L26 Tincanofthesea (L +46) vs. Discalced (X)
15L G40 CdnRanger (Axis) vs. artofwar1947 (Allies + 14)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from Kwangsi to Yunnan
2 infantry moved from Kwangsi to Yunnan
2 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
1 artillery moved from Hunan to Yunnan
1 artillery moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 artillery moved from Anhwe to Hopei
1 mech_infantry moved from Anhwe to Hopei
3 infantry moved from Anhwe to Hopei
2 infantry moved from Chahar to Hopei
2 bombers moved from Kwangsi to Yunnan
5 fighters moved from Kwangsi to Yunnan
2 tactical_bombers moved from Kwangsi to YunnanCombat - Japanese
Battle in Yunnan
Japanese attack with 2 artilleries, 2 bombers, 5 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 2 artilleries, 2 bombers, 5 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 7/13 hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 bombers, 5 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantryNon Combat Move - Japanese
2 fighters moved from Kwangsi to 33 Sea Zone
1 armour moved from Korea to Manchuria
1 armour moved from Manchuria to Jehol
1 infantry moved from Korea to Manchuria
1 artillery moved from Jehol to Manchuria
1 infantry moved from Jehol to Chahar
5 infantry moved from Jehol to Manchuria
2 tactical_bombers moved from Yunnan to Jehol
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Manchuria
1 infantry moved from 19 Sea Zone to Manchuria
1 mech_infantry moved from Japan to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Kwangsi
1 mech_infantry moved from 36 Sea Zone to Kwangsi
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
1 infantry moved from Japan to 6 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Jehol
1 aaGun moved from 19 Sea Zone to Jehol
1 infantry moved from Kiangsi to Kwangsi
1 infantry moved from Kiangsi to Kwangsi
1 infantry moved from Kiangsi to Hunan
1 artillery moved from Kiangsi to Hunan
1 transport moved from 36 Sea Zone to 19 Sea Zone
3 fighters moved from Kwangsi to 36 Sea Zone
5 fighters moved from Yunnan to Anhwe
2 bombers moved from Yunnan to Kwangsi
2 tactical_bombers moved from Kwangsi to JeholPlace Units - Japanese
1 destroyer and 1 submarine placed in 6 Sea Zone
1 armour, 3 artilleries and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 32 PUs; end with 32 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 aaGun, 2 bombers, 5 infantry, 1 mech_infantry and 4 tactical_bombers
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 1 harbour and 3 infantry
Jehol : 1 flag, 1 aaGun, 1 armour, 1 infantry and 4 tactical_bombers
Siam : 2 infantry
Manchuria : 1 flag, 2 artilleries and 11 infantry
Yunnan : 1 flag, 2 artilleries and 1 infantry
Kweichow : 1 flag, 2 infantry
Hunan : 1 flag, 1 artillery and 1 infantry
Hopei : 1 flag, 2 artilleries, 5 infantry and 1 mech_infantry
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag, 5 fighters
33 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 1 submarine
36 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 3 transports
19 Sea Zone : 3 transports
6 Sea Zone : 1 destroyer and 1 submarineProduction/PUs Summary :
Germans : 44 / 54
Russians : 37 / 37
Japanese : 32 / 42
Americans : 52 / 52
Chinese : 6 / 15
British : 28 / 35
UK_Pacific : 21 / 21
Italians : 14 / 20
ANZAC : 14 / 14
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from Wake Island to 31 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 31 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 48 Sea Zone to 26 Sea Zone
3 fighters moved from Wake Island to Hawaiian Islands
1 bomber moved from Wake Island to Hawaiian Islands
1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
1 carrier and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs totalTerritory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 artillery, 1 bomber, 3 fighters, 1 harbour and 3 infantry
Midway : 1 airfield
26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 1 fighter, 3 submarines, 1 tactical_bomber and 2 transports
10 Sea Zone : 1 carrier and 1 submarine
Central United States : 1 armour, 1 factory_minor, 1 infantry and 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
101 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 2 submarines and 1 transportProduction/PUs Summary :
Germans : 44 / 54
Russians : 37 / 37
Japanese : 32 / 42
Americans : 52 / 52
Chinese : 6 / 15
British : 28 / 35
UK_Pacific : 21 / 21
Italians : 14 / 20
ANZAC : 14 / 14
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 1/4 hits
Japanese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
7 infantry moved from Shensi to Tsinghai
1 fighter moved from Kweichow to TsinghaiPlace Units - Chinese
5 infantry placed in Tsinghai
Turning on Edit Mode
EDIT: Adding units owned by Chinese to Kansu: 1 fighter and 12 infantry
