@gamerman01 Done. Thank you for the reminder and my apologies for the oversight! If you agree, could we play another game of classic with the standard Classic league rules? Since you said you are open to playing either side, I request another shot with the Carolines transport bid, although I do recognize that is not how the bidding system works.
2.0 15LG40 artofwar1947 (Axis) vs. dawgoneit (Allies + 13)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 2 infantry, 7 mech_infantrys and 1 transport; Remaining resources: 1 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
5 infantry moved from Romania to Eastern Poland
3 armour, 2 artilleries and 6 infantry moved from Slovakia Hungary to Eastern Poland
7 artilleries and 14 infantry moved from Poland to Eastern Poland
5 armour moved from Greater Southern Germany to Eastern Poland
1 bomber moved from Western Germany to 81 Sea Zone
1 fighter and 2 tactical_bombers moved from Alexandria to 81 Sea Zone
2 fighters and 1 tactical_bomber moved from Southern Italy to 98 Sea Zone
1 tactical_bomber moved from Western Germany to 98 Sea ZoneCombat - Germans
Battle in Eastern Poland
Germans attack with 8 armour, 9 artilleries and 25 infantry
Russians defend with 1 infantry
Germans roll dice for 8 armour, 9 artilleries and 25 infantry in Eastern Poland, round 2 : 15/42 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 8 armour, 9 artilleries and 24 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 98 Sea Zone
Germans attack with 2 fighters and 2 tactical_bombers
French defend with 1 destroyer
Germans roll dice for 2 fighters and 2 tactical_bombers in 98 Sea Zone, round 2 : 3/4 hits
French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the French lost in 98 Sea Zone
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in 81 Sea Zone
Germans attack with 1 bomber, 1 fighter and 2 tactical_bombers
British defend with 1 cruiser, 2 destroyers and 1 transport
Germans roll dice for 1 bomber, 1 fighter and 2 tactical_bombers in 81 Sea Zone, round 2 : 3/4 hits
British roll dice for 1 cruiser, 2 destroyers and 1 transport in 81 Sea Zone, round 2 : 1/3 hits
1 cruiser owned by the British, 1 tactical_bomber owned by the Germans and 2 destroyers owned by the British lost in 81 Sea Zone
1 transport owned by the British lost in 81 Sea Zone
Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 24
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 cruiser, 2 destroyers and 1 transportNon Combat Move - Germans
1 bomber, 1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Alexandria
2 fighters and 2 tactical_bombers moved from 98 Sea Zone to Alexandria
1 battleship, 1 cruiser and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 93 Sea Zone
1 artillery moved from Normandy Bordeaux to Southern France
1 tactical_bomber moved from Western Germany to Southern Italy
2 bombers moved from Norway to Southern Italy
1 fighter moved from Norway to Western Germany
1 infantry moved from Norway to Finland
3 aaGuns moved from Poland to Eastern Poland
8 artilleries moved from Germany to Slovakia HungaryPlace Units - Germans
2 infantry placed in Southern France
1 transport placed in 93 Sea Zone
1 bomber placed in Western Germany
7 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 123 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 125 Sea Zone: 1 submarine
EDIT: Removing units owned by Germans from 125 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 110 Sea Zone: 1 submarine
EDIT: Removing units owned by Germans from 93 Sea Zone: 1 carrier
EDIT: Adding units owned by Germans to 92 Sea Zone: 1 carrier
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 47 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUsTerritory Summary for Germans :
Alexandria : 1 bomber, 3 fighters and 3 tactical_bombers
Gibraltar : 1 flag, 1 harbour and 2 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 8 artilleries
Western Germany : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter and 1 harbour
Germany : 1 factory_major and 7 mech_infantrys
Southern Italy : 2 bombers and 1 tactical_bomber
Karelia : 1 flag, 1 infantry
Baltic States : 1 flag, 1 infantry
Eastern Poland : 1 flag, 3 aaGuns, 8 armour, 9 artilleries and 24 infantry
Bessarabia : 1 flag, 1 infantry
125 Sea Zone : 1 submarine
93 Sea Zone : 3 transports
Bulgaria : 1 flag
92 Sea Zone : 1 battleship, 1 carrier, 1 cruiser and 1 submarine
Yugoslavia : 1 flag
Finland : 1 flag, 6 infantry
110 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 47 / 53
Russians : 33 / 37
Japanese : 33 / 44
Americans : 52 / 52
Chinese : 6 / 6
British : 31 / 31
UK_Pacific : 24 / 24
Italians : 11 / 23
ANZAC : 14 / 14
