15L axis-dominion vs ArtofWar1947 (allies +14)


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 1 PUs;

    Combat Move - Germans
                4 armour and 4 mech_infantrys moved from Sikang to Volgograd
                1 armour and 1 mech_infantry moved from Caucasus to Volgograd
                1 bomber moved from Gibraltar to 98 Sea Zone
                5 bombers moved from Southern France to 98 Sea Zone
                1 mech_infantry moved from Caucasus to Kazakhstan
                1 mech_infantry moved from Kazakhstan to Samara
                      Germans take Samara from Russians


  • scramble?


  • Yes, you are correct; the history on the map board indicates I sent one Morocco fighter to the CV off Egypt so that I could maximize the fleets defense.

    The history recorded on our thread at the AAA forum is different and shows: “1 fighter could not land in 91 Sea Zone and was removed.” I am not sure how or why that entry got there. But it is clearly erroneous, and no adjustments to the map need to be made.

    Sorry for the confusion; I panicked when I saw the erroneous thread entry, as I need every asset possible to survive.

    SCRAMBLE 3 fighters to defend SZ 98.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 1 PUs;

    Combat Move - Germans
                4 armour and 4 mech_infantrys moved from Sikang to Volgograd
                1 armour and 1 mech_infantry moved from Caucasus to Volgograd
                1 bomber moved from Gibraltar to 98 Sea Zone
                5 bombers moved from Southern France to 98 Sea Zone
                1 mech_infantry moved from Caucasus to Kazakhstan
                1 mech_infantry moved from Kazakhstan to Samara
                      Germans take Samara from Russians

    Combat - Germans
                British scrambles 3 units out of Egypt to defend against the attack in 98 Sea Zone
                Battle in 98 Sea Zone
                    Germans attack with 6 bombers
                    French defend with 1 destroyer; British defend with 1 battleship, 3 fighters and 2 transports
                    Germans win with 2 bombers remaining. Battle score for attacker is 24
                    Casualties for Germans: 4 bombers
                    Casualties for French: 1 destroyer
                    Casualties for British: 1 battleship, 3 fighters and 2 transports
                Battle in Volgograd
                    Germans attack with 5 armour and 5 mech_infantrys
                    Russians defend with 1 factory_minor and 4 infantry
                    Germans win, taking Volgograd from Russians with 5 armour and 3 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 4 infantry

    Non Combat Move - Germans
                2 bombers moved from 98 Sea Zone to Greece
                1 infantry moved from Libya to Tobruk
                1 armour moved from Caucasus to Bryansk
                3 artilleries moved from Ukraine to Bryansk
                1 mech_infantry moved from Western Ukraine to Bryansk
                3 mech_infantrys moved from Eastern Poland to Bryansk
                3 armour and 3 mech_infantrys moved from Archangel to Bryansk
                3 armour moved from Novgorod to Bryansk
                4 mech_infantrys moved from Germany to Eastern Poland
                1 infantry moved from Archangel to Belarus
                1 infantry moved from Archangel to Belarus
                1 submarine moved from 119 Sea Zone to 110 Sea Zone
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                1 fighter moved from 110 Sea Zone to Gibraltar
                1 submarine moved from 110 Sea Zone to 92 Sea Zone

    Place Units - Germans
                1 carrier and 1 destroyer placed in 93 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 110 Sea Zone: 1 tactical_bomber
                EDIT: Adding units owned by Germans to 93 Sea Zone: 1 tactical_bomber
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 110 Sea Zone: 1 carrier, 1 destroyer and 1 transport
                EDIT: Adding units owned by Germans to 112 Sea Zone: 1 carrier, 1 destroyer and 1 transport
                EDIT: Turning off Edit Mode
                1 fighter placed in 93 Sea Zone
                1 tactical_bomber placed in Western Germany
                3 artilleries placed in Ukraine
                2 armour and 1 mech_infantry placed in Novgorod
                3 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 62 PUs; end with 63 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 1 artillery, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                1 infantry moved from Tambov to Rostov
                      Russians take Rostov from Germans
                1 infantry moved from Russia to Samara
                2 fighters and 1 tactical_bomber moved from Russia to Samara

