15L G40 CdnRanger (Axis) vs. artofwar1947 (Allies + 14)

  • '15

    @ArtofWar1947:

    Great defense against UK attacks: 5 of 6 twos hit!

    Yeah, I was really surprised to see that!  I’m new to Global but not AA50 41’ so whenever I see 2-3 Inf/Art sitting alone I think “Please get at least one defensive hit”

    Keeping track of the whole Pacific/Island area is giving me a headache already!
    And India + surrounding area must be really tough to get anywhere as Axis…

    Cheers!

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 infantry moved from Kenya to Belgian Congo
                      Italians take Belgian Congo from British
                1 armour moved from Tobruk to 96 Sea Zone
                1 infantry moved from Libya to 96 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 armour moved from 98 Sea Zone to Trans-Jordan
                1 artillery moved from Tobruk to 96 Sea Zone
                1 artillery and 1 transport moved from 96 Sea Zone to 92 Sea Zone
                1 artillery moved from 92 Sea Zone to Gibraltar
                1 bomber moved from Southern Italy to Trans-Jordan

    Combat - Italians
                Battle in Gibraltar
                Battle in Trans-Jordan
                    Italians attack with 1 armour, 1 bomber and 1 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 armour, 1 bomber and 1 infantry in Trans-Jordan, round 2 :  0/3 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 2 :  0/1 hits
                        Italians roll dice for 1 armour, 1 bomber and 1 infantry in Trans-Jordan, round 3 :  2/3 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 3 :  0/1 hits
                        1 infantry owned by the French lost in Trans-Jordan
                    Italians win, taking Gibraltar from British, taking Trans-Jordan from British with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Trans-Jordan to Greece
                2 cruisers moved from 96 Sea Zone to 92 Sea Zone
                1 battleship moved from 96 Sea Zone to 92 Sea Zone
                1 destroyer moved from 93 Sea Zone to 92 Sea Zone
                1 submarine moved from 93 Sea Zone to 91 Sea Zone
                1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                1 armour moved from Yugoslavia to Romania
                1 aaGun moved from Yugoslavia to Albania
                1 infantry moved from Yugoslavia to Albania
                1 artillery moved from Yugoslavia to Albania
                1 infantry moved from Northern Italy to France
                2 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 destroyer and 1 transport placed in 97 Sea Zone
                1 artillery placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3
                Italians collect 14 PUs (1 lost to blockades); end with 15 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs

    Territory Summary for Italians :

    Belgian Congo : 1 flag, 1 infantry
        Trans-Jordan : 1 flag, 1 armour and 1 infantry
        Gibraltar : 1 flag, 1 artillery and 1 harbour
        Kenya : 1 flag
        France : 1 aaGun and 2 infantry
        Romania : 1 armour
        Albania : 1 aaGun, 1 artillery and 1 infantry
        Northern Italy : 2 aaGuns, 1 factory_major and 1 infantry
        Southern Italy : 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
        93 Sea Zone : 1 flag
        Greece : 1 bomber
        97 Sea Zone : 1 destroyer and 1 transport
        92 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer and 1 transport
        Yugoslavia : 1 flag, 1 infantry
        98 Sea Zone : 1 destroyer and 1 transport
        91 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 37 / 37
        Japanese : 31 / 42
        Americans : 52 / 52
        Chinese : 7 / 7
        British : 27 / 29
        UK_Pacific : 21 / 21
        Italians : 15 / 25
        ANZAC : 14 / 14
        French : 10 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 destroyer moved from 80 Sea Zone to 81 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 fighter and 2 infantry
        French Equatorial Africa : 1 infantry
        Algeria : 3 infantry
        117 Sea Zone : 1 cruiser
        81 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 37 / 37
        Japanese : 31 / 42
        Americans : 52 / 52
        Chinese : 7 / 7
        British : 27 / 29
        UK_Pacific : 21 / 21
        Italians : 15 / 25
        ANZAC : 14 / 14
        French : 10 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 3 artilleries, 1 destroyer, 4 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Germans
                1 destroyer moved from 112 Sea Zone to 113 Sea Zone
                2 fighters moved from Western Germany to 113 Sea Zone
                1 cruiser moved from 112 Sea Zone to 113 Sea Zone
                1 fighter moved from Western Germany to 113 Sea Zone
                1 bomber moved from Western Germany to Ukraine
                1 infantry moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                2 artilleries, 6 infantry and 2 mech_infantrys moved from Romania to Eastern Poland
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                4 artilleries and 15 infantry moved from Poland to Eastern Poland
                1 armour moved from Germany to Eastern Poland
                3 tactical_bombers moved from France to 113 Sea Zone
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians

