15L axis-dominion (axis) vs JWW (allies +14) - Game 2


  • DiceRolls: 7@4; Total Hits: 57@4: (3, 2, 5, 1, 6, 4, 1)


  • this is more like what I expected at least…oh well, should get to this tomorrow……


  • I feel your pain, that’s how I felt about some of our previous key battles, especially in our first game.

    Indian Ocean now looking pretty naked…

    Ok no rush.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 4 armour and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Yakut S.S.R. to Buryatia
                      Russians take Buryatia from Japanese
                4 armour, 16 artilleries, 2 fighters and 38 infantry moved from Russia to Bryansk
                1 infantry moved from Novosibirsk to Kazakhstan
                3 infantry moved from Novosibirsk to Kansu
                1 infantry moved from Smolensk to Bryansk
                1 infantry moved from Vologda to Smolensk


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 4 armour and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Yakut S.S.R. to Buryatia
                      Russians take Buryatia from Japanese
                4 armour, 16 artilleries, 2 fighters and 38 infantry moved from Russia to Bryansk
                1 infantry moved from Novosibirsk to Kazakhstan
                3 infantry moved from Novosibirsk to Kansu
                1 infantry moved from Smolensk to Bryansk
                1 infantry moved from Vologda to Smolensk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 4 armour, 16 artilleries, 2 fighters and 39 infantry
                    Germans defend with 1 artillery and 1 infantry
                    Russians win, taking Bryansk from Germans with 4 armour, 16 artilleries, 2 fighters and 39 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Bryansk to Russia
                4 aaGuns moved from Russia to Bryansk
                1 mech_infantry moved from Rostov to Bryansk
                1 armour moved from Volgograd to Bryansk
                2 infantry moved from Novosibirsk to Samara
                1 infantry moved from Yenisey to Olgiy
                1 submarine moved from 91 Sea Zone to 92 Sea Zone

    Place Units - Russians
                2 infantry placed in Volgograd
                4 armour placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs total

    Territory Summary for Russians :

    Kansu : 2 aaGuns and 11 infantry
        Kazakhstan : 1 infantry
        Buryatia : 1 infantry
        Olgiy : 1 flag, 1 infantry
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Bryansk : 4 aaGuns, 5 armour, 16 artilleries, 39 infantry and 1 mech_infantry
        Rostov : 1 mech_infantry
        Archangel : 1 infantry
        Russia : 1 airfield, 4 armour, 1 factory_major and 2 fighters
        Vologda : 5 infantry
        Volgograd : 1 factory_minor and 2 infantry
        Smolensk : 1 infantry
        Samara : 2 infantry
        92 Sea Zone : 1 submarine
        114 Sea Zone : 1 cruiser
        Northwest Persia : 1 flag
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 53 / 69
        Russians : 24 / 24
        Japanese : 60 / 71
        Americans : 52 / 72
        Chinese : 3 / 3
        British : 30 / 30
        UK_Pacific : 6 / 6
        Italians : 14 / 19
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • @axis-dominion:

    Indian Ocean now looking pretty naked…

    the map looks an absolute schite show for the allies. bad decisions + unforgiving dice equal disaster for the allies. Not sure which theater looks worse.


  • and JPN is up….if you weren’t aware.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 1 factory_minor, 2 fighters, 1 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery moved from Dutch New Guinea to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Java
                1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Java
                1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Java
                1 fighter moved from 45 Sea Zone to 42 Sea Zone
                1 infantry moved from Dutch New Guinea to New Guinea
                      Japanese take New Guinea from ANZAC
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 armour moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 armour moved from Soviet Far East to Siberia
                1 armour and 1 mech_infantry moved from Amur to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians
                1 armour and 1 mech_infantry moved from Ulaanbaatar to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 mech_infantry moved from Amur to Buryatia
                1 armour moved from Manchuria to Central Mongolia
                      Japanese take Central Mongolia from Russians
                1 mech_infantry moved from Manchuria to Buryatia
                1 bomber moved from Manchuria to Buryatia
                1 bomber moved from Japan to Buryatia
                1 infantry moved from Sikang to Kazakhstan
                1 fighter and 1 tactical_bomber moved from Shensi to Kazakhstan
                1 infantry moved from Shensi to Suiyuyan
                1 fighter and 1 tactical_bomber moved from Shensi to Suiyuyan
                1 infantry moved from Sikang to Tsinghai
                1 fighter and 1 tactical_bomber moved from Shensi to Tsinghai