EDIT: Removing units owned by Chinese from Tsinghai: 1 fighter and 12 infantry
EDIT: Turning off Edit ModeTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs totalTerritory Summary for Chinese :
Kweichow : 2 infantry
Kansu : 1 fighter and 12 infantryProduction/PUs Summary :
Germans : 44 / 54
Russians : 37 / 37
Japanese : 31 / 42
Americans : 52 / 52
Chinese : 7 / 7
British : 28 / 35
UK_Pacific : 21 / 21
Italians : 14 / 20
ANZAC : 14 / 14
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.600
Median : 4.000
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 10Japanese Combat
1 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Chinese Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.429
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 factory_minor, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
1 artillery moved from Persia to 80 Sea Zone
1 infantry moved from Eastern Persia to 80 Sea Zone
1 artillery, 1 carrier, 2 cruisers, 1 destroyer, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
2 infantry moved from Persia to Iraq
1 fighter and 1 tactical_bomber moved from India to IraqCombat - British
Battle in Anglo Egyptian Sudan
British attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
British roll dice for 2 cruisers in Anglo Egyptian Sudan, round 2 : 1/2 hits
British roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 4/6 hits
Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 3/3 hits
2 infantry owned by the British, 1 artillery owned by the Italians, 1 artillery owned by the British and 2 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 artillery and 2 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Iraq
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Iraq, round 2 : 2/4 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits
2 infantry owned by the British and 2 infantry owned by the Neutral_Axis lost in Iraq
retreated to Iraq
Neutral_Axis win with 1 infantry remaining. Battle score for attacker is 0
Casualties for Neutral_Axis: 2 infantry
Casualties for British: 2 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Iraq to Persia
1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from India to Eastern Persia
1 battleship moved from 39 Sea Zone to 72 Sea Zone
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 transport moved from 41 Sea Zone to 75 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 mech_infantry moved from Eire to United Kingdom
1 battleship and 1 cruiser moved from 117 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from Ontario to Quebec
1 infantry moved from Shan State to BurmaPlace Units - British
1 factory_minor placed in Egypt
1 transport placed in 71 Sea Zone
2 infantry placed in Union of South Africa
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,5
British collect 29 PUs; end with 29 PUs totalPlace Units - UK_Pacific
7 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Some Units in India change ownership: 7 infantryTerritory Summary for British and UK_Pacific :
Burma : 1 infantry
India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 16 infantry
Malaya : 1 harbour
Kwangtung : 1 harbour and 2 infantry
Sumatra : 1 flag, 2 infantry
36 Sea Zone : 1 destroyer
39 Sea Zone : 1 submarine
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 fighter, 1 harbour, 5 infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 11 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 artillery
75 Sea Zone : 1 transport
106 Sea Zone : 1 battleship, 1 cruiser and 2 transports
Eire : 1 flag
Eastern Persia : 1 flag, 1 mech_infantry
72 Sea Zone : 1 battleship
71 Sea Zone : 1 transport
81 Sea Zone : 1 carrier, 2 cruisers, 1 destroyer and 2 transports
Persia : 1 flag, 1 fighter and 1 tactical_bomberProduction/PUs Summary :
Germans : 44 / 54
Russians : 37 / 37
Japanese : 31 / 42
Americans : 52 / 52
Chinese : 7 / 7
British : 29 / 29
UK_Pacific : 21 / 21
Italians : 13 / 20
ANZAC : 14 / 14
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 6 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 8 times
6 was rolled 3 times
Average roll : 3.267
Median : 3.000
Variance : 0.897
Standard Deviation : 0.947
Total rolls : 30Null / Other
5 was rolled 2 times
Average roll : 5.000
Median : 5.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Neutral_Axis Combat
2 was rolled 2 times
3 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Japanese Combat
1 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3British Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.417
Median : 3.500
Variance : 0.727
Standard Deviation : 0.853
Total rolls : 12Italians Combat
1 was rolled 2 times
2 was rolled 1 times
Average roll : 1.333
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Chinese Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.429
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7 -
Great defense against UK attacks: 5 of 6 twos hit!
