i am away for the weekend, so maybe sunday night
15L G40 CdnRanger (Axis) vs. artofwar1947 (Allies + 14)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 destroyer, 2 fighters, 1 infantry and 3 transports; Remaining resources: 0 PUs;Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
2 fighters moved from Eastern United States to 91 Sea Zone
2 carriers, 1 cruiser, 2 destroyers and 2 submarines moved from 101 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in 91 Sea Zone
Americans attack with 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 submarines
Germans defend with 1 submarine; Italians defend with 1 submarine
Americans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Italians lost in 91 Sea Zone
Americans roll dice for 2 carriers, 1 cruiser, 2 destroyers and 2 fighters in 91 Sea Zone, round 2 : 3/5 hits
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 91 Sea Zone
Americans win with 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 submarines remaining. Battle score for attacker is 12
Casualties for Germans: 1 submarine
Casualties for Italians: 1 submarineNon Combat Move - Americans
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 3 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
1 bomber moved from Hawaiian Islands to Queensland
1 carrier and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 mech_infantry moved from Central United States to Western United States
2 fighters moved from Hawaiian Islands to 54 Sea ZonePlace Units - Americans
1 infantry placed in Western United States
2 fighters placed in Western United States
1 destroyer and 3 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
Queensland : 1 artillery, 1 bomber and 3 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 2 mech_infantrys
Hawaiian Islands : 1 airfield, 1 fighter and 1 harbour
Midway : 1 airfield
30 Sea Zone : 1 carrier and 1 submarine
25 Sea Zone : 1 destroyer
54 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 submarines, 1 tactical_bomber and 2 transports
Central United States : 1 armour, 1 factory_major, 1 infantry and 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
86 Sea Zone : 1 transport
101 Sea Zone : 1 destroyer and 3 transports
Brazil : 1 flag, 3 infantry and 1 mech_infantry
91 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 submarinesProduction/PUs Summary :
Germans : 46 / 52
Russians : 35 / 35
Japanese : 54 / 54
Americans : 52 / 72
Chinese : 3 / 7
British : 27 / 29
UK_Pacific : 13 / 21
Italians : 15 / 25
ANZAC : 10 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
Average roll : 2.750
Median : 3.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8Germans Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
Average roll : 2.714
Median : 3.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 fighter and 12 infantry moved from Kansu to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 12 infantry
Japanese defend with 2 artilleries, 5 infantry and 1 mech_infantry
Chinese roll dice for 1 fighter and 12 infantry in Shensi, round 2 : 2/13 hits
Japanese roll dice for 2 artilleries, 5 infantry and 1 mech_infantry in Shensi, round 2 : 4/8 hits
2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 8 infantry in Shensi, round 3 : 3/9 hits
Japanese roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Shensi, round 3 : 2/6 hits
3 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 6 infantry in Shensi, round 4 : 1/7 hits
Japanese roll dice for 2 artilleries and 1 mech_infantry in Shensi, round 4 : 0/3 hits
1 mech_infantry owned by the Japanese lost in Shensi
Chinese roll dice for 1 fighter and 6 infantry in Shensi, round 5 : 2/7 hits
Japanese roll dice for 2 artilleries in Shensi, round 5 : 1/2 hits
1 infantry owned by the Chinese and 2 artilleries owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 artilleries, 5 infantry and 1 mech_infantry
Casualties for Chinese: 7 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to TsinghaiPlace Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs totalTerritory Summary for Chinese :
Shensi : 5 infantry
Tsinghai : 1 fighter and 2 infantryProduction/PUs Summary :
Germans : 46 / 52
Russians : 35 / 35
Japanese : 53 / 54
Americans : 52 / 72
Chinese : 4 / 5
British : 27 / 29
UK_Pacific : 13 / 21
Italians : 15 / 25
ANZAC : 10 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 13 times
3 was rolled 11 times
4 was rolled 9 times
5 was rolled 8 times
