i am away for the weekend, so maybe sunday night
15L axis-dominion vs ArtofWar1947 (allies +14)
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Just noticed that the Uk has only 2 fighters in Morocco, not 3.
I checked history and found that there were 3 in Morocco after the UK-8.
Then on UK-Pac-8, history indicated that 1 fighter in SZ 91 could not land and was lost.
This is strange, because the 3 fighters in Morocco did not move during the UK combat or noncombat move during Round 8. Also I could not find any errant edits that would have put the fighter in SZ 91 (for any good reason).
Would you edit back in the third UK fighter in Morocco? Thanks. -
actually history shows you edited it over to egypt, so it’s correct as it is.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - Germans
4 armour and 4 mech_infantrys moved from Sikang to Volgograd
1 armour and 1 mech_infantry moved from Caucasus to Volgograd
1 bomber moved from Gibraltar to 98 Sea Zone
5 bombers moved from Southern France to 98 Sea Zone
1 mech_infantry moved from Caucasus to Kazakhstan
1 mech_infantry moved from Kazakhstan to Samara
Germans take Samara from Russians -
scramble?
-
Yes, you are correct; the history on the map board indicates I sent one Morocco fighter to the CV off Egypt so that I could maximize the fleets defense.
The history recorded on our thread at the AAA forum is different and shows: “1 fighter could not land in 91 Sea Zone and was removed.” I am not sure how or why that entry got there. But it is clearly erroneous, and no adjustments to the map need to be made.
Sorry for the confusion; I panicked when I saw the erroneous thread entry, as I need every asset possible to survive.
SCRAMBLE 3 fighters to defend SZ 98.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - Germans
4 armour and 4 mech_infantrys moved from Sikang to Volgograd
1 armour and 1 mech_infantry moved from Caucasus to Volgograd
1 bomber moved from Gibraltar to 98 Sea Zone
5 bombers moved from Southern France to 98 Sea Zone
1 mech_infantry moved from Caucasus to Kazakhstan
1 mech_infantry moved from Kazakhstan to Samara
Germans take Samara from RussiansCombat - Germans
British scrambles 3 units out of Egypt to defend against the attack in 98 Sea Zone
Battle in 98 Sea Zone
Germans attack with 6 bombers
French defend with 1 destroyer; British defend with 1 battleship, 3 fighters and 2 transports
Germans win with 2 bombers remaining. Battle score for attacker is 24
Casualties for Germans: 4 bombers
Casualties for French: 1 destroyer
Casualties for British: 1 battleship, 3 fighters and 2 transports
Battle in Volgograd
Germans attack with 5 armour and 5 mech_infantrys
Russians defend with 1 factory_minor and 4 infantry
Germans win, taking Volgograd from Russians with 5 armour and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 4 infantryNon Combat Move - Germans
2 bombers moved from 98 Sea Zone to Greece
1 infantry moved from Libya to Tobruk
1 armour moved from Caucasus to Bryansk
3 artilleries moved from Ukraine to Bryansk
1 mech_infantry moved from Western Ukraine to Bryansk
3 mech_infantrys moved from Eastern Poland to Bryansk
3 armour and 3 mech_infantrys moved from Archangel to Bryansk
3 armour moved from Novgorod to Bryansk
4 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Archangel to Belarus
1 infantry moved from Archangel to Belarus
1 submarine moved from 119 Sea Zone to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 fighter moved from 110 Sea Zone to Gibraltar
1 submarine moved from 110 Sea Zone to 92 Sea ZonePlace Units - Germans
1 carrier and 1 destroyer placed in 93 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from 110 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Germans to 93 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 110 Sea Zone: 1 carrier, 1 destroyer and 1 transport
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 carrier, 1 destroyer and 1 transport
EDIT: Turning off Edit Mode
1 fighter placed in 93 Sea Zone
1 tactical_bomber placed in Western Germany
3 artilleries placed in Ukraine
2 armour and 1 mech_infantry placed in Novgorod
3 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 62 PUs; end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 artillery, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Tambov to Rostov
