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Witt (Axis) vs Degrasse (Allies bid of 6) 1940Global L2015

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 10 PUs total

    Territory Summary for Chinese :

    Production/PUs Summary :

    Germans : 49 / 69
        Russians : 9 / 14
        Japanese : 65 / 80
        Americans : 58 / 78
        Chinese : 9 / 10
        British : 32 / 33
        UK_Pacific : 5 / 3
        Italians : 23 / 33
        ANZAC : 10 / 16
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 13 times
                2 was rolled 11 times
                3 was rolled 9 times
                4 was rolled 17 times
                5 was rolled 15 times
                6 was rolled 19 times
            Average roll : 3.798
            Median : 4.000
            Variance : 0.843
            Standard Deviation : 0.918
            Total rolls : 84

    Null / Other
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 5 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 6 times
                6 was rolled 4 times
            Average roll : 3.583
            Median : 4.000
            Variance : 0.435
            Standard Deviation : 0.659
            Total rolls : 24

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 4.273
            Median : 5.000
            Variance : 0.900
            Standard Deviation : 0.949
            Total rolls : 11

    Americans Combat
                1 was rolled 8 times
                2 was rolled 5 times
                3 was rolled 6 times
                4 was rolled 12 times
                5 was rolled 6 times
                6 was rolled 11 times
            Average roll : 3.750
            Median : 4.000
            Variance : 0.894
            Standard Deviation : 0.945
            Total rolls : 48

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - British
                1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                1 armour moved from Norway to 112 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 112 Sea Zone to 113 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 113 Sea Zone to Germany
                3 fighters moved from Norway to Germany
                1 infantry and 1 mech_infantry moved from Algeria to Tunisia
                      British take Tunisia from Italians
                3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 armour and 1 mech_infantry moved from Trans-Jordan to Egypt
                3 mech_infantrys moved from Persia to Northwest Persia
                1 fighter moved from Persia to Northwest Persia
                1 tactical_bomber moved from Persia to Egypt
                1 artillery and 2 infantry moved from India to Burma

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - British
                British buy 3 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                1 armour moved from Norway to 112 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 112 Sea Zone to 113 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 113 Sea Zone to Germany
                3 fighters moved from Norway to Germany
                1 infantry and 1 mech_infantry moved from Algeria to Tunisia
                      British take Tunisia from Italians
                3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 armour and 1 mech_infantry moved from Trans-Jordan to Egypt
                3 mech_infantrys moved from Persia to Northwest Persia
                1 fighter moved from Persia to Northwest Persia
                1 tactical_bomber moved from Persia to Egypt
                1 artillery and 2 infantry moved from India to Burma

    Combat - British
                Battle in Egypt
                    British attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 armour and 1 harbour
                        British roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 :  1/3 hits
                        Italians roll dice for 1 armour in Egypt, round 2 :  1/1 hits
                        1 mech_infantry owned by the British and 1 armour owned by the Italians lost in Egypt
                    British win, taking Egypt from Italians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 armour
                Battle in Burma
                    British attack with 1 artillery and 2 infantry
                    Japanese defend with 1 artillery
                        British roll dice for 1 artillery and 2 infantry in Burma, round 2 :  0/3 hits
                        Japanese roll dice for 1 artillery in Burma, round 2 :  0/1 hits
                        British roll dice for 1 artillery and 2 infantry in Burma, round 3 :  0/3 hits
                        Japanese roll dice for 1 artillery in Burma, round 3 :  1/1 hits
                        1 infantry owned by the British lost in Burma
                        British roll dice for 1 artillery and 1 infantry in Burma, round 4 :  0/2 hits
                        Japanese roll dice for 1 artillery in Burma, round 4 :  1/1 hits
                        1 infantry owned by the British lost in Burma
                        British roll dice for 1 artillery in Burma, round 5 :  1/1 hits
                        Japanese roll dice for 1 artillery in Burma, round 5 :  1/1 hits
                        1 artillery owned by the British and 1 artillery owned by the Japanese lost in Burma
                    Japanese win with no units remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 artillery
                    Casualties for British: 1 artillery and 2 infantry
                Battle in Northwest Persia
                    British attack with 1 fighter and 3 mech_infantrys
                    Germans defend with 1 mech_infantry
                        British roll dice for 1 fighter and 3 mech_infantrys in Northwest Persia, round 2 :  0/4 hits
                        Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 :  0/1 hits
                        British roll dice for 1 fighter and 3 mech_infantrys in Northwest Persia, round 3 :  0/4 hits
                        Germans roll dice for 1 mech_infantry in Northwest Persia, round 3 :  0/1 hits
                        British roll dice for 1 fighter and 3 mech_infantrys in Northwest Persia, round 4 :  1/4 hits
                        Germans roll dice for 1 mech_infantry in Northwest Persia, round 4 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Northwest Persia
                    British win, taking Northwest Persia from Germans with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Germany
                    British attack with 1 armour, 1 artillery, 3 fighters and 2 infantry
                    Germans defend with 1 artillery, 1 factory_major and 6 infantry
                        British roll dice for 1 armour, 1 artillery, 3 fighters and 2 infantry in Germany, round 2 :  2/7 hits
                        Germans roll dice for 1 artillery and 6 infantry in Germany, round 2 :  2/7 hits
                        2 infantry owned by the British and 2 infantry owned by the Germans lost in Germany
                        British roll dice for 1 armour, 1 artillery and 3 fighters in Germany, round 3 :  2/5 hits
                        Germans roll dice for 1 artillery and 4 infantry in Germany, round 3 :  1/5 hits
                        2 infantry owned by the Germans and 1 artillery owned by the British lost in Germany
                        British roll dice for 1 armour and 3 fighters in Germany, round 4 :  2/4 hits
                        Germans roll dice for 1 artillery and 2 infantry in Germany, round 4 :  0/3 hits
                        2 infantry owned by the Germans lost in Germany
                        British roll dice for 1 armour and 3 fighters in Germany, round 5 :  2/4 hits
                        Germans roll dice for 1 artillery in Germany, round 5 :  1/1 hits
                        1 fighter owned by the British and 1 artillery owned by the Germans lost in Germany
                    British captures 69PUs while taking Germans capital
                    British converts factory_major into different units
                    British win, taking Germany from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 artillery and 6 infantry
                    Casualties for British: 1 artillery, 1 fighter and 2 infantry

