Turn complete
15L G40 Balladeer (axis) v ArtofWar (allies+14)
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I am also sending a tac to SZ 97.
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Scramble the fighter
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 4 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 tactical_bomber moved from 91 Sea Zone to 97 Sea Zone
4 fighters moved from 94 Sea Zone to 97 Sea Zone
1 armour moved from Libya to Alexandria
Americans take Tobruk from Italians
British take Alexandria from Italians
1 infantry and 1 mech_infantry moved from Tunisia to 94 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
1 infantry and 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan
1 cruiser, 1 destroyer and 1 submarine moved from 94 Sea Zone to 97 Sea ZoneCombat - Americans
Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
Americans attack with 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 1 carrier and 1 fighter; Italians defend with 1 cruiser and 4 destroyers
Americans roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the Germans
Americans roll dice for 1 cruiser, 1 destroyer, 4 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/7 hits
Italians roll dice for 1 carrier, 1 cruiser, 4 destroyers and 1 fighter in 97 Sea Zone, round 2 : 3/7 hits
1 submarine owned by the Americans, 2 destroyers owned by the Italians, 1 destroyer owned by the Americans, 1 cruiser owned by the Americans and 1 carrier owned by the Germans lost in 97 Sea Zone
Americans roll dice for 4 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 : 2/5 hits
Italians roll dice for 1 cruiser, 2 destroyers and 1 fighter in 97 Sea Zone, round 3 : 2/4 hits
2 destroyers owned by the Italians, 1 fighter owned by the Americans and 1 tactical_bomber owned by the Americans lost in 97 Sea Zone
Americans roll dice for 3 fighters in 97 Sea Zone, round 4 : 1/3 hits
Italians roll dice for 1 cruiser and 1 fighter in 97 Sea Zone, round 4 : 1/2 hits
1 fighter owned by the Americans and 1 cruiser owned by the Italians lost in 97 Sea Zone
Americans roll dice for 2 fighters in 97 Sea Zone, round 5 : 0/2 hits
Italians roll dice for 1 fighter in 97 Sea Zone, round 5 : 1/1 hits
1 fighter owned by the Americans lost in 97 Sea Zone
Americans roll dice for 1 fighter in 97 Sea Zone, round 6 : 1/1 hits
Italians roll dice for 1 fighter in 97 Sea Zone, round 6 : 0/1 hits
1 fighter owned by the Germans lost in 97 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 carrier and 1 fighter
Casualties for Italians: 1 cruiser and 4 destroyers
Casualties for Americans: 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
Battle in Trans-JordanNon Combat Move - Americans
1 artillery and 2 infantry moved from Tunisia to 94 Sea Zone
1 artillery, 3 carriers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 94 Sea Zone to 92 Sea Zone
1 artillery and 2 infantry moved from 92 Sea Zone to Morocco
1 destroyer moved from 104 Sea Zone to 92 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
1 carrier, 2 destroyers, 1 fighter, 2 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Morocco
1 fighter and 1 tactical_bomber moved from Eastern United States to 92 Sea Zone
1 carrier and 1 fighter moved from 30 Sea Zone to 54 Sea Zone
1 fighter moved from 54 Sea Zone to Queensland
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 carrier moved from 10 Sea Zone to 30 Sea Zone
2 fighters moved from Western United States to 30 Sea Zone
1 fighter moved from 97 Sea Zone to MaltaPlace Units - Americans
2 fighters placed in Eastern United States
2 fighters placed in Western United States
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUsTerritory Summary for Americans :
Queensland : 1 fighter, 1 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 mech_infantrys
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 artillery and 1 infantry
30 Sea Zone : 1 carrier and 2 fighters
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 carrier, 1 destroyer, 1 submarine and 1 transport
54 Sea Zone : 2 carriers, 5 destroyers, 2 fighters, 1 submarine and 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Trans-Jordan : 1 infantry and 1 mech_infantry