Russians take Rostov from Germans
1 infantry moved from Russia to Samara
2 fighters and 1 tactical_bomber moved from Russia to SamaraCombat - Russians
Battle in Samara
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Samara, round 2 : 2/4 hits
Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
Turning on Edit Mode
EDIT: Changing ownership of Smolensk from Germans to Russians
EDIT: Turning off Edit Mode
2 fighters and 1 tactical_bomber moved from Samara to Russia
1 artillery and 1 mech_infantry moved from Evenkiyskiy to Urals
1 infantry moved from Olgiy to Timguska
1 mech_infantry moved from Russia to Novosibirsk
1 mech_infantry moved from British Somaliland to Anglo Egyptian SudanPlace Units - Russians
1 artillery, 7 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 17 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 26 PUsTerritory Summary for Russians :
Evenkiyskiy : 1 mech_infantry
Timguska : 1 infantry
Olgiy : 1 flag
Egypt : 2 armour
Anglo Egyptian Sudan : 1 mech_infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Rostov : 1 infantry
Urals : 1 artillery and 1 mech_infantry
Archangel : 1 infantry
Russia : 3 aaGuns, 1 airfield, 1 armour, 14 artilleries, 1 factory_major, 2 fighters, 72 infantry, 2 mech_infantrys and 1 tactical_bomber
Novosibirsk : 1 mech_infantry
Samara : 1 infantry
Iraq : 1 flag
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 57 / 83
Russians : 17 / 26
Japanese : 66 / 73
Americans : 51 / 69
Chinese : 4 / 4
British : 31 / 24
UK_Pacific : 6 / 4
Italians : 16 / 21
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
4 was rolled 3 times
6 was rolled 1 times
Average roll : 3.800
Median : 4.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5Germans Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
1 was rolled 1 times
4 was rolled 3 times
Average roll : 3.250
Median : 4.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 airfield, 1 armour, 1 factory_minor, 2 infantry, 4 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
4 artilleries and 5 infantry moved from Java to 42 Sea Zone
4 artilleries, 5 infantry and 5 transports moved from 42 Sea Zone to 46 Sea Zone
4 artilleries and 5 infantry moved from 46 Sea Zone to New Guinea
2 battleships and 2 cruisers moved from 42 Sea Zone to 46 Sea Zone
2 bombers moved from Kwangsi to Shensi
1 infantry moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Szechwan to Shensi
1 bomber moved from Anhwe to Shensi
1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Yenisey to Evenkiyskiy
1 mech_infantry moved from Yakut S.S.R. to Evenkiyskiy
1 infantry moved from Japan to 6 Sea Zone
2 infantry moved from Shan State to Burma
1 fighter and 3 tactical_bombers moved from Kwangsi to Burma
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to GuamCombat - Japanese
Battle in Shensi
Japanese attack with 3 bombers and 1 infantry
Chinese defend with 2 infantry
Japanese win with 3 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Burma
Japanese attack with 1 fighter, 2 infantry and 3 tactical_bombers
British defend with 2 infantry
Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in New Guinea
Japanese attack with 4 artilleries and 5 infantry
ANZAC defend with 1 infantry
Japanese win, taking New Guinea from ANZAC with 4 artilleries and 5 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Guam
Battle in Evenkiyskiy
Japanese attack with 1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys
Russians defend with 1 mech_infantry
Japanese win, taking Guam from Americans, taking Evenkiyskiy from Russians with 1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Japanese
1 aaGun moved from Yenisey to Evenkiyskiy
1 armour and 1 mech_infantry moved from Buyant-Uhaa to Dzavhan
3 bombers moved from Shensi to Kwangsi
1 fighter and 3 tactical_bombers moved from Burma to Kwangsi
1 armour and 1 mech_infantry moved from Shantung to Chahar
1 submarine moved from 1 Sea Zone to 7 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone
2 infantry moved from Malaya to Shan State
1 artillery moved from Szechwan to Yunnan
1 aaGun and 2 artilleries moved from Szechwan to Sikang
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
5 carriers, 3 destroyers, 7 fighters and 3 tactical_bombers moved from 42 Sea Zone to 46 Sea Zone
