scramble ?
Witt (Axis) vs Degrasse (Allies bid of 6) 1940Global L2015
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Combat Move - Germans
1 fighter moved from Southern Italy to Germany
1 fighter moved from Western Germany to Denmark
1 bomber moved from France to Denmark
1 infantry moved from Western Germany to Denmark
1 infantry moved from Western Germany to Denmark
1 artillery moved from Western Germany to Denmark
1 infantry moved from Western Germany to Denmark
2 infantry and 2 mech_infantrys moved from Western Germany to Germany
1 mech_infantry moved from Eastern Poland to GermanyCombat - Germans
Battle in Denmark
Germans attack with 1 artillery, 1 bomber, 1 fighter and 3 infantry
French defend with 2 infantry; Americans defend with 1 infantry
Germans win, taking Denmark from Americans with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for French: 2 infantry
Casualties for Americans: 1 infantry
Battle in Germany
Germans attack with 1 fighter, 2 infantry and 3 mech_infantrys
British defend with 1 armour and 1 factory_minor
Germans win, taking Germany from British with 1 fighter, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 1 armourNon Combat Move - Germans
2 artilleries and 1 infantry moved from Holland Belgium to Western Germany
1 artillery moved from Normandy Bordeaux to France
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 bomber moved from Denmark to Northern Italy
1 bomber moved from Northern Italy to Southern Italy
1 fighter moved from Germany to Western Germany
2 artilleries and 1 infantry moved from Ukraine to Bryansk
1 infantry moved from Volgograd to Tambov
1 infantry moved from Belarus to Novgorod
1 infantry moved from Belarus to Novgorod
1 aaGun moved from Belarus to Novgorod
1 artillery moved from Belarus to Bryansk
1 artillery moved from Belarus to Bryansk
1 mech_infantry moved from Western Ukraine to Bryansk
1 infantry moved from Volgograd to Tambov
1 infantry moved from Volgograd to Tambov
1 infantry moved from Belarus to Bryansk
1 infantry moved from Belarus to Bryansk
1 fighter moved from Denmark to Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,3
Germans collect 49 PUs (2 lost to blockades); end with 49 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 64 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 1 mech_infantry
Germany : 1 factory_minor, 1 infantry and 3 mech_infantrys
Denmark : 1 artillery and 1 infantry
Southern Italy : 1 bomber
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 aaGun, 8 armour, 6 artilleries, 6 infantry and 3 mech_infantrys
Vyborg : 1 flag
Bessarabia : 1 flag
Tambov : 3 infantry
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag
Volgograd : 1 flag, 1 factory_minor
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Smolensk : 1 flag, 1 infantry
Bulgaria : 1 flag
Yugoslavia : 1 flag, 1 airfield
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 51 / 64
Russians : 8 / 14
Japanese : 65 / 80
Americans : 56 / 78
Chinese : 9 / 10
British : 33 / 110
UK_Pacific : 5 / 5
Italians : 23 / 35
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I woke at 530 this morning and crept downstairs to see if you had asked me if I wanted to scramble to SZ 112, thinking you were chancing one Ft against my one Ft, leaving uou 4 Ground and 2 Fts against my 7x2s.( I took a risk, I know. )
Imagine my surprise when you revealed you had captured my beautiful 1000 year Reich capital!
I could not fall asleep after that. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Russians
Russians repair 8 damage on 1 factory_major; Remaining resources: 8 PUs;
Russians buy 2 artilleries; Remaining resources: 0 PUs;Combat Move - Russians
Place Units - Russians
2 artilleries placed in RussiaTurn Complete - Russians
Russians collect 8 PUs; end with 8 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 14 PUsTerritory Summary for Russians :
Italian Somaliland : 1 flag
Russia : 1 airfield, 3 armour, 6 artilleries, 1 factory_major, 14 infantry and 1 mech_infantry
Iraq : 1 flagProduction/PUs Summary :
Germans : 51 / 64
Russians : 8 / 14
Japanese : 65 / 80
Americans : 56 / 78
Chinese : 9 / 10
British : 33 / 110
UK_Pacific : 5 / 5
Italians : 23 / 35
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
A very quiet turn in Moscow, we’ve decided to hide in the snow and wait for the UK and US to rescue us. :-)
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I have blown my chances. I think I had a very good shot at my first Axis victory against a T3 player. Am a bit annoyed that I did not foresee the scramble option being closed to me. I could have placed 10 in Germany and taken Moscow a turn later. Now I will lose Leningrad or France, before I seal 8 VPs.
