i am away for the weekend, so maybe sunday night
15L BoldFresh (allies +17) v JWW Games 1 & 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer moved from 93 Sea Zone to 98 Sea Zone
2 fighters moved from Gibraltar to 98 Sea Zone
1 tactical_bomber moved from Southern Italy to 98 Sea Zone
1 bomber moved from Southern Italy to Western Ukraine
1 bomber moved from Southern Italy to 98 Sea Zone
1 tactical_bomber moved from Southern Italy to 98 Sea Zone
1 infantry moved from Novgorod to Archangel
1 armour moved from Novgorod to Archangel
1 tactical_bomber moved from Baltic States to Archangel
1 fighter moved from Baltic States to Western Ukraine
2 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Novgorod to 127 Sea Zone
1 infantry moved from 127 Sea Zone to Nenetsia
1 mech_infantry moved from Baltic States to ArchangelCombat - Germans
Battle in 98 Sea Zone
Germans attack with 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers
British defend with 1 transport
Germans win, taking 98 Sea Zone from British with 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Nenetsia
Battle in Archangel
Germans attack with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Germans win, taking Nenetsia from Russians, taking Archangel from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Western Ukraine
Germans attack with 1 bomber, 1 fighter and 2 infantry
Russians defend with 2 infantry
Germans win, taking Western Ukraine from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 fighter moved from Western Ukraine to Belarus
1 bomber moved from Western Ukraine to Belarus
1 tactical_bomber moved from Archangel to Belarus
2 armour and 2 mech_infantrys moved from Novgorod to Nenetsia
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 armour, 2 artilleries and 7 infantry moved from Novgorod to Belarus
3 aaGuns, 4 armour, 6 artilleries, 23 infantry and 11 mech_infantrys moved from Baltic States to Belarus
1 artillery moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Bessarabia
1 aaGun moved from Poland to Baltic States
1 aaGun moved from Karelia to Novgorod
6 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Holland Belgium to France
1 mech_infantry moved from Germany to France
3 mech_infantrys moved from Germany to Yugoslavia
1 bomber moved from 98 Sea Zone to Southern Italy
2 fighters and 2 tactical_bombers moved from 98 Sea Zone to Syria
2 fighters moved from Southern Italy to Greece
1 destroyer moved from 93 Sea Zone to 99 Sea Zone
1 aaGun moved from Northern Italy to Southern ItalyPlace Units - Germans
3 armour placed in Novgorod
2 fighters, 3 infantry and 3 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUsTerritory Summary for Germans :
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 2 fighters and 2 tactical_bombers
France : 1 flag, 1 airfield, 1 factory_minor and 2 mech_infantrys
Western Germany : 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 3 mech_infantrys
Germany : 1 factory_major
Southern Italy : 1 aaGun and 1 bomber
Belarus : 3 aaGuns, 5 armour, 9 artilleries, 1 bomber, 1 fighter, 30 infantry, 11 mech_infantrys and 1 tactical_bomber
Karelia : 1 flag
Baltic States : 1 flag, 1 aaGun
Nenetsia : 1 flag, 2 armour, 1 infantry and 2 mech_infantrys
Vyborg : 1 flag
Archangel : 1 flag, 1 armour and 1 mech_infantry
Eastern Poland : 6 mech_infantrys
Bessarabia : 1 infantry
Western Ukraine : 1 flag, 2 infantry
Novgorod : 1 flag, 1 aaGun, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
125 Sea Zone : 1 submarine
Greece : 2 fighters
99 Sea Zone : 1 destroyer
127 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
Yugoslavia : 1 flag, 3 mech_infantrys
98 Sea Zone : 1 flag, 1 destroyer
Finland : 1 flagProduction/PUs Summary :
Germans : 48 / 58
Russians : 30 / 42
Japanese : 56 / 63
Americans : 50 / 70
Chinese : 7 / 6
British : 33 / 33
UK_Pacific : 7 / 7
Italians : 17 / 27
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
i assumed you didn’t want to scramble the brits fgt’s if you do we can roll it here�still questioning my last ITA turn, prob should have tried to kill you uk fgt’s w/ita forces�…
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going to need intercept orders in greece.
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use this file changed three mech ncm’s……thanks
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what are you sending in?
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Ukraine to Greece
1 fighter and 1 infantry moved from Ukraine to Bessarabia
3 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Western Ukraine
1 infantry moved from Amur to Korea
Russians take Korea from Japanese -
the noncom change is fine
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@JWW:
what are you sending in?