1 carrier moved from 20 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 46 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Shantung to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 carrier and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
2 infantry moved from Anhwe to Hopei
4 infantry moved from Anhwe to Kweichow
2 infantry moved from Kiangsu to AnhwePlace Units - Japanese
1 airfield placed in Kwangsi
1 submarine placed in 37 Sea Zone
2 infantry placed in Malaya
1 factory_minor placed in French Indo China
3 mech_infantrys placed in Kiangsu
1 armour and 1 mech_infantry placed in Shantung
2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 airfield, 2 artilleries, 1 bomber, 2 fighters and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea ZoneCombat - Americans
Battle in 55 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters in 55 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
2 fighters moved from 55 Sea Zone to New South Wales
1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 7 fighters, 2 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 54 Sea Zone to 26 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to MidwayPlace Units - Americans
1 airfield placed in Morocco
2 transports placed in 10 Sea Zone
2 artilleries, 1 bomber and 2 fighters placed in Western United States
Turning on Edit Mode
EDIT: Adding units owned by Americans to 91 Sea Zone: 2 carriers, 2 destroyers, 2 fighters and 3 submarines
EDIT: Removing units owned by Americans from 101 Sea Zone: 2 carriers, 2 destroyers, 2 submarines and 1 transport
EDIT: Removing units owned by Americans from 106 Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from Eastern United States: 1 mech_infantry
EDIT: Adding units owned by Americans to 86 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Brazil: 1 mech_infantry
EDIT: Changing ownership of Brazil from Neutral_Allies to Americans
EDIT: Removing units owned by Americans from Eastern United States: 2 fighters
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUsTerritory Summary for Americans :
New South Wales : 2 fighters
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour, 4 infantry and 1 mech_infantry
Midway : 1 airfield and 1 bomber
26 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 6 destroyers, 5 fighters, 3 submarines, 1 tactical_bomber and 2 transports
10 Sea Zone : 2 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
United Kingdom : 1 bomber
Morocco : 1 flag, 1 airfield, 2 artilleries, 2 infantry and 1 mech_infantry
106 Sea Zone : 1 flag, 1 destroyer
86 Sea Zone : 1 transport
Brazil : 1 flag, 1 mech_infantry
91 Sea Zone : 2 carriers, 2 destroyers, 2 fighters and 3 submarinesProduction/PUs Summary :
Germans : 57 / 83
Russians : 16 / 26
Japanese : 69 / 74
Americans : 53 / 73
Chinese : 3 / 4
British : 31 / 24
UK_Pacific : 5 / 4
Italians : 16 / 21
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 3 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4Japanese Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
2 was rolled 2 times
6 was rolled 1 times
Average roll : 3.333
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Kansu to Suiyuyan
1 fighter moved from Kansu to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Suiyuyan to KansuPlace Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs totalTerritory Summary for Chinese :
Kansu : 1 fighter and 7 infantry
Tsinghai : 1 infantryProduction/PUs Summary :
Germans : 57 / 83
Russians : 16 / 26
Japanese : 69 / 74
Americans : 53 / 73
Chinese : 3 / 4
British : 31 / 24
UK_Pacific : 5 / 4
Italians : 16 / 21
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 4 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.091
Median : 2.000
Variance : 1.300
Standard Deviation : 1.140
Total rolls : 11Japanese Combat
1 was rolled 1 times
2 was rolled 2 times
Average roll : 1.667
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Chinese Combat
1 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 3.800
Median : 4.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5Americans Combat
2 was rolled 2 times
6 was rolled 1 times
Average roll : 3.333
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Morocco to Tunisia
British take Tunisia from Germans
1 infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from Germans