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Great defense against UK attacks: 5 of 6 twos hit!
Yeah, I was really surprised to see that! I’m new to Global but not AA50 41’ so whenever I see 2-3 Inf/Art sitting alone I think “Please get at least one defensive hit”
Keeping track of the whole Pacific/Island area is giving me a headache already!
And India + surrounding area must be really tough to get anywhere as Axis…Cheers!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Kenya to Belgian Congo
Italians take Belgian Congo from British
1 armour moved from Tobruk to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 armour moved from 98 Sea Zone to Trans-Jordan
1 artillery moved from Tobruk to 96 Sea Zone
1 artillery and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Gibraltar
1 bomber moved from Southern Italy to Trans-JordanCombat - Italians
Battle in Gibraltar
Battle in Trans-Jordan
Italians attack with 1 armour, 1 bomber and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 armour, 1 bomber and 1 infantry in Trans-Jordan, round 2 : 0/3 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
Italians roll dice for 1 armour, 1 bomber and 1 infantry in Trans-Jordan, round 3 : 2/3 hits
British roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits
1 infantry owned by the French lost in Trans-Jordan
Italians win, taking Gibraltar from British, taking Trans-Jordan from British with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
1 bomber moved from Trans-Jordan to Greece
2 cruisers moved from 96 Sea Zone to 92 Sea Zone
1 battleship moved from 96 Sea Zone to 92 Sea Zone
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 armour moved from Yugoslavia to Romania
1 aaGun moved from Yugoslavia to Albania
1 infantry moved from Yugoslavia to Albania
1 artillery moved from Yugoslavia to Albania
1 infantry moved from Northern Italy to France
2 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 destroyer and 1 transport placed in 97 Sea Zone
1 artillery placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3
Italians collect 14 PUs (1 lost to blockades); end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUsTerritory Summary for Italians :
Belgian Congo : 1 flag, 1 infantry
Trans-Jordan : 1 flag, 1 armour and 1 infantry
Gibraltar : 1 flag, 1 artillery and 1 harbour
Kenya : 1 flag
France : 1 aaGun and 2 infantry
Romania : 1 armour
Albania : 1 aaGun, 1 artillery and 1 infantry
Northern Italy : 2 aaGuns, 1 factory_major and 1 infantry
Southern Italy : 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
93 Sea Zone : 1 flag
Greece : 1 bomber
97 Sea Zone : 1 destroyer and 1 transport
92 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer and 1 transport
Yugoslavia : 1 flag, 1 infantry
98 Sea Zone : 1 destroyer and 1 transport
91 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 44 / 54
Russians : 37 / 37
Japanese : 31 / 42
Americans : 52 / 52
Chinese : 7 / 7
British : 27 / 29
UK_Pacific : 21 / 21
Italians : 15 / 25
ANZAC : 14 / 14
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
Non Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 80 Sea Zone to 81 Sea ZoneTurn Complete - French
Territory Summary for French :
United Kingdom : 1 fighter and 2 infantry
French Equatorial Africa : 1 infantry
Algeria : 3 infantry
117 Sea Zone : 1 cruiser
81 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 44 / 54
Russians : 37 / 37
Japanese : 31 / 42
Americans : 52 / 52
Chinese : 7 / 7
British : 27 / 29
UK_Pacific : 21 / 21
Italians : 15 / 25
ANZAC : 14 / 14
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 1 destroyer, 4 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Germans
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
2 fighters moved from Western Germany to 113 Sea Zone
1 cruiser moved from 112 Sea Zone to 113 Sea Zone
1 fighter moved from Western Germany to 113 Sea Zone
1 bomber moved from Western Germany to Ukraine
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
2 artilleries, 6 infantry and 2 mech_infantrys moved from Romania to Eastern Poland
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
4 artilleries and 15 infantry moved from Poland to Eastern Poland
1 armour moved from Germany to Eastern Poland
3 tactical_bombers moved from France to 113 Sea Zone
1 infantry moved from Finland to Karelia
Germans take Karelia from RussiansCombat - Germans
Battle in Eastern Poland