    Non Combat Move - British
                2 fighters moved from Germany to Norway
                1 tactical_bomber moved from Egypt to Trans-Jordan
                1 fighter moved from Northwest Persia to Persia
                1 destroyer moved from 80 Sea Zone to 81 Sea Zone
                1 armour moved from India to Eastern Persia

    Place Units - British
                2 armour and 1 mech_infantry placed in Persia
                1 armour and 2 mech_infantrys placed in Union of South Africa
                1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 41 PUs; end with 110 PUs total

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Some Units in India change ownership: 1 infantry

    Territory Summary for British and UK_Pacific :

    India : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 14 infantry
        Belgian Congo : 3 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 tactical_bomber
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour and 1 harbour
        Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 8 infantry
        Anglo Egyptian Sudan : 3 mech_infantrys
        Morocco : 1 flag
        Algeria : 1 flag
        Tunisia : 1 flag, 1 infantry and 1 mech_infantry
        Germany : 1 flag, 1 armour and 1 factory_minor
        Norway : 2 fighters
        Ethiopia : 1 flag
        80 Sea Zone : 1 flag
        113 Sea Zone : 2 transports
        106 Sea Zone : 1 flag
        Eire : 1 flag
        Eastern Persia : 1 flag, 1 armour
        81 Sea Zone : 1 destroyer
        Brazil : 1 flag
        Northwest Persia : 1 flag, 3 mech_infantrys
        Persia : 1 flag, 2 armour, 1 factory_minor, 1 fighter and 1 mech_infantry
        Suriname : 1 flag, 5 infantry

    Production/PUs Summary :

    Germans : 44 / 0
        Russians : 9 / 14
        Japanese : 65 / 80
        Americans : 58 / 78
        Chinese : 9 / 10
        British : 41 / 110
        UK_Pacific : 5 / 5
        Italians : 19 / 33
        ANZAC : 10 / 16
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 18 times
                2 was rolled 25 times
                3 was rolled 21 times
                4 was rolled 36 times
                5 was rolled 24 times
                6 was rolled 28 times
            Average roll : 3.704
            Median : 4.000
            Variance : 1.298
            Standard Deviation : 1.139
            Total rolls : 152

    Null / Other
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 8 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 7 times
                6 was rolled 4 times
            Average roll : 3.464
            Median : 3.500
            Variance : 1.111
            Standard Deviation : 1.054
            Total rolls : 28

    Germans Combat
                1 was rolled 1 times
                2 was rolled 5 times
                3 was rolled 6 times
                4 was rolled 6 times
                5 was rolled 6 times
                6 was rolled 6 times
            Average roll : 3.967
            Median : 4.000
            Variance : 0.690
            Standard Deviation : 0.830
            Total rolls : 30

    British Combat
                1 was rolled 5 times
                2 was rolled 7 times
                3 was rolled 6 times
                4 was rolled 15 times
                5 was rolled 5 times
                6 was rolled 6 times
            Average roll : 3.591
            Median : 4.000
            Variance : 1.721
            Standard Deviation : 1.312
            Total rolls : 44

    Italians Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 8 times
                2 was rolled 5 times
                3 was rolled 6 times
                4 was rolled 12 times
                5 was rolled 6 times
                6 was rolled 11 times
            Average roll : 3.750
            Median : 4.000
            Variance : 0.894
            Standard Deviation : 0.945
            Total rolls : 48

  • 21 19 18 17 16

    Argh matey, pirates have looted Berlin!  :-o

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    well done. you out foxed me. I forgot you could stop the scramble by bombing the AB beforehand.

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 artilleries moved from Northern Italy to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry moved from Greece to 97 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 97 Sea Zone to 98 Sea Zone
                1 artillery moved from 98 Sea Zone to Trans-Jordan
                1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 fighter moved from 97 Sea Zone to Trans-Jordan
                2 artilleries and 2 infantry moved from 98 Sea Zone to Egypt
                1 mech_infantry moved from Tambov to Samara
                      Italians take Samara from Russians
                1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Rostov to Northwest Persia
                3 mech_infantrys moved from Caucasus to Northwest Persia
                1 fighter moved from 97 Sea Zone to Tunisia
                1 bomber moved from Southern Italy to Tunisia

    Combat - Italians
                Battle in Egypt
                    Italians attack with 2 artilleries and 2 infantry
                    British defend with 1 armour and 1 harbour
                    Italians win, taking Egypt from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Battle in Trans-Jordan
                    Italians attack with 1 artillery, 1 fighter and 1 infantry
                    British defend with 1 tactical_bomber
                    Italians win, taking Trans-Jordan from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 11
                    Casualties for British: 1 tactical_bomber
                Battle in Tunisia
                    Italians attack with 1 bomber and 1 fighter
                    British defend with 1 infantry and 1 mech_infantry
                    retreated to Tunisia
                    British win with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -10
                    Casualties for Italians: 1 fighter
                Battle in Northwest Persia
                    Italians attack with 1 fighter, 4 mech_infantrys and 1 tactical_bomber
                    British defend with 3 mech_infantrys
                    Italians win, taking Northwest Persia from British with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 3 mech_infantrys
                    Casualties for Italians: 2 mech_infantrys