    Combat - Russians
                Battle in Samara
                    Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Samara, round 2 :  2/4 hits
                        Germans roll dice for 1 mech_infantry in Samara, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Samara
                    Russians win, taking Samara from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Changing ownership of Smolensk from Germans to Russians
                EDIT: Turning off Edit Mode
                2 fighters and 1 tactical_bomber moved from Samara to Russia
                1 artillery and 1 mech_infantry moved from Evenkiyskiy to Urals
                1 infantry moved from Olgiy to Timguska
                1 mech_infantry moved from Russia to Novosibirsk
                1 mech_infantry moved from British Somaliland to Anglo Egyptian Sudan

    Place Units - Russians
                1 artillery, 7 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 17 PUs; end with 17 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 26 PUs

    Territory Summary for Russians :

    Evenkiyskiy : 1 mech_infantry
        Timguska : 1 infantry
        Olgiy : 1 flag
        Egypt : 2 armour
        Anglo Egyptian Sudan : 1 mech_infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Rostov : 1 infantry
        Urals : 1 artillery and 1 mech_infantry
        Archangel : 1 infantry
        Russia : 3 aaGuns, 1 airfield, 1 armour, 14 artilleries, 1 factory_major, 2 fighters, 72 infantry, 2 mech_infantrys and 1 tactical_bomber
        Novosibirsk : 1 mech_infantry
        Samara : 1 infantry
        Iraq : 1 flag
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 57 / 83
        Russians : 17 / 26
        Japanese : 66 / 73
        Americans : 51 / 69
        Chinese : 4 / 4
        British : 31 / 24
        UK_Pacific : 6 / 4
        Italians : 16 / 21
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                4 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.800
            Median : 4.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 5

    Germans Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                1 was rolled 1 times
                4 was rolled 3 times
            Average roll : 3.250
            Median : 4.000
            Variance : 3.333
            Standard Deviation : 1.826
            Total rolls : 4


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 airfield, 1 armour, 1 factory_minor, 2 infantry, 4 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                4 artilleries and 5 infantry moved from Java to 42 Sea Zone
                4 artilleries, 5 infantry and 5 transports moved from 42 Sea Zone to 46 Sea Zone
                4 artilleries and 5 infantry moved from 46 Sea Zone to New Guinea
                2 battleships and 2 cruisers moved from 42 Sea Zone to 46 Sea Zone
                2 bombers moved from Kwangsi to Shensi
                1 infantry moved from Hopei to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Szechwan to Shensi
                1 bomber moved from Anhwe to Shensi
                1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Yenisey to Evenkiyskiy
                1 mech_infantry moved from Yakut S.S.R. to Evenkiyskiy
                1 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from Shan State to Burma
                1 fighter and 3 tactical_bombers moved from Kwangsi to Burma
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
                1 artillery and 1 infantry moved from 21 Sea Zone to Guam