6 was rolled 11 times
Average roll : 3.365
Median : 3.000
Variance : 0.274
Standard Deviation : 0.524
Total rolls : 63Japanese Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.316
Median : 3.000
Variance : 0.167
Standard Deviation : 0.408
Total rolls : 19Germans Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
1 was rolled 6 times
2 was rolled 8 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 9 times
Average roll : 3.528
Median : 3.000
Variance : 0.629
Standard Deviation : 0.793
Total rolls : 36Americans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
Average roll : 2.714
Median : 3.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 armour, 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 cruiser, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from United Kingdom to Gibraltar
1 fighter and 1 tactical_bomber moved from Persia to 98 Sea Zone
1 artillery moved from Anglo Egyptian Sudan to Belgian Congo
1 fighter moved from Egypt to Belgian Congo
1 tactical_bomber moved from Egypt to Trans-Jordan
1 battleship moved from 72 Sea Zone to 81 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from Egypt to 81 Sea Zone
4 infantry moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 submarine moved from 39 Sea Zone to 43 Sea Zone
1 infantry moved from Egypt to Trans-JordanCombat - British
Battle in Trans-Jordan
British attack with 6 infantry and 1 tactical_bomber
Italians defend with 1 armour and 1 infantry
British roll dice for 1 battleship and 2 cruisers in Trans-Jordan, round 2 : 2/3 hits
Italians roll dice for 1 armour and 1 infantry in Trans-Jordan, round 2 : 0/2 hits
1 armour owned by the Italians and 1 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Italians: 1 armour and 1 infantry
Battle in 98 Sea Zone
British attack with 1 fighter and 1 tactical_bomber
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 98 Sea Zone
1 transport owned by the Italians lost in 98 Sea Zone
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in Belgian Congo
British attack with 1 artillery and 1 fighter
Italians defend with 1 infantry
British roll dice for 1 artillery and 1 fighter in Belgian Congo, round 2 : 1/2 hits
Italians roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Belgian Congo
British win, taking Belgian Congo from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Gibraltar
British attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
Italians defend with 1 artillery and 1 harbour
British roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits
Italians roll dice for 1 artillery in Gibraltar, round 2 : 0/1 hits
1 artillery owned by the Italians lost in Gibraltar
British win, taking Gibraltar from Italians with 1 armour, 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in 43 Sea Zone
British attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
British roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
British win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - British
1 infantry moved from Burma to India
1 mech_infantry moved from Eastern Persia to India
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Egypt
1 tactical_bomber moved from Trans-Jordan to Egypt
1 fighter moved from Belgian Congo to Egypt
2 fighters moved from Gibraltar to 91 Sea Zone
1 transport moved from 75 Sea Zone to 71 Sea Zone
1 transport moved from 81 Sea Zone to 71 Sea ZonePlace Units - British
1 armour, 1 artillery and 1 fighter placed in Egypt
3 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,1
British collect 25 PUs (4 lost to blockades); end with 25 PUs totalPlace Units - UK_Pacific
7 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Some Units in India change ownership: 7 infantryTerritory Summary for British and UK_Pacific :
India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 24 infantry and 1 mech_infantry
Malaya : 1 harbour
Sumatra : 1 flag, 2 infantry
43 Sea Zone : 1 flag, 1 submarine
Belgian Congo : 1 artillery
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 6 infantry
Gibraltar : 1 armour, 1 artillery, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour, 1 infantry and 2 tactical_bombers
Union of South Africa : 1 factory_minor, 1 harbour and 3 infantry
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 11 infantry and 1 mech_infantry
Eire : 1 flag
Eastern Persia : 1 flag
71 Sea Zone : 2 transports
81 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 transports
Persia : 1 flag