6 artilleries, 2 fighters, 18 infantry and 1 tactical_bomber moved from India to BurmaCombat - British
Battle in Burma
British attack with 6 artilleries, 2 fighters, 18 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 6 artilleries, 2 fighters, 18 infantry and 1 tactical_bomber in Burma, round 2 : 4/27 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 6 artilleries, 2 fighters, 18 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
2 aaGuns moved from India to Burma
1 mech_infantry moved from Iraq to Caucasus
2 armour and 2 mech_infantrys moved from Iraq to Egypt
1 fighter moved from Persia to Egypt
2 fighters moved from Egypt to 91 Sea Zone
2 fighters and 1 tactical_bomber moved from Burma to IndiaPlace Units - British
1 fighter and 2 infantry placed in Egypt
2 mech_infantrys placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,1,6,6
British collect 30 PUs (2 lost to blockades); end with 30 PUs totalPlace Units - UK_Pacific
1 artillery placed in India
Turning on Edit Mode
EDIT: Removing units owned by Neutral_Allies from Brazil: 3 infantry
EDIT: Adding units owned by Americans to Brazil: 3 infantry
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2,3,5
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 1 artilleryTerritory Summary for British and UK_Pacific :
Burma : 2 aaGuns, 6 artilleries and 18 infantry
India : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 2 armour, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 5 infantry and 2 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 17 infantry and 1 mech_infantry
Morocco : 1 artillery, 2 fighters and 2 infantry
Algeria : 1 flag
Tunisia : 1 flag, 1 armour
Caucasus : 1 infantry and 1 mech_infantry
Eire : 1 flag
Eastern Persia : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 6 artilleries, 1 factory_minor, 4 infantry and 2 mech_infantrys
91 Sea Zone : 2 fightersProduction/PUs Summary :
Germans : 54 / 83
Russians : 18 / 26
Japanese : 68 / 74
Americans : 53 / 73
Chinese : 3 / 4
British : 32 / 30
UK_Pacific : 6 / 3
Italians : 16 / 21
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 12 times
3 was rolled 8 times
4 was rolled 10 times
5 was rolled 11 times
6 was rolled 10 times
Average roll : 3.576
Median : 4.000
Variance : 0.293
Standard Deviation : 0.541
Total rolls : 59Null / Other
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.333
Median : 2.500
Variance : 0.909
Standard Deviation : 0.953
Total rolls : 12Japanese Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.333
Median : 2.500
Variance : 0.909
Standard Deviation : 0.953
Total rolls : 12British Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 6 times
4 was rolled 8 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.778
Median : 4.000
Variance : 1.038
Standard Deviation : 1.019
Total rolls : 27Chinese Combat
1 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 3.800
Median : 4.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5Americans Combat
2 was rolled 2 times
6 was rolled 1 times
Average roll : 3.333
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 destroyer and 2 submarines; Remaining resources: 1 PUs;Combat Move - Italians
1 armour moved from Bryansk to Smolensk
Italians take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 armour and 1 mech_infantry moved from Kazakhstan to VolgogradCombat - Italians
Non Combat Move - Italians
1 mech_infantry moved from Northern Italy to Romania
1 fighter and 1 tactical_bomber moved from Southern Italy to Gibraltar
2 fighters and 2 tactical_bombers moved from Greece to Southern Italy
1 aaGun, 5 artilleries and 3 infantry moved from Tobruk to Libya
3 transports moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 110 Sea Zone to 112 Sea ZonePlace Units - Italians
2 submarines placed in 95 Sea Zone
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 17 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
3 infantry moved from Queensland to 54 Sea Zone
1 mech_infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
1 cruiser, 1 destroyer and 2 submarines moved from 54 Sea Zone to 26 Sea ZoneCombat - ANZAC
Battle in Sumatra
Battle in JavaNon Combat Move - ANZAC
2 aaGuns, 2 artilleries and 4 fighters moved from Queensland to New South Wales
1 destroyer moved from 61 Sea Zone to 54 Sea ZonePlace Units - ANZAC