    Combat - Germans
                Battle in Eastern Poland
                    Germans attack with 1 armour, 6 artilleries, 21 infantry and 2 mech_infantrys
                    Russians defend with 2 infantry
                        Germans roll dice for 1 armour, 6 artilleries, 21 infantry and 2 mech_infantrys in Eastern Poland, round 2 :  7/30 hits
                        Russians roll dice for 2 infantry in Eastern Poland, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 1 armour, 6 artilleries, 21 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Strategic bombing raid in Ukraine
                        AA fire in Ukraine :  0/1 hits
                    Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Ukraine causes 6 damage total.
                Battle in 113 Sea Zone
                    Germans attack with 1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers
                    Russians defend with 1 cruiser
                        Germans roll dice for 1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers in 113 Sea Zone, round 2 :  4/8 hits
                        Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the Russians lost in 113 Sea Zone
                    Germans win with 1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Russians: 1 cruiser

    Non Combat Move - Germans
                1 artillery moved from Norway to Finland
                1 infantry moved from Norway to Finland
                1 transport moved from 112 Sea Zone to 113 Sea Zone
                2 infantry moved from Western Germany to 113 Sea Zone
                2 infantry moved from 113 Sea Zone to Norway
                1 submarine moved from 119 Sea Zone to 125 Sea Zone
                5 aaGuns moved from Poland to Eastern Poland
                3 artilleries and 7 infantry moved from Germany to Poland
                8 infantry moved from Western Germany to Germany
                3 fighters moved from 113 Sea Zone to Western Germany
                2 tactical_bombers moved from 113 Sea Zone to Poland
                1 tactical_bomber moved from 113 Sea Zone to France
                1 artillery moved from Holland Belgium to Western Germany
                2 armour moved from Normandy Bordeaux to Western Germany
                1 mech_infantry moved from Normandy Bordeaux to Western Germany
                1 artillery moved from Southern France to France
                3 armour moved from Southern France to Western Germany
                2 tactical_bombers moved from Southern Italy to Western Germany
                3 armour moved from Greece to Romania
                3 mech_infantrys moved from Greece to Romania
                3 infantry moved from Greece to Bulgaria
                1 submarine moved from 93 Sea Zone to 91 Sea Zone
                1 fighter moved from Southern Italy to Western Germany
                1 bomber moved from Ukraine to Romania

    Place Units - Germans
                1 submarine placed in 105 Sea Zone
                1 destroyer placed in 113 Sea Zone
                2 armour, 3 artilleries, 2 infantry and 1 mech_infantry placed in Germany
                2 infantry placed in France

    Turn Complete - Germans
                Germans collect 47 PUs; end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 3 infantry and 1 tactical_bomber
        Western Germany : 1 airfield, 5 armour, 1 artillery, 1 factory_major, 4 fighters, 1 harbour, 1 mech_infantry and 2 tactical_bombers
        Romania : 3 armour, 1 bomber and 3 mech_infantrys
        Poland : 3 artilleries, 7 infantry and 2 tactical_bombers
        Germany : 1 aaGun, 2 armour, 3 artilleries, 1 factory_major, 10 infantry and 1 mech_infantry
        Norway : 2 infantry
        Karelia : 1 flag, 1 infantry
        Baltic States : 1 flag, 1 infantry
        Eastern Poland : 1 flag, 5 aaGuns, 1 armour, 6 artilleries, 21 infantry and 2 mech_infantrys
        Bessarabia : 1 flag, 1 infantry
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 cruiser, 2 destroyers and 1 transport
        Bulgaria : 1 flag, 3 infantry
        109 Sea Zone : 1 submarine
        Greece : 1 flag
        91 Sea Zone : 1 submarine
        Finland : 1 flag, 1 artillery and 5 infantry
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 47 / 52
        Russians : 34 / 37
        Japanese : 31 / 42
        Americans : 52 / 52
        Chinese : 7 / 7
        British : 27 / 29
        UK_Pacific : 21 / 21
        Italians : 15 / 25
        ANZAC : 14 / 14
        French : 10 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 2 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Novgorod to Karelia
                1 infantry moved from Novgorod to Baltic States
                1 fighter and 1 tactical_bomber moved from Novgorod to Baltic States
                1 fighter moved from Novgorod to Karelia