Alexandria : 1 armour
Malta : 1 fighter
Morocco : 1 artillery and 4 infantry
Tobruk : 1 flag
Libya : 1 flag
92 Sea Zone : 4 carriers, 3 destroyers, 2 fighters, 1 tactical_bomber and 3 transports
101 Sea Zone : 1 destroyer
Brazil : 1 flag
98 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 57 / 72
Russians : 13 / 14
Japanese : 67 / 67
Americans : 57 / 77
Chinese : 2 / 3
British : 31 / 32
UK_Pacific : 5 / 11
Italians : 16 / 24
ANZAC : 10 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 2 infantry moved from Kansu to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Shensi to KansuPlace Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs totalTerritory Summary for Chinese :
Shensi : 2 infantry
Kansu : 1 fighter and 5 infantryProduction/PUs Summary :
Germans : 57 / 72
Russians : 13 / 14
Japanese : 66 / 67
Americans : 57 / 77
Chinese : 3 / 3
British : 31 / 32
UK_Pacific : 5 / 11
Italians : 16 / 24
ANZAC : 10 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 bomber and 2 fighters; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 bomber moved from Persia to Anglo Egyptian Sudan
1 artillery and 2 infantry moved from India to Burma
1 mech_infantry moved from Caucasus to Rostov
Russians take Rostov from Italians
1 mech_infantry moved from Caucasus to Kazakhstan
Russians take Kazakhstan from JapaneseCombat - British
Battle in Anglo Egyptian Sudan
British attack with 1 bomber and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 bomber and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
British roll dice for 1 bomber and 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 2/2 hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Burma
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 bomber moved from Anglo Egyptian Sudan to Trans-Jordan
2 mech_infantrys moved from Persia to Trans-Jordan
6 fighters and 1 tactical_bomber moved from Persia to Trans-Jordan
2 fighters moved from India to Trans-Jordan
1 armour, 2 artilleries and 3 infantry moved from Union of South Africa to 71 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 71 Sea Zone to 81 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 81 Sea Zone to Trans-Jordan
1 armour, 1 artillery and 2 infantry moved from Tunisia to 94 Sea Zone
1 armour, 1 artillery, 1 battleship, 2 cruisers, 2 destroyers, 2 infantry and 2 transports moved from 94 Sea Zone to 98 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Trans-Jordan
1 fighter moved from Malta to Trans-Jordan
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Trans-Jordan
1 destroyer moved from 71 Sea Zone to 83 Sea ZonePlace Units - British
1 bomber and 2 fighters placed in PersiaTurn Complete - British
British collect 32 PUs; end with 32 PUs totalPlace Units - UK_Pacific
2 artilleries and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 artilleries and 1 infantryTerritory Summary for British and UK_Pacific :
Burma : 1 artillery and 2 infantry
India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 21 infantry and 2 mech_infantrys
Kazakhstan : 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 2 armour, 3 artilleries, 1 bomber, 10 fighters, 5 infantry, 2 mech_infantrys and 2 tactical_bombers
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 6 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 mech_infantry
Syria : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Rostov : 1 mech_infantry
Eire : 1 flag
Iraq : 1 flag
Eastern Persia : 1 flag
81 Sea Zone : 3 transports
83 Sea Zone : 1 destroyer
Northwest Persia : 1 flag
Persia : 1 flag, 1 bomber, 1 factory_minor, 2 fighters and 3 infantry
98 Sea Zone : 1 battleship, 2 cruisers, 2 destroyers and 2 transportsProduction/PUs Summary :
Germans : 54 / 72
Russians : 16 / 14
Japanese : 64 / 67
Americans : 60 / 80
Chinese : 3 / 3
British : 32 / 32
UK_Pacific : 6 / 6
Italians : 13 / 24
ANZAC : 10 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 bomber and 2 fighters; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 bomber moved from Persia to Anglo Egyptian Sudan
1 artillery and 2 infantry moved from India to Burma
1 mech_infantry moved from Caucasus to Rostov
Russians take Rostov from Italians