    Non Combat Move - Italians
                1 fighter moved from Trans-Jordan to 98 Sea Zone
                1 carrier and 1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                1 destroyer moved from 93 Sea Zone to 97 Sea Zone
                1 submarine moved from 93 Sea Zone to 98 Sea Zone
                1 bomber moved from Tunisia to Southern Italy
                1 tactical_bomber moved from Northwest Persia to Caucasus
                1 fighter moved from Northwest Persia to Caucasus

    Place Units - Italians
                1 fighter and 2 infantry placed in Southern Italy
                2 artilleries and 3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 23 PUs; end with 23 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 1 artillery and 1 infantry
        Alexandria : 1 flag
        Egypt : 1 flag, 2 artilleries, 1 harbour and 2 infantry
        Malta : 1 flag
        Northern Italy : 2 artilleries, 1 factory_major and 3 infantry
        Southern Italy : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
        Belarus : 1 flag
        Rostov : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Tambov : 1 flag
        Caucasus : 1 flag, 1 fighter and 1 tactical_bomber
        Samara : 1 flag, 1 mech_infantry
        93 Sea Zone : 1 flag
        Greece : 1 flag, 3 infantry
        99 Sea Zone : 1 flag
        97 Sea Zone : 1 flag, 1 destroyer
        Northwest Persia : 1 flag, 2 mech_infantrys
        98 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 3 transports

    Production/PUs Summary :

    Germans : 44 / 0
        Russians : 8 / 14
        Japanese : 65 / 80
        Americans : 58 / 78
        Chinese : 9 / 10
        British : 38 / 110
        UK_Pacific : 5 / 5
        Italians : 23 / 35
        ANZAC : 10 / 16
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 carrier, 1 fighter and 1 tactical_bomber moved from 17 Sea Zone to 33 Sea Zone
                1 destroyer and 1 transport moved from 63 Sea Zone to 33 Sea Zone
                3 submarines moved from 62 Sea Zone to 33 Sea Zone

    Combat - ANZAC
                Battle in 33 Sea Zone
                    ANZAC attack with 1 carrier, 1 destroyer, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 3 submarines in 33 Sea Zone, round 2 :  1/3 hits
                        1 submarine owned by the Japanese lost in 33 Sea Zone
                    ANZAC win with 1 carrier, 1 destroyer, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 infantry placed in New South Wales
                2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield, 1 armour, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
        Dutch New Guinea : 1 flag
        44 Sea Zone : 1 flag
        33 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport
        17 Sea Zone : 1 flag
        62 Sea Zone : 2 submarines

    Production/PUs Summary :

    Germans : 44 / 0
        Russians : 8 / 14
        Japanese : 65 / 80
        Americans : 58 / 78
        Chinese : 9 / 10
        British : 38 / 110
        UK_Pacific : 5 / 5
        Italians : 23 / 35
        ANZAC : 10 / 16
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                3 was rolled 2 times
            Average roll : 2.333
            Median : 3.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    ANZAC Combat
                1 was rolled 1 times
                3 was rolled 2 times
            Average roll : 2.333
            Median : 3.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from 112 Sea Zone to Denmark

    Turn Complete - French

    Territory Summary for French :

    Denmark : 2 infantry

    Production/PUs Summary :

    Germans : 44 / 0
        Russians : 8 / 14
        Japanese : 65 / 80
        Americans : 58 / 78
        Chinese : 9 / 10
        British : 38 / 110
        UK_Pacific : 5 / 5
        Italians : 23 / 35
        ANZAC : 10 / 16
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                3 was rolled 2 times
            Average roll : 2.333
            Median : 3.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    ANZAC Combat
                1 was rolled 1 times
                3 was rolled 2 times
            Average roll : 2.333
            Median : 3.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Research Technology - Germans

    Combat Move - Germans
                1 fighter moved from Southern Italy to Germany
                1 fighter moved from Western Germany to Denmark
                1 bomber moved from France to Denmark
                1 infantry moved from Western Germany to Denmark
                1 infantry moved from Western Germany to Denmark
                1 artillery moved from Western Germany to Denmark
                1 infantry moved from Western Germany to Denmark
                2 infantry and 2 mech_infantrys moved from Western Germany to Germany
                1 mech_infantry moved from Eastern Poland to Germany

    Combat - Germans
                Battle in Denmark
                    Germans attack with 1 artillery, 1 bomber, 1 fighter and 3 infantry
                    French defend with 2 infantry; Americans defend with 1 infantry
                    Germans win, taking Denmark from Americans with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for French: 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in Germany
                    Germans attack with 1 fighter, 2 infantry and 3 mech_infantrys
                    British defend with 1 armour and 1 factory_minor
                    Germans win, taking Germany from British with 1 fighter, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 armour