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 11 times
3 was rolled 10 times
4 was rolled 9 times
5 was rolled 9 times
6 was rolled 6 times
Average roll : 3.255
Median : 3.000
Variance : 0.278
Standard Deviation : 0.527
Total rolls : 55Germans Combat
1 was rolled 10 times
2 was rolled 9 times
3 was rolled 9 times
4 was rolled 9 times
5 was rolled 9 times
6 was rolled 4 times
Average roll : 3.200
Median : 3.000
Variance : 0.490
Standard Deviation : 0.700
Total rolls : 50French Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Russians Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 1 fighter and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Novgorod to Karelia
2 infantry moved from Belarus to Baltic States
1 fighter moved from Belarus to Baltic States
1 fighter moved from Belarus to Bessarabia
1 fighter moved from Belarus to Karelia
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
2 infantry moved from Ukraine to Bessarabia
1 submarine moved from 124 Sea Zone to 125 Sea Zone
1 cruiser moved from 113 Sea Zone to 115 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 1 fighter and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Novgorod to Karelia
2 infantry moved from Belarus to Baltic States
1 fighter moved from Belarus to Baltic States
1 fighter moved from Belarus to Bessarabia
1 fighter moved from Belarus to Karelia
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
2 infantry moved from Ukraine to Bessarabia
1 submarine moved from 124 Sea Zone to 125 Sea Zone
1 cruiser moved from 113 Sea Zone to 115 Sea ZoneCombat - Russians
Battle in Baltic States
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bessarabia
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Bessarabia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Karelia
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians win, taking Karelia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 fighter moved from Karelia to Belarus
1 fighter moved from Baltic States to Belarus
1 artillery and 1 infantry moved from Smolensk to Belarus
1 fighter moved from Russia to Belarus
1 artillery and 1 infantry moved from Bryansk to Belarus
2 mech_infantrys moved from Ukraine to Belarus
1 fighter moved from Bessarabia to Belarus
1 artillery and 5 infantry moved from Western Ukraine to Bryansk
1 artillery moved from Russia to Bryansk
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 infantry moved from Sakha to Siberia
1 aaGun moved from Yakut S.S.R. to Buryatia
1 infantry moved from Buryatia to Sakha
1 infantry moved from Buryatia to Sakha
2 infantry moved from Yakut S.S.R. to Buryatia
6 infantry moved from Yenisey to Timguska
1 aaGun and 4 infantry moved from Yakut S.S.R. to YeniseyPlace Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
1 armour, 1 fighter and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 destroyer, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour and 1 infantry moved from Soviet Far East to Siberia
1 fighter and 1 tactical_bomber moved from Japan to Siberia
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 fighter moved from Manchuria to Korea
1 bomber moved from Kwangsi to Korea
1 artillery and 2 infantry moved from Hopei to Suiyuyan
1 bomber moved from Kwangsi to Suiyuyan
3 infantry moved from Yunnan to Szechwan
6 fighters and 4 tactical_bombers moved from Kwangsi to Szechwan
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 artillery and 6 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
2 artilleries, 3 infantry and 1 mech_infantry moved from Kweichow to SzechwanCombat - Japanese
Battle in Siberia
Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Siberia, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Siberia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Siberia
Japanese win, taking Siberia from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Korea
Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Korea, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Korea
Japanese win, taking Korea from Russians with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 artillery, 1 bomber and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Suiyuyan, round 2 : 1/4 hits
Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Suiyuyan, round 3 : 2/4 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Szechwan
Japanese attack with 2 artilleries, 6 fighters, 6 infantry, 1 mech_infantry and 4 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 artilleries, 6 fighters, 6 infantry, 1 mech_infantry and 4 tactical_bombers in Szechwan, round 2 : 7/19 hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 artilleries, 6 fighters, 5 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