1 mech_infantry moved from Caucasus to Kazakhstan
Russians take Kazakhstan from JapaneseCombat - British
Battle in Anglo Egyptian Sudan
British attack with 1 bomber and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 bomber and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
British roll dice for 1 bomber and 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 2/2 hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Burma
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 bomber moved from Anglo Egyptian Sudan to Trans-Jordan
2 mech_infantrys moved from Persia to Trans-Jordan
6 fighters and 1 tactical_bomber moved from Persia to Trans-Jordan
2 fighters moved from India to Trans-Jordan
1 armour, 2 artilleries and 3 infantry moved from Union of South Africa to 71 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 71 Sea Zone to 81 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 81 Sea Zone to Trans-Jordan
1 armour, 1 artillery and 2 infantry moved from Tunisia to 94 Sea Zone
1 armour, 1 artillery, 1 battleship, 2 cruisers, 2 destroyers, 2 infantry and 2 transports moved from 94 Sea Zone to 98 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Trans-Jordan
1 fighter moved from Malta to Trans-Jordan
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Trans-Jordan
1 destroyer moved from 71 Sea Zone to 83 Sea ZonePlace Units - British
1 bomber and 2 fighters placed in PersiaTurn Complete - British
British collect 32 PUs; end with 32 PUs totalPlace Units - UK_Pacific
2 artilleries and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 artilleries and 1 infantry
Turning on Edit Mode
EDIT: Adding units owned by British to 92 Sea Zone: 1 battleship, 2 cruisers and 2 destroyers
EDIT: Removing units owned by British from 98 Sea Zone: 1 battleship, 2 cruisers and 1 destroyer
EDIT: Removing units owned by British from 98 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 92 Sea Zone: 1 destroyer
EDIT: Removing units owned by British from 92 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit ModeTerritory Summary for British and UK_Pacific :
Burma : 1 artillery and 2 infantry
India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 21 infantry and 2 mech_infantrys
Kazakhstan : 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 2 armour, 3 artilleries, 1 bomber, 10 fighters, 5 infantry, 2 mech_infantrys and 2 tactical_bombers
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 6 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 mech_infantry
Syria : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Rostov : 1 mech_infantry
Eire : 1 flag
Iraq : 1 flag
92 Sea Zone : 1 battleship, 2 cruisers and 2 destroyers
Eastern Persia : 1 flag
81 Sea Zone : 3 transports
83 Sea Zone : 1 destroyer
Northwest Persia : 1 flag
Persia : 1 flag, 1 bomber, 1 factory_minor, 2 fighters and 3 infantry
98 Sea Zone : 2 transportsProduction/PUs Summary :
Germans : 54 / 72
Russians : 16 / 14
Japanese : 64 / 67
Americans : 60 / 80
Chinese : 3 / 3
British : 32 / 32
UK_Pacific : 6 / 6
Italians : 13 / 24
ANZAC : 10 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Minor protest against moving your American Infantry to South France after I declared scrambled. It wouldn’t have influenced my decision this time, but I’d like to know all combat move of the nation involved before deciding whether or not to scramble.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 6 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
1 bomber moved from Egypt to 93 Sea Zone
1 fighter moved from Egypt to 81 Sea Zone
1 fighter moved from Egypt to 98 Sea ZoneCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 81 Sea Zone
Italians attack with 1 fighter
British defend with 3 transports
Italians win with 1 fighter remaining. Battle score for attacker is 21
Casualties for British: 3 transports
Battle in 98 Sea Zone
Italians attack with 1 fighter
British defend with 2 transports; Americans defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 21
Casualties for British: 2 transports
Casualties for Americans: 1 transportNon Combat Move - Italians
1 fighter moved from 98 Sea Zone to Egypt
1 fighter moved from 81 Sea Zone to Egypt
