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15L DizzKneeLand33 (Axis) vs axis-dominion (Allies +14)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair 5 damage on 1 factory_major; Remaining resources: 16 PUs;
                Germans buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 artillery and 1 infantry moved from Romania to Yugoslavia
                1 artillery and 1 infantry moved from Romania to Eastern Poland
                2 bombers and 1 fighter moved from Romania to Yugoslavia
                3 fighters and 2 tactical_bombers moved from Romania to Eastern Poland
                11 artilleries and 29 infantry moved from Romania to Bessarabia
                1 infantry moved from Germany to Western Germany
                      Germans take Western Germany from Americans

    Combat - Germans
                Battle in Bessarabia
                    Germans attack with 11 artilleries and 29 infantry
                    Russians defend with 2 infantry
                    Germans win, taking Bessarabia from Russians with 11 artilleries and 28 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Yugoslavia
                    Germans attack with 1 artillery, 2 bombers, 1 fighter and 1 infantry
                    British defend with 1 infantry
                    Germans win, taking Yugoslavia from British with 1 artillery, 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Eastern Poland
                    Germans attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                    Germans win, taking Eastern Poland from Russians with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                3 fighters and 2 tactical_bombers moved from Eastern Poland to Germany
                2 bombers and 1 fighter moved from Yugoslavia to Germany
                2 aaGuns, 5 artilleries and 10 infantry moved from Greater Southern Germany to Germany
                1 infantry moved from Romania to Slovakia Hungary
                6 armour and 28 mech_infantrys moved from Romania to Germany
                1 aaGun moved from Romania to Bessarabia

    Place Units - Germans
                5 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,4,1,6,2,5,6,6,6,2,6
                Germans collect 25 PUs (2 lost to blockades); end with 26 PUs total

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    The game has gotten too big to post to this forum, so we’ll have to continue it via email. I’ll email the game save to you now.

    Still do pbf, but instead of trying to do a post to forum, must save the file and then email it to me.

  • 25 24 22 21 20 19 18 16 15

    ok i just sent the game to you. if you don’t get it soon, just let me know.

  • 25 24 22 21 20 19 18 16 15

    I haven’t heard back from you in days. Did you get my email with the game attached?

  • 20 16 15 14

    Dude, the “days” to which you refer are the Thanksgiving holiday.  ;)

    If we are sending this as an attachment, that’s fine, but I have to be on a computer where I can log into my emails to pull down attachments (otherwise, I check those via phone only).  So, please be patient and I’ll have my turn response later when I can long into my email.

    Thanks!  :)

  • 25 24 22 21 20 19 18 16 15

    Sorry, didn’t mean to rush you as far as your turn, I just wanted to get a word from you that you received the file, so I know we can continue this via email.

    Hope you’re having a Happy Thanksgiving!

  • 20 16 15 14

    Thanks, hope you are having a Happy Thanksgiving as well!

    I found your email – it was blank with just an attachment, don’t know if that will cause issues.  I have set my turn for PBEM instead of PBF – that way the turn summary will email with it.

    I have some information regarding PBEM here:

    http://cellargaming.com/phpbb/viewtopic.php?f=11&t=9

    At the bottom of that post it talks about some of the mail settings for that google place… ;)

    Okay, so I am sending 2 bombers and 3 fighters to Korea for a bombing run, and you have 5 fighters there.  Intercept in Korea?  If you need the save file let me know and I can send you a manual one.

    Thanks!

  • 25 24 22 21 20 19 18 16 15

    yes intercept plz

  • 25 24 22 21 20 19 18 16 15

    I just took a look at your turn…do you realize that I can simply repair the naval base then attack you all out in the Carolines?

    If you didn’t know that, I’ll let you edit to fix the mistake. Let me know either way so I can play my turn.

  • 20 16 15 14

    I just had a brain lapse is all.  That rule is so not intuitive – I mean, what is the point again if you can repair it before combat movement?  Ugh.

    I don’t have a chance here anyway – I was just seeing how things play out in the end.  Sorry to keep you playing this.  I resign – good game!

    Let me know if you are interested in starting another one.  Thanks!

  • 25 24 22 21 20 19 18 16 15

    yes gg, was fun!

    the point is that, first of all it costs money if the player does need to repair it, but more importantly, it prevents allied players from using it until it’s repaired. so, since America goes next, this would NOT be very helpful (and therefore not strategic), since it can repair and then UK and Anzac could still use it as well. but there are good cases where damaging an airbase or naval base can disable it for an ally, which could even alter the game’s course significantly.

    yes we can start another one. let’d kick it off tomorrow sometime.

  • 20 16 15 14

    Sounds cool.  Whenever you are ready just PM me a bid and we will go from there!

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