    Combat - Russians
                Battle in Karelia
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Karelia, round 2 :  0/2 hits
                        Germans roll dice for 1 infantry in Karelia, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Karelia
                    retreated to Karelia
                    Germans win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Baltic States, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 aaGun, 4 artilleries and 1 infantry moved from Novgorod to Archangel
                1 fighter and 1 tactical_bomber moved from Baltic States to Bryansk
                1 aaGun, 1 artillery, 13 infantry and 1 mech_infantry moved from Belarus to Bryansk
                1 artillery, 1 infantry and 1 mech_infantry moved from Ukraine to Bryansk
                2 aaGuns, 2 artilleries and 9 infantry moved from Western Ukraine to Bryansk
                2 armour, 1 infantry and 3 mech_infantrys moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                5 infantry moved from Russia to Bryansk
                1 fighter moved from Karelia to Bryansk
                2 aaGuns and 18 infantry moved from Amur to Buryatia
                1 infantry moved from Ukraine to Bryansk
                1 infantry moved from Western Ukraine to Bryansk
                1 infantry moved from Belarus to Bryansk

    Place Units - Russians
                1 artillery, 1 infantry and 1 mech_infantry placed in Russia
                Russians undo move 1.
                2 artilleries, 7 infantry and 1 mech_infantry placed in Russia
                1 mech_infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total

    Territory Summary for Russians :

    Buryatia : 2 aaGuns and 18 infantry
        Baltic States : 1 infantry
        Bryansk : 3 aaGuns, 4 artilleries, 2 fighters, 35 infantry, 2 mech_infantrys and 1 tactical_bomber
        Archangel : 1 aaGun, 4 artilleries and 1 infantry
        Russia : 1 airfield, 2 artilleries, 1 factory_major, 7 infantry and 1 mech_infantry
        Ukraine : 1 factory_minor
        Volgograd : 1 factory_minor and 1 mech_infantry
        Novgorod : 1 airfield, 1 factory_minor and 1 harbour
        127 Sea Zone : 1 submarine
        Northwest Persia : 1 flag, 2 armour, 1 infantry and 3 mech_infantrys
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 46 / 52
        Russians : 35 / 35
        Japanese : 31 / 42
        Americans : 52 / 52
        Chinese : 7 / 7
        British : 27 / 29
        UK_Pacific : 21 / 21
        Italians : 15 / 25
        ANZAC : 14 / 14
        French : 10 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.857
            Median : 4.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

    Germans Combat
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Russians Combat
                3 was rolled 2 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5


  • Bump.

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 2 carriers, 1 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Americans
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 fighter moved from 33 Sea Zone to 45 Sea Zone
                1 infantry moved from Siam to Shan State
                      Japanese take Shan State from UK_Pacific
                1 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                2 infantry moved from Kwangsi to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry moved from Kwangsi to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                1 carrier moved from 36 Sea Zone to 42 Sea Zone
                1 submarine moved from 36 Sea Zone to 42 Sea Zone
                2 infantry moved from Manchuria to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 battleship moved from 36 Sea Zone to 35 Sea Zone
                1 cruiser moved from 36 Sea Zone to 35 Sea Zone
                1 carrier moved from 36 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from Kwangsi to Philippines
                1 fighter moved from 36 Sea Zone to Philippines
                1 bomber moved from Kwangsi to Philippines
                1 mech_infantry moved from Kwangsi to Kwangtung
                1 artillery moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                1 infantry moved from Hunan to Kweichow
                1 artillery moved from Hunan to Kweichow
                1 infantry moved from Yunnan to Kweichow
                2 artilleries, 5 infantry and 1 mech_infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                2 infantry moved from Manchuria to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Kwangtung
                1 fighter moved from 33 Sea Zone to 36 Sea Zone
                3 tactical_bombers moved from Kwangsi to Kwangtung
                1 bomber moved from Kwangsi to Kwangtung
                1 fighter moved from Anhwe to Kwangtung
                4 tactical_bombers moved from Jehol to Kweichow
                4 fighters moved from Anhwe to Kweichow