1 artillery and 1 infantry moved from Kweichow to Szechwan
1 artillery and 2 infantry moved from Hunan to Kwangsi
1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
1 battleship, 1 cruiser, 2 destroyers, 1 submarine and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 aaGun and 1 infantry moved from Kiangsi to Kwangsi
1 fighter and 1 tactical_bomber moved from Siberia to Manchuria
1 fighter moved from Korea to Manchuria
1 bomber moved from Korea to Manchuria
2 infantry moved from Jehol to Anhwe
2 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
2 infantry, 1 mech_infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Jehol to 19 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
3 infantry and 1 mech_infantry moved from 36 Sea Zone to Kwangsi
1 battleship and 1 cruiser moved from 36 Sea Zone to 37 Sea Zone
4 fighters and 4 tactical_bombers moved from Szechwan to Kwangsi
2 fighters moved from Szechwan to Anhwe
1 bomber moved from Suiyuyan to AnhwePlace Units - Japanese
1 artillery and 1 infantry placed in Japan
1 destroyer and 1 transport placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
1 armour and 2 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 38 PUs; end with 39 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 49 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 aaGun, 3 artilleries, 4 fighters, 10 infantry, 1 mech_infantry and 4 tactical_bombers
Korea : 1 artillery
Kiangsu : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 bomber, 2 fighters and 1 tactical_bomber
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag
Suiyuyan : 1 flag, 1 artillery and 1 infantry
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag, 3 artilleries, 6 infantry and 1 mech_infantry
Chahar : 1 flag
Anhwe : 1 flag, 1 bomber, 2 fighters and 2 infantry
Soviet Far East : 1 flag
Amur : 1 flag, 1 artillery and 6 infantry
Siberia : 1 flag, 1 armour
37 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
36 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 6 transports
6 Sea Zone : 1 destroyer and 2 transportsProduction/PUs Summary :
Germans : 45 / 53
Russians : 33 / 38
Japanese : 38 / 49
Americans : 52 / 52
Chinese : 3 / 6
British : 31 / 31
UK_Pacific : 24 / 24
Italians : 11 / 23
ANZAC : 14 / 14
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 9 times
3 was rolled 10 times
4 was rolled 7 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.381
Median : 3.000
Variance : 0.537
Standard Deviation : 0.733
Total rolls : 42Japanese Combat
1 was rolled 4 times
2 was rolled 6 times
3 was rolled 9 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 3.514
Median : 3.000
Variance : 0.618
Standard Deviation : 0.786
Total rolls : 35Russians Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Chinese Combat
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.200
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 transport placed in 101 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Eastern United States
1 cruiser and 1 submarine placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea Zone
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 9 infantry moved from Sikang to TsinghaiNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyCombat Move - British
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Formosa
1 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
3 infantry moved from Persia to Iraq
1 fighter and 2 tactical_bombers moved from Egypt to Iraq
1 fighter moved from Ethiopia to Iraq
1 transport moved from 39 Sea Zone to 72 Sea Zone
1 battleship moved from 76 Sea Zone to 72 Sea Zone
1 infantry moved from Burma to India
1 mech_infantry moved from Belgian Congo to Egypt
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Italian Somaliland to Ethiopia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 carrier, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 8 infantry; Remaining resources: 0 PUs;Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyCombat Move - British
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Formosa
1 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
3 infantry moved from Persia to Iraq
1 fighter and 2 tactical_bombers moved from Egypt to Iraq
1 fighter moved from Ethiopia to Iraq
1 transport moved from 39 Sea Zone to 72 Sea Zone
1 battleship moved from 76 Sea Zone to 72 Sea Zone
1 infantry moved from Burma to India
1 mech_infantry moved from Belgian Congo to Egypt
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Italian Somaliland to EthiopiaCombat - British
Battle in Iraq
British attack with 2 fighters, 3 infantry and 2 tactical_bombers
