Alright, good to go. UK lost a couple planes on the offense - rough round. Italy got lucky in 97. Though I guess I can’t complain as luck was with me last round in 110.
Italy’s pretty rich. Haven’t seen an Italy this strong in OOB in a long time. :)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 9 infantry moved from Sikang to Tsinghai
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Combat Move - British
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Formosa
1 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
3 infantry moved from Persia to Iraq
1 fighter and 2 tactical_bombers moved from Egypt to Iraq
1 fighter moved from Ethiopia to Iraq
1 transport moved from 39 Sea Zone to 72 Sea Zone
1 battleship moved from 76 Sea Zone to 72 Sea Zone
1 infantry moved from Burma to India
1 mech_infantry moved from Belgian Congo to Egypt
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Italian Somaliland to Ethiopia
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 carrier, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 8 infantry; Remaining resources: 0 PUs;
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Combat Move - British
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Formosa
1 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
3 infantry moved from Persia to Iraq
1 fighter and 2 tactical_bombers moved from Egypt to Iraq
1 fighter moved from Ethiopia to Iraq
1 transport moved from 39 Sea Zone to 72 Sea Zone
1 battleship moved from 76 Sea Zone to 72 Sea Zone
1 infantry moved from Burma to India
1 mech_infantry moved from Belgian Congo to Egypt
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Italian Somaliland to Ethiopia
Combat - British
Battle in Iraq
British attack with 2 fighters, 3 infantry and 2 tactical_bombers
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 2 infantry
Battle in Formosa
Non Combat Move - British
1 fighter and 2 tactical_bombers moved from Iraq to Egypt
1 fighter moved from Iraq to Persia
1 fighter moved from United Kingdom to 106 Sea Zone
Place Units - British
1 carrier and 1 tactical_bomber placed in 106 Sea Zone
1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
Place Units - UK_Pacific
8 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,6,6,1,2,6,1,3,3,2,2,4,4,6,6,3,6
UK_Pacific collect 21 PUs (4 lost to blockades); end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 8 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 artilleries and 2 transports; Remaining resources: 1 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 armour moved from Greece to Romania
1 fighter moved from Alexandria to Southern Italy
2 aaGuns and 2 infantry moved from Slovakia Hungary to Eastern Poland
1 armour moved from Greece to Yugoslavia
Place Units - Italians
2 artilleries placed in Southern Italy
1 transport placed in 97 Sea Zone
1 transport placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 11 PUs; end with 12 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Territory Summary for Italians :
Alexandria : 1 flag, 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Romania : 1 armour
Northern Italy : 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
Eastern Poland : 2 aaGuns and 2 infantry
95 Sea Zone : 2 transports
Greece : 1 flag
97 Sea Zone : 1 transport
Yugoslavia : 1 armour
Production/PUs Summary :
Germans : 45 / 53
Russians : 33 / 38
Japanese : 35 / 49
Americans : 52 / 77
Chinese : 5 / 3
British : 33 / 33
UK_Pacific : 25 / 26
Italians : 11 / 22
ANZAC : 14 / 14
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 carrier and 2 fighters moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
3 infantry moved from Tunisia to Libya
French take Libya from Italians
Combat - French
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 destroyer, 1 infantry, 6 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber, 3 fighters and 3 tactical_bombers moved from Alexandria to Egypt
2 bombers and 1 tactical_bomber moved from Southern Italy to Egypt
1 armour, 2 artilleries and 3 infantry moved from Southern France to 93 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 93 Sea Zone to 98 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 98 Sea Zone to Egypt
1 battleship, 1 carrier, 1 cruiser and 1 submarine moved from 92 Sea Zone to 98 Sea Zone
Germans take 98 Sea Zone from French
1 bomber moved from Western Germany to Egypt
1 artillery and 2 infantry moved from Eastern Poland to Bessarabia
1 fighter moved from Western Germany to Baltic States
1 artillery and 1 infantry moved from Eastern Poland to Baltic States
6 infantry moved from Finland to Karelia