2 armour and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs totalTerritory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 2 armour, 2 artilleries, 1 bomber, 1 factory_minor, 4 fighters, 1 harbour and 2 infantry
Java : 1 flag, 1 harbour and 2 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 infantry and 1 mech_infantry
42 Sea Zone : 1 transport
41 Sea Zone : 1 transport
26 Sea Zone : 1 cruiser, 1 destroyer, 2 fighters and 2 submarines
54 Sea Zone : 1 destroyer
Egypt : 2 infantryProduction/PUs Summary :
Germans : 54 / 83
Russians : 17 / 26
Japanese : 60 / 74
Americans : 53 / 73
Chinese : 3 / 4
British : 32 / 30
UK_Pacific : 6 / 3
Italians : 17 / 28
ANZAC : 18 / 18
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to MoroccoTurn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 2 infantry
Morocco : 1 fighterProduction/PUs Summary :
Germans : 54 / 83
Russians : 17 / 26
Japanese : 60 / 74
Americans : 53 / 73
Chinese : 3 / 4
British : 32 / 30
UK_Pacific : 6 / 3
Italians : 17 / 28
ANZAC : 18 / 18
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 3 artilleries, 3 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Greece to Caucasus
1 bomber moved from Greece to Caucasus
2 mech_infantrys moved from Volgograd to Caucasus
1 infantry moved from Bryansk to Tambov
Germans take Tambov from Russians
1 infantry moved from Bryansk to Rostov
1 armour and 1 mech_infantry moved from Volgograd to Rostov
1 artillery moved from Ukraine to RostovCombat - Germans
Battle in Caucasus
Germans attack with 2 bombers and 2 mech_infantrys
British defend with 1 infantry and 1 mech_infantry
Germans win, taking Caucasus from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for British: 1 infantry and 1 mech_infantry
Battle in Rostov
Germans attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 bombers moved from Caucasus to Southern Italy
2 aaGuns, 2 artilleries and 2 infantry moved from Southern France to Northern Italy
1 carrier, 1 destroyer and 2 transports moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 92 Sea Zone to 98 Sea Zone
1 submarine moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 93 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from 93 Sea Zone to Gibraltar
1 tactical_bomber moved from Western Germany to 112 Sea Zone
2 artilleries moved from Ukraine to Bryansk
4 mech_infantrys moved from Eastern Poland to Bryansk
2 armour and 1 mech_infantry moved from Novgorod to Bryansk
1 infantry moved from Belarus to Novgorod
1 infantry moved from Belarus to Bryansk
3 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans
3 fighters placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 97 Sea Zone: 1 carrier and 1 destroyer
EDIT: Adding units owned by Germans to 95 Sea Zone: 1 carrier and 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 95 Sea Zone: 1 carrier and 1 destroyer
EDIT: Adding units owned by Germans to 97 Sea Zone: 1 carrier and 1 destroyer
EDIT: Turning off Edit Mode
3 armour placed in Novgorod
3 infantry placed in Volgograd
3 artilleries placed in Ukraine
1 armour and 2 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Tobruk: 1 infantry
EDIT: Adding units owned by Germans to Libya: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 59 PUs; end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 artillery, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Russia to Smolensk
Russians take Smolensk from Italians
1 armour moved from Smolensk to RussiaCombat - Russians
Non Combat Move - Russians
1 artillery moved from Urals to Vologda
1 mech_infantry moved from Novosibirsk to Vologda
1 mech_infantry moved from Anglo Egyptian Sudan to EgyptPlace Units - Russians
1 artillery, 6 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,5,5,1
Russians collect 12 PUs (1 lost to blockades); end with 12 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 21 PUsTerritory Summary for Russians :
Timguska : 1 infantry
Olgiy : 1 flag
Egypt : 2 armour and 1 mech_infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Urals : 1 mech_infantry
Archangel : 1 infantry
Russia : 3 aaGuns, 1 airfield, 1 armour, 15 artilleries, 1 factory_major, 2 fighters, 78 infantry, 3 mech_infantrys and 1 tactical_bomber
Vologda : 1 artillery and 1 mech_infantry
Samara : 1 infantry
Iraq : 1 flag
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 59 / 79
Russians : 13 / 21