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 2 infantry
Battle in FormosaNon Combat Move - British
1 fighter and 2 tactical_bombers moved from Iraq to Egypt
1 fighter moved from Iraq to Persia
1 fighter moved from United Kingdom to 106 Sea ZonePlace Units - British
1 carrier and 1 tactical_bomber placed in 106 Sea Zone
1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
8 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,6,6,1,2,6,1,3,3,2,2,4,4,6,6,3,6
UK_Pacific collect 21 PUs (4 lost to blockades); end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 8 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 artilleries and 2 transports; Remaining resources: 1 PUs;Combat Move - Italians
Non Combat Move - Italians
1 armour moved from Greece to Romania
1 fighter moved from Alexandria to Southern Italy
2 aaGuns and 2 infantry moved from Slovakia Hungary to Eastern Poland
1 armour moved from Greece to YugoslaviaPlace Units - Italians
2 artilleries placed in Southern Italy
1 transport placed in 97 Sea Zone
1 transport placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 11 PUs; end with 12 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUsTerritory Summary for Italians :
Alexandria : 1 flag, 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Romania : 1 armour
Northern Italy : 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
Eastern Poland : 2 aaGuns and 2 infantry
95 Sea Zone : 2 transports
Greece : 1 flag
97 Sea Zone : 1 transport
Yugoslavia : 1 armourProduction/PUs Summary :
Germans : 45 / 53
Russians : 33 / 38
Japanese : 35 / 49
Americans : 52 / 77
Chinese : 5 / 3
British : 33 / 33
UK_Pacific : 25 / 26
Italians : 11 / 22
ANZAC : 14 / 14
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 carrier and 2 fighters moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
3 infantry moved from Tunisia to Libya
French take Libya from ItaliansCombat - French
Non Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 destroyer, 1 infantry, 6 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber, 3 fighters and 3 tactical_bombers moved from Alexandria to Egypt
2 bombers and 1 tactical_bomber moved from Southern Italy to Egypt
1 armour, 2 artilleries and 3 infantry moved from Southern France to 93 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 93 Sea Zone to 98 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 98 Sea Zone to Egypt
1 battleship, 1 carrier, 1 cruiser and 1 submarine moved from 92 Sea Zone to 98 Sea Zone
Germans take 98 Sea Zone from French
1 bomber moved from Western Germany to Egypt
1 artillery and 2 infantry moved from Eastern Poland to Bessarabia
1 fighter moved from Western Germany to Baltic States
1 artillery and 1 infantry moved from Eastern Poland to Baltic States
6 infantry moved from Finland to KareliaCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Egypt
Germans attack with 1 armour, 2 artilleries, 4 bombers, 3 fighters, 3 infantry and 4 tactical_bombers
ANZAC defend with 2 infantry; French defend with 1 infantry; British defend with 1 armour, 2 artilleries, 1 fighter, 1 harbour, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
Germans roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits
Germans roll dice for 1 armour, 2 artilleries, 4 bombers, 3 fighters, 3 infantry and 4 tactical_bombers in Egypt, round 2 : 13/17 hits
British roll dice for 1 armour, 2 artilleries, 1 fighter, 4 infantry, 2 mech_infantrys and 2 tactical_bombers in Egypt, round 2 : 3/12 hits
1 infantry owned by the British, 2 tactical_bombers owned by the British, 1 infantry owned by the French, 1 armour owned by the British, 2 infantry owned by the ANZAC, 3 infantry owned by the Germans, 2 mech_infantrys owned by the British, 2 artilleries owned by the British and 1 fighter owned by the British lost in Egypt
Germans win, taking Egypt from British with 1 armour, 2 artilleries, 4 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 57
Casualties for ANZAC: 2 infantry
Casualties for Germans: 3 infantry
Casualties for French: 1 infantry
Casualties for British: 1 armour, 2 artilleries, 1 fighter, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
Battle in Karelia
Germans attack with 6 infantry
Russians defend with 2 infantry
Germans roll dice for 6 infantry in Karelia, round 2 : 0/6 hits
Russians roll dice for 2 infantry in Karelia, round 2 : 1/2 hits
1 infantry owned by the Germans lost in Karelia
Germans roll dice for 5 infantry in Karelia, round 3 : 0/5 hits
Russians roll dice for 2 infantry in Karelia, round 3 : 0/2 hits
Germans roll dice for 5 infantry in Karelia, round 4 : 1/5 hits