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 3 bombers and 1 infantry
                    Chinese defend with 2 infantry
                    Japanese win with 3 bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Burma
                    Japanese attack with 1 fighter, 2 infantry and 3 tactical_bombers
                    British defend with 2 infantry
                    Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in New Guinea
                    Japanese attack with 4 artilleries and 5 infantry
                    ANZAC defend with 1 infantry
                    Japanese win, taking New Guinea from ANZAC with 4 artilleries and 5 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Guam
                Battle in Evenkiyskiy
                    Japanese attack with 1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys
                    Russians defend with 1 mech_infantry
                    Japanese win, taking Guam from Americans, taking Evenkiyskiy from Russians with 1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Japanese
                1 aaGun moved from Yenisey to Evenkiyskiy
                1 armour and 1 mech_infantry moved from Buyant-Uhaa to Dzavhan
                3 bombers moved from Shensi to Kwangsi
                1 fighter and 3 tactical_bombers moved from Burma to Kwangsi
                1 armour and 1 mech_infantry moved from Shantung to Chahar
                1 submarine moved from 1 Sea Zone to 7 Sea Zone
                1 submarine moved from 39 Sea Zone to 80 Sea Zone
                1 submarine moved from 39 Sea Zone to 80 Sea Zone
                1 submarine moved from 37 Sea Zone to 39 Sea Zone
                1 submarine moved from 42 Sea Zone to 39 Sea Zone
                2 infantry moved from Malaya to Shan State
                1 artillery moved from Szechwan to Yunnan
                1 aaGun and 2 artilleries moved from Szechwan to Sikang
                1 destroyer moved from 42 Sea Zone to 55 Sea Zone
                5 carriers, 3 destroyers, 7 fighters and 3 tactical_bombers moved from 42 Sea Zone to 46 Sea Zone
                1 carrier moved from 20 Sea Zone to 46 Sea Zone
                1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 46 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from Shantung to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 infantry moved from Kiangsu to 19 Sea Zone
                1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 carrier and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from Philippines to 35 Sea Zone
                2 infantry moved from Anhwe to Hopei
                4 infantry moved from Anhwe to Kweichow
                2 infantry moved from Kiangsu to Anhwe

    Place Units - Japanese
                1 airfield placed in Kwangsi
                1 submarine placed in 37 Sea Zone
                2 infantry placed in Malaya
                1 factory_minor placed in French Indo China
                3 mech_infantrys placed in Kiangsu
                1 armour and 1 mech_infantry placed in Shantung
                2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 69 PUs; end with 69 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 airfield, 2 artilleries, 1 bomber, 2 fighters and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                2 fighters moved from 54 Sea Zone to 55 Sea Zone

    Combat - Americans
                Battle in 55 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters in 55 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                2 fighters moved from 55 Sea Zone to New South Wales
                1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 7 fighters, 2 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 54 Sea Zone to 26 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Western United States to Midway

    Place Units - Americans
                1 airfield placed in Morocco
                2 transports placed in 10 Sea Zone
                2 artilleries, 1 bomber and 2 fighters placed in Western United States
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 91 Sea Zone: 2 carriers, 2 destroyers, 2 fighters and 3 submarines
                EDIT: Removing units owned by Americans from 101 Sea Zone: 2 carriers, 2 destroyers, 2 submarines and 1 transport
                EDIT: Removing units owned by Americans from 106 Sea Zone: 1 submarine
                EDIT: Removing units owned by Americans from Eastern United States: 1 mech_infantry
                EDIT: Adding units owned by Americans to 86 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to Brazil: 1 mech_infantry
                EDIT: Changing ownership of Brazil from Neutral_Allies to Americans
                EDIT: Removing units owned by Americans from Eastern United States: 2 fighters
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    Territory Summary for Americans :

    New South Wales : 2 fighters
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour, 4 infantry and 1 mech_infantry
        Midway : 1 airfield and 1 bomber
        26 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 6 destroyers, 5 fighters, 3 submarines, 1 tactical_bomber and 2 transports
        10 Sea Zone : 2 transports
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        United Kingdom : 1 bomber
        Morocco : 1 flag, 1 airfield, 2 artilleries, 2 infantry and 1 mech_infantry
        106 Sea Zone : 1 flag, 1 destroyer
        86 Sea Zone : 1 transport
        Brazil : 1 flag, 1 mech_infantry
        91 Sea Zone : 2 carriers, 2 destroyers, 2 fighters and 3 submarines

    Production/PUs Summary :

    Germans : 57 / 83
        Russians : 16 / 26
        Japanese : 69 / 74
        Americans : 53 / 73
        Chinese : 3 / 4
        British : 31 / 24
        UK_Pacific : 5 / 4
        Italians : 16 / 21
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.000
            Variance : 3.333
            Standard Deviation : 1.826
            Total rolls : 4

