2.0 15LG40 artofwar1947 (Axis) vs. dawgoneit (Allies + 13)

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 9 infantry moved from Sikang to Tsinghai

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs total

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Politics - British
                British takes Political Action: Political Action British To War With Japanese
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Combat Move - British
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 infantry and 1 transport moved from 45 Sea Zone to 20 Sea Zone
                1 infantry moved from Kwangtung to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Formosa
                1 infantry moved from Kwangtung to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese
                3 infantry moved from Persia to Iraq
                1 fighter and 2 tactical_bombers moved from Egypt to Iraq
                1 fighter moved from Ethiopia to Iraq
                1 transport moved from 39 Sea Zone to 72 Sea Zone
                1 battleship moved from 76 Sea Zone to 72 Sea Zone
                1 infantry moved from Burma to India
                1 mech_infantry moved from Belgian Congo to Egypt
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from Italian Somaliland to Ethiopia

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 carrier, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 8 infantry; Remaining resources: 0 PUs;

    Politics - British
                British takes Political Action: Political Action British To War With Japanese
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Combat Move - British
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 infantry and 1 transport moved from 45 Sea Zone to 20 Sea Zone
                1 infantry moved from Kwangtung to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Formosa
                1 infantry moved from Kwangtung to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese
                3 infantry moved from Persia to Iraq
                1 fighter and 2 tactical_bombers moved from Egypt to Iraq
                1 fighter moved from Ethiopia to Iraq
                1 transport moved from 39 Sea Zone to 72 Sea Zone
                1 battleship moved from 76 Sea Zone to 72 Sea Zone
                1 infantry moved from Burma to India
                1 mech_infantry moved from Belgian Congo to Egypt
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from Italian Somaliland to Ethiopia

    Combat - British
                Battle in Iraq
                    British attack with 2 fighters, 3 infantry and 2 tactical_bombers
                    Neutral_Axis defend with 3 infantry
                    British win, taking Iraq from Neutral_Axis with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for British: 2 infantry
                Battle in Formosa

    Non Combat Move - British
                1 fighter and 2 tactical_bombers moved from Iraq to Egypt
                1 fighter moved from Iraq to Persia
                1 fighter moved from United Kingdom to 106 Sea Zone

    Place Units - British
                1 carrier and 1 tactical_bomber placed in 106 Sea Zone
                1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total

    Place Units - UK_Pacific
                8 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,6,6,1,2,6,1,3,3,2,2,4,4,6,6,3,6
                UK_Pacific collect 21 PUs (4 lost to blockades); end with 21 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
                Some Units in India change ownership: 8 infantry

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 2 artilleries and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 armour moved from Greece to Romania
                1 fighter moved from Alexandria to Southern Italy
                2 aaGuns and 2 infantry moved from Slovakia Hungary to Eastern Poland
                1 armour moved from Greece to Yugoslavia

    Place Units - Italians
                2 artilleries placed in Southern Italy
                1 transport placed in 97 Sea Zone
                1 transport placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 11 PUs; end with 12 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
        Romania : 1 armour
        Northern Italy : 1 factory_major
        Southern Italy : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
        Eastern Poland : 2 aaGuns and 2 infantry
        95 Sea Zone : 2 transports
        Greece : 1 flag
        97 Sea Zone : 1 transport
        Yugoslavia : 1 armour

    Production/PUs Summary :

    Germans : 45 / 53
        Russians : 33 / 38
        Japanese : 35 / 49
        Americans : 52 / 77
        Chinese : 5 / 3
        British : 33 / 33
        UK_Pacific : 25 / 26
        Italians : 11 / 22
        ANZAC : 14 / 14
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 carrier and 2 fighters moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                3 infantry moved from Tunisia to Libya
                      French take Libya from Italians

    Combat - French

    Non Combat Move - French

    Turn Complete - French

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 destroyer, 1 infantry, 6 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber, 3 fighters and 3 tactical_bombers moved from Alexandria to Egypt
                2 bombers and 1 tactical_bomber moved from Southern Italy to Egypt
                1 armour, 2 artilleries and 3 infantry moved from Southern France to 93 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 3 transports moved from 93 Sea Zone to 98 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from 98 Sea Zone to Egypt
                1 battleship, 1 carrier, 1 cruiser and 1 submarine moved from 92 Sea Zone to 98 Sea Zone
                      Germans take 98 Sea Zone from French
                1 bomber moved from Western Germany to Egypt
                1 artillery and 2 infantry moved from Eastern Poland to Bessarabia
                1 fighter moved from Western Germany to Baltic States
                1 artillery and 1 infantry moved from Eastern Poland to Baltic States
                6 infantry moved from Finland to Karelia