    Non Combat Move - Germans
                2 artilleries and 1 infantry moved from Holland Belgium to Western Germany
                1 artillery moved from Normandy Bordeaux to France
                1 mech_infantry moved from Normandy Bordeaux to Western Germany
                1 bomber moved from Denmark to Northern Italy
                1 bomber moved from Northern Italy to Southern Italy
                1 fighter moved from Germany to Western Germany
                2 artilleries and 1 infantry moved from Ukraine to Bryansk
                1 infantry moved from Volgograd to Tambov
                1 infantry moved from Belarus to Novgorod
                1 infantry moved from Belarus to Novgorod
                1 aaGun moved from Belarus to Novgorod
                1 artillery moved from Belarus to Bryansk
                1 artillery moved from Belarus to Bryansk
                1 mech_infantry moved from Western Ukraine to Bryansk
                1 infantry moved from Volgograd to Tambov
                1 infantry moved from Volgograd to Tambov
                1 infantry moved from Belarus to Bryansk
                1 infantry moved from Belarus to Bryansk
                1 fighter moved from Denmark to Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,3
                Germans collect 49 PUs (2 lost to blockades); end with 49 PUs total
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 64 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 artillery and 1 factory_minor
        Western Germany : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 1 mech_infantry
        Germany : 1 factory_minor, 1 infantry and 3 mech_infantrys
        Denmark : 1 artillery and 1 infantry
        Southern Italy : 1 bomber
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 aaGun, 8 armour, 6 artilleries, 6 infantry and 3 mech_infantrys
        Vyborg : 1 flag
        Bessarabia : 1 flag
        Tambov : 3 infantry
        Ukraine : 1 flag, 1 factory_minor
        Western Ukraine : 1 flag
        Volgograd : 1 flag, 1 factory_minor
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
        Smolensk : 1 flag, 1 infantry
        Bulgaria : 1 flag
        Yugoslavia : 1 flag, 1 airfield
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 51 / 64
        Russians : 8 / 14
        Japanese : 65 / 80
        Americans : 56 / 78
        Chinese : 9 / 10
        British : 33 / 110
        UK_Pacific : 5 / 5
        Italians : 23 / 35
        ANZAC : 10 / 16
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    I woke at 530 this morning and crept downstairs to see if you had asked me if I wanted to scramble to SZ 112, thinking you were chancing one Ft against my one Ft, leaving uou 4 Ground and 2 Fts against my 7x2s.( I took a risk, I know. )
    Imagine my surprise when you revealed you had captured my beautiful 1000 year Reich capital!
    I could not fall asleep after that.

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Russians
                Russians repair 8 damage on 1 factory_major; Remaining resources: 8 PUs;
                Russians buy 2 artilleries; Remaining resources: 0 PUs;

    Combat Move - Russians

    Place Units - Russians
                2 artilleries placed in Russia

    Turn Complete - Russians
                Russians collect 8 PUs; end with 8 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 14 PUs

    Territory Summary for Russians :

    Italian Somaliland : 1 flag
        Russia : 1 airfield, 3 armour, 6 artilleries, 1 factory_major, 14 infantry and 1 mech_infantry
        Iraq : 1 flag

    Production/PUs Summary :

    Germans : 51 / 64
        Russians : 8 / 14
        Japanese : 65 / 80
        Americans : 56 / 78
        Chinese : 9 / 10
        British : 33 / 110
        UK_Pacific : 5 / 5
        Italians : 23 / 35
        ANZAC : 10 / 16
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 21 19 18 17 16

    A very quiet turn in Moscow, we’ve decided to hide in the snow and wait for the UK and US to rescue us.  :-)

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    I have blown my chances. I think I had a very good shot at my first Axis victory against a T3 player. Am a bit annoyed that I did not foresee the scramble option being closed to me. I could have placed 10 in Germany and taken Moscow a turn later. Now I will lose Leningrad or France, before I seal 8 VPs.
    Am happy with my play. Just realise that losing Norway has made things difficult for me. My obsession with Italy and the Med has done for me again.
    Russia is the target.
    Goodnight. Sorry I cannot do my go tonight. Is bed time.

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese repair 8 damage on 1 airfield and 1 factory_major; Remaining resources: 64 PUs; 6 SuicideAttackTokens;
                Japanese buy 1 armour, 2 artilleries, 1 destroyer, 3 fighters and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 unit repaired.
                1 tactical_bomber moved from Kazakhstan to Eastern Persia
                1 bomber moved from Rostov to Russia
                1 bomber moved from Rostov to Eastern Persia
                1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 20 Sea Zone
                1 fighter moved from 37 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
                2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 19 Sea Zone
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to 19 Sea Zone
                2 fighters moved from Japan to 19 Sea Zone
                4 fighters moved from Japan to 6 Sea Zone
                2 fighters moved from 6 Sea Zone to Soviet Far East
                2 fighters moved from 6 Sea Zone to 5 Sea Zone
                2 fighters moved from 5 Sea Zone to Siberia
                1 armour moved from Hunan to Kiangsu
                1 mech_infantry moved from Kweichow to Kiangsu
                1 mech_infantry moved from Anhwe to Shantung
                2 fighters and 1 tactical_bomber moved from Japan to Kiangsu
                3 fighters moved from Japan to Shantung

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese repair 8 damage on 1 airfield and 1 factory_major; Remaining resources: 64 PUs; 6 SuicideAttackTokens;
                Japanese buy 1 armour, 2 artilleries, 1 destroyer, 3 fighters and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 unit repaired.
                1 tactical_bomber moved from Kazakhstan to Eastern Persia
                1 bomber moved from Rostov to Russia
                1 bomber moved from Rostov to Eastern Persia
                1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 20 Sea Zone
                1 fighter moved from 37 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
                2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 19 Sea Zone
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to 19 Sea Zone
                2 fighters moved from Japan to 19 Sea Zone
                4 fighters moved from Japan to 6 Sea Zone
                2 fighters moved from 6 Sea Zone to Soviet Far East
                2 fighters moved from 6 Sea Zone to 5 Sea Zone
                2 fighters moved from 5 Sea Zone to Siberia
                1 armour moved from Hunan to Kiangsu
                1 mech_infantry moved from Kweichow to Kiangsu
                1 mech_infantry moved from Anhwe to Shantung
                2 fighters and 1 tactical_bomber moved from Japan to Kiangsu
                3 fighters moved from Japan to Shantung