    Japanese Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                2 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.333
            Median : 2.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Kansu to Suiyuyan
                1 fighter moved from Kansu to Suiyuyan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Suiyuyan
                        Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                    Chinese win with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Suiyuyan to Kansu

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 4 PUs total

    Territory Summary for Chinese :

    Kansu : 1 fighter and 7 infantry
        Tsinghai : 1 infantry

    Production/PUs Summary :

    Germans : 57 / 83
        Russians : 16 / 26
        Japanese : 69 / 74
        Americans : 53 / 73
        Chinese : 3 / 4
        British : 31 / 24
        UK_Pacific : 5 / 4
        Italians : 16 / 21
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.091
            Median : 2.000
            Variance : 1.300
            Standard Deviation : 1.140
            Total rolls : 11

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 2 times
            Average roll : 1.667
            Median : 2.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Chinese Combat
                1 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
            Average roll : 3.800
            Median : 4.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Americans Combat
                2 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.333
            Median : 2.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Morocco to Tunisia
                      British take Tunisia from Germans
                1 infantry moved from Northwest Persia to Caucasus
                      Russians take Caucasus from Germans
                6 artilleries, 2 fighters, 18 infantry and 1 tactical_bomber moved from India to Burma

    Combat - British
                Battle in Burma
                    British attack with 6 artilleries, 2 fighters, 18 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 6 artilleries, 2 fighters, 18 infantry and 1 tactical_bomber in Burma, round 2 :  4/27 hits
                        Japanese roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 6 artilleries, 2 fighters, 18 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                2 aaGuns moved from India to Burma
                1 mech_infantry moved from Iraq to Caucasus
                2 armour and 2 mech_infantrys moved from Iraq to Egypt
                1 fighter moved from Persia to Egypt
                2 fighters moved from Egypt to 91 Sea Zone
                2 fighters and 1 tactical_bomber moved from Burma to India

    Place Units - British
                1 fighter and 2 infantry placed in Egypt
                2 mech_infantrys placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,1,6,6
                British collect 30 PUs (2 lost to blockades); end with 30 PUs total

    Place Units - UK_Pacific
                1 artillery placed in India
                Turning on Edit Mode
                EDIT: Removing units owned by Neutral_Allies from Brazil: 3 infantry
                EDIT: Adding units owned by Americans to Brazil: 3 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2,3,5
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
                Some Units in India change ownership: 1 artillery

    Territory Summary for British and UK_Pacific :

    Burma : 2 aaGuns, 6 artilleries and 18 infantry
        India : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 1 tactical_bomber
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 2 armour, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 5 infantry and 2 mech_infantrys
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 17 infantry and 1 mech_infantry
        Morocco : 1 artillery, 2 fighters and 2 infantry
        Algeria : 1 flag
        Tunisia : 1 flag, 1 armour
        Caucasus : 1 infantry and 1 mech_infantry
        Eire : 1 flag
        Eastern Persia : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 flag, 6 artilleries, 1 factory_minor, 4 infantry and 2 mech_infantrys
        91 Sea Zone : 2 fighters

    Production/PUs Summary :

    Germans : 54 / 83
        Russians : 18 / 26
        Japanese : 68 / 74
        Americans : 53 / 73
        Chinese : 3 / 4
        British : 32 / 30
        UK_Pacific : 6 / 3
        Italians : 16 / 21
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 12 times
                3 was rolled 8 times
                4 was rolled 10 times
                5 was rolled 11 times
                6 was rolled 10 times
            Average roll : 3.576
            Median : 4.000
            Variance : 0.293
            Standard Deviation : 0.541
            Total rolls : 59

    Null / Other
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.333
            Median : 2.500
            Variance : 0.909
            Standard Deviation : 0.953
            Total rolls : 12

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.333
            Median : 2.500
            Variance : 0.909
            Standard Deviation : 0.953
            Total rolls : 12