Germans attack with 1 armour, 6 artilleries, 21 infantry and 2 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 1 armour, 6 artilleries, 21 infantry and 2 mech_infantrys in Eastern Poland, round 2 : 7/30 hits
Russians roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 armour, 6 artilleries, 21 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits
Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in 113 Sea Zone
Germans attack with 1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers
Russians defend with 1 cruiser
Germans roll dice for 1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers in 113 Sea Zone, round 2 : 4/8 hits
Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Russians lost in 113 Sea Zone
Germans win with 1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiserNon Combat Move - Germans
1 artillery moved from Norway to Finland
1 infantry moved from Norway to Finland
1 transport moved from 112 Sea Zone to 113 Sea Zone
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
1 submarine moved from 119 Sea Zone to 125 Sea Zone
5 aaGuns moved from Poland to Eastern Poland
3 artilleries and 7 infantry moved from Germany to Poland
8 infantry moved from Western Germany to Germany
3 fighters moved from 113 Sea Zone to Western Germany
2 tactical_bombers moved from 113 Sea Zone to Poland
1 tactical_bomber moved from 113 Sea Zone to France
1 artillery moved from Holland Belgium to Western Germany
2 armour moved from Normandy Bordeaux to Western Germany
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 artillery moved from Southern France to France
3 armour moved from Southern France to Western Germany
2 tactical_bombers moved from Southern Italy to Western Germany
3 armour moved from Greece to Romania
3 mech_infantrys moved from Greece to Romania
3 infantry moved from Greece to Bulgaria
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 fighter moved from Southern Italy to Western Germany
1 bomber moved from Ukraine to RomaniaPlace Units - Germans
1 submarine placed in 105 Sea Zone
1 destroyer placed in 113 Sea Zone
2 armour, 3 artilleries, 2 infantry and 1 mech_infantry placed in Germany
2 infantry placed in FranceTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 3 infantry and 1 tactical_bomber
Western Germany : 1 airfield, 5 armour, 1 artillery, 1 factory_major, 4 fighters, 1 harbour, 1 mech_infantry and 2 tactical_bombers
Romania : 3 armour, 1 bomber and 3 mech_infantrys
Poland : 3 artilleries, 7 infantry and 2 tactical_bombers
Germany : 1 aaGun, 2 armour, 3 artilleries, 1 factory_major, 10 infantry and 1 mech_infantry
Norway : 2 infantry
Karelia : 1 flag, 1 infantry
Baltic States : 1 flag, 1 infantry
Eastern Poland : 1 flag, 5 aaGuns, 1 armour, 6 artilleries, 21 infantry and 2 mech_infantrys
Bessarabia : 1 flag, 1 infantry
125 Sea Zone : 1 submarine
113 Sea Zone : 1 cruiser, 2 destroyers and 1 transport
Bulgaria : 1 flag, 3 infantry
109 Sea Zone : 1 submarine
Greece : 1 flag
91 Sea Zone : 1 submarine
Finland : 1 flag, 1 artillery and 5 infantry
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 47 / 52
Russians : 34 / 37
Japanese : 31 / 42
Americans : 52 / 52
Chinese : 7 / 7
British : 27 / 29
UK_Pacific : 21 / 21
Italians : 15 / 25
ANZAC : 14 / 14
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Baltic States
1 fighter and 1 tactical_bomber moved from Novgorod to Baltic States
1 fighter moved from Novgorod to KareliaCombat - Russians
Battle in Karelia
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Karelia, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Karelia
retreated to Karelia
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Baltic States
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 aaGun, 4 artilleries and 1 infantry moved from Novgorod to Archangel
1 fighter and 1 tactical_bomber moved from Baltic States to Bryansk
1 aaGun, 1 artillery, 13 infantry and 1 mech_infantry moved from Belarus to Bryansk
1 artillery, 1 infantry and 1 mech_infantry moved from Ukraine to Bryansk
2 aaGuns, 2 artilleries and 9 infantry moved from Western Ukraine to Bryansk
2 armour, 1 infantry and 3 mech_infantrys moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
5 infantry moved from Russia to Bryansk
1 fighter moved from Karelia to Bryansk
2 aaGuns and 18 infantry moved from Amur to Buryatia
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Belarus to BryanskPlace Units - Russians
1 artillery, 1 infantry and 1 mech_infantry placed in Russia
Russians undo move 1.