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Egypt
Germans attack with 1 armour, 2 artilleries, 4 bombers, 3 fighters, 3 infantry and 4 tactical_bombers
ANZAC defend with 2 infantry; French defend with 1 infantry; British defend with 1 armour, 2 artilleries, 1 fighter, 1 harbour, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
Germans roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits
Germans roll dice for 1 armour, 2 artilleries, 4 bombers, 3 fighters, 3 infantry and 4 tactical_bombers in Egypt, round 2 : 13/17 hits
British roll dice for 1 armour, 2 artilleries, 1 fighter, 4 infantry, 2 mech_infantrys and 2 tactical_bombers in Egypt, round 2 : 3/12 hits
1 infantry owned by the British, 2 tactical_bombers owned by the British, 1 infantry owned by the French, 1 armour owned by the British, 2 infantry owned by the ANZAC, 3 infantry owned by the Germans, 2 mech_infantrys owned by the British, 2 artilleries owned by the British and 1 fighter owned by the British lost in Egypt
Germans win, taking Egypt from British with 1 armour, 2 artilleries, 4 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 57
Casualties for ANZAC: 2 infantry
Casualties for Germans: 3 infantry
Casualties for French: 1 infantry
Casualties for British: 1 armour, 2 artilleries, 1 fighter, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
Battle in Karelia
Germans attack with 6 infantry
Russians defend with 2 infantry
Germans roll dice for 6 infantry in Karelia, round 2 : 0/6 hits
Russians roll dice for 2 infantry in Karelia, round 2 : 1/2 hits
1 infantry owned by the Germans lost in Karelia
Germans roll dice for 5 infantry in Karelia, round 3 : 0/5 hits
Russians roll dice for 2 infantry in Karelia, round 3 : 0/2 hits
Germans roll dice for 5 infantry in Karelia, round 4 : 1/5 hits
Russians roll dice for 2 infantry in Karelia, round 4 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
Germans roll dice for 4 infantry in Karelia, round 5 : 0/4 hits
Russians roll dice for 1 infantry in Karelia, round 5 : 0/1 hits
Germans roll dice for 4 infantry in Karelia, round 6 : 2/4 hits
Russians roll dice for 1 infantry in Karelia, round 6 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
Germans win, taking Karelia from Russians with 3 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantry
Battle in Baltic States
Germans attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Baltic States, round 2 : 1/3 hits
Russians roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Baltic States
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Baltic States, round 3 : 2/3 hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Bessarabia
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from Baltic States to Eastern Poland
7 mech_infantrys moved from Germany to Eastern Poland
8 artilleries moved from Slovakia Hungary to Eastern Poland
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 bomber moved from Egypt to Southern Italy
3 bombers moved from Egypt to Alexandria
2 fighters moved from Egypt to 98 Sea Zone
1 fighter and 4 tactical_bombers moved from Egypt to Alexandria
Place Units - Germans
1 destroyer and 2 submarines placed in 93 Sea Zone
1 infantry and 1 mech_infantry placed in Western Germany
1 armour and 5 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
Germans collect 46 PUs (3 lost to blockades); end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Territory Summary for Germans :
Alexandria : 3 bombers, 1 fighter and 4 tactical_bombers
Gibraltar : 1 flag, 1 harbour and 2 infantry
Egypt : 1 flag, 1 armour, 2 artilleries and 1 harbour
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
Germany : 1 armour, 1 factory_major and 5 mech_infantrys
Southern Italy : 1 bomber
Karelia : 1 flag, 3 infantry
Baltic States : 1 flag, 1 artillery and 1 infantry
Eastern Poland : 1 flag, 3 aaGuns, 8 armour, 15 artilleries, 1 fighter, 21 infantry and 7 mech_infantrys
Bessarabia : 1 flag, 1 artillery and 1 infantry
125 Sea Zone : 1 submarine
93 Sea Zone : 1 destroyer and 2 submarines
Bulgaria : 1 flag
92 Sea Zone : 1 submarine
Yugoslavia : 1 flag
98 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 3 transports
Finland : 1 flag
Production/PUs Summary :
Germans : 49 / 51
Russians : 31 / 38
Japanese : 35 / 49
Americans : 52 / 77
Chinese : 5 / 3
British : 31 / 33
UK_Pacific : 25 / 26
Italians : 10 / 22
ANZAC : 14 / 24
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 20 times
2 was rolled 16 times
3 was rolled 12 times
4 was rolled 10 times
5 was rolled 17 times
6 was rolled 17 times
Average roll : 3.424
Median : 3.000