    Combat - Japanese
                Battle in Philippines
                    Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 :  1/2 hits
                        Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 :  0/5 hits
                        Americans roll dice for 2 infantry in Philippines, round 2 :  0/2 hits
                        1 infantry owned by the Americans lost in Philippines
                        Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 3 :  3/5 hits
                        Americans roll dice for 1 infantry in Philippines, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 36 Sea Zone
                    Japanese attack with 4 fighters
                    British defend with 1 destroyer
                        Japanese roll dice for 4 fighters in 36 Sea Zone, round 2 :  3/4 hits
                        British roll dice for 1 destroyer in 36 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 36 Sea Zone
                    Japanese win with 4 fighters remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Borneo
                Battle in Kwangtung
                    Japanese attack with 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 3 tactical_bombers
                    British defend with 1 harbour and 2 infantry
                        Japanese roll dice for 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 3 tactical_bombers in Kwangtung, round 2 :  1/8 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangtung
                        Japanese roll dice for 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Kwangtung, round 3 :  3/7 hits
                        UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Kwangtung
                    Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Kweichow
                    Japanese attack with 1 artillery, 4 fighters, 2 infantry and 4 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 4 fighters, 2 infantry and 4 tactical_bombers in Kweichow, round 2 :  8/11 hits
                        Chinese roll dice for 2 infantry in Kweichow, round 2 :  0/2 hits
                        2 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 artillery, 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Celebes
                Battle in Java

    Non Combat Move - Japanese
                1 fighter moved from 45 Sea Zone to 42 Sea Zone
                3 tactical_bombers moved from Kwangtung to 6 Sea Zone
                1 fighter moved from Philippines to 35 Sea Zone
                1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 fighter moved from 36 Sea Zone to Kwangsi
                1 fighter moved from 36 Sea Zone to 42 Sea Zone
                2 fighters moved from 36 Sea Zone to 6 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 3 destroyers and 1 submarine moved from 33 Sea Zone to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 armour moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Korea
                1 armour moved from 6 Sea Zone to Korea
                1 armour moved from Jehol to Hopei
                1 infantry moved from Jehol to Chahar
                1 aaGun moved from Jehol to Anhwe
                1 fighter moved from Kwangtung to Yunnan
                4 tactical_bombers moved from Kweichow to Chahar
                4 fighters moved from Kweichow to Chahar
                1 bomber moved from Philippines to Kwangsi
                1 bomber moved from Kwangtung to Kwangsi
                1 infantry moved from Manchuria to Jehol

    Place Units - Japanese
                2 carriers and 1 transport placed in 6 Sea Zone
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 54 PUs; end with 54 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 aaGun, 2 bombers and 1 fighter
        Korea : 1 armour and 1 infantry
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 3 infantry
        Jehol : 1 flag, 1 infantry
        Manchuria : 1 flag, 2 artilleries and 6 infantry
        Shensi : 1 flag, 2 artilleries, 5 infantry and 1 mech_infantry
        Yunnan : 1 flag, 1 artillery and 1 fighter
        Suiyuyan : 1 flag, 1 infantry
        Kweichow : 1 flag, 1 artillery and 2 infantry
        Hunan : 1 flag
        Hopei : 1 flag, 1 armour
        Szechwan : 1 flag, 1 artillery
        Chahar : 1 flag, 4 fighters, 1 infantry and 4 tactical_bombers
        Anhwe : 1 flag, 1 aaGun
        Shan State : 1 flag, 1 infantry
        Borneo : 1 flag, 1 infantry
        Kwangtung : 1 flag, 1 harbour, 1 infantry and 1 mech_infantry
        Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
        French Indo China : 1 flag, 1 infantry
        Celebes : 1 flag, 2 infantry
        Java : 1 flag, 2 infantry
        42 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
        44 Sea Zone : 1 transport
        43 Sea Zone : 1 transport
        35 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
        20 Sea Zone : 1 transport
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 submarines, 3 tactical_bombers and 2 transports