2 ftr, tac
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nope, I see some one’s, yours or mine in this scenario……time for me to get lucky
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Germans from Yugoslavia: 3 mech_infantrys
EDIT: Adding units owned by Germans to Eastern Poland: 3 mech_infantrys
EDIT: Turning off Edit Mode
2 fighters and 1 tactical_bomber moved from Ukraine to Greece
1 fighter and 1 infantry moved from Ukraine to Bessarabia
3 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Western Ukraine
1 infantry moved from Amur to Korea
Russians take Korea from JapaneseCombat - Russians
Air Battle in Greece
Russians attacks with 3 units heading to Greece
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Greece
Bombing raid in Greece rolls: 6 and causes: 6 damage to unit: airfield
Bombing raid in Greece causes 6 damage total.
Battle in Bessarabia
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 3 infantry
Germans defend with 2 infantry
Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Cleaning up after air battles
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 mech_infantry moved from Russia to Urals
1 mech_infantry moved from Russia to Novosibirsk
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
1 aaGun moved from Bryansk to Russia
2 aaGuns moved from Bryansk to Tambov
4 artilleries and 4 infantry moved from Bryansk to Tambov
2 armour and 3 mech_infantrys moved from Ukraine to Caucasus
3 armour and 2 mech_infantrys moved from Ukraine to Tambov
1 fighter moved from Bessarabia to Russia
1 fighter moved from Western Ukraine to Russia
9 infantry moved from Bryansk to Tambov
1 armour and 1 mech_infantry moved from Northwest Persia to Iraq
2 fighters and 1 tactical_bomber moved from Greece to Caucasus
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Iraq to Trans-Jordan
1 infantry moved from Bryansk to Rostov
13 infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to RussiaPlace Units - Russians
1 infantry placed in Ukraine
9 infantry and 1 mech_infantry placed in Russia
2 mech_infantrys placed in Volgograd
Russians undo move 2.
9 infantry placed in Russia
1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUs -
quite a few ones in that round actually. I hope I haven’t missed something large I did this noncom in a frantic rush and it’s been such a long day and I’m so exhausted that I don’t have the willpower to look it over before I pass out.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 3 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter moved from Manchuria to 16 Sea Zone
1 destroyer moved from 19 Sea Zone to 16 Sea Zone
2 infantry moved from Manchuria to Korea
1 bomber moved from French Indo China to Korea
1 artillery and 1 tactical_bomber moved from Kweichow to Yunnan
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 battleship moved from 42 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Shan State
2 fighters moved from 42 Sea Zone to Shan State
1 tactical_bomber moved from French Indo China to Shan State
2 fighters and 3 tactical_bombers moved from French Indo China to Yunnan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 3 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter moved from Manchuria to 16 Sea Zone
1 destroyer moved from 19 Sea Zone to 16 Sea Zone
2 infantry moved from Manchuria to Korea
1 bomber moved from French Indo China to Korea
1 artillery and 1 tactical_bomber moved from Kweichow to Yunnan
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 battleship moved from 42 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Shan State
2 fighters moved from 42 Sea Zone to Shan State
1 tactical_bomber moved from French Indo China to Shan State
2 fighters and 3 tactical_bombers moved from French Indo China to YunnanCombat - Japanese
Battle in Shan State
Japanese attack with 3 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 fighters and 4 tactical_bombers
British defend with 1 artillery
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Dutch New Guinea
Battle in Korea
Japanese attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Dutch New Guinea from ANZAC, taking Korea from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 2 submarines
retreated to 16 Sea Zone
Americans win with 2 submarines remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyerNon Combat Move - Japanese
1 fighter moved from 16 Sea Zone to 6 Sea Zone
1 carrier and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 bomber moved from Korea to Manchuria
1 carrier moved from 36 Sea Zone to 6 Sea Zone
3 mech_infantrys moved from Kiangsu to Kwangsi
1 fighter moved from Kweichow to 6 Sea Zone
2 fighters moved from 44 Sea Zone to 6 Sea Zone
1 carrier moved from 44 Sea Zone to 37 Sea Zone
1 cruiser moved from 43 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Siam
3 fighters and 2 tactical_bombers moved from Shan State to 37 Sea Zone
1 tactical_bomber moved from Yunnan to 37 Sea Zone
2 fighters and 3 tactical_bombers moved from Yunnan to KwangsiPlace Units - Japanese
1 destroyer placed in 6 Sea Zone
3 fighters placed in Japan
1 artillery placed in Manchuria
3 mech_infantrys placed in Kiangsu
3 infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUsTerritory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag, 2 fighters, 3 mech_infantrys and 3 tactical_bombers
Korea : 2 infantry
Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 1 infantry
Jehol : 1 flag
Siam : 1 infantry
Manchuria : 1 flag, 2 aaGuns, 2 artilleries, 1 bomber, 1 factory_minor and 10 infantry
Hainan : 1 harbour
Yunnan : 1 flag, 1 artillery
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag, 1 factory_minor and 3 infantry
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag, 1 infantry
Sumatra : 1 flag
43 Sea Zone : 1 flag
45 Sea Zone : 1 transport
37 Sea Zone : 1 artillery, 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 infantry, 3 tactical_bombers and 3 transports
6 Sea Zone : 2 carriers, 1 destroyer, 4 fighters and 1 transportProduction/PUs Summary :
Germans : 46 / 58
Russians : 32 / 38
Japanese : 57 / 62
Americans : 50 / 70
Chinese : 6 / 6
British : 33 / 33
UK_Pacific : 7 / 7
Italians : 17 / 27
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
no love for me
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@JWW:
no love for me
Both subs survived and killed a destroyer? :?