    Combat - Japanese
                Battle in Tsinghai
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Suiyuyan
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Suiyuyan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Kazakhstan
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Buryatia
                    Japanese attack with 2 bombers and 2 mech_infantrys
                    Russians defend with 1 infantry
                    Japanese win, taking Buryatia from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Java
                    Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
                    ANZAC defend with 1 infantry
                    Japanese win, taking Java from ANZAC with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Japanese
                3 carriers moved from 45 Sea Zone to 41 Sea Zone
                3 fighters and 3 tactical_bombers moved from Java to 41 Sea Zone
                1 carrier moved from 45 Sea Zone to 42 Sea Zone
                1 destroyer moved from 45 Sea Zone to 42 Sea Zone
                1 destroyer moved from 45 Sea Zone to 41 Sea Zone
                1 fighter moved from 45 Sea Zone to Caroline Islands
                2 fighters moved from Japan to Caroline Islands
                1 fighter moved from Philippines to Caroline Islands
                1 tactical_bomber moved from Philippines to Kwangsi
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Tsinghai to Anhwe
                1 infantry moved from Jehol to Chahar
                1 fighter and 1 tactical_bomber moved from Suiyuyan to Anhwe
                1 fighter moved from Manchuria to Japan
                1 infantry moved from Manchuria to Buyant-Uhaa
                1 bomber moved from Buryatia to Jehol
                1 transport moved from 45 Sea Zone to 36 Sea Zone
                3 artilleries and 5 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 destroyer moved from 45 Sea Zone to 35 Sea Zone
                1 fighter moved from Kiangsu to Kwangsi
                2 battleships and 2 cruisers moved from 45 Sea Zone to 36 Sea Zone
                3 artilleries, 5 infantry and 5 transports moved from 45 Sea Zone to 41 Sea Zone
                3 artilleries and 5 infantry moved from 41 Sea Zone to Sumatra
                1 submarine moved from 35 Sea Zone to 36 Sea Zone
                1 infantry moved from French Indo China to Yunnan
                1 aaGun and 3 artilleries moved from Shensi to Kweichow
                1 fighter and 1 tactical_bomber moved from Kazakhstan to Sikang
                1 fighter and 1 tactical_bomber moved from Shensi to Sikang
                1 bomber moved from Buryatia to Anhwe

    Place Units - Japanese
                1 factory_minor placed in Malaya
                1 transport placed in 36 Sea Zone
                1 artillery and 1 infantry placed in French Indo China
                1 submarine placed in 19 Sea Zone
                Japanese undo move 4.
                1 submarine placed in 6 Sea Zone
                2 fighters placed in Japan
                1 armour and 2 mech_infantrys placed in Manchuria
                1 artillery placed in Japan

    Turn Complete - Japanese
                Japanese collect 68 PUs; end with 69 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs


  • going to try to get to this mess today…. :lol:


  • No problem I understand. It is complicated I agree.


  • ok….usa 6 will the axis scramble?

    OOL

    I might just roll this battle here and then edit everything? What do you think?


  • I figured you might go for my navy. So you want your revenge eh?

    I’m in training all day and as this is a complicated battle, I won’t be able to give you my decisions until later tonight when I’m on my computer at home and can make calcs and plan it out. Sorry about that but I wanna make the right choices here. I may ask us to roll round by round so I can better decide OOL. I’ll let you know later.


  • @axis-dominion:

    I figured you might go for my navy. So you want your revenge eh?

    I’m in training all day and as this is a complicated battle, I won’t be able to give you my decisions until later tonight when I’m on my computer at home and can make calcs and plan it out. Sorry about that but I wanna make the right choices here. I may ask us to roll round by round so I can better decide OOL. I’ll let you know later.

    understood….Let me know. again, I can roll it here if it’s easier…


  • ok let’s scramble, and do casualty selection a round at a time so i can see the progress of the battle and make decisions accordingly. up to you how you wish to roll, whether in-game or in forum.