Am happy with my play. Just realise that losing Norway has made things difficult for me. My obsession with Italy and the Med has done for me again.
Russia is the target.
Goodnight. Sorry I cannot do my go tonight. Is bed time. -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese repair 8 damage on 1 airfield and 1 factory_major; Remaining resources: 64 PUs; 6 SuicideAttackTokens;
Japanese buy 1 armour, 2 artilleries, 1 destroyer, 3 fighters and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
1 tactical_bomber moved from Kazakhstan to Eastern Persia
1 bomber moved from Rostov to Russia
1 bomber moved from Rostov to Eastern Persia
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 20 Sea Zone
1 fighter moved from 37 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 19 Sea Zone
2 fighters moved from Japan to 19 Sea Zone
4 fighters moved from Japan to 6 Sea Zone
2 fighters moved from 6 Sea Zone to Soviet Far East
2 fighters moved from 6 Sea Zone to 5 Sea Zone
2 fighters moved from 5 Sea Zone to Siberia
1 armour moved from Hunan to Kiangsu
1 mech_infantry moved from Kweichow to Kiangsu
1 mech_infantry moved from Anhwe to Shantung
2 fighters and 1 tactical_bomber moved from Japan to Kiangsu
3 fighters moved from Japan to Shantung -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese repair 8 damage on 1 airfield and 1 factory_major; Remaining resources: 64 PUs; 6 SuicideAttackTokens;
Japanese buy 1 armour, 2 artilleries, 1 destroyer, 3 fighters and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
1 tactical_bomber moved from Kazakhstan to Eastern Persia
1 bomber moved from Rostov to Russia
1 bomber moved from Rostov to Eastern Persia
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 20 Sea Zone
1 fighter moved from 37 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 19 Sea Zone
2 fighters moved from Japan to 19 Sea Zone
4 fighters moved from Japan to 6 Sea Zone
2 fighters moved from 6 Sea Zone to Soviet Far East
2 fighters moved from 6 Sea Zone to 5 Sea Zone
2 fighters moved from 5 Sea Zone to Siberia
1 armour moved from Hunan to Kiangsu
1 mech_infantry moved from Kweichow to Kiangsu
1 mech_infantry moved from Anhwe to Shantung
2 fighters and 1 tactical_bomber moved from Japan to Kiangsu
3 fighters moved from Japan to ShantungCombat - Japanese
Japanese creates battle in territory 44 Sea Zone
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Russia causes 4 damage total.
Battle in 19 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports
Units damaged: 1 carrier owned by the Americans
Japanese win, taking 44 Sea Zone from ANZAC with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 46
Casualties for Japanese: 1 fighter, 1 submarine and 1 tactical_bomber
Casualties for Americans: 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports
Battle in Kiangsu
Japanese attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Kiangsu from Chinese with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 mech_infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Shantung
Japanese attack with 3 fighters and 1 mech_infantry
Americans defend with 1 artillery and 1 infantry
Japanese win with 3 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 mech_infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Siberia
Japanese attack with 2 fighters
Americans defend with 2 bombers
Japanese win with 2 fighters remaining. Battle score for attacker is 24
Casualties for Americans: 2 bombers
Battle in Soviet Far East
Japanese attack with 2 fighters
Americans defend with 2 bombers
Japanese win with 2 fighters remaining. Battle score for attacker is 24
Casualties for Americans: 2 bombers
Battle in Eastern Persia
Japanese attack with 1 bomber and 1 tactical_bomber
British defend with 1 armour
Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 armourNon Combat Move - Japanese
1 tactical_bomber moved from Eastern Persia to Northwest Persia
1 mech_infantry moved from Volgograd to Northwest Persia
1 bomber moved from Russia to Volgograd
1 infantry moved from Yunnan to Burma
1 mech_infantry moved from Szechwan to Hopei
1 mech_infantry moved from Yunnan to Anhwe
3 fighters moved from Shantung to Anhwe
1 fighter moved from 19 Sea Zone to Japan
1 fighter moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 tactical_bomber moved from 19 Sea Zone to Okinawa
1 tactical_bomber moved from 19 Sea Zone to Okinawa
1 tactical_bomber moved from Kiangsu to Anhwe
1 fighter moved from Kiangsu to Anhwe
1 carrier, 1 destroyer and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 battleship, 1 carrier, 1 destroyer and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to Shan State
1 infantry moved from Malaya to Shan State
1 artillery moved from Yunnan to Shan State
1 fighter moved from Siberia to Korea
1 fighter moved from Siberia to Korea
1 fighter moved from Soviet Far East to Sakha
1 fighter moved from Soviet Far East to Sakha
1 mech_infantry moved from Yunnan to Anhwe
1 mech_infantry moved from Yunnan to Anhwe
1 mech_infantry moved from Yunnan to Anhwe
1 infantry moved from Yunnan to Kwangsi
1 fighter moved from 19 Sea Zone to Okinawa
1 fighter moved from Kiangsu to Kwangtung
1 artillery moved from Yunnan to Kwangsi
1 bomber moved from Eastern Persia to SikangPlace Units - Japanese
3 fighters placed in Japan
1 destroyer placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Kwangtung
Japanese undo move 3.