    Production/PUs Summary :

    Germans : 46 / 52
        Russians : 35 / 35
        Japanese : 54 / 54
        Americans : 50 / 52
        Chinese : 3 / 7
        British : 27 / 29
        UK_Pacific : 13 / 21
        Italians : 15 / 25
        ANZAC : 10 / 14
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 destroyer, 2 fighters, 1 infantry and 3 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                2 fighters moved from Eastern United States to 91 Sea Zone
                2 carriers, 1 cruiser, 2 destroyers and 2 submarines moved from 101 Sea Zone to 91 Sea Zone

    Combat - Americans
                Battle in 91 Sea Zone
                    Americans attack with 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 submarines
                    Germans defend with 1 submarine; Italians defend with 1 submarine
                        Americans roll dice for 2 submarines in 91 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Italians lost in 91 Sea Zone
                        Americans roll dice for 2 carriers, 1 cruiser, 2 destroyers and 2 fighters in 91 Sea Zone, round 2 :  3/5 hits
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 91 Sea Zone
                    Americans win with 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 submarines remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 submarine
                    Casualties for Italians: 1 submarine

    Non Combat Move - Americans
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 mech_infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 3 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
                1 bomber moved from Hawaiian Islands to Queensland
                1 carrier and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
                1 mech_infantry moved from Central United States to Western United States
                2 fighters moved from Hawaiian Islands to 54 Sea Zone

    Place Units - Americans
                1 infantry placed in Western United States
                2 fighters placed in Western United States
                1 destroyer and 3 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Territory Summary for Americans :

    Queensland : 1 artillery, 1 bomber and 3 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 2 mech_infantrys
        Hawaiian Islands : 1 airfield, 1 fighter and 1 harbour
        Midway : 1 airfield
        30 Sea Zone : 1 carrier and 1 submarine
        25 Sea Zone : 1 destroyer
        54 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 submarines, 1 tactical_bomber and 2 transports
        Central United States : 1 armour, 1 factory_major, 1 infantry and 1 mech_infantry
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        86 Sea Zone : 1 transport
        101 Sea Zone : 1 destroyer and 3 transports
        Brazil : 1 flag, 3 infantry and 1 mech_infantry
        91 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 submarines

    Production/PUs Summary :

    Germans : 46 / 52
        Russians : 35 / 35
        Japanese : 54 / 54
        Americans : 52 / 72
        Chinese : 3 / 7
        British : 27 / 29
        UK_Pacific : 13 / 21
        Italians : 15 / 25
        ANZAC : 10 / 14
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 2 times
            Average roll : 2.750
            Median : 3.000
            Variance : 1.143
            Standard Deviation : 1.069
            Total rolls : 8

    Germans Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 2 times
            Average roll : 2.714
            Median : 3.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 fighter and 12 infantry moved from Kansu to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 12 infantry
                    Japanese defend with 2 artilleries, 5 infantry and 1 mech_infantry
                        Chinese roll dice for 1 fighter and 12 infantry in Shensi, round 2 :  2/13 hits
                        Japanese roll dice for 2 artilleries, 5 infantry and 1 mech_infantry in Shensi, round 2 :  4/8 hits
                        2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Shensi
                        Chinese roll dice for 1 fighter and 8 infantry in Shensi, round 3 :  3/9 hits
                        Japanese roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Shensi, round 3 :  2/6 hits
                        3 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
                        Chinese roll dice for 1 fighter and 6 infantry in Shensi, round 4 :  1/7 hits
                        Japanese roll dice for 2 artilleries and 1 mech_infantry in Shensi, round 4 :  0/3 hits
                        1 mech_infantry owned by the Japanese lost in Shensi
                        Chinese roll dice for 1 fighter and 6 infantry in Shensi, round 5 :  2/7 hits
                        Japanese roll dice for 2 artilleries in Shensi, round 5 :  1/2 hits
                        1 infantry owned by the Chinese and 2 artilleries owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 artilleries, 5 infantry and 1 mech_infantry
                    Casualties for Chinese: 7 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Tsinghai