  • ok, I’m going to roll it here, old school, and then use edit…

    USA
    3bmb’s, 4fgts, 5dd, 2ss & 2 cv

    vs.
    ITA: 2cv, BB, 2CR, dd, ss, 2fgt & tac
    Ger: 3fgt & tac

    usa attackDiceRolls: 3@4 4@3 7@2; Total Hits: 73@4: (2, 5, 4)4@3: (3, 4, 1, 5)7@2: (1, 3, 1, 4, 6, 2, 3)

    please select your casualties….


  • Let’s go with:

    dd, ss, tip bb, kill carriers

    @JWW:

    ok, I’m going to roll it here, old school, and then use edit�

    USA
    3bmb’s, 4fgts, 5dd, 2ss & 2 cv

    vs.
    ITA: 2cv, BB, 2CR, dd, ss, 2fgt & tac
    Ger: 3fgt & tac

    usa attackDiceRolls: 3@4 4@3 7@2; Total Hits: 73@4: (2, 5, 4)4@3: (3, 4, 1, 5)7@2: (1, 3, 1, 4, 6, 2, 3)

    please select your casualties�.


  • ITA: 2cv, BB, 2CR, dd, ss, 2fgt & tac
    Ger: 3fgt & tac

    your D

    DiceRolls: 6@4 4@3 3@2 1@1; Total Hits: 76@4: (5, 1, 5, 2, 2, 5)4@3: (5, 2, 2, 3)3@2: (2, 3, 5)1@1: (4)


  • USA loses 4 fgt’s, 2 ss & dd

    Remaining fleet: 2cv & 4DD retreats to sz96

    3bmb’s land in tobruk

    will do other ncm’s and send the completed usa file shortly…


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 carrier, 4 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                3 bombers moved from Gibraltar to Tobruk
                1 artillery moved from Gibraltar to 91 Sea Zone
                2 infantry moved from Morocco to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 armour and 1 mech_infantry moved from Morocco to Tunisia
                1 aaGun, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                5 fighters moved from South Australia to 54 Sea Zone
                1 tactical_bomber moved from South Australia to Queensland
                3 fighters moved from Western United States to Hawaiian Islands
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
                2 infantry moved from 96 Sea Zone to Tobruk
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
                2 fighters moved from Gibraltar to Tobruk
                2 carriers and 4 destroyers moved from 92 Sea Zone to 96 Sea Zone
                1 aaGun, 1 battleship, 3 carriers, 3 cruisers, 4 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                1 aaGun, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
                1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from South Australia to Queensland
                1 submarine moved from 58 Sea Zone to 56 Sea Zone

    Place Units - Americans
                1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
                1 infantry placed in Western United States
                2 fighters placed in 10 Sea Zone
                2 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Territory Summary for Americans :

    Queensland : 1 aaGun, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 3 fighters, 1 harbour and 1 infantry
        Midway : 1 airfield
        26 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 submarine
        10 Sea Zone : 1 carrier, 2 fighters, 1 submarine and 1 transport
        56 Sea Zone : 1 submarine
        54 Sea Zone : 1 battleship, 3 carriers, 3 cruisers, 4 destroyers, 5 fighters and 2 transports
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
        Gibraltar : 1 infantry
        British Guiana : 2 infantry
        Tunisia : 1 armour and 1 mech_infantry
        Tobruk : 1 artillery, 3 bombers, 2 fighters and 3 infantry
        96 Sea Zone : 2 carriers, 4 destroyers and 2 transports
        Brazil : 1 flag

    Production/PUs Summary :

    Germans : 53 / 69
        Russians : 21 / 24
        Japanese : 68 / 74
        Americans : 52 / 72
        Chinese : 2 / 3
        British : 30 / 30
        UK_Pacific : 6 / 6
        Italians : 14 / 19
        ANZAC : 10 / 14
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Shensi
                      Chinese take Shensi from Japanese
                1 fighter and 1 infantry moved from Kansu to Suiyuyan

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