91 Sea Zone : 1 battleship, 1 cruiser, 2 fighters and 2 transportsProduction/PUs Summary :
Germans : 46 / 52
Russians : 35 / 35
Japanese : 53 / 54
Americans : 52 / 72
Chinese : 4 / 5
British : 29 / 25
UK_Pacific : 13 / 13
Italians : 13 / 25
ANZAC : 10 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 16 times
2 was rolled 14 times
3 was rolled 15 times
4 was rolled 16 times
5 was rolled 9 times
6 was rolled 13 times
Average roll : 3.325
Median : 3.000
Variance : 0.476
Standard Deviation : 0.690
Total rolls : 83Null / Other
1 was rolled 1 times
3 was rolled 2 times
Average roll : 2.333
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Japanese Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.316
Median : 3.000
Variance : 0.167
Standard Deviation : 0.408
Total rolls : 19Germans Combat
1 was rolled 1 times
3 was rolled 2 times
Average roll : 2.333
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3British Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 4 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.500
Variance : 1.556
Standard Deviation : 1.247
Total rolls : 10Italians Combat
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.600
Median : 4.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5Chinese Combat
1 was rolled 6 times
2 was rolled 8 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 9 times
Average roll : 3.528
Median : 3.000
Variance : 0.629
Standard Deviation : 0.793
Total rolls : 36Americans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
Average roll : 2.714
Median : 3.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 carrier and 3 infantry; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Italians
1 armour moved from Romania to Western Ukraine
Italians take Western Ukraine from RussiansCombat - Italians
Non Combat Move - Italians
2 aaGuns moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Albania to 97 Sea Zone
1 artillery moved from Albania to 97 Sea Zone
1 artillery moved from 97 Sea Zone to Southern Italy
1 infantry moved from 97 Sea Zone to Southern Italy
1 bomber moved from Greece to Western Germany
2 infantry moved from France to Northern Italy
1 aaGun moved from France to Northern Italy
1 infantry moved from Yugoslavia to Northern Italy
1 aaGun moved from Albania to Yugoslavia
1 battleship moved from 92 Sea Zone to 95 Sea Zone
2 cruisers moved from 92 Sea Zone to 95 Sea Zone
1 transport moved from 92 Sea Zone to 95 Sea Zone
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
2 fighters moved from Southern Italy to 95 Sea ZonePlace Units - Italians
1 carrier placed in 95 Sea Zone
3 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for Italians :
Kenya : 1 flag
Western Germany : 1 bomber
Northern Italy : 1 aaGun, 1 factory_major and 3 infantry
Southern Italy : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 8 infantry
Western Ukraine : 1 flag, 1 armour
95 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport
93 Sea Zone : 1 flag
97 Sea Zone : 1 destroyer and 1 transport
Yugoslavia : 1 flag, 1 aaGunProduction/PUs Summary :
Germans : 46 / 52
Russians : 33 / 35
Japanese : 53 / 54
Americans : 52 / 72
Chinese : 4 / 5
British : 29 / 25
UK_Pacific : 13 / 13
Italians : 15 / 20
ANZAC : 10 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
My inexperience is showing, Italy already is messed up - forgot how far my fleet could only move when no Harbour available…
Oh well… :-D
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My first year of play, I lost my first 7 games, but learned a lot. Still learning something almost every game in my second year.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 cruiser, 1 destroyer and 1 submarine moved from 61 Sea Zone to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
3 fighters moved from Queensland to 42 Sea Zone -
OOL for sea battle in SZ 42?
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My first year of play, I lost my first 7 games, but learned a lot. Still learning something almost every game in my second year.
I’d be content to win a third of my games if possible… need to get a better (lower) Allies bid or try the Allies with a high bid.
didn’t see the second Anzac sub… :-(
for the 1st round -
Sub, Carrier (1 dmg), Destroyer, Carrier (2 damage), fighter, fighter
If you hit (3 or less) on the first round and I defend well I’ll need to see how many hits you get in the second round, as I may want to save my Carrier.