    Combat - Japanese
                Japanese creates battle in territory 44 Sea Zone
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory_major
                    Bombing raid in Russia causes 4 damage total.
                Battle in 19 Sea Zone
                    Japanese attack with 4 fighters, 1 submarine and 3 tactical_bombers
                    Americans defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports
                    Units damaged: 1 carrier owned by the Americans
                    Japanese win, taking 44 Sea Zone from ANZAC with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 46
                    Casualties for Japanese: 1 fighter, 1 submarine and 1 tactical_bomber
                    Casualties for Americans: 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports
                Battle in Kiangsu
                    Japanese attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Americans defend with 1 artillery and 1 infantry
                    Japanese win, taking Kiangsu from Chinese with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Shantung
                    Japanese attack with 3 fighters and 1 mech_infantry
                    Americans defend with 1 artillery and 1 infantry
                    Japanese win with 3 fighters remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Siberia
                    Japanese attack with 2 fighters
                    Americans defend with 2 bombers
                    Japanese win with 2 fighters remaining. Battle score for attacker is 24
                    Casualties for Americans: 2 bombers
                Battle in Soviet Far East
                    Japanese attack with 2 fighters
                    Americans defend with 2 bombers
                    Japanese win with 2 fighters remaining. Battle score for attacker is 24
                    Casualties for Americans: 2 bombers
                Battle in Eastern Persia
                    Japanese attack with 1 bomber and 1 tactical_bomber
                    British defend with 1 armour
                    Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour

    Non Combat Move - Japanese
                1 tactical_bomber moved from Eastern Persia to Northwest Persia
                1 mech_infantry moved from Volgograd to Northwest Persia
                1 bomber moved from Russia to Volgograd
                1 infantry moved from Yunnan to Burma
                1 mech_infantry moved from Szechwan to Hopei
                1 mech_infantry moved from Yunnan to Anhwe
                3 fighters moved from Shantung to Anhwe
                1 fighter moved from 19 Sea Zone to Japan
                1 fighter moved from 19 Sea Zone to 6 Sea Zone
                1 fighter moved from 6 Sea Zone to Japan
                1 tactical_bomber moved from 19 Sea Zone to Okinawa
                1 tactical_bomber moved from 19 Sea Zone to Okinawa
                1 tactical_bomber moved from Kiangsu to Anhwe
                1 fighter moved from Kiangsu to Anhwe
                1 carrier, 1 destroyer and 1 transport moved from 44 Sea Zone to 37 Sea Zone
                1 battleship, 1 carrier, 1 destroyer and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 infantry moved from Malaya to Shan State
                1 infantry moved from Malaya to Shan State
                1 artillery moved from Yunnan to Shan State
                1 fighter moved from Siberia to Korea
                1 fighter moved from Siberia to Korea
                1 fighter moved from Soviet Far East to Sakha
                1 fighter moved from Soviet Far East to Sakha
                1 mech_infantry moved from Yunnan to Anhwe
                1 mech_infantry moved from Yunnan to Anhwe
                1 mech_infantry moved from Yunnan to Anhwe
                1 infantry moved from Yunnan to Kwangsi
                1 fighter moved from 19 Sea Zone to Okinawa
                1 fighter moved from Kiangsu to Kwangtung
                1 artillery moved from Yunnan to Kwangsi
                1 bomber moved from Eastern Persia to Sikang

    Place Units - Japanese
                3 fighters placed in Japan
                1 destroyer placed in 6 Sea Zone
                1 armour and 2 mech_infantrys placed in Kwangtung
                Japanese undo move 3.
                1 armour, 1 artillery and 1 mech_infantry placed in Kwangtung
                Japanese undo move 3.
                1 armour and 1 mech_infantry placed in Kwangtung
                1 artillery placed in Kwangtung
                1 artillery and 2 mech_infantrys placed in Malaya

    Turn Complete - Japanese
                Japanese collect 68 PUs; end with 68 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs

    Territory Summary for Japanese :