Japanese : 60 / 74
Americans : 53 / 73
Chinese : 3 / 4
British : 32 / 30
UK_Pacific : 6 / 3
Italians : 16 / 28
ANZAC : 18 / 18
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 fighters, 1 harbour, 8 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
Japanese take Dutch New Guinea from ANZAC
2 artilleries and 2 infantry moved from New Guinea to 46 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 46 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 41 Sea Zone
2 artilleries and 2 infantry moved from 41 Sea Zone to Sumatra
1 bomber moved from Kwangsi to Sumatra
1 fighter moved from 46 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 46 Sea Zone to 42 Sea Zone
1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys moved from Evenkiyskiy to Timguska
1 armour and 1 mech_infantry moved from Dzavhan to Olgiy
Japanese take Olgiy from Russians
1 armour and 1 mech_infantry moved from Olgiy to Timguska
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to Java
1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from 46 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 46 Sea Zone to 54 Sea ZoneCombat - Japanese
Battle in 54 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in 41 Sea Zone
Japanese attack with 1 fighter and 2 transports
ANZAC defend with 1 transport
Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Sumatra
Japanese attack with 2 artilleries, 1 bomber and 2 infantry
ANZAC defend with 1 infantry and 1 mech_infantry
Japanese win, taking Sumatra from ANZAC with 1 artillery and 1 bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for ANZAC: 1 infantry and 1 mech_infantry
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber and 3 transports
ANZAC defend with 1 transport
Japanese win with 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
ANZAC defend with 1 harbour and 2 infantry
Japanese win, taking Java from ANZAC with 3 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Timguska
Japanese attack with 2 armour, 2 artilleries, 1 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Japanese win, taking Timguska from Russians with 2 armour, 2 artilleries, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 aaGun moved from Evenkiyskiy to Timguska
2 fighters and 2 tactical_bombers moved from 54 Sea Zone to Caroline Islands
1 tactical_bomber moved from Kwangsi to Japan
2 submarines moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 7 Sea Zone to 19 Sea Zone
1 armour and 1 mech_infantry moved from Shantung to Manchuria
1 armour and 1 mech_infantry moved from Chahar to Manchuria
2 infantry moved from Anhwe to Kweichow
1 infantry moved from Hopei to Kweichow
1 artillery moved from Yunnan to Kweichow
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Kweichow to Szechwan
1 aaGun and 2 artilleries moved from Sikang to Szechwan
1 bomber moved from Sumatra to Malaya
1 infantry moved from Shan State to Yunnan
3 mech_infantrys moved from Kiangsu to Kweichow
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 artillery moved from New Guinea to 46 Sea Zone
1 artillery and 1 transport moved from 46 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 46 Sea Zone to 35 Sea Zone
1 carrier moved from 46 Sea Zone to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 41 Sea Zone
1 destroyer moved from 46 Sea Zone to 42 Sea Zone
2 battleships, 5 carriers, 2 cruisers, 2 destroyers and 4 fighters moved from 46 Sea Zone to 35 Sea Zone
1 fighter moved from Philippines to Kwangsi
1 submarine moved from 80 Sea Zone to 72 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 bomber moved from Kwangsi to Japan
1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from New Guinea to Dutch New GuineaPlace Units - Japanese
1 harbour placed in Hainan
2 fighters, 3 infantry and 1 tactical_bomber placed in Japan
3 infantry placed in Malaya
2 infantry placed in French Indo China
1 mech_infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs -
After evaluating the situation, I do not see any way for the Allies to come back. Will post your well deserved victory.
Let me know if want a rematch.
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Yes gg! I’m down for a rematch. Do you wanna play axis this time?
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Sure, I’ll try the Axis. Same bid: Allies +14?