Thanks –
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 cruiser, 1 destroyer and 1 submarine moved from 61 Sea Zone to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
3 fighters moved from Queensland to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 cruiser, 1 destroyer, 3 fighters and 2 submarines
Japanese defend with 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
ANZAC roll dice for 2 submarines in 42 Sea Zone, round 2 : 2/2 hits
Units damaged: 1 carrier owned by the Japanese
ANZAC roll dice for 1 cruiser, 1 destroyer and 3 fighters in 42 Sea Zone, round 2 : 4/5 hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 carrier, 1 destroyer, 2 fighters and 1 transport in 42 Sea Zone, round 2 : 2/4 hits
1 cruiser owned by the ANZAC, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese, 1 destroyer owned by the ANZAC, 2 fighters owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC roll dice for 2 submarines in 42 Sea Zone, round 3 : 0/2 hits
ANZAC win, taking 42 Sea Zone from Neutral with 3 fighters and 2 submarines remaining. Battle score for attacker is 37
Casualties for Japanese: 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
Casualties for ANZAC: 1 cruiser and 1 destroyerNon Combat Move - ANZAC
3 fighters moved from 42 Sea Zone to Northern Territory
2 aaGuns, 1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to Northern Territory
1 mech_infantry moved from New South Wales to Northern Territory
1 artillery moved from New South Wales to QueenslandPlace Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 1 airfield, 1 artillery and 1 harbour
Northern Territory : 2 aaGuns, 1 artillery, 3 fighters, 2 infantry and 2 mech_infantrys
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Dutch New Guinea : 1 flag, 2 infantry
42 Sea Zone : 1 flag, 2 submarines
62 Sea Zone : 1 transport
Egypt : 2 infantryProduction/PUs Summary :
Germans : 46 / 52
Russians : 33 / 35
Japanese : 53 / 54
Americans : 52 / 72
Chinese : 4 / 5
British : 29 / 25
UK_Pacific : 13 / 13
Italians : 15 / 20
ANZAC : 10 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 6 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.214
Median : 2.500
Variance : 1.385
Standard Deviation : 1.177
Total rolls : 14Japanese Combat
2 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.200
Median : 5.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5ANZAC Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.667
Median : 2.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
3 infantry moved from Algeria to Morocco
1 fighter moved from United Kingdom to MoroccoTurn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantry
Morocco : 1 fighter and 3 infantry
106 Sea Zone : 1 cruiser
81 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 46 / 52
Russians : 33 / 35
Japanese : 53 / 54
Americans : 52 / 72
Chinese : 4 / 5
British : 29 / 25
UK_Pacific : 13 / 13
Italians : 15 / 20
ANZAC : 10 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Ouch… 1 round slaughter!
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Marti was exceptionally kind to the Allies.
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Will do a turn later today - I can do quicker turns starting Friday -
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
2 destroyers moved from 113 Sea Zone to 115 Sea Zone
1 artillery moved from Poland to Baltic States
1 infantry moved from Poland to Baltic States
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 bomber moved from Romania to Russia
1 tactical_bomber moved from Poland to Baltic States
1 tactical_bomber moved from Poland to 115 Sea Zone
2 infantry moved from Norway to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery moved from Poland to Baltic States
2 infantry moved from Poland to Baltic States
2 infantry moved from 115 Sea Zone to Baltic StatesCombat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 1/1 hits
1 bomber killed by AA
Bombing raid in Russia causes 0 damage total.