2 artilleries, 7 infantry and 1 mech_infantry placed in Russia
1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs totalTerritory Summary for Russians :
Buryatia : 2 aaGuns and 18 infantry
Baltic States : 1 infantry
Bryansk : 3 aaGuns, 4 artilleries, 2 fighters, 35 infantry, 2 mech_infantrys and 1 tactical_bomber
Archangel : 1 aaGun, 4 artilleries and 1 infantry
Russia : 1 airfield, 2 artilleries, 1 factory_major, 7 infantry and 1 mech_infantry
Ukraine : 1 factory_minor
Volgograd : 1 factory_minor and 1 mech_infantry
Novgorod : 1 airfield, 1 factory_minor and 1 harbour
127 Sea Zone : 1 submarine
Northwest Persia : 1 flag, 2 armour, 1 infantry and 3 mech_infantrys
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 46 / 52
Russians : 35 / 35
Japanese : 31 / 42
Americans : 52 / 52
Chinese : 7 / 7
British : 27 / 29
UK_Pacific : 21 / 21
Italians : 15 / 25
ANZAC : 14 / 14
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.857
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7Germans Combat
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Russians Combat
3 was rolled 2 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5 -
Bump.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 carriers, 1 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 fighter moved from 33 Sea Zone to 45 Sea Zone
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
2 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Kwangsi to Philippines
1 fighter moved from 36 Sea Zone to Philippines
1 bomber moved from Kwangsi to Philippines
1 mech_infantry moved from Kwangsi to Kwangtung
1 artillery moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Hunan to Kweichow
1 artillery moved from Hunan to Kweichow
1 infantry moved from Yunnan to Kweichow
2 artilleries, 5 infantry and 1 mech_infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 fighter moved from 33 Sea Zone to 36 Sea Zone
3 tactical_bombers moved from Kwangsi to Kwangtung
1 bomber moved from Kwangsi to Kwangtung
1 fighter moved from Anhwe to Kwangtung
4 tactical_bombers moved from Jehol to Kweichow
4 fighters moved from Anhwe to KweichowCombat - Japanese
Battle in Philippines
Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 1/2 hits
Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 0/5 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits
1 infantry owned by the Americans lost in Philippines
Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 3 : 3/5 hits
Americans roll dice for 1 infantry in Philippines, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 36 Sea Zone
Japanese attack with 4 fighters
British defend with 1 destroyer
Japanese roll dice for 4 fighters in 36 Sea Zone, round 2 : 3/4 hits
British roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 36 Sea Zone
Japanese win with 4 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Borneo
Battle in Kwangtung
Japanese attack with 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 3 tactical_bombers
British defend with 1 harbour and 2 infantry
Japanese roll dice for 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 3 tactical_bombers in Kwangtung, round 2 : 1/8 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangtung
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Kwangtung, round 3 : 3/7 hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits
1 infantry owned by the British lost in Kwangtung
Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Kweichow
Japanese attack with 1 artillery, 4 fighters, 2 infantry and 4 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 4 fighters, 2 infantry and 4 tactical_bombers in Kweichow, round 2 : 8/11 hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits
2 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery, 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Celebes
Battle in JavaNon Combat Move - Japanese
1 fighter moved from 45 Sea Zone to 42 Sea Zone
3 tactical_bombers moved from Kwangtung to 6 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter moved from 36 Sea Zone to Kwangsi
1 fighter moved from 36 Sea Zone to 42 Sea Zone
2 fighters moved from 36 Sea Zone to 6 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 3 destroyers and 1 submarine moved from 33 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 armour moved from 6 Sea Zone to Korea
1 armour moved from Jehol to Hopei
1 infantry moved from Jehol to Chahar
1 aaGun moved from Jehol to Anhwe
1 fighter moved from Kwangtung to Yunnan
4 tactical_bombers moved from Kweichow to Chahar
4 fighters moved from Kweichow to Chahar
1 bomber moved from Philippines to Kwangsi
1 bomber moved from Kwangtung to Kwangsi
