 Sea Zone
2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 transport moved from 36 Sea Zone to 48 Sea Zone
1 destroyer moved from 50 Sea Zone to 48 Sea Zone
1 fighter moved from Trans-Jordan to Libya
1 infantry moved from Manchuria to Kiangsu
1 infantry moved from Manchuria to Kiangsu
1 infantry moved from Manchuria to Anhwei
Place Units - Japanese
2 fighters placed in Japan
2 artilleries and 2 infantry placed in Caucasus
2 armour and 1 infantry placed in India
Turn Complete - Japanese
Japanese collect 54 PUs; end with 57 PUs total
Territory Summary for Japanese :
48 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 4 submarines and 2 transports
49 Sea Zone : 1 destroyer
Anhwei : 1 flag, 1 infantry
Archangel : 1 infantry
Borneo : 1 infantry
Burma : 1 flag
Buryatia S.S.R. : 1 flag
Caroline Islands : 1 infantry
Caucasus : 1 flag, 1 armour, 5 artilleries, 1 bomber, 1 factory and 4 infantry
Evenki National Okrug : 1 flag, 2 infantry
India : 1 flag, 2 armour, 1 factory and 1 infantry
Italian East Africa : 1 flag
Iwo Jima : 1 infantry
Japan : 1 aaGun, 1 factory, 2 fighters and 4 infantry
Karelia S.S.R. : 1 flag, 1 armour and 1 factory
Kazakh S.S.R. : 1 flag, 1 infantry
Kiangsu : 2 infantry
Libya : 1 fighter
Manchuria : 1 factory
New Guinea : 1 infantry
Novosibirsk : 1 flag, 1 infantry
Okinawa : 1 infantry
Persia : 1 flag, 1 artillery and 2 infantry
Philippine Islands : 1 artillery and 3 infantry
Sinkiang : 1 flag
Soviet Far East : 1 flag
Szechwan : 1 flag
Trans-Jordan : 1 flag, 2 infantry
Yakut S.S.R. : 1 flag
Yunnan : 1 flag
Production/PUs Summary :
Russians : 10 / 13
Germans : 42 / 44
British : 24 / 34
Japanese : 54 / 57
Americans : 38 / 40
Hey Witt
Am shifting 2 trailer loads of logs tomorrow, but will do US AND R when I can.
You’ll have seen my reply to Credulous and noted his likely rate of play - go on me ol’ china - join us in a game :-o
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier and 2 fighters; Remaining resources: 2 PUs;
Combat Move - Americans
1 fighter moved from 44 Sea Zone to 49 Sea Zone
1 submarine moved from 44 Sea Zone to 49 Sea Zone
1 infantry moved from Anglo-Egyptian Sudan to Italian East Africa
British take Italian East Africa from Japanese
Combat - Americans
Battle in 49 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 infantry moved from Solomon Islands to 44 Sea Zone
1 artillery moved from Solomon Islands to 44 Sea Zone
1 artillery moved from Solomon Islands to 44 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 3 destroyers, 1 infantry, 1 submarine and 2 transports moved from 44 Sea Zone to 57 Sea Zone
1 fighter moved from 49 Sea Zone to 57 Sea Zone
1 fighter moved from Western United States to 57 Sea Zone
1 destroyer moved from 56 Sea Zone to 57 Sea Zone
1 submarine moved from 56 Sea Zone to 57 Sea Zone
1 carrier, 2 destroyers and 2 transports moved from 24 Sea Zone to 22 Sea Zone
1 artillery moved from Anglo-Egyptian Sudan to Egypt
1 infantry moved from Anglo-Egyptian Sudan to Egypt
1 armour moved from Rhodesia to Egypt
1 armour moved from French Equatorial Africa to Egypt
1 armour moved from French Equatorial Africa to Egypt
1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
1 fighter moved from French West Africa to Egypt
1 fighter moved from French West Africa to 22 Sea Zone
Place Units - Americans
1 artillery placed in Brazil
1 carrier placed in 56 Sea Zone
2 fighters placed in 56 Sea Zone
Turn Complete - Americans
Americans collect 38 PUs; end with 40 PUs total
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter moved from Russia to West Russia
1 fighter moved from Russia to West Russia
1 fighter moved from Russia to West Russia
1 infantry moved from Russia to West Russia
1 infantry moved from Russia to West Russia
Combat - Russians
Battle in West Russia
Russians attack with 3 fighters and 2 infantry
Germans defend with 2 artilleries and 1 infantry
Russians win, taking West Russia from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries and 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from West Russia to Russia
1 fighter moved from West Russia to Russia
1 fighter moved from West Russia to Russia
1 infantry moved from Vologda to Russia
Place Units - Russians
1 artillery and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 12 PUs; end with 12 PUs total
Hey I remembered R - is that a gold star? :-P
Half
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber, 1 fighter, 4 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from Belorussia to West Russia
1 infantry moved from Belorussia to West Russia
1 infantry moved from Belorussia to West Russia
1 artillery and 2 infantry moved from Belorussia to West Russia
2 bombers moved from France to United Kingdom
Combat - Germans
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 6,5 and causes: 11 damage to unit: factory
Bombing raid in United Kingdom causes 11 damage total.