1 armour, 1 artillery and 1 mech_infantry placed in Kwangtung
Japanese undo move 3.
1 armour and 1 mech_infantry placed in Kwangtung
1 artillery placed in Kwangtung
1 artillery and 2 mech_infantrys placed in MalayaTurn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUsTerritory Summary for Japanese :
Kwangsi : 1 flag, 1 artillery and 1 infantry
Korea : 2 fighters
Kiangsu : 1 flag, 1 armour
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 5 fighters, 1 harbour and 13 infantry
Okinawa : 1 fighter, 1 infantry and 2 tactical_bombers
Shensi : 1 flag
Yunnan : 1 flag, 1 artillery and 3 infantry
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag, 1 mech_infantry
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag, 1 bomber
Anhwe : 1 flag, 4 fighters, 4 mech_infantrys and 1 tactical_bomber
Shan State : 1 flag, 2 artilleries and 2 infantry
Burma : 1 flag, 1 infantry
Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 mech_infantrys
Borneo : 1 flag
Kwangtung : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 mech_infantry
Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
Sakha : 1 flag, 2 fighters
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Kazakhstan : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag
Celebes : 1 flag, 1 artillery and 1 infantry
Java : 1 flag, 1 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
37 Sea Zone : 2 battleships, 3 carriers, 3 destroyers and 2 transports
36 Sea Zone : 1 flag
6 Sea Zone : 1 destroyer
Urals : 1 flag
Novosibirsk : 1 flag
Vologda : 1 flag, 1 infantry
Volgograd : 1 bomber
Northwest Persia : 1 mech_infantry and 1 tactical_bomberProduction/PUs Summary :
Germans : 51 / 64
Russians : 8 / 14
Japanese : 68 / 73
Americans : 56 / 78
Chinese : 6 / 10
British : 33 / 110
UK_Pacific : 5 / 5
Italians : 23 / 35
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 armour, 3 artilleries, 3 destroyers, 5 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery moved from Finland to Karelia
Russians take Karelia from Germans
1 artillery and 1 infantry moved from Norway to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
1 fighter moved from 112 Sea Zone to Denmark
1 submarine moved from 91 Sea Zone to 93 Sea Zone
Americans take 93 Sea Zone from Italians
1 artillery moved from Jehol to Chahar
Chinese take Chahar from Japanese
1 artillery moved from Amur to Sakha
1 artillery moved from Amur to Buryatia
Russians take Buryatia from Japanese
2 infantry moved from Manchuria to Korea
2 bombers moved from Iwo Jima to Korea
2 fighters moved from 5 Sea Zone to Korea
2 fighters moved from 5 Sea Zone to Sakha
2 bombers moved from Iwo Jima to Sakha
1 fighter moved from 5 Sea Zone to Korea
1 fighter moved from 5 Sea Zone to Sakha
1 transport moved from 126 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from Finland to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Novgorod
1 bomber and 1 fighter moved from Norway to Novgorod -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 armour, 3 artilleries, 3 destroyers, 5 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery moved from Finland to Karelia
Russians take Karelia from Germans
1 artillery and 1 infantry moved from Norway to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
1 fighter moved from 112 Sea Zone to Denmark
1 submarine moved from 91 Sea Zone to 93 Sea Zone
Americans take 93 Sea Zone from Italians
1 artillery moved from Jehol to Chahar
Chinese take Chahar from Japanese
1 artillery moved from Amur to Sakha
1 artillery moved from Amur to Buryatia
Russians take Buryatia from Japanese
2 infantry moved from Manchuria to Korea
2 bombers moved from Iwo Jima to Korea
2 fighters moved from 5 Sea Zone to Korea
2 fighters moved from 5 Sea Zone to Sakha
2 bombers moved from Iwo Jima to Sakha
1 fighter moved from 5 Sea Zone to Korea
1 fighter moved from 5 Sea Zone to Sakha
1 transport moved from 126 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from Finland to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Novgorod
1 bomber and 1 fighter moved from Norway to NovgorodCombat - Americans
Battle in Holland Belgium
Battle in Korea
Americans attack with 2 bombers, 3 fighters and 2 infantry
Japanese defend with 2 fighters
Americans roll dice for 2 bombers, 3 fighters and 2 infantry in Korea, round 2 : 2/7 hits
Japanese roll dice for 2 fighters in Korea, round 2 : 1/2 hits
1 infantry owned by the Americans and 2 fighters owned by the Japanese lost in Korea