    Kwangsi : 1 flag, 1 artillery and 1 infantry
        Korea : 2 fighters
        Kiangsu : 1 flag, 1 armour
        Kiangsi : 1 flag
        Japan : 2 aaGuns, 1 airfield, 1 factory_major, 5 fighters, 1 harbour and 13 infantry
        Okinawa : 1 fighter, 1 infantry and 2 tactical_bombers
        Shensi : 1 flag
        Yunnan : 1 flag, 1 artillery and 3 infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag, 1 mech_infantry
        Tsinghai : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag, 1 bomber
        Anhwe : 1 flag, 4 fighters, 4 mech_infantrys and 1 tactical_bomber
        Shan State : 1 flag, 2 artilleries and 2 infantry
        Burma : 1 flag, 1 infantry
        Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 mech_infantry
        Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
        Sakha : 1 flag, 2 fighters
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Kazakhstan : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag
        Celebes : 1 flag, 1 artillery and 1 infantry
        Java : 1 flag, 1 infantry
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        37 Sea Zone : 2 battleships, 3 carriers, 3 destroyers and 2 transports
        36 Sea Zone : 1 flag
        6 Sea Zone : 1 destroyer
        Urals : 1 flag
        Novosibirsk : 1 flag
        Vologda : 1 flag, 1 infantry
        Volgograd : 1 bomber
        Northwest Persia : 1 mech_infantry and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 51 / 64
        Russians : 8 / 14
        Japanese : 68 / 73
        Americans : 56 / 78
        Chinese : 6 / 10
        British : 33 / 110
        UK_Pacific : 5 / 5
        Italians : 23 / 35
        ANZAC : 10 / 16
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 1 armour, 3 artilleries, 3 destroyers, 5 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery moved from Finland to Karelia
                      Russians take Karelia from Germans
                1 artillery and 1 infantry moved from Norway to 112 Sea Zone
                1 infantry moved from Norway to 112 Sea Zone
                1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
                1 fighter moved from 112 Sea Zone to Denmark
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                      Americans take 93 Sea Zone from Italians
                1 artillery moved from Jehol to Chahar
                      Chinese take Chahar from Japanese
                1 artillery moved from Amur to Sakha
                1 artillery moved from Amur to Buryatia
                      Russians take Buryatia from Japanese
                2 infantry moved from Manchuria to Korea
                2 bombers moved from Iwo Jima to Korea
                2 fighters moved from 5 Sea Zone to Korea
                2 fighters moved from 5 Sea Zone to Sakha
                2 bombers moved from Iwo Jima to Sakha
                1 fighter moved from 5 Sea Zone to Korea
                1 fighter moved from 5 Sea Zone to Sakha
                1 transport moved from 126 Sea Zone to 127 Sea Zone
                1 artillery and 1 infantry moved from Finland to 127 Sea Zone
                1 artillery and 1 infantry moved from 127 Sea Zone to Novgorod
                1 bomber and 1 fighter moved from Norway to Novgorod

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 1 armour, 3 artilleries, 3 destroyers, 5 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery moved from Finland to Karelia
                      Russians take Karelia from Germans
                1 artillery and 1 infantry moved from Norway to 112 Sea Zone
                1 infantry moved from Norway to 112 Sea Zone
                1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
                1 fighter moved from 112 Sea Zone to Denmark
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                      Americans take 93 Sea Zone from Italians
                1 artillery moved from Jehol to Chahar
                      Chinese take Chahar from Japanese
                1 artillery moved from Amur to Sakha
                1 artillery moved from Amur to Buryatia
                      Russians take Buryatia from Japanese
                2 infantry moved from Manchuria to Korea
                2 bombers moved from Iwo Jima to Korea
                2 fighters moved from 5 Sea Zone to Korea
                2 fighters moved from 5 Sea Zone to Sakha
                2 bombers moved from Iwo Jima to Sakha
                1 fighter moved from 5 Sea Zone to Korea
                1 fighter moved from 5 Sea Zone to Sakha
                1 transport moved from 126 Sea Zone to 127 Sea Zone
                1 artillery and 1 infantry moved from Finland to 127 Sea Zone
                1 artillery and 1 infantry moved from 127 Sea Zone to Novgorod
                1 bomber and 1 fighter moved from Norway to Novgorod

    Combat - Americans
                Battle in Holland Belgium
                Battle in Korea
                    Americans attack with 2 bombers, 3 fighters and 2 infantry
                    Japanese defend with 2 fighters
                        Americans roll dice for 2 bombers, 3 fighters and 2 infantry in Korea, round 2 :  2/7 hits
                        Japanese roll dice for 2 fighters in Korea, round 2 :  1/2 hits
                        1 infantry owned by the Americans and 2 fighters owned by the Japanese lost in Korea
                    Americans win, taking Holland Belgium from Germans, taking Korea from Japanese with 2 bombers, 3 fighters and 1 infantry remaining. Battle score for attacker is 17
                    Casualties for Japanese: 2 fighters
                    Casualties for Americans: 1 infantry
                Battle in Novgorod
                    Americans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                    Germans defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
                        AA fire in Novgorod :  0/2 hits
                        Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Novgorod, round 2 :  1/4 hits
                        Germans roll dice for 1 aaGun, 1 artillery and 3 infantry in Novgorod, round 2 :  0/4 hits
                        1 aaGun owned by the Germans lost in Novgorod
                        Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Novgorod, round 3 :  0/4 hits
                        Germans roll dice for 1 artillery and 3 infantry in Novgorod, round 3 :  2/4 hits
                        1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Novgorod
                    Germans win with 1 artillery and 3 infantry remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 aaGun
                    Casualties for Americans: 1 artillery and 1 infantry
                    1 fighter owned by the Americans and 1 bomber owned by the Americans retreated
                Battle in Denmark
                    Americans attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 artillery and 1 infantry
                        Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Denmark, round 2 :  1/3 hits
                        Germans roll dice for 1 artillery and 1 infantry in Denmark, round 2 :  0/2 hits
                        1 infantry owned by the Germans lost in Denmark
                        Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Denmark, round 3 :  1/3 hits
                        Germans roll dice for 1 artillery in Denmark, round 3 :  1/1 hits
                        1 infantry owned by the Americans and 1 artillery owned by the Germans lost in Denmark
                    Americans win, taking Denmark from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Sakha
                    Americans attack with 1 artillery, 2 bombers and 3 fighters
                    Japanese defend with 2 fighters
                        Americans roll dice for 1 artillery, 2 bombers and 3 fighters in Sakha, round 2 :  2/6 hits
                        Japanese roll dice for 2 fighters in Sakha, round 2 :  2/2 hits
                        1 fighter owned by the Americans, 1 artillery owned by the Americans and 2 fighters owned by the Japanese lost in Sakha
                    Americans win with 2 bombers and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 fighters
                    Casualties for Americans: 1 artillery and 1 fighter