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Egypt
                    Germans attack with 1 armour, 2 artilleries, 4 bombers, 3 fighters, 3 infantry and 4 tactical_bombers
                    ANZAC defend with 2 infantry; French defend with 1 infantry; British defend with 1 armour, 2 artilleries, 1 fighter, 1 harbour, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
                        Germans roll dice for 1 battleship and 1 cruiser in Egypt, round 2 :  1/2 hits
                        Germans roll dice for 1 armour, 2 artilleries, 4 bombers, 3 fighters, 3 infantry and 4 tactical_bombers in Egypt, round 2 :  13/17 hits
                        British roll dice for 1 armour, 2 artilleries, 1 fighter, 4 infantry, 2 mech_infantrys and 2 tactical_bombers in Egypt, round 2 :  3/12 hits
                        1 infantry owned by the British, 2 tactical_bombers owned by the British, 1 infantry owned by the French, 1 armour owned by the British, 2 infantry owned by the ANZAC, 3 infantry owned by the Germans, 2 mech_infantrys owned by the British, 2 artilleries owned by the British and 1 fighter owned by the British lost in Egypt
                    Germans win, taking Egypt from British with 1 armour, 2 artilleries, 4 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 57
                    Casualties for ANZAC: 2 infantry
                    Casualties for Germans: 3 infantry
                    Casualties for French: 1 infantry
                    Casualties for British: 1 armour, 2 artilleries, 1 fighter, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
                Battle in Karelia
                    Germans attack with 6 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 6 infantry in Karelia, round 2 :  0/6 hits
                        Russians roll dice for 2 infantry in Karelia, round 2 :  1/2 hits
                        1 infantry owned by the Germans lost in Karelia
                        Germans roll dice for 5 infantry in Karelia, round 3 :  0/5 hits
                        Russians roll dice for 2 infantry in Karelia, round 3 :  0/2 hits
                        Germans roll dice for 5 infantry in Karelia, round 4 :  1/5 hits
                        Russians roll dice for 2 infantry in Karelia, round 4 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
                        Germans roll dice for 4 infantry in Karelia, round 5 :  0/4 hits
                        Russians roll dice for 1 infantry in Karelia, round 5 :  0/1 hits
                        Germans roll dice for 4 infantry in Karelia, round 6 :  2/4 hits
                        Russians roll dice for 1 infantry in Karelia, round 6 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
                    Germans win, taking Karelia from Russians with 3 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 2 infantry
                Battle in Baltic States
                    Germans attack with 1 artillery, 1 fighter and 1 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Baltic States, round 2 :  1/3 hits
                        Russians roll dice for 2 infantry in Baltic States, round 2 :  0/2 hits
                        1 infantry owned by the Russians lost in Baltic States
                        Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Baltic States, round 3 :  2/3 hits
                        Russians roll dice for 1 infantry in Baltic States, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Bessarabia
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 fighter moved from Baltic States to Eastern Poland
                7 mech_infantrys moved from Germany to Eastern Poland
                8 artilleries moved from Slovakia Hungary to Eastern Poland
                1 submarine moved from 110 Sea Zone to 92 Sea Zone
                1 bomber moved from Egypt to Southern Italy
                3 bombers moved from Egypt to Alexandria
                2 fighters moved from Egypt to 98 Sea Zone
                1 fighter and 4 tactical_bombers moved from Egypt to Alexandria

    Place Units - Germans
                1 destroyer and 2 submarines placed in 93 Sea Zone
                1 infantry and 1 mech_infantry placed in Western Germany
                1 armour and 5 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
                Germans collect 46 PUs (3 lost to blockades); end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs

    Territory Summary for Germans :