Americans win, taking Holland Belgium from Germans, taking Korea from Japanese with 2 bombers, 3 fighters and 1 infantry remaining. Battle score for attacker is 17
Casualties for Japanese: 2 fighters
Casualties for Americans: 1 infantry
Battle in Novgorod
Americans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Germans defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
AA fire in Novgorod : 0/2 hits
Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Novgorod, round 2 : 1/4 hits
Germans roll dice for 1 aaGun, 1 artillery and 3 infantry in Novgorod, round 2 : 0/4 hits
1 aaGun owned by the Germans lost in Novgorod
Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Novgorod, round 3 : 0/4 hits
Germans roll dice for 1 artillery and 3 infantry in Novgorod, round 3 : 2/4 hits
1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Novgorod
Germans win with 1 artillery and 3 infantry remaining. Battle score for attacker is -2
Casualties for Germans: 1 aaGun
Casualties for Americans: 1 artillery and 1 infantry
1 fighter owned by the Americans and 1 bomber owned by the Americans retreated
Battle in Denmark
Americans attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 artillery and 1 infantry
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Denmark, round 2 : 1/3 hits
Germans roll dice for 1 artillery and 1 infantry in Denmark, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Denmark
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Denmark, round 3 : 1/3 hits
Germans roll dice for 1 artillery in Denmark, round 3 : 1/1 hits
1 infantry owned by the Americans and 1 artillery owned by the Germans lost in Denmark
Americans win, taking Denmark from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in Sakha
Americans attack with 1 artillery, 2 bombers and 3 fighters
Japanese defend with 2 fighters
Americans roll dice for 1 artillery, 2 bombers and 3 fighters in Sakha, round 2 : 2/6 hits
Japanese roll dice for 2 fighters in Sakha, round 2 : 2/2 hits
1 fighter owned by the Americans, 1 artillery owned by the Americans and 2 fighters owned by the Japanese lost in Sakha
Americans win with 2 bombers and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 2 fighters
Casualties for Americans: 1 artillery and 1 fighterNon Combat Move - Americans
2 bombers and 2 fighters moved from Sakha to Amur
2 bombers moved from Korea to Amur
3 fighters moved from Korea to Amur
2 transports moved from 5 Sea Zone to 8 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 battleship moved from 5 Sea Zone to 3 Sea Zone
1 battleship, 3 carriers, 1 cruiser and 1 destroyer moved from 5 Sea Zone to 8 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 94 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Novgorod to Finland
1 bomber moved from Novgorod to Norway
1 fighter moved from Denmark to Norway
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
1 artillery and 2 infantry placed in Norway
2 destroyers and 2 transports placed in 10 Sea Zone
1 destroyer and 1 transport placed in 101 Sea Zone
1 armour, 1 artillery and 2 infantry placed in Western United States
1 artillery and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6
Americans collect 64 PUs; end with 64 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Iwo Jima : 1 flag
Korea : 1 flag, 1 infantry
Chahar : 1 artillery
Northern Territory : 1 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
Hawaiian Islands : 1 aaGun, 1 airfield and 1 harbour
Midway : 1 airfield
Soviet Far East : 1 armour and 1 infantry
Amur : 4 bombers and 5 fighters
Buryatia : 1 artillery
33 Sea Zone : 1 destroyer and 1 submarine
26 Sea Zone : 1 destroyer and 1 submarine
10 Sea Zone : 2 destroyers and 2 transports
8 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 2 transports
3 Sea Zone : 1 battleship and 1 transport
54 Sea Zone : 1 flag
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Morocco : 1 armour, 1 artillery and 2 infantry
Norway : 1 flag, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter and 2 infantry
Denmark : 1 flag, 1 artillery
Holland Belgium : 1 flag, 1 infantry
Karelia : 1 artillery
112 Sea Zone : 1 carrier, 2 destroyers and 1 transport
94 Sea Zone : 1 submarine
89 Sea Zone : 1 flag
93 Sea Zone : 1 flag, 1 submarine
109 Sea Zone : 1 flag
92 Sea Zone : 1 submarine
101 Sea Zone : 1 destroyer and 1 transport
127 Sea Zone : 1 transport
91 Sea Zone : 2 destroyers, 1 submarine and 2 transports
Finland : 1 flag, 1 fighter
110 Sea Zone : 1 transport