Russians roll dice for 2 infantry in Karelia, round 4 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
Germans roll dice for 4 infantry in Karelia, round 5 : 0/4 hits
Russians roll dice for 1 infantry in Karelia, round 5 : 0/1 hits
Germans roll dice for 4 infantry in Karelia, round 6 : 2/4 hits
Russians roll dice for 1 infantry in Karelia, round 6 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
Germans win, taking Karelia from Russians with 3 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantry
Battle in Baltic States
Germans attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Baltic States, round 2 : 1/3 hits
Russians roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Baltic States
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Baltic States, round 3 : 2/3 hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Bessarabia
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter moved from Baltic States to Eastern Poland
7 mech_infantrys moved from Germany to Eastern Poland
8 artilleries moved from Slovakia Hungary to Eastern Poland
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 bomber moved from Egypt to Southern Italy
3 bombers moved from Egypt to Alexandria
2 fighters moved from Egypt to 98 Sea Zone
1 fighter and 4 tactical_bombers moved from Egypt to AlexandriaPlace Units - Germans
1 destroyer and 2 submarines placed in 93 Sea Zone
1 infantry and 1 mech_infantry placed in Western Germany
1 armour and 5 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
Germans collect 46 PUs (3 lost to blockades); end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUsTerritory Summary for Germans :
Alexandria : 3 bombers, 1 fighter and 4 tactical_bombers
Gibraltar : 1 flag, 1 harbour and 2 infantry
Egypt : 1 flag, 1 armour, 2 artilleries and 1 harbour
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
Germany : 1 armour, 1 factory_major and 5 mech_infantrys
Southern Italy : 1 bomber
Karelia : 1 flag, 3 infantry
Baltic States : 1 flag, 1 artillery and 1 infantry
Eastern Poland : 1 flag, 3 aaGuns, 8 armour, 15 artilleries, 1 fighter, 21 infantry and 7 mech_infantrys
Bessarabia : 1 flag, 1 artillery and 1 infantry
125 Sea Zone : 1 submarine
93 Sea Zone : 1 destroyer and 2 submarines
Bulgaria : 1 flag
92 Sea Zone : 1 submarine
Yugoslavia : 1 flag
98 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 3 transports
Finland : 1 flagProduction/PUs Summary :
Germans : 49 / 51
Russians : 31 / 38
Japanese : 35 / 49
Americans : 52 / 77
Chinese : 5 / 3
British : 31 / 33
UK_Pacific : 25 / 26
Italians : 10 / 22
ANZAC : 14 / 24
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 20 times
2 was rolled 16 times
3 was rolled 12 times
4 was rolled 10 times
5 was rolled 17 times
6 was rolled 17 times
Average roll : 3.424
Median : 3.000
Variance : 0.747
Standard Deviation : 0.864
Total rolls : 92Null / Other
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.214
Median : 3.000
Variance : 0.154
Standard Deviation : 0.392
Total rolls : 14Germans Combat
1 was rolled 13 times
2 was rolled 8 times
3 was rolled 8 times
4 was rolled 4 times
5 was rolled 10 times
6 was rolled 9 times
Average roll : 3.327
Median : 3.000
Variance : 0.902
Standard Deviation : 0.950
Total rolls : 52Russians Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.214
Median : 3.000
Variance : 0.154
Standard Deviation : 0.392
Total rolls : 14British Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 4.333
Median : 5.000
Variance : 0.909
Standard Deviation : 0.953
Total rolls : 12 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Russians
3 infantry moved from Novgorod to Karelia
4 fighters moved from Belarus to Karelia
1 tactical_bomber moved from Belarus to Karelia
1 mech_infantry moved from Belarus to Karelia
2 infantry moved from Sakha to Siberia
1 infantry moved from Northwest Persia to Iraq -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Russians
3 infantry moved from Novgorod to Karelia
4 fighters moved from Belarus to Karelia
1 tactical_bomber moved from Belarus to Karelia
1 mech_infantry moved from Belarus to Karelia
2 infantry moved from Sakha to Siberia
1 infantry moved from Northwest Persia to IraqCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Karelia
Russians attack with 4 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians win, taking Karelia from Germans with 4 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in Siberia
Russians attack with 2 infantry
Japanese defend with 1 armour
Japanese win with no units remaining. Battle score for attacker is 0
Casualties for Japanese: 1 armour
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 aaGun and 4 infantry moved from Buryatia to Yakut S.S.R.