1 infantry moved from Manchuria to JeholPlace Units - Japanese
2 carriers and 1 transport placed in 6 Sea Zone
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 aaGun, 2 bombers and 1 fighter
Korea : 1 armour and 1 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 3 infantry
Jehol : 1 flag, 1 infantry
Manchuria : 1 flag, 2 artilleries and 6 infantry
Shensi : 1 flag, 2 artilleries, 5 infantry and 1 mech_infantry
Yunnan : 1 flag, 1 artillery and 1 fighter
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 artillery and 2 infantry
Hunan : 1 flag
Hopei : 1 flag, 1 armour
Szechwan : 1 flag, 1 artillery
Chahar : 1 flag, 4 fighters, 1 infantry and 4 tactical_bombers
Anhwe : 1 flag, 1 aaGun
Shan State : 1 flag, 1 infantry
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 harbour, 1 infantry and 1 mech_infantry
Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
French Indo China : 1 flag, 1 infantry
Celebes : 1 flag, 2 infantry
Java : 1 flag, 2 infantry
42 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
44 Sea Zone : 1 transport
43 Sea Zone : 1 transport
35 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
20 Sea Zone : 1 transport
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 submarines, 3 tactical_bombers and 2 transportsProduction/PUs Summary :
Germans : 46 / 52
Russians : 35 / 35
Japanese : 54 / 54
Americans : 50 / 52
Chinese : 3 / 7
British : 27 / 29
UK_Pacific : 13 / 21
Italians : 15 / 25
ANZAC : 10 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 destroyer, 2 fighters, 1 infantry and 3 transports; Remaining resources: 0 PUs;Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
2 fighters moved from Eastern United States to 91 Sea Zone
2 carriers, 1 cruiser, 2 destroyers and 2 submarines moved from 101 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in 91 Sea Zone
Americans attack with 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 submarines
Germans defend with 1 submarine; Italians defend with 1 submarine
Americans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Italians lost in 91 Sea Zone
Americans roll dice for 2 carriers, 1 cruiser, 2 destroyers and 2 fighters in 91 Sea Zone, round 2 : 3/5 hits
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 91 Sea Zone
Americans win with 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 submarines remaining. Battle score for attacker is 12
Casualties for Germans: 1 submarine
Casualties for Italians: 1 submarineNon Combat Move - Americans
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 3 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
1 bomber moved from Hawaiian Islands to Queensland
1 carrier and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 mech_infantry moved from Central United States to Western United States
2 fighters moved from Hawaiian Islands to 54 Sea ZonePlace Units - Americans
1 infantry placed in Western United States
2 fighters placed in Western United States
1 destroyer and 3 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
Queensland : 1 artillery, 1 bomber and 3 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 2 mech_infantrys
Hawaiian Islands : 1 airfield, 1 fighter and 1 harbour
Midway : 1 airfield
30 Sea Zone : 1 carrier and 1 submarine
25 Sea Zone : 1 destroyer
54 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 submarines, 1 tactical_bomber and 2 transports
Central United States : 1 armour, 1 factory_major, 1 infantry and 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
86 Sea Zone : 1 transport
101 Sea Zone : 1 destroyer and 3 transports
Brazil : 1 flag, 3 infantry and 1 mech_infantry
91 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 submarinesProduction/PUs Summary :
Germans : 46 / 52
Russians : 35 / 35
Japanese : 54 / 54
Americans : 52 / 72
Chinese : 3 / 7
British : 27 / 29
UK_Pacific : 13 / 21
Italians : 15 / 25
ANZAC : 10 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
Average roll : 2.750
Median : 3.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8Germans Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
Average roll : 2.714
Median : 3.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 fighter and 12 infantry moved from Kansu to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 12 infantry
Japanese defend with 2 artilleries, 5 infantry and 1 mech_infantry
Chinese roll dice for 1 fighter and 12 infantry in Shensi, round 2 : 2/13 hits
Japanese roll dice for 2 artilleries, 5 infantry and 1 mech_infantry in Shensi, round 2 : 4/8 hits
2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 8 infantry in Shensi, round 3 : 3/9 hits
Japanese roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Shensi, round 3 : 2/6 hits