Variance : 0.747
Standard Deviation : 0.864
Total rolls : 92
Null / Other
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.214
Median : 3.000
Variance : 0.154
Standard Deviation : 0.392
Total rolls : 14
Germans Combat
1 was rolled 13 times
2 was rolled 8 times
3 was rolled 8 times
4 was rolled 4 times
5 was rolled 10 times
6 was rolled 9 times
Average roll : 3.327
Median : 3.000
Variance : 0.902
Standard Deviation : 0.950
Total rolls : 52
Russians Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.214
Median : 3.000
Variance : 0.154
Standard Deviation : 0.392
Total rolls : 14
British Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 4.333
Median : 5.000
Variance : 0.909
Standard Deviation : 0.953
Total rolls : 12
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
3 infantry moved from Novgorod to Karelia
4 fighters moved from Belarus to Karelia
1 tactical_bomber moved from Belarus to Karelia
1 mech_infantry moved from Belarus to Karelia
2 infantry moved from Sakha to Siberia
1 infantry moved from Northwest Persia to Iraq
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
3 infantry moved from Novgorod to Karelia
4 fighters moved from Belarus to Karelia
1 tactical_bomber moved from Belarus to Karelia
1 mech_infantry moved from Belarus to Karelia
2 infantry moved from Sakha to Siberia
1 infantry moved from Northwest Persia to Iraq
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Karelia
Russians attack with 4 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians win, taking Karelia from Germans with 4 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in Siberia
Russians attack with 2 infantry
Japanese defend with 1 armour
Japanese win with no units remaining. Battle score for attacker is 0
Casualties for Japanese: 1 armour
Casualties for Russians: 2 infantry
Non Combat Move - Russians
1 aaGun and 4 infantry moved from Buryatia to Yakut S.S.R.
1 aaGun and 4 infantry moved from Yenisey to Yakut S.S.R.
6 infantry moved from Timguska to Kansu
4 fighters moved from Karelia to Belarus
1 tactical_bomber moved from Karelia to Belarus
1 fighter moved from Russia to Belarus
1 armour moved from Russia to Belarus
2 infantry moved from Russia to Bryansk
2 artilleries and 5 infantry moved from Bryansk to Belarus
Place Units - Russians
3 infantry placed in Ukraine
3 infantry placed in Novgorod
1 artillery, 1 fighter and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 artillery and 6 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
3 artilleries, 6 infantry and 1 mech_infantry moved from Szechwan to Yunnan
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 mech_infantry moved from Kwangsi to Kwangtung
Japanese take Kwangtung from UK_Pacific
2 infantry moved from Anhwe to Kiangsi
3 artilleries and 9 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
2 fighters and 2 tactical_bombers moved from Kwangsi to Kiangsi
1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 37 Sea Zone to 45 Sea Zone
1 battleship and 1 cruiser moved from 37 Sea Zone to 35 Sea Zone
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Anhwe to Kiangsi
Combat - Japanese
Battle in Philippines
Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 1/2 hits
Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in Philippines, round 2 : 5/8 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Sumatra
Battle in Borneo
Battle in Malaya
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry; British defend with 1 harbour
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Malaya, round 2 : 3/6 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Sumatra from UK_Pacific, taking Borneo from UK_Pacific, taking Malaya from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Yunnan
Japanese attack with 3 artilleries, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 3 artilleries, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 4/12 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 artilleries, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kiangsi
Japanese attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Kiangsi, round 2 : 3/7 hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Dutch New Guinea
Battle in Celebes
Battle in Java
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to Kwangsi
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
2 fighters and 2 tactical_bombers moved from Kiangsi to Kwangsi
2 fighters moved from Anhwe to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from Manchuria to Japan
1 artillery moved from Korea to Amur
1 destroyer moved from 6 Sea Zone to 15 Sea Zone