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 45 / 64
Russians : 10 / 14
Japanese : 63 / 73
Americans : 64 / 84
Chinese : 7 / 10
British : 33 / 110
UK_Pacific : 5 / 5
Italians : 23 / 35
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 11 times
5 was rolled 7 times
6 was rolled 13 times
Average roll : 3.920
Median : 4.000
Variance : 0.898
Standard Deviation : 0.948
Total rolls : 50Null / Other
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.800
Median : 4.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 5Japanese Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.800
Median : 4.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 5Germans Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
6 was rolled 4 times
Average roll : 3.538
Median : 3.000
Variance : 0.917
Standard Deviation : 0.957
Total rolls : 13Americans Combat
1 was rolled 1 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 7 times
5 was rolled 5 times
6 was rolled 7 times
Average roll : 4.148
Median : 4.000
Variance : 1.269
Standard Deviation : 1.127
Total rolls : 27 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shantung
1 infantry placed in Jehol
1 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs totalTerritory Summary for Chinese :
Shantung : 1 infantry
Jehol : 1 infantry
Manchuria : 1 infantryProduction/PUs Summary :
Germans : 45 / 64
Russians : 10 / 14
Japanese : 63 / 73
Americans : 64 / 84
Chinese : 7 / 8
British : 33 / 110
UK_Pacific : 5 / 5
Italians : 23 / 35
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 11 times
5 was rolled 7 times
6 was rolled 13 times
Average roll : 3.920
Median : 4.000
Variance : 0.898
Standard Deviation : 0.948
Total rolls : 50Null / Other
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.800
Median : 4.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 5Japanese Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.800
Median : 4.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 5Germans Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
6 was rolled 4 times
Average roll : 3.538
Median : 3.000
Variance : 0.917
Standard Deviation : 0.957
Total rolls : 13Americans Combat
1 was rolled 1 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 7 times
5 was rolled 5 times
6 was rolled 7 times
Average roll : 4.148
Median : 4.000
Variance : 1.269
Standard Deviation : 1.127
Total rolls : 27 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - British
2 fighters moved from Norway to Russia
3 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
3 mech_infantrys moved from Belgian Congo to Egypt
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from Persia to Egypt
2 armour and 1 mech_infantry moved from Persia to Trans-Jordan
1 infantry and 1 mech_infantry moved from Tunisia to Libya
British take Libya from Italians
2 transports moved from 113 Sea Zone to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 4 armour, 2 artilleries, 1 battleship, 3 fighters, 2 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 1 PUs;Combat Move - British
2 fighters moved from Norway to Russia
3 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
3 mech_infantrys moved from Belgian Congo to Egypt
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from Persia to Egypt
2 armour and 1 mech_infantry moved from Persia to Trans-Jordan
1 infantry and 1 mech_infantry moved from Tunisia to Libya
British take Libya from Italians
2 transports moved from 113 Sea Zone to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy BordeauxCombat - British
Battle in Trans-Jordan
British attack with 2 armour and 1 mech_infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 2 armour and 1 mech_infantry in Trans-Jordan, round 2 : 2/3 hits
Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Normandy Bordeaux
Battle in Egypt
British attack with 1 fighter and 6 mech_infantrys
Italians defend with 2 artilleries, 1 harbour and 2 infantry
British roll dice for 1 fighter and 6 mech_infantrys in Egypt, round 2 : 0/7 hits
Italians roll dice for 2 artilleries and 2 infantry in Egypt, round 2 : 1/4 hits
1 mech_infantry owned by the British lost in Egypt
British roll dice for 1 fighter and 5 mech_infantrys in Egypt, round 3 : 2/6 hits
Italians roll dice for 2 artilleries and 2 infantry in Egypt, round 3 : 2/4 hits
2 mech_infantrys owned by the British and 2 infantry owned by the Italians lost in Egypt
British roll dice for 1 fighter and 3 mech_infantrys in Egypt, round 4 : 1/4 hits
Italians roll dice for 2 artilleries in Egypt, round 4 : 0/2 hits