Battle in West Russia
Germans attack with 2 artilleries and 4 infantry
Russians defend with 1 infantry
Germans win, taking West Russia from Russians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
8 armour, 7 artilleries and 4 infantry moved from Caucasus to West Russia
1 infantry moved from Italy to 15 Sea Zone
1 artillery moved from Italy to 15 Sea Zone
1 infantry moved from 15 Sea Zone to Libya
1 artillery moved from 15 Sea Zone to Libya
1 bomber moved from United Kingdom to France
1 bomber moved from United Kingdom to France
1 submarine moved from 5 Sea Zone to 8 Sea Zone
5 infantry moved from Germany to Poland
1 artillery moved from Germany to Poland
1 artillery moved from Germany to Poland
1 aaGun moved from Germany to Poland
Place Units - Germans
1 submarine placed in 5 Sea Zone
1 artillery, 1 bomber, 1 fighter and 2 infantry placed in Germany
2 infantry placed in Italy
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 infantry
EDIT: Adding units owned by Germans to Germany: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 42 PUs; end with 42 PUs total
Territory Summary for Germans :
5 Sea Zone : 1 submarine
8 Sea Zone : 1 submarine
15 Sea Zone : 1 battleship, 2 carriers, 2 fighters and 1 transport
Archangel : 1 flag
France : 2 bombers, 4 fighters and 2 infantry
Germany : 1 artillery, 1 bomber, 1 factory, 1 fighter and 3 infantry
Italy : 1 factory and 2 infantry
Libya : 1 aaGun, 2 armour, 5 artilleries, 1 fighter and 11 infantry
Poland : 1 aaGun, 2 artilleries and 5 infantry
West Russia : 8 armour, 9 artilleries and 8 infantry
Production/PUs Summary :
Russians : 10 / 12
Germans : 42 / 42
British : 25 / 34
Japanese : 53 / 57
Americans : 38 / 40
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7
Purchase Units - British
British repair damage of 5x factory; Remaining resources: 29 PUs;
British buy 1 carrier, 1 fighter and 1 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 fighter moved from Russia to Trans-Jordan
1 fighter moved from Russia to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport moved from 4 Sea Zone to 6 Sea Zone
1 infantry moved from United Kingdom to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Norway
British take Norway from Germans
1 fighter moved from Russia to Trans-Jordan
1 fighter moved from Russia to Trans-Jordan
Combat - British
Battle in Trans-Jordan
British attack with 1 artillery, 4 fighters and 1 infantry
Japanese defend with 2 infantry
British win, taking Trans-Jordan from Japanese with 1 artillery and 4 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Non Combat Move - British
4 fighters moved from Trans-Jordan to Egypt
1 fighter moved from United Kingdom to 6 Sea Zone
Place Units - British
1 carrier and 1 fighter placed in 6 Sea Zone
1 infantry placed in Egypt
Turn Complete - British
British collect 28 PUs; end with 30 PUs total
I have to say that UK bid of a factory in Egypt was a waste of time - with my level of skill I could not resource and defend the additional factory. As you probably already knew, but worth a try for a newbie I guess ….
Have started a Global 40 triple a just to get a feel for it. Completed round 1. Blimey!
I think 15 can buy 4 or 5 units. Why throw away on one?
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 4 armour, 3 artilleries, 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Japanese
1 artillery moved from Persia to Trans-Jordan
1 infantry moved from Persia to Trans-Jordan
1 fighter moved from Libya to Trans-Jordan
1 armour moved from Karelia S.S.R. to Norway
1 bomber moved from Caucasus to Norway
1 infantry moved from Evenki National Okrug to Vologda
Japanese take Vologda from Russians
Combat - Japanese
Battle in Norway
Japanese attack with 1 armour and 1 bomber
British defend with 1 infantry
Japanese win, taking Norway from British with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Trans-Jordan
Japanese attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 artillery
Japanese win, taking Trans-Jordan from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Non Combat Move - Japanese
1 fighter moved from Trans-Jordan to Libya
1 bomber moved from Norway to Karelia S.S.R.
1 infantry moved from Archangel to Karelia S.S.R.
1 armour moved from Caucasus to Karelia S.S.R.
1 infantry moved from Kazakh S.S.R. to Caucasus
1 infantry moved from Novosibirsk to Kazakh S.S.R.