    British Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 6 times
                4 was rolled 8 times
                5 was rolled 3 times
                6 was rolled 5 times
            Average roll : 3.778
            Median : 4.000
            Variance : 1.038
            Standard Deviation : 1.019
            Total rolls : 27

    Chinese Combat
                1 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
            Average roll : 3.800
            Median : 4.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Americans Combat
                2 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.333
            Median : 2.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 destroyer and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 armour moved from Bryansk to Smolensk
                      Italians take Smolensk from Russians
                1 armour moved from Smolensk to Bryansk
                1 armour and 1 mech_infantry moved from Kazakhstan to Volgograd

    Combat - Italians

    Non Combat Move - Italians
                1 mech_infantry moved from Northern Italy to Romania
                1 fighter and 1 tactical_bomber moved from Southern Italy to Gibraltar
                2 fighters and 2 tactical_bombers moved from Greece to Southern Italy
                1 aaGun, 5 artilleries and 3 infantry moved from Tobruk to Libya
                3 transports moved from 93 Sea Zone to 97 Sea Zone
                1 submarine moved from 110 Sea Zone to 112 Sea Zone

    Place Units - Italians
                2 submarines placed in 95 Sea Zone
                1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 17 PUs; end with 18 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                3 infantry moved from Queensland to 54 Sea Zone
                1 mech_infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
                1 cruiser, 1 destroyer and 2 submarines moved from 54 Sea Zone to 26 Sea Zone

    Combat - ANZAC
                Battle in Sumatra
                Battle in Java

    Non Combat Move - ANZAC
                2 aaGuns, 2 artilleries and 4 fighters moved from Queensland to New South Wales
                1 destroyer moved from 61 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                2 armour and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs total

    Territory Summary for ANZAC :

    Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 2 armour, 2 artilleries, 1 bomber, 1 factory_minor, 4 fighters, 1 harbour and 2 infantry
        Java : 1 flag, 1 harbour and 2 infantry
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag, 1 infantry and 1 mech_infantry
        42 Sea Zone : 1 transport
        41 Sea Zone : 1 transport
        26 Sea Zone : 1 cruiser, 1 destroyer, 2 fighters and 2 submarines
        54 Sea Zone : 1 destroyer
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 54 / 83
        Russians : 17 / 26
        Japanese : 60 / 74
        Americans : 53 / 73
        Chinese : 3 / 4
        British : 32 / 30
        UK_Pacific : 6 / 3
        Italians : 17 / 28
        ANZAC : 18 / 18
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from United Kingdom to Morocco

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        United Kingdom : 2 infantry
        Morocco : 1 fighter

    Production/PUs Summary :

    Germans : 54 / 83
        Russians : 17 / 26
        Japanese : 60 / 74
        Americans : 53 / 73
        Chinese : 3 / 4
        British : 32 / 30
        UK_Pacific : 6 / 3
        Italians : 17 / 28
        ANZAC : 18 / 18
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 3 artilleries, 3 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Greece to Caucasus
                1 bomber moved from Greece to Caucasus
                2 mech_infantrys moved from Volgograd to Caucasus
                1 infantry moved from Bryansk to Tambov
                      Germans take Tambov from Russians
                1 infantry moved from Bryansk to Rostov
                1 armour and 1 mech_infantry moved from Volgograd to Rostov
                1 artillery moved from Ukraine to Rostov