3 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 6 infantry in Shensi, round 4 : 1/7 hits
Japanese roll dice for 2 artilleries and 1 mech_infantry in Shensi, round 4 : 0/3 hits
1 mech_infantry owned by the Japanese lost in Shensi
Chinese roll dice for 1 fighter and 6 infantry in Shensi, round 5 : 2/7 hits
Japanese roll dice for 2 artilleries in Shensi, round 5 : 1/2 hits
1 infantry owned by the Chinese and 2 artilleries owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 artilleries, 5 infantry and 1 mech_infantry
Casualties for Chinese: 7 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to TsinghaiPlace Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs totalTerritory Summary for Chinese :
Shensi : 5 infantry
Tsinghai : 1 fighter and 2 infantryProduction/PUs Summary :
Germans : 46 / 52
Russians : 35 / 35
Japanese : 53 / 54
Americans : 52 / 72
Chinese : 4 / 5
British : 27 / 29
UK_Pacific : 13 / 21
Italians : 15 / 25
ANZAC : 10 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 13 times
3 was rolled 11 times
4 was rolled 9 times
5 was rolled 8 times
6 was rolled 11 times
Average roll : 3.365
Median : 3.000
Variance : 0.274
Standard Deviation : 0.524
Total rolls : 63Japanese Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.316
Median : 3.000
Variance : 0.167
Standard Deviation : 0.408
Total rolls : 19Germans Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
1 was rolled 6 times
2 was rolled 8 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 9 times
Average roll : 3.528
Median : 3.000
Variance : 0.629
Standard Deviation : 0.793
Total rolls : 36Americans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
Average roll : 2.714
Median : 3.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 armour, 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 cruiser, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from United Kingdom to Gibraltar
1 fighter and 1 tactical_bomber moved from Persia to 98 Sea Zone
1 artillery moved from Anglo Egyptian Sudan to Belgian Congo
1 fighter moved from Egypt to Belgian Congo
1 tactical_bomber moved from Egypt to Trans-Jordan
1 battleship moved from 72 Sea Zone to 81 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from Egypt to 81 Sea Zone
4 infantry moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 submarine moved from 39 Sea Zone to 43 Sea Zone
1 infantry moved from Egypt to Trans-JordanCombat - British
Battle in Trans-Jordan
British attack with 6 infantry and 1 tactical_bomber
Italians defend with 1 armour and 1 infantry
British roll dice for 1 battleship and 2 cruisers in Trans-Jordan, round 2 : 2/3 hits
Italians roll dice for 1 armour and 1 infantry in Trans-Jordan, round 2 : 0/2 hits
1 armour owned by the Italians and 1 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Italians: 1 armour and 1 infantry
Battle in 98 Sea Zone
British attack with 1 fighter and 1 tactical_bomber
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 98 Sea Zone
1 transport owned by the Italians lost in 98 Sea Zone
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in Belgian Congo
British attack with 1 artillery and 1 fighter
Italians defend with 1 infantry
British roll dice for 1 artillery and 1 fighter in Belgian Congo, round 2 : 1/2 hits
Italians roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Belgian Congo
British win, taking Belgian Congo from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Gibraltar
British attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
Italians defend with 1 artillery and 1 harbour
British roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits
Italians roll dice for 1 artillery in Gibraltar, round 2 : 0/1 hits
1 artillery owned by the Italians lost in Gibraltar
British win, taking Gibraltar from Italians with 1 armour, 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in 43 Sea Zone
British attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
British roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
British win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - British
1 infantry moved from Burma to India
1 mech_infantry moved from Eastern Persia to India
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Egypt
1 tactical_bomber moved from Trans-Jordan to Egypt
1 fighter moved from Belgian Congo to Egypt
2 fighters moved from Gibraltar to 91 Sea Zone
1 transport moved from 75 Sea Zone to 71 Sea Zone
1 transport moved from 81 Sea Zone to 71 Sea ZonePlace Units - British
1 armour, 1 artillery and 1 fighter placed in Egypt
3 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,1
British collect 25 PUs (4 lost to blockades); end with 25 PUs totalPlace Units - UK_Pacific