1 infantry moved from Evenki National Okrug to Archangel
1 infantry moved from Anhwei to Sinkiang
1 infantry moved from Persia to Caucasus
1 armour moved from India to Caucasus
1 armour moved from India to Caucasus
1 infantry moved from India to Persia
1 fighter moved from Japan to 60 Sea Zone
2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 4 submarines and 2 transports moved from 48 Sea Zone to 60 Sea Zone
1 infantry moved from Kiangsu to Anhwei
Place Units - Japanese
1 destroyer and 1 submarine placed in 60 Sea Zone
1 armour, 1 artillery and 2 infantry placed in Caucasus
1 armour placed in Karelia S.S.R.
Japanese undo move 2.
1 artillery and 1 infantry placed in Caucasus
1 infantry placed in Karelia S.S.R.
2 artilleries placed in Caucasus
3 armour placed in India
Turn Complete - Japanese
Japanese collect 55 PUs; end with 56 PUs total
Territory Summary for Japanese :
60 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 5 submarines and 2 transports
Anhwei : 1 flag, 1 infantry
Archangel : 1 infantry
Borneo : 1 infantry
Burma : 1 flag
Buryatia S.S.R. : 1 flag
Caroline Islands : 1 infantry
Caucasus : 1 flag, 2 armour, 8 artilleries, 1 factory and 7 infantry
Evenki National Okrug : 1 flag
India : 1 flag, 3 armour and 1 factory
Iwo Jima : 1 infantry
Japan : 1 aaGun, 1 factory, 1 fighter and 4 infantry
Karelia S.S.R. : 1 flag, 2 armour, 1 bomber, 1 factory and 2 infantry
Kazakh S.S.R. : 1 flag, 1 infantry
Kiangsu : 1 infantry
Libya : 1 fighter
Manchuria : 1 factory
New Guinea : 1 infantry
Norway : 1 armour
Novosibirsk : 1 flag
Okinawa : 1 infantry
Persia : 1 flag, 1 infantry
Philippine Islands : 1 artillery and 3 infantry
Sinkiang : 1 flag, 1 infantry
Soviet Far East : 1 flag
Szechwan : 1 flag
Trans-Jordan : 1 flag, 1 artillery and 1 infantry
Vologda : 1 flag, 1 infantry
Yakut S.S.R. : 1 flag
Yunnan : 1 flag
Production/PUs Summary :
Russians : 8 / 12
Germans : 42 / 42
British : 25 / 30
Japanese : 55 / 56
Americans : 38 / 40
Hey witt
Not sure if I’ll be able to do US & R before we go away for a long w/e in the morning. My brother-in-law has arrived for the evening and overnight.
Be back some time on Monday.
Cheers
PP
Thanks for telling me. Is nice to know.
Have fun! Say hi to Julie.
We are entertaining on Fathers’ Day, so Monday is fine.
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 2 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery, 1 bomber, 3 fighters and 1 infantry moved from Egypt to Trans-Jordan
Combat - Americans
Battle in Trans-Jordan
Americans attack with 1 artillery, 1 bomber, 3 fighters and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Americans win, taking Trans-Jordan from Japanese with 1 artillery, 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Americans
1 bomber and 3 fighters moved from Trans-Jordan to Egypt
1 infantry moved from Anglo-Egyptian Sudan to Egypt
1 infantry moved from Italian East Africa to Anglo-Egyptian Sudan
1 fighter moved from 22 Sea Zone to Anglo-Egyptian Sudan
1 armour, 1 artillery and 2 infantry moved from Brazil to 22 Sea Zone
1 armour, 1 artillery, 1 carrier, 2 destroyers, 2 infantry and 2 transports moved from 22 Sea Zone to 24 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 24 Sea Zone to French Equatorial Africa
1 submarine moved from 49 Sea Zone to 44 Sea Zone
1 carrier and 2 fighters moved from 56 Sea Zone to 44 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 4 destroyers, 2 fighters, 1 infantry, 2 submarines and 2 transports moved from 57 Sea Zone to 44 Sea Zone
Place Units - Americans
2 destroyers and 1 submarine placed in 56 Sea Zone
1 transport placed in 22 Sea Zone
1 artillery and 1 infantry placed in Brazil
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 38 PUs; end with 39 PUs total
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter moved from Russia to Vologda
1 fighter moved from Russia to Kazakh S.S.R.
1 fighter moved from Russia to Kazakh S.S.R.
1 armour moved from Russia to Novosibirsk
Russians take Novosibirsk from Japanese
1 armour moved from Novosibirsk to Evenki National Okrug
Russians take Evenki National Okrug from Japanese
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Kazakh S.S.R.
Combat - Russians
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians win, taking Vologda from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kazakh S.S.R.
Russians attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
Russians win, taking Kazakh S.S.R. from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
2 fighters moved from Kazakh S.S.R. to Russia
1 fighter moved from Vologda to Russia
Place Units - Russians
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 14 PUs; end with 14 PUs total