    Alexandria : 3 bombers, 1 fighter and 4 tactical_bombers
        Gibraltar : 1 flag, 1 harbour and 2 infantry
        Egypt : 1 flag, 1 armour, 2 artilleries and 1 harbour
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
        Germany : 1 armour, 1 factory_major and 5 mech_infantrys
        Southern Italy : 1 bomber
        Karelia : 1 flag, 3 infantry
        Baltic States : 1 flag, 1 artillery and 1 infantry
        Eastern Poland : 1 flag, 3 aaGuns, 8 armour, 15 artilleries, 1 fighter, 21 infantry and 7 mech_infantrys
        Bessarabia : 1 flag, 1 artillery and 1 infantry
        125 Sea Zone : 1 submarine
        93 Sea Zone : 1 destroyer and 2 submarines
        Bulgaria : 1 flag
        92 Sea Zone : 1 submarine
        Yugoslavia : 1 flag
        98 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 3 transports
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 49 / 51
        Russians : 31 / 38
        Japanese : 35 / 49
        Americans : 52 / 77
        Chinese : 5 / 3
        British : 31 / 33
        UK_Pacific : 25 / 26
        Italians : 10 / 22
        ANZAC : 14 / 24
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 20 times
                2 was rolled 16 times
                3 was rolled 12 times
                4 was rolled 10 times
                5 was rolled 17 times
                6 was rolled 17 times
            Average roll : 3.424
            Median : 3.000
            Variance : 0.747
            Standard Deviation : 0.864
            Total rolls : 92

    Null / Other
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.214
            Median : 3.000
            Variance : 0.154
            Standard Deviation : 0.392
            Total rolls : 14

    Germans Combat
                1 was rolled 13 times
                2 was rolled 8 times
                3 was rolled 8 times
                4 was rolled 4 times
                5 was rolled 10 times
                6 was rolled 9 times
            Average roll : 3.327
            Median : 3.000
            Variance : 0.902
            Standard Deviation : 0.950
            Total rolls : 52

    Russians Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.214
            Median : 3.000
            Variance : 0.154
            Standard Deviation : 0.392
            Total rolls : 14

    British Combat
                1 was rolled 1 times
                2 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 4.333
            Median : 5.000
            Variance : 0.909
            Standard Deviation : 0.953
            Total rolls : 12

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Combat Move - Russians
                3 infantry moved from Novgorod to Karelia
                4 fighters moved from Belarus to Karelia
                1 tactical_bomber moved from Belarus to Karelia
                1 mech_infantry moved from Belarus to Karelia
                2 infantry moved from Sakha to Siberia
                1 infantry moved from Northwest Persia to Iraq

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Combat Move - Russians
                3 infantry moved from Novgorod to Karelia
                4 fighters moved from Belarus to Karelia
                1 tactical_bomber moved from Belarus to Karelia
                1 mech_infantry moved from Belarus to Karelia
                2 infantry moved from Sakha to Siberia
                1 infantry moved from Northwest Persia to Iraq

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Karelia
                    Russians attack with 4 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 3 infantry
                    Russians win, taking Karelia from Germans with 4 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Germans: 3 infantry
                Battle in Siberia
                    Russians attack with 2 infantry
                    Japanese defend with 1 armour
                    Japanese win with no units remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 armour
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                1 aaGun and 4 infantry moved from Buryatia to Yakut S.S.R.
                1 aaGun and 4 infantry moved from Yenisey to Yakut S.S.R.
                6 infantry moved from Timguska to Kansu
                4 fighters moved from Karelia to Belarus
                1 tactical_bomber moved from Karelia to Belarus
                1 fighter moved from Russia to Belarus
                1 armour moved from Russia to Belarus
                2 infantry moved from Russia to Bryansk
                2 artilleries and 5 infantry moved from Bryansk to Belarus

    Place Units - Russians
                3 infantry placed in Ukraine
                3 infantry placed in Novgorod
                1 artillery, 1 fighter and 2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs total

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 carrier, 2 destroyers, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 artillery and 6 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                3 artilleries, 6 infantry and 1 mech_infantry moved from Szechwan to Yunnan
                1 infantry moved from Kwangsi to French Indo China
                      Japanese take French Indo China from French
                1 mech_infantry moved from Kwangsi to Kwangtung
                      Japanese take Kwangtung from UK_Pacific
                2 infantry moved from Anhwe to Kiangsi
                3 artilleries and 9 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Malaya
                1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
                2 fighters and 2 tactical_bombers moved from Kwangsi to Kiangsi
                1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 37 Sea Zone to 45 Sea Zone
                1 battleship and 1 cruiser moved from 37 Sea Zone to 35 Sea Zone
                1 destroyer moved from 37 Sea Zone to 55 Sea Zone
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
                1 bomber moved from Anhwe to Kiangsi

