Here is a Facebook group for Australian fans who would like to discuss holding an Australian Axis and Allies championship.
XPAD2 Game 21 Dicer's Creed (axis) vs Team GARL (allies+12)
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This is a very interesting turn for Italy. A lot of strategic decisions to make, and a lot of variables.
Tough to say for sure what I would do.
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The wisest course of action would be for Italy to declare war on the neutrals. It will really open things up…. lots of possibilities there…
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Wisdom. :)
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Fortune favors the bold UNLESS your name is Bold.
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I think I have a good idea of what I’m going to do, just waiting on input from my partner. He’s busy right now, but he should be coming back to me later, so expect Italy to post sometime tonight.
And man oh man . . . Java was just simply . . . wow those were some DICE! I’ve sacrificied a lamb to the dice gods and performed a ritual cleansing in order to appease their wrath … . hopefully it has an effect.
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@seththenewb:
I think I have a good idea of what I’m going to do, just waiting on input from my partner. He’s busy right now, but he should be coming back to me later, so expect Italy to post sometime tonight.
And man oh man . . . Java was just simply . . . wow those were some DICE! I’ve sacrificied a lamb to the dice gods and performed a ritual cleansing in order to appease their wrath … . hopefully it has an effect.
LOL - Glad to have you back man.
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Fortune favors the bold UNLESS your name is Bold.
or Dicer’s Creed…
then it just knifes you in the back.
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KILL!
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Quintilius Varus, give me back my legions!
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Gents, I am traveling with my family, so getting some quality minutes to look over the map is rough, and obviously I need more than a few minutes given the situation as it is. So, I asked Seth to hold off for a bit so we can get on the same page.
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Gents, I am traveling with my family, so getting some quality minutes to look over the map is rough, and obviously I need more than a few minutes given the situation as it is. So, I asked Seth to hold off for a bit so we can get on the same page.
Wisdom… and you have earned right to take some extra time.
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Take your time. My only fear is that seth will disappear for another week again! :(
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The planners plan but planning won’t do you any good when DOOM has arrived… :evil:
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Uh, oh…. not again!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to 92 Sea Zone
1 infantry moved from Morocco to Algeria
Italians take Algeria from French
1 artillery and 1 infantry moved from Egypt to Alexandria
1 fighter and 2 infantry moved from Egypt to Trans-JordanCombat - Italians
Italians creates battle in territory 95 Sea Zone
Battle in Trans-Jordan
Italians attack with 1 fighter and 2 infantry
British defend with 1 mech_infantry
Italians roll dice for 1 fighter and 2 infantry in Trans-Jordan, round 2 : 0/3 hits
British roll dice for 1 mech_infantry in Trans-Jordan, round 2 : 1/1 hits
1 infantry owned by the Italians lost in Trans-Jordan
Italians roll dice for 1 fighter and 1 infantry in Trans-Jordan, round 3 : 0/2 hits
British roll dice for 1 mech_infantry in Trans-Jordan, round 3 : 0/1 hits
Italians roll dice for 1 fighter and 1 infantry in Trans-Jordan, round 4 : 1/2 hits
British roll dice for 1 mech_infantry in Trans-Jordan, round 4 : 0/1 hits
1 mech_infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Alexandria
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 1/2 hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits
1 infantry owned by the French lost in Alexandria
Italians win, taking Alexandria from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in 92 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 92 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Italians
1 bomber moved from 92 Sea Zone to Egypt
1 fighter moved from Trans-Jordan to Egypt
1 artillery, 1 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
2 artilleries moved from Morocco to Algeria
2 armour moved from Novgorod to Eastern PolandPlace Units - Italians
1 destroyer placed in 95 Sea Zone
2 infantry placed in Southern Italy
Italians undo move 2.
1 fighter and 1 infantry placed in Southern Italy
1 infantry placed in Southern FranceTurn Complete - Italians
Italians collect 14 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 1 infantry
British Somaliland : 1 flag
Alexandria : 1 flag, 1 artillery and 1 infantry
Egypt : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 flag, 1 infantry
Morocco : 1 flag
Algeria : 1 flag, 2 artilleries and 1 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Southern Italy : 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Eastern Poland : 2 armour
95 Sea Zone : 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 43 / 53
Russians : 31 / 31
Japanese : 50 / 70
Americans : 59 / 85
Chinese : 11 / 12
British : 32 / 34
UK_Pacific : 2 / 0
Italians : 14 / 21
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
Well, that went about as well as could be expected . . . bring it French dude in Normandy!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Northern Territory to Java
1 fighter moved from Queensland to Java
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 fighters moved from Caroline Islands to 42 Sea Zone
2 aaGuns, 1 artillery and 2 infantry moved from Northern Territory to Queensland
1 mech_infantry moved from Dutch New Guinea to New GuineaPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery moved from Normandy Bordeaux to Southern FranceCombat - French
Battle in Southern France
French attack with 1 artillery
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
French roll dice for 1 artillery in Southern France, round 2 : 0/1 hits
Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits
French roll dice for 1 artillery in Southern France, round 3 : 1/1 hits
Italians roll dice for 1 infantry in Southern France, round 3 : 0/1 hits
1 infantry owned by the Italians lost in Southern France
French win, taking Southern France from Italians with 1 artillery remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Anglo Egyptian Sudan
French attack with 1 infantry
Italians defend with 1 infantry
French roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
French roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits
French roll dice for 1 infantry in Anglo Egyptian Sudan, round 4 : 0/1 hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 4 : 1/1 hits
1 infantry owned by the French lost in Anglo Egyptian Sudan
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for French: 1 infantryNon Combat Move - French
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from Scotland to Eire
French take Eire from Neutral_AlliesTurn Complete - French
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@seththenewb:
Well, that went about as well as could be expected . . . bring it French dude in Normandy!
Brought it, and cleared it! :D
Didn’t get so lucky in Anglo Egypt though. VERY lucky for you!