    Non Combat Move - Americans
                2 bombers and 2 fighters moved from Sakha to Amur
                2 bombers moved from Korea to Amur
                3 fighters moved from Korea to Amur
                2 transports moved from 5 Sea Zone to 8 Sea Zone
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
                1 battleship moved from 5 Sea Zone to 3 Sea Zone
                1 battleship, 3 carriers, 1 cruiser and 1 destroyer moved from 5 Sea Zone to 8 Sea Zone
                1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
                1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                1 submarine moved from 91 Sea Zone to 94 Sea Zone
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Novgorod to Finland
                1 bomber moved from Novgorod to Norway
                1 fighter moved from Denmark to Norway
                1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                1 artillery and 2 infantry placed in Norway
                2 destroyers and 2 transports placed in 10 Sea Zone
                1 destroyer and 1 transport placed in 101 Sea Zone
                1 armour, 1 artillery and 2 infantry placed in Western United States
                1 artillery and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6
                Americans collect 64 PUs; end with 64 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
        Iwo Jima : 1 flag
        Korea : 1 flag, 1 infantry
        Chahar : 1 artillery
        Northern Territory : 1 infantry and 1 mech_infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
        Hawaiian Islands : 1 aaGun, 1 airfield and 1 harbour
        Midway : 1 airfield
        Soviet Far East : 1 armour and 1 infantry
        Amur : 4 bombers and 5 fighters
        Buryatia : 1 artillery
        33 Sea Zone : 1 destroyer and 1 submarine
        26 Sea Zone : 1 destroyer and 1 submarine
        10 Sea Zone : 2 destroyers and 2 transports
        8 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 2 transports
        3 Sea Zone : 1 battleship and 1 transport
        54 Sea Zone : 1 flag
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        Morocco : 1 armour, 1 artillery and 2 infantry
        Norway : 1 flag, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter and 2 infantry
        Denmark : 1 flag, 1 artillery
        Holland Belgium : 1 flag, 1 infantry
        Karelia : 1 artillery
        112 Sea Zone : 1 carrier, 2 destroyers and 1 transport
        94 Sea Zone : 1 submarine
        89 Sea Zone : 1 flag
        93 Sea Zone : 1 flag, 1 submarine
        109 Sea Zone : 1 flag
        92 Sea Zone : 1 submarine
        101 Sea Zone : 1 destroyer and 1 transport
        127 Sea Zone : 1 transport
        91 Sea Zone : 2 destroyers, 1 submarine and 2 transports
        Finland : 1 flag, 1 fighter
        110 Sea Zone : 1 transport
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 45 / 64
        Russians : 10 / 14
        Japanese : 63 / 73
        Americans : 64 / 84
        Chinese : 7 / 10
        British : 33 / 110
        UK_Pacific : 5 / 5
        Italians : 23 / 35
        ANZAC : 10 / 16
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 6 times
                3 was rolled 7 times
                4 was rolled 11 times
                5 was rolled 7 times
                6 was rolled 13 times
            Average roll : 3.920
            Median : 4.000
            Variance : 0.898
            Standard Deviation : 0.948
            Total rolls : 50

    Null / Other
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.800
            Median : 4.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 5

    Japanese Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.800
            Median : 4.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 5

    Germans Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3.538
            Median : 3.000
            Variance : 0.917
            Standard Deviation : 0.957
            Total rolls : 13

    Americans Combat
                1 was rolled 1 times
                2 was rolled 5 times
                3 was rolled 2 times
                4 was rolled 7 times
                5 was rolled 5 times
                6 was rolled 7 times
            Average roll : 4.148
            Median : 4.000
            Variance : 1.269
            Standard Deviation : 1.127
            Total rolls : 27

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Shantung
                1 infantry placed in Jehol
                1 infantry placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 8 PUs total

    Territory Summary for Chinese :

    Shantung : 1 infantry
        Jehol : 1 infantry
        Manchuria : 1 infantry

    Production/PUs Summary :

    Germans : 45 / 64
        Russians : 10 / 14
        Japanese : 63 / 73
        Americans : 64 / 84
        Chinese : 7 / 8
        British : 33 / 110
        UK_Pacific : 5 / 5
        Italians : 23 / 35
        ANZAC : 10 / 16
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 6 times
                3 was rolled 7 times
                4 was rolled 11 times
                5 was rolled 7 times
                6 was rolled 13 times
            Average roll : 3.920
            Median : 4.000
            Variance : 0.898
            Standard Deviation : 0.948
            Total rolls : 50

    Null / Other
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.800
            Median : 4.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 5

    Japanese Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.800
            Median : 4.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 5

    Germans Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3.538
            Median : 3.000
            Variance : 0.917
            Standard Deviation : 0.957
            Total rolls : 13

    Americans Combat
                1 was rolled 1 times
                2 was rolled 5 times
                3 was rolled 2 times
                4 was rolled 7 times
                5 was rolled 5 times
                6 was rolled 7 times
            Average roll : 4.148
            Median : 4.000
            Variance : 1.269
            Standard Deviation : 1.127
            Total rolls : 27

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Combat Move - British
                2 fighters moved from Norway to Russia
                3 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
                3 mech_infantrys moved from Belgian Congo to Egypt
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 fighter moved from Persia to Egypt
                2 armour and 1 mech_infantry moved from Persia to Trans-Jordan
                1 infantry and 1 mech_infantry moved from Tunisia to Libya
                      British take Libya from Italians
                2 transports moved from 113 Sea Zone to 110 Sea Zone
                4 infantry moved from United Kingdom to 110 Sea Zone
                4 infantry moved from 110 Sea Zone to Normandy Bordeaux