1 bomber moved from 93 Sea Zone to Southern Italy
1 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
3 infantry placed in EgyptTurn Complete - Italians
Italians collect 13 PUs; end with 19 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 3 fighters, 1 harbour, 1 infantry and 1 mech_infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
54 Sea Zone : 1 destroyer and 1 transport
62 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 54 / 72
Russians : 16 / 14
Japanese : 64 / 67
Americans : 60 / 80
Chinese : 3 / 3
British : 32 / 32
UK_Pacific : 6 / 6
Italians : 13 / 19
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
3 infantry moved from Tunisia to Libya
1 fighter moved from Malta to Trans-Jordan
1 cruiser moved from 94 Sea Zone to 92 Sea ZoneTurn Complete - French
Territory Summary for French :
Trans-Jordan : 1 fighter
United Kingdom : 2 infantry
Libya : 3 infantry
92 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 54 / 72
Russians : 16 / 14
Japanese : 64 / 67
Americans : 60 / 80
Chinese : 3 / 3
British : 32 / 32
UK_Pacific : 6 / 6
Italians : 13 / 19
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 fighters and 3 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Germans
Germans captures 14PUs while taking Russians capital
Germans converts factory_major into different units
1 artillery moved from Vologda to Urals
Germans take Urals from Russians
1 infantry moved from Bryansk to Russia
Germans take Russia from Russians
2 infantry moved from Bryansk to Rostov
1 bomber moved from Western Germany to Rostov
1 artillery and 1 infantry moved from France to Southern France
1 bomber moved from Western Germany to Southern France
1 artillery and 3 infantry moved from Bryansk to Tambov
2 fighters and 2 tactical_bombers moved from Egypt to Anglo Egyptian SudanCombat - Germans
Battle in Tambov
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Anglo Egyptian Sudan
Germans attack with 2 fighters and 2 tactical_bombers
British defend with 1 mech_infantry
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 mech_infantry
Battle in Rostov
Germans attack with 1 bomber and 2 infantry
British defend with 1 mech_infantry
Germans win, taking Rostov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Southern France
Germans attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Southern France from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Germans
1 fighter moved from Western Germany to Egypt
3 fighters moved from Ukraine to Egypt
2 fighters and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from Southern France to Egypt
3 bombers moved from Western Germany to Egypt
3 aaGuns, 21 armour, 7 artilleries, 21 infantry and 24 mech_infantrys moved from Bryansk to Tambov
3 armour moved from Ukraine to Tambov
3 mech_infantrys moved from Novgorod to Bryansk
2 infantry moved from Western Germany to France
2 mech_infantrys moved from Southern Italy to France
1 bomber moved from Rostov to BryanskPlace Units - Germans
4 fighters placed in Western Germany
3 armour placed in Ukraine
3 mech_infantrys placed in NovgorodTurn Complete - Germans
Germans collect 64 PUs; end with 80 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 100 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - Russians
4 infantry moved from Olgiy to Yenisey
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from Japanese
1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from Volgograd to RostovCombat - Russians
Battle in Rostov
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Yenisey
Russians attack with 4 infantry
Japanese defend with 1 infantry
Russians roll dice for 4 infantry in Yenisey, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits
Russians roll dice for 4 infantry in Yenisey, round 3 : 0/4 hits
Japanese roll dice for 1 infantry in Yenisey, round 3 : 0/1 hits
Russians roll dice for 4 infantry in Yenisey, round 4 : 0/4 hits
Japanese roll dice for 1 infantry in Yenisey, round 4 : 1/1 hits
1 infantry owned by the Russians lost in Yenisey
Russians roll dice for 3 infantry in Yenisey, round 5 : 0/3 hits
Japanese roll dice for 1 infantry in Yenisey, round 5 : 1/1 hits
1 infantry owned by the Russians lost in Yenisey