Battle in 115 Sea Zone
Germans attack with 2 destroyers, 1 tactical_bomber and 1 transport
Russians defend with 1 submarine
Germans roll dice for 2 destroyers, 1 tactical_bomber and 1 transport in 115 Sea Zone, round 2 : 0/3 hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 destroyers, 1 tactical_bomber and 1 transport in 115 Sea Zone, round 3 : 1/3 hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans win with 2 destroyers, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Baltic States
Germans attack with 2 artilleries, 5 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 artilleries, 5 infantry and 1 tactical_bomber in Baltic States, round 2 : 4/8 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 2 artilleries, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
5 aaGuns, 1 armour, 6 artilleries, 20 infantry and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
3 mech_infantrys moved from Romania to Western Ukraine
2 armour moved from Romania to Western Ukraine
1 tactical_bomber moved from Baltic States to Western Ukraine
4 fighters moved from Western Germany to Southern Italy
1 tactical_bomber moved from France to Southern Italy
1 tactical_bomber moved from Western Germany to Southern Italy
1 mech_infantry moved from Western Germany to Yugoslavia
1 mech_infantry moved from Germany to Eastern Poland
1 armour moved from Romania to Ukraine
1 armour moved from Germany to Romania
1 armour moved from Germany to Eastern Poland
1 artillery moved from Poland to Eastern Poland
4 infantry moved from Poland to Eastern Poland
2 infantry moved from Germany to Slovakia Hungary
3 artilleries moved from Germany to Poland
1 aaGun moved from Germany to Western Germany
8 infantry moved from Germany to Poland
1 artillery moved from Western Germany to France
1 tactical_bomber moved from 115 Sea Zone to Eastern Poland
1 submarine moved from 105 Sea Zone to 112 Sea Zone
1 submarine moved from 109 Sea Zone to 119 Sea Zone
1 cruiser moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from Finland to Vyborg
1 infantry moved from Finland to Vyborg
2 armour moved from Western Germany to Southern Italy
1 tactical_bomber moved from Western Germany to Southern Italy
3 armour moved from Western Germany to Poland
1 infantry moved from France to Northern ItalyPlace Units - Germans
2 infantry placed in France
2 armour, 1 artillery, 1 infantry and 3 mech_infantrys placed in Western Germany
5 infantry placed in GermanyTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 4 infantry
Slovakia Hungary : 2 infantry
Western Germany : 1 aaGun, 1 airfield, 2 armour, 1 artillery, 1 factory_major, 1 harbour, 1 infantry and 3 mech_infantrys
Romania : 1 armour
Poland : 3 armour, 3 artilleries and 8 infantry
Germany : 1 factory_major and 5 infantry
Northern Italy : 1 infantry
Southern Italy : 2 armour, 4 fighters and 3 tactical_bombers
Belarus : 1 flag, 1 infantry
Karelia : 1 flag
Baltic States : 1 flag, 2 artilleries and 4 infantry
Vyborg : 1 flag, 4 infantry
Eastern Poland : 1 flag, 1 armour, 1 artillery, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Bessarabia : 1 flag
Ukraine : 1 flag, 1 armour, 1 factory_minor and 1 infantry
Western Ukraine : 5 aaGuns, 3 armour, 6 artilleries, 20 infantry, 5 mech_infantrys and 1 tactical_bomber
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
112 Sea Zone : 1 submarine
119 Sea Zone : 1 submarine
125 Sea Zone : 1 submarine
Bulgaria : 1 flag, 3 infantry
Greece : 1 flag
115 Sea Zone : 1 cruiser, 2 destroyers and 1 transport
Yugoslavia : 1 mech_infantry
Finland : 1 flag, 1 artillery and 1 infantryProduction/PUs Summary :
Germans : 52 / 62
Russians : 27 / 35
Japanese : 53 / 54
Americans : 52 / 72
Chinese : 4 / 5
British : 29 / 25
UK_Pacific : 13 / 13
Italians : 15 / 20
ANZAC : 10 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 5 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Archangel to Novgorod
1 fighter moved from Bryansk to Novgorod
1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from Bryansk to Ukraine
2 armour, 1 infantry and 3 mech_infantrys moved from Northwest Persia to IraqCombat - Russians
Battle in Iraq
Russians attack with 2 armour, 1 infantry and 3 mech_infantrys
Neutral_Axis defend with 1 infantry
Russians roll dice for 2 armour, 1 infantry and 3 mech_infantrys in Iraq, round 2 : 3/6 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Neutral_Axis lost in Iraq
Russians win, taking Iraq from Neutral_Axis with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Neutral_Axis: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 armour, 1 factory_minor and 1 infantry