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs total

    Territory Summary for Chinese :

    Shensi : 5 infantry
        Tsinghai : 1 fighter and 2 infantry

    Production/PUs Summary :

    Germans : 46 / 52
        Russians : 35 / 35
        Japanese : 53 / 54
        Americans : 52 / 72
        Chinese : 4 / 5
        British : 27 / 29
        UK_Pacific : 13 / 21
        Italians : 15 / 25
        ANZAC : 10 / 14
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 13 times
                3 was rolled 11 times
                4 was rolled 9 times
                5 was rolled 8 times
                6 was rolled 11 times
            Average roll : 3.365
            Median : 3.000
            Variance : 0.274
            Standard Deviation : 0.524
            Total rolls : 63

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.316
            Median : 3.000
            Variance : 0.167
            Standard Deviation : 0.408
            Total rolls : 19

    Germans Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                1 was rolled 6 times
                2 was rolled 8 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 9 times
            Average roll : 3.528
            Median : 3.000
            Variance : 0.629
            Standard Deviation : 0.793
            Total rolls : 36

    Americans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 2 times
            Average roll : 2.714
            Median : 3.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 armour, 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 artillery, 1 battleship, 1 cruiser, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
                2 fighters moved from United Kingdom to Gibraltar
                1 fighter and 1 tactical_bomber moved from Persia to 98 Sea Zone
                1 artillery moved from Anglo Egyptian Sudan to Belgian Congo
                1 fighter moved from Egypt to Belgian Congo
                1 tactical_bomber moved from Egypt to Trans-Jordan
                1 battleship moved from 72 Sea Zone to 81 Sea Zone
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                2 infantry moved from Egypt to 81 Sea Zone
                4 infantry moved from 81 Sea Zone to Trans-Jordan
                1 infantry moved from Egypt to Trans-Jordan
                1 submarine moved from 39 Sea Zone to 43 Sea Zone
                1 infantry moved from Egypt to Trans-Jordan

    Combat - British
                Battle in Trans-Jordan
                    British attack with 6 infantry and 1 tactical_bomber
                    Italians defend with 1 armour and 1 infantry
                        British roll dice for 1 battleship and 2 cruisers in Trans-Jordan, round 2 :  2/3 hits
                        Italians roll dice for 1 armour and 1 infantry in Trans-Jordan, round 2 :  0/2 hits
                        1 armour owned by the Italians and 1 infantry owned by the Italians lost in Trans-Jordan
                    British win, taking Trans-Jordan from Italians with 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Italians: 1 armour and 1 infantry
                Battle in 98 Sea Zone
                    British attack with 1 fighter and 1 tactical_bomber
                    Italians defend with 1 destroyer and 1 transport
                        British roll dice for 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 :  1/2 hits
                        Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 98 Sea Zone
                        1 transport owned by the Italians lost in 98 Sea Zone
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in Belgian Congo
                    British attack with 1 artillery and 1 fighter
                    Italians defend with 1 infantry
                        British roll dice for 1 artillery and 1 fighter in Belgian Congo, round 2 :  1/2 hits
                        Italians roll dice for 1 infantry in Belgian Congo, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Belgian Congo
                    British win, taking Belgian Congo from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Gibraltar
                    British attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
                    Italians defend with 1 artillery and 1 harbour
                        British roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 :  1/2 hits
                        Italians roll dice for 1 artillery in Gibraltar, round 2 :  0/1 hits
                        1 artillery owned by the Italians lost in Gibraltar
                    British win, taking Gibraltar from Italians with 1 armour, 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                Battle in 43 Sea Zone
                    British attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                        British roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                    British win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - British
                1 infantry moved from Burma to India
                1 mech_infantry moved from Eastern Persia to India
                1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Egypt
                1 tactical_bomber moved from Trans-Jordan to Egypt
                1 fighter moved from Belgian Congo to Egypt
                2 fighters moved from Gibraltar to 91 Sea Zone
                1 transport moved from 75 Sea Zone to 71 Sea Zone
                1 transport moved from 81 Sea Zone to 71 Sea Zone

    Place Units - British
                1 armour, 1 artillery and 1 fighter placed in Egypt
                3 infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,1
                British collect 25 PUs (4 lost to blockades); end with 25 PUs total