1 destroyer moved from 15 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Suiyuyan to Hopei
1 infantry moved from Shensi to Hopei
1 armour and 2 mech_infantrys moved from Kiangsu to Hopei
1 bomber moved from Kiangsi to Kiangsu
1 bomber moved from Manchuria to Kiangsu
Place Units - Japanese
1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 63 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 aaGun, 4 fighters and 4 tactical_bombers
Kiangsu : 1 flag, 2 bombers and 1 factory_minor
Kiangsi : 1 flag, 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag
Yunnan : 1 flag, 3 artilleries, 6 infantry and 1 mech_infantry
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag, 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys
Szechwan : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Malaya : 1 flag, 1 artillery, 1 harbour and 1 infantry
Borneo : 1 flag, 2 infantry
Kwangtung : 1 flag, 1 harbour and 1 mech_infantry
Philippines : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 1 infantry
Sakha : 1 flag, 1 artillery and 6 infantry
Soviet Far East : 1 flag
Amur : 1 flag, 1 artillery
Siberia : 1 flag
French Indo China : 1 flag, 1 infantry
Celebes : 1 flag, 1 artillery and 1 infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag, 2 infantry
42 Sea Zone : 1 transport
41 Sea Zone : 1 transport
44 Sea Zone : 1 transport
43 Sea Zone : 1 transport
45 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
37 Sea Zone : 1 transport
35 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
25 Sea Zone : 1 destroyer
6 Sea Zone : 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport
55 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 48 / 51
Russians : 31 / 32
Japanese : 63 / 69
Americans : 50 / 77
Chinese : 3 / 3
British : 31 / 33
UK_Pacific : 8 / 26
Italians : 10 / 22
ANZAC : 10 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 7 times
3 was rolled 3 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 9 times
Average roll : 3.400
Median : 3.500
Variance : 0.923
Standard Deviation : 0.961
Total rolls : 40
Japanese Combat
1 was rolled 9 times
2 was rolled 6 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 8 times
Average roll : 3.371
Median : 3.000
Variance : 0.912
Standard Deviation : 0.955
Total rolls : 35
UK_Pacific Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Chinese Combat
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Americans Combat
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
2 armour, 2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
2 armour, 2 artilleries, 1 carrier, 3 cruisers, 1 destroyer, 2 fighters, 4 infantry, 4 submarines and 4 transports moved from 101 Sea Zone to 91 Sea Zone
2 armour, 2 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to Queensland
1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters and 4 submarines moved from 26 Sea Zone to 54 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
2 armour, 2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
2 armour, 2 artilleries, 1 carrier, 3 cruisers, 1 destroyer, 2 fighters, 4 infantry, 4 submarines and 4 transports moved from 101 Sea Zone to 91 Sea Zone
2 armour, 2 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to Queensland
1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters and 4 submarines moved from 26 Sea Zone to 54 Sea Zone
Combat - Americans
Battle in Gibraltar
Americans attack with 2 armour, 2 artilleries and 4 infantry
Germans defend with 1 harbour and 2 infantry
Americans win, taking Gibraltar from Germans with 2 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Americans: 2 infantry
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
Place Units - Americans
2 transports placed in 101 Sea Zone
1 carrier and 1 cruiser placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 destroyer placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
4 infantry moved from Tsinghai to Kansu
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 fighter, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 armour, 2 carriers, 2 destroyers, 3 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 fighter moved from Persia to India
Combat - British
British creates battle in territory 20 Sea Zone
Non Combat Move - British
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 infantry moved from Ethiopia to Kenya
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 battleship and 1 transport moved from 72 Sea Zone to 70 Sea Zone
1 infantry moved from Iraq to Persia
Place Units - British
1 destroyer and 1 transport placed in 109 Sea Zone
1 fighter placed in United Kingdom
1 mech_infantry placed in Union of South Africa