1 aaGun and 4 infantry moved from Yenisey to Yakut S.S.R.
6 infantry moved from Timguska to Kansu
4 fighters moved from Karelia to Belarus
1 tactical_bomber moved from Karelia to Belarus
1 fighter moved from Russia to Belarus
1 armour moved from Russia to Belarus
2 infantry moved from Russia to Bryansk
2 artilleries and 5 infantry moved from Bryansk to BelarusPlace Units - Russians
3 infantry placed in Ukraine
3 infantry placed in Novgorod
1 artillery, 1 fighter and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 artillery and 6 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
3 artilleries, 6 infantry and 1 mech_infantry moved from Szechwan to Yunnan
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 mech_infantry moved from Kwangsi to Kwangtung
Japanese take Kwangtung from UK_Pacific
2 infantry moved from Anhwe to Kiangsi
3 artilleries and 9 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
2 fighters and 2 tactical_bombers moved from Kwangsi to Kiangsi
1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 37 Sea Zone to 45 Sea Zone
1 battleship and 1 cruiser moved from 37 Sea Zone to 35 Sea Zone
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Anhwe to KiangsiCombat - Japanese
Battle in Philippines
Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 1/2 hits
Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in Philippines, round 2 : 5/8 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Sumatra
Battle in Borneo
Battle in Malaya
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry; British defend with 1 harbour
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Malaya, round 2 : 3/6 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Sumatra from UK_Pacific, taking Borneo from UK_Pacific, taking Malaya from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Yunnan
Japanese attack with 3 artilleries, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 3 artilleries, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 4/12 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 artilleries, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kiangsi
Japanese attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Kiangsi, round 2 : 3/7 hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Dutch New Guinea
Battle in Celebes
Battle in JavaNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to Kwangsi
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
2 fighters and 2 tactical_bombers moved from Kiangsi to Kwangsi
2 fighters moved from Anhwe to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from Manchuria to Japan
1 artillery moved from Korea to Amur
1 destroyer moved from 6 Sea Zone to 15 Sea Zone
1 destroyer moved from 15 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Suiyuyan to Hopei
1 infantry moved from Shensi to Hopei
1 armour and 2 mech_infantrys moved from Kiangsu to Hopei
1 bomber moved from Kiangsi to Kiangsu
1 bomber moved from Manchuria to KiangsuPlace Units - Japanese
1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 63 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 aaGun, 4 fighters and 4 tactical_bombers
Kiangsu : 1 flag, 2 bombers and 1 factory_minor
Kiangsi : 1 flag, 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag
Yunnan : 1 flag, 3 artilleries, 6 infantry and 1 mech_infantry
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag, 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys
Szechwan : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Malaya : 1 flag, 1 artillery, 1 harbour and 1 infantry
Borneo : 1 flag, 2 infantry
Kwangtung : 1 flag, 1 harbour and 1 mech_infantry
Philippines : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 1 infantry
Sakha : 1 flag, 1 artillery and 6 infantry
Soviet Far East : 1 flag
Amur : 1 flag, 1 artillery
Siberia : 1 flag
French Indo China : 1 flag, 1 infantry
Celebes : 1 flag, 1 artillery and 1 infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag, 2 infantry
42 Sea Zone : 1 transport
41 Sea Zone : 1 transport
44 Sea Zone : 1 transport
43 Sea Zone : 1 transport
45 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
37 Sea Zone : 1 transport
35 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
25 Sea Zone : 1 destroyer
6 Sea Zone : 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport
55 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 48 / 51
Russians : 31 / 32
Japanese : 63 / 69
Americans : 50 / 77
Chinese : 3 / 3
British : 31 / 33
UK_Pacific : 8 / 26
Italians : 10 / 22