    Combat - Japanese
                Battle in Philippines
                    Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 :  1/2 hits
                        Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in Philippines, round 2 :  5/8 hits
                        Americans roll dice for 2 infantry in Philippines, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Sumatra
                Battle in Borneo
                Battle in Malaya
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    ANZAC defend with 1 infantry; British defend with 1 harbour
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Malaya, round 2 :  3/6 hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Malaya
                    Japanese win, taking Sumatra from UK_Pacific, taking Borneo from UK_Pacific, taking Malaya from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Yunnan
                    Japanese attack with 3 artilleries, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 3 artilleries, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 :  4/12 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 3 artilleries, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Kiangsi
                    Japanese attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 1 infantry
                        Japanese roll dice for 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Kiangsi, round 2 :  3/7 hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Dutch New Guinea
                Battle in Celebes
                Battle in Java

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Philippines to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from Malaya to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from Malaya to Kwangsi
                1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                2 fighters and 2 tactical_bombers moved from Kiangsi to Kwangsi
                2 fighters moved from Anhwe to 6 Sea Zone
                2 fighters and 1 tactical_bomber moved from Manchuria to Japan
                1 artillery moved from Korea to Amur
                1 destroyer moved from 6 Sea Zone to 15 Sea Zone
                1 destroyer moved from 15 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from Suiyuyan to Hopei
                1 infantry moved from Shensi to Hopei
                1 armour and 2 mech_infantrys moved from Kiangsu to Hopei
                1 bomber moved from Kiangsi to Kiangsu
                1 bomber moved from Manchuria to Kiangsu

    Place Units - Japanese
                1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 63 PUs; end with 64 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 aaGun, 4 fighters and 4 tactical_bombers
        Kiangsu : 1 flag, 2 bombers and 1 factory_minor
        Kiangsi : 1 flag, 1 infantry
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
        Jehol : 1 flag
        Manchuria : 1 flag
        Shensi : 1 flag
        Yunnan : 1 flag, 3 artilleries, 6 infantry and 1 mech_infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Hopei : 1 flag, 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys
        Szechwan : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag
        Malaya : 1 flag, 1 artillery, 1 harbour and 1 infantry
        Borneo : 1 flag, 2 infantry
        Kwangtung : 1 flag, 1 harbour and 1 mech_infantry
        Philippines : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 1 infantry
        Sakha : 1 flag, 1 artillery and 6 infantry
        Soviet Far East : 1 flag
        Amur : 1 flag, 1 artillery
        Siberia : 1 flag
        French Indo China : 1 flag, 1 infantry
        Celebes : 1 flag, 1 artillery and 1 infantry
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
        Sumatra : 1 flag, 2 infantry
        42 Sea Zone : 1 transport
        41 Sea Zone : 1 transport
        44 Sea Zone : 1 transport
        43 Sea Zone : 1 transport
        45 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
        37 Sea Zone : 1 transport
        35 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
        25 Sea Zone : 1 destroyer
        6 Sea Zone : 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport
        55 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 48 / 51
        Russians : 31 / 32
        Japanese : 63 / 69
        Americans : 50 / 77
        Chinese : 3 / 3
        British : 31 / 33
        UK_Pacific : 8 / 26
        Italians : 10 / 22
        ANZAC : 10 / 24
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 7 times
                3 was rolled 3 times
                4 was rolled 6 times
                5 was rolled 5 times
                6 was rolled 9 times
            Average roll : 3.400
            Median : 3.500
            Variance : 0.923
            Standard Deviation : 0.961
            Total rolls : 40

    Japanese Combat
                1 was rolled 9 times
                2 was rolled 6 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 4 times
                6 was rolled 8 times
            Average roll : 3.371
            Median : 3.000
            Variance : 0.912
            Standard Deviation : 0.955
            Total rolls : 35

    UK_Pacific Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                1 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                2 armour, 2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
                2 armour, 2 artilleries, 1 carrier, 3 cruisers, 1 destroyer, 2 fighters, 4 infantry, 4 submarines and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                2 armour, 2 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
                1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
                1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to Queensland
                1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters and 4 submarines moved from 26 Sea Zone to 54 Sea Zone