1 artillery owned by the Italians lost in Egypt
British roll dice for 1 fighter and 3 mech_infantrys in Egypt, round 5 : 2/4 hits
Italians roll dice for 1 artillery in Egypt, round 5 : 0/1 hits
1 artillery owned by the Italians lost in Egypt
British win, taking Normandy Bordeaux from Germans, taking Egypt from Italians with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 2
Casualties for British: 3 mech_infantrys
Casualties for Italians: 2 artilleries and 2 infantryNon Combat Move - British
1 fighter moved from Egypt to Anglo Egyptian SudanPlace Units - British
1 armour and 2 mech_infantrys placed in Persia
3 armour placed in Union of South Africa
2 artilleries, 3 fighters and 2 infantry placed in United Kingdom
1 battleship and 2 transports placed in 110 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4,1,1,6
British collect 36 PUs (3 lost to blockades); end with 36 PUs totalPlace Units - UK_Pacific
1 artillery placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 6 PUs total
Some Units in India change ownership: 1 artilleryTerritory Summary for British and UK_Pacific :
India : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 14 infantry
Belgian Congo : 1 armour and 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 2 armour and 1 mech_infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour and 3 mech_infantrys
Union of South Africa : 3 armour, 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour and 6 infantry
Anglo Egyptian Sudan : 1 fighter
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 4 infantry
Algeria : 1 flag
Tunisia : 1 flag
Libya : 1 flag, 1 infantry and 1 mech_infantry
Ethiopia : 1 flag
Russia : 2 fighters
80 Sea Zone : 1 flag
106 Sea Zone : 1 flag
Eire : 1 flag
Eastern Persia : 1 flag
81 Sea Zone : 1 destroyer
Brazil : 1 flag
Persia : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Suriname : 1 flag, 5 infantry
110 Sea Zone : 1 battleship and 4 transportsProduction/PUs Summary :
Germans : 43 / 64
Russians : 10 / 14
Japanese : 63 / 73
Americans : 64 / 84
Chinese : 7 / 8
British : 39 / 36
UK_Pacific : 5 / 6
Italians : 19 / 35
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 15 times
2 was rolled 18 times
3 was rolled 21 times
4 was rolled 15 times
5 was rolled 14 times
6 was rolled 22 times
Average roll : 3.581
Median : 3.000
Variance : 0.567
Standard Deviation : 0.753
Total rolls : 105Null / Other
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 6 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.444
Median : 3.000
Variance : 0.824
Standard Deviation : 0.907
Total rolls : 18Japanese Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.800
Median : 4.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 5Germans Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
6 was rolled 4 times
Average roll : 3.538
Median : 3.000
Variance : 0.917
Standard Deviation : 0.957
Total rolls : 13British Combat
1 was rolled 4 times
2 was rolled 8 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.125
Median : 2.500
Variance : 0.957
Standard Deviation : 0.978
Total rolls : 24Italians Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 6 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.444
Median : 3.000
Variance : 0.824
Standard Deviation : 0.907
Total rolls : 18Americans Combat
1 was rolled 1 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 7 times
5 was rolled 5 times
6 was rolled 7 times
Average roll : 4.148
Median : 4.000
Variance : 1.269
Standard Deviation : 1.127
Total rolls : 27 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 2 destroyers, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 mech_infantrys moved from Northwest Persia to Persia
1 tactical_bomber moved from Caucasus to Persia
1 fighter moved from Caucasus to Persia
1 fighter moved from Southern Italy to Egypt
1 fighter moved from 98 Sea Zone to Egypt
1 bomber moved from Southern Italy to Persia
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 infantry moved from 98 Sea Zone to Egypt
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to EgyptCombat - Italians
Battle in Egypt
Italians attack with 2 fighters and 3 infantry
British defend with 1 harbour and 3 mech_infantrys
Italians win, taking Egypt from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 3 mech_infantrys
Casualties for Italians: 2 infantry
Battle in Persia
Italians attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 armour, 1 factory_minor and 2 mech_infantrys