Russians roll dice for 2 infantry in Yenisey, round 6 : 0/2 hits
Japanese roll dice for 1 infantry in Yenisey, round 6 : 0/1 hits
Russians roll dice for 2 infantry in Yenisey, round 7 : 0/2 hits
Japanese roll dice for 1 infantry in Yenisey, round 7 : 0/1 hits
Russians roll dice for 2 infantry in Yenisey, round 8 : 0/2 hits
Japanese roll dice for 1 infantry in Yenisey, round 8 : 1/1 hits
1 infantry owned by the Russians lost in Yenisey
1 infantry owned by the Russians retreated to Olgiy
Japanese win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Russians: 3 infantryNon Combat Move - Russians
3 infantry moved from Olgiy to Kansu
1 fighter moved from Kansu to Volgograd
1 fighter and 1 tactical_bomber moved from Rostov to Volgograd
4 aaGuns, 9 artilleries and 53 infantry moved from Samara to Volgograd
1 infantry moved from Novosibirsk to Samara
2 aaGuns and 5 infantry moved from Novosibirsk to Kazakhstan
1 infantry moved from Tsinghai to Kazakhstan
1 cruiser and 1 submarine moved from 114 Sea Zone to 115 Sea ZoneTurn Complete - Russians
Territory Summary for Russians :
Kansu : 11 infantry
Sikang : 1 infantry
Kazakhstan : 2 aaGuns and 6 infantry
Olgiy : 1 flag, 1 infantry
Rostov : 1 artillery and 1 infantry
Volgograd : 4 aaGuns, 2 armour, 9 artilleries, 1 factory_minor, 2 fighters, 55 infantry, 2 mech_infantrys and 1 tactical_bomber
Samara : 1 infantry
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 62 / 100
Russians : 11 / 0
Japanese : 63 / 67
Americans : 57 / 80
Chinese : 4 / 3
British : 32 / 32
UK_Pacific : 6 / 6
Italians : 13 / 19
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 1 fighter, 1 infantry, 4 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Java to 42 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 42 Sea Zone to 41 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 bomber moved from Philippines to Burma
2 fighters, 2 mech_infantrys and 2 tactical_bombers moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Yunnan to Shensi
2 mech_infantrys moved from Kweichow to Shensi
1 tactical_bomber moved from Kweichow to Shensi
1 mech_infantry moved from Kweichow to Sikang
1 bomber moved from Yunnan to Sikang
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to SumatraCombat - Japanese
Battle in Sumatra
Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Sumatra from Americans with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Burma
Japanese attack with 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
British defend with 1 artillery and 2 infantry
Japanese win, taking Burma from UK_Pacific with 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 1 artillery and 2 infantry
Casualties for Japanese: 1 mech_infantry
Battle in 25 Sea Zone
Japanese attack with 2 fighters
Americans defend with 1 destroyer
Japanese win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Sikang
Japanese attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Sikang from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Shensi
Japanese attack with 1 fighter, 2 mech_infantrys and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Shensi from Chinese with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from Shensi to Yunnan
1 bomber moved from Sikang to Yunnan
1 bomber, 2 fighters and 2 tactical_bombers moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 carrier moved from 42 Sea Zone to 41 Sea Zone
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
2 fighters moved from 25 Sea Zone to 6 Sea Zone
1 transport moved from 36 Sea Zone to 19 Sea Zone
3 mech_infantrys moved from Kiangsu to Kweichow
3 mech_infantrys moved from Manchuria to Chahar
3 infantry moved from Ulaanbaatar to Dzavhan
1 infantry moved from Tsagaan Olom to Suiyuyan
1 infantry moved from Siberia to Amur
1 artillery and 1 infantry moved from Kwangsi to Yunnan
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
1 carrier and 1 submarine moved from 36 Sea Zone to 35 Sea ZonePlace Units - Japanese
3 mech_infantrys placed in Kiangsu
1 artillery, 1 infantry and 1 mech_infantry placed in Manchuria
2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber placed in 6 Sea Zone
Japanese undo move 3.