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                2 armour, 2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
                2 armour, 2 artilleries, 1 carrier, 3 cruisers, 1 destroyer, 2 fighters, 4 infantry, 4 submarines and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                2 armour, 2 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
                1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
                1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to Queensland
                1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters and 4 submarines moved from 26 Sea Zone to 54 Sea Zone

    Combat - Americans
                Battle in Gibraltar
                    Americans attack with 2 armour, 2 artilleries and 4 infantry
                    Germans defend with 1 harbour and 2 infantry
                    Americans win, taking Gibraltar from Germans with 2 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 2 infantry
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 artillery and 3 infantry moved from 54 Sea Zone to Queensland

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                1 carrier and 1 cruiser placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in 10 Sea Zone
                1 destroyer placed in 10 Sea Zone
                1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Shensi
                      Chinese take Shensi from Japanese
                4 infantry moved from Tsinghai to Kansu

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs total

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 artillery, 1 destroyer, 1 fighter, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 armour, 2 carriers, 2 destroyers, 3 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 fighter moved from Persia to India

    Combat - British
                British creates battle in territory 20 Sea Zone

    Non Combat Move - British
                1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
                2 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                1 infantry moved from Ethiopia to Kenya
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 battleship and 1 transport moved from 72 Sea Zone to 70 Sea Zone
                1 infantry moved from Iraq to Persia

    Place Units - British
                1 destroyer and 1 transport placed in 109 Sea Zone
                1 fighter placed in United Kingdom
                1 mech_infantry placed in Union of South Africa
                1 artillery placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1,3,5,4,1,1,5
                British collect 30 PUs (1 lost to blockades); end with 30 PUs total

    Place Units - UK_Pacific
                2 artilleries and 6 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 8 PUs; end with 8 PUs total
                Some Units in India change ownership: 2 artilleries and 6 infantry

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 airfield, 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan
                      Italians take Trans-Jordan from British
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 armour moved from Yugoslavia to 97 Sea Zone
                2 artilleries and 2 infantry moved from Southern Italy to 95 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 99 Sea Zone
                2 artilleries and 2 infantry moved from 99 Sea Zone to Syria

    Combat - Italians
                Battle in Syria

    Non Combat Move - Italians
                2 artilleries and 4 infantry moved from Alexandria to Egypt
                1 armour moved from Romania to Bessarabia
                2 aaGuns and 2 infantry moved from Eastern Poland to Bessarabia

    Place Units - Italians
                1 artillery and 1 infantry placed in Southern Italy
                1 airfield placed in Alexandria

    Turn Complete - Italians
                Italians collect 12 PUs; end with 12 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 2 armour, 1 infantry and 1 mech_infantry
        Alexandria : 1 flag, 1 airfield
        Egypt : 2 artilleries and 4 infantry
        Syria : 1 flag, 2 artilleries and 2 infantry
        Northern Italy : 1 factory_major
        Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
        Bessarabia : 2 aaGuns, 1 armour and 2 infantry
        Greece : 1 flag
        99 Sea Zone : 2 transports
        98 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 48 / 51
        Russians : 31 / 32
        Japanese : 62 / 69
        Americans : 50 / 70
        Chinese : 4 / 4
        British : 30 / 30
        UK_Pacific : 8 / 8
        Italians : 12 / 22
        ANZAC : 10 / 24
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from 54 Sea Zone to 42 Sea Zone
                1 submarine moved from 62 Sea Zone to 55 Sea Zone
                1 fighter moved from 54 Sea Zone to 55 Sea Zone
                1 fighter moved from Queensland to 55 Sea Zone

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from 54 Sea Zone to 42 Sea Zone
                1 submarine moved from 62 Sea Zone to 55 Sea Zone
                1 fighter moved from 54 Sea Zone to 55 Sea Zone
                1 fighter moved from Queensland to 55 Sea Zone

    Combat - ANZAC
                Battle in 55 Sea Zone
                    ANZAC attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 42 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 fighter moved from 42 Sea Zone to 54 Sea Zone
                1 fighter moved from 55 Sea Zone to Queensland
                1 fighter moved from 55 Sea Zone to 54 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 carrier and 1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French
                1 infantry moved from Libya to Tobruk
                      French take Tobruk from Italians
                2 infantry moved from Libya to Tunisia