1 artillery placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1,3,5,4,1,1,5
British collect 30 PUs (1 lost to blockades); end with 30 PUs total
Place Units - UK_Pacific
2 artilleries and 6 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 8 PUs total
Some Units in India change ownership: 2 artilleries and 6 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 airfield, 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan
Italians take Trans-Jordan from British
1 infantry moved from Southern Italy to 97 Sea Zone
1 armour moved from Yugoslavia to 97 Sea Zone
2 artilleries and 2 infantry moved from Southern Italy to 95 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan
2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 99 Sea Zone
2 artilleries and 2 infantry moved from 99 Sea Zone to Syria
Combat - Italians
Battle in Syria
Non Combat Move - Italians
2 artilleries and 4 infantry moved from Alexandria to Egypt
1 armour moved from Romania to Bessarabia
2 aaGuns and 2 infantry moved from Eastern Poland to Bessarabia
Place Units - Italians
1 artillery and 1 infantry placed in Southern Italy
1 airfield placed in Alexandria
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Territory Summary for Italians :
Trans-Jordan : 1 flag, 2 armour, 1 infantry and 1 mech_infantry
Alexandria : 1 flag, 1 airfield
Egypt : 2 artilleries and 4 infantry
Syria : 1 flag, 2 artilleries and 2 infantry
Northern Italy : 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
Bessarabia : 2 aaGuns, 1 armour and 2 infantry
Greece : 1 flag
99 Sea Zone : 2 transports
98 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 48 / 51
Russians : 31 / 32
Japanese : 62 / 69
Americans : 50 / 70
Chinese : 4 / 4
British : 30 / 30
UK_Pacific : 8 / 8
Italians : 12 / 22
ANZAC : 10 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone
Combat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to 54 Sea Zone
1 fighter moved from 55 Sea Zone to Queensland
1 fighter moved from 55 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 carrier and 1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 infantry moved from Libya to Tobruk
French take Tobruk from Italians
2 infantry moved from Libya to Tunisia
Combat - French
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 factory_minor and 13 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
8 armour, 15 artilleries, 1 fighter, 21 infantry and 7 mech_infantrys moved from Eastern Poland to Belarus
1 artillery and 1 infantry moved from Baltic States to Belarus
3 bombers moved from Alexandria to Belarus
1 bomber moved from Southern Italy to Belarus
1 artillery moved from Egypt to 98 Sea Zone
1 artillery and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 artillery moved from 80 Sea Zone to Iraq
1 armour moved from Egypt to Iraq
1 tactical_bomber moved from Alexandria to Iraq
1 fighter moved from 98 Sea Zone to Iraq
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Belarus
Germans attack with 8 armour, 16 artilleries, 4 bombers, 1 fighter, 22 infantry and 7 mech_infantrys
Russians defend with 4 aaGuns, 4 armour, 6 artilleries, 5 fighters, 24 infantry, 4 mech_infantrys and 1 tactical_bomber
AA fire in Belarus : 2/5 hits
1 bomber owned by the Germans and 1 fighter owned by the Germans lost in Belarus
Germans roll dice for 8 armour, 16 artilleries, 3 bombers, 22 infantry and 7 mech_infantrys in Belarus, round 2 : 13/56 hits
Russians roll dice for 4 aaGuns, 4 armour, 6 artilleries, 5 fighters, 24 infantry, 4 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 14/44 hits
9 infantry owned by the Russians, 14 infantry owned by the Germans and 4 aaGuns owned by the Russians lost in Belarus
Germans roll dice for 8 armour, 16 artilleries, 3 bombers, 8 infantry and 7 mech_infantrys in Belarus, round 3 : 17/42 hits
Russians roll dice for 4 armour, 6 artilleries, 5 fighters, 15 infantry, 4 mech_infantrys and 1 tactical_bomber in Belarus, round 3 : 16/35 hits
15 infantry owned by the Russians, 8 infantry owned by the Germans, 2 mech_infantrys owned by the Russians and 8 artilleries owned by the Germans lost in Belarus
Germans roll dice for 8 armour, 8 artilleries, 3 bombers and 7 mech_infantrys in Belarus, round 4 : 16/26 hits
Russians roll dice for 4 armour, 6 artilleries, 5 fighters, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 4 : 5/18 hits
1 tactical_bomber owned by the Russians, 4 armour owned by the Russians, 6 artilleries owned by the Russians, 2 mech_infantrys owned by the Russians, 3 fighters owned by the Russians, 3 artilleries owned by the Germans and 2 mech_infantrys owned by the Germans lost in Belarus