ANZAC : 10 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 7 times
3 was rolled 3 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 9 times
Average roll : 3.400
Median : 3.500
Variance : 0.923
Standard Deviation : 0.961
Total rolls : 40Japanese Combat
1 was rolled 9 times
2 was rolled 6 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 8 times
Average roll : 3.371
Median : 3.000
Variance : 0.912
Standard Deviation : 0.955
Total rolls : 35UK_Pacific Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
2 armour, 2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
2 armour, 2 artilleries, 1 carrier, 3 cruisers, 1 destroyer, 2 fighters, 4 infantry, 4 submarines and 4 transports moved from 101 Sea Zone to 91 Sea Zone
2 armour, 2 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to Queensland
1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters and 4 submarines moved from 26 Sea Zone to 54 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
2 armour, 2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
2 armour, 2 artilleries, 1 carrier, 3 cruisers, 1 destroyer, 2 fighters, 4 infantry, 4 submarines and 4 transports moved from 101 Sea Zone to 91 Sea Zone
2 armour, 2 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to Queensland
1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters and 4 submarines moved from 26 Sea Zone to 54 Sea ZoneCombat - Americans
Battle in Gibraltar
Americans attack with 2 armour, 2 artilleries and 4 infantry
Germans defend with 1 harbour and 2 infantry
Americans win, taking Gibraltar from Germans with 2 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Americans: 2 infantry
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 artillery and 3 infantry moved from 54 Sea Zone to QueenslandPlace Units - Americans
2 transports placed in 101 Sea Zone
1 carrier and 1 cruiser placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 destroyer placed in 10 Sea Zone
1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
4 infantry moved from Tsinghai to KansuCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 fighter, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 armour, 2 carriers, 2 destroyers, 3 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 fighter moved from Persia to IndiaCombat - British
British creates battle in territory 20 Sea ZoneNon Combat Move - British
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 infantry moved from Ethiopia to Kenya
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 battleship and 1 transport moved from 72 Sea Zone to 70 Sea Zone
1 infantry moved from Iraq to PersiaPlace Units - British
1 destroyer and 1 transport placed in 109 Sea Zone
1 fighter placed in United Kingdom
1 mech_infantry placed in Union of South Africa
1 artillery placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1,3,5,4,1,1,5
British collect 30 PUs (1 lost to blockades); end with 30 PUs totalPlace Units - UK_Pacific
2 artilleries and 6 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 8 PUs total
Some Units in India change ownership: 2 artilleries and 6 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 airfield, 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan
Italians take Trans-Jordan from British
1 infantry moved from Southern Italy to 97 Sea Zone
1 armour moved from Yugoslavia to 97 Sea Zone
2 artilleries and 2 infantry moved from Southern Italy to 95 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan
2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 99 Sea Zone
2 artilleries and 2 infantry moved from 99 Sea Zone to SyriaCombat - Italians
Battle in SyriaNon Combat Move - Italians
2 artilleries and 4 infantry moved from Alexandria to Egypt
1 armour moved from Romania to Bessarabia
2 aaGuns and 2 infantry moved from Eastern Poland to BessarabiaPlace Units - Italians
1 artillery and 1 infantry placed in Southern Italy
1 airfield placed in AlexandriaTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 2 armour, 1 infantry and 1 mech_infantry
Alexandria : 1 flag, 1 airfield
Egypt : 2 artilleries and 4 infantry
Syria : 1 flag, 2 artilleries and 2 infantry
Northern Italy : 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
Bessarabia : 2 aaGuns, 1 armour and 2 infantry
Greece : 1 flag
99 Sea Zone : 2 transports
98 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 48 / 51
Russians : 31 / 32
Japanese : 62 / 69
Americans : 50 / 70
Chinese : 4 / 4
British : 30 / 30
UK_Pacific : 8 / 8
Italians : 12 / 22
ANZAC : 10 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0