    Place Units - UK_Pacific
                7 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs; end with 13 PUs total
                Some Units in India change ownership: 7 infantry

    Territory Summary for British and UK_Pacific :

    India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 24 infantry and 1 mech_infantry
        Malaya : 1 harbour
        Sumatra : 1 flag, 2 infantry
        43 Sea Zone : 1 flag, 1 submarine
        Belgian Congo : 1 artillery
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 6 infantry
        Gibraltar : 1 armour, 1 artillery, 1 harbour and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour, 1 infantry and 2 tactical_bombers
        Union of South Africa : 1 factory_minor, 1 harbour and 3 infantry
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 11 infantry and 1 mech_infantry
        Eire : 1 flag
        Eastern Persia : 1 flag
        71 Sea Zone : 2 transports
        81 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 transports
        Persia : 1 flag
        91 Sea Zone : 1 battleship, 1 cruiser, 2 fighters and 2 transports

    Production/PUs Summary :

    Germans : 46 / 52
        Russians : 35 / 35
        Japanese : 53 / 54
        Americans : 52 / 72
        Chinese : 4 / 5
        British : 29 / 25
        UK_Pacific : 13 / 13
        Italians : 13 / 25
        ANZAC : 10 / 14
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 16 times
                2 was rolled 14 times
                3 was rolled 15 times
                4 was rolled 16 times
                5 was rolled 9 times
                6 was rolled 13 times
            Average roll : 3.325
            Median : 3.000
            Variance : 0.476
            Standard Deviation : 0.690
            Total rolls : 83

    Null / Other
                1 was rolled 1 times
                3 was rolled 2 times
            Average roll : 2.333
            Median : 3.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.316
            Median : 3.000
            Variance : 0.167
            Standard Deviation : 0.408
            Total rolls : 19

    Germans Combat
                1 was rolled 1 times
                3 was rolled 2 times
            Average roll : 2.333
            Median : 3.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    British Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 3.500
            Variance : 1.556
            Standard Deviation : 1.247
            Total rolls : 10

    Italians Combat
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.600
            Median : 4.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 5

    Chinese Combat
                1 was rolled 6 times
                2 was rolled 8 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 9 times
            Average roll : 3.528
            Median : 3.000
            Variance : 0.629
            Standard Deviation : 0.793
            Total rolls : 36

    Americans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 2 times
            Average roll : 2.714
            Median : 3.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 carrier and 3 infantry; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War

    Combat Move - Italians
                1 armour moved from Romania to Western Ukraine
                      Italians take Western Ukraine from Russians

    Combat - Italians

    Non Combat Move - Italians
                2 aaGuns moved from Northern Italy to Southern Italy
                1 infantry moved from Northern Italy to Southern Italy
                1 infantry moved from Albania to 97 Sea Zone
                1 artillery moved from Albania to 97 Sea Zone
                1 artillery moved from 97 Sea Zone to Southern Italy
                1 infantry moved from 97 Sea Zone to Southern Italy
                1 bomber moved from Greece to Western Germany
                2 infantry moved from France to Northern Italy
                1 aaGun moved from France to Northern Italy
                1 infantry moved from Yugoslavia to Northern Italy
                1 aaGun moved from Albania to Yugoslavia
                1 battleship moved from 92 Sea Zone to 95 Sea Zone
                2 cruisers moved from 92 Sea Zone to 95 Sea Zone
                1 transport moved from 92 Sea Zone to 95 Sea Zone
                1 destroyer moved from 92 Sea Zone to 95 Sea Zone
                2 fighters moved from Southern Italy to 95 Sea Zone

    Place Units - Italians
                1 carrier placed in 95 Sea Zone
                3 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for Italians :

    Kenya : 1 flag
        Western Germany : 1 bomber
        Northern Italy : 1 aaGun, 1 factory_major and 3 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 8 infantry
        Western Ukraine : 1 flag, 1 armour
        95 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport
        93 Sea Zone : 1 flag
        97 Sea Zone : 1 destroyer and 1 transport
        Yugoslavia : 1 flag, 1 aaGun

    Production/PUs Summary :