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits
Germans roll dice for 1 armour and 1 infantry in Ukraine, round 2 : 0/2 hits
1 infantry owned by the Germans and 1 armour owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 1 armour and 1 infantry
Battle in Novgorod
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Novgorod, round 2 : 3/3 hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Novgorod to Bryansk
1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
1 submarine moved from 127 Sea Zone to 125 Sea Zone
1 mech_infantry moved from Russia to Archangel
2 artilleries and 7 infantry moved from Russia to Bryansk
1 mech_infantry moved from Volgograd to Bryansk
2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R.Place Units - Russians
5 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUsTerritory Summary for Russians :
Yakut S.S.R. : 2 aaGuns and 18 infantry
Bryansk : 3 aaGuns, 5 artilleries, 2 fighters, 41 infantry, 3 mech_infantrys and 1 tactical_bomber
Archangel : 1 aaGun, 3 artilleries and 1 mech_infantry
Russia : 1 airfield, 5 artilleries, 1 factory_major and 5 infantry
Ukraine : 1 artillery, 1 factory_minor and 1 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
125 Sea Zone : 1 submarine
Iraq : 1 flag, 2 armour and 3 mech_infantrys
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 48 / 62
Russians : 33 / 36
Japanese : 53 / 54
Americans : 52 / 72
Chinese : 4 / 5
British : 29 / 25
UK_Pacific : 13 / 13
Italians : 15 / 20
ANZAC : 10 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 6 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 4 times
Average roll : 3.000
Median : 3.000
Variance : 1.562
Standard Deviation : 1.250
Total rolls : 17Neutral_Axis Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
4 was rolled 1 times
5 was rolled 2 times
Average roll : 4.667
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Russians Combat
1 was rolled 1 times
2 was rolled 6 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 2.769
Median : 2.000
Variance : 1.917
Standard Deviation : 1.384
Total rolls : 13 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 2 factory_minors and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Shan State to Malaya
1 fighter moved from Yunnan to Malaya
2 bombers moved from Kwangsi to Malaya
1 artillery moved from Szechwan to Shensi
1 artillery moved from Kweichow to Shensi
2 infantry moved from Kweichow to Shensi
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 armour moved from Hopei to Shensi
2 fighters moved from Chahar to Shensi
3 tactical_bombers moved from Chahar to Shensi
1 submarine moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from 6 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian IslandsCombat - Japanese
Battle in Malaya
Japanese attack with 2 bombers, 1 fighter and 3 infantry
ANZAC defend with 1 infantry; British defend with 1 harbour
Japanese roll dice for 2 bombers, 1 fighter and 3 infantry in Malaya, round 2 : 2/6 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 2 bombers, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Aleutian Islands
Battle in Shensi
Japanese attack with 1 armour, 2 artilleries, 2 fighters, 2 infantry and 3 tactical_bombers
Chinese defend with 5 infantry
Japanese roll dice for 1 armour, 2 artilleries, 2 fighters, 2 infantry and 3 tactical_bombers in Shensi, round 2 : 6/10 hits
Chinese roll dice for 5 infantry in Shensi, round 2 : 1/5 hits
1 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Shensi
Japanese win, taking Aleutian Islands from Americans, taking Shensi from Chinese with 1 armour, 2 artilleries, 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 1 infantry
Casualties for Chinese: 5 infantryNon Combat Move - Japanese
2 tactical_bombers moved from 6 Sea Zone to Philippines
1 fighter moved from Kwangsi to Philippines
1 mech_infantry moved from Kwangtung to French Indo China
1 infantry moved from Kwangtung to Kwangsi
1 artillery moved from Yunnan to Szechwan
2 bombers moved from Malaya to Kwangsi
1 fighter moved from Malaya to 36 Sea Zone
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Chahar to 35 Sea Zone
1 tactical_bomber moved from Chahar to 36 Sea Zone
1 fighter moved from Chahar to 35 Sea Zone
2 fighters moved from Shensi to Kweichow
3 tactical_bombers moved from Shensi to Kweichow
1 aaGun moved from Anhwe to Hunan
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Jehol to Chahar
1 destroyer moved from 16 Sea Zone to 8 Sea Zone
1 carrier moved from 6 Sea Zone to 8 Sea Zone