7 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Some Units in India change ownership: 7 infantryTerritory Summary for British and UK_Pacific :
India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 24 infantry and 1 mech_infantry
Malaya : 1 harbour
Sumatra : 1 flag, 2 infantry
43 Sea Zone : 1 flag, 1 submarine
Belgian Congo : 1 artillery
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 6 infantry
Gibraltar : 1 armour, 1 artillery, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour, 1 infantry and 2 tactical_bombers
Union of South Africa : 1 factory_minor, 1 harbour and 3 infantry
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 11 infantry and 1 mech_infantry
Eire : 1 flag
Eastern Persia : 1 flag
71 Sea Zone : 2 transports
81 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 transports
Persia : 1 flag
91 Sea Zone : 1 battleship, 1 cruiser, 2 fighters and 2 transportsProduction/PUs Summary :
Germans : 46 / 52
Russians : 35 / 35
Japanese : 53 / 54
Americans : 52 / 72
Chinese : 4 / 5
British : 29 / 25
UK_Pacific : 13 / 13
Italians : 13 / 25
ANZAC : 10 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 16 times
2 was rolled 14 times
3 was rolled 15 times
4 was rolled 16 times
5 was rolled 9 times
6 was rolled 13 times
Average roll : 3.325
Median : 3.000
Variance : 0.476
Standard Deviation : 0.690
Total rolls : 83Null / Other
1 was rolled 1 times
3 was rolled 2 times
Average roll : 2.333
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Japanese Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.316
Median : 3.000
Variance : 0.167
Standard Deviation : 0.408
Total rolls : 19Germans Combat
1 was rolled 1 times
3 was rolled 2 times
Average roll : 2.333
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3British Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 4 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.500
Variance : 1.556
Standard Deviation : 1.247
Total rolls : 10Italians Combat
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.600
Median : 4.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5Chinese Combat
1 was rolled 6 times
2 was rolled 8 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 9 times
Average roll : 3.528
Median : 3.000
Variance : 0.629
Standard Deviation : 0.793
Total rolls : 36Americans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
Average roll : 2.714
Median : 3.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 carrier and 3 infantry; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Italians
1 armour moved from Romania to Western Ukraine
Italians take Western Ukraine from RussiansCombat - Italians
Non Combat Move - Italians
2 aaGuns moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Albania to 97 Sea Zone
1 artillery moved from Albania to 97 Sea Zone
1 artillery moved from 97 Sea Zone to Southern Italy
1 infantry moved from 97 Sea Zone to Southern Italy
1 bomber moved from Greece to Western Germany
2 infantry moved from France to Northern Italy
1 aaGun moved from France to Northern Italy
1 infantry moved from Yugoslavia to Northern Italy
1 aaGun moved from Albania to Yugoslavia
1 battleship moved from 92 Sea Zone to 95 Sea Zone
2 cruisers moved from 92 Sea Zone to 95 Sea Zone
1 transport moved from 92 Sea Zone to 95 Sea Zone
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
2 fighters moved from Southern Italy to 95 Sea ZonePlace Units - Italians
1 carrier placed in 95 Sea Zone
3 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for Italians :
Kenya : 1 flag
Western Germany : 1 bomber
Northern Italy : 1 aaGun, 1 factory_major and 3 infantry
Southern Italy : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 8 infantry
Western Ukraine : 1 flag, 1 armour
95 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport
93 Sea Zone : 1 flag
97 Sea Zone : 1 destroyer and 1 transport
Yugoslavia : 1 flag, 1 aaGunProduction/PUs Summary :
Germans : 46 / 52
Russians : 33 / 35
Japanese : 53 / 54
Americans : 52 / 72
Chinese : 4 / 5
British : 29 / 25
UK_Pacific : 13 / 13
Italians : 15 / 20
ANZAC : 10 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
My inexperience is showing, Italy already is messed up - forgot how far my fleet could only move when no Harbour available…
Oh well… :-D
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My first year of play, I lost my first 7 games, but learned a lot. Still learning something almost every game in my second year.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 cruiser, 1 destroyer and 1 submarine moved from 61 Sea Zone to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
3 fighters moved from Queensland to 42 Sea Zone -
OOL for sea battle in SZ 42?