    Germans : 46 / 52
        Russians : 33 / 35
        Japanese : 53 / 54
        Americans : 52 / 72
        Chinese : 4 / 5
        British : 29 / 25
        UK_Pacific : 13 / 13
        Italians : 15 / 20
        ANZAC : 10 / 14
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    My inexperience is showing, Italy already is messed up - forgot how far my fleet could only move when no Harbour available…

    Oh well…  :-D


  • My first year of play, I lost my first 7 games, but learned a lot. Still learning something almost every game in my second year.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 cruiser, 1 destroyer and 1 submarine moved from 61 Sea Zone to 42 Sea Zone
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                3 fighters moved from Queensland to 42 Sea Zone


  • OOL for sea battle in SZ 42?

  • '15

    @ArtofWar1947:

    My first year of play, I lost my first 7 games, but learned a lot. Still learning something almost every game in my second year.

    I’d be content to win a third of my games if possible… need to get a better (lower) Allies bid or try the Allies with a high bid.

    didn’t see the second Anzac sub…  :-(

    for the 1st round -

    Sub, Carrier (1 dmg), Destroyer, Carrier (2 damage), fighter, fighter

    If you hit (3 or less) on the first round and I defend well I’ll need to see how many hits you get in the second round, as I may want to save my Carrier.

    Thanks –


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 cruiser, 1 destroyer and 1 submarine moved from 61 Sea Zone to 42 Sea Zone
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                3 fighters moved from Queensland to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 cruiser, 1 destroyer, 3 fighters and 2 submarines
                    Japanese defend with 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
                        ANZAC roll dice for 2 submarines in 42 Sea Zone, round 2 :  2/2 hits
                    Units damaged: 1 carrier owned by the Japanese
                        ANZAC roll dice for 1 cruiser, 1 destroyer and 3 fighters in 42 Sea Zone, round 2 :  4/5 hits
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 carrier, 1 destroyer, 2 fighters and 1 transport in 42 Sea Zone, round 2 :  2/4 hits
                        1 cruiser owned by the ANZAC, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese, 1 destroyer owned by the ANZAC, 2 fighters owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone
                        1 transport owned by the Japanese lost in 42 Sea Zone
                        ANZAC roll dice for 2 submarines in 42 Sea Zone, round 3 :  0/2 hits
                    ANZAC win, taking 42 Sea Zone from Neutral with 3 fighters and 2 submarines remaining. Battle score for attacker is 37
                    Casualties for Japanese: 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
                    Casualties for ANZAC: 1 cruiser and 1 destroyer

    Non Combat Move - ANZAC
                3 fighters moved from 42 Sea Zone to Northern Territory
                2 aaGuns, 1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to Northern Territory
                1 mech_infantry moved from New South Wales to Northern Territory
                1 artillery moved from New South Wales to Queensland

    Place Units - ANZAC
                1 artillery and 1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 1 airfield, 1 artillery and 1 harbour
        Northern Territory : 2 aaGuns, 1 artillery, 3 fighters, 2 infantry and 2 mech_infantrys
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Dutch New Guinea : 1 flag, 2 infantry
        42 Sea Zone : 1 flag, 2 submarines
        62 Sea Zone : 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 46 / 52
        Russians : 33 / 35
        Japanese : 53 / 54
        Americans : 52 / 72
        Chinese : 4 / 5
        British : 29 / 25
        UK_Pacific : 13 / 13
        Italians : 15 / 20
        ANZAC : 10 / 20
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 6 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.214
            Median : 2.500
            Variance : 1.385
            Standard Deviation : 1.177
            Total rolls : 14

    Japanese Combat
                2 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.200
            Median : 5.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    ANZAC Combat
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.667
            Median : 2.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 9


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                3 infantry moved from Algeria to Morocco
                1 fighter moved from United Kingdom to Morocco

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        Morocco : 1 fighter and 3 infantry
        106 Sea Zone : 1 cruiser
        81 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 46 / 52
        Russians : 33 / 35
        Japanese : 53 / 54
        Americans : 52 / 72
        Chinese : 4 / 5
        British : 29 / 25
        UK_Pacific : 13 / 13
        Italians : 15 / 20
        ANZAC : 10 / 20
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    Ouch… 1 round slaughter!


  • Marti was exceptionally kind to the Allies.

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