2 fighters moved from 25 Sea Zone to 8 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 battleship, 1 cruiser and 2 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Kweichow to Hunan
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 artillery moved from Manchuria to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Kwangsi
1 artillery moved from 36 Sea Zone to Kwangsi
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Kwangsi
1 artillery moved from 36 Sea Zone to Kwangsi
1 artillery moved from Manchuria to Jehol
5 infantry moved from Manchuria to Jehol
1 armour moved from Korea to Manchuria
1 infantry moved from Korea to ManchuriaPlace Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
2 infantry placed in Japan
1 factory_minor placed in Kwangtung
1 factory_minor placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,5,3,4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,1
Japanese collect 50 PUs (8 lost to blockades); end with 50 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 aaGun, 2 artilleries, 2 bombers and 3 infantry
Kiangsu : 1 flag, 1 factory_minor
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 3 infantry
Jehol : 1 flag, 1 artillery and 5 infantry
Manchuria : 1 flag, 1 armour and 1 infantry
Shensi : 1 flag, 1 armour, 2 artilleries and 1 infantry
Yunnan : 1 flag
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 2 fighters and 2 tactical_bombers
Hunan : 1 flag, 1 aaGun and 1 tactical_bomber
Kansu : 1 flag, 1 infantry
Hopei : 1 flag
Szechwan : 1 flag, 1 artillery
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag
Shan State : 1 flag
Malaya : 1 flag, 1 harbour and 3 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield, 1 fighter, 1 harbour, 2 infantry and 2 tactical_bombers
Aleutian Islands : 1 flag, 1 infantry
French Indo China : 1 flag, 1 infantry and 1 mech_infantry
Celebes : 1 flag, 1 infantry
Java : 1 flag, 2 infantry
37 Sea Zone : 1 transport
36 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
35 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 1 transport
8 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
6 Sea Zone : 1 carrier, 1 destroyer and 1 tactical_bomberProduction/PUs Summary :
Germans : 48 / 62
Russians : 33 / 36
Japanese : 58 / 50
Americans : 52 / 72
Chinese : 2 / 5
British : 29 / 25
UK_Pacific : 10 / 13
Italians : 15 / 20
ANZAC : 10 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
Non Combat Move - Americans
2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 submarines moved from 91 Sea Zone to 96 Sea Zone
2 fighters moved from 91 Sea Zone to Gibraltar
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 transport moved from 101 Sea Zone to 86 Sea Zone
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from Central United States to Western United States
1 carrier and 1 submarine moved from 30 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
2 fighters moved from Western United States to Hawaiian IslandsPlace Units - Americans
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUsTerritory Summary for Americans :
Queensland : 1 artillery, 1 bomber and 3 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 2 infantry, 3 mech_infantrys and 1 tactical_bomber
Hawaiian Islands : 1 airfield, 2 fighters and 1 harbour
Midway : 1 airfield
10 Sea Zone : 1 carrier, 1 destroyer, 1 submarine and 1 transport
54 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 4 submarines, 1 tactical_bomber and 2 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 2 fighters
Morocco : 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
96 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers and 2 submarines
86 Sea Zone : 1 transport
Brazil : 1 flag, 2 infantry
91 Sea Zone : 1 destroyer and 3 transportsProduction/PUs Summary :
Germans : 48 / 62
Russians : 33 / 36
Japanese : 58 / 50
Americans : 52 / 69
Chinese : 2 / 5
British : 29 / 25
UK_Pacific : 10 / 13
Italians : 15 / 20
ANZAC : 10 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - British
1 bomber and 1 fighter moved from United Kingdom to 95 Sea Zone
2 fighters moved from 96 Sea Zone to 95 Sea Zone
3 fighters and 2 tactical_bombers moved from Egypt to 95 Sea Zone
1 battleship, 2 cruisers and 1 destroyer moved from 81 Sea Zone to 95 Sea Zone
1 battleship and 1 cruiser moved from 91 Sea Zone to 95 Sea Zone
British take 93 Sea Zone from Italians
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Sicily
1 artillery moved from Belgian Congo to Kenya
British take Kenya from Italians
1 submarine moved from 43 Sea Zone to 37 Sea Zone -
Scramble 0, 1, 2, or 3 German fighters to defend SZ 95?
OOL for sea battle in SZ 95?