    Combat - French

    Non Combat Move - French

    Turn Complete - French

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 factory_minor and 13 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                8 armour, 15 artilleries, 1 fighter, 21 infantry and 7 mech_infantrys moved from Eastern Poland to Belarus
                1 artillery and 1 infantry moved from Baltic States to Belarus
                3 bombers moved from Alexandria to Belarus
                1 bomber moved from Southern Italy to Belarus
                1 artillery moved from Egypt to 98 Sea Zone
                1 artillery and 1 transport moved from 98 Sea Zone to 80 Sea Zone
                1 artillery moved from 80 Sea Zone to Iraq
                1 armour moved from Egypt to Iraq
                1 tactical_bomber moved from Alexandria to Iraq
                1 fighter moved from 98 Sea Zone to Iraq

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Belarus
                    Germans attack with 8 armour, 16 artilleries, 4 bombers, 1 fighter, 22 infantry and 7 mech_infantrys
                    Russians defend with 4 aaGuns, 4 armour, 6 artilleries, 5 fighters, 24 infantry, 4 mech_infantrys and 1 tactical_bomber
                        AA fire in Belarus :  2/5 hits
                        1 bomber owned by the Germans and 1 fighter owned by the Germans lost in Belarus
                        Germans roll dice for 8 armour, 16 artilleries, 3 bombers, 22 infantry and 7 mech_infantrys in Belarus, round 2 :  13/56 hits
                        Russians roll dice for 4 aaGuns, 4 armour, 6 artilleries, 5 fighters, 24 infantry, 4 mech_infantrys and 1 tactical_bomber in Belarus, round 2 :  14/44 hits
                        9 infantry owned by the Russians, 14 infantry owned by the Germans and 4 aaGuns owned by the Russians lost in Belarus
                        Germans roll dice for 8 armour, 16 artilleries, 3 bombers, 8 infantry and 7 mech_infantrys in Belarus, round 3 :  17/42 hits
                        Russians roll dice for 4 armour, 6 artilleries, 5 fighters, 15 infantry, 4 mech_infantrys and 1 tactical_bomber in Belarus, round 3 :  16/35 hits
                        15 infantry owned by the Russians, 8 infantry owned by the Germans, 2 mech_infantrys owned by the Russians and 8 artilleries owned by the Germans lost in Belarus
                        Germans roll dice for 8 armour, 8 artilleries, 3 bombers and 7 mech_infantrys in Belarus, round 4 :  16/26 hits
                        Russians roll dice for 4 armour, 6 artilleries, 5 fighters, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 4 :  5/18 hits
                        1 tactical_bomber owned by the Russians, 4 armour owned by the Russians, 6 artilleries owned by the Russians, 2 mech_infantrys owned by the Russians, 3 fighters owned by the Russians, 3 artilleries owned by the Germans and 2 mech_infantrys owned by the Germans lost in Belarus
                        Germans roll dice for 8 armour, 5 artilleries, 3 bombers and 5 mech_infantrys in Belarus, round 5 :  6/21 hits
                        Russians roll dice for 2 fighters in Belarus, round 5 :  1/2 hits
                        2 fighters owned by the Russians and 1 artillery owned by the Germans lost in Belarus
                    Germans win, taking Belarus from Russians with 8 armour, 4 artilleries, 3 bombers and 5 mech_infantrys remaining. Battle score for attacker is 73
                    Casualties for Germans: 12 artilleries, 1 bomber, 1 fighter, 22 infantry and 2 mech_infantrys
                    Casualties for Russians: 4 aaGuns, 4 armour, 6 artilleries, 5 fighters, 24 infantry, 4 mech_infantrys and 1 tactical_bomber
                Battle in Iraq
                    Germans attack with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Iraq, round 2 :  1/4 hits
                        British roll dice for 1 infantry in Iraq, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Iraq
                    Germans win, taking Iraq from British with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Alexandria to Western Germany
                1 fighter moved from 98 Sea Zone to Western Germany
                2 submarines moved from 93 Sea Zone to 95 Sea Zone
                1 submarine moved from 92 Sea Zone to 95 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 submarine and 2 transports moved from 98 Sea Zone to 95 Sea Zone
                1 fighter and 1 tactical_bomber moved from Alexandria to 95 Sea Zone
                1 tactical_bomber moved from Alexandria to Southern Italy
                1 fighter moved from Iraq to Egypt
                1 tactical_bomber moved from Iraq to Egypt
                1 aaGun moved from Eastern Poland to Belarus
                1 aaGun moved from Eastern Poland to Bessarabia
                1 infantry and 1 mech_infantry moved from Western Germany to Northern Italy
                1 destroyer moved from 93 Sea Zone to 92 Sea Zone
                3 bombers moved from Belarus to Eastern Poland
                1 armour and 5 mech_infantrys moved from Germany to Eastern Poland