Italians win, taking Persia from British with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for British: 1 armour and 2 mech_infantrys
Casualties for Italians: 1 bomber and 1 mech_infantryNon Combat Move - Italians
1 fighter moved from Persia to Northwest Persia
1 tactical_bomber moved from Persia to Northwest Persia
1 mech_infantry moved from Samara to Caucasus
1 fighter moved from Egypt to 98 Sea Zone
1 fighter moved from Egypt to 98 Sea Zone
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Greece
1 artillery moved from 97 Sea Zone to GreecePlace Units - Italians
2 destroyers placed in 97 Sea Zone
1 fighter placed in Southern Italy
2 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from 97 Sea Zone: 1 destroyer
EDIT: Adding units owned by Italians to 98 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 infantry
EDIT: Adding units owned by Italians to Southern Italy: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 23 PUs; end with 23 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 27 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUsTerritory Summary for Italians :
Alexandria : 1 flag
Egypt : 1 flag, 1 harbour and 1 infantry
Malta : 1 flag
Northern Italy : 1 artillery, 1 factory_major and 2 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
Belarus : 1 flag
Rostov : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Tambov : 1 flag
Caucasus : 1 flag, 1 mech_infantry
Samara : 1 flag
Greece : 1 flag, 1 artillery and 1 infantry
99 Sea Zone : 1 flag
97 Sea Zone : 1 flag, 2 destroyers and 1 transport
Northwest Persia : 1 flag, 1 fighter and 1 tactical_bomber
Persia : 1 flag, 1 factory_minor and 1 mech_infantry
98 Sea Zone : 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 2 transportsProduction/PUs Summary :
Germans : 43 / 64
Russians : 10 / 14
Japanese : 63 / 73
Americans : 64 / 84
Chinese : 7 / 8
British : 35 / 36
UK_Pacific : 5 / 6
Italians : 23 / 37
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 2 PUs;Combat Move - ANZAC
1 transport moved from 33 Sea Zone to 63 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 submarine moved from 33 Sea Zone to 6 Sea Zone
ANZAC take 22 Sea Zone from Japanese
1 submarine moved from 33 Sea Zone to 19 Sea Zone
ANZAC take 19 Sea Zone from Japanese
1 submarine moved from 33 Sea Zone to 20 Sea Zone
ANZAC take 20 Sea Zone from JapaneseCombat - ANZAC
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Battle in 6 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer and 3 fighters
ANZAC roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 3 fighters in 6 Sea Zone, round 2 : 2/4 hits
1 submarine owned by the ANZAC lost in 6 Sea Zone
Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 submarine
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: JapanNon Combat Move - ANZAC
Place Units - ANZAC
2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 armour, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag, 1 submarine
33 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
20 Sea Zone : 1 flag, 1 submarine
22 Sea Zone : 1 flag
19 Sea Zone : 1 flag, 1 submarine
17 Sea Zone : 1 flag
63 Sea Zone : 1 transport
62 Sea Zone : 2 transportsProduction/PUs Summary :
Germans : 43 / 64
Russians : 10 / 14
Japanese : 63 / 73
Americans : 64 / 84
Chinese : 7 / 8
British : 35 / 36
UK_Pacific : 5 / 6
Italians : 23 / 37
ANZAC : 10 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
3 was rolled 2 times
5 was rolled 2 times
Average roll : 3.400
Median : 3.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5Japanese Combat
1 was rolled 1 times
3 was rolled 2 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4ANZAC Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
Combat - French
Turn Complete - French
Territory Summary for French :
Production/PUs Summary :
Germans : 43 / 64
Russians : 10 / 14
Japanese : 63 / 73
Americans : 64 / 84
Chinese : 7 / 8
British : 35 / 36
UK_Pacific : 5 / 6
Italians : 23 / 37
ANZAC : 10 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
3 was rolled 2 times
5 was rolled 2 times
Average roll : 3.400
Median : 3.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5Japanese Combat
1 was rolled 1 times
3 was rolled 2 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4ANZAC Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
I had to send the ANZAC transport back, something about leaving the tank and infantry in the pub back in New Zealand. :-)
-
Those Rugby mad guys will cost you the war!