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - British
                British buy 4 armour, 2 artilleries, 1 battleship, 3 fighters, 2 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery; Remaining resources: 1 PUs;

    Combat Move - British
                2 fighters moved from Norway to Russia
                3 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
                3 mech_infantrys moved from Belgian Congo to Egypt
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 fighter moved from Persia to Egypt
                2 armour and 1 mech_infantry moved from Persia to Trans-Jordan
                1 infantry and 1 mech_infantry moved from Tunisia to Libya
                      British take Libya from Italians
                2 transports moved from 113 Sea Zone to 110 Sea Zone
                4 infantry moved from United Kingdom to 110 Sea Zone
                4 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Combat - British
                Battle in Trans-Jordan
                    British attack with 2 armour and 1 mech_infantry
                    Italians defend with 1 artillery and 1 infantry
                        British roll dice for 2 armour and 1 mech_infantry in Trans-Jordan, round 2 :  2/3 hits
                        Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 :  0/2 hits
                        1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Trans-Jordan
                    British win, taking Trans-Jordan from Italians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Normandy Bordeaux
                Battle in Egypt
                    British attack with 1 fighter and 6 mech_infantrys
                    Italians defend with 2 artilleries, 1 harbour and 2 infantry
                        British roll dice for 1 fighter and 6 mech_infantrys in Egypt, round 2 :  0/7 hits
                        Italians roll dice for 2 artilleries and 2 infantry in Egypt, round 2 :  1/4 hits
                        1 mech_infantry owned by the British lost in Egypt
                        British roll dice for 1 fighter and 5 mech_infantrys in Egypt, round 3 :  2/6 hits
                        Italians roll dice for 2 artilleries and 2 infantry in Egypt, round 3 :  2/4 hits
                        2 mech_infantrys owned by the British and 2 infantry owned by the Italians lost in Egypt
                        British roll dice for 1 fighter and 3 mech_infantrys in Egypt, round 4 :  1/4 hits
                        Italians roll dice for 2 artilleries in Egypt, round 4 :  0/2 hits
                        1 artillery owned by the Italians lost in Egypt
                        British roll dice for 1 fighter and 3 mech_infantrys in Egypt, round 5 :  2/4 hits
                        Italians roll dice for 1 artillery in Egypt, round 5 :  0/1 hits
                        1 artillery owned by the Italians lost in Egypt
                    British win, taking Normandy Bordeaux from Germans, taking Egypt from Italians with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 2
                    Casualties for British: 3 mech_infantrys
                    Casualties for Italians: 2 artilleries and 2 infantry

    Non Combat Move - British
                1 fighter moved from Egypt to Anglo Egyptian Sudan

    Place Units - British
                1 armour and 2 mech_infantrys placed in Persia
                3 armour placed in Union of South Africa
                2 artilleries, 3 fighters and 2 infantry placed in United Kingdom
                1 battleship and 2 transports placed in 110 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4,1,1,6
                British collect 36 PUs (3 lost to blockades); end with 36 PUs total

    Place Units - UK_Pacific
                1 artillery placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 6 PUs total
                Some Units in India change ownership: 1 artillery

    Territory Summary for British and UK_Pacific :

    India : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 14 infantry
        Belgian Congo : 1 armour and 2 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 2 armour and 1 mech_infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 harbour and 3 mech_infantrys
        Union of South Africa : 3 armour, 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour and 6 infantry
        Anglo Egyptian Sudan : 1 fighter
        Morocco : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 4 infantry
        Algeria : 1 flag
        Tunisia : 1 flag
        Libya : 1 flag, 1 infantry and 1 mech_infantry
        Ethiopia : 1 flag
        Russia : 2 fighters
        80 Sea Zone : 1 flag
        106 Sea Zone : 1 flag
        Eire : 1 flag
        Eastern Persia : 1 flag
        81 Sea Zone : 1 destroyer
        Brazil : 1 flag
        Persia : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        Suriname : 1 flag, 5 infantry
        110 Sea Zone : 1 battleship and 4 transports

    Production/PUs Summary :

    Germans : 43 / 64
        Russians : 10 / 14
        Japanese : 63 / 73
        Americans : 64 / 84
        Chinese : 7 / 8
        British : 39 / 36
        UK_Pacific : 5 / 6
        Italians : 19 / 35
        ANZAC : 10 / 16
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 15 times
                2 was rolled 18 times
                3 was rolled 21 times
                4 was rolled 15 times
                5 was rolled 14 times
                6 was rolled 22 times
            Average roll : 3.581
            Median : 3.000
            Variance : 0.567
            Standard Deviation : 0.753
            Total rolls : 105

    Null / Other
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 6 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.444
            Median : 3.000
            Variance : 0.824
            Standard Deviation : 0.907
            Total rolls : 18

    Japanese Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.800
            Median : 4.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 5

    Germans Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3.538
            Median : 3.000
            Variance : 0.917
            Standard Deviation : 0.957
            Total rolls : 13

    British Combat
                1 was rolled 4 times
                2 was rolled 8 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3.125
            Median : 2.500
            Variance : 0.957
            Standard Deviation : 0.978
            Total rolls : 24

    Italians Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 6 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.444
            Median : 3.000
            Variance : 0.824
            Standard Deviation : 0.907
            Total rolls : 18

    Americans Combat
                1 was rolled 1 times
                2 was rolled 5 times
                3 was rolled 2 times
                4 was rolled 7 times
                5 was rolled 5 times
                6 was rolled 7 times
            Average roll : 4.148
            Median : 4.000
            Variance : 1.269
            Standard Deviation : 1.127
            Total rolls : 27

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