    Place Units - Germans
                10 infantry placed in Western Germany
                3 infantry placed in France
                1 factory_minor placed in Egypt

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5
                Germans collect 51 PUs; end with 51 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 58 PUs

    Territory Summary for Germans :

    Egypt : 1 flag, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 tactical_bomber
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
        Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 10 infantry and 1 tactical_bomber
        Germany : 1 factory_major
        Northern Italy : 1 infantry and 1 mech_infantry
        Southern Italy : 1 tactical_bomber
        Belarus : 1 flag, 1 aaGun, 8 armour, 4 artilleries and 5 mech_infantrys
        Baltic States : 1 flag
        Eastern Poland : 1 flag, 1 aaGun, 1 armour, 3 bombers and 5 mech_infantrys
        Bessarabia : 1 flag, 1 aaGun, 1 artillery and 1 infantry
        125 Sea Zone : 1 submarine
        80 Sea Zone : 1 transport
        95 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 4 submarines, 1 tactical_bomber and 2 transports
        Bulgaria : 1 flag
        Iraq : 1 flag, 1 armour and 1 artillery
        92 Sea Zone : 1 destroyer
        Yugoslavia : 1 flag
        98 Sea Zone : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 51 / 58
        Russians : 30 / 32
        Japanese : 62 / 69
        Americans : 50 / 70
        Chinese : 4 / 4
        British : 28 / 30
        UK_Pacific : 8 / 8
        Italians : 12 / 22
        ANZAC : 10 / 10
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 62 times
                2 was rolled 44 times
                3 was rolled 55 times
                4 was rolled 63 times
                5 was rolled 76 times
                6 was rolled 62 times
            Average roll : 3.644
            Median : 4.000
            Variance : 1.535
            Standard Deviation : 1.239
            Total rolls : 362

    Null / Other
                1 was rolled 20 times
                2 was rolled 12 times
                3 was rolled 11 times
                4 was rolled 20 times
                5 was rolled 28 times
                6 was rolled 15 times
            Average roll : 3.651
            Median : 4.000
            Variance : 1.943
            Standard Deviation : 1.394
            Total rolls : 106

    Germans Combat
                1 was rolled 22 times
                2 was rolled 20 times
                3 was rolled 33 times
                4 was rolled 23 times
                5 was rolled 20 times
                6 was rolled 31 times
            Average roll : 3.617
            Median : 3.000
            Variance : 1.128
            Standard Deviation : 1.062
            Total rolls : 149

    British Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                1 was rolled 20 times
                2 was rolled 12 times
                3 was rolled 11 times
                4 was rolled 20 times
                5 was rolled 28 times
                6 was rolled 15 times
            Average roll : 3.651
            Median : 4.000
            Variance : 1.943
            Standard Deviation : 1.394
            Total rolls : 106

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                6 infantry moved from Ukraine to Bryansk
                1 infantry moved from Bryansk to Smolensk
                1 infantry moved from Bryansk to Russia
                3 infantry moved from Karelia to Finland
                      Russians take Finland from Germans
                1 mech_infantry moved from Karelia to Finland
                1 infantry moved from Novgorod to Archangel
                1 infantry moved from Novgorod to Karelia
                1 infantry moved from Novgorod to Vyborg
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                5 infantry moved from Kansu to Novosibirsk

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone

    Non Combat Move - Russians

    Place Units - Russians
                2 artilleries and 8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 35 PUs

Suggested Topics

  • 40
  • 64
  • 18
  • 60
  • 171
  • 117
  • 166
  • 232
Axis & Allies Boardgaming Custom Painted Miniatures

17

Online

18.0k

Users

40.8k

Topics

1.8m

Posts