2 destroyers and 1 submarine placed in 6 Sea Zone
1 fighter and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Japanese collect 71 PUs; end with 72 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 destroyer, 4 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry and 1 mech_infantry moved from 44 Sea Zone to CelebesCombat - Americans
Battle in 55 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 3 fighters in 55 Sea Zone, round 2 : 0/3 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 55 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 3 fighters in 55 Sea Zone, round 3 : 3/3 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in CelebesNon Combat Move - Americans
2 fighters moved from 55 Sea Zone to 54 Sea Zone
1 fighter moved from 55 Sea Zone to Queensland
1 carrier and 2 fighters moved from 30 Sea Zone to 54 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 mech_infantry moved from 30 Sea Zone to Johnston Island
2 fighters moved from Western United States to 30 Sea Zone
4 carriers, 3 destroyers, 2 fighters, 1 tactical_bomber and 2 transports moved from 92 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
1 fighter moved from Malta to 91 Sea Zone
1 armour moved from Alexandria to LibyaPlace Units - Americans
2 fighters placed in Eastern United States
1 armour, 2 fighters and 1 infantry placed in Western United States
1 carrier, 1 destroyer and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUsTerritory Summary for Americans :
Queensland : 1 fighter
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 1 mech_infantry
Johnston Island : 1 mech_infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Celebes : 1 flag, 1 infantry and 1 mech_infantry
Dutch New Guinea : 1 flag
44 Sea Zone : 1 transport
30 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
10 Sea Zone : 1 carrier, 1 destroyer and 1 transport
54 Sea Zone : 3 carriers, 5 destroyers and 4 fighters
55 Sea Zone : 1 submarine
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Trans-Jordan : 1 infantry and 1 mech_infantry
Morocco : 1 artillery and 3 infantry
Tobruk : 1 flag
Libya : 1 flag, 1 armour
Brazil : 1 flag
91 Sea Zone : 4 carriers, 4 destroyers, 5 fighters, 1 tactical_bomber and 2 transportsProduction/PUs Summary :
Germans : 62 / 100
Russians : 10 / 0
Japanese : 68 / 77
Americans : 56 / 76
Chinese : 2 / 3
British : 32 / 32
UK_Pacific : 5 / 6
Italians : 13 / 19
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Shensi
1 fighter moved from Kansu to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter in Shensi, round 3 : 0/1 hits
Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 0/1 hits
retreated to Shensi
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to KansuPlace Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs totalTerritory Summary for Chinese :
Kansu : 1 fighter and 5 infantry
Production/PUs Summary :
Germans : 62 / 100
Russians : 10 / 0
Japanese : 68 / 77
Americans : 56 / 76
Chinese : 2 / 2
British : 32 / 32
UK_Pacific : 5 / 6
Italians : 13 / 19
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - British
1 bomber and 10 fighters moved from Trans-Jordan to Egypt
2 fighters moved from Persia to Egypt -
Intercept bombing raid in Egypt?
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Hmm, interesting, not sure, but ehm, no thanks :)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber and 10 fighters moved from Trans-Jordan to Egypt
2 fighters moved from Persia to EgyptCombat - British
Air Battle in Egypt
British attacks with 13 units heading to Egypt
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Egypt
AA fire in Egypt : 0/1 hits
Bombing raid in Egypt rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Egypt causes 6 damage total.
Cleaning up after air battlesNon Combat Move - British
1 bomber and 12 fighters moved from Egypt to Trans-Jordan
1 bomber moved from Trans-Jordan to Persia
1 battleship, 2 cruisers and 2 destroyers moved from 92 Sea Zone to 91 Sea ZonePlace Units - British
1 artillery and 1 infantry placed in Union of South Africa
1 fighter and 2 mech_infantrys placed in PersiaTurn Complete - British
British collect 32 PUs; end with 32 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total
Some Units in India change ownership: 2 infantryTerritory Summary for British and UK_Pacific :
India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 23 infantry and 2 mech_infantrys
Kazakhstan : 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 2 armour, 3 artilleries, 12 fighters, 5 infantry, 2 mech_infantrys and 2 tactical_bombers
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 6 infantry and 1 mech_infantry
Syria : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Eire : 1 flag
Iraq : 1 flag
Eastern Persia : 1 flag
83 Sea Zone : 1 destroyer
Northwest Persia : 1 flag
Persia : 1 flag, 2 bombers, 1 factory_minor, 1 fighter, 3 infantry and 2 mech_infantrys
91 Sea Zone : 1 battleship, 2 cruisers and 2 destroyersProduction/PUs Summary :
Germans : 62 / 100
Russians : 10 / 0
Japanese : 68 / 77
Americans : 56 / 76
Chinese : 2 / 2
British : 32 / 32
UK_Pacific : 5 / 2
Italians : 13 / 19
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Just noticed the 4 German bombers in Egypt; I need to edit the NCM for the UK. Will post shortly.