JWW u should just hang it up when u r getting death dice like that against me…. I am usually the CURE for bad dice. :lol:
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@JWW:
no love for me
Both subs survived and killed a destroyer? :?
JWW u should just hang it up when u r getting death dice like that against me…. I am usually the CURE for bad dice. :lol:
yeah it’s been a tough run for me lately……I’m a masochist so I kind of like it.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 bomber, 2 carriers, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 33 Sea Zone to 45 Sea Zone
1 fighter moved from 33 Sea Zone to Dutch New Guinea
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New GuineaCombat - Americans
Battle in Philippines
Battle in Iwo Jima
Battle in 45 Sea Zone
Americans attack with 1 fighter and 1 transport
Japanese defend with 1 transport
Americans win, taking Philippines from Japanese, taking Iwo Jima from Japanese with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Dutch New Guinea
Americans attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Dutch New Guinea from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 fighter moved from Dutch New Guinea to New Guinea
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
6 fighters moved from Hawaiian Islands to 25 Sea Zone
6 fighters moved from 25 Sea Zone to Midway
2 submarines moved from 16 Sea Zone to 26 Sea Zone
1 fighter moved from 45 Sea Zone to New Guinea
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 3 destroyers and 1 fighter moved from 33 Sea Zone to 26 Sea Zone
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
2 bombers moved from Eastern United States to United Kingdom
2 aaGuns moved from Central United States to Western United States
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to United Kingdom
1 submarine moved from 91 Sea Zone to 110 Sea Zone
4 submarines moved from 91 Sea Zone to 92 Sea ZonePlace Units - Americans
2 carriers, 1 submarine and 2 transports placed in 10 Sea Zone
2 infantry placed in Western United States
1 bomber placed in Western United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
1 fighter and 6 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 6 infantry
Japanese defend with 1 artillery
Chinese win, taking Yunnan from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Yunnan to SikangPlace Units - Chinese
2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 armour and 9 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Egypt to 99 Sea ZoneCombat - British
Battle in Holland Belgium
Battle in Gibraltar
Battle in 99 Sea Zone
British attack with 2 fighters
Germans defend with 1 destroyer; Italians defend with 3 transports
British win, taking Holland Belgium from Germans, taking Gibraltar from Italians with 1 fighter remaining. Battle score for attacker is 19
Casualties for Germans: 1 destroyer
Casualties for British: 1 fighter
Casualties for Italians: 3 transportsNon Combat Move - British
1 fighter moved from 99 Sea Zone to Egypt
4 transports moved from 91 Sea Zone to 110 Sea Zone
1 aaGun and 6 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
2 aaGuns and 6 infantry moved from 110 Sea Zone to Holland Belgium
2 mech_infantrys moved from Szechwan to Yunnan
6 mech_infantrys moved from India to Yunnan
1 artillery and 5 infantry moved from Egypt to Trans-JordanPlace Units - British
1 armour placed in Union of South Africa
9 infantry placed in United Kingdom
British undo move 2.
9 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5
British collect 36 PUs; end with 36 PUs totalPlace Units - UK_Pacific
1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5,4,4,4,3,5,6,5,1,4,3,2,6,2,6,4
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 1 infantry and 1 mech_infantry