    Combat - Germans
                Battle in Caucasus
                    Germans attack with 2 bombers and 2 mech_infantrys
                    British defend with 1 infantry and 1 mech_infantry
                    Germans win, taking Caucasus from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for British: 1 infantry and 1 mech_infantry
                Battle in Rostov
                    Germans attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                    Germans win, taking Rostov from Russians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 bombers moved from Caucasus to Southern Italy
                2 aaGuns, 2 artilleries and 2 infantry moved from Southern France to Northern Italy
                1 carrier, 1 destroyer and 2 transports moved from 93 Sea Zone to 97 Sea Zone
                1 submarine moved from 92 Sea Zone to 98 Sea Zone
                1 submarine moved from 110 Sea Zone to 112 Sea Zone
                1 fighter moved from 93 Sea Zone to 112 Sea Zone
                1 tactical_bomber moved from 93 Sea Zone to Gibraltar
                1 tactical_bomber moved from Western Germany to 112 Sea Zone
                2 artilleries moved from Ukraine to Bryansk
                4 mech_infantrys moved from Eastern Poland to Bryansk
                2 armour and 1 mech_infantry moved from Novgorod to Bryansk
                1 infantry moved from Belarus to Novgorod
                1 infantry moved from Belarus to Bryansk
                3 mech_infantrys moved from Germany to Eastern Poland

    Place Units - Germans
                3 fighters placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 97 Sea Zone: 1 carrier and 1 destroyer
                EDIT: Adding units owned by Germans to 95 Sea Zone: 1 carrier and 1 destroyer
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 95 Sea Zone: 1 carrier and 1 destroyer
                EDIT: Adding units owned by Germans to 97 Sea Zone: 1 carrier and 1 destroyer
                EDIT: Turning off Edit Mode
                3 armour placed in Novgorod
                3 infantry placed in Volgograd
                3 artilleries placed in Ukraine
                1 armour and 2 mech_infantrys placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Tobruk: 1 infantry
                EDIT: Adding units owned by Germans to Libya: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 59 PUs; end with 59 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 1 artillery, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Russia to Smolensk
                      Russians take Smolensk from Italians
                1 armour moved from Smolensk to Russia

    Combat - Russians

    Non Combat Move - Russians
                1 artillery moved from Urals to Vologda
                1 mech_infantry moved from Novosibirsk to Vologda
                1 mech_infantry moved from Anglo Egyptian Sudan to Egypt

    Place Units - Russians
                1 artillery, 6 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,5,5,1
                Russians collect 12 PUs (1 lost to blockades); end with 12 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 21 PUs

    Territory Summary for Russians :

    Timguska : 1 infantry
        Olgiy : 1 flag
        Egypt : 2 armour and 1 mech_infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Urals : 1 mech_infantry
        Archangel : 1 infantry
        Russia : 3 aaGuns, 1 airfield, 1 armour, 15 artilleries, 1 factory_major, 2 fighters, 78 infantry, 3 mech_infantrys and 1 tactical_bomber
        Vologda : 1 artillery and 1 mech_infantry
        Samara : 1 infantry
        Iraq : 1 flag
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 59 / 79
        Russians : 13 / 21
        Japanese : 60 / 74
        Americans : 53 / 73
        Chinese : 3 / 4
        British : 32 / 30
        UK_Pacific : 6 / 3
        Italians : 16 / 28
        ANZAC : 18 / 18
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 2 fighters, 1 harbour, 8 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 submarine moved from 35 Sea Zone to 54 Sea Zone
                1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
                1 infantry moved from New Guinea to Dutch New Guinea
                      Japanese take Dutch New Guinea from ANZAC
                2 artilleries and 2 infantry moved from New Guinea to 46 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 46 Sea Zone to 42 Sea Zone
                2 artilleries and 2 infantry moved from 42 Sea Zone to Java
                2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 41 Sea Zone
                2 artilleries and 2 infantry moved from 41 Sea Zone to Sumatra
                1 bomber moved from Kwangsi to Sumatra
                1 fighter moved from 46 Sea Zone to 41 Sea Zone
                1 tactical_bomber moved from 46 Sea Zone to 42 Sea Zone
                1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys moved from Evenkiyskiy to Timguska
                1 armour and 1 mech_infantry moved from Dzavhan to Olgiy
                      Japanese take Olgiy from Russians
                1 armour and 1 mech_infantry moved from Olgiy to Timguska
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 fighter and 1 tactical_bomber moved from 46 Sea Zone to Java
                1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 fighter moved from 46 Sea Zone to 54 Sea Zone
                1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone

    Combat - Japanese
                Battle in 54 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    ANZAC defend with 1 destroyer
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter and 2 transports
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Sumatra
                    Japanese attack with 2 artilleries, 1 bomber and 2 infantry
                    ANZAC defend with 1 infantry and 1 mech_infantry
                    Japanese win, taking Sumatra from ANZAC with 1 artillery and 1 bomber remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for ANZAC: 1 infantry and 1 mech_infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 tactical_bomber and 3 transports
                    ANZAC defend with 1 transport
                    Japanese win with 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Java
                    Japanese attack with 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
                    ANZAC defend with 1 harbour and 2 infantry
                    Japanese win, taking Java from ANZAC with 3 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 2 infantry
                Battle in Timguska
                    Japanese attack with 2 armour, 2 artilleries, 1 infantry and 3 mech_infantrys
                    Russians defend with 1 infantry
                    Japanese win, taking Timguska from Russians with 2 armour, 2 artilleries, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                1 aaGun moved from Evenkiyskiy to Timguska
                2 fighters and 2 tactical_bombers moved from 54 Sea Zone to Caroline Islands
                1 tactical_bomber moved from Kwangsi to Japan
                2 submarines moved from 6 Sea Zone to 20 Sea Zone
                1 submarine moved from 7 Sea Zone to 19 Sea Zone
                1 armour and 1 mech_infantry moved from Shantung to Manchuria
                1 armour and 1 mech_infantry moved from Chahar to Manchuria
                2 infantry moved from Anhwe to Kweichow
                1 infantry moved from Hopei to Kweichow
                1 artillery moved from Yunnan to Kweichow
                1 infantry moved from Kweichow to Szechwan
                1 infantry moved from Kweichow to Szechwan
                1 infantry moved from Kweichow to Szechwan
                1 aaGun and 2 artilleries moved from Sikang to Szechwan
                1 bomber moved from Sumatra to Malaya
                1 infantry moved from Shan State to Yunnan
                3 mech_infantrys moved from Kiangsu to Kweichow
                1 artillery and 1 infantry moved from Guam to 21 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                1 artillery moved from New Guinea to 46 Sea Zone
                1 artillery and 1 transport moved from 46 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 transport moved from 46 Sea Zone to 35 Sea Zone
                1 carrier moved from 46 Sea Zone to 42 Sea Zone
                1 carrier moved from 35 Sea Zone to 41 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
                1 destroyer moved from 35 Sea Zone to 41 Sea Zone
                1 destroyer moved from 46 Sea Zone to 42 Sea Zone
                2 battleships, 5 carriers, 2 cruisers, 2 destroyers and 4 fighters moved from 46 Sea Zone to 35 Sea Zone
                1 fighter moved from Philippines to Kwangsi
                1 submarine moved from 80 Sea Zone to 72 Sea Zone
                1 submarine moved from 37 Sea Zone to 39 Sea Zone
                1 submarine moved from 39 Sea Zone to 80 Sea Zone
                1 submarine moved from 20 Sea Zone to 36 Sea Zone
                1 bomber moved from Kwangsi to Japan
                1 submarine moved from 20 Sea Zone to 36 Sea Zone
                1 infantry moved from New Guinea to Dutch New Guinea

    Place Units - Japanese
                1 harbour placed in Hainan
                2 fighters, 3 infantry and 1 tactical_bomber placed in Japan
                3 infantry placed in Malaya
                2 infantry placed in French Indo China
                1 mech_infantry placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 70 PUs; end with 70 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs


  • After evaluating the situation, I do not see any way for the Allies to come back. Will post your well deserved victory.

    Let me know if want a rematch.


  • Yes gg! I’m down for a rematch. Do you wanna play axis this time?


  • Sure, I’ll try the Axis. Same bid: Allies +14?


  • sure

    let’s go with sub in 111
    art in anglo
    art in sczech

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