Germans roll dice for 8 armour, 5 artilleries, 3 bombers and 5 mech_infantrys in Belarus, round 5 : 6/21 hits
Russians roll dice for 2 fighters in Belarus, round 5 : 1/2 hits
2 fighters owned by the Russians and 1 artillery owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 8 armour, 4 artilleries, 3 bombers and 5 mech_infantrys remaining. Battle score for attacker is 73
Casualties for Germans: 12 artilleries, 1 bomber, 1 fighter, 22 infantry and 2 mech_infantrys
Casualties for Russians: 4 aaGuns, 4 armour, 6 artilleries, 5 fighters, 24 infantry, 4 mech_infantrys and 1 tactical_bomber
Battle in Iraq
Germans attack with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Iraq, round 2 : 1/4 hits
British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Iraq
Germans win, taking Iraq from British with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Alexandria to Western Germany
1 fighter moved from 98 Sea Zone to Western Germany
2 submarines moved from 93 Sea Zone to 95 Sea Zone
1 submarine moved from 92 Sea Zone to 95 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 submarine and 2 transports moved from 98 Sea Zone to 95 Sea Zone
1 fighter and 1 tactical_bomber moved from Alexandria to 95 Sea Zone
1 tactical_bomber moved from Alexandria to Southern Italy
1 fighter moved from Iraq to Egypt
1 tactical_bomber moved from Iraq to Egypt
1 aaGun moved from Eastern Poland to Belarus
1 aaGun moved from Eastern Poland to Bessarabia
1 infantry and 1 mech_infantry moved from Western Germany to Northern Italy
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
3 bombers moved from Belarus to Eastern Poland
1 armour and 5 mech_infantrys moved from Germany to Eastern Poland
Place Units - Germans
10 infantry placed in Western Germany
3 infantry placed in France
1 factory_minor placed in Egypt
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Territory Summary for Germans :
Egypt : 1 flag, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 tactical_bomber
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 10 infantry and 1 tactical_bomber
Germany : 1 factory_major
Northern Italy : 1 infantry and 1 mech_infantry
Southern Italy : 1 tactical_bomber
Belarus : 1 flag, 1 aaGun, 8 armour, 4 artilleries and 5 mech_infantrys
Baltic States : 1 flag
Eastern Poland : 1 flag, 1 aaGun, 1 armour, 3 bombers and 5 mech_infantrys
Bessarabia : 1 flag, 1 aaGun, 1 artillery and 1 infantry
125 Sea Zone : 1 submarine
80 Sea Zone : 1 transport
95 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 4 submarines, 1 tactical_bomber and 2 transports
Bulgaria : 1 flag
Iraq : 1 flag, 1 armour and 1 artillery
92 Sea Zone : 1 destroyer
Yugoslavia : 1 flag
98 Sea Zone : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 51 / 58
Russians : 30 / 32
Japanese : 62 / 69
Americans : 50 / 70
Chinese : 4 / 4
British : 28 / 30
UK_Pacific : 8 / 8
Italians : 12 / 22
ANZAC : 10 / 10
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 62 times
2 was rolled 44 times
3 was rolled 55 times
4 was rolled 63 times
5 was rolled 76 times
6 was rolled 62 times
Average roll : 3.644
Median : 4.000
Variance : 1.535
Standard Deviation : 1.239
Total rolls : 362
Null / Other
1 was rolled 20 times
2 was rolled 12 times
3 was rolled 11 times
4 was rolled 20 times
5 was rolled 28 times
6 was rolled 15 times
Average roll : 3.651
Median : 4.000
Variance : 1.943
Standard Deviation : 1.394
Total rolls : 106
Germans Combat
1 was rolled 22 times
2 was rolled 20 times
3 was rolled 33 times
4 was rolled 23 times
5 was rolled 20 times
6 was rolled 31 times
Average roll : 3.617
Median : 3.000
Variance : 1.128
Standard Deviation : 1.062
Total rolls : 149
British Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Russians Combat
1 was rolled 20 times
2 was rolled 12 times
3 was rolled 11 times
4 was rolled 20 times
5 was rolled 28 times
6 was rolled 15 times
Average roll : 3.651
Median : 4.000
Variance : 1.943
Standard Deviation : 1.394
Total rolls : 106
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
6 infantry moved from Ukraine to Bryansk
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Russia
3 infantry moved from Karelia to Finland
Russians take Finland from Germans
1 mech_infantry moved from Karelia to Finland
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Vyborg
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
5 infantry moved from Kansu to Novosibirsk
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Non Combat Move - Russians
Place Units - Russians
2 artilleries and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 35 PUs