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans repair 2 damage on 1 airfield and 1 factory_minor; Remaining resources: 56 PUs;
Germans buy 1 armour, 1 artillery, 1 fighter and 12 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 2 infantry moved from Novgorod to Karelia
1 artillery moved from France to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Denmark
1 artillery moved from Western Germany to Denmark
1 mech_infantry moved from Western Germany to Denmark
1 fighter moved from Western Germany to Denmark
1 bomber moved from Southern Italy to Holland Belgium -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans repair 2 damage on 1 airfield and 1 factory_minor; Remaining resources: 56 PUs;
Germans buy 1 armour, 1 artillery, 1 fighter and 12 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 2 infantry moved from Novgorod to Karelia
1 artillery moved from France to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Denmark
1 artillery moved from Western Germany to Denmark
1 mech_infantry moved from Western Germany to Denmark
1 fighter moved from Western Germany to Denmark
1 bomber moved from Southern Italy to Holland BelgiumCombat - Germans
Battle in Denmark
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
Americans defend with 1 artillery
Germans win, taking Denmark from Americans with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery
Battle in Karelia
Germans attack with 1 artillery and 2 infantry
Americans defend with 1 artillery
Germans win, taking Karelia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery
Battle in Holland Belgium
Germans attack with 1 artillery, 1 bomber and 1 fighter
Americans defend with 1 infantry
Germans win, taking Holland Belgium from Americans with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Germans
1 fighter moved from Holland Belgium to Germany
1 bomber moved from Holland Belgium to Germany
1 fighter moved from Denmark to Germany
1 aaGun moved from Western Germany to Germany
1 artillery moved from Western Germany to Germany
1 infantry moved from Tambov to Samara
1 infantry moved from Tambov to BryanskPlace Units - Germans
1 armour and 2 infantry placed in Germany
1 artillery, 1 fighter and 7 infantry placed in Western Germany
2 infantry placed in Volgograd
1 infantry placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5
Germans collect 47 PUs (2 lost to blockades); end with 47 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 62 PUsTerritory Summary for Germans :
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 7 infantry
Germany : 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 3 infantry and 3 mech_infantrys
Denmark : 1 artillery and 1 mech_infantry
Holland Belgium : 1 artillery
Karelia : 1 flag, 1 artillery and 1 infantry
Baltic States : 1 flag
Bryansk : 1 flag, 1 aaGun, 8 armour, 6 artilleries, 7 infantry and 3 mech_infantrys
Vyborg : 1 flag
Bessarabia : 1 flag
Tambov : 1 infantry
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag
Volgograd : 1 flag, 1 factory_minor and 2 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Smolensk : 1 flag, 1 infantry
Samara : 1 infantry
Bulgaria : 1 flag
Yugoslavia : 1 flag, 1 airfield
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 49 / 62
Russians : 9 / 14
Japanese : 63 / 73
Americans : 59 / 84
Chinese : 7 / 8
British : 35 / 36
UK_Pacific : 5 / 6
Italians : 23 / 37
ANZAC : 10 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Russians
Russians repair 7 damage on 1 factory_major; Remaining resources: 9 PUs;
Russians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Place Units - Russians
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 9 PUs; end with 9 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 15 PUsTerritory Summary for Russians :
Italian Somaliland : 1 flag
Russia : 1 airfield, 3 armour, 6 artilleries, 1 factory_major, 17 infantry and 1 mech_infantry
Iraq : 1 flagProduction/PUs Summary :
Germans : 49 / 62
Russians : 9 / 15
Japanese : 63 / 73
Americans : 59 / 84
Chinese : 7 / 8
British : 35 / 36
UK_Pacific : 5 / 6
Italians : 23 / 37
ANZAC : 10 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





